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I hate to break it to you guys but things are not much better over here in
Windows world

We have Dual Core / Dual CPU Opteron servers running Windows 2003

We used to be able to run 2 x 40 + 2 x 32 player 100 tickrate servers with
lots of mods/plugins

Life was good

Now we are down to 18 Players 66 tickrate servers with minimal plugins and
the servers still don't perform that well, especially if you are used to
100tickrate constant servers.

Life suxs now

Performace is about what I would expect if Valve had in fact snuck HackCam
into CS SRCDS and never bothered to tell anybody.

Cheers

On 11/5/06, Richard Fennell <[EMAIL PROTECTED]> wrote:
>
> Ian mu wrote:
> > --
> > [ Picked text/plain from multipart/alternative ]
> > I totally agree with most of that except naturally ubuntu won't be able
> to
> > hold a high fps if its kernel freqency is set lower (so you may find fps
> is
> > capped to 125 for example whatever you do with that kernel setting,
> > typically max fps possible would be half kernel setting). I agree with
> all
> > of the rest, especially all about peformance when full (what I was
> trying to
> > say in a roundabout way).
> >
> >
> If the kernel was indeed running at a lower freq. then you would see
> less CPU usage as higher fps kernels use an extra 2%-5% just on the
> extra overhead let alone the fact the server is doing more to get the
> higher fps.
>
> I recently moved a customers AMD64 3200 from windows to Linux.
> Previously they had a 40 man server. We found as soon as it got over 30
> players it would now start to lag. We upgraded their processor to a
> AMD3700 but the box could still not run their server properly and they
> have dropped it to 32 players.
>
> It is glaringly obvious that the Linux code needs to be looked at and
> possibly optimized. I remember when 1.6 used to be so much better on
> Linux than windows and there is no reason that i can think of that this
> should not be the same today. Linux servers can be optimized to run only
> the valve code and don't need to load extra resources that will not be
> used.
> Can someone at Valve look into this for us Alfred as it will mean that
> we can run more game servers which is certainly in valves interest.
>
> I would also like to point out that I believe it is illegal according to
> MS XP EULA to host Game Servers on Windows XP. While i'm sure its not
> really a problem for people running their own box but those big
> companies running hundreds of servers on Windows XP should buy windows
> server versions.
>
>
>
>
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