OK I'll bite.  My take on it is that development depends on the user
application.  Since I do network-side apps, I prefer developing on Linux
(or any Unix with the proper tools) since the network apps are easier to 
manage there.  Now if I were developing graphics games for a mass audience, 
then I'd have to either target for and develop under Windows.

I also prefer Linux since I'm relearning CS while doing the projects and
Linux is suited for that.

Therefore, for me, Linux is not an 'absolute' choice, but it's also an easier
decision to make since what I do is really hosted under Unix.  I also prefer
the command line and the tool chain.


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