As a request for next update. Scout: Doubling Jumping 2 times extinguishes fire. They are a fast class, they should be able to run fast enough to disengage the fire.
On Mon, Jun 29, 2009 at 10:13 AM, CLAN RCR <[email protected]> wrote: > I'd love to see that. > > -Matt > > On Thu, Jun 25, 2009 at 8:32 PM, Michael Krasnow <[email protected]> wrote: > > > hmm that would be good > > > > On Thu, Jun 25, 2009 at 6:43 PM, Donnie Newlove < > [email protected] > > >wrote: > > > > > That would 1. look really awkward, what, is he going to pull out a new > > > one out of his pocket and more importantly 2. it would suck bad for > > > spies that are just about to attack when the thing respawns. > > > > > > But instead don't break it at all and just do a cooldown and no > > > respawning, but because the battery needs to recharge, not because it > > > magically breaks and then magically pops up again. There would also > > > have to be some indication for the spy, maybe a small kritzkrieg like > > > effect on the battery while it's charging the capacitors. > > > > > > On Fri, Jun 26, 2009 at 12:31 AM, Michael Krasnow<[email protected]> > > wrote: > > > > it should have a cooldown like Jarate and then it comes back > > > > > > > > On Thu, Jun 25, 2009 at 5:44 PM, Donnie Newlove < > > > [email protected]>wrote: > > > > > > > >> No, it was a good change. Razorback was very, and may still be > > > >> slightly underpowered compared to both jarate and smg. > > > >> > > > >> Personally I think they should remove the breaking as well because > > > >> once it's broken you got nothing, no smg, no jarate. If you > sacrifice > > > >> your secondary weapon as sniper to become stab-proof, at least let > the > > > >> sniper be stab-proof until he dies, but maybe that would be too > good. > > > >> Still, snipers and heavies are very easy and cheap targets for > > > >> backstabbing. > > > >> > > > >> On Thu, Jun 25, 2009 at 11:27 PM, Michael Krasnow<[email protected]> > > > wrote: > > > >> > i think you should have left the speed reduction on the razorback > so > > > spys > > > >> > can catch snipers easier > > > >> > bunt nice with the FAN and airblast > > > >> > > > > >> > On Thu, Jun 25, 2009 at 5:08 PM, Jason Ruymen < > > > [email protected] > > > >> >wrote: > > > >> > > > > >> >> A required update for Team Fortress 2 is now available. Please > use > > > >> >> hldsupdatetool to receive it. The specific changes include: > > > >> >> > > > >> >> Linux Dedicated Server: > > > >> >> - Improved connection logic to help servers that aren’t > > > automatically > > > >> >> reconnecting to Steam, and added extra logging to track it > > > >> >> - Added extra data gathering to help us understand and improve > > Linux > > > >> >> performance > > > >> >> > > > >> >> Team Fortress 2: > > > >> >> - Changed cl_flipviewmodels so it can no longer be set while > > > connected > > > >> to a > > > >> >> server > > > >> >> - Fixed problem with Loadout Menu "Back" button not preserving > the > > > >> >> currently equipped weapon > > > >> >> - Fixed a case where an observer could set the observed player's > > view > > > >> >> models > > > >> >> - Fixed the Heavy's punches not matching mouse button presses > when > > > the > > > >> view > > > >> >> models are flipped > > > >> >> - Fixed Bonk! ammo count exploit after using a regeneration > locker > > > >> >> - Fixed Dead Ringer damage reduction exploit involving Spy > taunting > > > >> >> - Reverted Force-A-Nature and airblast knockback on disguised > > Spies, > > > so > > > >> >> that they can once again be knocked back > > > >> >> > > > >> >> Missed notes from previous update: > > > >> >> - The Ambassador no longer penetrates buildings > > > >> >> - Removed the movement speed penalty on The Razorback > > > >> >> > > > >> >> Jason > > > >> >> > > > >> >> _______________________________________________ > > > >> >> To unsubscribe, edit your list preferences, or view the list > > > archives, > > > >> >> please visit: > > > >> >> http://list.valvesoftware.com/mailman/listinfo/hlds > > > >> >> > > > >> > _______________________________________________ > > > >> > To unsubscribe, edit your list preferences, or view the list > > archives, > > > >> please visit: > > > >> > http://list.valvesoftware.com/mailman/listinfo/hlds > > > >> > > > > >> > > > >> _______________________________________________ > > > >> To unsubscribe, edit your list preferences, or view the list > archives, > > > >> please visit: > > > >> http://list.valvesoftware.com/mailman/listinfo/hlds > > > >> > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

