It really depends on what you are trying to do. What are you trying to do? Are you trying to make a FPS, a RTS, a RPG, or a MMO? Or do you just want to make some DirectX rendered stuff, or a 2D game? Source can do some of these things, but not all. Perhaps if you told us your game idea, we might be able to figure out if Source is the engine of your choice or maybe even help you find a better engine. It also sort of depends if you want your game to rely on your users owning another Source game or if you are commercial and can afford a Source License. >> Noted. Thanks, Tom. I think I'll look elsewhere for this project, and >> come back to the Source engine when I have an idea that's more clearly in >> the style of HL2/CSS.
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