I'm almost finished with a campaign which ends with a scavenge finale,
but I'm having a couple of problems. The gas cans, HUD etc all work
fine, but I might get one panic event once the finale starts but that's
it, sometimes I wont get a single infected spawn after that first wave
even once the rescue vehicle arrives.
I have 'c1m4_atrium' loaded on mapspawn, and 'c1m4_atrium_finale' loaded
from the finale button, but it seems like the 2nd one isn't working
properly. Once I start the finale with the button, I also get a 'rescue
is coming, defend yourselves' message, which not only makes no sense for
this finale but gets in the way of my own instructor messages. I've
looked through the Mall vmf but they have so many entities and relays
that I can't figure out what's doing what.
Also, I have survival mode set up in the same map, and everything in
that works fine except that the weapons don't spawn. They're called from
a point_template on OnSurvivalPostIO, which loads all the other items,
props etc, it's just the primary weapons that don't spawn. Anybody have
any ideas on these problems? Other than these my campaign is finished so
I really need to get them fixed soon.
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