WGL_ARB_pbuffer
WGL_ARB_pixel_format
WGL_ARB_pixel_format

are supported by my nVidia Quadro FX 580 (see screenshot).
Because it sounded like a possible fix, I defined the environment variable
OSG_WIN32_NV_MULTIMON_MULTITHREAD_WORKAROUND to ON, but that changed nothing.

As far as my little knowledge goes, I think that the bug is in the osg code.

The first step to discard a driver bug should be testing a pbuffer example that only uses OpenGL and WGL.

Cheers,
Juan
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