Hi,

I would use osgparticle.
You can induce rotations & displacement.

HTH

Sylvain

Christian Buchner wrote:
You could take a look at the draw instanced support in OSG, good for drawing
"lots of things".

I believe this instancing capability might require Geforce 8 class hardware.

I was thinking along the lines of how the osgforest sample replicates
thousands of trees from
the same billboard drawable. However I would also need to add per
instance rotation, not jus
a simple displacement.

BRDFs could be used to render a high fidelity coin on just a couple

I think BRDFs are a little over my head. I think they would not add a
true relief, just different
reflectivity at different locations on the coin surface.

Christian
_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org



--
Sylvain Cormier
Technologist/Test Manager
Société des arts technologiques
Propulse[art]
514 804 8434
1197 boulevard Saint-Laurent
C.P. 1083 Succursale Desjardins
Montréal (Québec) H5B 1C2 Canada
_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to