Can we expect a fix for the .dmx file problem in this patch as well?

Also, how about having the client abandon 2 week old replay download
attempts after receiving something in the neighborhood of 50,000 404 file
not found errors?

I've got clients who are still trying to download 2 or 3 .dmx files from day
1 of the replay feature, 2 or 3 requests every 10 seconds, that's over 1000
an hour, times like 10 people who like to play a lot and idle.

My error.log is ridiculously stupid right now, it's over 50MB of just 404
errors for .dmx files.

On Fri, May 27, 2011 at 2:11 AM, Jon Lippincott <[email protected]>wrote:

> A fix for this issue and the memory leak should not be too far off now.
>
> -Jon
>
> -----Original Message-----
> From: [email protected] [mailto:
> [email protected]] On Behalf Of Octo
> Sent: Thursday, May 26, 2011 4:08 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Replay issues
>
> I've had this happen anytime its trying to offload and is unable to connect
> to the
> remote server.  A large message on console and everything else just
> freezes,
> its unresponsive to any input on console also.  I had it happen twice today
> when
> the server the replays are ftp'd to had some short network outages.
>
> -octo
>
> On Fri, May 27, 2011 at 12:31:08AM +0200, Eric Riemers wrote:
> > I can confirm with some other test, that if you have replay with ftp and
> it
> > was working.. if your ftp server goes down at some point then your
> servers
> > will start to hang and will not continue to load. Last thing in console
> is
> > some text about replay that it fails and it stops there.
> >
> > Can anybody confirm this too? Just to make sure.
> >
> > -----Original Message-----
> > From: [email protected]
> > [mailto:[email protected]] On Behalf Of Eric
> Riemers
> > Sent: donderdag 26 mei 2011 17:13
> > To: 'Half-Life dedicated Linux server mailing list'
> > Subject: Re: [hlds_linux] Replay issues
> >
> > Also, i've seen several times that if something goes with replay (for
> > instance that the ftp server is no longer reachable) that it says "replay
> > disabled" but then fails to start normally. It just hangs there.. have
> more
> > seen this?
> >
> > -----Original Message-----
> > From: [email protected]
> > [mailto:[email protected]] On Behalf Of
> [email protected]
> > Sent: dinsdag 24 mei 2011 0:18
> > To: Half-Life dedicated Linux server mailing list
> > Subject: Re: [hlds_linux] Replay issues
> >
> > There are two methods to enable the replay system:
> >
> > a) From server's command line (using -replay or +exec replay.cfg). The
> > advantage is that the replay is enabled for the first map, but the
> > disadvantage is that the bot is not visible to outside world (is not
> > included into A2S_INFO response packets).
> > b) From server's config file. The disadvantage in this case is that the
> > replay is not enabled for the first map (so you must reload the map after
> > the server is started), but the bot is visible to outside world (is
> included
> > into A2S_INFO response packets).
> >
> >
> > There are two problems with the first method:
> >
> > a) The bot is connected to server, it is using a slot, but is not visible
> to
> > outside world. This cause problems to any plugin which manage the
> reserved
> > slots, because it adjusts the sv_visiblemaxplayers cvar thinking that the
> > outside clients see X connected players, while in reality they see X-1
> > connected players.
> >
> > b) The bot is not visible to outside world, but the number of bots is
> > reported correctly. So when there's a player + replay bot, from outside a
> > TF2 client sees only the player, but knows that there's one bot => the
> > player is a bot :D And in TF2 bots are not visible (a 24 slot server with
> 10
> > bots is displayed as having 0 players and 14 slots).
> >
> >   ----- Original Message -----
> >   From: Saint K.
> >   Sent: 05/23/11 07:29 PM
> >   To: Half-Life dedicated Linux server mailing list
> >   Subject: [hlds_linux] Replay issues
> >
> >
> > Hi,
> >
> > I might have missed this, but I can't find the current status on the
> > reported replay issues.
> >
> > We still experience the issue when the replay bot is not recording, and a
> > user joins, the user it placed in the replay slot and made invisible to
> the
> > server browser. In effect, a server with 1 user not recording will show
> 0/0.
> >
> > Also the slot doesn't hide properly, so we're currently unable to use our
> > reserved slots properly(we have them hidden and have our users console
> > connect, and non-reserved slot users can still use the auto join
> feature).
> >
> > Anyone know what the status is on this, or did I miss a few work-arounds?
> >
> > Cheers,
> >
> > Saint K.
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> >
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Reply via email to