No, it was a good change. Razorback was very, and may still be slightly underpowered compared to both jarate and smg.
Personally I think they should remove the breaking as well because once it's broken you got nothing, no smg, no jarate. If you sacrifice your secondary weapon as sniper to become stab-proof, at least let the sniper be stab-proof until he dies, but maybe that would be too good. Still, snipers and heavies are very easy and cheap targets for backstabbing. On Thu, Jun 25, 2009 at 11:27 PM, Michael Krasnow<[email protected]> wrote: > i think you should have left the speed reduction on the razorback so spys > can catch snipers easier > bunt nice with the FAN and airblast > > On Thu, Jun 25, 2009 at 5:08 PM, Jason Ruymen <[email protected]>wrote: > >> A required update for Team Fortress 2 is now available. Please use >> hldsupdatetool to receive it. The specific changes include: >> >> Linux Dedicated Server: >> - Improved connection logic to help servers that aren’t automatically >> reconnecting to Steam, and added extra logging to track it >> - Added extra data gathering to help us understand and improve Linux >> performance >> >> Team Fortress 2: >> - Changed cl_flipviewmodels so it can no longer be set while connected to a >> server >> - Fixed problem with Loadout Menu "Back" button not preserving the >> currently equipped weapon >> - Fixed a case where an observer could set the observed player's view >> models >> - Fixed the Heavy's punches not matching mouse button presses when the view >> models are flipped >> - Fixed Bonk! ammo count exploit after using a regeneration locker >> - Fixed Dead Ringer damage reduction exploit involving Spy taunting >> - Reverted Force-A-Nature and airblast knockback on disguised Spies, so >> that they can once again be knocked back >> >> Missed notes from previous update: >> - The Ambassador no longer penetrates buildings >> - Removed the movement speed penalty on The Razorback >> >> Jason >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

