[Flightgear-devel] Re: Materials animation bug

2005-05-25 Thread Melchior FRANZ
* Jim Wilson -- Wednesday 25 May 2005 01:44: > It looks like setting up a materials animation with emission values clobers > the ambient values (sets them all to 0). This produces some pretty strange > looking shading. BTW: you don't need several material animations with lists of s. Just use t

RE: [Flightgear-devel] Backing out Andy's p51d changes

2005-05-25 Thread Vivian Meazza
Jim wrote > Hi Andy, > > On the p51d fdm configuration, it looks like the substantial change was > actually increasing the turbo multiplier from 2.0 to 5.5, and not > reducing the cruise speed as stated in the CVS log of March 23. The > cruise speed change does have an effect, but it is fairly

[Flightgear-devel] How to control the simulation time of JSBSim (repost from JSBSim-devel)

2005-05-25 Thread Jon Berndt
This is actually a good question to pass along to the FlightGear developers list, too. I'll repost any good answers here to the JSBSim list. > Andreas wrote: > > > I want to use JSBSim to simulate an airplane (no matter which airplane, so > > I use > > the Cessna). > ... > > The problem now is t

[Flightgear-devel] AS350B3 helicopter lands on Mt. Everest peak

2005-05-25 Thread Melchior FRANZ
OK, who's going to model an AS350B3? :-) http://www.eurocopter.com/publications/FO/scripts/newsFO_complet.php?lang=EN&news_id=317 m. ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/fligh

Re: [Flightgear-devel] Backing out Andy's p51d changes

2005-05-25 Thread Andy Ross
Jim Wilson wrote: > The problem with putting the turbo multiplier up in that range > is the manifold pressure output is directly multiplied by that > number. So full throttle produces an output of 164 inHG > manifold pressure. We should be seeing about 61 inHG at sea > level for this engine. But

Re: [Flightgear-devel] Backing out Andy's p51d changes

2005-05-25 Thread Andy Ross
I wrote: > at sea level the wastegate setting* Sorry, forgot to write this note to go with that asterix: * Superchargers don't have wastegates, of course. Instead, their behavior is generally an altitude-independent mapping of RPM to manifold pressure added to ambient. But the wastegate set

Re: [Flightgear-devel] Backing out Andy's p51d changes

2005-05-25 Thread Jim Wilson
> From: Andy Ross > > I wrote: > > at sea level the wastegate setting* > > Sorry, forgot to write this note to go with that asterix: > > * Superchargers don't have wastegates, of course. Instead, their > behavior is generally an altitude-independent mapping of RPM to > manifold pressure ad

RE: [Flightgear-devel] Backing out Andy's p51d changes

2005-05-25 Thread Vivian Meazza
Jim Wilson > > From: Andy Ross > > > > I wrote: > > > at sea level the wastegate setting* > > > > Sorry, forgot to write this note to go with that asterix: > > > > * Superchargers don't have wastegates, of course. Instead, their > > behavior is generally an altitude-independent mapping of RPM t

[Flightgear-devel] Anyone likes helping with italian scenery?

2005-05-25 Thread Roberto Inzerillo
C'è qualcuno che vuole contribuire a migliorare gli scenari del territorio italiano? Io mi stò divertendo con FGSD, i risultati li potete vedere all'indirizzo http://www.geocities.com/robitabu/fgfs_pa/fgsd_palermo.html . Anyone wants to help bringing a new feeling to visual flights over italian te

[Flightgear-devel] .ac file format

2005-05-25 Thread Drew
I want to build a 3d model, and am finding the available tools difficult for my particular application. Since I know the geometry of the aircraft model I want to create, I think it might be easier to build the file myself. Is there a specification somewhere that describes how to construct a .ac f

[Flightgear-devel] Re: .ac file format

2005-05-25 Thread Drew
Never mind...I found it. http://www.ac3d.org/ac3d/man/ac3dfileformat.html On 5/25/05, Drew <[EMAIL PROTECTED]> wrote: > I want to build a 3d model, and am finding the available tools > difficult for my particular application. Since I know the geometry of > the aircraft model I want to create, I

[Flightgear-devel] Re: .ac file format

2005-05-25 Thread Melchior FRANZ
* Drew -- Wednesday 25 May 2005 17:46: > Is there a specification somewhere that describes how to construct a > .ac file? Is this a FlightGear-specific format, or some kind of > generic 3d model format? Google is your friend: http://www.google.com/search?q=ac3d+format No, it's not fgfs specific

[Flightgear-devel] Colditz Glider MkII

2005-05-25 Thread Steve Hosgood
Folks: As most of you know, I've recently been working on a FDM for the Colditz Glider. I was surprised and encouraged by the amount of comment that the original thread generated. I've not been sitting still, and have now got a second version that you may like to play with: ftp://tallyho.bc.nu/

Re: [Flightgear-devel] Anyone likes helping with italian scenery?

2005-05-25 Thread Frederic Bouvier
Quoting Roberto Inzerillo : > C'è qualcuno che vuole contribuire a migliorare gli scenari del territorio > italiano? Io mi stò divertendo con FGSD, i risultati li potete vedere > all'indirizzo http://www.geocities.com/robitabu/fgfs_pa/fgsd_palermo.html . > > Anyone wants to help bringing a new fee

Re: [Flightgear-devel] Colditz Glider MkII

2005-05-25 Thread Martin Spott
Steve Hosgood wrote: > Does anyone here actually live in or near Colditz? Our long-time "Getting Started" manual maintainer Michal Basler lives in that region. BTW, I don't remember if these URL's have already been mentioned: http://www.pbs.org/wgbh/nova/naziprison/glider.html http://www.col

Re: [Flightgear-devel] Re: FlightGear startup time

2005-05-25 Thread Durk Talsma
On Tuesday 24 May 2005 18:32, Erik Hofman wrote: > Durk Talsma wrote: > > Maybe this is a good time time to formulate a though I've had for some > > time now: With rumours of a possible 1.0.0 version sometime in 2005, I > > don't think it's a good time to start digging into the basic architecture >

Re: [Flightgear-devel] FlightGear startup time

2005-05-25 Thread Mike Rawlins
40 seconds for CVS vesion on Dell (laptop) running Linux Fedora Core 2, 1.6 GHz processor, 2 GB RAM. I can live with that. Mike --- Frederic Bouvier <[EMAIL PROTECTED]> wrote: > It takes 23 seconds to start my build on an amd64 > 3400, 1Gb ram. > > -Fred > > Drew a écrit : > > >I'm compiling

Re: [Flightgear-devel] Anyone likes helping with italian scenery?

2005-05-25 Thread Roberto Inzerillo
> Von: Frederic Bouvier <[EMAIL PROTECTED]> > > Anyone wants to help bringing a new feeling to visual flights over > > italian > > territory? I am having fun building the scenery around my town with > > FlightGear Scenery Designer; the results can be seen at > > http://www.geocities.com/robitabu/fg

Re: [Flightgear-devel] .ac file format

2005-05-25 Thread Roberto Inzerillo
> Is there a specification somewhere that describes how to construct a > .ac file? Is this a FlightGear-specific format, or some kind of > generic 3d model format? .ac file format is not specific to FG. You can use AC3D (I am pretty shure you already know that) for creating the file. Roberto

[Flightgear-devel] Re: Materials animation bug

2005-05-25 Thread Jim Wilson
> From: Melchior FRANZ > > * Jim Wilson -- Wednesday 25 May 2005 01:44: > > It looks like setting up a materials animation with emission values clobers > > the ambient values (sets them all to 0). This produces some pretty strange > > looking shading. > > BTW: you don't need several material

RE: [Flightgear-devel] Backing out Andy's p51d changes

2005-05-25 Thread Jim Wilson
> From: "Vivian Meazza" > > Jim wrote > > > Hi Andy, > > > > On the p51d fdm configuration, it looks like the substantial change was > > actually increasing the turbo multiplier from 2.0 to 5.5, and not > > reducing the cruise speed as stated in the CVS log of March 23. The > > cruise speed c

[Flightgear-devel] Re: Materials animation bug

2005-05-25 Thread Melchior FRANZ
* Jim Wilson -- Wednesday 25 May 2005 21:02: > And I am aware of the global property. Yes, I noticed that you are using it in one case after I had sent that message. > For the most part I am not using multiple materials, and do not want > all objects emissive. [...] There should be little diffe

Re: [Flightgear-devel] AS350B3 helicopter lands on Mt. Everest peak

2005-05-25 Thread Gerard ROBIN
Le mercredi 25 mai 2005 à 15:14 +0200, Melchior FRANZ a écrit : > OK, who's going to model an AS350B3? :-) > > > http://www.eurocopter.com/publications/FO/scripts/newsFO_complet.php?lang=EN&news_id=317 > > m. > > ___ > Flightgear-devel mailing list

Re: [Flightgear-devel] Re: FlightGear startup time

2005-05-25 Thread Gerard ROBIN
> > Durk Talsma wrote: > > > > Erik, you are of course in a far better position to judge this than me. As > far > as I know, though there still seem to be a few design issues with the > FlightGear architecture that have evolved into what they are today, yet being > slightly less than ideal.

Re: [Flightgear-devel] 3 USB Joysticks CH

2005-05-25 Thread Hans-Georg Wunder
Hi, as far as I know, they are not supported by the standard kernel. I am using the 2.4.27 and I have had the same problem. You have to apply a patch. Look at this http://baron.flightgear.org/pipermail/flightgear-users/2003-January/003401.html and this http://www.qbik.ch/usb/devices/showdev

[Flightgear-devel] working with the property tree

2005-05-25 Thread bass pumped
I need to learn how to work with the property tree in flightgear. Could someone refer me to material that might be helpful? Thanks! ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear

Re: [Flightgear-devel] Anyone likes helping with italian scenery?

2005-05-25 Thread Frederic Bouvier
Roberto Inzerillo wrote : Von: Frederic Bouvier <[EMAIL PROTECTED]> Anyone wants to help bringing a new feeling to visual flights over italian territory? I am having fun building the scenery around my town with FlightGear Scenery Designer; the results can be seen at http://www.geocities.co

Re: [Flightgear-devel] Anyone likes helping with italian scenery?

2005-05-25 Thread Gerard ROBIN
Le mercredi 25 mai 2005 à 20:56 +0200, Roberto Inzerillo a écrit : > > Von: Frederic Bouvier <[EMAIL PROTECTED]> > > > Anyone wants to help bringing a new feeling to visual flights over > > > italian > > > territory? I am having fun building the scenery around my town with > > > FlightGear Scenery

Re: [Flightgear-devel] Anyone likes helping with italian scenery?

2005-05-25 Thread Frederic Bouvier
Gerard ROBIN a écrit : Le mercredi 25 mai 2005 à 20:56 +0200, Roberto Inzerillo a écrit : Von: Frederic Bouvier <[EMAIL PROTECTED]> Anyone wants to help bringing a new feeling to visual flights over italian territory? I am having fun building the scenery around my town with FlightGea

[Flightgear-devel] Scenery size constraints

2005-05-25 Thread Alberico, James F
Hi, I have been tracking down the cause of an FGFS access violation that occurs when attempting to use 1-arcsec scenery data for a tile generated in TerraGear to have 4 nodes. Granted, this may be extremely ambitious from a performance standpoint, and may prove to be completely infeasible. H

Re: [Flightgear-devel] Anyone likes helping with italian scenery?

2005-05-25 Thread Gerard ROBIN
Le mercredi 25 mai 2005 à 23:31 +0200, Frederic Bouvier a écrit : > > > > > > > > It is tricky but doable. Look at the release notes of version 0.3.0 on > sourceforge ( click on the version in the file page ) > BTW : Martin contributed an IRIX build > > -Fred > > > OK i tried it

Re: [Flightgear-devel] Anyone likes helping with italian scenery?

2005-05-25 Thread Martin Spott
Gerard ROBIN wrote: > You where using FGSD, does it mean you are working on windows. > because on the linux side i could never make a compilation of that > program. Try the current release. It even compiles on IRIX (with a bit of tweaking) so you should not get into big trouble on Linux, M

Re: [Flightgear-devel] Strange acceleration issues with 9.8---possibly

2005-05-25 Thread Lee Elliott
On Tuesday 24 May 2005 22:14, Martin Spott wrote: > Wesley Alden Pegden wrote: > > glxgears gives me 700fps (as good as it's ever given me), > > [...] > > With a working OpenGL/DRI setup you typically get far more > than 1000 fps with 'glxgears'. Please run 'glxinfo' or > 'gl-info' - whatever you h

[Flightgear-devel] Compiled terragear

2005-05-25 Thread Ayhan TEKGÜL
Dear list members, I would like to show functions of flightgear and terragear to my boss. I have succeeded to compile flightgear, but not terragear. There is no problem with plib, metakit and openal, but I have add some constants (M_LN2, M_PI, M_E) for simgear and still got 16 errors with model.cxx

Re: [Flightgear-devel] AS350B3 helicopter lands on Mt. Everest peak

2005-05-25 Thread Josh Babcock
Gerard ROBIN wrote: > Le mercredi 25 mai 2005 à 15:14 +0200, Melchior FRANZ a écrit : > >>OK, who's going to model an AS350B3? :-) >> >> >> http://www.eurocopter.com/publications/FO/scripts/newsFO_complet.php?lang=EN&news_id=317 >> >>m. >> >>___ >>Fli

Re: [Flightgear-devel] Scenery size constraints

2005-05-25 Thread Harald JOHNSEN
Alberico, James F wrote: Hi, I have been tracking down the cause of an FGFS access violation that occurs when attempting to use 1-arcsec scenery data for a tile generated in TerraGear to have 4 nodes. Granted, this may be extremely ambitious from a performance standpoint, and may prove to

Re: [Flightgear-devel] Compiled terragear

2005-05-25 Thread Harald JOHNSEN
� wrote: Dear list members, I would like to show functions of flightgear and terragear to my boss. I have succeeded to compile flightgear, but not terragear. There is no problem with plib, metakit and openal, but I have add some constants (M_LN2, M_PI, M_E) for simgear and still got 16 errors

Re: [Flightgear-devel] Strange acceleration issues with 9.8---possibly

2005-05-25 Thread Harald JOHNSEN
Lee Elliott wrote: On Tuesday 24 May 2005 22:14, Martin Spott wrote: Wesley Alden Pegden wrote: glxgears gives me 700fps (as good as it's ever given me), [...] With a working OpenGL/DRI setup you typically get far more than 1000 fps with 'glxgears'. Please run 'glxinfo' or 'gl-

Re: [Flightgear-devel] AS350B3 helicopter lands on Mt. Everest peak

2005-05-25 Thread Gerard ROBIN
Le mercredi 25 mai 2005 à 18:38 -0400, Josh Babcock a écrit : > > Well, I have the EC-135 on my short list, but I have to finish the > Colditz, the Superfortress and another surprise I'm working on. I also > want to do a Mosquito and a B-47 first. A 350 should be nice though, I > see more and mor

[Flightgear-devel] FDM freeze

2005-05-25 Thread Dave Culp
Lately I've been flying around German terrain and have been getting an FDM freeze at seemingly random occasions after flying for ten minutes or so. Here's a screenshot of the freeze: http://home.comcast.net/~davidculp2/fdm_freeze.jpg The user airplane is frozen, but other things kee

Re: [Flightgear-devel] FDM freeze

2005-05-25 Thread Gerard ROBIN
Le mercredi 25 mai 2005 à 19:56 -0500, Dave Culp a écrit : > Lately I've been flying around German terrain and have been getting an FDM > freeze at seemingly random occasions after flying for ten minutes or so. > Here's a screenshot of the freeze: > >http://home.comcast.net/~davidcu

RE: [Flightgear-devel] FDM freeze

2005-05-25 Thread Jon Berndt
> Lately I've been flying around German terrain and have been getting an FDM > freeze at seemingly random occasions after flying for ten minutes or so. > Here's a screenshot of the freeze: > >http://home.comcast.net/~davidculp2/fdm_freeze.jpg > > The user airplane is frozen, but other t

Re: [Flightgear-devel] FDM freeze

2005-05-25 Thread Dave Culp
> That happen often for me with message on the console: > >FGInterface is beeing called without scenery below the aircraf What logging level did you use? --log-level=? Dave ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org ht

Re: [Flightgear-devel] Strange acceleration issues with 9.8---possibly

2005-05-25 Thread Geoff Reidy
Lee Elliott wrote: I'm having a strange problem that may be linked to this. Now when I start at KSFO, looking forward, I'm getting < 1fps. Same with the heli & chase views. If I switch to the tower it's the same until I start zooming in. At around 15 deg fov the frame rate jumps up to ar

Re: [Flightgear-devel] AS350B3 helicopter lands on Mt. Everest peak

2005-05-25 Thread Josh Babcock
Gerard ROBIN wrote: > Le mercredi 25 mai 2005 à 18:38 -0400, Josh Babcock a écrit : > > >>Well, I have the EC-135 on my short list, but I have to finish the >>Colditz, the Superfortress and another surprise I'm working on. I also >>want to do a Mosquito and a B-47 first. A 350 should be nice thou

Re: [Flightgear-devel] FDM freeze

2005-05-25 Thread Dave Culp
I tried log-level=info and flew around Sembach until it happened again. Here's some console output: ... prepare_ground_cache(): ac radius = 11.7738, # leafs = 0, ground_radius = 0 prepare_ground_cache(): trying to build cache without any scenery below the aircraft FGInterface is beeing called w

Re: [Flightgear-devel] FDM freeze

2005-05-25 Thread Dave Culp
> prepare_ground_cache(): ac radius = 11.7738, # leafs = 0, ground_radius = 0 > prepare_ground_cache(): trying to build cache without any scenery below the > aircraft > FGInterface is beeing called without scenery below the aircraft! The last line comes from JSBSim.cxx line 425, inside the funct

RE: [Flightgear-devel] Re: FlightGear startup time

2005-05-25 Thread Norman Vine
Gerard ROBIN writes: > > > > Durk Talsma wrote: > > >> > > Another issue that has been brought up a number of times is the ascii vs > > binary file format disussion. While I absolutely believe that ascii/xml > > files > > are ideal for development work, combined they may have a pretty big impa

[Flightgear-devel] Re: FDM freeze

2005-05-25 Thread Melchior FRANZ
* Dave Culp -- Thursday 26 May 2005 02:56: > The user airplane is frozen, but other things keep running fine. The AI > aircraft keep going, as does the clock, frame rate, GUI, key bindings, mouse. > > It looks like just the FDM froze. Anyone else getting this? Yes. If it's the same that I go

Re: [Flightgear-devel] Anyone likes helping with italian scenery?

2005-05-25 Thread Robicd
Gerard ROBIN ha scritto: http://www.geocities.com/robitabu/fgfs_pa/fgsd_palermo.html Wonderfull. You where using FGSD, does it mean you are working on windows. because on the linux side i could never make a compilation of that program. That's right. But I don't like it very much. I'm just

Re: [Flightgear-devel] Anyone likes helping with italian scenery?

2005-05-25 Thread Robicd
Frederic Bouvier ha scritto: Roberto Inzerillo wrote : Fred is always very nice :-) Thx Roberto No kidding, you are the first to show a convincing scenery enhancement without using photo-scenery. Generic textures are not dead ;-) Well, of course I choose to start with default textures