You can get Torben's code, which is the excellent work in the youtube
video here:

http://torbensko.com/software/head_tracking/#Download

I'll send you our more hacky stuff (which uses external tracking HW) directly.

I guess I should put up a tutorial..

Steve

On Sun, Jun 14, 2009 at 11:31 AM, Mark Chandler<[email protected]> wrote:
> Mind shareing some sample code as this is driving me nuts atm.
>
> Steve Henderson wrote:
>> 2) When you position the player, you are moving the feet of the
>> player's model.  You will have to figure out the transformation from
>> the feet to the eyes (based on the model's eye height) to figure out
>> how to put the "camera" where the tracker is.  Also, changing the
>> player's orientation doesn't change the view orientation.  We found
>> that we had to change the player's orientation (angles) as well as the
>> engine's **ViewAngles** to get the behavior we need.
>>
>> Steve
>>
>
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