Well I see the vphysics crasher is alive and well after the srcds update last
week.
> vphysics.dll!260a2426()
vphysics.dll!260d3eae()
vphysics.dll!2608af8e()
vphysics.dll!2608b01b()
vphysics.dll!260a2697()
vphysics.dll!260aac2b()
vphysics.dll!2609cd5b()
vphysics.dll!2609cae9()
vphysics.dll!260967d8()
vphysics.dll!2601d878()
server.dll!22196475()
server.dll!22194661()
server.dll!221946c0()
server.dll!22156317()
server.dll!22156292()
server.dll!2213d340()
engine.dll!0da9e42f()
engine.dll!0daa0691()
engine.dll!0da9b0e7()
engine.dll!0da9cc75()
engine.dll!0da03cd7()
engine.dll!0da04376()
engine.dll!0da0f025()
engine.dll!0da0f112()
user32.dll!77d496b8()
engine.dll!0da0f1af()
engine.dll!0daacefc()
engine.dll!0daac4ed()
dedicated.dll!1000c084()
engine.dll!0daacd4e()
engine.dll!0daac48b()
dedicated.dll!1000c535()
dedicated.dll!1000c553()
materialsystem.dll!00cd0dae()
materialsystem.dll!00cd0f38()
materialsystem.dll!00cd0dae()
materialsystem.dll!00cd0f05()
materialsystem.dll!00cd7f64()
materialsystem.dll!00cd9502()
tier0.dll!0087299f()
materialsystem.dll!00cda349()
tier0.dll!008764b5()
tier0.dll!0087105a()
tier0.dll!008731d0()
tier0.dll!008738de()
datacache.dll!00e7daa2()
datacache.dll!00e7e08e()
datacache.dll!00e733ae()
datacache.dll!00e73e6b()
engine.dll!0db556b8()
engine.dll!0db552dc()
engine.dll!0d9adc0d()
dedicated.dll!10021d0b()
dedicated.dll!10022c00()
dedicated.dll!10022c00()
dedicated.dll!1000c7f7()
ntdll.dll!7c9106eb()
At 2006/03/07 07:38 PM, [EMAIL PROTECTED] wrote:
>Is there another resource that might be able to explain the recent vphysics
>change in particular, or shed light on HL2's vphysics bug in general?
>
>At 2006/03/05 01:28 PM, [EMAIL PROTECTED] wrote:
>>It's worth noting that whatever the change was, it primarily appears to have
>>gotten worse on linux. Although strangely vphysics.so crashers have, if
>>anything, gotten more rare.
>>
>>The behavior of the bug has not changed much on Win32 it seems. Though again
>>may vphysics.dll crashers have gotten more rare.
>>
>>At 2006/03/04 12:23 AM, [EMAIL PROTECTED] wrote:
>>>Well, the mid Dec one is it then. I know I didn't update my server between
>>>Thanksgiving and New Years, and the others server hosts I know probably
>>>didn't either. The symptoms are the same as the same as always, but the
>>>repro time frame seems to have changed like I said.
>>>
>>>Does anyone know what happened in the Dec update?
>>>
>>>
>>>At 2006/03/03 09:46 PM, Alfred Reynolds wrote:
>>>>Oh, and I should add that the only vphysics change in the srcds beta is
>>>>a save game fix for springs (initializing a member variable properly on
>>>>construction).
>>>>
>>>>- Alfred
>>>>
>>>>Alfred Reynolds wrote:
>>>>> There hasn't been a srcds update since mid Dec 2005. We have a beta
>>>>> update in testing now, do you mean that one perhaps?
>>>>>
>>>>> - Alfred
>>>>>
>>>>> [EMAIL PROTECTED] wrote:
>>>>>> I'm getting reports that the latest srcds steam update has increased
>>>>>> the amount of vphysics bugs.
>>>>>>
>>>>>> I'm fairly certain now there was a vphysics change. Does anyone know
>>>>>> when the last one occured? It apparently has introduced more bugs in
>>>>>> the srcds core.
>>>>>>
>>>>>> My vphysics.so is dated Feb 18 22:26 but I'm not certain if that's
>>>>>> the compile time, or the install time.
>>
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