If you want these games to be more accessible, you have to put up a front.
The talking calculators we had in the 80s were horrible because they were
for the blind until Sharp somehow got the idea that the sighted folks would
really like to be able to punch buttons and hear the numbers so they di
Hi Dark,
Interesting. Well, for my own research I think it is also sometimes
easier to adapt a game for certain access issues than others. Were I
hearing impaired rather than blind I still could play all of my Atari
2600 games without any problems. I could not hear what is going on, butI
could
hmmm.
I suppose thats not good odds.
oh well hopefully we will catch up soon.
At 06:30 p.m. 2/03/2009, you wrote:
>Hi Shaun,
>The problem with that approach is the software developer still has to get the
>proper licensing from the company as well as pay out royalties for his or her
>version of th
I want to give yall some tips and tricks on Guitar rage. I love this game!
First, you CAN use it with JAWS. To read the screen, turn jaws cursor on like
always and go through it. To move, do insert f3 then the up or down arrow.
Second, you can't hear what Jaws is telling you, so go into the bas
Hi Shaun,
The problem with that approach is the software developer still has to
get the proper licensing from the company as well as pay out royalties
for his or her version of the game. The only time i've seen anything
remotely like this was Loki Game Studios. What Loki did is they would
subl
Hello,
The below message is uncalled for. Please, consider this your first
warning. Second time you will be placed on moderated status.
important wrote:
Is your name Important? ? and why do you have all that nonsense behind
your message? Try this; "For issues concerning being a hater," go to
That's sadly true.
Another issue (much more in my end of research), does also seem to be that
sinse the majority of Vi people are over the age of 65, the majority do not
have that much interest in playing games.
I personally tend to think this is the reason why there is an intigrated
forum a
Things are getting better, gradually. This is encouraging. Thanks.
---
If guns cause crime, pencils cause misspelled words.
- Original Message -
From: "Thomas Ward"
To: ; "Gamers Discussion list"
Sent: Sunday, March 01, 2009 9:00 PM
Subject: Re: [Audyssey] Accessible Mainstream Game
Hi John,
It is my belief that good accessibility always begins at the academic
level. One thing we blind computer users face is young developers are
just not taught how to create accessible software from day one. In the
passed when i was enrolled at Wright State University they ran you
through
Hi Tom.
Agreed on all counts, certainly my attempt contacting Capcom over low vision
access issues and their huge amounts of 3D games (this was in the days
before I discovered audio games existed), failed horribly.
Nintendo were much more sympathetic when i spoke to them on the phone
reguard
to bad we can't just hack the stuff to be usefull, and really get their
attention though its probably not going to get us closer.
Truth is Unless we can get on the same tech level as them we will never win.
Because we are blind we currently are not able to get there.
I have friends interested in p
This is the corporate world. To me, the phrase, "corporate logic" is a
total oxymoron. You cannot even get to a middle man because of the
corporation's ridiculous policies, and nobody can explain the reasons those
policies exist. You cannot ask those who might actually know the reasoning
bec
Hi Dark,
Yeah, I have to agree it will begin with indipendant markets first.
Smaller developers are more open to new ideas and suggestions then the
mainstream big larger corperations. I can remember last year me and
another person contacted Sony about possably adding voice output to the
menus
Hi Yohandy,
Actually, we have already switched over to the DirectX bootstrapper
program you mentioned. It is small enough to ship with our games and
link an icon to it for upgrades. We May ven intigrate it into a future
install.
Yohandy wrote:
Just wondering if any of you have tried using the
Hi,
Thanks. Actually, I did manage to get some help from the Inno Setup guys
and it now detects the .NET Framework version and downloads the setup
file from my server if needed. Still working on the DirectX angle, but I
am getting the installer upgraded to do what I need it to do.
Smile.
Pra
-Thomas,
See the programme edsharp from www.empowermentzone.com/edsetup.exe. This
programme uses a free installer, is open source and does chec for updates.
Is this the kind of functionality you are looking for?
Pranav
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the lis
Just wondering if any of you have tried using the directx installer found on
Microsoft's sight? It's a tiny file that's supposed to download and update
your directx components automatically. I've tried it in the past but I
haven't tried it recently.
---
Gamers mailing list __ Gamers@audyssey
Richard,
Oops! You are so right.
You and Sander have been doing audio games a lot longer than I have.
It's probably because I associate you both with academia rather than
industry.
And, being as myopic as anyone, I think only of industry when I think
developer. My bad.
Your comment on "the medi
As I've said before, I see independent game developers as very much the
future of game access.
they are small enough both to have a dialogue with, and that the sales of
games to Vi gamers can actually make a difference to them.
While it would be fantastic if the likes of midway, Capcom or nin
Hi John
To my knowledge, he, Eleanor, and I are the only developers of blind
accessible games who are members of GA SIG.
Sander and I have been GA-SIG / IGDA members since almost the beginning of
the SIG and we've been into audio game development since 2000.
I suspect that for a sighted gam
Folks,
Having now read the plethora of posts, itÂ’s again obvious why Audyssey is
a good place for developers to hang out. Lotsa good information and ideas.
Here are some responses:
1. IGDA
Thomas Weston, developer of Terraformers and co-founder of the Game
Accessibility SIG, is taking a DVD ful
Hmmm an idea has been floating round my brain for days now.
It seems that the mainstream games devs don't want to do accessible stuff for
the blind because no cash in that market.
I wander if its possible, that we can do it the other way.
Ie get the games mod them or make them accessible, or whate
Darren,
You raise a good point: "How many people outside of this little community
actually know about audyssey and said games?"
We're 7-128 Software, a small company (more a small orchestra than a
"one-man band") that makes mainstream casual games that are accessible.
We've just published our th
Is your name Important? ? and why do you have all that nonsense behind your
message? Try this; "For issues concerning being a hater," go to
www.I'mahater.com Regards, The National watch for Haters Alliance of
America
- Original Message -
From: "Orhan Deniz"
To: "Gamers Discussion l
It's crazy, I just sent a message to you Tom about the november update,
thanks for clearing up the directx issue, I was just reading what my
performance link said I was running; 3D graphics only matter to the sighted
world, 3D audio means more to me!! Here's my thing, I think the game is well
d
Well I'll hold off for the Beta 2, hey Tom would the November update to
directx affect anything? thanks
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Sunday, March 01, 2009 12:20 AM
Subject: Re: [Audyssey] tomb/vista and direct x
Hi,
Well, I think you m
Um. If it's innaccessible, why post about it?
On Mar 1, 2009, at 2:47 AM, Lindsay Cowell wrote:
I have found a totally inaccessible online role playing game, it is
at www.syrbia.com. The registration is accessible, but the rest of
the game doesn't seem to be. For example there is no way for
There were 246 thread titles. Here are the top 50.
mota demo 61.
issue when using the view command in mota 40.
New MOTA Trailer Released 37.
Accessible Mainstream Games 29.
MOTA 26.
Soul Caliber 4 25.
work around for realtech hd cards 24.
about torches - Re: mota demo 21.
Tomb Hunter Be
113 people posted 1176 messages.
187 From, Thomas Ward.
84 From, shaun everiss.
56 From, Charles Rivard.
53 From, Clement Chou.
48 From, Constantine.
48 From, Shadow Dragon.
43 From, Matheus.
34 From, Scott Chesworth.
31 From, dark.
31 From, william lomas.
26 From, Ron Schamerhorn.
24
Yeah, its flash based, would need a complete remake to become accessible,
which I pretty much garuntee the devs won't be willing to do.
--
From: "Lindsay Cowell"
Sent: Sunday, March 01, 2009 1:10 AM
To:
Subject: [Audyssey] correction to last mess
Hi Scott,
Well, if your friend will be doing the demoing I can send him a zip file
of the latest build if he wants it. It seams fairly stable now,and I
don't expect many changes between now and Monday. Main thing I am
working on presently is the user's guide as well as fixing the setup so
it w
Hi Darren,
I know that different people like different types of games, but so if someone
had not done the card games, well then we wouldn't have them. And they may not
be for you, but I do not believe that there are any other games like my last
two titles, Homer on a Harley and Puppy 1.
I he
No. I'm over here in Canada. Both Ron and I live in what's known as the
Greater Toronto Area. Glad you found my remarks to be of assistance. If I
can help in any other way, just ask.
Michael Feir
Author of Personal Power:
How Accessible Computers Can Enhance Personal Life For Blind People
2006-2
Hello,
I'm glad you like it. I still have a fair bit more to add for my next
release. Please let me know any suggestions or bugs you find.
Thanks!
Jason
On Sun, Mar 1, 2009 at 5:49 PM, Kellie and my lovable Lady J. <
pebbles...@sbcglobal.net> wrote:
> Ok, I have got entombed working and I must
Hello,
Michael Said:
Let's start off with advertising and awareness. To be blunt, it has
proved extremely
hard to get the word out. I tried all the time while I was editor of
Audyssey and
I have no doubt Ron has as well. Even when I took opportunities to
approach people
who you'd think woul
Michael... I have to agree that most attempts to gbreak the news of blind
gamers to sighted people or blind people have ran me into blank walls.
Ironically, the most success I've ever had came from the boards on the message
board for the game which is probably the game that is the most widely-be
Hey Tom,
All makes sense. Unfortunately mine and Mani's schedules totally
clash and he's only got a day left to get the feature done, so it
doesn't look like I'll be demoing. Still looking fairly likely we can
fit in a phone interview though so I'll be sure to plug mota, it's the
perfect thing t
Hi.
a quick glance over the instructions and requirements indicates that this is
a heavily flash based, real time counter style game with many hot spots and
images, so probably not screen reader accessible.
sorry.
Beware the Grue!
Dark.
- Original Message -
From: "Lindsay Cowell"
Hi Lindsay.
It is unfortunately true that some online games are simply not accessible.
For instance the other day I investigated a set of games made by the same
company. the trouble was, all used flash panes to display grid maps of the
game areas, and these used coloured hot spots rather
The game is called syrnia not syrbia and the website address is www.syrnia.com.
Lindsay Cowell
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http://au
hmm just for the heck of it would it be possible even for a limited time to
have the change log from beta 2 to reflect all the alphas/betas that came
before just for history viewing?
At 07:42 p.m. 1/03/2009, you wrote:
>Hi Charles and all,
>Yes, I have. I basically took down notes on every sugges
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