hmm that would be good On Thu, Jun 25, 2009 at 6:43 PM, Donnie Newlove <[email protected]>wrote:
> That would 1. look really awkward, what, is he going to pull out a new > one out of his pocket and more importantly 2. it would suck bad for > spies that are just about to attack when the thing respawns. > > But instead don't break it at all and just do a cooldown and no > respawning, but because the battery needs to recharge, not because it > magically breaks and then magically pops up again. There would also > have to be some indication for the spy, maybe a small kritzkrieg like > effect on the battery while it's charging the capacitors. > > On Fri, Jun 26, 2009 at 12:31 AM, Michael Krasnow<[email protected]> wrote: > > it should have a cooldown like Jarate and then it comes back > > > > On Thu, Jun 25, 2009 at 5:44 PM, Donnie Newlove < > [email protected]>wrote: > > > >> No, it was a good change. Razorback was very, and may still be > >> slightly underpowered compared to both jarate and smg. > >> > >> Personally I think they should remove the breaking as well because > >> once it's broken you got nothing, no smg, no jarate. If you sacrifice > >> your secondary weapon as sniper to become stab-proof, at least let the > >> sniper be stab-proof until he dies, but maybe that would be too good. > >> Still, snipers and heavies are very easy and cheap targets for > >> backstabbing. > >> > >> On Thu, Jun 25, 2009 at 11:27 PM, Michael Krasnow<[email protected]> > wrote: > >> > i think you should have left the speed reduction on the razorback so > spys > >> > can catch snipers easier > >> > bunt nice with the FAN and airblast > >> > > >> > On Thu, Jun 25, 2009 at 5:08 PM, Jason Ruymen < > [email protected] > >> >wrote: > >> > > >> >> A required update for Team Fortress 2 is now available. Please use > >> >> hldsupdatetool to receive it. The specific changes include: > >> >> > >> >> Linux Dedicated Server: > >> >> - Improved connection logic to help servers that aren’t > automatically > >> >> reconnecting to Steam, and added extra logging to track it > >> >> - Added extra data gathering to help us understand and improve Linux > >> >> performance > >> >> > >> >> Team Fortress 2: > >> >> - Changed cl_flipviewmodels so it can no longer be set while > connected > >> to a > >> >> server > >> >> - Fixed problem with Loadout Menu "Back" button not preserving the > >> >> currently equipped weapon > >> >> - Fixed a case where an observer could set the observed player's view > >> >> models > >> >> - Fixed the Heavy's punches not matching mouse button presses when > the > >> view > >> >> models are flipped > >> >> - Fixed Bonk! ammo count exploit after using a regeneration locker > >> >> - Fixed Dead Ringer damage reduction exploit involving Spy taunting > >> >> - Reverted Force-A-Nature and airblast knockback on disguised Spies, > so > >> >> that they can once again be knocked back > >> >> > >> >> Missed notes from previous update: > >> >> - The Ambassador no longer penetrates buildings > >> >> - Removed the movement speed penalty on The Razorback > >> >> > >> >> Jason > >> >> > >> >> _______________________________________________ > >> >> To unsubscribe, edit your list preferences, or view the list > archives, > >> >> please visit: > >> >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> >> > >> > _______________________________________________ > >> > To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> > http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

