Hi tom.

The time aspect is true, though at the same time (ha ha), I don't really think the full power of audio mazes have been explored as yet, even in a game like shades of doom. After all, in shear size of area to traverse something like tomb rader, metroid, ---- or even Turrican has much larger levels than we've seen in audio thus far, and the larger the area, the more difficult things are to find.

The searching problem is a point, but in many of the earlier metroid games all items were actually pretty much in plane site, or in sites and configurations of ledges that implied the player should search more completely, and this technique could work in audio. For instance, in the first level of shades there is that corridor with those tiny 2 x 2 rooms going off it. Suppose, items were hidden in the back walls of some! of those sorts of rooms, leading players to have to check those size rooms when they come to them.

Ditto with sound sorces such as radios.

Another technique might be some form of scanning, where by you come upon many objects and need to scan them to determine items, though once again, unless this was tied to some sort of configuration in the maze having to scan every single object or picture or bit of background could get annoying, but if the player had just gone through many small passages to find a tiny room with a jar or a statue or whatever, ods are that statue would possibly contain something good, where jars and statues in more obvious places don't.

Then of course there's the fact that in such games, expantion items are supposed! to take time to find, so having players check all objects would be a way of increasing the play time of the game.

Beware the grue!

Dark.

---
Gamers mailing list __ [email protected]
If you want to leave the list, send E-mail to [email protected].
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/[email protected].
If you have any questions or concerns regarding the management of the list,
please send E-mail to [email protected].

Reply via email to