ive just found this online from somebody ... but cant seem to get it the tree to work , anybody tried this before?
http://me-kipedia.blogspot.ca/2012/07/create-reflection-map-in-nuke.html create reflection map in Nuke. - add environmental light to a scene with the object. - add a new scene and locate a new camera where the object is. - connect the scene to the scanlinRenderer and set the projection type to sphere. - connect the scanlineRenderer to map input of the environmental light. - composite the object with reflection over the same object with diffusion. On 25 March 2013 23:59, Pat Wong <[email protected]> wrote: > thanks guys ill try those .. > > Johnathan your refl mat looks usefull , i just need to find a way to > compile them at work... > > > > > On 25 March 2013 10:33, Jonathan Egstad <[email protected]> wrote: > >> You can also try the ReflectionCard & ReflectMat plugins on nukepedia. >> >> -jonathan >> >> On Mar 25, 2013, at 9:45 AM, Deke Kincaid wrote: >> >> You can fake this by setup up a camera to render from the reflection >> point and then re-project that render back onto the surface. Or like old >> school renderman reflections before they had raytracing you can generate a >> cube or spherical map and then use it as a texture with the env light in >> nuke. >> >> ----- >> Deke Kincaid >> Creative Specialist >> The Foundry >> Mobile: (310) 883 4313 >> Tel: (310) 399 4555 - Fax: (310) 450 4516 >> >> The Foundry Visionmongers Ltd. >> Registered in England and Wales No: 4642027 >> >> >> On Mon, Mar 25, 2013 at 8:01 AM, Pat Wong <[email protected]> wrote: >> >>> hi >>> >>> is it possible to make a real relection pass from a standard cached 3d >>> scene from a vanilla install of nuke. I can obviously get 3d to render some >>> additional aov's such as position passes. normals. etcetc. is it possibke >>> and are the results good enough from the scanline renderer. no prman >>> licences at the place im at too. >>> >>> thanks >>> >>> pat >>> >>> _______________________________________________ >>> Nuke-users mailing list >>> [email protected], http://forums.thefoundry.co.uk/ >>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>> >> >> _______________________________________________ >> Nuke-users mailing list >> [email protected], http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >> >> >> >> _______________________________________________ >> Nuke-users mailing list >> [email protected], http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >> > >
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