Hi Paul,

> Is your app explicitly setting this down to fewer samples for performance 
> reasons?

Assuming dt, is the time between 2 frames, I call

stepSimulation(dt, 20, 0.005);  // 200 ticks per second, minimum 10 FPS assumed

I will be taking the physics related discussion to the proper forums,
because I think it is off-topic for osg-users. I describe some of my
settings and assumptions in the post linked below.

http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=3623&start=0

Thanks for your interest,

Christian
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