It really depends on what you are trying to do. What are you trying to 
do? Are you trying to make a FPS, a RTS, a RPG, or a MMO? Or do you just 
want to make some DirectX rendered stuff, or a 2D game? Source can do 
some of these things, but not all. Perhaps if you told us your game 
idea, we might be able to figure out if Source is the engine of your 
choice or maybe even help you find a better engine. It also sort of 
depends if you want your game to rely on your users owning another 
Source game or if you are commercial and can afford a Source License.
>> Noted. Thanks, Tom. I think I'll look elsewhere for this project, and
>> come back to the Source engine when I have an idea that's more clearly in 
>> the style of HL2/CSS.

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