Martin Nordholts wrote:
> Or are people too used to the concept of layer modes that it would
> be suicide to make them less prominent?
First of all, my field is digital painting/drawing , not photography
retouching, so we may have different views on this.
I rarely use layer modes except for the Overlay one which I use quite
often , but I've seen many people using them extensively, mostly for
artistic work, in order to create effects and tricks of all sorts.
I personally have never thought of layer modes as way to obtain
primitive non-destructiveness, but as one to obtain some effects that
would be otherwise long/tricky/impossible to do or to have more control
on them compared to filters/plug-ins.
Will GEGL be able to do the same (or even more advanced ones) layer
operations as layer modes currently allow?
If yes, then I have no problem in removing the layer mode concept, as
probably won't the majority of people who uses them now.
If not/maybe not, then I think they will definitely need to remain.
 By the way, many people would find nice to see more digital-artist
oriented features such as a mixing brush for example, of which there's a
third party GIMP source code patch here:
 I use paint modes more, especially Multiply, as it's so useful.
Off-topic note: paint modes would be much more useful if there was a
"sample merged" option for painting tools too, so that they will pick up
colors from lower layers.
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