On Thu, 14 Nov 2013, Onno Meyer wrote:

Mike hasn't defined the background for his PCs yet, right? I
could see several options:


My comments before were indeed aimed for the vehicle as pc vehicle, and the campain resembling SG proper (the pcs are SG 1 but with a vehicle)

* The PCs are from a twenty-minutes-into-the-future Earth, but
 they are mostly cut off from supply. Think SG Atlantis or SG
 Universe.

That has the advantage, that you easily can answer questions like "why are thoose vehicles assigned for the mission and not ones more suitable" and the disadvantage, that once you have established that some resource is not there, you need an explaination, if you want to have it in a futrue adventure.

* The PCs are from one of the Evil Overlord factions, perhaps
 defectors or the survivors of a defeated Overlord.
* The PCs are 'freelance adventurers' who are not part of either
 side. Like Vala or Ronon from Stargate before they joined up
 with the Terrans.

It is an odd situation, if the players know more about the alien cultrue and thechnology their pcs contact, then about their own. You can do that, but it can be a challange. Or the background has to be very well established before the start of the campain.

Overall IMO that is an approach, that is more suited for books, movies or other non interactive storytelling, then for RPGs.

* What Mike mentioned recently, having typical PCs on 'fantasy'
 worlds which are actually science fiction.
 "If you steal the red ore from the goddess, lad, remember that
 she will send her dragons after you. They fly faster than the
 fastest horse, they can see in the dark, and the fiery breath
 can hit a man at a thousand paces. No, better to earn a magic
 sword in her service." How does that sound as an adventure?


Which makes a pc vehicle a bit of a stretch.

I guess the last 3 approaches likely work best, if you leave Terra out of the picture completly.
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