Hmm this one's seemingly identical to the last one. > vphysics.dll!260a2426() vphysics.dll!260d3eae() vphysics.dll!2608af8e() vphysics.dll!2608b01b() vphysics.dll!260a2697() vphysics.dll!260aac2b() vphysics.dll!2609cd5b() server.dll!221a22cc() vphysics.dll!2609cae9() vphysics.dll!260967d8() vphysics.dll!2601d878() server.dll!22196475() server.dll!22194661() server.dll!221946c0() server.dll!22156317() server.dll!22156292() server.dll!2213d340() engine.dll!0da9e42f() engine.dll!0daa0691() engine.dll!0da9b0e7() engine.dll!0da9cc75() engine.dll!0da03cd7() engine.dll!0da04376() engine.dll!0da0f025() engine.dll!0da0f112() user32.dll!77d496b8() engine.dll!0da0f1af() engine.dll!0daacefc() engine.dll!0daac4ed() dedicated.dll!1000c084() engine.dll!0daacd4e() engine.dll!0daac48b() dedicated.dll!1000c535() dedicated.dll!1000c553() materialsystem.dll!00cd0dae() materialsystem.dll!00cd0f38() materialsystem.dll!00cd0dae() materialsystem.dll!00cd0f05() materialsystem.dll!00cd7f64() materialsystem.dll!00cd9502() tier0.dll!0087299f() materialsystem.dll!00cda349() tier0.dll!008764b5() tier0.dll!0087105a() tier0.dll!008731d0() tier0.dll!008738de() datacache.dll!00e7daa2() datacache.dll!00e7e08e() datacache.dll!00e733ae() datacache.dll!00e73e6b() engine.dll!0db556b8() engine.dll!0db552dc() engine.dll!0d9adc0d() dedicated.dll!10021d0b() dedicated.dll!10022c00() dedicated.dll!10022c00() dedicated.dll!1000c7f7() ntdll.dll!7c9106eb()
At 2006/03/12 02:49 PM, [EMAIL PROTECTED] wrote: >Well I see the vphysics crasher is alive and well after the srcds update last >week. > >> vphysics.dll!260a2426() > vphysics.dll!260d3eae() > vphysics.dll!2608af8e() > vphysics.dll!2608b01b() > vphysics.dll!260a2697() > vphysics.dll!260aac2b() > vphysics.dll!2609cd5b() > vphysics.dll!2609cae9() > vphysics.dll!260967d8() > vphysics.dll!2601d878() > server.dll!22196475() > server.dll!22194661() > server.dll!221946c0() > server.dll!22156317() > server.dll!22156292() > server.dll!2213d340() > engine.dll!0da9e42f() > engine.dll!0daa0691() > engine.dll!0da9b0e7() > engine.dll!0da9cc75() > engine.dll!0da03cd7() > engine.dll!0da04376() > engine.dll!0da0f025() > engine.dll!0da0f112() > user32.dll!77d496b8() > engine.dll!0da0f1af() > engine.dll!0daacefc() > engine.dll!0daac4ed() > dedicated.dll!1000c084() > engine.dll!0daacd4e() > engine.dll!0daac48b() > dedicated.dll!1000c535() > dedicated.dll!1000c553() > materialsystem.dll!00cd0dae() > materialsystem.dll!00cd0f38() > materialsystem.dll!00cd0dae() > materialsystem.dll!00cd0f05() > materialsystem.dll!00cd7f64() > materialsystem.dll!00cd9502() > tier0.dll!0087299f() > materialsystem.dll!00cda349() > tier0.dll!008764b5() > tier0.dll!0087105a() > tier0.dll!008731d0() > tier0.dll!008738de() > datacache.dll!00e7daa2() > datacache.dll!00e7e08e() > datacache.dll!00e733ae() > datacache.dll!00e73e6b() > engine.dll!0db556b8() > engine.dll!0db552dc() > engine.dll!0d9adc0d() > dedicated.dll!10021d0b() > dedicated.dll!10022c00() > dedicated.dll!10022c00() > dedicated.dll!1000c7f7() > ntdll.dll!7c9106eb() > > >At 2006/03/07 07:38 PM, [EMAIL PROTECTED] wrote: >>Is there another resource that might be able to explain the recent vphysics >>change in particular, or shed light on HL2's vphysics bug in general? >> >>At 2006/03/05 01:28 PM, [EMAIL PROTECTED] wrote: >>>It's worth noting that whatever the change was, it primarily appears to have >>>gotten worse on linux. Although strangely vphysics.so crashers have, if >>>anything, gotten more rare. >>> >>>The behavior of the bug has not changed much on Win32 it seems. Though >>>again may vphysics.dll crashers have gotten more rare. >>> >>>At 2006/03/04 12:23 AM, [EMAIL PROTECTED] wrote: >>>>Well, the mid Dec one is it then. I know I didn't update my server between >>>>Thanksgiving and New Years, and the others server hosts I know probably >>>>didn't either. The symptoms are the same as the same as always, but the >>>>repro time frame seems to have changed like I said. >>>> >>>>Does anyone know what happened in the Dec update? >>>> >>>> >>>>At 2006/03/03 09:46 PM, Alfred Reynolds wrote: >>>>>Oh, and I should add that the only vphysics change in the srcds beta is >>>>>a save game fix for springs (initializing a member variable properly on >>>>>construction). >>>>> >>>>>- Alfred >>>>> >>>>>Alfred Reynolds wrote: >>>>>> There hasn't been a srcds update since mid Dec 2005. We have a beta >>>>>> update in testing now, do you mean that one perhaps? >>>>>> >>>>>> - Alfred >>>>>> >>>>>> [EMAIL PROTECTED] wrote: >>>>>>> I'm getting reports that the latest srcds steam update has increased >>>>>>> the amount of vphysics bugs. >>>>>>> >>>>>>> I'm fairly certain now there was a vphysics change. Does anyone know >>>>>>> when the last one occured? It apparently has introduced more bugs in >>>>>>> the srcds core. >>>>>>> >>>>>>> My vphysics.so is dated Feb 18 22:26 but I'm not certain if that's >>>>>>> the compile time, or the install time. >>> >>>_______________________________________________ >>>To unsubscribe, edit your list preferences, or view the list archives, >>>please visit: >>>http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >>_______________________________________________ >>To unsubscribe, edit your list preferences, or view the list archives, please >>visit: >>http://list.valvesoftware.com/mailman/listinfo/hlcoders > >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, please >visit: >http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders