it should have a cooldown like Jarate and then it comes back On Thu, Jun 25, 2009 at 5:44 PM, Donnie Newlove <[email protected]>wrote:
> No, it was a good change. Razorback was very, and may still be > slightly underpowered compared to both jarate and smg. > > Personally I think they should remove the breaking as well because > once it's broken you got nothing, no smg, no jarate. If you sacrifice > your secondary weapon as sniper to become stab-proof, at least let the > sniper be stab-proof until he dies, but maybe that would be too good. > Still, snipers and heavies are very easy and cheap targets for > backstabbing. > > On Thu, Jun 25, 2009 at 11:27 PM, Michael Krasnow<[email protected]> wrote: > > i think you should have left the speed reduction on the razorback so spys > > can catch snipers easier > > bunt nice with the FAN and airblast > > > > On Thu, Jun 25, 2009 at 5:08 PM, Jason Ruymen <[email protected] > >wrote: > > > >> A required update for Team Fortress 2 is now available. Please use > >> hldsupdatetool to receive it. The specific changes include: > >> > >> Linux Dedicated Server: > >> - Improved connection logic to help servers that aren’t automatically > >> reconnecting to Steam, and added extra logging to track it > >> - Added extra data gathering to help us understand and improve Linux > >> performance > >> > >> Team Fortress 2: > >> - Changed cl_flipviewmodels so it can no longer be set while connected > to a > >> server > >> - Fixed problem with Loadout Menu "Back" button not preserving the > >> currently equipped weapon > >> - Fixed a case where an observer could set the observed player's view > >> models > >> - Fixed the Heavy's punches not matching mouse button presses when the > view > >> models are flipped > >> - Fixed Bonk! ammo count exploit after using a regeneration locker > >> - Fixed Dead Ringer damage reduction exploit involving Spy taunting > >> - Reverted Force-A-Nature and airblast knockback on disguised Spies, so > >> that they can once again be knocked back > >> > >> Missed notes from previous update: > >> - The Ambassador no longer penetrates buildings > >> - Removed the movement speed penalty on The Razorback > >> > >> Jason > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

