Re: [IxDA Discuss] Testing for Learnability

2009-05-28 Thread Angel Marquez
And maybe a pertinent question is how do you design for learnability?
I just came across a couple of paragraphs that reminded me of this post. The
author mentioned a rock climbing instructor having his students attempt to
climb one of those indoor rocks  lectured after on how to properly shift
your weight etc...

The book says he created a sort of R-mode to L-mode (right side, left
side..brain) flow.

I hope this helps and you are still accepting thoughts on this. I've been
apart of a few teaching tool projects and the thought never even crossed my
mind. HA. I think hands on then research works best for me. The only
complaint with that method would be not knowing what something is and trying
to find an answer if you jump right into it without having any prior
knowledge.

Test the waters with something that sinks fast before you dive in...

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Re: [IxDA Discuss] Nice Research on Persona Effectiveness

2009-05-28 Thread Angel Marquez
Not to just anyone, dude.

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Re: [IxDA Discuss] Nice Research on Persona Effectiveness

2009-05-28 Thread Angel Marquez
After a little more thought
FUCK YOU

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Re: [IxDA Discuss] Who am I?

2009-05-22 Thread Angel Marquez
I s*ck at everything; but, I like to enjoy myself as much as possible.
The differentiating factor is the difference between earned power and
granted. I would never deem myself great at anything; but, in hindsight I
blow doors off of the majority of people that I've had the pleasure of
working with that claim greatness in one field. This observation
guarantees ME that the metrics are out of balance, like a mismanaged check
book. I have noticed in my field research the ones that think they are just
so, so are usually the most talented and need to be protected because they
are an endangered species.

I get it, I got it, I gave it, and I'm still giving it...

On Fri, May 22, 2009 at 6:27 AM, Eugene Kim v...@mindspring.com wrote:

 Hey, just wanted to put in my 2 cents...

 A person who can straddle the fence equally is the exception.  We're
 talking about expert knowledge in both, right?  To expect this as the
 norm seems unreasonable.

 Personally, I think I've done a pretty good job at keeping up with
 my front-end coding and visual design skills to stay serviceable, but
 to expect that products can be built around my code?  No way.  And to
 think my design will be highly compelling to draw users in?  I dream,
 but I know my limitations.  My company doesn't depend on me for those
 things.

 Right now I'm great at thinking about the interactions and creating
 the flows, wires, and specs to support them.  That doesn't mean I
 can't do the others, just that this is my primary role and skill.

 In the end, something will suffer and that's not just limited to
 your professional skills.  Everything requires time and there's only
 so much of it.  Seems pretty obvious to me.


 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
 Posted from the new ixda.org
 http://www.ixda.org/discuss?post=42068


 
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Re: [IxDA Discuss] Who am I?

2009-05-22 Thread Angel Marquez
12.3. The different kinds of power

There are two models of power that I'll use in this book. The advanced form
will come later, in Chapter
16http://my.safaribooksonline.com/0596007868/artprojectmgmt-CHP-16#artprojectmgmt-CHP-16.
For now, I'll stick to the simple, but potent, form of functional power.

Functional power comes in two flavors: granted and earned. Granted power
comes through hierarchy or job titles (sometimes called ex officio or of
office power). For example, the coach of a basketball team has the power to
decide which players will be in the game and which ones stay on the bench.
Or the boss of a small sales office might have the power to hire and fire
anyone he chooses. But this power doesn't have anything to do with how much
respect people have for the person wielding it, or even how much skill and
knowledge people feel the manager has. In contrast, earned power is
something that has to be cultivated through performance and action. Earned
power, or earned authority, is when people choose to listen, not because of
someone's granted authority, but because they think he is smart or helpful.
12.3.1. Do not rely on granted power

I distrust all systemizers and avoid them: the will to a system is a lack
of integrity.

Nietzsche

The use of granted power as a primary force in leadership limits
relationships. It excludes the possibility of exchanging ideas, and it
places the focus on the use of force, rather than smarts. While there are
situations when use of autocratic power is required, good leaders keep that
sword in its scabbard as much as possible. As soon as you draw it, no one is
listening to you anymore—they're listening to the sword. Worse, everyone
around you will draw their own swords to respond to yours. Instead of
explaining to you why you are wrong, they will use their own granted power
to challenge your power. This results in a competition of forces that has
nothing to do with intelligence or a search for the best solution. Granted
power (like the dark side of the force) is temping because it's easier:
you don't have to work as hard to get what you want.

I once faced a situation that put me at the crossroads of granted and earned
power. It was during Internet Explorer 2.0, when I had my first major
program management assignment. The first day I was introduced to the two
programmers who I'd be working with, Bill and Jay. Jay was friendly, but
Bill was quiet and intimidating. He was also very senior in the organization
(a level 13 in the Microsoft jargon of the time, which meant he was about as
senior as a programmer could be). I remember sitting in his office, looking
at him across his desk. I'd been talking for 10 minutes and he'd said next
to nothing. He just leaned back in his chair and stared at me.

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Re: [IxDA Discuss] Design research.

2009-05-20 Thread Angel Marquez
life IS research.
I prefer the artist view; but, I also understand where Nigan is coming from.

If you wanted to pass Nigans class with a higher grade you would memorize
and respond:
Research is:
Experiential, Qualitative, Quantitive, Speculative, Experiential,
Performative, Discovery-Led, Formal,  Procedural.

If you wanted to pass Frayling's class with a higher grade you would come up
with a more exotic view that brought the world into focus for a split
second. Maybe recite Kansas's dust in the wind.

Average grade make up your own way and challenge their research.

Do we have to pick sides? A winner? A loser? Can't they both be right and
you favor one more than the other just because it reminds you of something
special or one is more effective under different circumstances.

Research is research, investigate systematically ...

Yes, of course you can have a good design without research. I think those
are the best designs. I'm not negating research I just find things that
emerge without over thinking are more interesting. Phenomenon...

What chess games make a better winner ones that are played with time limits
or ones that you can think about your move for as long as you'd like?

On Tue, May 19, 2009 at 6:58 PM, Leonardo Parra Agudelo 
lpa...@uniandes.edu.co wrote:


 Hi all,

 I am currently involved in a discussion on how research can be a part of
 design.

 There seems to be two different paths, Nigan Bayazit wrote: Some of the
 art, craft, and design people call what they do for art and design
 “research.”...An artist’s practicing activities when creating a work of art
 or a craftwork cannot be considered research., but C Frayling from RCA
 writes about how the actual design practice IS research. Just an issue
 tickling my mind these days. Any input on this?

 Best,

 Leonardo.


 
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Re: [IxDA Discuss] [Conan Team to IXDA members]: Paying job posts to fund IXDA activitiesother issues

2009-05-20 Thread Angel Marquez
Find out which recruiters get the highest bounty, make them pay a percentage
to post and let everyone else use it for free.
If you are going to profit from it your should have to put back, right?

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Re: [IxDA Discuss] Tale of buying a chair

2009-05-20 Thread Angel Marquez
The HM hurts my rear. This looks cool:
http://www.houseind.com/press/neutraslab/chair/

I doubt it would work with a desk though...

On Tue, May 19, 2009 at 5:09 PM, Andy Polaine a...@polaine.com wrote:

 Having spent more money than I care to admit on finding the perfect
 chair, the Herman Miller ones are the best you can find. You don't
 necessarily need the Aeron though, the newer ones are cheaper and
 very comfortable.


 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
 Posted from the new ixda.org
 http://www.ixda.org/discuss?post=42129


 
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Re: [IxDA Discuss] Tale of buying a chair

2009-05-20 Thread Angel Marquez
What can I say, I am a man of leisure. Squeeze the boomerang chair into an
inner tube and plop me into the pacific with a paddle and a sail and I will
be A-okay.
This place has some neat office furnishings:
http://www.ambiencedore.com/collection/seating_keil_desk-con.php

I am totally serious about the HM though. I know it is the chair of choice
and all the top notch places that allows my oompa loompa ness to climb into
one of those things I should be more forgiving; but, it hurts.

This last place I was onsite and the girl I was office buddies with had a
little cushion. We had a chair mix up. I thought she hooked me up because my
butt hurt; but, I was wrong she was all give me my chair back. So, I guess
she was working on my machine while I was away. BUSTED!

A not so pushy sells man eigh. What a sweet guy!

I've been scoping the furni lately. This is a good subject for me.

Scream down the autobahn for me.

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Re: [IxDA Discuss] Tale of buying a chair

2009-05-20 Thread Angel Marquez
a monitor on a cymbal stand or a projector for truly laid backThat rocks.
Your setup on your blog looked vaguely familiar. I have dual lap tops with
dual monitors and an assortment of peripherals. Dual white coned yamaha
monitors sold to me by one of those not so pushy sales guys (he really
hooked me up and he moonlights at the apple store too, he knows what he's
doing full on music and apple studio at cost). I'm all about the makeshift
music equipment/home office set up. I want a projector bad.

I'm not a cushion guy either. At home I rock one of those semi cushioned
cost plus fold out chairs anything else wouldn't fit the decor. Maybe if the
roho had back pack straps...

What we need is non chewable cables, wires, and cords. I have a snake pit
and my kitties have managed to sever over a grands worth of electronic
product (Wacom, cell phone charger, lap top charger, adapters etc). Always
the same sitch...I go to use the device that was working just fine and all
the sudden when I need it to work and it doesn't, follow the cord and it's
been chewed through, look up and their my little angels are giving me play
with me eyes. They like to lay on the keyboard while I type, always lay
their heads on the return key. it's cute and I always let them.

Same here, a coffee table, night stand, any surface stacked with a
little Alexandria's worth of books always within arms reach.

I bought one of those wireless keyboards to work with the PS3 to use it like
a computer while I'm immobilized on the sofa...kind of a hard transition. I
can't really get into it. Maybe I'll do an IXdA post from it to see if it
helps...

Dude, put the cymbal back on the cymbal stand and throw the monitor out the
window.

On Wed, May 20, 2009 at 3:19 AM, Troy Gardner t...@troyworks.com wrote:

  Wow, I could never work like that! I have way to many books on my desk
 for
  that to work. I need a good expanse of flat space.

 That's what floors are for :) of course I work at home so can get away
 that. But I used to work in an office I wasn't afraid to take over a
 floor area when the conference table wasn't big enough.

 Oh you can't see, to the left of me is a narrow fold down bench with a
 limited supply of books I generally require cleaning off every week
 (to keep my head clear), and off to the right is a 88 keyboard
 controller with room for other books.

 If piles were living creatures, they seem to grow every efficiently
 with a diet of big desks and paper. So I've tried to eliminate paper
 and desks as much as possible, lest I dissapear.


 What can I say, I am a man of leisure

 I have 2 foofs and a monitor on a cymbal stand or a projector for
 truly laid back. Works great with company.

 RE: Cushions

 I don't find most chairs comfortable either.  I'm thin and incurred
 some butt injuries from cycling from junior high through college, hard
 to focus when you can't sit still :)

 I find a roho cushion invaluable. With cover off they are funky
 looking, but very adaptable.

 http://images.google.com/images?hl=enclient=firefox-arls=org.mozilla%3Aen-US%3Aofficialum=1sa=1q=roho+cushionbtnG=Search+Imagesaq=0oq=roho

 Each one of the inflateable cells moves.  Originally meant for
 wheelchairs, They are used internally to the bodybuilt line of chairs
 and on motorcycles.

 Since it's portable and so comfortable it's easy to work anywhere.
 Like when I travel, half the time the airport has me on a long layover
 with a poweroutlet nowhere near the chairs, so just toss down the
 cushion and work.

 Troy.


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Re: [IxDA Discuss] Tale of buying a chair

2009-05-20 Thread Angel Marquez
plasma2002No way dude. I advocate for the kitties. No tormentor shock
treatment. If I came across one of those I would dismantle it.

More my style:
http://www.youtube.com/watch?v=LQ-jv8g1YVI

I have a touch screen on the cymbal mount, so it can do cymbals with the
correct music software, but I beatbox so don't really need that.

Three things come to mind.

1. I once saw this band at the purple onion in SF about 10 years ago and the
drummer played standing up and instead of a ride cymbal on the stand he had
a casio keyboard and he played it with that stick.

2. I just stumbled into this apparel art opening etc and the drummer had a
half traditional kit and half electronic. Digital snare and other stuff
plugged directly into the mixer that was right at his side. Totally hacked
together. It sounds well balanced and good.

3. http://www.collegehumor.com/video:1908741

Music gear is great for functional furniture prototyping, it's durable,
adjustable. portable ..in a pinch it doubles as home security.

Totally. I was buying mic stands and this one guy made me buy one with a
boom stick. I'm glad . Drum hardware is especially versatile. IKEA

Yep, the monitors are an entirely different trip in a good way.

Reading is fundamental.

On Wed, May 20, 2009 at 9:56 AM, Troy Gardner t...@troyworks.com wrote:

 RE: kittens and cables

 Wait.. you're saying your angels chewed through your wireless keyboard
 cables? ;)   Really you need a blender defender.
 http://www.plasma2002.com/blenderdefender/


 I have a touch screen on the cymbal mount, so it can do cymbals with
 the correct music software, but I beatbox so don't really need that.

 Music gear is great for functional furniture prototyping, it's
 durable, adjustable. portable ..in a pinch it doubles as home
 security.  Studio monitors are SOO much better than the stuff you get
 at most consumers stores. I use genelec monitors, self powered, no
 need for a ugly big receivers etc.

 I have alexandria's library by the bed..takes up a whole wall. After
 all reading is something I take very seriously :)


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Re: [IxDA Discuss] Examples: 'Out of stock' messages on e-commerce sites

2009-05-19 Thread Angel Marquez
Do you think those figures are accurate to the current inventory (pretty
much if something isn't discontinued it is always going to be in stock and
shipped within the same amount of time from anywhere)?
Have you ever bought something that was in the glass case that had that
unique one of a kind or last one on the shelf appeal just to return and find
the exact same thing on display or in abundance of stock?

You think this brick and mortar ploy has been factored into the eCom store
front? I'm sure it would be far more effective with your store behavior data
driving the front end/impulse buy.

2 cents. ..

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Re: [IxDA Discuss] Examples: 'Out of stock' messages on e-commerce sites

2009-05-19 Thread Angel Marquez
+I think the out of stock notification would be useful for an admin to CMS
that was stocking in store shelfs. Serves no purpose for a eCustomer other
than...

On Tue, May 19, 2009 at 1:45 PM, Angel Marquez angel.marq...@gmail.comwrote:

 Do you think those figures are accurate to the current inventory (pretty
 much if something isn't discontinued it is always going to be in stock and
 shipped within the same amount of time from anywhere)?
 Have you ever bought something that was in the glass case that had that
 unique one of a kind or last one on the shelf appeal just to return and find
 the exact same thing on display or in abundance of stock?

 You think this brick and mortar ploy has been factored into the eCom store
 front? I'm sure it would be far more effective with your store behavior data
 driving the front end/impulse buy.

 2 cents. ..


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Re: [IxDA Discuss] Copenhagen UE Windows Concept

2009-05-18 Thread Angel Marquez
Neat.

The song made we want to jump up and down on my bed.
Check this out:
http://www.collegehumor.com/video:1771096

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Re: [IxDA Discuss] Copenhagen UE Windows Concept

2009-05-18 Thread Angel Marquez
no love for college humor. try this:
http://bumptop.com/

i'm a little frazzled with vista at the moment and seeing it amplified is
kinda scary. when i use the mac os i feel like i am getting something done,
when i use windows i feel like i am looking for something constantly..

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[IxDA Discuss] A dream within a dream

2009-05-13 Thread Angel Marquez
http://www.osnews.com/story/21344

Is this a good idea?

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Re: [IxDA Discuss] Voice interfaces aren\'t Visual interfaces WAS Any data on users making use of Help?

2009-05-11 Thread Angel Marquez
http://www.tellme.com/about

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Re: [IxDA Discuss] Voice interfaces aren\'t Visual interfaces WAS Any data on users making use of Help?

2009-05-10 Thread Angel Marquez
http://en.wikipedia.org/wiki/Morse_code
http://www.youtube.com/watch?v=tUcOaGawIW0
http://www.de-han.org/vietnam/chuliau/lunsoat/sound/

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[IxDA Discuss] The PocketMod

2009-05-08 Thread Angel Marquez
http://www.pocketmod.com/

Ix version?

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Re: [IxDA Discuss] Feedback on Redesigned BART Ticket Kiosk Interface

2009-05-06 Thread Angel Marquez
Looks good.

In the future would we be able to do this:

Would you make it so I can press a button on my handy mobile cellular
device  the kiosk says Thank you mister marquez for choosing Bart
and helping your environment. You have X amount of rides left. Feel
free to reload your credits on your handheld device during your
journey in whatever language I prefer? Of course an attractive female
avatar with a tuned voice hinting I should reload during my journey
and have that channel ready for my commuting thoughts to be
capitalized on when I do login to reload. Maybe even have it like a
casino slot machine where the random commuter hits the jackpot and
balloons fall from the ceilings and everyone celebrates the chance
winners good fortune.

Say hi to the Cloyne Court kids for me.

Sent from my iPhone

On May 6, 2009, at 12:08 AM, Ljuba Miljkovic
ljuba.miljko...@gmail.com wrote:

 I just finished my final UI design project at UC Berkeley's School of
 Information (I'm a grad student there) and was hoping for your
 feedback.

 We redesigned the BART ticket kiosk.

 Our goal was to make it easier for first-time or infrequent riders to
 use while not making it any harder for experienced riders. The
 software was built in Adobe Flex; the physical prototype was built
 around a laptop and controlled by an Arduino micro-controller.

 www.bartkiosk.com

 Please check it out and let me know what you think.

 
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Re: [IxDA Discuss] Feedback on Redesigned BART Ticket Kiosk Interface

2009-05-06 Thread Angel Marquez
+ I wouldn't want a touchscreen in a public space like BART for obvious
reasons.

On Wed, May 6, 2009 at 11:26 AM, Angel Marquez angel.marq...@gmail.comwrote:

 Looks good.

 In the future would we be able to do this:

 Would you make it so I can press a button on my handy mobile cellular
 device  the kiosk says Thank you mister marquez for choosing Bart
 and helping your environment. You have X amount of rides left. Feel
 free to reload your credits on your handheld device during your
 journey in whatever language I prefer? Of course an attractive female
 avatar with a tuned voice hinting I should reload during my journey
 and have that channel ready for my commuting thoughts to be
 capitalized on when I do login to reload. Maybe even have it like a
 casino slot machine where the random commuter hits the jackpot and
 balloons fall from the ceilings and everyone celebrates the chance
 winners good fortune.

 Say hi to the Cloyne Court kids for me.

 Sent from my iPhone

 On May 6, 2009, at 12:08 AM, Ljuba Miljkovic
 ljuba.miljko...@gmail.com wrote:

  I just finished my final UI design project at UC Berkeley's School of
  Information (I'm a grad student there) and was hoping for your
  feedback.
 
  We redesigned the BART ticket kiosk.
 
  Our goal was to make it easier for first-time or infrequent riders to
  use while not making it any harder for experienced riders. The
  software was built in Adobe Flex; the physical prototype was built
  around a laptop and controlled by an Arduino micro-controller.
 
  www.bartkiosk.com
 
  Please check it out and let me know what you think.
 
  
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Re: [IxDA Discuss] Feedback on Redesigned BART Ticket Kiosk Interface

2009-05-06 Thread Angel Marquez
Yes, and I have; but, I'd rather not. ATM machines just the same. Seems like
the technology is in place to have my own touch point on my person set up
the way I like it and the receiver would just make the monetary exchange.
I over exaggerated my example to a status quo solution. I would be just fine
with being detected and let through without any sort of verbal exchange.

How much revenue potential you think the swine flu carried with it?

On Wed, May 6, 2009 at 6:02 PM, Christian Crumlish x...@pobox.com wrote:



 On Wed, May 6, 2009 at 12:18 PM, Angel Marquez angel.marq...@gmail.comwrote:

 + I wouldn't want a touchscreen in a public space like BART for obvious
 reasons.


 What about the mechanical buttons on the current BART kiosk machines. Would
 you touch them?

 -x-




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Re: [IxDA Discuss] Inspirations from art

2009-05-04 Thread Angel Marquez
The first mac I ever owned was sold to me by a friend/co-worrker etc. When I
first booted it up a dialog box appeared that said Bow down to the Almighty
Andrew and their was two buttons one said Amen and the other said No.
If I clicked No the system shut down. I think this teaching tactic belongs
in the inspirational art category.

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Re: [IxDA Discuss] New Site: Feedback?

2009-05-02 Thread Angel Marquez
Run your url through this:http://validator.w3.org/

Then run mine (I whipped this out to make my friend laugh and send him
whacky layouts that he can do his thing to, I said I was trying lay low, no
egos...around the same time you posted your site):
http://dev.angelrobertmarquez.com/

Anyways, I already emailed you and gave you props. Your site reminds me of
the odopod http://odopod.com/ hipster color scheme.

The only hard find is from the homepage you click portfolio, then pigeon
holed as print, and when you click on any of the other links Mostly etc..
the portomenu jumps.

I think I know someone that worked at all the places you have listed.

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Re: [IxDA Discuss] Technical Limitation Arguements

2009-05-01 Thread Angel Marquez
moving from developer to business systems
Internal move or company to company? I only ask because if it was internal
you would know who you are dealing with.

They claim certain things cannot be done.If they cannot be done and they
have been employed and have say you can be absolutely certain they know what
can be done to secure their position.

There was even a point, since I still have access to the environment that
I wrote some code to prove it.
You are totally undermining their authority. I've totally done this before.
Or I've done it with out showing then asked if it could be done and when
they say no I say how did I make this happen (with that total I am f*cking
retard look on my face). Or my favorite is to ask if it is okay if you do it
because you know how. Hell no do that want that to happen.

I guess you should ask for their advice or alternative solutions even
thought you know they are full of sh*t. Their is always more than one way to
do something, might as well hear em out.

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Re: [IxDA Discuss] Any IVR experts in the house?

2009-04-30 Thread Angel Marquez
http://www.paulhibbitts.com/usability-ucd-links.html#Audio

I worked at a place that worked closely with lexicons and asked a lot of
questions during that project.

All I remember off hand was that the lead engineer said I could always get
100% doing playstation karaoke by humming the songs rather than singing
them.

I think the link above may not be exactly what you are looking for; but, it
is a step back starting point. All kinds of good leads on his site.

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Re: [IxDA Discuss] Detecting connection speed / light version of sites

2009-04-29 Thread Angel Marquez
http://speedtest.net/
http://speakeasy.net/speedtest/

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Re: [IxDA Discuss] How do you pitch UCD process (or design thinking)?

2009-04-28 Thread Angel Marquez
You want them to walk away feeling good.

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Re: [IxDA Discuss] How do you pitch UCD process (or design thinking)?

2009-04-28 Thread Angel Marquez
Since you are on the Stanford campus, I would take them to the Rodan Garden
and sit them in front of the Gates of Hell replica and let them know what
lies beyond that threshold is very un-UCD.

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Re: [IxDA Discuss] Who codes your production HTML/CSS/JS?

2009-04-27 Thread Angel Marquez
Always thought it strange that Google wanted IxDs to code.

The IxDs in a sense are writing the
psuedocodehttp://en.wikipedia.org/wiki/Pseudocodejust like a tester
writes bugs hopefully in a format that can quickly be
transposed into the expected result. I think if you have to overly reformat
either roles deliverable to make working sense the role is expendable and
could be done by the receiving party just as well.

1 cent

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Re: [IxDA Discuss] How to get better results from developers

2009-04-25 Thread Angel Marquez
Sweep the Leghttp://www.urbandictionary.com/define.php?term=Sweep%20the%20Leg


On Sat, Apr 25, 2009 at 11:58 AM, J. Ambrose Little ambr...@aspalliance.com
 wrote:

 On Fri, Apr 24, 2009 at 12:18 PM, Dustin Savery 
 dus...@project7software.com
  wrote:

  In response to your comments, Ambrose, I would agree with you IF
  everything was in an ideal workplace and all developers were team
  players rather than looking out for their own self-interests. Good
  design usually means more work for them, and thus they usually fight
  those sort of things. That is why I would have to agree with Jonathon
  about needing to be a bit...forceful.
 

 But beware of the dark side. Anger, fear, aggression; the dark side of the
 Force are they. Easily they flow, quick to join you in a fight. If once you
 start down the dark path, forever will it dominate your destiny, consume
 you
 it will.


 Heed the words of Master Yoda, my friends.

 -ambrose
 
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Re: [IxDA Discuss] Who codes your production HTML/CSS/JS?

2009-04-24 Thread Angel Marquez
I will say this, I think that the Bay Area has many more do-it-all
developers/designers. My experiences as a dot-commer in SF actually made me
into the generalist I am -- there was a much greater, um, respect (?) for
the well-rounded geek
Being originally from the Bay I 100% agree. Southern California, where I am
currently located, seems to have a lot more separation between and amongst
teams. It is interesting to see how the public culture seeps into the
corporate.

On Fri, Apr 24, 2009 at 10:03 AM, Jonathan S. Knoll 
ema...@jonathanknoll.com wrote:

 I guess I'm just touchy.

 I've also followed that career trajectory, though I actually started with
 something more akin to über-traditional IA (building taxonomies for
 search),
 then made my way from back-end towards the front, now splitting time
 between
 front-end development and IA/IxD.

 I will say this, I think that the Bay Area has many more do-it-all
 developers/designers. My experiences as a dot-commer in SF actually made me
 into the generalist I am -- there was a much greater, um, respect (?) for
 the well-rounded geek. On the other hand, I've found that being a
 generalist
 is often scoffed at by development team managers in other places I've lived
 (including New York, and particularly at agencies). (On the other hand, it
 usually ends up earning generalists the respect of both fellow team
 members,
 as well as leaders of other teams. Go figure.)

 ~ yoni


 Jonathan S. Knoll
 email: jonat...@infinityplusone.com
 web: http://infinityplusone.com/
 linkedin: http://www.linkedin.com/in/jonathanknoll
 twitter: @yoni


 On Fri, Apr 24, 2009 at 12:52 PM, Scott McDaniel sc...@scottopic.com
 wrote:

   On 24 Apr 2009, at 15:52, Jonathan S. Knoll wrote:
   [snip]
  
   My experience, in both agencies and large corporations, is that the
   front-end team tends to be semi-autonomous, but organizationally
 closer
   (and
   often beneath) the back-end or systems teams. Ironic, since the good
  ones
   tend to be more philosophically aligned with Design teams.
  
   [snip]
  
   That's interesting. My experiences with the org-chart split is about
  50/50
   design vs systems. UK/US difference maybe?
  
   Adrian
 
  Perhaps, but I've found it to be about 50 Tech/Engineering, 25/25
  Design and Product/Marketing.
  I think this is very much variable from company to company.  Almost
  all of my friends in SFO, for example, own an  entire vertical of
  their projects/products -- from back-end to IA to front-end.  It
  ~blows my mind~, and some are miserable about it, but I don't get the
  impression it's a Bay Area USA methodology.
 
  Er...is it?
 
  I didn't find the initial question condescending, speaking as someone
  who came from doing
  front-end development exclusively and gradually moved into more
  conceptual design, as Dave
  mentioned.  In this case, 'just' speaks to me as 'only thing done',
  much as my best friend just does Oracle implementations.
 
  The companies with which I worked moved in that direction
  chronologically as I went
  along my career path:  just HTML/CSS/Javascript, to doing front-end
  production code and IA/IxD, just using
  HTML/CSS/JS/Flash for prototyping and presentation to not doing it all
  all except as an artifact of particular programs such as iRise or
  Axure.  I like how various tools can help me reach certain ends, but
  sometimes...I just gotta whip something together by hand, both for a
  particular end and so I don't lose my edge.
 
  Scott
 
 
  On Fri, Apr 24, 2009 at 12:25 PM, Adrian Howard adri...@quietstars.com
  wrote:
  
  
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Re: [IxDA Discuss] [JOB] Interaction Designer, Anywhere, Manning Publications, Contract

2009-04-23 Thread Angel Marquez
Cool stuff.
I would also try an ecomic like Flight (Flight is not ecomic; but, it could
be):
http://en.wikipedia.org/wiki/Flight_(comic)

The guy that owns the comic store (holds the 24 hour comic session) I
frequent suggested Flight and has some affiliation with McCloud. McCloud
wrote that one comic my beloved ux teacher recommended (understanding
comics) and when I went to order the comics my champion IxDA LA leader
recommended the owner suggested FLIGHT.  Everything is so connected...

On Thu, Apr 23, 2009 at 9:48 PM, Bruce Wyman bwy...@denverartmuseum.orgwrote:

 In the beginning, the ebook will be a web page that does several things:


 I know it doesn't *quite* fit what you're asking about, but you might want
 to take a look at CommentPress - 
 http://www.futureofthebook.org/commentpress/

 -bw.
 --

 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 Bruce Wyman, Director of Technology
 Denver Art Museum  /  100 W 14th Ave. Pkwy, Denver, CO 80204
 office: 720.913.0159  /  fax: 720.913.0002
 bwy...@denverartmuseum.org

 
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Re: [IxDA Discuss] DIYcity

2009-04-22 Thread Angel Marquez
Reading this post after I just read this line in a book:Examples of the
phenomenon of Encroachment can be found everywhere in our society. A blatant
example is the 'do it yourself' movement,

Strange.

On Wed, Apr 22, 2009 at 12:33 PM, Janna Hicks DeVylder
ja...@devylder.comwrote:

 Has anyone had involvement with the DIYcity group  project?

 http://diycity.org/

 From their site:

  What is needed right now is a new type of city: a city that is like the
  Internet in its openness, participation, distributed nature and rapid,
  organic evolution - a city that is not centrally operated, but that is
  created, operated and improved upon by all - a DIY City.
 
  This is the DIYcity Challenge: *can we, working together, define and
 build
  a version 1.0 of the Do-It-Yourself City*, a city that operates on open
  data flowing through decentralized, open source tools, that actively
 engages
  residents not only as users but as participants and owners of the system?
 
  *Can we build this not only for our own individual cities, but for cities
  everywhere?* Can we build an open toolset that any city, anywhere in the
  world, can access, modify to suit their needs, and deploy on their own
  terms?
 

 Some of the proposed projects are things like:

 Cooperative Bike Share
 Distributed Smart Phone Bus Tracker
 Bar Code Bus Tracker
 Taxi Share
 Open Source Post Office
 Open Source Ridesharing App
 Zoning Application*

 *Looks like some interesting ways to utilize your IxD skillset for systems,
 services, or even digital applications.
 Even IxDA local groups could tap into this.
 I would love to hear if anyone has been participating.

 Janna
 
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Re: [IxDA Discuss] Sixth sense from MIT labs

2009-04-19 Thread Angel Marquez
I would love be able to put my hands in my hoodie pockets, or even carry
around  PS3 controller with projectile capabilities, and project a street
fighter game on a wall and have some other yuck that has the same gear be
able to roll up and project their character onto mine and have some corner
locking synch system make it so we can move around and battle it out.
http://www.design.philips.com/sites/philipsdesign/probes/projects/tattoo/index.page

To add to the convo...

On Sun, Apr 19, 2009 at 8:05 AM, Alan Salmoni a...@usernumber1.com wrote:

 Angel: I'm really more interested into consolidating physical space
 and shedding more gadgetry. 

 it's a good point Angel. There is a real danger of having too much
 information available too often, but then people can always just
 switch the device off. Then, the danger would be that if this thing
 becomes entirely ubiquitous, people may not be able to function
 without it - imagine not being able to buy a bus ticket because
 you're fed up with always being bombarded with information and you
 want to take a rest? Sometimes, I like to have a coffee and sit back
 and just watch the world go by..

 I can see that it has very useful applications across all sorts of
 areas of life, but like I said in a previous post, security needs to
 be paramount or else it could also be a nightmare of spam and id
 theft.



 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
 Posted from the new ixda.org
 http://www.ixda.org/discuss?post=41348


 
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Re: [IxDA Discuss] Sixth sense from MIT labs

2009-04-19 Thread Angel Marquez
http://vi.sualize.us/view/3c4a49712fca20fc578029a105d7bea2/

http://noquedanblogs.com/wp-content/uploads/2009/04/evolution_advertising.jpg

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Re: [IxDA Discuss] Password Strength Requirements

2009-04-18 Thread Angel Marquez
Sounds like encryption http://en.wikipedia.org/wiki/Password_cracking to
me like wep http://en.wikipedia.org/wiki/Wired_Equivalent_Privacy on my
wireless network at home.
The systems in place have trained the way I choose passwords. I have a
standardized way. I can recall 4 systems at the moment, phone PW, OS login
platform1, OS login platform 2, web service.

1. For phone systems I just use numbers, alpha numeric...oh wait is that the
way it always is.

2  3. OS login I had to standardize my user name for personal use  am
often confused when an organization issues you one. OS password I have this
3 sets of 4 thing going or 4 sets of 2 depending on how many attempts locks
me out, just in case I forget, then I can try the variation without getting
the boot. I also use the same passwords for linux systems with a GUI and
just use caps lock to mask the password, so I don't even really know what it
is.

4. Web service, my favorite. Multiple email user names for multiple
services. Email as your username is the most efficient for any kind of error
recovery. You can be identified, traced, studied. I like it when I forget my
password and can just enter my email and am even more pleased if the new
password is not in the email confirmation but I am provided with a link that
opens up a web form that allows me to just pick a new password and verify
it. I think I use the same password method and have a secret internal
algorithm of when I use different sets and variations depending on the type
of site.

HOST un  pw...Entirely different story; but, totally organized convention
where encryption makes it strong for permissions, departments, business
units etc..

On Sat, Apr 18, 2009 at 11:47 AM, j. eric townsend j...@flatline.net wrote:


 Lost in this discussion of password strength is, how do we handle multiple
 failed logins, forgotten passwords, and compromised passwords?  If your
 overall design (is this where we get into service design?) is put together
 correctly, a compromised password (or an attack on an account) isn't the end
 of the world.

 I worked at a US federal gov't site where the root/admin passwords were
 printed out for the admins in a mutated form.  They were then told an
 algorithm that would un-mutate the password into something usable.  If the
 wrong password was used three times as root/admin on any system, the system
 was locked down and security was notified.   The passwords were immediately
 rotated and new base/mutation pairs generated.

 The goal was to give root/admin access to a large number of people without
 sharing passwords across systems, and it ended up working pretty well.

 --
 J. Eric jet Townsend, CMU Master of Tangible Interaction Design '09

 design: www.allartburns.org; hacking: www.flatline.net;  HF: KG6ZVQ
 PGP: 0xD0D8C2E8 AC9B 0A23 C61A 1B4A 27C5 F799 A681 3C11 D0D8 C2E8
 
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Re: [IxDA Discuss] A Design Typology Continuum

2009-04-16 Thread Angel Marquez
Awesome!
I think their is an AI theory, or their should be,  that for the
intelligence to sustain itself it needs to periodically disassemble and
reassemble based on experience!

I have just started researching ways to implement game physics with
information architecture. I bought a PC laptop to aid me! Ick... One of my
cats just freaked out when I turned it on for the first time...

I was inspired by the sliverlight thread and the infragistics quince demo
that was conjured from the IxDA discussion/thread.

Please keep me in the loop!

On Thu, Apr 16, 2009 at 1:40 PM, christine chastain 
chastain.christ...@gmail.com wrote:

 Uday,

 I love that you are interested in and thinking about design philosophy...

 Interestingly, this coincides with a number of conversations I know are
 happening within larger, established organizations where design has,
 traditionally, been absent, added like an afterthought, enjoyed some
 success
 and now faces an identity crisis as the scope of proposed influence becomes
 greater, more designer from different backgrounds are brought in and all
 are
 expected to redefine themselves. I can't tell you how many times, in the
 past few weeks, I've been seen as a unique and alien creature - So, you
 do design but you're also an anthropologist...so what do you do?

 I would absolutely LOVE to see this continuum mapped out in 3-dimensional
 space such that one can really understand the complexities that exist out
 there. And of course, many more levels of detail would be awesome, too. And
 let's see...geospatial web, anyone?

 I'm sure you've already seen this but it might spark some ideas if you
 haven't: http://informationarchitects.jp/web-trend-map-4-final-beta/

 Cheers,
 Christine

 On Wed, Apr 15, 2009 at 5:25 PM, Uday Gajendar ugjndr...@me.com wrote:

  FYI, this may be of value to those of you, like me, trying to grapple
  and make sense of the recent (and ongoing) Cambrian-like explosion of
  new design activities, fields, or domains of practice that has caused
  some angst and confusion among those who affiliate themselves with
  interaction design.
 
  How to organize it all and make sense of it?
  I offer this as one helpful aid.
 
  A Design Typology Continuum: http://bit.ly/vYbBl
  PDF File: 355K
 
  Some may recall I previewed this with a few folks at Interaction'09
  in Vancouver. Basically this poster is a personal attempt at making
  sense of the craziness of the design world lately, heavily based upon
  Richard Buchanan's Four Orders of Design, which succinctly maps
  out the development of design moving from posters and toasters
  into the new challenges of social interaction, information
  architecture, service design, and managing as designing, in the
  business arena and beyond, into general culture. I'm not sure of
  Buchanan's latest thinking (his model is at least 10 yrs old now)
  but I've updated the language to reflect much of thinking going on
  around design thinking and transformation and digital
  product design, for example.
 
  Some things to observe in this diagram that warrant further
  pondering:
 
  * The movement (Left to Right) from concrete, materially crafted
  results (things) towards increasingly abstract, immaterial
  outcomes (activities) that elude easy pointing and saying this
  is the result
 
  * Relatedly, increasing degree of complexity and wickedness of
  problems, entering realms of business, society, and culture
 
  * The materials of design evolve from tangible (inks, matter,
  pixels(?)) towards intangible (values, attitudes, lifestyles),
  further fuzzying conventional design boundaries and provoking what
  is it designers do? sorts of questions
 
  * I deliberately made the visually richest area to be in that middle
  zone between 3rd and 4th Order, as the place we're at now, with so
  much potential and excitement and lots of happenings going on now in
  Design at-large. I sense there's some cycling going on, with methods
  and approaches across the Orders feeding and impacting each other.
 
  * I think these need to be highlighted in some way: Digital Product
  Design (for lack of better phrase) and Social Change, so I created
  sub-clusters, positioning them near the 3rd / 4th Orders. These seem
  to be the hot areas now deserving attention, from Web
  2.0/SaaS/multitouch to designing for eco/green, or Third World, etc.
 
  * The final part at the far right, hypothesizes what may be next,
  massive change (borrowing Bruce Mau's phrase) featuring truly
  wicked problems...perhaps the ultimate field of design is focused on
  ethics, involving transcendental  universal values of
  culture/humanity/society to tackle huge problems impacting govt, edu,
  poverty, human rights, etc. I don't know, but I sense that may be on
  the distant horizon (or how the trajectory is aiming)
 
  Any constructive feedback or thoughtful suggestions appreciated. Or
  simply take it as it is :-) Believe me, I'll keep evolving it over
  the 

Re: [IxDA Discuss] interesting quote, Experience design is not about controlling the experience you try to give them

2009-04-15 Thread Angel Marquez
Uh yea, elicit to me has a risky connotation. I think a good interaction
designer can dream up new ideas based on research and channel them onto a
piece of paper.

Woo Hoo!
http://www.inspireux.com/2009/04/15/user-experience-is-the-center-of-gravity-of-a-project/

On Wed, Apr 15, 2009 at 3:35 AM, Francis Norton francis.nor...@gmail.comwrote:

 (As I just commented on Nathaniel's post)
 I googled define:elicit and got some interesting definition - my
 favourite
 (in this context) was:

 To evoke, educe (emotions, feelings, responses, etc.); to generate,
 obtain,
 or provoke as a response or answer; To draw out, bring out, bring forth
 (something latent); to obtain information from someone or something; To use
 logic to arrive at truth; to derive by reason; deduce; construe

 I like the (something latent) - I don't take elicit behaviour as
 getting
 users to do what they don't actually want to do, more to do that which will
 actually achieve their aims. For example, if the user wants to delete a
 tweet, you want him to click on the dustbin icon, you want to elicit
 that behaviour.

 I think your definition does apply, but at a more general level. I like the
 elicit definition as being more specific.

 2009/4/15 Nathaniel Flick natoba...@gmail.com

  I wrote something similar on my blog, http://thesalon.blogspot.com.
  Basically, Interaction Design: Simplify It is a reaction to comments
  made that IxD elicits responses from users. I believe IxD facilitates
  instead.
 
 
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  http://www.ixda.org/discuss?post=41243
 
 
  
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 --
 Tigers walk behind me, they're there to remind me - I'm lost but I'm not
 afraid David Byrne and Brian Eno: Life is long
 
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Re: [IxDA Discuss] Great Personalization Examples

2009-04-15 Thread Angel Marquez
Maybe if you gave us the name of your persona we would be able to help you
better. Would you let us in on mister or misses X's intel?
Have you ever come across using more that one persona? Like a couples
persona, a family, a team, a community etc...

One monolithic persona seems too selfless when making decisions. I think
since team collaboration and strategy are the current cats meow a little
innovative persona revamp my be in demand. Example, blu ray player for a
family, persona identifies everyones needs not just ma and pa's, right?

On Wed, Apr 15, 2009 at 7:45 AM, Alan Salmoni a...@usernumber1.com wrote:

 Is Amazon's book / product recommendations the kind of thing you're
 after?




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Re: [IxDA Discuss] Content of Cooper vs Beck

2009-04-14 Thread Angel Marquez
http://en.wikipedia.org/wiki/Capriccio_(opera)

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Re: [IxDA Discuss] Dynamics of Effective Product Development Teams

2009-04-14 Thread Angel Marquez
Trust and respect, it is hereditary.

On Tue, Apr 14, 2009 at 10:03 AM, Anderson, Heather 
heather.ander...@disney.com wrote:

 Hi all,



 I'm doing some research and wanted to get your thoughts on what
 constitutes an effective team.  Say you're in a rather large corporate
 environment where there are a lot of moving parts, projects, initiatives
 all happening at the same time, say somewhere like Google but more
 content driven than technology.  They've figured out how to push out
 quality products at breath-taking speed.  How can this be done?  What
 are the internal dynamics that make this kind of rapid production
 possible?  Are there small teams that take ownership of one project?  Is
 it just one big assembly line?  How does it happen?



 Looking forward to your responses!



 Smiles,



 Heather



 
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Re: [IxDA Discuss] [EVENT] IxDA Los Angeles Yahoo present Personas SUCK / Personas RULE!, Wednesday, April 29th 7-9pm

2009-04-14 Thread Angel Marquez
Just wanted to chime in and let you know I am not the Angel you
are accusing of plagiarism.
I am the good Angel.

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Re: [IxDA Discuss] Process resposibilties: PM does initial requirements gathering with client?

2009-04-13 Thread Angel Marquez
How do folks manage requirement(s) priority and value? i.e. how do you
know if what you are gathering is truly worth building out?
Charter, proposal, client work order, sales initiative, design document
(video game world)

It seems this is where many products fail. We build or design stuff
that people don't need and we are evaluating the usefulness way
too late in the project.

The above documentation overviews should identify a need, trend, revenue
stream, opportunity, etc...

The sweet spot seems to be helping a Product Manager identify if something
should be built and a more effective use of resources as you iterate
forward.

I think once a PM is in the mix the project should be well underway. Most of
the good docs I've read or been involved in have a well stated vision,
mission and driving force of why you would research an existing market or
research an opportunity.

The specifications, that define the desired solution, should come before the
requirements phase that details the technical aspects referring back to the
spec.

The Art Of Project Management is a good read:
http://oreilly.com/catalog/9780596007867/

Having the deliverable successors plugin to their predecessors in a cohesive
and seamless manner is the Rosetta Stone, making it fit like a glove during
the entire life cycle.

My thoughts...

On Sun, Apr 12, 2009 at 4:21 PM, Daniel Szuc ds...@apogeehk.com wrote:

 How do folks manage requirement(s) priority and value? i.e. how do you
 know if what you are gathering is truly worth building out?

 It seems this is where many products fail. We build or design stuff
 that people don't need and we are evaluating the usefulness way
 too late in the project.

 The sweet spot seems to be helping a Product Manager identify if
 something should be built and a more effective use of resources as
 you iterate forward.

 Thoughts?

 rgds,
 Dan


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Re: [IxDA Discuss] Process resposibilties: PM does initial requirements gathering with client?

2009-04-13 Thread Angel Marquez
Thanks Angel and suggest part of the answer lies in:No worries.

* Asking the right questions up front to determine value and
driving requirements based on research, need, gut feel, market gaps, fill
in your own ...

Agreed. I would add having the right people in the correct roles. It sounds
so simple.

* Having faith that the folks determining a market need have done their
homework i.e. what are they basing their decisions on? Sometimes I wonder.

I always wonder.

Positive:
Competitor analysis, Community feedback, metrics.

Negative:
Research budget allocation is based on meeting the revenue goals which in
turn dictates the user base. Funneling that research based on that target
audience to achieve those goals doesn't necessarily infer the user's best
interest are met; but, rather their behaviors and habits are used as models
to create user experiences.

* Ensuring that people who are potential users of the products  services
being developed are invited to preview what the business is thinking about
(and this goes beyond 1-2 Focus Groups)

Positive
The more involvement by the potential users the better after all they are
the target audience.

Negative
What about the budget? I've been pondering on this one. Everyone wants there
piece of the pie and are willing to say it's for whatever that research
deems the worthy need. The user. Slow dripping the budget and information
bottleneck to achieve a guaranteed piece of the pie is common. My latest
pitch after hearing a potential clients woes was that I wanted to figure out
their needs and make the touchdown in the least amount plays. This is only
one side of the design, what about those users they have to be factored in
too right?

* Mapping Product  Service decisions to a larger Product Strategy

All interdependent and should be handled with that in mind. On a smaller
scale having a design team deploy one logo across all medians (collateral,
consumer packaging, mobile, broadcast, apparel, billboard, etc..)
effectively is simple; but, getting a team to all agree on something so
simple is a difficult task. If you multiply that by a million
while effectively managing the strategy  you are on the right team.
Likeliness? Someone has to draw lines, someone has to not get their way.

Have seen times where we are invited to Design, Review or Test something
that does not appear to add value or fill any type of market need. When some
basic questions up front would have changed the Product Strategy completely.

You and me both. It is the nature of the beast. Good example for me is a
couple phone interviews I had just recently and I said to the interviewees
'I don't think this is a good fit'. I couldn't imagine having that
conversation everyday for however long. On the other hand I don't think
every decision is an opportunity to explore the entire spectrum
of possibilities. I just had a convo where I was all if I went to starbucks
in the morning on the way to work to get my coffee and the cashier offered
me every possible blend, brew and way to distill the water while the line
grew longer and my attention grew shorter it wouldn't be right. We as
professionals are faced with those decision intersections daily while faced
with similar constraints, people waiting, need to be somewhere else, time
money etc... Identifying and administering when and how these moments go
down is essential. I had some reject that loved to debate want to tell my
favorite radiohead album wasn't my favorite. I really just wanted him to go
away before tainting anything else I held dear.

 But ... when trying to apply those type of questions, it can often be
pushed aside in favor of delivering (as that's seen as the reward) or
playing with a new technology or platform. Not necessarily the value of what
you are building but implementing it on time and budget.

If you have the luxury of playing with a new technology; but, are crippled
by the deadline (the deadline is what measures the budget, right?) I would
find the common tech ground and run the dev parallel. Often you have to
abandon ship because the plan changes and the new technology hasn't been
defined or the platform etc.  Politics push things. Hopefully you
can successfully leverage the naysayers aside and do what is right for the
project and goals. I could tell you stories my friend.

This is also another interesting recent perspective on what we make and
sell -

Neat visuals. I think part of being a designer is being effective with that
dixie cup consumer need and crafting your process to fit with that paired
with your work environment.

If you have good intentions and someone sinks your idea with malicious
intent you're still the winner.

External pressures drive people to weirdness.

Take care DS.

On Sun, Apr 12, 2009 at 5:49 PM, Daniel Szuc ds...@apogeehk.com wrote:

 Thanks Angel and suggest part of the answer lies in:

 * Asking the right questions up front to determine value and driving
 requirements based on research, need, gut feel, 

Re: [IxDA Discuss] Content of Cooper vs Beck

2009-04-11 Thread Angel Marquez
My thoughts on this are:1. The project is broken down into modular
components.
2. Everyone has their own branch they work out of.
3. Everyone does a checkout at the beginning of their workday.
4. When adding or committing do an svn message that is a standardized format
of what was added, fixed, changed etc..that launches a courtesy email to the
branch members of the log generated...
5. One person administers a triage merge and resolves conflicts amongst the
team The conflicts should be minimal if the initial structure is branched
out optimally.
6. Use the above as a rule of thumb for sub branching.

I prefer standardized methods for redundant tasks and communication for
exceptions. I like knowing where to look for the answer rather than the
asking tree and finding out nothing. Choose your 'communications'...it goes
like that, right.

I looked into tying bug tracking into the commit process and what I found is
GIT is the next step.

On Fri, Apr 10, 2009 at 8:21 PM, Nathaniel Flick natoba...@gmail.comwrote:

 http://www.cooper.com has a few videos on their blog regarding
 integrating agile and Goal Directed Design, but I have yet to hear
 anything more conclusive than, let's all just get along.

 The IxD team I'm on has decided regular check-ins are what we
 need to work better with our Dev department, but they are more
 Waterfall than Agile. I think communication is the key, as sappy as
 that sounds. :)


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Re: [IxDA Discuss] Adobe Air / MS Silverlight... what's next

2009-04-09 Thread Angel Marquez
infragistics=B*D *SS

On Thu, Apr 9, 2009 at 12:33 PM, J. Ambrose Little
ambr...@aspalliance.comwrote:

 On Thu, Apr 9, 2009 at 12:56 PM, Petroff, Greg greg.petr...@sap.com
 wrote:

  If you are working with Air or Silverlight ... where do you think it's
  going? What is the current state of the tools? There yet? Not? How do we
  see these changing what we do?
 

 Well, I'm pretty familiar with Silverlight.  That's what we built
 Quincehttp://sn.im/quince-intro,
 our UX design patterns explorer, on, and I'm the lead author on Wrox
 Silverlight 3, a programmer's reference (not geared at designers, but we do
 cover aspects of design--our director of visual design, Grant Hinkson, is a
 co-author and writes on that)--due to be released early this summer,
 barring
 unforeseen surprises. :)

 Personally, I think the foreseeable future of software applications for
 desktop/laptop and, eventually, mobile and other devices is
 Silverlight/AIR.
  It'll take a while for us to get there, but they're just waay more solid
 platforms to build on than HTML+CSS+JS, which were not designed for rich
 interactive stuff (although I am impressed what we've [the software
 industry] been able to do with those technologies).

 As far as tooling for Silverlight goes, the foundations are certainly
 there--VS for devs and Blend for technically-adept designers.  I think VS
 is
 pretty solid for the devs already, though I think most devs don't want to
 have to go to another tool for an effective design experience (doubtless
 that problem will be solved in the not-too-distant future).

 Even though the tools for SL (and AIR) are still young--babies--I still
 maintain that we could not have produced Quince or (more importantly)
 maintain and enhance it as effectively had we chosen Ajax as our platform.
  I can tell you from personal experience and from my knowledge of many devs
 that the majority of devs will (or already do) vastly prefer a more
 reliable
 platform on the client (like Silverlight).  It's just ridiculous how much
 head-banging-on-desk they have to do for HTML et al, and the tools are
 flaky
 at best (even though they and browsers are light years better these days).

 From a designer perspective, you will be empowered to explore more
 interaction possibilities than are available with Ajax, which sounds like
 something you want to do, not just in terms of technology/platform
 capabilities but just in the lower cost for making those kinds of
 potentially richer interactions available in the end product. These
 (SL/AIR)
 ameliorate the feasibility design constraint.

 In terms of recommendations, there are many factors to consider.  What is
 your team's background--what technologies and tools are they most
 productive
 with today?  That's one, potentially big factor in choosing.  Sadly, there
 are also prejudices/bigotry that you may bump up against as well, both on
 teams and with some users.  Then of course there's the target audience,
 which is the most critical factor--will they have or be willing to install
 the necessary plug-ins?

 As for being outside the browser, Microsoft announced at MIX09 that
 Silverlight
 3 does support out of browser experiences.  I can confirm this from
 experience--you can get the beta today if you want.  Blend 3 also has some
 interesting improvements for designers, but I leave it to individuals to
 judge if it is non-technical enough for their tastes/capabilities.

 I can't speak so much for AIR, but I can say that IMO the future is very
 bright for Silverlight, and I recommend it as a de facto platform to do new
 work on and then move away from it as needed given the other considerations
 for particular teams, target audiences, and problem domains.

 Maybe the big bummer is the mobile story right now.  I think it's the next
 big battleground for software (if it isn't already!).  It will be fun to
 see
 how it all works out, but also a bit painful for those of us trying to
 build
 great stuff in the meantime..

 Hope this helps.

 --Ambrose
 
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Re: [IxDA Discuss] Opportunities with Mozilla Labs and IxDA

2009-04-08 Thread Angel Marquez
they are usually skewed and if you are not very careful on
how to set your rating criteria and make sure that you only collect
'good' data you end up with something like DIGG - which might be
the 'wisdom of crowds' but doesn't necessarily reflect a solid 
robust judgment call.

Not letting someone see what the choices are and claiming ability to make a
solid  robust judgement call is where skewing begins.

identify the good ideas (bubble them up) and sinks the bad ones..

I think open source collaboration makes this statement a bad one in itself.


On Tue, Apr 7, 2009 at 7:24 PM, Pascal Finette pfine...@mozilla.com wrote:

 Hi Brian,

 this is an interesting idea. In general I'm not a huge fan of
 ratings - they are usually skewed and if you are not very careful on
 how to set your rating criteria and make sure that you only collect
 'good' data you end up with something like DIGG - which might be
 the 'wisdom of crowds' but doesn't necessarily reflect a solid 
 robust judgment call.

 The interesting challenge for us is, to find a system which allows
 Chocolate Factory to identify the good ideas (bubble them up) and
 sinks the bad ones...

 Any input on this question is highly welcome! :)

 -Pascal


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Re: [IxDA Discuss] Opportunities with Mozilla Labs and IxDA

2009-04-08 Thread Angel Marquez
What confuses you about the statement?

On Wed, Apr 8, 2009 at 5:09 AM, Pascal Finette pfine...@mozilla.com wrote:

 Hi Angel,

 I believe I don't fully understand your two points here - would you
 mind explaining what you mean by:

 Not letting someone see what the choices are and claiming ability
 to make a solid  robust judgement call is where skewing begins.

 and

 I think open source collaboration makes this statement a bad one in
 itself. 

 I would really like to understand these points better.

 Thank you.
 -Pascal


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Re: [IxDA Discuss] Opportunities with Mozilla Labs and IxDA

2009-04-08 Thread Angel Marquez
Sounds like you got it to me.
Best Regards,
Angel

I'll just label my statements as art and leave it open to interpretation and
the intent to the user.

Good ideas simply prevail, bad ideas sink.
I totally disagree with this; but, maybe your black is my white and my white
your black.



On Wed, Apr 8, 2009 at 5:30 AM, Pascal Finette pfine...@mozilla.com wrote:

 Hi Angel,

 Sure, let me explain:

 Not letting someone see what the choices are and claiming ability
 to make a solid  robust judgement call is where skewing begins.

 I don't know what you reference here - I mentioned that we are not
 sure which sort of rating system to use (e.g. up/down ratings a la
 DIGG, 1-5 start ratings, I like it single star ratings, etc).
 This is not the same as skewing or intransparency. It simply is a
 question, which of these systems yields the most robust results.

 I think open source collaboration makes this statement a bad one in
 itself. 

 Sorry - but I don't get this statement. Open Source doesn't mean
 that good and bad ideas co-exist on the same level -- if that would
 be the case we wouldn't have great Open Source products like Linux,
 Apache or Firefox. Good ideas simply prevail, bad ideas sink. And
 this can be and is constantly  done in an open, collaborative way.

 Warm regards from London,
 -Pascal



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Re: [IxDA Discuss] the alignment of the practices and outcomes of IA and IxD

2009-04-08 Thread Angel Marquez
I dig it.
I like how you left out all names that would be fought over. Smart. Left out
the old ground to redefine the new ground, very interesting approach.

I would next make each thin slice into it's own harmony wheel, then connect
the individual circles at nodal points and make a possible points of
directions to take at these intersections... infinity, 3D, dictated by time
constraints, budget, resources etc...a roller coaster that is never the same
ride twice...

I would also make it a stand alone framework. Make it a jquery site where
you can toggle the informational views, and even swap out the information
and use it for a cheese and wine wheel dining locator if you wanted. This is
the reason I liked your sundial initially and Andrie H's graph (you should
combine the two) the information design is solid and you could replace the
taxonomies with virtually anything and use it as an effective presentation
tool, beliefs and opinions aside.

Let me know if you need me to explain anything for the sake of clarity.

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Re: [IxDA Discuss] IAS09 IxD09 = RedUX DC

2009-04-07 Thread Angel Marquez
I would mass produce those big foam pointing fingers, IxDA green, and sell
em and have em say something like less clicks?
You don't own those students Dave! You might be their teacher; but, the
my'ness stops there!

On Mon, Apr 6, 2009 at 9:13 PM, David Malouf d...@ixda.org wrote:

 Angel, I was seriously considering doing something like this w/ my
 students from SCAD.

 -- dave


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Re: [IxDA Discuss] Guiding successful product development

2009-04-07 Thread Angel Marquez
Check out the Standards, Guidelines, and Best Practices from microsoft,
nintendo,  sony for the Xbox, Wii, PS3, DS, PSP, etc. very branding centric
interaction design guides.

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Re: [IxDA Discuss] Mobile (iPhone) Statistics

2009-04-06 Thread Angel Marquez
Did anyone try to copy or cut something from an email and paste into the
browser or vise versa? How did they solve not being able to accomplish this?
I'm going to but a Treo so I can just do it once and never do it again.

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Re: [IxDA Discuss] IAS09+IxD09 = RedUX DC

2009-04-06 Thread Angel Marquez
The IxDA should invest in a tour bus. Like the bookmobile; but, 'better'.

On Mon, Apr 6, 2009 at 6:42 PM, Will Evans w...@semanticfoundry.com wrote:

 You couldn't attend Interaction '09 in Vancouver because you are on a TSA
 watch list.

 You didn't attend IA Summit '09 because Memphis BBQ doesn't sit well with
 your new healthy lifestyle.

 Join us and some amazing speakers for the first ever combined IAS'09 +
 IxD'09 Redux DC.

 We are planning an IAS09+IxD09 Redux! We have invited a number of fantastic
 people in the UX community from DC, Richmond, Philly and NYC to come down to
 the nations capital for a half day presenting condensed versions of their
 talks. There will be structured and unstructured discussions and networking
 to boot.

 http://ixdadc.ning.com/events/ia-summit-09ixd-09-redux-dc

 Some of the rocking speakers will include:
 Todd Zaki Warfel
 Olga Howard
 Whitney Hess
 Livia Labate
 Dave Malouf
 Dan Brown
 Joe Sokohl
 Cindy Chastain
 Dan Willis
 Dave Cooksey
 Dante Murphy
 Chris Fahey

 Admission Price: $5.00
 Refreshments and snacks will be served.

 RSVP Here.
 http://ixdadc.ning.com/events/ia-summit-09ixd-09-redux-dc

 This will be held at Center for Digital Imaging Arts at Boston University
 campus in Georgetown.
 http://www.cdiabu.com/
 Center for Digital Imaging Arts at Boston University
 Foundry Building
 1055 Thomas Jefferson Street NW
 Washington, DC 20007


 ~ will

 Where you innovate, how you innovate,
 and what you innovate are design problems


 
 Will Evans | User Experience Architect
 tel: +1.617.281.1281 | w...@semanticfoundry.com
 http://blog.semanticfoundry.com
 http://www.linkedin.com/in/semanticwill
 aim: semanticwill
 gtalk: semanticwill
 twitter: semanticwill

 

 
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Re: [IxDA Discuss] the alignment of the practices and outcomes of IA and IxD

2009-04-05 Thread Angel Marquez
neat
i like it.

request, would you put the activities of each discipline on the outer edge
and connect the activity dots.

ux class I recently attended listed these as the core concepts:
+business strategy
+content strategy
user research
usability
interaction design
information architecture

are you thinking the strategies are a synthesis of marketing  IA? what are
the outer forces that turn this wheel?

illustrator?

i like how alignment turned into circle.

well done.

On Sun, Apr 5, 2009 at 10:06 PM, Steve Baty steveb...@gmail.com wrote:

 Liz,

 My first reaction was: Cool!

 My only real issue with this representation is the lack of physical design
 disciplines and their relationship to UX. I'm thinking specifically of
 industrial design and architecture (in its various forms - building,
 interior, landscape). I'd like to see these included in the model to
 provide
 coverage of physical and hybrid designed environments.

 Cheers
 Steve

 2009/4/6 Elizabeth Bacon li...@elizabethbacon.com

  Hey folks,
 
  Hope I'm not beating a dead horse here (whinny!) but I would be
  glad for feedback on this sundial model of the UX fields that I put
  together. See
  http://ebacon.posterous.com/fields-of-user-experience-sundial-model
 
  It occurs to me that this model could be a way of presenting IxD
  along with our other skills to recruiters and business. What if we
  bought into this model as a way to represent our skills, and had
  different sundials displayed on our IxDA profiles? :)
 
  @PeterMe, I also have posted a thought on why Kim's recent book
  doesn't address IA explicitly.
 
  Cheers,
  Liz
 
 
  . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
  Posted from the new ixda.org
  http://www.ixda.org/discuss?post=40789
 
 
  
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 --
 Steve 'Doc' Baty | Principal | Meld Consulting | P: +61 417 061 292 | E:
 steveb...@meld.com.au | Twitter: docbaty | Skype: steve_baty | LinkedIn:
 www.linkedin.com/in/stevebaty

 Blog: http://meld.com.au/blog
 Editor: Johnny Holland - johnnyholland.org
 Contributor: UXMatters - www.uxmatters.com
 UX Australia: 25-27 August, http://uxaustralia.com.au
 UX Book Club: http://uxbookclub.org/ - Read, discuss, connect.
 
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Re: [IxDA Discuss] How we share work

2009-04-02 Thread Angel Marquez
Considering myself a lone wolf, if were allowed to label myself I prefer the
term self actualized http://en.wikipedia.org/wiki/Self_actualized .

github is the way to go.

Funny my friend is setting up a 'secret' and he said he is calling it two
lone wolfs. I said there is a 3rd lone wolf and he is the life blood of all
my operations.

On Wed, Apr 1, 2009 at 10:51 PM, Jackson Fox jackson...@gmail.com wrote:

 I should just call this the Mozilla Labs + JJG + Drupal 7 post.

 As has been mentioned in many, many, many, threads over the past week
 and a half, JJG said some very interesting and inspiring things in his
 keynote at the end of the IA Summit. One that stuck in my head was how
 we as designers (whether IAs, IxDs, UxDs, or something else is
 immaterial) are going to start building a language of critique, and
 how we're going to move away from being famous talkers-about-work to
 being famous makers-of-things.

 It seems like one of the first steps in this evolution of critique is
 understanding what exactly it means to share our work. There's
 certainly precedent for sharing design work:

 * You can share sketches: http://idek.net/6Jp
 * You can share wireframes: http://idek.net/6Jm
 * You can share screenflows: http://idek.net/6Jn
 * You can share screenshots: http://patterntap.com
 * You can share design patterns: http://developer.yahoo.com/ypatterns/

 These are great ways to share the the documentation of the work, but
 they don't really get at sharing THE WORK. Regardless of medium, this
 is a forum for design in interactive environments (yes, even that
 brochure site is interactive, just not very), yet we don't really have
 a way to share that interactivity.

 Additionally, I'm not sure how I go about sharing the work that *I*
 do. I am not a lone wolf, the successful completion of the work I do
 relies on project management, visual design, a development team, the
 client, and in many cases the people with whom we do research and
 evaluation. I have approximately zero experience in marketing or
 advertising, but it seems like the work in those fields frequently
 acknowledges the contributions of many roles. As a film geek, I know
 that a movie is the sum of many parts, with astoundingly long credit
 reels to acknowledge those parts. So maybe the simplest thing is to
 start acknowledging those teams when we share our work.

 I was inspired to write this post not only by JJG, but by Mozilla
 Labs, and by the Drupal 7 UX project. Janna sent a post to the list
 tonight about a nascent project at Mozilla Labs to develop a site
 where the community could provide ideas and designs for future Mozilla
 projects. Mozilla seems to be betting there dump trucks full of cash
 on the future (see Aurora videos - http://adaptivepath.com/aurora/),
 and they're interested in open sourcing the design of that future.

 The Drupal 7 project (http://www.d7ux.org), led by Mark Boulton and
 Leisa Reichelt, is looking for community input on the re-design of the
 Drupal CMS UI. They've solicited input in text, images
 (http://idek.net/6Jr), videos (http://idek.net/6Js), and more.

 These projects seem to be looking towards sharing design in a way that
 begins to embrace sharing interaction as well as description. So where
 do we go?

 Finally, I'm inspired by GitHub (http://github.com). If you're not
 familiar with GitHub, it's very much worth exploring. Simply put,
 GitHub is a place where developers can host their code. Where GitHub
 transcends its many competitors is that it embraces the modern tools
 of software development, and weaves itself into the workflow of the
 modern developer. Adding code, sharing code, copying code, are all
 done as easily from the command line as they are from the website. It
 makes me wonder how we would build such a tool for our design work,
 one that embraces both medium and tools.

 Alright, thanks for reading this far. It's late and my internal editor
 seems to have gone to bed, so I'm going to post this as is.

 So where do we go? How do I share both my own work, and acknowledge
 the contributions of the many others with whom I work? How do we begin
 to share not just static snapshots, but actual interactive design?

 -- jackson

 UX Design @ Viget Labs
 PhD Student @ UNC Chapel Hill
 Web Monkey @ Triangle UPA
 
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Re: [IxDA Discuss] Opportunities with Mozilla Labs and IxDA

2009-04-02 Thread Angel Marquez
Yea, I think it would be sweet if you could add in the File menu drop down a
'scoure net and send webpage as wireframe' addition (kinda like the send
webpage as email in safari). You would be able, in one click (maybe two), to
enter your theme 'automotive' (custom preferences available for custom
settings) and have your program find what is trend setting on the NET right
then and there and simply change all color to black  white and outline all
images with a 1 pixel boarder, replace all text  with loren ipsum...package
and upload it to be reviewed with your name on it (like an email signature
pref eg..Principal Architect powered by ANGIE). Maybe even throw in a filter
to make the lines wiggly so it looks like a sketch. Get super wild and do an
initial handwriting analyses and make the filter make it looks like you hand
drew those babies.
What do you think?

2 cents.

On Wed, Apr 1, 2009 at 2:52 PM, IxDA Board of Directors bo...@ixda.orgwrote:

 Hi everyone,

 We have been talking with Mozilla about how our two communities can tap
 into
 each other, and I think there are some exciting ideas in the works.  I've
 seen some calls for a more open source approach to the work we do, so
 here's
 your chance.

 We're talking about co-sponsored design challenges (even in conjunction
 with
 JohnnyHolland.org), maybe events, creating our own space for IxDA.org
 innovation...We'll keep you posted as things progress (and naturally
 contact
 any of the Board members with ideas you may have).

 One opportunity that is on the table right now is working with them to
 build
 out what they're calling The Chocolate Factory, an area for sharing and
 tapping into innovation. For starters on that, I'd like you to take a look
 at the following call for participation from Pascal Finette of Mozilla
 Labs:

 Hi Everybody,

 Since a little while we are working on a super-exciting project -- and
 now we would love to get your feedback and (if you want) your help:

 The basic idea is to replace the current Concept Series forum with a
 tool which allows users to post ideas/mockups/prototypes; discuss,
 rate  collaborate on them and move them forward through the process.
 Further the tool aggregates content from the wider web to allow users
 to host their concepts on their own blogs and sites such as flickr.

 You'll find our current thinking about this tool on the Mozilla wiki:
 https://wiki.mozilla.org/Labs/Site_2.0/Concept_Series_Tool_-_Specs2.0

 How can you help?
 First off all - we would love to get your feedback on this. Does this
 make sense to you? Is the tool - as described - something you would
 like to use? What could we do better? Any specific ideas? We would
 love to hear them!

 Secondly - we're going to start developing this soon. And we would
 love your help. Currently we plan to build this as a combination of a
 lightweight RESTful API and a Javascript client (similar to the
 architecture of Bespin). Atul and I will start hacking on this - and
 we welcome everyone who would like to hack with us on this. And we
 need more than just hackers - we need to build wireframes, design the
 interface, create a great user experience. In short: Everything from
 start to finish.

 If you're interested - ping me via email (pfinette [at] mozilla [dot]
 com), twitter (@pascalfinette) or IRC (pascalf on irc.mozilla.org /
 #labs).

 -Pascal

 -

 let us know what you think!

 Janna
 President, IxDA
 
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Re: [IxDA Discuss] the alignment of the practices and outcomes of IA and IxD

2009-04-01 Thread Angel Marquez
Like Obi Wan Kenobi said:Who's the more foolish: The fool, or the fool who
follows him?

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[IxDA Discuss] CADIE-I must be psychic

2009-04-01 Thread Angel Marquez
http://www.google.com/intl/en_us/landing/cadie/


How does this fit into the puzzled? Edge, corner, more innies than outies,
or still hasn't been flipped over and grouped?

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Re: [IxDA Discuss] the alignment of the practices and outcomes of IA and IxD

2009-04-01 Thread Angel Marquez
lol
It wasn't targeted for you, I was just going along with your fool string.

I saw the opportunity and I took it.

Anyone want a pdf copy of the new rosenfeld book 'Design Is The Problemo'? I
have the PDF, just send me an email. I actually have three of there books
hard and soft copies...I have an idea for them too.

The promo code is: PLEASE MASTER ANGEL

Just kidding, I think that would be against the rules to just give it out
like that...

On Wed, Apr 1, 2009 at 1:45 AM, Andy Polaine a...@polaine.com wrote:

 Angel Marquez wrote:

 Like Obi Wan Kenobi said:Who's the more foolish: The fool, or the fool who
 follows him?


 Never trust a man in a hood.



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Re: [IxDA Discuss] CADIE-I must be psychic

2009-04-01 Thread Angel Marquez
I love the three step process ven diagram on the technical spec page.

On Wed, Apr 1, 2009 at 1:47 AM, Angel Marquez angel.marq...@gmail.comwrote:

 http://www.google.com/intl/en_us/landing/cadie/


 How does this fit into the puzzled? Edge, corner, more innies than outies,
 or still hasn't been flipped over and grouped?


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Re: [IxDA Discuss] Opportunities with Mozilla Labs and IxDA

2009-04-01 Thread Angel Marquez
I think each region should have a team lead, one of those famous people, and
an equally regionally distributed team. After they have all been evaluated
the regional teams combine and synthesize what they have.
I want to be on Saffer and Barbara Ballards team.

I have a list if items that fit the bill that would be helpful for the
personas (leaders, members, students, freaks) that were posted prior.

Grand unification.

On Wed, Apr 1, 2009 at 1:09 PM, Alan Salmoni a...@usernumber1.com wrote:

 A wider rating system might be biased a) in favour of famous people,
 b) against static prototypes whose working needs to be explained in
 text (rather: in favour of slick and expensive presentations
 regardless of idea quality), or c) ideas that are. How will ideas
 that have never been rated (ie, just passed over and not voted on
 because no one was interested) be treated? Will they be forgotten or
 dragged up again in the future until enough people do vote?

 Sorry if I sound skeptical - I'm not really - but I'm aware that
 crowd mentality doesn't always work.



 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
 Posted from the new ixda.org
 http://www.ixda.org/discuss?post=40926


 
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Re: [IxDA Discuss] Expandable windows

2009-03-31 Thread Angel Marquez
Man, I've been looking for that name, mega drop (like on askmen.com), all
last week and had to rig my own.
I think the one in question here is a hoverbox.

First siting here (code calls the class a gallery and the naming convention
isn't quite self documenting, that bugs me):
http://www.javafx.com/

Crude example here (code @ the .com):
http://host.sonspring.com/hoverbox/

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Re: [IxDA Discuss] Help! Is there a Cardiothoracic Surgeon in the room?

2009-03-31 Thread Angel Marquez
I totally wrote the doctor, mechanic, musician, specialist post and then
deleted it before sending. I wanted a cello player not a stand up bass, yea
they are both stringed instruments, I only do transmissions I can refer you
to a brake specialist, I know a great plastic surgeon my ex wife uses etc...
I've decided even though these arguments are ridiculous based on the fact
that every time it comes to an end, that's just what happens. It ends;
although, the name is very important for findability and a good example of
best practice. The entire use of self documenting is what you all should
strive for.

Just recently I've been looking for more custom type leads for front end
'functions' with google and coming up short. Perfect example was posted last
night. The skills you employ are similar to a function or a collection of
functions that would fall under the design class, right?

If everyone agreed on what was named what your search time would have to
branch off in so many directions when under the gun. I'm all for branching
off into tangents; but, when you need to actually deliver and your
'researching' a clean channel is nice, ideal, desirable. If someone wants to
steer with there teeth and use their hands for the gas and clutch, let em,
just get out of the car.

Changing the name on a whim would be the same as changing the names in the
names of functions in code which in turn would be easier with a CLI and the
system built with this frequent urge in mind.

#designer

interaction (idea) {
return deliverable
}
visual (wireframe) {
return deliverable
}
database (functional-spec) {
return deliverable
}


On Tue, Mar 31, 2009 at 10:58 AM, Andrei Herasimchuk 
and...@involutionstudios.com wrote:

 Damn iPhone buttons.

 That last message was supposed to say:

 I think I love you, Jared. 

 And yes, watching this bickering is a little too much for me on the
 enjoyment scale. Pots and kettles and all.

 Once the fighting is over, someone will remember to bring in the visual
 people to the table and then things can continue where they left off in 1996
 before people thought that splitting up all of the skills was a good idea.

 --
 Andrei Herasimchuk
 Chief Design Officer, Involution Studios
 e. and...@involutionstudios.com
 c. 408.306.6422

 On Mar 31, 2009, at 7:50 AM, Jared Spool jsp...@uie.com wrote:

  In an emergency, you fetch a doctor.

 Interestingly, there are no doctors. Or, more accurately, there are many
 doctors that you don't want to help you in a medical emergency. (My good
 friend, with the Ph.D. in 15th Century English Literature, is not the person
 you want to deliver the baby, even if he was the only Doctor on the island.)

 Many qualified medical professionals don't have an official doctor
 title. Rehabilitation specialists, nurse practitioners, and myriad other
 professionals deliver trained, quality healthcare despite missing that
 quintessential label.

 In an emergency, a layman looks for a doctor. It's a useful term and it
 works great.

 If you're having a heart attack, you might want a Cardiothoracic Surgeon.
 Certainly, if the result you want is to have your chest cut open, your ribs
 spread, and your heart massaged. On the operating table, this is a great
 result. In the foyer of the Opera House, an EMT might in fact be better
 qualified to help you. (Cardiothoracic surgeons are doctors, while EMTs are
 not, usually.)

 Some of you may know that over the past eight years, we've been
 researching what makes the ideal UX team. One of our early results is that
 ROLES DON'T MATTER, SKILLS DO. It doesn't matter if a team has an
 interaction designer or information architect. It does matter that
 interaction design and information architecture skills are present amongst
 the team.

 Teams with the right skills are more likely to produce great user
 experiences. Teams missing the right skills are very unlikely to produce
 anything exciting or delightful. (Of course, we can't say 'never'. Even a
 blind squirrel finds an acorn every so often. But, if I'm staffing a team, I
 want to do so in a way that will have the best odds, no?)

 Our research showed there are core skills: interaction design, information
 architecture, user research, visual design, information design, fast
 iteration management, copywriting, and editing. There are also what we call
 enterprise skills, some of which are: analytics, development methods,
 design-to-development documentation, ethnography, social networks,
 marketing, technology, business knowledge, and domain knowledge. (If you're
 interested, I wrote about these in more depth and gave teams a tool to
 assess their strengths here:
 http://www.uie.com/articles/assessing_ux_teams/ )

 On the best teams, every team member has a solid foundation in all of
 these skills. That's important because it gives the team flexibility. No
 matter who is available, no matter what needs to get done, a competent and
 informed job is possible.

 When teams are made up of 

Re: [IxDA Discuss] Help! Is there a Cardiothoracic Surgeon in the room?

2009-03-31 Thread Angel Marquez
oh yea, my summation/conclusion based on my analysis/findings is
that:users/people/humans
need to know what they are looking for before they can find it which makes
it very necessary for something that wants to be found have an accurate name
and description.

I think...

On Tue, Mar 31, 2009 at 11:42 AM, Angel Marquez angel.marq...@gmail.comwrote:

 I totally wrote the doctor, mechanic, musician, specialist post and then
 deleted it before sending. I wanted a cello player not a stand up bass, yea
 they are both stringed instruments, I only do transmissions I can refer you
 to a brake specialist, I know a great plastic surgeon my ex wife uses etc...
 I've decided even though these arguments are ridiculous based on the fact
 that every time it comes to an end, that's just what happens. It ends;
 although, the name is very important for findability and a good example of
 best practice. The entire use of self documenting is what you all should
 strive for.

 Just recently I've been looking for more custom type leads for front end
 'functions' with google and coming up short. Perfect example was posted last
 night. The skills you employ are similar to a function or a collection of
 functions that would fall under the design class, right?

 If everyone agreed on what was named what your search time would have to
 branch off in so many directions when under the gun. I'm all for branching
 off into tangents; but, when you need to actually deliver and your
 'researching' a clean channel is nice, ideal, desirable. If someone wants to
 steer with there teeth and use their hands for the gas and clutch, let em,
 just get out of the car.

 Changing the name on a whim would be the same as changing the names in the
 names of functions in code which in turn would be easier with a CLI and the
 system built with this frequent urge in mind.

 #designer

 interaction (idea) {
 return deliverable
 }
 visual (wireframe) {
 return deliverable
 }
 database (functional-spec) {
 return deliverable
 }


 On Tue, Mar 31, 2009 at 10:58 AM, Andrei Herasimchuk 
 and...@involutionstudios.com wrote:

 Damn iPhone buttons.

 That last message was supposed to say:

 I think I love you, Jared. 

 And yes, watching this bickering is a little too much for me on the
 enjoyment scale. Pots and kettles and all.

 Once the fighting is over, someone will remember to bring in the visual
 people to the table and then things can continue where they left off in 1996
 before people thought that splitting up all of the skills was a good idea.

 --
 Andrei Herasimchuk
 Chief Design Officer, Involution Studios
 e. and...@involutionstudios.com
 c. 408.306.6422

 On Mar 31, 2009, at 7:50 AM, Jared Spool jsp...@uie.com wrote:

  In an emergency, you fetch a doctor.

 Interestingly, there are no doctors. Or, more accurately, there are many
 doctors that you don't want to help you in a medical emergency. (My good
 friend, with the Ph.D. in 15th Century English Literature, is not the person
 you want to deliver the baby, even if he was the only Doctor on the island.)

 Many qualified medical professionals don't have an official doctor
 title. Rehabilitation specialists, nurse practitioners, and myriad other
 professionals deliver trained, quality healthcare despite missing that
 quintessential label.

 In an emergency, a layman looks for a doctor. It's a useful term and it
 works great.

 If you're having a heart attack, you might want a Cardiothoracic Surgeon.
 Certainly, if the result you want is to have your chest cut open, your ribs
 spread, and your heart massaged. On the operating table, this is a great
 result. In the foyer of the Opera House, an EMT might in fact be better
 qualified to help you. (Cardiothoracic surgeons are doctors, while EMTs are
 not, usually.)

 Some of you may know that over the past eight years, we've been
 researching what makes the ideal UX team. One of our early results is that
 ROLES DON'T MATTER, SKILLS DO. It doesn't matter if a team has an
 interaction designer or information architect. It does matter that
 interaction design and information architecture skills are present amongst
 the team.

 Teams with the right skills are more likely to produce great user
 experiences. Teams missing the right skills are very unlikely to produce
 anything exciting or delightful. (Of course, we can't say 'never'. Even a
 blind squirrel finds an acorn every so often. But, if I'm staffing a team, I
 want to do so in a way that will have the best odds, no?)

 Our research showed there are core skills: interaction design,
 information architecture, user research, visual design, information design,
 fast iteration management, copywriting, and editing. There are also what we
 call enterprise skills, some of which are: analytics, development methods,
 design-to-development documentation, ethnography, social networks,
 marketing, technology, business knowledge, and domain knowledge. (If you're
 interested, I wrote about these in more depth and gave

Re: [IxDA Discuss] the alignment of the practices and outcomes ofIA and IxD

2009-03-31 Thread Angel Marquez
Create two distinct lists one from IA and one from IxD of their primary,
secondary and tertiary activities. Merge the common elements and treat the
outside activities with baby gloves...

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Re: [IxDA Discuss] What does the number 0 imply?

2009-03-31 Thread Angel Marquez
0=originzero=end

On Tue, Mar 31, 2009 at 7:55 AM, Eugene Kim v...@mindspring.com wrote:

 I'm working on a mobile site which includes keypad shortcuts for
 navigating a list of items (e.g. press the 1 hard key to open the
 first item, 2 for the second item, etc.).  There's a question of
 whether associating an item with 0 (which usually represents the
 tenth item in the list on many mobile devices) will have a negative
 impact on that item.  In our case, it concerns a list of businesses.

 There are 2 parties involved, the business and the end user.  Our PM
 feels businesses will not want to be listed as 0 (even though this
 can change) and that many users may devalue a business listed as
 such.  I feel that's probably going a little extreme on how they
 interpret the shortcut, but I do wonder about users who may not be
 familiar with these shortcuts and whether they'll be confused by the
 use of 0 at the end of the list.

 What does it imply to you?
 
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Re: [IxDA Discuss] Interaction design and propaganda

2009-03-30 Thread Angel Marquez
Using maps and information graphics for propaganda is nothing new,
but does interactivity give governments additional tools to influence
public opinion?
During your lurking haven't you noticed that most of the disputes are
resolved by someone agreeing with someone else or referencing a blog post as
if it is some sort of difficult defense to achieve? People diagnosing
problems and selling solutions? It's all very dark ages and I'm surprised
that cult mentality mob thing still exists.

Do you as an interaction designer ever run into ethical concerns?

I don't deem myself an interaction designer; but, I am well versed in the
discipline and know what they should be doing. Yes, the entire idea of
experience is used to generate revenue. The entire we do it for the users
really means we do it for the users who have money and if by keeping things
just out of reach or glossed over increases sales which in turn increases my
title and wage lets do it, NOW. Keep your eye out for the ux ix dx ax
mxpx'er that will call you an edge case or want's to see how you think. They
are calling you a jerk and want to rip you off.

 Has a regular, run-of-the-mill commercial client asked you to omit
information that was important to the user but unflattering to their
company?

You know the answer to this. I use systems all the time that are built to
rope you in and make you feel good about it. The systems are advanced enough
and you know their was the usual discovery,vision design phase that really
tuned and optimized the traps. Bury the returns form, hide the phone
numbers, etc. it's all apparent what their plan is from the call center dead
ends to the smiling guy laughing in your face for their ads once they've
screwed you to the wall.

I'm sure not all are guilty of this; but, I'm certain the ones that are
aren't going to come out and say yea I'm a profit monger designer it says so
on my business card.

Dude, it's all about the almighty dollar and bowing down to it.


On Sun, Mar 29, 2009 at 4:49 PM, Jason Morrison i...@jasonmorrison.netwrote:

 I am periodic lurker on this list, but I thought this might prompt
 some interesting discussion.

 I just wrote a post on my blog
 (
 http://www.jasonmorrison.net/content/2009/propaganda-maps-live-interactive-on-the-web/
 )
 about an interactive Flash map created by the Sri Lanka Ministry of
 Defence (http://www.defence.lk/orbat/Default.asp).  The map is pretty
 well-designed, and it's obvious they've put some thought into
 representing information efficiently and giving users control of the
 display.  The Offensive Timeline is a pretty effective way to create
 a narrative using maps and photos.

 But, even if it's a good user experience and represents information
 fairly accurately, it does show the point of view of one side in a
 long and bloody civil war.  I'm definitely not taking the side of
 the LTTE, but clearly the map serves as propaganda in some sense.

 Using maps and information graphics for propaganda is nothing new,
 but does interactivity give governments additional tools to influence
 public opinion?  Do you as an interaction designer ever run into
 ethical concerns?  Has a regular, run-of-the-mill commercial client
 asked you to omit information that was important to the user but
 unflattering to their company?

 I'm curious to hear what you think.  Thanks.

 
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Re: [IxDA Discuss] Wood gatherers, boat architects, or sailing experience designers?

2009-03-30 Thread Angel Marquez
I'm now ready to quit the IxDA list for the same reason.
ha, I've had that feeling a hand full of times and just when I was about to
eject someone sent me the most valuable intel that I would not have been
able to find elsewhere. I have a message board that I was indoctrinated into
that is secluded and password protected that you have to be nominated and
approved to get into and I've sworn never to login to it again  I know all
the people on it! I'm still cool in person with them; but, the antics on
there gets out of control at times. They are animals total coined their own
terms for the ultimate debate 'moded' (like in grade school you got moded,
faced man) or 'crossing the line' (everyone does it in their own special
way) or the cautionary 'watch it'. I think you need to have thick skin to
listen to intelligent debate...

You can email me and I'll tell you it's okay.

It's okay man.

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Re: [IxDA Discuss] Command line or GUI

2009-03-30 Thread Angel Marquez
Okay, so, how about this:http://www.humanized.com/about/

I think right after I posted how I use UI's and CLI together in
a harmonious way that converges when and how to use both in an effective
manner someone posted a link to these guys. I'm not trying to single you out
humanoidz; but, modes cause misery written on a computer, posted on the
internet, to a blog makes me think you don't get it.

Maybe it's just the way you are framing it or maybe

That whole 'humanize' thing doesn't make sense to me. It's give and take
with some friction for any long lasting bond between any constituent parts.
If user experience is going to always assume users are static rather than
dynamic and make things that do not evolve are they really humanizing or are
they creating barriers between progress?

And morphing interaction design into some we do it for the user thing...I
think my original interest and the reason I found the IxDA is because of my
want to make the design process not s*ck so much and bridge that gap of
ambiguity between dev team members. Yea, I'm all for the user; but, if you
can't get one clear line of communication across the titled dev sphere what
is the point..?

I think natural language search engines is the term I heard around the first
.com fizzle doing what is resurfacing and being mentioned here. If you could
capture the input and organize it based on relevance on the fly you could
use a beefed up ajax input form field to aid you in your command line
interaction search activities...



On Mon, Mar 30, 2009 at 1:14 PM, Andrei Herasimchuk 
aherasimc...@involutionstudios.com wrote:


 On Mar 30, 2009, at 12:50 PM, dave malouf wrote:

  Ubiquity is a tremendous evolution of the CLI concept, but taking it
 further in important ways. From the End User perspective it is what I
 have been describing as CLI with GUI support. The other component is
 the developer framework which makes creating ubiquity commands pretty
 easy.


 Agreed.

 Another important concept that goes hand in hand with this is that things
 like Ubiquity work because they embrace modality. That is, you enter a mode
 to scope the context to deliver a certain set of functions in specific ways.
 The mode doesn't have to be a locked out mode, but can easily be more
 ephemeral, like with Ubiquity.

 Modality in the past has often been thought of as a bad thing. Unfortunate
 really because modality is actually a fairly important interface concept in
 designing software and digital products. Knowing when and where to use
 modality is the trick, and maybe its time for folks to dive back into the
 old desktop app days to see what types of modality worked and what didn't
 and start bringing those things back into the general software design
 language again.

 The biggest danger or hurdle Ubiquity has solve is basically the same as a
 UNIX CLI or what Enso had to handle: The threshold where the number of
 textual commands or services overwhelms one's ability to remember the entire
 list of commands via text. Ubiquity will more than likely have a better shot
 at this since it also has the benefit of context (as defined by the URL in
 the browser) to create the first level of scoping the problem.

 --
 Andrei Herasimchuk

 Chief Design Officer, Involution Studios
 innovating the digital world

 e. and...@involutionstudios.com
 c. +1 408 306 6422


 
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Re: [IxDA Discuss] Command line or GUI

2009-03-30 Thread Angel Marquez
NLP http://en.wikipedia.org/wiki/Natural_language_processing

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Re: [IxDA Discuss] Command line or GUI

2009-03-30 Thread Angel Marquez
Adhering to a language and communicating is modal. Going from friend to foe,
lover to leaver, all modes...

Go ahead and ignore, I'm rude, I know, it's a mode I wish I could control a
little more.

Anyways, I'm playing SKATE II and the modes are amazing. I thought Tony Hawk
on PS2 could not be competed with; but, I think the control mappings for
this game are just as satisfying and a pleasurable challenge.

If you are going to design interactions and information architecture you
must know what activities go with what mode in the defined system. It's a
must not a should.

On Mon, Mar 30, 2009 at 1:52 PM, Andrei Herasimchuk 
aherasimc...@involutionstudios.com wrote:


 On Mar 30, 2009, at 1:33 PM, Angel Marquez wrote:

  Okay, so, how about this:
 http://www.humanized.com/about/

 I think right after I posted how I use UI's and CLI together in a
 harmonious way that converges when and how to use both in an effective
 manner someone posted a link to these guys. I'm not trying to single you out
 humanoidz; but, modes cause misery written on a computer, posted on the
 internet, to a blog makes me think you don't get it.


 Locked out modality where everything else on the screen is off limits until
 the mode is dismissed causes misery.

 But it is interesting that an entire product that is based in modality like
 Ubiquity and Enso is somehow not modal. Even as defined by the creators.
 It's entirely modal. It maybe an ephemeral and dynamic type of modality that
 is using context and source material in an attempt to make the interaction
 more natural, but its still modal. The way we changed the palettes to pop-up
 and stick (which became the basis for a lot of the CS3 changes later on) in
 Photoshop all those years back was something I termed semi-modal and is
 similar in concept as to what Ubiquity uses, in that you lock keyboard and
 interaction into a thing on the screen until that thing is dismissed. But it
 is still modal.

 I think it's the nature of past modality and its uses that people want to
 run away from it instead of embracing it and evolving it. For example,
 choosing a tool -- any tool -- in Photoshop is a mode. Is that bad?
 Hardly... it's what makes the entire pixel editing model work in the first
 place. Choosing tools is the entire basis for a lot of desktop applications
 and that type of modality has its place. In the analog world, picking up a
 hammer is similar to a mode, as opposed to picking up a saw.

 As for not getting it... I'm going to ignore that comment and the manner
 you stated it.

  Maybe it's just the way you are framing it or maybe


 My definition and use of modality comes from my work on desktop client
 applications, where even then arguably people thought modality meant dialog
 boxes that lock you out of doing anything else on the computer. In fact,
 modality simple means that there are modes. When you choose a tool you are
 setting the mode for how all of your interaction with the mouse and keyboard
 work.


 --
 Andrei Herasimchuk

 Chief Design Officer, Involution Studios
 innovating the digital world

 e. and...@involutionstudios.com
 c. +1 408 306 6422

 
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Re: [IxDA Discuss] JJG's IA Summit 2009 Keynote

2009-03-29 Thread Angel Marquez
If the solution involves someone like myself removing themselves from the
community just give me the word as long as all my posts are deleted upon my
removing myself.

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Re: [IxDA Discuss] Some of the non-software things that interaction designers do

2009-03-29 Thread Angel Marquez
How synchronous, I was just about to comment on how I am attempting to
convert my bathroom hallway in to a recording area. I noticed when I shut
both entryway doors it is pitch black in there. So, I decided to get some
lights, some sound sensor lights ( totally off subject, any recommendations
would be great this has been added to my list of ungooglables). Anyways, so
far I have a metronome that blinks and when I went to the cyclers store to
pick up some blinking safety lights that have different modes; but, they
were closed. So, I went to the borders next door and bought a book and some
moleskine (graph [I wish I could customize the grid size and have the paper
be black rather than white, I have contacted them about this] ). I bought
Pragmatic Thinking and Learning 'Refactor Your Wetware'. the selling point
was this list of biases that triggered IxD in my wetware:Meet your
cognitive biases
Anchoring
Fundamental Attribution Error
Self-serving bias
Need for closure
Confirmation bias
Exposure effect
Hawthorne effect
False memory
Symbolic reduction fallacy
Nominal fallacy

But, that is all besides the point. The book I bought is only one of a few I
thumbed threw. I picked up one that was called the 'Art of Deception' and it
was all about Social Engineering. It must have been misplaced because it was
in a strange section.

I think the role is blossoming out of necessity. I also think that it is
still lacking in consistency and it is hit or miss approach, meaning...I am
working on 4 projects at the moment that desperately need an interaction
designer; but, the deadlines and my personal experience tell me it is a
gamble of if it would be more of an asset or a handicap. I fill the
void satisfactory (says me); but, it would be nice to not get a tangled mess
and ludicrous deadline passed along every once in awhile.

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Re: [IxDA Discuss] Some of the non-software things that interaction designers do

2009-03-29 Thread Angel Marquez
A project-of-love!
ha, that rules.

Make one argyle and douse it in patroli oil, hippies love that sh*t!

I went to an art show out in the OC last night to support this chiq I work
with, custom jewelry organic meets industrial design. The band had
projections cast on them from different perspectives.

As for the job boards that post blah blah blah designer I always remove
the blah blah blah and just put designer in the subject line when I apply.
Soul designer, that's what I am! I've printed everything, ended doing high
end flexography I think making more as a pre press DESIGNER freelance 10
years ago and then I made the change to multimedia! It was discouraging when
I just took a UX class and the instructor said her self proclaimed community
of UX people would laugh if they read multimedia or GUI rather than
interactive  UI on a resume. Laugh...who laughs at someone, that made me
certain I was dealing with some top notch people. This is an interaction
design forum and it does seem to get bombarded by user experience lingo more
often then when I originally started looking into it. I think the people
that are good interaction designers know what they are doing and they never
comment on such trite time consuming silliness.

The light show reminds me of the dracula musical in that movie leaving sara
marshall.

It still sounds fun...


On Sun, Mar 29, 2009 at 8:07 PM, Scott McDaniel sc...@scottopic.com wrote:

 As a project-of-love, I'm going to try to construct a shadow-puppet
 theater that's user-driven based
 on fabric screens with lights projeccted upon them, and carved/cut
 shaped images that people can use to create storylines.  I'm still
 figuring out the materials and flow of this project, but I hope to
 present it to the hippies
 at Transformus Festival in June.

 Scott
 --
 I have mad skills at doing spazzy things. - Janiene West
 
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Re: [IxDA Discuss] Some of the non-software things that interaction designers do

2009-03-29 Thread Angel Marquez
patchouli http://www.urbandictionary.com/define.php?term=patchouli
oops

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Re: [IxDA Discuss] Its Just UX

2009-03-28 Thread Angel Marquez
Apparently this will be my last posting today as the list moderator
has just told me that my interaction quota has been reached for
today.
hrmn..

Maybe you can buy more posts?

This makes me think of when I used the new CHASE financial ATM system today.
Out loud when I was making a Withdrawal rather than Getting Cash (I am
curious to the discussions and research that took place to come to this
critical decision. People may have been fired because of this change. )
anyways I said Wow new ATM look and feel  the guy next to me said Yea,
they just sent me a letter that they were closing my account and did not
need to provide him with a reason why. He was driving a Lexus SUV, the
Alpha male model, if you read their target persona.

What is the limit and does everyone have the same 'limits'?

I went to high school with that band No Use For A Namemaybe they were
onto something at the ripe age of 15.

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Re: [IxDA Discuss] Lexus ad, another mention of design and usability

2009-03-27 Thread Angel Marquez
Enhanced
Experience

were last quarters most sited by my self. Everything I did had and enhanced
experience, my bottled water, my movies, my music, etc

On Fri, Mar 27, 2009 at 12:49 PM, Dev Yamakawa dev.yamak...@gmail.comwrote:

 I saw this ad on the web in January '09 for the Acura MDX SUV. Tagline:
 Advancing the user experience. It struck me as a funny choice of words
 for
 a car ad. I would have expected language like Advancing the driving
 experience or something a long those lines. User Experience is quite the
 buzz-word these days :)

 http://www.flickr.com/photos/dyamakawa/3389698267/

 Dev

 On Fri, Mar 27, 2009 at 6:11 AM, Joel Eden joel.e...@gmail.com wrote:

  I know people have already discussed the Ford designer TV commercial
  here, so I thought I would note a related ad...maybe it's a trend...is
  design becoming more of a differentiator with the economy the way it
  is? Will Ford start staying usability is job #1?
 
  So, this morning I saw a TV ad for Lexus in the Philly area (Koons
  Lexus dealership) that when referring to the RX400h model, claimed
  Intelligent design, and usability!
 
  This was the claim for the soccer mom part of the ad, which was
  preceded by the same actress dressed more for business and a night on
  the town for two other Lexus models; so design and usability were
  reserved for the person on the go, not for the performance-minded.
 
  Is anyone else seeing examples of increased mainstream use of
  design/usability as a differentiator, especially off of the web?
 
  Joel
  
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Re: [IxDA Discuss] $705k for redesigning a website???

2009-03-25 Thread Angel Marquez
Say you give it a year to do and an annual salary of 100k per worker, that
would give you 7 people to hire.
What 7 roles would you employ?

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Re: [IxDA Discuss] $705k for redesigning a website???

2009-03-25 Thread Angel Marquez
Totally my point. The amount is not enough to get much done. I was using the
100k block as a point of reference.
If you had to organize a team and the WBS you would have to find some cheap
labor.

I was thinking something like this with the 705 as a base:
3 developers - cross disciplined (front end, back end, scripting,
programming)
1 visual designer - creative direction experience
1 production artist - focus on IA
1 interaction designer - platform specific
1 product manager - proven start to finish project portfolio

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Re: [IxDA Discuss] $705k for redesigning a website???

2009-03-25 Thread Angel Marquez
I would totally do it for the spare 5k after the new system was defined and
the old system inventory had been taken.
Integration is a pain, I hear that

The quick team scope could pull it off if the synergy was balanced; but, the
likeliness is in the lower 10 percentile.

I predict that project takes 3 years and goes through 3 teams with maybe one
survivor from the original team that really has his or her heart in it
seeing it through. 705kx3

On Wed, Mar 25, 2009 at 10:41 AM, Patrick Neeman 
p...@usabilitycounts.comwrote:

 And the content migration...

 That's going to hurt, and cannot be done by that team.


 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
 Posted from the new ixda.org
 http://www.ixda.org/discuss?post=40427


 
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[IxDA Discuss] ExecTweets

2009-03-25 Thread Angel Marquez
http://battellemedia.com/archives/004879.php

a plan has been foiled yet again...

ugh...

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Re: [IxDA Discuss] Five things Interaction Design probably isn't

2009-03-24 Thread Angel Marquez
Interaction designers are like moms that want to build skate parks for their
kids.

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Re: [IxDA Discuss] Command line vs. menu driven interface

2009-03-23 Thread Angel Marquez
When using a command line and I identify a reoccurring task or navigation
pattern(s) I either create a shell script or create an alias in the .bashrc
When using the UI I've used nothing but quick keys to navigate and execute
OS  apps never touching the mouse. It is extremely faster. I've had
supervisors (more than one) say it took me a day what it took others months
to do.

 I use both for different modes of thinking that suite my individual needs.

If someone wanted do the opposite of me I wouldn't punish them for it and I
wouldn't expect anyone else to rock like I do.

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Re: [IxDA Discuss] Command line vs. menu driven interface

2009-03-23 Thread Angel Marquez
neat

symbolic. i like the name.

Panics coda is rather new skool and it has a built in terminal feature.
Leopards Terminal introduced the tabbed terminal that iTerminal had over
it cygwin is pretty cool for a windows environment. This is all right
here right now.
I just worked with two developers that battled over command line and a gui
and I was stuck in the middle. I really think for me command line is more
appropriate for a certain task set and the UI route for another. I like
deleting everything and starting from scratch and not getting hung up on
something that is going to be defunct in a nano-second. Learning new
UI/command lines etc is like snowboarding a new mountain. The challenge
is exhilarating and it's even better when it happens to be made for you.

The best jobs I've had were where I had to be chained to a desk are the ones
when you ask what machines and software do you use and they say 'you can
pick the machine and list your software'.

I have the luxury of working from home at the moment and it rules. I think
their was a post awhile back about the pros and cons of the two. I think
people that allow the offsite guy are far more organized to be able to break
off a module of work and trust you'll return what they ask. Onsite gigs are
always haywire and kind of a waste of time.

Old schoolers should return and set things straight. The mac was so
instrumental because they standardized the keyboard shortcuts and all the
apps made for it had to conform and it was easy to do the same key
combinations.

Love those days...

On Mon, Mar 23, 2009 at 8:47 PM, Jared Spool jsp...@uie.com wrote:


 On Mar 23, 2009, at 11:01 PM, John Vaughan wrote:

  This is a bit of Ye Olde Schoole, but in '95 we were migrating a green
 screen commandline-driven online equity trading system (one of the first:
 Instinet) from keyboard-only entry to this newfangled, glitzy, graphical
 Windows interface.  One of the major challenges - and a design mandate - was
 to include the keyboard shortcuts along with the gooey/mousey UI.


 AOL had this in '89

 If you really want to get Old School, in 1985, at Symbolics (
 http://en.wikipedia.org/wiki/Symbolics), we had a combined window-based
 and command line system. (You can see what a screen looked like here:
 http://is.gd/oE1s)

 At the bottom was a command line prompt. Commands were context-sensitive
 and had auto-completion capabilities. While entering a command, you could
 click on any object on the screen and its semantic-equivalent would be
 inserted in the command appropriately.

 This was back 7 years before the introduction of Windows 3.0 and Excel.

 The Symbolics machines had many amazing interaction design innovations that
 have never (or rarely) been seen since. It was an honor to work on them back
 then and I miss them frequently.

 Jared

 Jared M. Spool
 User Interface Engineering
 510 Turnpike St., Suite 102, North Andover, MA 01845
 e: jsp...@uie.com p: +1 978 327 5561
 http://uie.com  Blog: http://uie.com/brainsparks  Twitter: jmspool
 UIE Web App Summit, 4/19-4/22: http://webappsummit.com


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Re: [IxDA Discuss] Zuckerberg doesn\'t care about users.

2009-03-22 Thread Angel Marquez
I think user research is a toss up whether it is good or bad. It really
depends on the goals of the project and the people presenting the results.
I've just recently realized that 'researchers' not only parade for
advocating the user and the objective; but, also the unwanted user(s). It
seems like they find out who they don't want and what they need and either
take it away and give them something that is more of a handicap while
empowering a select group; but, not really empowering them because the group
they empower always hires someone to use the garbage they designed for
themselves which is the user(s) that don't really use these products.

Just a thought.

All I know is I like Ms. Mayer. She sounds cool even though they make her
out to be otherwise. I know how  why that happens.

I think the Z-man is on to something. If you want to alleviate
the ridiculous debate sessions that lead to nowhere you have to f*ck join
and create your own.

good for him!

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Re: [IxDA Discuss] Zuckerberg doesn\'t care about users.

2009-03-22 Thread Angel Marquez
What do you think the Z-mans goals are?
Do you think he is achieving them even more by not giving them what they
want?

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Re: [IxDA Discuss] Zuckerberg doesn\'t care about users.

2009-03-22 Thread Angel Marquez
I have no idea what went on between twitter and facebook; but, I do know
that big players often create the illusion of not teaming up at first and
the divide and conquer strategy going on behind the scenes is most
effective. I'm not distracted my friend. I don't even have a facebook
account. I remember being sent a myspace invitation when their was under 50
registered users and opted not to join. I did write a document on a shared
server at USWebCKS when I worked their about social networking when it
didn't even exist I called it unheardof.com with the notion of having shared
server space that hosted videos and people could post comments etc..Did the
myspacers work at USWeb in the mid 90's and snag my folder off the network?
I was kind of a dummy back then. I also remember discussing video (VHS)
delivery while smoking cigarettes in the back with some friends of mine,
they laughed. I was all if you can order a pizza and have it delivered  why
not a movie too. The smarter one of the bunch immediately said 'how would
you get the movies back..'. That one was a strain. I did say mail em back...
The crapload of money is all relative. It is nice when a new design cash cow
enters the scene and you get to watch the design vampires eyes turn into
dollar signs as they race towards the jugular all more worthy than the
other.
If you continue to use fb and complain about it that is a point for the
Z-man and a negative on the user.

Seriously though I'm not a social network afficianado nor do I want to be. I
don't like another opportunity to quantify success.

I have looked at the API's for fb. twitt. and some others that I prefer for
different reasons. Goodstuff...

Anyways. I still think without hearing it from the horses mouth why he did
what he did without the possibility of BS and ulterior motives it's not much
of a subject matter.

Enjoy using him as bad example though.

On Sun, Mar 22, 2009 at 8:21 PM, Jarod Tang jarod.t...@gmail.com wrote:



 On Mon, Mar 23, 2009 at 9:59 AM, Angel Marquez angel.marq...@gmail.comwrote:

 What do you think the Z-mans goals are?



 http://scobleizer.com/2009/03/21/why-facebook-has-never-listened-and-why-it-definitely-wont-start-now/

 *Don’t get distracted by the current design that looks sort of like
 Twitter. Twitter showed that businesses can co-exist on the social graph
 along with people. Zuckerberg is smart. He saw that Twitter was going to
 make a crapload of money (that’s why he tried to buy Twitter) and instead of
 being depressed by being turned down by @ev he decided to phase shift
 Facebook.*



 Do you think he is achieving them even more by not giving them what they
 want?



 http://news.cnet.com/8301-17939_109-10201694-2.html also tells something,
 Perhaps most importantly though, Facebook needs to do a better job easing
 users into this redesign. , this is what may facebook not doing very well
 this time.

 Cheers,
 -- Jarod

 --
 http://designforuse.blogspot.com/


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Re: [IxDA Discuss] Zuckerberg doesn\'t care about users.

2009-03-22 Thread Angel Marquez
Oh yea, a girl I know works at a salon in palo alto and cuts his hair. she
said he is a big tipper. I asked her if she leaned into it
maybe I'll ask her to do some reconnaissance and report back her findings.

On Sun, Mar 22, 2009 at 8:44 PM, Angel Marquez angel.marq...@gmail.comwrote:

 I have no idea what went on between twitter and facebook; but, I do know
 that big players often create the illusion of not teaming up at first and
 the divide and conquer strategy going on behind the scenes is most
 effective. I'm not distracted my friend. I don't even have a facebook
 account. I remember being sent a myspace invitation when their was under 50
 registered users and opted not to join. I did write a document on a shared
 server at USWebCKS when I worked their about social networking when it
 didn't even exist I called it unheardof.com with the notion of having
 shared server space that hosted videos and people could post comments
 etc..Did the myspacers work at USWeb in the mid 90's and snag my folder off
 the network? I was kind of a dummy back then. I also remember discussing
 video (VHS) delivery while smoking cigarettes in the back with some friends
 of mine, they laughed. I was all if you can order a pizza and have it
 delivered  why not a movie too. The smarter one of the bunch immediately
 said 'how would you get the movies back..'. That one was a strain. I did say
 mail em back...
 The crapload of money is all relative. It is nice when a new design cash
 cow enters the scene and you get to watch the design vampires eyes turn into
 dollar signs as they race towards the jugular all more worthy than the
 other.
 If you continue to use fb and complain about it that is a point for the
 Z-man and a negative on the user.

 Seriously though I'm not a social network afficianado nor do I want to be.
 I don't like another opportunity to quantify success.

 I have looked at the API's for fb. twitt. and some others that I prefer for
 different reasons. Goodstuff...

 Anyways. I still think without hearing it from the horses mouth why he did
 what he did without the possibility of BS and ulterior motives it's not much
 of a subject matter.

 Enjoy using him as bad example though.

 On Sun, Mar 22, 2009 at 8:21 PM, Jarod Tang jarod.t...@gmail.com wrote:



 On Mon, Mar 23, 2009 at 9:59 AM, Angel Marquez 
 angel.marq...@gmail.comwrote:

 What do you think the Z-mans goals are?



 http://scobleizer.com/2009/03/21/why-facebook-has-never-listened-and-why-it-definitely-wont-start-now/

 *Don’t get distracted by the current design that looks sort of like
 Twitter. Twitter showed that businesses can co-exist on the social graph
 along with people. Zuckerberg is smart. He saw that Twitter was going to
 make a crapload of money (that’s why he tried to buy Twitter) and instead of
 being depressed by being turned down by @ev he decided to phase shift
 Facebook.*



 Do you think he is achieving them even more by not giving them what they
 want?



 http://news.cnet.com/8301-17939_109-10201694-2.html also tells something,
 Perhaps most importantly though, Facebook needs to do a better job easing
 users into this redesign. , this is what may facebook not doing very well
 this time.

 Cheers,
 -- Jarod

 --
 http://designforuse.blogspot.com/




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Re: [IxDA Discuss] Designers, meet the Drupal community!

2009-03-21 Thread Angel Marquez
Drupal being more complex and technical is a fallacy.
I've used drupal, joomla, mambo, crown peak, trinidad, proprietary systems a
slew of others and when I finally got around to checking out wordpress I was
pleasantly surprised.

Even if wordpress doesn't do exactly what you want it to do out of the box
the experts should be able to pull it together and make it happen within a
reasonable amount of time.

I always wondered why some big dev teams or communities just don't develop
their own tool/system. Why don't you guys do your things and conduct your
millions of tests, make some decisions, make some wireframes, prototypes and
wow the world with that skill everyone should buy into? A team of designers
agreeing to use drupal is kind of strange.

I think the communication of creating a simple internal tool is probably the
best opportunity to get everyone in sync before you offer your whacky
service to the public.

Just my 2 cents.

I'll still read the emails no matter what you use. Please don't take this
away (bad move). It's discouraging a specialized team/community that boast
about optimal research before design would just jump on the bandwagon and
say drupal, we are using drupal. Drupal is the first search result that
comes up when you google CMS, it must be the best...

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Re: [IxDA Discuss] Designers, meet the Drupal community!

2009-03-21 Thread Angel Marquez
You can put your drupal T-shirt on and jump off a cliff and I won't try and
stop you.

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Re: [IxDA Discuss] What music for interaction designers

2009-03-01 Thread Angel Marquez
uhmmm silence is a form of music...this has worked for me...
MORNING
Iron  Wine with calexico-Live on NPR (free to download from NPR)
My Morning Jacket -It Still Moves
M.Ward-Transistor Radio

AFTERNOON
AIR-The Virgin Suicides Soundtrack
Sasha-Air Drawn Dagger
Digweed
Global Underground

MID DAY
BT-This Binary Universe
Evil 9-Y4K compilation

EVENING
Royksopp
CSS
The Knife

With a lot of 80's synth pop and indie rock in between...fugazi, pet shop
boys, minor threat, blonde redhead...

LABELS
Naked records
Technique Recordings
OM records

Dj Shadow, The Living Legends...

I notice when people around me have a rhythm to their activities. When
people are in the kitchen some make a racket and others have a pleasant
sound to their maneuvers.

I checked last.fm. I searched interaction designer, all that came up was
some keynote stuff, no music.

If someone I was working with was quiet I would sit in silence with them.
Usually people are loud and want you to hear them that is when I slap on the
headphones and zone out.

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Re: [IxDA Discuss] What music for interaction designers

2009-03-01 Thread Angel Marquez
http://www.youtube.com/watch?v=v5cWWV0KNDg

The above I think really hits the nail on the head.

Oh yea, Love Spirals Downward (LSD) and Pendulum are nice rides too.

I think the tempo of the music and your heart rate might be
the respiratory correlate.

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Re: [IxDA Discuss] A list of mobile situations

2009-03-01 Thread Angel Marquez
Interesting.
Seems as if I were a traveling salesman and the design was in place my rooms
would be able to detect and adapt to my preferences based on some setting in
my mobile device.

Nah...

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Re: [IxDA Discuss] A list of mobile situations

2009-02-28 Thread Angel Marquez
I think someone else said BIKE. When I ride my mountain bike (bought after
reading the buxton book) all I want to do is switch tracks while I'm
switching gears. Just a little button that triggers my iPhone in my
backpack.
I always use the iPhone when I'm waiting for a haircut, dentist, long lines
etc.

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Re: [IxDA Discuss] A list of mobile situations

2009-02-28 Thread Angel Marquez
When I was in Sweden whenever I asked what time it was the people I was
hanging out with would say She is only a child.
Awhile back a guy in Europe sent me his design doc for a really cool
interactive exhibit, he later posted a formula to describe user experience.
If I read it correct his formula stated time destroys everything.

I think the concept of time is not something I want to discuss with
the hyenas on this board.

I'm reading some books on flow and they all touch on how you lose track of
time when you are immersed in something that you are focused on because you
enjoy it and the minutes seem like hours when you're not interested in what
you are doing.

Waiting is good. Other factors make the wait unpleasant...Ever see Baraka?

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Re: [IxDA Discuss] What music for interaction designers

2009-02-28 Thread Angel Marquez
Right now:The Prodigy-Omen
The Velvet Underground-Oh! Sweet Nuthin'
Jane's Addiction  - Just Because

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Re: [IxDA Discuss] Teaching to program: arrays.

2009-02-28 Thread Angel Marquez
Introduce an output example first (a calendar), an input example (a date), a
dynamic schema (capture the variables), pass the variables to the system
(the array), back to the output example, then introduce recursion and
dimension.
Time management is essential to all.
I've taken multiple stabs at really understanding this as well, with classes
in C variations, PHP, and now with JAVA. Multi threading seems like an
advanced concept that is lacking in understanding when taught and should be
introduced early in the learning stage to be referenced in hindsight.

2 cents.

What is an array, anyway?

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Re: [IxDA Discuss] Prototyping tools resources

2009-02-28 Thread Angel Marquez
I don't think Andrei's chart was implying making one prototype; but, rather
using one group of technologies for as many prototypes as you want for
specific platforms giving a broad overview of their effectiveness along with
tools and resources to do so. I think what tools and resources go with what
platform needs to be more apparent.
The graph reminds me of this:
http://epsonality.com/

*no need to trample the jewels, I am fully aware of the overwhelming
un-acceptance of full on flash sites.

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