Re: Why Must People Crack Games

2018-02-02 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector


  


Re: Why Must People Crack Games

187-188:My original post, post 173, was simply outlining various points I've seen raised. It was Enes and Simba who decided to get all bitchy. Post 174 was quite civil, and I civilly responded. It was around post 178 where the true bitching started, for absolutely no reason at all. While I might've been a bit condescending, and while I might have quoted statistics and such, I was simply trying to make a point. If Simba and Enes hadn't decided that every word I had written was insulting in some way (which I truly did not intend), none of this bullshit would've happened.

URL: http://forum.audiogames.net/viewtopic.php?pid=350660#p350660





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Re: Why Must People Crack Games

2018-02-02 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector


  


Re: Why Must People Crack Games

Alright, now to attempt to calm this down before another one or two step into warning territory *they probably already have, but it's worth a try.* I am going to do my best to not jump on the flame wagon here and respond to some valid points.@Ethin: As much as I obviously don't appreciate Simba's tone, I will agree with the fact that you do need to take the minimum wage calculations with a grain of salt, and consider the situation as a whole. Pain-in-the-ass currency exchange rates could genuinely be someone's downfall as far as affording things. Is the software you mentioned affordable? By that I mean Goldwave, Reaper and AHC? Absolutely, I've bought 2 of them. But are they affordable in all cases? Not if your country's exchange rates aren't in your favor.Jaws opens up a whole other can of worms as that isn't meant to be afforded by individuals, as Sean rightfully put it.Now, can we settle this, as one or two definite insults have already been hurled.

URL: http://forum.audiogames.net/viewtopic.php?pid=350653#p350653





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Re: Why Must People Crack Games

2018-02-02 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: Why Must People Crack Games

Well shit, quite the big mouth you have there when you can throw around numbers and calculations, interesting that you now found the time to invoke the services of google to well, google for the minimum wage in Turkey, [[wow]], what and achievement you got there, gold fucking star for Ethin people.But, you know, I don't know if you have noticed, but reality is not made out of 0's and 1's and is not ruled by the ISO, with your inteligence level, I guess you know what that is.You never put the living costs of Turkey in your oh so perfect calculation, things like rent, food costs, transportation and what not, never even checked if all the people receive that minimum wage that you oh so gratefully googled for us.Regarding your price calculation, did  it ever come to your mind that it might not be enough to calculate the dollar price of jaws into euros and than converting it into turkish Lira? You know, the price could be a completely different one, ever heard of inflation? No, did not? Look up Germany in the 20's, you will understand than.I don't care if I get a warning or not, had to be said.Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=350630#p350630





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Re: Why Must People Crack Games

2018-02-02 Thread AudioGames . net Forum — General Game Discussion : enes via Audiogames-reflector


  


Re: Why Must People Crack Games

Well, your post definitely came across as insulting and condescending.  Well, you might know that wage, in numbers, but you clearly don't understand the implications of it. If you think a person on a minimum wage, or even 6-8 times that, is going to be able to aford jaws, you are seriously out of touch with reality then.

URL: http://forum.audiogames.net/viewtopic.php?pid=350629#p350629





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Re: Why Must People Crack Games

2018-02-02 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector


  


Re: Why Must People Crack Games

@178-179, Oh, that wasn't the attitude I was exhibiting at all. Get off your high-horses -- your country has it's fair share of asshole-ish leaders as well, as does every country in existence. I was comparing two different prices of two different magnitudes. If your offended by a simple percentage calculation then you've got a serious, serious problem. I know that the minimum wage in turkey is 442.89 EUR, thank you very fucking much. JAWS is worth $1,495.00. That's 1,200.12 EUR. Don't come and bitch about how I know nothing about your country -- I just might.

URL: http://forum.audiogames.net/viewtopic.php?pid=350625#p350625





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Re: Why Must People Crack Games

2018-02-02 Thread AudioGames . net Forum — General Game Discussion : crashmaster via Audiogames-reflector


  


Re: Why Must People Crack Games

Hi all.Well, what to say.I have been keeping out of the current arguments on here because they are heavy even for a small time pirate like me.This is approaching nuke war level though.As for different situations, well shit, there is that issue.If there are give aways and such cool, maybe if I get spare cash I may try with a group, it would certainly pull the community together though I never understood the numbers game on ahc.Now as to brain station I was going to buy it but now I wander if I should bother buying when I could try to play a game to buy it first, ofcause if I don't win I will buy it but playing a game to buy a game reminds me of some of the older games I played with friends.To unlock each level of one flying game you would have to play a small game or a puzzle to confirm you owned the game.And that was quite good for what it was and I enjoyed it a lot.As for people affording stuff, the reason I spend my cash like I do is that I live at home, but once I leave, I'm going to have to really save, that means, I'm not going to get everything all the time like I do right now.Thats life, a thing I will live with.I object to the fact people think wanting things free means cracking them though.As for a screen reader, would you leave your cane or guide dog at home.It is a right for us to be able to enjoy life as much as we can and at least try to be as accessible as we can for our work.I wouldn't say its an entitlement but things like canes, guide dogs, and in todays age, a screen reader, magnification, a phone or tablet of some sort, and a computer of some sort are needed.In business, that is also ms office, windows, and sadly yucky norton which a lot of my friends use.Right, Well while I wouldn't say you are entitled to get everything for free because you are blind it is your right as a blind person to get access where ever possible to have a full life and that that is protected.If you break that down that could be a screen reader.Sadly the low competitions in the industry is really low.Because traditionally governments and accessibility organisations handled a lot of this for education purposes, the industry sort of came up to expect enterprise things.Jaws for example is pritty much an enterprise product similar to say office pro pluss.Its really for a business.There are slightly cheaper products, supernova may be one of them window eyes well did both all were for enterprise companies.So what has changed, well opensource and freeware and freedom of things have started to make those question the establishment.So right now its opensource and cracking all the way but while thats a backlash from the users what really has to happen is the seperation of the business from the home user.Jaws for what it does is good in its job, screen readers and access tools that use their own drivers for various things are still good I still use vary little now supernova for a few things.However while office apps and business things are cool, things like net brousing, email, and home stuff are in my opinion secondary things.Nvda relies fully on the os and its library and while there are a few things I still use other readers for the fact that 99.9% of every program has a web component is well where nvda handles well.Even with this, and I am no expert, someone or a few more someones need to get either big enough to get competition moving or someone is going to have to make a move against vfo and its companies.They are just to big for their own good, in fact bar dolphin they are basically the only big company in the braill and access business with a few smaller on the side.Competition is non existant so you can  do what you want.I would not be an advocate to get rid of compercial access programs like screenreaders, after all those expensive things do have a place in the business world.When you are a home user like me, you may use office, for business related things, word processer, and spreadsheat.You may use something else for email and web brousing.You may game, and you most of all will play music, read books and the like.For me while My testing job does need me to read documents on jarte, I spend 50% of my time on my web brouser and mail combined, 10% of the time in games and the rest on my music players of choice or on an on demand stream.Lets face it, home users are not even conciddered here when it comes to their needs with some of this software.The average home user can't afford a top of the line box, or the best car.So we can't afford the top of the line screenreader.Sadly, its not like we have much choice.We have 3 readers.1 is free and is fine.Another dolphins one could be midrange its about 1000 dollars which while a bit steep is at least affordable if you update every 5 or so years.Then we have jaws.When I got that that was 3000 plus for jaws and a training package and an sma.And when I had to upgrade to a pro version of windows that was another 2000 for no extra features

Re: Why Must People Crack Games

2018-02-02 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: Why Must People Crack Games

hi.Lol ethin, your latest post cleary shows that you never even spend one second thinking about the lives of people in Turkey and what the average income is.Shit, you don't possibly know anything about that cuntry and how accessibility products are sold there, guess you just wanted to say something, just for no particular reason, not even looking into the matter further, sounds to me like that president of yours, but that's another storie and would be way off topic, even further than we are already now, Threadnapping anyone?So, regarding jaws, I don't actually know how expensive that peace of software is over here, in germany, but when you start work, you can sign up for an accessible workplace, meaning your health insurance provider provides you with a jaws license, braille display, scanner, magnifier or what ever you signed up for.it depends on the different health insurance providers on what you get due to contracts with the companys who develop screen reading technology or build accessibility products, so it's always a bit of a hastle to get everything you need.Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=350617#p350617





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Re: Why Must People Crack Games

2018-02-02 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: Why Must People Crack Games

The thing is, opinions are fine, and people who don't want to buy a certain game, don't buy it, that's their business. It takes a certain amount of nerve though to come on here and say its not worth it. How isn't it worth it precisely? It may not be worth it to an individual, but that's subjective, others might think its worth it, and pay for it. Therefore, to come on here and make blanket statements like that just makes no sense.So, its OK to crack word and math games, but its not OK to crack RPG's and such? That's the height of arbitrary. Anyone might have a list of genres and feel differently. Person B for instance, might think its OK to crack RPG's RTS's, and not to crack word or puzzle games.Well, keep on doing it if you're gonna do it, but know you're only shooting yourself in the foot. Also, devs that come around here and see this are not apt to consider developing games for this community.It's futile to try to convince those who are doing it not to, there's almost a fanatical attitude toward the practice, all we can do is work to dispel those that try to do it overtly here.

URL: http://forum.audiogames.net/viewtopic.php?pid=350615#p350615





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Re: Why Must People Crack Games

2018-02-02 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector


  


Re: Why Must People Crack Games

@enes, I was in no way acting like a "moderator". And while that may be true, JAWS is about 5606.25 in your currency -- which is truly unreasonable. 110 is only 1.9 percent of that. Compared to 5606.25, 110 is very, very reasonable.

URL: http://forum.audiogames.net/viewtopic.php?pid=350612#p350612





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Re: Why Must People Crack Games

2018-02-02 Thread AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector


  


Re: Why Must People Crack Games

Thank you@shotgunshell, always nice to know others are watching and paying attention to what I'm doing and do back me up when necessary.

URL: http://forum.audiogames.net/viewtopic.php?pid=350603#p350603





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Re: Why Must People Crack Games

2018-02-02 Thread AudioGames . net Forum — General Game Discussion : Liam via Audiogames-reflector


  


Re: Why Must People Crack Games

Reason for reinventing the wheel is to sharpen one's coding skills. I made a black jack game for the soul purpose of building something I had never tried before.

URL: http://forum.audiogames.net/viewtopic.php?pid=350587#p350587





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Re: Why Must People Crack Games

2018-02-02 Thread AudioGames . net Forum — General Game Discussion : caio via Audiogames-reflector


  


Re: Why Must People Crack Games

Hello,@cito, I'm sorry to say that man but you should really have used better words. Brainstation appears to be a very good word game and, for the people who like this sort of game, its sertainly worth the payment.What games are and aren't worth it are only subjective: It all depends on what sort of game we like. I think audiogames, for being a small market, are doing well, all things considered.As for the jaws being a want or need, for me, screenreaders in general are a need. Technology itself, in today's society, is a need.Without it, people won't be able to do a lot of things that are vital for their well-being and to have a good life, in general.

URL: http://forum.audiogames.net/viewtopic.php?pid=350581#p350581





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Re: Why Must People Crack Games

2018-02-02 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector


  


Re: Why Must People Crack Games

I'm afraid that is what he's saying. @Sito, you're not in a position to, might I remind you that you are in no position to tell Liam, or any dev for that matter, what should and shouldn't be paid for. What matters is that in this case, Liam is getting compensated for the hours and months spent coding the game and making it for us. This isn't your average word game as you suggest. It's a collection of games, often with an arcade-ish approach, as well as gaining achievements. The game has the highest number of achievements in audio-gaming history, 166 I believe? So Sito, if you get your hands on the game, through buying it I hope, be prepared to eat your words.Regarding Jaws being a want or need. For some instances, it could actually be a need. Some businesses and corporations are bent on using oddball proprietary business software, I'm not just talking Cytrix here. Make no mistake about it there is actually a lot of in-house Jaws scripting for this software, stuff that doesn't go out in the open. There sure as hell could be nvda addons for them, but until there's either a sudden mass increase in nvda usage across the board, or until someone finally sue Vfo's ass for acquiring and killing off all these other products as what was done to Microsoft for their anticompetition efforts, the corporate mindset is stuck on Jaws. And if there's no level of convincing that you can do to convince your business to allow you to use NVDA, you're stuck buying Jaws if the business doesn't do it for you. And it's not like one can just look for employment elsewhere either. So keep that in mind before you go all black and white and say that a screenreader is a 100% want.

URL: http://forum.audiogames.net/viewtopic.php?pid=350563#p350563





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Re: Why Must People Crack Games

2018-02-02 Thread AudioGames . net Forum — General Game Discussion : Liam via Audiogames-reflector


  


Re: Why Must People Crack Games

sito wrote:although as i've stated before. as long as audiogames are word games, math games etc or way overpriced according to what's in the game content i don't see people not kracking them.let's take crazy party for example. that game should be payed for since it's such an awesome game that is being activly developed and contains so much content+ it has replay value but as for let's say brainstation which is coming soon. why should that be payed. you're likely to play until you complet all achevments then you're done with it, that's a game that belonged to the 90's. not to say that it isn't good, it most certainly has good games, but it's not something that shouldn't be payed for because, one, it doesn't have any goals accept completieng achevements and 2, it doesn't realy offer much when you're done with your singel goal.So then I guess since even though I'm spending several hundred hours of my own time plus my own money to pay for sounds and music to provide everyone with a good experience, the game shouldn't cost money because it doesn't meet up to someone's perceived standards of what is worth paying for?So because I am not making a fully immersive RPG, and instead am making a collection of word and puzzle games with a lot of replay value they should not be payed for? I'm sorry. Am I reading this previous post correctly?So it's wrong for me to want to be compensated for my time and effort to create games for this community because these games do not measure up to someone's arbitrary standards?

URL: http://forum.audiogames.net/viewtopic.php?pid=350556#p350556





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Re: Why Must People Crack Games

2018-01-31 Thread AudioGames . net Forum — General Game Discussion : hadi . gsf via Audiogames-reflector


  


Re: Why Must People Crack Games

since the subject says games and not audio games.Games are mostly cracked because:denuvoDLCloot boxesdlcmore dlcmore dlcseason passesdlcOh did i say that  some  games are sold for $60 on steam that come with just a backbone and with  huge bugs, then the developers cost $200-300 for dlc content that you have to have to be able to enjoy and compete in them?Those who bought Street fighter V for $60 back in 2015 know what i'm talking about.

URL: http://forum.audiogames.net/viewtopic.php?pid=350213#p350213





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Re: Why Must People Crack Games

2018-01-30 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector


  


Re: Why Must People Crack Games

Well I personally can agree with, or at least understand the reasoning behind, allot of what Enes is saying, and I could before as well.That's why I got so upset when he decided to throw that all away by saying we should all crack anything we want and here's how to do it, so have fun guys!It's a waste, and yeah, their is a line you can cross, and he did, and that sucks because he makes allot of good points, many of which I've thought about my self.Even if that line isn't a personal one, it's a forum rule, which he knows.I too despise the policies of most large publishers, and I also hate overly restrictive DRM, not just as a direct annoyance but also as a concept.And I think most people do, but most people are also in touch with reality enough to know that without big publishers, many author's would have never been able to share their work with the world, and without any DRM, we wouldn't be able to have many of the services we enjoy, like Spotify, Kindle, Audible, or Netflix, because said publishers would get cold feet about it, and just make their own terrible services, which was what was happening even just a few years ago.For instance the reason we are able to download music from Youtube legally is because contracts have been signed between Google and Soni, and others as well.Searching torrents and shady download sites can be difficult and dangerous, especially for beginners, so isn't it better if we can enjoy things legally even just for the convenience of it? :-)I'm sorry for getting so fired up and personal about it, your right I was more so than you were and I knew that even when I wrote it :-D. People who refuse to see a middle ground have always gotten to me even as a kid, and I thought we were having a constructive argument before you posted that VPN and told people to use it for piracy. I was shocked by that because I was always really impressed with your computer knowledge, and many of the points you were making, as I've mentioned before, made allot of sense, but breaking the forum rules so obviously like that was really disappointing to see.It doesn't mean I can't still get something out of what your saying though, and I should be mature enough to remember that and not let my emotions take over, even if I still believe in the message behind all I have said.

URL: http://forum.audiogames.net/viewtopic.php?pid=350112#p350112





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Re: Why Must People Crack Games

2018-01-30 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector


  


Re: Why Must People Crack Games

@138, we could ask you the same thing. Theft of physical items is quite literally the same as theft of physical items, considering that, with digital products, someone can steel a product that is fairly priced (hell, someone could underprice a product -- say it's worth $250.00 but they price it all the way at $80.00, causing them to lose profit as a deliberate consequence, but making it easier for others to buy), and then send that product to *anyone*. Software cracking only is particularly acceptable if you require it (i.e. a screen reader) but no alternatives are available. And you did not answer Jades question, either. Please do that before posing your own -- your evasion of Jade's question only slams home the salient point that you need to be removed from this community because you advocate piracy of software and audio games (which, might I remind you, are luxury items, not items you need) rather than buying them like all the rest of us do. The only things a person needs to survive are the three basic needs of humanity: consumables, clothing and shelter. That's all. You need nothing else to survive. You don't need a computer, you don't need a book, you don't need a screen reader, you don't need games. You could easily survive on those three basic needs until your demise (we had to do it for many millions of years, and before that we only had two basic needs before clothing was created -- consumables and shelter, of which there was plenty). Is it nice to have what you have? Yes. Is it a necessity to have what you have? No. A lot of us on this forum forget the major fact that we have far more than some people out there. There are many people out there who don't have two of the three basic needs of humanity and only have the clothes on their back. These people, might I remind you, starve to death because of it.

URL: http://forum.audiogames.net/viewtopic.php?pid=350064#p350064





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Re: Why Must People Crack Games

2018-01-30 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Why Must People Crack Games

Enes, I'm going to pose you a moral challenge. If you can give me a moral answer to it, I'll rescind what I've said about you. If you can't, then you're stuck.Ready? Here goes.Let's ignore written legislation for a moment, since it's such a twisted mess.Someone has made something, put it up for sale at a clearly established price and hopes you'll pay that price in order to obtain the item. This person has poured dozens, maybe even thousands, of hours into the creation and perfection of this product they're trying to sell.For clarification, the product is a luxury item. You do not require this item to live or prosper. Your life may be somewhat enriched by it, but you will not suffer unduly without it.Are you, someone who wishes to obtain this product, entitled to take it so long as you have the means? Or should you pay the requested price for it? If you can get away with sneaking it under your coat and getting away, is that morally permissible because you aren't being caught?The challenge is this.After reviewing this scenario, provide a logical and moral reason why a person in search of this product should ever be able to obtain it for free on their own, without something like a giveaway involved. Explain, if you think you can, a scenario wherein a would-be product owner gets to circumvent the annoying necessity of paying what they owe for a product.Imagine you are the person who has just taken an item for free. You are now facing the product creator and must explain to him or her what you did and why, and why it was justified.Go ahead.

URL: http://forum.audiogames.net/viewtopic.php?pid=350055#p350055





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Re: Why Must People Crack Games

2018-01-30 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Why Must People Crack Games

Let me destroy this gentrified freedom-of-speech concept too.Freedom of speech does not actually mean you can say whatever you want, whenever and wherever you want, no matter what. Freedom of speech simply means you are allowed to hold opinions that your government does not hold.If you went out and started preaching on a street corner that people should break the law, and were encouraging them to commit crimes (violent ones especially, but not exclusively) you could get yourself in a whole lot of hot water.A VPN by its nature is often understandable. Some DRM is draconian. I agree with these things.But let's just remember to keep boiling it down.We're talking about audio game piracy here. Audio game piracy is inexcusable. There is no defense. If you are defending audio game piracy, or are even encouraging it, then you are a potential danger to the developers in this community, and need to be removed for their own safety.If you don't like that, then maybe have a good long think about the need to get for free what it might otherwise cost you a little pride or a few dollars to snag. If you don't have the money, or if your country won't let you buy the game legally, then there's always the route of asking someone if they'll help you. And if you can't stomach that, then ask yourself whether or not you really need the game in the first place.Look, I get it. Throwing yourself out there is scary and bewildering and maybe even galling. I do sympathize. But do it anyway. Trust us to stomp on anyone who treats you badly for doing it. This is the best all-around alternative to cracking audio games.When it comes to region-specific DVDs, country restrictions on programs, vicious exchange rates, tariffs and the like, heaven knows there are other ways besides piracy. Remember that I've suggested in previous posts that there are cases where piracy might be a necessary evil, of sorts. This is never, ever true for audio games. That's what I keep coming back to, Enes.If you can't accept this, then please don't try and come back when the mods finally ban you. JimmyDub has already come back (under a name like Dubdubdubdubdubdub or some such), sent me an obscene private message and all. If your morality is such that you think you are entitled to free things just because you want them, kindly go elsewhere.One thing though: I'm' in agreement about meddling, by and large. There are a lot of countries that really might've done well to keep their noses out of other people's business.

URL: http://forum.audiogames.net/viewtopic.php?pid=350037#p350037





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Re: Why Must People Crack Games

2018-01-30 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector


  


Re: Why Must People Crack Games

This forum isn't a democracy, and you have no rites here that you aren't given by the moderators.Their are some mostly toothless internet harassment laws that you might be able to use as a defense against something major, but nothing that will protect your free speech, likely even less so in your country, which doesn't even apply if the server isn't located their as far as I know.Doesn't matter if you don't like it, most of the internet is like that, so you may as well get used to it.Campaign for change all you want though, but understand that with more protection comes more responsibility.If you expect to have over arching personal freedom laws etched in stone for the web, than you should also expect to have your personal identity tied to your internet one as well, and for using anonymity tools to become illegal since that's pretty much the only way a prosecution would be able to make a real case, rather than some long, drawn out proof of concept media circus.Until that point, you may as well just enjoy what you have and try for the small victories.And you can call it copyright lobby bullshit all you want, there certainly is plenty of that, but the fact that you are seemingly incapable of seeing anything but black and white on this issue makes your opinion far less valuable.Sight any law you wish to, your not wrong legally, but it still doesn't remove the fact that it's immoral to take advantage of a service without providing payment in return, and finding a loophole or a group of people that agree with you doesn't magically make it okay.It's been that way since the dawn of civilization, and likely always will be in some form or another, because it's part of the glue that holds us together and stops us from killing each other.So if you want to take your chances with anarchy, than be my guest, I mean it hasn't worked all of those thousands of other times, but maybe you'll be different right?You can say it won't hurt the people putting in the work all you want, but it doesn't take a rocket scientist to figure out that shit rolls down hill.Take money from the publisher, and where do you think they'll make cuts to make up for it, their valuable stocks? their executive's salaries? not likely...Do you really need to be (told) that taking the money from a donation box is wrong for instance? If so, than I'm afraid this planet isn't for you. LOLI just can not understand the (fuck you I'll do what I want and you can't stop me) mentality, it's not compatible with reality.Many have said the same thing, nearly all of them discovered that yes, they could be stopped, once someone actually gave enough of a shit to try, others may have gotten away with it but lost allot of the perks of not being a drain on everyone else around them, like friendships and basic respect, and a handful even changed other's opinions to fit their own, but only after calming the fuck down and appealing to the 95% of people who weren't just as fired up about it as they were, and learning how to see something other than their own views.

URL: http://forum.audiogames.net/viewtopic.php?pid=350033#p350033





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Re: Why Must People Crack Games

2018-01-29 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector


  


Re: Why Must People Crack Games

I would also like to point out that ever since... I think it was 2016-2017... yes, some time around the start of either last year or 2016... it is now legal for the NSA to hack VPNs to enforce the law. (Though considering the fact that they themselves don't know how to code (thank you, NSA tool dumps) and contract programmers who are *not* security professionals, and they've been hacked three times already well, their "security" is questionable at best.) I operate a VPN myself -- but I ain't giving out any more accounts or details since I think I can guess on how it will be used . There's only one user who uses it right now.

URL: http://forum.audiogames.net/viewtopic.php?pid=350003#p350003





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Re: Why Must People Crack Games

2018-01-29 Thread AudioGames . net Forum — General Game Discussion : turtlepower17 via Audiogames-reflector


  


Re: Why Must People Crack Games

Harsh, but I have to agree for the most part. VPN's weren't designed to circumvent piracy. They were designed to circumvent real and unfair blockades which are enforced by governments with not so great intentions. Also, using them to protect your privacy is legitimate. Of course, the fact that pirates can hide behind a good VPN is a side effect, but the last thing we want is for all trustworthy VPN's to be blacklisted, and thus harder to obtain, and/or dismissed by powers that matter.

URL: http://forum.audiogames.net/viewtopic.php?pid=349983#p349983





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Re: Why Must People Crack Games

2018-01-29 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Why Must People Crack Games

Turtlepower, well said. The only counterpoint I make is the one I've made before. Yes, it can be awkward, difficult, even nearly unthinkable, to just throw yourself out there and ask for something you can't afford, especially these days. I do get that it's not an easy thing to do (thus why I advocate for understanding if someone does it). And I do understand that cracking sometimes seems like the quiet, easy way to simply sidestep all that potential weirdness. It's just that it'll do more long-term harm, that's all. I think we, as a community, need to work on that mentality. Cracking stuff shouldn't be seen as a desirable alternative. Easier said than done though, I know it.

URL: http://forum.audiogames.net/viewtopic.php?pid=349966#p349966





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Re: Why Must People Crack Games

2018-01-29 Thread AudioGames . net Forum — General Game Discussion : crashmaster via Audiogames-reflector


  


Re: Why Must People Crack Games

Hmmm.Who knows what the us thinks.Maybe being one of those eastern countries they just don't care.But I am in new zealand which is a western country.Technically there is a law in place.Technically we are spied on, weather this means I am safe is unknown.But you never know, pushing it really big well thats just asking for it.But the us can't just woltz in here and demand things, our spying electronic coms agency has itself had flack after the dotcom drama, and lets be honest our supposed government secured systems are not fully secured and even our digital ids are not used to the fullest.I do use vpns, but well its mainly for books, is windscribe accessible, that may be something I decide to use if I ever get in the game.The big thing that got me out of the game was all the malware.In china my friends that do crack say they can't apply any security updates, or use any antivirus or security software, in fact they have to turn windows security off, they also can't use firewalls or anything.Oh and it goes without saying that to get the best results you use xp or lower to do all the work.You can't even have win10 secured or updated at all.As a result they get hacked and infected all the time and have to reformat all the time daily in some cases.They do it because the software they use for their business is 5000 bucks a licence per machine.Thats not how I want to live.They do have a home system they use for backups, and a few things but their business system is open to the web and to all hackers so they themselves can get what they want.Its not the way I'd like to live.I am not to concerned about getting caught, however if I am the record is no good for travel or anything.And its a huge fine or jail, its not worth jail I can't pay the fine.There isn't anything I want to really get of late.I used to have links to private ftp servers which I used a lot, but those died ages back.

URL: http://forum.audiogames.net/viewtopic.php?pid=349965#p349965





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Re: Why Must People Crack Games

2018-01-29 Thread AudioGames . net Forum — General Game Discussion : turtlepower17 via Audiogames-reflector


  


Re: Why Must People Crack Games

Well, that has happened before. When I first signed up for this forum, I remember there was a rule that you couldn't use curse words. I thought that was dumb, especially since I was a teenager at the time, and as a result, I don't think I really started posting until that rule was lifted. Not because I can't hold a conversation without cursing, far from it, in fact. I just saw it as unnecessary, and I don't do well when I feel I have to mince words or risk some sort of rejection or punishment. I don't know why the rule was changed, or even when it happened, but I do know that it was decided in a reasonable fashion, with the community's involvement.Now, as to the topic at hand, I can personally relate to a lot of what's being said here, and I can also see this debate from quite a few angles. I definitely think that a lot of people have been making light of how easy it is to ask someone to buy you a game, or other nonessential piece of software. I don't think I'd have the nerve to do that, and perhaps my view is skewed because I'm from the US, a developed country. And in some ways, I think that would make me feel even worse. Anyone can experience hardships, and many people, even in developed nations, can live in poverty. However, my empathy, or pride, or both, would never let me accept something that I know is not essential for my survival. it's one thing when a friend buys you a gift, because you're friends, and you're invested in the other person's happiness. That is its own reward, and of course I would feel good if it made the other person feel good to buy me something. Of course, I think we all experience that moment of wondering how much the other person really spent on that gift, although knowing exactly how much in the case of a game can be both good and bad because you wince inwardly at thinking that they probably could have spent their money on something more worthwhile. Honestly, I grew up in a household where I had all the things, but my family was never there for me emotionally. They were incapable of it. I grew up surrounded by everything a child could possibly want, but it was a lonely, empty existence. Material possessions mean very little to me as a result, so what grabs my attention about a gift isn't the fact that it cost something, but that someone cared enough to think of me and what I might like.I bring all of this up because many people have a different perspective. While I am perfectly willing to show patience and wait until I can buy something, or suffer in silence rather than ask for something I actually need, not want, there are those who grew up the opposite way as I did. My best friend is one such person. To him, because he didn't have much of anything when he was growing up, stuff means a great deal to him. Stuff that is given to him by those he cares about carries special significance. I'm always more than willing to buy him things if it's within my means to do so, because he's not in a position, either financially or geographically, to have it quite so easy as I do. As a result of the physical distance between us, what I've been able to buy for him are games and other software, and he appreciates all of it. Yet, there's always this voice in my head that says, "you've seen how the other half lives. What makes you think you deserve any handouts?" I imagine I can't be the only person who has had such an experience. And knowing, and caring deeply for, someone in a situation that frankly, not enough Americans give enough of a crap to pay attention to, has shaped my perspective and opened my eyes about many things over these past four years.TLDR: Asking someone for something can be rewarding, but probably more so if you have a trusting relationship with the person you're asking. My friend has said repeatedly that he wouldn't ask just anyone, because lots of people would look down on you for trying. I get that a lot of it is in how you ask, but there is also a lot of entitlement floating around, and I think it can, and should, boil down to how well you can gauge the other person's reaction. Giveaways and what not are great, and very generous acts of kindness. I'm extremely pleased to see that such things are going on here on this forum. However, if it comes down to asking someone, one on one, you have to show a great deal of vulnerability and faith. I don't think most people in this day and age will do that, especially not with all the Go Fund me scams and so on that you read about.In short, the whole idea of asking and receiving is wrapped up in a lot of confusing emotions for me. And cracking can sometimes seem like a better alternative than getting ensnared in that web. However, these days I mostly stick to open source projects where I can, and I have a huge respect for that movement because it is more helpful than a lot of people realize. As for audio games, most are reasonably priced, and if I feel that a company is ov

Re: Why Must People Crack Games

2018-01-29 Thread AudioGames . net Forum — General Game Discussion : crashmaster via Audiogames-reflector


  


Re: Why Must People Crack Games

Yeah I agree I have a really big issue with drm especially if you get 1 to 3 installs or 1 machine only.What is worse is stuff like a comercial screen reader does not come cheap.And paying 7 coppies for 7 systems just aint doable its also a bit stupid and greedy for the guys making the software.If vfo was mainstream they would get sued for the monopoly it has but accessibility competition in the sector is limited even when suits have been done between big companies vfo has won now vfo are buying up companies similar to what ms did with all its suing etc before it was told off that aint happened yet.I found this with office basic office is actually fairly priced and will work if you never need to use a slideshow or outlook.But if you need to use anything more than a spreadsheet or word processer it costs a bit more.And while the mid price for the second teer is a bit of a squeez the top teer is well out of reach but then home users never need access so it doesn't matter mostly.But sadly withthings like jaws its really sad.I do have a licence, but I may as well give it away for all the good it is now.Each version of the reader you need to upgrade your licence key, the same is true with other stuff I guess thats fine.But what isn't are the crazyness behind this.1.  Upgrading from home windows to a pro windows to enterprise.You would imagine that upgrading from x to y to z will give you extra features  that you would want on y and z.But no the upgrade is so you can register on those platforms.However if you spend the most now and get an upgrade for z only you can run on x and y quite happily.If you need to get say remote access the module costs.And what is worse others are encouraged to do the same, Yeah brian h I am looking at you even though you are not on here.Leasy costs as much as office home and small business yet its on top of jaws.And all I care about is q9 which  happily I have a key for but really, Modules of software shouldn't cost so much for what they are.And what if you have more than the 1-3 units you can legally get to, buy more slots, but what if the next slot up is some sort of business licence.You could email and nagotiate and see, but 3000 per unit is not cheap.Its like the games you used to get on cd that required the cd.Loose the cd no game for you.Those died when bigger drives came out but still.As for audiodescribed movies, you'd think the industry would have woke up to the fact there is a market for this.If my local whatever chanel or supplier said 10 bucks a month for a subscription to stream described movies and series or even download them to be sure I'd buy them.The easiest way to handle piracy or a large amount of it is to give the users what they need and charge competitive pricing.Its not abnormal to have subscriptions to netflicks and things now either.Instead you go after us for cracking things.Give us the market we want and we will pay for it.Sadly that aint happening. I just don't care anymore, I have better things to do than watch movies, a couple disk failiers, plus new laws and the rest will do it to you at some point you just give up.I mean fighting the system is fine, if I knew I could get away with it all the time I'd still be in the game.But you don't want to get hit.The system the big guys is fine fight do whatever, but they can hit and if they do punch back you're done for ever.Its not worth all the issues that goes with that for a movie or music, not even software.Maybe if I needed to use something really expensive but then I';d question if I could get away with something less.Ofcause this is a home user talking, once you get inside businesses, small companies and bigger your options in some cases to get stuff especially business stuff dropps right down.Office drops basically to 0 if you are in a business with the right programs, same with windows and systems themselves.The home user hmph.

URL: http://forum.audiogames.net/viewtopic.php?pid=349945#p349945





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Re: Why Must People Crack Games

2018-01-29 Thread AudioGames . net Forum — General Game Discussion : sito via Audiogames-reflector


  


Re: Why Must People Crack Games

maybe if developers would focus more on in game content rather than adding as much features as possible like the killer, redspot and other games that basically is the same thing.if now instead people spend more time on working on game content instead of adding simpel things with some sounds in it maybe we will get some audiogames that holds high standard. this stepp has been taken in part by making ahc and code7 but there needs to be more. charging money for simple word games and such won't make people want to pay for it.the kracks aren't the problem here. the problem is what's being offered in a game comparing to it's price.i at least wouldn't buy let's say red spot if it becoems payed because the game has no real content to offer, no real challenge.if people start caring more about their game content i assure you there will be more incomes for those who makes the game.

URL: http://forum.audiogames.net/viewtopic.php?pid=349944#p349944





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Re: Why Must People Crack Games

2018-01-29 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Why Must People Crack Games

Ah, even better. He'd been warned/banned for dealing with cracks before. Slam dunk then.So okay, I'm gonna clarify this one more time and then I'm bowing out unless something else important needs saying.Any sort of piracy is illegal, in most cases. At the very, very best, it's morally grey. If you can accept this, move on.There are cases where a person requires access to a software solution which they can't get any other way save piracy. I'm not going to stand up and congratulate people for cracking said software, but I do understand that sometimes, extenuating circumstances are at play. A screenreader, for instance, is pretty vital for most of us here, and some other programs are also pretty necessary. Sometimes, costs are prohibitive, or availability is severely limited, potentially necessitating other actions. My general stance is that it should be a risk-benefit analysis, plus an assessment of need. If your need (not want, need) is great, and if the overall harm to be done is low, then perhaps verging into this morally grey area is something which might be considered.Here's the thing though. Games, whether of the audio or mainstream variety, should never, ever, ever tick these boxes. Games are wants. They're not needs. In the case of a mainstream game, the harm done is probably reasonably low, but there is still the fact that you are fulfilling a want, and not a need. For the audiogames community, however, the harm is potentially much, much greater. The damage to profit margins is exponentially larger with each purchase - I feel like I've said some of this before, btw - and as such, not only are you fulfilling a want, but your risk/benefit analysis should tell you that while you may not hurt yourself much, you might hurt the community a great deal.If you read all of this and still think you have a right or even a duty to crack audio games, then this community is better off without you.And let me be clear on something else, too. This community has the right to make whatever rules it wants. Your existence here is a privilege, not a right. If they outlawed the word "purple" for some reason, then you either deal with it or you leave. That would admittedly be a pretty silly thing to do, but outlawing the cracking of audio games makes a ton of sense, given the harm that behaviour does to the community.In other words: you're here because you're being permitted to be here. To eliberately spit in the face of the rules is extremely disrespectful, and is why I suggested both JimmyDubb and Sito could've been banned. One of the two has been, thankfully. Now if we can just squash the rest of this...

URL: http://forum.audiogames.net/viewtopic.php?pid=349923#p349923





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Re: Why Must People Crack Games

2018-01-29 Thread AudioGames . net Forum — General Game Discussion : JimmyDub via Audiogames-reflector


  


Re: Why Must People Crack Games

Jayde wrote:I went ahead and reported post 80, even though I know it's already been done. This is because it sorta backs up the point I made a couple of weeks back regarding precedents and the like.MusicalProfessor, in that other topic, did some bad stuff which necessitated punitive action. Okay, fine.JimmyDubb didn't get angry, he wasn't being attacked, he wasn't under any duress I can see, and he deliberately torpedoed one of the most vulnerable tenets of the community. He is encouraging cracking of not only audio games, but all media. This is not a mistake. It is clearly against the rules. What's more, I'm quite sure this guy has been banned/punished for personal attacks, at the very least, before. I feel that to not have him punished for this is a blatant dismissal of that precedent I was hoping would get established.Nocturnis, I'm not blaming you specifically here - I'm not really pointing fingers and trying to blame anyone - but this is pretty clearly a problem. JimmyDubb, as a user of this forum, should know, understand and agree to the rules. He deliberately spat in the face of those rules, and so far his only reaction is a warning. It's sort of like calling a guy on the phone and yelling at him because he stole a car when he knows it's wrong to steal. It's not as if he just, I dunno, called someone a name or something. This was willful disregard of forum rules for a personal agenda (that of piracy support I mean).So no. I don't think there should be leniency here. I don't think this action deserves just a warning, which is why I reported it.All that being said, I'll actually hit a main point of the discussion:I'm not fond of DRM either, honestly. If I buy something (a movie, a game, a book or whatever), I feel as if I should be able to enjoy it where I wish, how I wish, so long as I do not sell it to anyone. The reason DRM exists, of course, is so that you don't just send the file to all your buddies who want the same thing for free, but I've never agreed with it in theory or in practice. Hell, there's even proprietary software installed in certain mechanical devices that can damage them if used improperly. For instance, a soap dispenser which takes little cartridges of liquid soap; if you try to use a knock-off brand (whose size specs are just a tiny bit different) something in the dispenser will notice it, and it'll basically freeze and not work. You have to submit it for repair, usually at your own expense I think. DRM can definitely get pretty ridiculous, you won't catch me saying otherwise.lol seems you're on drugs or something. was never banned for personal attacks. I was banned for a month or 2 before for giving out cracks. if I get banned for using my right of freedom of speech, so be it. I don't need to be here to continue living. I left stw today, and I could just as easily leave here without saying a word, but I will go out fighting until the end. tpb for life. Download music, movies, games, software! The Pirate Bay - The galaxy's most resilient BitTorrent site

URL: http://forum.audiogames.net/viewtopic.php?pid=349902#p349902





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Re: Why Must People Crack Games

2018-01-29 Thread AudioGames . net Forum — General Game Discussion : JimmyDub via Audiogames-reflector


  


Re: Why Must People Crack Games

also if you get banned you can get right back in with hot spot shield or any other vpn for that matter.

URL: http://forum.audiogames.net/viewtopic.php?pid=349904#p349904





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Re: Why Must People Crack Games

2018-01-29 Thread AudioGames . net Forum — General Game Discussion : JaceK via Audiogames-reflector


  


Re: Why Must People Crack Games

Something I wanted to bring up that bugs me..is the double standards on this forum.Link to something like the blind mice mall or ask for audio described GoT or Xena or whatever or a movie? You get links, nothing gets done. Even mention you cracked one audiogame 10 years ago, you get vilified. Yet say you have a crack for Jaws or Supernova and it's split down the middle. If people are so touchy about cracking audiogames, why are they not so touchy about cracking mainstream games or commercial softwaree?I can tell you how pissed off SMS were to find cracks for PCARS 1 and 2 floating around before release, and people ripping assets from those games to port to other games without askingyet to the blindies it's just a mainstream game so there's no harm done, right guys?That's the mentality I see here, oh, it's not a blindie game, it's not something we're involved in so what's the harm in cracking it? Here's the fucking problem. You want to crack EA's latest game, go ahead, but keep your mouth shut. You should IMHO get banned for saying you cracked mainstream software or assistive tech software just like anything else. Hell I'd even go a step further and say if you want links to audio described shit...yeah you should get banned for that or at least ask in PMs, because, that's stealing content as well, there's no difference if you go with the stealing argument really from downloaidng a movie with audio description you didn't pay for, than cracking saysoftware X that you didn't pay for, whatever it is.That's my $0.02Also, yes, I've cracked software when I was on Windows. I used to download portable versions of games that I hadn't owned, I have a shitload of N64/NES/SNES ROMS and emulators. I didn't crack those. Somebody else made the emulator. Same for my C64 collection of games. All of those were cracked by groups back in the day and put onto a CD with a bunch of emulators and sold. as a classix collection. Is that a problem if the software's already cracked?What about the Ubisoft argument that they had to crack their own game to beat their own DRM 9(which still makes me laugh). What if, say, I make an audiogame, then I update it and have to resort to doing the exact same thing, cracking my game and distributing the crack as part of the update. Would I get banned for it when I'm the one making the game and cracking my own game to enable people to play an updated version of software I coded with my own keyboard?

URL: http://forum.audiogames.net/viewtopic.php?pid=349898#p349898





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Re: Why Must People Crack Games

2018-01-29 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector


  


Re: Why Must People Crack Games

Yeah. I actually bought a copy of the game for a good friend of mine because she was having difficulty with her PayPal account.

URL: http://forum.audiogames.net/viewtopic.php?pid=349897#p349897





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Re: Why Must People Crack Games

2018-01-29 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: Why Must People Crack Games

Moderation! sito, surprisingly enough, warning for you too for the same reasons as Jimmydub, namely  cracking of audiogames.. The plane fact is audiogames.net exists to support audiogames and audiogame developers so  people have the time and money and resources to put behind developing games (especially the more complex ones).if you don't want to support audiogame developers then you should not be part of this community and should probably leave before you get banned.

URL: http://forum.audiogames.net/viewtopic.php?pid=349895#p349895





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Re: Why Must People Crack Games

2018-01-29 Thread AudioGames . net Forum — General Game Discussion : crashmaster via Audiogames-reflector


  


Re: Why Must People Crack Games

Hmmm.Well a few things to put on to here.1.  Agree with drm, I did have audible but to be honest I don't care for it it restricts me to much.The same for the format dvds are in.Same thing for being stuck with clients that may or may not work like steam.Drm, I agree, its a evil and if it works for you fine but mostly it don't.For jimmy dub, why pirate.For me it was to fight against the system which I did for a while.My fight ended when I managed to find a nitche that while it didn't mean I wasn't still fighting the system, I could exist where I didn't have to basically steal just about everything.For what I was doing and the laws it wasn't worth it.The only acception to this are dvds to some extent when they play nice and thats only because I want full control of where I play and place the movie files as music and nothing more.I just want my audio described movies.I have gotten into local on demand streams for somethings and if its cheap enough I will buy it outright.Same is with audio cds and files of audio people can give me.Software, I can't say I have done that for a while.The thing jimmy, is unless you are in china where everyone basically does it and such and where you can get anything you like I know that because some friends that are from new zealand buy expensive software for cheap over there because they live there do it well it seems to be the unspoken rule of users over there nothing official though.ButThere are only 3 reasons to pirate.1.  you are fighting the system.This is fine but you need a goal, for me it was high priced software, and a few other gripes, I managed to slowly find my way to while its not the best Its something I can opperate within the bounds of.2.  money, I don't agree with this type you pirate because you get nice and rich with no tax.Thats fine if you keep it small but if you get greedy like kim.com you will get caught its a bit risky.3.  you like to gamble with your life and I guess thats your life to throw away.4.  You just do it because everyone does it and it was pirate all the way.If its number 4 jimmy, pirating all the way died out for me in 2011-2012.Back in 1995-2005 I'd understand, crack everything and pirate all the way was my moto.But that aint that time, that reason is not cool.If all you want is music you can go to youtube, get that and use a youtube converter, just don't do to much at once, not sure how legal exactly that is but I have done that several times when I couldn't get a song or something or if I wanted to get a video for listening to later.For the rest I don't really know.At any rate admitting it like a brag aint really smart.Its like I am a mass murderer and I go oh looky here guys last night I slit a lady's throat, and killed her children, ate her baby and burned down her house.Even if I did bragging is just asking for it.If your reason is you fight against the system for no reason let me remind you that to some extent even on windows you can skipp the monster corps and companies.Adobe reader I still use, ms windows abbyy software, and goldwave as well as applian tech and dolphin.Everything else I own is free or opensource or low cost.And if it costs I put it into a rainy day list and buy when able.Then again it depends what you crack and why.Music and movies, I can't say I have stopped completely, no torrents though.Software, I have pritty much stopped, there are enough little guys I can talk to without the big ones and even the bigger ones are smartening up.As for joseph, he has the right to his opinion, no dissing intended.At any rate its not the big devs that are the issues its the guy at the top of these  big companies and a few seem to be talking there are other ways to get through.

URL: http://forum.audiogames.net/viewtopic.php?pid=349865#p349865





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Re: Why Must People Crack Games

2018-01-28 Thread AudioGames . net Forum — General Game Discussion : conundrum via Audiogames-reflector


  


Re: Why Must People Crack Games

Affordability is subjective depending on where you are from and to a certain extent the treatment of disabled community in your country. 20 USD will be very affordable for people whom USD is their main currency, whereas convert that into some other lower currency, it becomes hundreds for them. Not to mention that some countries provides social support in the form of living allowance for their dxisabled citizns, whereas some are not economically possible. Also, some banks won't give credit card or online access to the blind, which further complicate the issue. I took the stand that it's just a want, not a basic need you must have in order to survive, although admittedly I do use cracks for some of the software.Maybe at some point in time, when the developer earn enough from those who bought the game, they can give some promotion price, which by then many people will join in and buy.

URL: http://forum.audiogames.net/viewtopic.php?pid=349845#p349845





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Re: Why Must People Crack Games

2018-01-28 Thread AudioGames . net Forum — General Game Discussion : enes via Audiogames-reflector


  


Re: Why Must People Crack Games

hi,Ironcross, I am perfectly aware of what a theory means. What I meant was for you to clerify what you said, which you did. I think that the tacit acceptance of DRM as "inevitable" has lead to it's adoption. I think it should be much more harshly opposed, and outlawed offitially. Anything that restricts my enjoyment of purchased content in any way is completely unacceptable, and should be opposed. Also, though not outright banning it,  portugal has passed legislation increasing circumstances where drm can be circumvented.https://www.eff.org/deeplinks/2017/10/p … in-works-0

URL: http://forum.audiogames.net/viewtopic.php?pid=349825#p349825





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Re: Why Must People Crack Games

2018-01-28 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: Why Must People Crack Games

@92 I'm not sure if you're asking me to clarify my point, or to explain the literal meaning of the string, 'in theory', so I'll do both. To put the latter first, a theory, is a reasonable guess or supposition that tries to explain the way something works. Usually with some sort of hypothesis involved, a theory implies at least some level of abstract reasoning behind it. So, in theory simply means to disregard the known and practical side of a thing.With that out of the way, what I meant was that I agree with you in part, but the issue runs deeper. I would call it a bit of an exaggeration to say its deeply unethical, but that's just my opinion. I don't particularly like most forms of DRM, but if its a one and done type thing, and then it lets me get on about my business and use or enjoy the product I've purchased, I'm good with that. As I've said, the issue runs deeper, for instance, the reason there is DRM with audio books and the like is to remain in legal compliance with the wishes of the publisher. If that DRM were not in place, then the publishers could withdraw permission to have the titles distributed by the service that disregarded the terms of that distribution. It would also leave that service open for legal action against them. So, do I particularly like DRM, no, but I understand why it is a thing in today's society.shotgunshell wrote:It doesn't matter, he was encouraging people to crack games, which is wrong.The world is not that black and white. Whether it is wrong or not is certainly your opinion, and you are entitled to that opinion, but no man's opinion is so in the right as to be taken as gospel. I can see both sides of the issue, in fact, I strive to always see both sides of an issue, or a third or fourth side as the situation warrants. Sticking to your opinions, and never allowing yourself to open to the possibility to be proven wrong means that your conviction isn't as strong as you thought it to be. Open your mind to the possibilities around you, and maybe you will see with your eyes wide open, rather than a monochrome image. Certainly it is against the forum rules here, and anyone wishing to remain on the forums ought not to engage in the discussion or the distribution of cracks and their applications, but I can say that there are definitely two sides to this issue. Things in this world rarely are so black and white, shades of gray linger between the polarizing threads of the tapestry of life. You, like everyone else around you need to find your place in that tapestry, where do you fit in, and where do your values lead you? Our values come from two places, those which we were raised with, and those we develop as time goes on. It's fine to have firm stances on issues, I'm not trying to tell you its not, but remember not to allow yourself to become to firm on too many points that you become reclusive, if not physically so, mentally for sure. If you never open up to others' points of view, you stagnate, stagnation is death, all things must move, must remain in motion, no matter how small that motion is. An argument is the ability for one person to present their premise along with their evidence, the other side will present their case, and their evidence. Some arguments are philosophical in nature, some are more practical, in either event, you will either stick to your original precepts, adopt a new way of thinking i.e. become convinced the other side was right, or become unsure. Hopefully becoming unsure means you take the time to research the issue and make a decision.

URL: http://forum.audiogames.net/viewtopic.php?pid=349814#p349814





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Re: Why Must People Crack Games

2018-01-28 Thread AudioGames . net Forum — General Game Discussion : enes via Audiogames-reflector


  


Re: Why Must People Crack Games

hi,A correction on DRM, in fact, there are widely used programs that will crack the drm, without needing any account info. I won't give the names of these programs obviously, mainly to prevent them from being reported, and also due to forum policies.

URL: http://forum.audiogames.net/viewtopic.php?pid=349769#p349769





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Re: Why Must People Crack Games

2018-01-28 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector


  


Re: Why Must People Crack Games

Garrett, first of all it's office365. Just making sure no one confuses it with the actual open sourced office project called open offie.c To answer your question, yes, a portal of that sort can be used. If blindgamrs.ceom or guide dog so chooses touse  such a system. I would be in support of that for sure.

URL: http://forum.audiogames.net/viewtopic.php?pid=349768#p349768





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Re: Why Must People Crack Games

2018-01-28 Thread AudioGames . net Forum — General Game Discussion : shotgunshell via Audiogames-reflector


  


Re: Why Must People Crack Games

Nocturnus wrote:MODERATION!Just a quick off topic note, have I mentioned that moderation is my favorite word in the dictionary? Moving on...@JimmyDub, your post is a direct attack on what we do here on this site and what we try to encourage.  Kindly take such statements elsewhere or remain entirely silent on this matter!  should you insist with carrying on in this manner and or we find other evidence that suggests you are in fact, distributing illegal audiogame copies you will be banned indefinitely from this forum!  Yes, this is a warning!I don't mean to tell you how you should do your job so please don't take it as such, but why just a warning? He has said really stupid things before. Don't all those screw ups add together? Again, it's not my attention to tell you how to run things, just asking a question.enes wrote:hi,Honestly for the accounts, I think  that an account portal, similar to office 365, would be  the way to go. With the account portal for 365, there is a detected installs section, where you can see the machine names the lisence is activated on, and deactivate them from there, without physically visiting the machines in question. This would also be useful, if someone guessed a password, or compremised an e-mail.Can open office be used for games though?As for the cracking post, I honestly think that it is free speech, as no actual links were shared there.It doesn't matter, he was encouraging people to crack games, which is wrong.

URL: http://forum.audiogames.net/viewtopic.php?pid=349765#p349765





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Re: Why Must People Crack Games

2018-01-28 Thread AudioGames . net Forum — General Game Discussion : shotgunshell via Audiogames-reflector


  


Re: Why Must People Crack Games

Nocturnus wrote:MODERATION!Just a quick off topic note, have I mentioned that moderation is my favorite word in the dictionary? Moving on...@JimmyDub, your post is a direct attack on what we do here on this site and what we try to encourage.  Kindly take such statements elsewhere or remain entirely silent on this matter!  should you insist with carrying on in this manner and or we find other evidence that suggests you are in fact, distributing illegal audiogame copies you will be banned indefinitely from this forum!  Yes, this is a warning!I don't mean to tell you how you should do your job so please don't take it as such, but why just a warning. He has said really stupid things before. Don't all those screw ups add together? Again, it's not my attention to tell you how to run things, just asking a question.enes wrote:hi,Honestly for the accounts, I think  that an account portal, similar to office 365, would be  the way to go. With the account portal for 365, there is a detected installs section, where you can see the machine names the lisence is activated on, and deactivate them from there, without physically visiting the machines in question. This would also be useful, if someone guessed a password, or compremised an e-mail.Can open office be used for games though?As for the cracking post, I honestly think that it is free speech, as no actual links were shared there.It doesn't matter, he was encouraging people to crack games, which is wrong.

URL: http://forum.audiogames.net/viewtopic.php?pid=349765#p349765





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Re: Why Must People Crack Games

2018-01-28 Thread AudioGames . net Forum — General Game Discussion : enes via Audiogames-reflector


  


Re: Why Must People Crack Games

In theory? What do you mean by that?

URL: http://forum.audiogames.net/viewtopic.php?pid=349763#p349763





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Re: Why Must People Crack Games

2018-01-28 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: Why Must People Crack Games

a lot of them don't though, you have to actually be on the machine you wish to deactivate.I'm with you in theory, but DRM isn't going anywhere anytime soon.

URL: http://forum.audiogames.net/viewtopic.php?pid=349762#p349762





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Re: Why Must People Crack Games

2018-01-28 Thread AudioGames . net Forum — General Game Discussion : enes via Audiogames-reflector


  


Re: Why Must People Crack Games

hi,Personally, I am 100% against drm. Anything, that restricts my right to use any content I purchase, be it music, or audiobooks etc, is deeply unethical in my opinion. For instance, drm that only allow you to play the books on certain devices or formats. In many countries btw, cracking such drm to allow freedom of use is 100% legal. Also, one thing I forgot to mention I think, is that the office portal lets you deactivate installs. So, if I sell this laptop, all I do is log into my portal, and click deautherize this system, to get rid of that system, and free up the slot. Same thing if someone steals my tech.

URL: http://forum.audiogames.net/viewtopic.php?pid=349756#p349756





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Re: Why Must People Crack Games

2018-01-28 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: Why Must People Crack Games

It's all a balancing act, the good folks create DRM that's reasonably protective, but stays out of your way as much as possible. Others create DRM that's in your face all that time. I would rather not play games like that, use software like that, etc. SO, the best is a balance somewhere between the two. How can we provide reasonable protection against piracy without seriously inconveniencing our customers, that's the question devs should be asking when it approaches that time. Some get the notion they can stop piracy, this is false, completely and utterly, but you can make it harder for crackers. I personally don't like the X number of installs, but I see the reason for it. You don't really own anything you buy anymore that's digital, you just have been granted a license to use it, even if there is no key you have to enter to activate it, you still essentially only have a license to operate it. But the problem comes into play if you forget to deactivate it before swapping systems. I usually end up reinstalling windows every 6 months to a year, I know that's not common though, but its just the way of things for me, installations get screwy, so I reinstall. if I have 5 installs, and I forget to deactivate, that's like 2.5 years or so of installs I get. I shouldn't have to worry about deactivation to be honest, if that user with that key with that machine ID hasn't shown up in say 90 days, you should send them an email which asks if they no longer have access to that system, if they then answer no, they don't, then you essentially reallocate that slot back to them. Some instances mean you're unable to deactivate if you get a virus on your system that makes it useless, and you have to reinstall immediately.There is always some layer of abstraction between you and the software when DRM is in play, its just, how annoying is that layer to jump through. Some DRM's won't even let you play the game if the computer doesn't have an active internet connection, which seems fine in this day and age, but people do lose power, people do lose service occasionally, what about driving if there are no hotspots and your laptop isn't one that will take a SIM card for connecting to mobile networks. What if you're moving and don't have service, you've pretty much got the place unpacked, but they couldn't get to you in a week, etc. I think its utterly ridiculous that a connection be required. If one is present, sure, use it to validate, send stats whatever, but if not, account for all that stuff in the meantime, and upload it when one is again and the game is launched. If a connection is available at time of activation, that should be good enough. Oh boy do people find out which games work when their internet is out.

URL: http://forum.audiogames.net/viewtopic.php?pid=349752#p349752





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Re: Why Must People Crack Games

2018-01-28 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector


  


Re: Why Must People Crack Games

Enes, expressing your views, aka free speech is one thing, but it's quite another to actually encourage people to keep cracking, and that's exactly what he did.

URL: http://forum.audiogames.net/viewtopic.php?pid=349746#p349746





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Re: Why Must People Crack Games

2018-01-28 Thread AudioGames . net Forum — General Game Discussion : enes via Audiogames-reflector


  


Re: Why Must People Crack Games

hi,Honestly for the accounts, I think  that an account portal, similar to office 365, would be  the way to go. With the account portal for 365, there is a detected installs section, where you can see the machine names the lisence is activated on, and deactivate them from there, without physically visiting the machines in question. This would also be useful, if someone guessed a password, or compremised an e-mail. As for the cracking post, I honestly think that it is free speech, as no actual links were shared there.

URL: http://forum.audiogames.net/viewtopic.php?pid=349741#p349741





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Re: Why Must People Crack Games

2018-01-28 Thread AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector


  


Re: Why Must People Crack Games

MODERATION!@JimmyDub, your post is a direct attack on what we do here on this site and what we try to encourage.  Kindly take such statements elsewhere or remain entirely silent on this matter!  should you insist with carrying on in this manner and or we find other evidence that suggests you are in fact, distributing illegal audiogame copies you will be banned indefinitely from this forum!  Yes, this is a warning!

URL: http://forum.audiogames.net/viewtopic.php?pid=349736#p349736





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Re: Why Must People Crack Games

2018-01-27 Thread AudioGames . net Forum — General Game Discussion : mata via Audiogames-reflector


  


Re: Why Must People Crack Games

This just makes me feel like doing it too, whenever I have control over my own money that is. I owe many people what I really should give back by now.

URL: http://forum.audiogames.net/viewtopic.php?pid=349701#p349701





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Re: Why Must People Crack Games

2018-01-27 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector


  


Re: Why Must People Crack Games

Mada, I see your situation on all counts. Allow me to point out that I personally believe you shouldn't feel the need to be uncomfortable asking people nicely to buy games for you. You never know who you may come across. Liam, for example, threw in a little over 1 hundred bucks for the I believe it was 5 copies of the game. So there are people who, while they may not admit it out right, are very much well-off to the point of saying well I can sacrifice 4 trips to Starbucks for this guy's enjoyment of a game.

URL: http://forum.audiogames.net/viewtopic.php?pid=349694#p349694





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Re: Why Must People Crack Games

2018-01-27 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector


  


Re: Why Must People Crack Games

JimmyDub wrote:its not like when you crack a game it sends a note saying fuck you to the devs or anything. just keep on crackin people. I am behind you. its the pirates life for me. shout out to tpb and kickass.Coming from the person who griped about paying a dollar for the full version of an Alexa app, I'm not surprised to see a post like that, and can say I am profoundly pissed at the attitude. No offense dude, but you're better than that. It's one thing if you can't afford a game, but coming on here and clearly broadcasting your support for cracking to the entire board? Com on! Oh and just for the record, your references to tpb and kick-ass torrents are a bit out of place. Pirate-havens, yes. But they are technically outside the forum so there is unfortunately no external control over those sources, indeed I honestly fortunately haven't seen much in the way of audio games posted on the torrent sites from what I remember. That being said, when the Steam version comes out I better not see...I'm not even gonna say it because watch someone happen if I let it out. Seriously though. Just buy the damn game, or kindly ask someone to buy it for you, or throw your entry into one of them giveaways, but don't stoop to that low of cracking it, especially ! when the devs put so much time and money into the game and the resources behind it. I'm just gonna play devil's advocate and say I'm surprised that after a beta tester was asked for cracks, and even in the midst of giveaways people still asked for cracks, Out of Sight hasn't just said fuck this and gone on hiatus. But they won't because there are a bunch of honest people who have paid for the game, myself included, whether that be through backing it or buying it at launch, or indeed gotten it through a giveaway as the game is quite obviously still being paid for on behalf of someone. And second, while it does really hurt to have to admit this, any dev knows that software is software and it will eventually be cracked, though with that said can the cracking posts stop now? They shouldn't have even began. And it would obviously be unfair to the paying customers and backers if a dev caved after cracks, though it should be noted that the reason some devs couldn't continue making games is because! of financial inability to continue.Alright, I'm done ranting, it's off to report this post.

URL: http://forum.audiogames.net/viewtopic.php?pid=349683#p349683





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Re: Why Must People Crack Games

2018-01-27 Thread AudioGames . net Forum — General Game Discussion : shotgunshell via Audiogames-reflector


  


Re: Why Must People Crack Games

As for what Steinkamp said, I agree with him 100%. If you're low enough to crack a game and not even consider the time put into it, don't even bother responding to me. Good vibes go to the people who participated in the give aways that I was doing and that the mods are currently doing, but if someone cracks games because they feel that the devs owe them the game, then don't bother responding to me. Your posts aren't worth my time and effort.

URL: http://forum.audiogames.net/viewtopic.php?pid=349681#p349681





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Re: Why Must People Crack Games

2018-01-27 Thread AudioGames . net Forum — General Game Discussion : shotgunshell via Audiogames-reflector


  


Re: Why Must People Crack Games

@JimmyDub Seriously man? You should get a mod warning for righting that. This is why we're running out of games to play.

URL: http://forum.audiogames.net/viewtopic.php?pid=349671#p349671





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Re: Why Must People Crack Games

2018-01-27 Thread AudioGames . net Forum — General Game Discussion : JimmyDub via Audiogames-reflector


  


Re: Why Must People Crack Games

its not like when you crack a game it sends a note saying fuck you to the devs or anything. just keep on crackin people. I am behind you. its the pirates life for me. shout out to tpb and kickass.

URL: http://forum.audiogames.net/viewtopic.php?pid=349650#p349650





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Re: Why Must People Crack Games

2018-01-27 Thread AudioGames . net Forum — General Game Discussion : JimmyDub via Audiogames-reflector


  


Re: Why Must People Crack Games

Orko wrote:@NocturnusWhile I agree with you that Joe's rant about people asking for cracks of A Hero's Call doesn't accomplish anything, it doesn't really hurt anything either. If you don't like what he has to say, no one is making you listen to him, and to disparage him for voicing his opinion as you have done I think does more harm than his original rant ever will or could. Besides, it is his podcast, he has the right to do with it, or to say what he wants on it, as he sees fit and no one, not even you, has the right to tell him what he can or can't do.I agree with this 100%

URL: http://forum.audiogames.net/viewtopic.php?pid=349649#p349649





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Re: Why Must People Crack Games

2018-01-26 Thread AudioGames . net Forum — General Game Discussion : jaybird via Audiogames-reflector


  


Re: Why Must People Crack Games

I know this post is slightly off topic, but I just purchased AHC for myself. The docs don't say, so I'm actually wondering how the unlocking works in AHC. E.G. how many computers can I have licensed to run the game? If only one, can this license be moved to another computer? I'm not asking this so I can give all my friends my username and password, as I assume that would get my AHC license revoked too quick to talk about. I honestly want to know what I can do with the game I just purchased.

URL: http://forum.audiogames.net/viewtopic.php?pid=349521#p349521





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Re: Why Must People Crack Games

2018-01-26 Thread AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector


  


Re: Why Must People Crack Games

@Orko,I am fully aware that I don't have the right to tell him what to and or what not to do, but if he has the right to voice his opinion on a podcast that brings in some sort of trafic where he could just as easily take a productive stance rather than a negative one, I have the right to use whatever vehicles I have at my disposal to do the opposite.

URL: http://forum.audiogames.net/viewtopic.php?pid=349485#p349485





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Re: Why Must People Crack Games

2018-01-26 Thread AudioGames . net Forum — General Game Discussion : Orko via Audiogames-reflector


  


Re: Why Must People Crack Games

@NocturnusWhile I agree with you that Joe's rant about people asking for cracks of A Hero's Call doesn't accomplish anything, it doesn't really hurt anything either. If you don't like what he has to say, no one is making you listen to him, and to disparage him for voicing his opinion as you have done I think does more harm than his original rant ever will or could. Besides, it is his podcast, he has the right to do with it, or to say what he wants on it, as he sees fit and no one, not even you, has the right to tell him what he can or can't do.

URL: http://forum.audiogames.net/viewtopic.php?pid=349480#p349480





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Re: Why Must People Crack Games

2018-01-26 Thread AudioGames . net Forum — General Game Discussion : mata via Audiogames-reflector


  


Re: Why Must People Crack Games

In response to the original question of this topic: of many reasons people already said, I'm going to add something that's pretty much my personal situation here.I'm 21, not a kid, right?I don't have bank account, and my parents keep most, if not all, of my money saved in a bank account I haven't yet had access (because they don't let me, not yet at least). The reason why they do all this is related to two things:1. Even though they know how savory I am when it comes to money, they don't want me to waste any bit of mine until the time is right, which is when I'm done with university and stuff and ready to get an actual job (other than occasional writing and being a lead flutist which I've been doing for almost 12 years). So right now, as a 21, I know only a little of how to work with banking and stuff, since all of what I have on me is cash.2. Being in a family-oriented society, it's highly common that parents think of grown ups as kids even if they know for an obvious fact that their 21 year old ones aren't. My parents view me somewhat like that. To add to one of the reasons given by the above posts, they also don't think spending money on games is going to be worth anything unless you really really have a lot to spend without care. I've never got games or game consoles bought. The only thing I got was being driven to a local computer store and had someone there install a few games for me, usually the old, ripped ones at least 2 years after their original release dates. And that was it, nothing else. Even though they don't mind me playing games as they know I still keep up with classes fine enough, they still don't feel like investing hard earned money into buying something like games.And if anyone wonder where I'm from to have this kind of thing to face, I'm from Thailand.Now when Shotgunshell asked if asking people to buy it for you is better than cracking, I'd say it's as uncomfortable. Here is why:Think of this in two ways; when you crack, you crush the game developers. When you ask someone to buy for you, you either beg or burden them with something they may deserve to spend of their livings. I always see it this way, and this honestly makes me extremely reluctant to ask, feel very down everytime whenever I mention something about not being able to pay on the forum and ending up having someone I don't even know buy it for me. As much as I appreciate their generosity, I never feel any good to know that much money they spent to help me could actually be for something else more worthy. I'm just ashame to not being able to buy what I want, but at least I never die of not being able to play, when that amount of money spent for my sake could in fact save the payers' lives, and even the others around them who need more than me.I admit I use cracked stuff sometimes, but never crack anything myself. However, I promise to myself to try to hand back what I've ripped as much as possible when I have a chance, which I don't really know When.

URL: http://forum.audiogames.net/viewtopic.php?pid=349473#p349473





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Re: Why Must People Crack Games

2018-01-26 Thread AudioGames . net Forum — General Game Discussion : mata via Audiogames-reflector


  


Re: Why Must People Crack Games

In response to the original question of this topic: of many reasons people already said, I'm going to add something that's pretty much my personal situation here.I'm 21, not a kid, right?I don't have bank account, and my parents keep most, if not all, of my money saved in a bank account I haven't yet had access (because they don't let me, not yet at least). The reason why they do all this is related to two things:1. Even though they know how savory I am when it comes to money, they don't want me to waste any bit of mine until the time is right, which is when I'm done with university and stuff and ready to get an actual job (other than occasional writing and being a lead flutist which I've been doing for almost 12 years). So right now, as a 21, I know only a little of how to work with banking and stuff, since all of what I have on me is cash.2. Being in a family-oriented society, it's highly common that parents think of grown ups as kids even if they know for an obvious fact that their 21 year old ones aren't. My parents view me somewhat like that. To add to one of the reasons given by the above posts, they also don't think spending money on games is going to be worth anything unless you really really have a lot to spend without care. I've never got games or game consoles bought. The only thing I got was being driven to a local computer store and had someone there install a few games for me, usually the old, ripped ones at least 2 years after their original release dates. And that was it, nothing else. Even though they don't mind me playing games as they know I still keep up with classes fine enough, they still don't feel like investing hard earned money into buying something like games.And if anyone wonder where I'm from to have this kind of thing to face, I'm from Thailand.

URL: http://forum.audiogames.net/viewtopic.php?pid=349473#p349473





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Re: Why Must People Crack Games

2018-01-25 Thread AudioGames . net Forum — General Game Discussion : Joseph Westhouse via Audiogames-reflector


  


Re: Why Must People Crack Games

@Nocturnus, I've said it once and I'll say it again: what you're helping to do is inspiring, and humbling, and awesome, and you should be commended for it. That is all.

URL: http://forum.audiogames.net/viewtopic.php?pid=349398#p349398





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Re: Why Must People Crack Games

2018-01-25 Thread AudioGames . net Forum — General Game Discussion : crashmaster via Audiogames-reflector


  


Re: Why Must People Crack Games

Well so this is open again.First the tamer side of the post.I am unsure but I'd like to think that if you say had a program that was shared by family that one would be able to buy a family licence or at least pay for a pack, if you had to buy well ahc is 20 bucks.Once you got over 50 bucks though it starts getting a bit expensive to have 1 1 1 1 1.Sadly microsoft and others do this and its just another thing we have to get round to the point we just have to be on our guard though its something they change with office, I'd like that to be with windows as well.Now to the first part, I have never listened to the podcast but here is the thing.You are welcome to your rant thats fine, but you won't get any nagotiation.Now before I do respond to that, let me state clearly that as a former pirate I abhor anyone that makes cash from piracy, who does it for a job or does it just because they can even if they have the cash, it makes me sick to my core!.With that out the way, the responce you would get from pirates me is screw you, we could care less.We may just take your server down and ransomware attack all your friends if we are mad enough.This aint the way, sadly its what most of the system to a point has done, if we are talked to nicely you may get insites but the big corperations never talk at all.Sue, sue, sue, lets put him in jail, lets not talk.WHat do they expect, us survivers to not buy their overpriced but required programs, now and suddenly it becomes an attack, well we can do this to.And now look at the net, all those breaches, all those hackings, all the malware no one is a saint but.If I was angry enough I may concideer taking you personally down, your server, your isp, maybe yourcountry.Ranting like this solves nothing, it makes it worse.Sadly it seems only the small companies talk.If companies respect users, and that includes book publishers which that seems to be happening now to some extent and music,/movie music is happening to a point, movie who knows to be honest, but point is software isn't moving forward competiton is tough I get that but talking can help.It may depend on situation, ie the sellers of dectalk only have to send a small amount back to phonix and din't care, but still they were man enough to pop up on a list I was on and state a lot of people are pirating our stuff, why.Now we said why, their responce was to talk and flesh something out.And the reason they talked to us is why we honor forcefully if needed the deal they gave us because we see it as important to keep the peace.Now I do realise there are those dammaged by the net wars and they may never talk, I also know there are those that make cash from it and I don't care for it.The reason I even stopped was the needs mainly, and the fact that it wasn't worth continuing now if my stakes were higher it may be worth it to a point.Saying that once you are caught, you are basically done, time to do something else if you can.The trick is to know when to pull out, because getting caught means the end of basically everything being barred from all sorts of things is not cool.

URL: http://forum.audiogames.net/viewtopic.php?pid=349386#p349386





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Re: Why Must People Crack Games

2018-01-25 Thread AudioGames . net Forum — General Game Discussion : jaybird via Audiogames-reflector


  


Re: Why Must People Crack Games

I totally agree that a dongle is a bad idea. If it's your own flash drive, that could work, but what if you lose that one flash drive? You're screwed. And there are a ton of ways to lose something that don't involve you doing anything wrong. It gets stolen. It gets destroyed in a fire or other natural disaster. Those are but a few.But as for a custom dongle which the developer, and only the developer, can supply, it has the same problem of loss, but so many more. For one thing, dongles don't grow on trees. Someone has to make them, and making physical objects costs money for the raw materials and time used. That money also doesn't grow on trees. The developer has to pay money to get those dongles made, which probably means he's going to pass those costs on to you by charging more for the software product. And that doesn't even touch on the biggy, if you have to wait for a dongle to be mailed to you, you can't enjoy the software you purchased immediately, unless there's some type of temporary registration key issued, which expires after a reasonable amount of time.

URL: http://forum.audiogames.net/viewtopic.php?pid=349387#p349387





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Re: Why Must People Crack Games

2018-01-25 Thread AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector


  


Re: Why Must People Crack Games

for my part, I'm glad my wife and I purchased AHC; it helped us see what all the talk was about and, thanks to our having enjoyed the parts we've had the time to play through along with this topic, we've managed to come up with a contest that, I believe, will benefit many in the end.  the number of giveaways, I am pleased to say, has grown since our original plans came to fluition, and continues to grow as I write this.

URL: http://forum.audiogames.net/viewtopic.php?pid=349374#p349374





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Re: Why Must People Crack Games

2018-01-25 Thread AudioGames . net Forum — General Game Discussion : Joseph Westhouse via Audiogames-reflector


  


Re: Why Must People Crack Games

Regarding the idea of just deactivating the oldest licensed machine once an account hits a cap—here's the problem with that. Say I buy a game, then hand my account out to four of my dearest friends, thereby robbing Out of Money Games of $80 in potential profit (yes, potential profit, not actual profit—see below, btw, for my thoughts on the whole copyright infringement/stealing nuance). Now, we've activated on five machines. Then I take another $20 of potential profit away from OOMG and give my account to friend #6. He activates, and poof, my account, as the oldest one, is reauthorized. Well...next time I want to play, I just authorize my account, and poof, friend #2's account is reauthorized. So he authorized next time he wants to play, and so on. So I suppose this method could work—but only if the machine is permanently de-authorized. In that case, yeah, it seems like a reasonable system though there may still be some weaknesses.Regarding the distinction between using something you do not have the right to (i.e. public performance of a copyrighted song without a license, enjoyment of a digital download without a license, etc.) This may be distinguished from theft in a legal sense (thank you so much for providing such detailed resources for understanding the issue, by the way—that's really fascinating). But I would contend that it is still theft on a conceptual level. The only difference is that what I am stealing is the right to perform or use the product. Other people are paying money—what are they purchasing? They are purchasing the right to perform or use the product. So if I do so without purchasing said right, I am stealing said right. At least that's the way I see it, in concept.And for what it's worth, I wouldn't have much of an issue with the idea of account sharing if it wasn't depriving a dev of potential profit. If there is literally no possibility that user X's desire to play a game would ever be responsible for the developer earning money (even inadvertently) then sure, sharing an account with User X is not robbing any potential profit. But the reality is that there is *ALWAYS* the potential that user X could generate profit for the developer. User X could generate profit by asking someone to buy the game, and them agreeing. User X could generate profit by benefiting form a giveaway. User X could generate profit by waiting until their situation changes and they come to a position of being able to purchase the game. The idea of a user who does not represent the potential for profit seems to be an idea that doesn't exist in the real world. And so imagine you're having a discussion with your development team and are saying, "We want to do this—we want to make high-quality games and continue to provide entertainment for blind gamers, and continue to close the gap between games for the blind and games for everyone. But we can't keep doing it if we aren't working toward making a living on it, so we have to figure out how we can actually support ourselves on this." These are the sorts of discussions that indie developers have, and even more so developers with as small of a market as audio game developers. Now imagine you're looking at your profits and realizing that there's no way your current profits can sustain you. Now imagine that there is two, three, five times as much potential profit that you have lost because of accounts being shared with people who may or may not have ever resulted in actual profit. The fact that there's no guarantee that potential would ever have been actualized is no comfort—because while there was no guarantee that potential would have been actualized, now there is a guarantee that it will never be actualized, and you've forever lost the possibility of capitalizing on that portion of your very small audience. This is the reality for developers trying to take this space to the next level, and this is why this is such a personal, touchy subject for those in the development space.Which is part of why I'm happy to see such lively and, for the most part, civil discussion about the matter. It's complex, and it's important. Keep it up!

URL: http://forum.audiogames.net/viewtopic.php?pid=349369#p349369





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Re: Why Must People Crack Games

2018-01-25 Thread AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector


  


Re: Why Must People Crack Games

Rather than limiting one's self to a destructive bunch of criticism one should try to be productive and constructively coming up with ways around this kind of thing.  Just because something is true, doesn't necessarily mean we need to voice our oppinions in such a disrespectful manner, especially if you have a chance at broadcasting it to the entirety of the world.  That is why we put together a contest to try and get the game into as many hands as possible and as many as we can honestly aford.  We can sit here and argue about whether or not it is ethical to ask for cracks, but two wrongs never, ever make a right, particularly when you wish to take an authoritative stance and position.  It's just as despicable as far as I'm concerned to condescend to people because you disagree with their brand of malice when you dont' have to pay attention to them at all, as it doesn't require any efort to speak out of anger.

URL: http://forum.audiogames.net/viewtopic.php?pid=349358#p349358





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Re: Why Must People Crack Games

2018-01-25 Thread AudioGames . net Forum — General Game Discussion : Orko via Audiogames-reflector


  


Re: Why Must People Crack Games

I was listening to the latest Blind Bargains podcast last night and Joe Steincamp got on his soapbox and sounded off about a number of people he's seen asking for cracked versions of A Hero's Call, in his tirade, which I completely agreed with, he said that if any of those people were listening, that they should stop listening because he had absolutely no use for them, and didn't want to hear from them, or have anything at all to do with them. He was obviously pretty steamed and pissed off about it, and I can't say I blame him.

URL: http://forum.audiogames.net/viewtopic.php?pid=349349#p349349





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Re: Why Must People Crack Games

2018-01-16 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector


  


Re: Why Must People Crack Games

That's because the protection of the dongle was probably crappy at best. Not much you can do to emulate a flash drive with a unique serial number.

URL: http://forum.audiogames.net/viewtopic.php?pid=347914#p347914





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Re: Why Must People Crack Games

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector


  


Re: Why Must People Crack Games

Sean, good points regarding the dongles. Well part of that problem was solved by Armadillo since, again you didn't actually buy the dongle. You just use whatever flash drive you had lying around. And no, it didn't even have to be formatted. It could be an already existing flash drive you have. The problem, though, is that that flash drive is not an ilok. Or it may be, I'm not sure, but either way the product id is based off the flash drive's hardware fingerprint, and off hand I can't remember if there were options as to whether to make the id generation use only the hardware fingerprint, that combined with computer-specific details, or both. If just the hardware fingerprint, then you may have to reregister the game if you carry it with you to use on another machine, but it would be as portable as it gets. The thing, though, is that you must have the drive inserted in order to play, like the old version of pipe that never required a registration code, instead relying on a cd. However when compared to the ilok, neither approach has the upper hand as far as that's concerned. That said, I do think the server approach is a better idea if managed well. Account-based registration is actually as portable as you can get.

URL: http://forum.audiogames.net/viewtopic.php?pid=347845#p347845





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Re: Why Must People Crack Games

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : enes via Audiogames-reflector


  


Re: Why Must People Crack Games

also this article, which has links to several other court dicisions.https://torrentfreak.com/copyright-infr … ce-110827/

URL: http://forum.audiogames.net/viewtopic.php?pid=347830#p347830





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Re: Why Must People Crack Games

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector


  


Re: Why Must People Crack Games

5 machines was Weather Watcher Live's license limitation, and I'll agree it's a bit too kind. If a registered user passed their key around, they would technically be able to run it on a 3rd party's machine and the server wouldn't know. But with the deactivation of the oldest registered machine, you could have a 2license limit and people wouldn't mind.

URL: http://forum.audiogames.net/viewtopic.php?pid=347822#p347822





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Re: Why Must People Crack Games

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector


  


Re: Why Must People Crack Games

Jason, your idea is near perfect, reminds me of iilok cloud in a way, but if universal it could make things a hell of a lot easier for developers. And if you wanted to future proof it, this release would only need to consist of the necessary scripts needed so that people could put this on their own server, rather than rely on the existence of an external server. That does bring into question the one account to rule them all approach, but that shouldn't be too hard to deal with, each game could have their own username and password, or rather, each company could have their own login system, with the a h c style flags set on the server end, i.e licensed = true, as it were. Say, didn't the initial danger city beta build have email verification built-in in order to run? I feel like maybe now that we're on the subject of ease of use, it's as good a time as any for a template of sorts.

URL: http://forum.audiogames.net/viewtopic.php?pid=347816#p347816





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Re: Why Must People Crack Games

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : Jason SW via Audiogames-reflector


  


Re: Why Must People Crack Games

If you're talking about the system I suggested, it's true that it wouldn't be a quick solution, but I believe that it would be worth it in the end. Gamers would only have to keep track of their username and password, which could easily be saved in a password manager. If their hard drive dies, no problem. They can just reallocate their licenses to another machine.As the developer, you can keep track of when and where the licenses are used.

URL: http://forum.audiogames.net/viewtopic.php?pid=347814#p347814





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Re: Why Must People Crack Games

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : Jason SW via Audiogames-reflector


  


Re: Why Must People Crack Games

What I was thinking of is a system where:1: Your game calls out to the server, telling it the username/email address, password, game ID and machine ID, and requests an activation code.2: If the account information is valid, the game ID refers to an existing game, and if the server finds a license that is allocated to the machine with the specified machine ID, the server uses the game ID, machine ID, and possibly other sources, to create an activation code that is only valid for that game running on that machine, using some method to encode an expiration into the activation code, and then returns that code.3: The game receives the code from the server and performs validation, and also makes sure that the expiration data in the code isn't set far in the future, stores the code somewhere on the computer such as in the registry, and then activates itself.When the game starts up again, it checks the computer for an existing activation code and checks if it's still valid, and if not, goes back to step 1.

URL: http://forum.audiogames.net/viewtopic.php?pid=347799#p347799





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Re: Why Must People Crack Games

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : Hrvoje via Audiogames-reflector


  


Re: Why Must People Crack Games

Well, during my highschool days, when I was 17 years old back in 2004, I really wanted to buy some audio games that I really liked. The only problem was, I didn't have a credit card or even bank account and my mom didn't wanna buy them for me because she heard various stories about Internet hackers and she didn't wanna risk. I also wasn't able to ask someone to buy me games, because 1. I didn't have a bank account to send my money to, and 2. I didn't know anyone who would do this to me at that time. So I was playing demos until the time when I got cracks. Unfortunately, here in ex-Yugoslavia territory, cracks are very popular, as well as pirated music, because the mentality of most people here is that they don't wanna buy something that they can get for free.Going back to my story, I've paused with my audio gaming for a while, and this was in 2007. And I almost haven't played any games until 2015. However, in a meantime I've got my bank account when I was getting my first job, and then things have changed. Now I've purchased every single audio game that I wanted to play, including Shades of Doom because I was quite nostalgic . I wanted to buy Q9 as well, but holy crap, it was no longer available from Blastbay. I've also purchased some other software that I was able to afford, and I don't regret, because I've started to hate cracks. Not just because cracking is in fact stealing from developers, not just because I myself am a developer, but also because with legal copy at least what you can get is regular updates and support in some cases. So I've put the number of cracked software on my PC at minimum. I've also purchased the games for which I knew that cracks do exist, because I wanted to buy them anyway in order to support a developer, and because I think that developers should support each other.And now regarding protection. Correct me if I'm wrong, but I think that most safe but also the most painfull protection to implement for devs is a USB dongle. The licensing system should be written that way so the dongle is very hard to emulate. The examples of such software is e.g. Steinberg's Cubase, or ReFX Nexus vst plugin. It's using some USB protection, and that protection is probably complicated so much that the last cracked version for Nexus is 2.2 or 2.3, and newer versions are not as far as I know. It even took a lot of time for first crack to appear. Cubase as well, it's very very hard to find any crack for it nowadays, and even if it was cracked, these cracks will crash the application.

URL: http://forum.audiogames.net/viewtopic.php?pid=347798#p347798





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Re: Why Must People Crack Games

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector


  


Re: Why Must People Crack Games

That's what I was thinking. Kind of like temporary keys you get after some software purchases before the actual key is given out, i.e upon order validation. I remember some older applications had a run-meter instead of days, so it would count how many times the application has been executed. Maybe, for further piece of mind, the application could have a running counter of how many times it phones home, which you may be able to partially see in a license manager, i.e once it reaches the maximum times allowed to phone home, it license manager could say, permanent license, so that people would know that it no longer needs to call the server. Developers could choose how many times they wish their application to phone home, thus the need for a universal drm system so it wouldn't need to be coded into each individual application. This is the kind of potential Armadillo could've had if Digital River didn't come in and screw the project over.

URL: http://forum.audiogames.net/viewtopic.php?pid=347794#p347794





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Re: Why Must People Crack Games

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : Jason SW via Audiogames-reflector


  


Re: Why Must People Crack Games

It could be a problem, yes, However, if you were willing to allow it, you could probably set up your system so that the activation code received from the server would be valid for a day or a week. That way, even if the server did go offline for a few hours, your customers would still be able to play.

URL: http://forum.audiogames.net/viewtopic.php?pid=347782#p347782





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Re: Why Must People Crack Games

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector


  


Re: Why Must People Crack Games

Count in all the major game companies that got duped by their own damn system, and you have an indirect answer as to why some game devs don't do a server. Also,blink_wizard wrote:But...why can't you at least code a server that keeps track of what computers register what key to what game? I mean...if you worked sooo hard on that big game, it won't kill you to spend an hour or so writing code to protect from being cheated like that.It's not a matter of can they do it, it's do they really want to, all things considered or otherwise? It's not just that hour of code that's factored in. What if a dev doesn't really have time to maintain the server on a regular basis should there be a fallout? This is why many devs turn to already existing drm solutions. The problem with those is that a lot require absurd payments, and are very intrusive. Armadillo was as good as it got, for a very reasonable price at the time, and you had full control over it and weren't relying on some outsourced server to go off of. The point is that they don't have to code it themselves with time they otherwise may not have. Bgt can only do so much, I mean look at the registration key data. Stored in plain site in the registry, under a folder of the software itself. Does that hold true for other software? Absolutely. But is it at least well hidden? Yes.

URL: http://forum.audiogames.net/viewtopic.php?pid=347781#p347781





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Re: Why Must People Crack Games

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector


  


Re: Why Must People Crack Games

VPs FTW

URL: http://forum.audiogames.net/viewtopic.php?pid=34#p34





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Re: Why Must People Crack Games

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : caio via Audiogames-reflector


  


Re: Why Must People Crack Games

@drack Thats exactly the problem.. This system could cause a bigger issue:Say the developer is unable to support the server or just loses interest?If sucha  thing happens, the game will be theoretically lost as it won't even be able to go into abandonware status.

URL: http://forum.audiogames.net/viewtopic.php?pid=347774#p347774





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Re: Why Must People Crack Games

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : Draq via Audiogames-reflector


  


Re: Why Must People Crack Games

What if the server goes down for whatever reason? Wouldn't that complicate things?

URL: http://forum.audiogames.net/viewtopic.php?pid=347772#p347772





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Re: Why Must People Crack Games

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : Jason SW via Audiogames-reflector


  


Re: Why Must People Crack Games

Personally, I think the best system would be the one where your licenses are tied to an account, and each license can be allocated to one machine. That way, you know who has what game, and where and when they're being activated. It would also cut down on score cheaters, if an account was required to post scores. It's much easier on the gamer, too. They just enter a username or email address and password to log in, and the game does the rest. Also possibly a builtin account management interface to manage your licenses, so you don't have to go to a website to do it.I was thinking about trying to implement this myself, but I was using BGT at the time, and BGT has no SSL support, so it never happened.

URL: http://forum.audiogames.net/viewtopic.php?pid=347758#p347758





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Re: Why Must People Crack Games

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : Jason SW via Audiogames-reflector


  


Re: Why Must People Crack Games

Personally, I think the best system would be the one where your licenses are tied to an account, and each license can be allocated to one machine. That way, you know who has what game, and where and when they're being activated. It's much easier on the gamer, too. They just enter a username or email address and password to log in, and the game does the rest. Also possibly a builtin account management interface to manage your licenses, so you don't have to go to a website to do it.I was thinking about trying to implement this myself, but I was using BGT at the time, and BGT has no SSL support, so it never happened.

URL: http://forum.audiogames.net/viewtopic.php?pid=347758#p347758





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Re: Why Must People Crack Games

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : blink_wizard via Audiogames-reflector


  


Re: Why Must People Crack Games

So to the developers that complain about their work being stolen, I don't understand why they don't track their registration keys and who activates them. Because most audio games just generate a key based on the given registration name , and boom. Its usually some crazy text scrammbled version of their name, and junk added to it. But...why can't you at least code a server that keeps track of what computers register what key to what game? I mean...if you worked sooo hard on that big game, it won't kill you to spend an hour or so writing code to protect from being cheated like that. I know Aaron uses something like that, because the first day his new game came out, everyone had this key and the next day it got banned. Very interesting that with all the new things we have learned in the last few years, people still, to this day, use basic registration systems.

URL: http://forum.audiogames.net/viewtopic.php?pid=347757#p347757





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Re: Why Must People Crack Games

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Why Must People Crack Games

LordLundin, I mark a difference between, say, cracking Jaws and cracking an audio game. Both are still wrong in the stealing sense, and I can't kid myself or anyone else about that. But given the insane cost of Jaws vs. the reasonable cost of most audio games, and given the scope involved in both? Well, there's a difference there. I'm not encouraging people to crack stuff just because the company's huge, or to go use peer-to-peer software to snag copyrighted material just because the victim won't know/won't get hurt. I'm simply saying that such things complicate the question. We're talking about audio games here, and why the arguments and qualifications about why some people want to crack them all fall to pieces. I have no patience for any of them. None.To your point about PsychoStrike? Well, you bought the game five minutes after release. That was your first mistake, and not the developer's fault in the least. You could've waited to see what people said about it. This is, in point of fact, what caused me to delay on both PsychoStrike and The Gate. The prices asked vs. what I was getting did not interest me enough to support the developer, particularly not after demoing The Gate and playing all the way through Paladin. I've bought both Paladin and Manamon and don't precisely regret them, though it would've been nice to see both games get a really hard polish and touch-up for the amount being asked, particularly Manamon with its $40+ price tag. But anyway, I digress. It is never a developer's fault if you bought their game and then regretted it. I just hope it taught you something. lol

URL: http://forum.audiogames.net/viewtopic.php?pid=347752#p347752





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Re: Why Must People Crack Games

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : LordLundin via Audiogames-reflector


  


Re: Why Must People Crack Games

Well Liam, you're actually sensible and humble, and I support those devs with all my heart and half my wallet.

URL: http://forum.audiogames.net/viewtopic.php?pid=347735#p347735





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Re: Why Must People Crack Games

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : caio via Audiogames-reflector


  


Re: Why Must People Crack Games

@liam I can imagine, Liam. The thought that someone just doesn't care about all your hard work and is totally ok with not paying for something they should pay, isn't a nice one.. Especially here.. We are, after all, a small community.

URL: http://forum.audiogames.net/viewtopic.php?pid=347734#p347734





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Re: Why Must People Crack Games

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : Liam via Audiogames-reflector


  


Re: Why Must People Crack Games

I can tell you as a developer I find it hurtful to say the least. there is nothing more insulting than putting in countless hours of effort in to a project only to see people steal it.

URL: http://forum.audiogames.net/viewtopic.php?pid=347731#p347731





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Re: Why Must People Crack Games

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : caio via Audiogames-reflector


  


Re: Why Must People Crack Games

The issue of cracking always generates interesting discussions.I believe that when most people try to crack a game, they believe they are entitled to it or just feel bad about asking someone to purchase them a coppy of the game.Still, cracking can't be justified..Do you really want the game? Really? Just ask someone to buy it for you..I myself am looking for someone that would be kind enough to purchase AHC for me.. My country currently is going through economic problems and I myself can't afford the game.Has cracking it gone through my mind? Despit my situation, No. Because, in the long term, it is what ruins developers and stops new audiogames from being created.

URL: http://forum.audiogames.net/viewtopic.php?pid=347725#p347725





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Re: Why Must People Crack Games

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : LordLundin via Audiogames-reflector


  


Re: Why Must People Crack Games

Lol speaking of giveaways I randomly bought one for an acquaintence of mine, we aren't exactly friends but we've spoken a few times. So we were kinda chatting along about AHC and he was like I wonder how I can buy the game in my country and stuff like that so I'm like what the heck, what's your email address? Then I've had one other guy ask me to let him use my account, and the funny thing is this guy only comes around to me when he wants something. So no I'm not buying him an account. Speaking of, I might have a giveaway competition here. I just have to come up with something that's fair and fun at the same time, like a writing competition for those who're most likely not so good at english would be a bad idea. Here's the reasons I used to both crack and hunt for cracks.Cracking, as people already have stated, I used to do it for the challenge of it all, and to learn new things. I never exactly reverse-engineered a program but I have been able to unlock full features without paying for it and without having someone else guide me on how to do it - that was back in the days where I was somewhat technical and don't ask me to recall what I did or how I did because I don't remember, I just have this distinct memory in the back of my mind of a feeling of success and the general sense that "hah, fuck you, developers of program X. I can still use your software to it's fullest potential!"Now back to the main discussion really, which is why do people play pirated audiogames?I'm going to play devils advocate (misspelling anyone?) here and say that I support software piracy ... to an extent. Particularly in markets where one program or kind of program has a monopoly over the market. I'm going to take psycho strike as an example, because that thing was aweful, overpriced and sorta falsely advertised. I bought it 5 minutes after reading about it, and it was ... what was it, 35 bucks thrown down the drain? That's a case where I would stand by and say yepp, you can have my registration info, because I don't play that anymore and I don't intend to, but if you want to kill yourself with bordom, go ahead.I'm talking about those cases where the product is riddiculously overpriced, actually I have a better example ... JAWSI have cracked JAWS for home use, or I guess pirated would be the better term, more times than I could count. Sure I have a blind agency that's supposed to take care of that stuff, but in the passed their customer service has been terrible and my computer could be gone for up to 6 months, thankfully that doesn't happen anymore and last time I had them install JAWS on my machine I had it back the next day. This was before NVDA was in the market and remember, all the blind agencies raise you up on JAWS, so that was what I was most comfortable with. Back then a jaws licence costed more than my iMac, which had supreme specs and of course already had a screenreader built in for the price. But I still wanted a Windows system and I had to use Jaws because I was a gamer, and I couldn't exactly be stuck playing chess on my Mac, although that was surprisingly accessible and decently fun.

URL: http://forum.audiogames.net/viewtopic.php?pid=347715#p347715





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Re: Why Must People Crack Games

2018-01-15 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector


  


Re: Why Must People Crack Games

Yeah, I see your point, though I bet people who understand economics better would be able to tell you exactly why commercial pirating is just as bad.Your right about owning it if your going to do it, though I don't think many people are (deliberately) trying to hurt the community, either they don't think about it, or they don't care enough to do what's right, so, both still pretty bad, particularly the second one.That said though, I think most people, at least I was, were just laying out why it happens.I'm fully aware of how damaging it is, but you need to accept the reasons that it happens in order to better combat it. After all, if people feel they have literally no other way, they need to be taught otherwise, but if you don't even know what their problem is, than where do you start your dialog?At least 70 percent of them are just regular people not trying to hurt anyone from what I've seen, and many of the other 30 percent are only angry do to ignorance. Discount them all as selfish assholes, and you cut your self off from much of what could help turn many of them around. You may even make it worse.Still, it's hard to convince most people, especially kids, that at the end of the day, they can go without. And no, they don't deserve any sympathy for it either, because you could nearly always be giving them something more useful if they are using it as an escape anyway.

URL: http://forum.audiogames.net/viewtopic.php?pid=347702#p347702





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Re: Why Must People Crack Games

2018-01-14 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Why Must People Crack Games

The bad arguments are when anyone, for any reason and at any time, tries justifying cracking audio games. There's been a lot of that. Arguments whose basic framework is "well, yeah, it's questionable, but...". No buts. End it right there. It's questionable. Don't crack audio games.My first post came down very hard on the issue because I really hate it when people try and make themselves or others feel better about something there's no good reason to do. If you know it's wrong and you do it anyway, then own it. If you know it's against the rules and you do it anyway, prepare to be dealt with. If you know it hurts the community but you ask for it anyway, then you're deliberately trying to hurt the community. I don't care how badly you think you need a game. You never, ever do. You want it. You aren't entitled to it. If you really want it that badly, then ask. Chances are good that some people will think you're mooching, but as has been lately demonstrated using AHC, some people are very generous and will help others out if, say, they can't buy a game in their own country, or if it would be far too expensive to do so. I'm hugely in favour of that, and if I had more expendable cash I'd consider doing this from time to time.But as a potential developer myself, I'm firmly in the anti-piracy camp when it comes to audio games. If you can't play my game, do not, absolutely do not, crack it. Don't encourage others to crack it. Don't ask for a crack. Buy it, or ask for someone to buy it for you, or see if you can trade it for something somehow.One single example of piracy isn't going to make or break anyone, even a small-time developer. But the problem is that it's never just one person. Once a game gets cracked, it spreads, and suddenly people feel like they don't have to compensate anyone for their time and effort anymore. In a small community like this, that can be fatal. If you're wondering why I'm so bloody sharp about this, then that's why, right there.

URL: http://forum.audiogames.net/viewtopic.php?pid=347672#p347672





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Re: Why Must People Crack Games

2018-01-14 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector


  


Re: Why Must People Crack Games

Who's making bad arguments exactly? I'm genuinely wondering who your talking about...Also yeah, no shit, the forum rules say no discussing cracks, so, don't?Very few people don't get that, and those that post about them get dealt with fast, including by the Klango cracking community, since many of them are members here as well.Also your post before didn't make it seem as though you thought they were two separate issues, but I do appreciate that you can be at least somewhat understanding about this...And yeah, I agree, all their doing is getting something they want in the short term, while insuring that their favorite dev gets burnt out faster and stops making games sooner in the long term. Though I do have to say that their have been some pretty pathetic excuses for licensing systems in the audio gaming community, from people that really should have known better, even within the last few years.If they really cared you think they'd put more work and thought into it... Not that I'm saying they deserve to lose the money, but still.Also, I really don't see any problem in cracking abandonware, they aren't making money by selling the product any more as it is, so when companies make an issue of it, it just seems spiteful.

URL: http://forum.audiogames.net/viewtopic.php?pid=347671#p347671





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Re: Why Must People Crack Games

2018-01-14 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Why Must People Crack Games

Joseph gets it! Thank you, Joseph.Even if cracking is legal in your country, using this forum means you obey this forum's rules. Ignorance is no excuse. Asking for a game crack is against this forum's rules, and so if you do it, you deserve to be dealt with.There are situations, I admit, where getting hold of a game can be difficult, prohibitively expensive or whatnot. I understand that. But as Joseph said, and as I tried to say, people's first response is "hey, can you help me break the law?" instead of "hey, can you help me out by giving me a gift?", and that's not right. Let's just call a spade a spade here.Also, let's keep separate issues separate. I mark a difference between someone pirating an audio game and someone downloading an album from a mainstream artist who's made millions. Both are stealing, and in that regard both are wrong. But the money you don't give the well-known artist won't matter, while the money you don't give the audiogame developer very well might, especially if the crack spreads and others get in on it. In the larger markets, piracy doesn't kill creativity or productivity. In this smaller market, that's a very real risk. You will not see me jumping down someone's throat about every single case of piracy, because believe it or not I can understand why one might want to do that. But in this community, with its specific rules and setup, there is simply no excuse. If you can't buy the game legitimately don't torpedo the developer by trying to cheat them. Ask someone to help you out.And please, please, please, stop trying to make fallacious arguments as to why it's okay to crack audio games.

URL: http://forum.audiogames.net/viewtopic.php?pid=347652#p347652





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Re: Why Must People Crack Games

2018-01-14 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector


  


Re: Why Must People Crack Games

I have no real issue with pirating commercial software unless it is easily within your financial grasp, if you want to have sleepless nights over it because it messes up your moral compass than fine, but so far as I'm concerned, the artists were paid long ago if it's been out for a while, and they often make shamefully low amounts of money for royalties if that's how their doing it, so many of the smarter ones will (try) for a publisher that will pay them up front, get onto one of those artist collective platforms that doesn't take much of your cut, or just start their own, independent label.Even large music publishers are realizing the futility of trying to stop this, putting out their songs on youtube under their official channel name before others can, often not allowing reuploads so that everyone knows where to go and the small amount of money from the views gets funneled directly back to them, then they make most of their real money off of online merch and concert tickets.And while I do understand that these companies need allot of cash to fund new projects, I also know how much their CEO's make, and all the extra stuff that gets put into oversees accounts, playing fast and loose with stocks, and cash grab schemes like premium subscriptions that don't really give you anything for your money.Screwing over indi devs is not acceptable though, so I agree that we should try to foster a culture of paying for other people's games more, but that really only happens when it's a big title like Swamp or AHC, so if you wana play something that you've heard all about that's a few years old, your kinda out of luck.Now, if your a nice person, and you know enough English, than yeah, your chances are pretty good, and what Jade said about spending the time asking for cracks on asking for someone to pay for it instead rings very true to me, even if the rest of his post was pretty hard headed IMO.This still leaves a bunch of kids in countries like Iran, who tend to have bad attitudes because, and I've found this out by talking to a few of them, they are well aware that they have no future if they don't get out of the country, which is very hard to do, many people look down on them from day to day and see them as incapable of doing anything, to a much greater degree than most of the west even, and this is their only escape from that reality.That's a very hard thing to live with as a kid, and I can easily see why it shapes them in bad ways, even if it doesn't (excuse) their behavior.Your never really going to get those guys to stop cracking though, all you can hope is that they grow up some and start trying to take their bad situation in stride; some of my best online friends are people like that, and they are more willing than most to help pay for folks in the same boat, even with their small amount of money.

URL: http://forum.audiogames.net/viewtopic.php?pid=347639#p347639





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Re: Why Must People Crack Games

2018-01-14 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector


  


Re: Why Must People Crack Games

I have no real issue with pirating commercial software unless it is easily within your financial grasp, if you want to have sleepless nights over it because it messes up your moral compass than fine, but so far as I'm concerned, the artists were paid long ago if it's been out for a while, and they often make shamefully low amounts of money for royalties if that's how their doing it, so many of the smarter ones will (try) for a publisher that will pay them up front, get onto one of those artist collective platforms that doesn't take much of your cut, or just start their own, independent label.Even large music publishers are realizing the futility of trying to stop this, putting out their songs on youtube under their official channel name before others can, often not allowing reuploads so that everyone knows where to go and the small amount of money from the views gets funneled directly back to them, then they make most of their real money off of online merch and concert tickets.And while I do understand that these companies need allot of cash to fund new projects, I also know how much their CEO's make, and all the extra stuff that gets put into oversees accounts and cash grab schemes like premium subscriptions that don't really give you anything for your money.Screwing over indi devs is not acceptable though, so I agree that we should try to foster a culture of paying for other people's games more, but that really only happens when it's a big title like Swamp or AHC, so if you wana play something that you've heard all about that's a few years old, your kinda out of luck.Now, if your a nice person, and you know enough English, than yeah, your chances are pretty good, and what Jade said about spending the time asking for cracks on asking for someone to pay for it instead rings very true to me, even if the rest of his post was pretty hard headed IMO.This still leaves a bunch of kids in countries like Iran, who tend to have bad attitudes because, and I've found this out by talking to a few of them, they are well aware that they have no future if they don't get out of the country, which is very hard to do, many people look down on them from day to day and see them as incapable of doing anything, to a much greater degree than most of the west even, and this is their only escape from that reality.That's a very hard thing to live with as a kid, and I can easily see why it shapes them in bad ways, even if it doesn't (excuse) their behavior.Your never really going to get those guys to stop cracking though, all you can hope is that they grow up some and start trying to take their bad situation in stride; some of my best online friends are people like that, and they are more willing than most to help pay for folks in the same boat, even with their small amount of money.

URL: http://forum.audiogames.net/viewtopic.php?pid=347639#p347639





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Re: Why Must People Crack Games

2018-01-14 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector


  


Re: Why Must People Crack Games

I have no real issue with pirating commercial software unless it is easily within your financial grasp, if you want to have sleepless nights over it because it messes up your moral compass than fine, but so far as I'm concerned, the artists were paid long ago if it's been out for a while, and they often make shamefully low amounts of money for royalties if that's how their doing it, so many will go for a publisher that will pay them up front or just start their own, independent label.Even large music publishers are realizing the futility of trying to stop this, putting out their songs on youtube under their official channel name before others can, often not allowing reuploads so that everyone knows where to go and the small amount of money from the views gets funneled directly back to them, then they make most of their real money off of online merch and concert tickets.And while I do understand that these companies need allot of cash to fund new projects, I also know how much their CEO's make, and all the extra stuff that gets put into oversees accounts and cash grab schemes like premium subscriptions that don't really give you anything for your money.Screwing over indi devs is not acceptable though, so I agree that we should try to foster a culture of paying for other people's games more, but that really only happens when it's a big title like Swamp or AHC, so if you wana play something that you've heard all about that's a few years old, your kinda out of luck.Now, if your a nice person, and you know enough English, than yeah, your chances are pretty good, and what Jade said about spending the time asking for cracks on asking for someone to pay for it instead rings very true to me, even if the rest of his post was pretty hard headed IMO.This still leaves a bunch of kids in countries like Iran, who tend to have bad attitudes because, and I've found this out by talking to a few of them, they are well aware that they have no future if they don't get out of the country, which is very hard to do, many people look down on them from day to day and see them as incapable of doing anything, to a much greater degree than most of the west even, and this is their only escape from that reality.That's a very hard thing to live with as a kid, and I can easily see why it shapes them in bad ways, even if it doesn't (excuse) their behavior.Your never really going to get those guys to stop cracking though, all you can hope is that they grow up some and start trying to take their bad situation in stride; some of my best online friends are people like that, and they are more willing than most to help pay for people, even with their small amount of money.

URL: http://forum.audiogames.net/viewtopic.php?pid=347639#p347639





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Re: Why Must People Crack Games

2018-01-14 Thread AudioGames . net Forum — General Game Discussion : Orko via Audiogames-reflector


  


Re: Why Must People Crack Games

Back in the 80s, during the heyday of theApple 2, there was a game cracker that went by the name of Crackowitz. He cracked a lot of games and his cracks were of the highest quality.But as the Apple 2 started to fade away, Crackowitz got caught and was prosecuted. While he didn't get any jail or prison time, he did get ten years probation, primarily because he was a minor. But during the probation he wasn't allowed to own or use any technology products except in the performance of his job and then he had to be supervised 100% of the time he was using the equipment. Because that required companies that hired him to pay two salaries to do the work of one person, he found it next to impossible to get work. Ultimately he faded out of the spot light and was never heard from again as Crackowitz. And considering how hard it was to find out his real name, I think he just faded away entirely.I believe that that was one of the factors that eventually convinced me to quit my software pirating ways. I certainly didn't want to end up like he did, it was just not worth it.

URL: http://forum.audiogames.net/viewtopic.php?pid=347618#p347618





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Re: Why Must People Crack Games

2018-01-14 Thread AudioGames . net Forum — General Game Discussion : JaceK via Audiogames-reflector


  


Re: Why Must People Crack Games

I'm old enough to remember Neverlock in the 80s. I'm also old enough to remember  having to input code wheel solutions (yep paper code wheels that got torn or lost), I'm old enough to remember LensLock, which wasn't perfect, I even remember hardware copy protection in some cases.none of it ended well. Having to break out the manual for a game every time was a chore and if you paid your $60 and lost the manualyou were out of luck. I'm old enough to remember BBSes being a thing, and downloading Neverlock and other cracking software. I'm also old enough to recall actual companies, business firms paying thousands of dollars and then being told they'd have to pay thousands again for a new workstation, so they cracked the software to save money, and yes it's not a game but 30 years ago $4-5000 was a lot of money for a copany to shell out. On that note..I also want to point out that even in developed nations...not everyone is super super rich or has rich parents. Plus, here's my personal beef with hypocrisyYou get people whining they can't afford an audiogame but they have an iPhone and this and that, or they pay $700 for something else. That's not the normal, that's the exception. There's a shitload of people on or below the poverty line, and yes in the US it's a racial and regional thing, but on the whole there's a lot of people who are not super rich and can afford everything, there's a ton of people living paycheck to paycheck and on food stamps for instance. So for those people, I get why they crack games, and pirate things. They want the new shiny thing to try it out or to keep up with their friends (peer pressure is a thing) but they can't afford it.That's when I will say why do games cost the price they do? I'd argue, honestly, the prices across the board need to come down and come down now with the number of people in poverty growing.

URL: http://forum.audiogames.net/viewtopic.php?pid=347612#p347612





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Re: Why Must People Crack Games

2018-01-14 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector


  


Re: Why Must People Crack Games

There are a lot of hypocritical orgs over in China who will have plenty of double standards. There was this one about this app-store rife with pirated ios apps, that didn't need a jailbreak. The point they were trying to make was to stop people from jailbreaking their devices in China, by offering the pirated apps out in the open without a jailbreak. Now what kind of irony is that? Even if jailbreaking was illegal in China, which it really isn't, why fight an illegal act with another, more illegal act? Or let's pull back a bit and instead ask why fight an act that is much more ethical, with an unethical act? Honestly, back when I used to jailbreak, hell back when it was still around, I'd do it because I wanted control over the damn device I purchased! Not because I wanted every pirate app store I could find. If it were between jailbreaking and pirating, you think people would wise up and pick the former, as it does no harm to others. But what can you do, some people have some twisted logic. Honestly I think it would be easier to ask someone to buy something than to ask for a crack. I just wouldn't do that because, while I wouldn't be an ass about asking someone to buy something for me, I find it far less humiliating to ask someone to buy something because the developer is still getting their money.

URL: http://forum.audiogames.net/viewtopic.php?pid=347608#p347608





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