Re: [IxDA Discuss] Testing for Learnability
And maybe a pertinent question is how do you design for learnability? I just came across a couple of paragraphs that reminded me of this post. The author mentioned a rock climbing instructor having his students attempt to climb one of those indoor rocks lectured after on how to properly shift your weight etc... The book says he created a sort of R-mode to L-mode (right side, left side..brain) flow. I hope this helps and you are still accepting thoughts on this. I've been apart of a few teaching tool projects and the thought never even crossed my mind. HA. I think hands on then research works best for me. The only complaint with that method would be not knowing what something is and trying to find an answer if you jump right into it without having any prior knowledge. Test the waters with something that sinks fast before you dive in... Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Nice Research on Persona Effectiveness
Not to just anyone, dude. Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Nice Research on Persona Effectiveness
After a little more thought FUCK YOU Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Who am I?
I s*ck at everything; but, I like to enjoy myself as much as possible. The differentiating factor is the difference between earned power and granted. I would never deem myself great at anything; but, in hindsight I blow doors off of the majority of people that I've had the pleasure of working with that claim greatness in one field. This observation guarantees ME that the metrics are out of balance, like a mismanaged check book. I have noticed in my field research the ones that think they are just so, so are usually the most talented and need to be protected because they are an endangered species. I get it, I got it, I gave it, and I'm still giving it... On Fri, May 22, 2009 at 6:27 AM, Eugene Kim v...@mindspring.com wrote: Hey, just wanted to put in my 2 cents... A person who can straddle the fence equally is the exception. We're talking about expert knowledge in both, right? To expect this as the norm seems unreasonable. Personally, I think I've done a pretty good job at keeping up with my front-end coding and visual design skills to stay serviceable, but to expect that products can be built around my code? No way. And to think my design will be highly compelling to draw users in? I dream, but I know my limitations. My company doesn't depend on me for those things. Right now I'm great at thinking about the interactions and creating the flows, wires, and specs to support them. That doesn't mean I can't do the others, just that this is my primary role and skill. In the end, something will suffer and that's not just limited to your professional skills. Everything requires time and there's only so much of it. Seems pretty obvious to me. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=42068 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Who am I?
12.3. The different kinds of power There are two models of power that I'll use in this book. The advanced form will come later, in Chapter 16http://my.safaribooksonline.com/0596007868/artprojectmgmt-CHP-16#artprojectmgmt-CHP-16. For now, I'll stick to the simple, but potent, form of functional power. Functional power comes in two flavors: granted and earned. Granted power comes through hierarchy or job titles (sometimes called ex officio or of office power). For example, the coach of a basketball team has the power to decide which players will be in the game and which ones stay on the bench. Or the boss of a small sales office might have the power to hire and fire anyone he chooses. But this power doesn't have anything to do with how much respect people have for the person wielding it, or even how much skill and knowledge people feel the manager has. In contrast, earned power is something that has to be cultivated through performance and action. Earned power, or earned authority, is when people choose to listen, not because of someone's granted authority, but because they think he is smart or helpful. 12.3.1. Do not rely on granted power I distrust all systemizers and avoid them: the will to a system is a lack of integrity. Nietzsche The use of granted power as a primary force in leadership limits relationships. It excludes the possibility of exchanging ideas, and it places the focus on the use of force, rather than smarts. While there are situations when use of autocratic power is required, good leaders keep that sword in its scabbard as much as possible. As soon as you draw it, no one is listening to you anymore—they're listening to the sword. Worse, everyone around you will draw their own swords to respond to yours. Instead of explaining to you why you are wrong, they will use their own granted power to challenge your power. This results in a competition of forces that has nothing to do with intelligence or a search for the best solution. Granted power (like the dark side of the force) is temping because it's easier: you don't have to work as hard to get what you want. I once faced a situation that put me at the crossroads of granted and earned power. It was during Internet Explorer 2.0, when I had my first major program management assignment. The first day I was introduced to the two programmers who I'd be working with, Bill and Jay. Jay was friendly, but Bill was quiet and intimidating. He was also very senior in the organization (a level 13 in the Microsoft jargon of the time, which meant he was about as senior as a programmer could be). I remember sitting in his office, looking at him across his desk. I'd been talking for 10 minutes and he'd said next to nothing. He just leaned back in his chair and stared at me. Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Design research.
life IS research. I prefer the artist view; but, I also understand where Nigan is coming from. If you wanted to pass Nigans class with a higher grade you would memorize and respond: Research is: Experiential, Qualitative, Quantitive, Speculative, Experiential, Performative, Discovery-Led, Formal, Procedural. If you wanted to pass Frayling's class with a higher grade you would come up with a more exotic view that brought the world into focus for a split second. Maybe recite Kansas's dust in the wind. Average grade make up your own way and challenge their research. Do we have to pick sides? A winner? A loser? Can't they both be right and you favor one more than the other just because it reminds you of something special or one is more effective under different circumstances. Research is research, investigate systematically ... Yes, of course you can have a good design without research. I think those are the best designs. I'm not negating research I just find things that emerge without over thinking are more interesting. Phenomenon... What chess games make a better winner ones that are played with time limits or ones that you can think about your move for as long as you'd like? On Tue, May 19, 2009 at 6:58 PM, Leonardo Parra Agudelo lpa...@uniandes.edu.co wrote: Hi all, I am currently involved in a discussion on how research can be a part of design. There seems to be two different paths, Nigan Bayazit wrote: Some of the art, craft, and design people call what they do for art and design “research.”...An artist’s practicing activities when creating a work of art or a craftwork cannot be considered research., but C Frayling from RCA writes about how the actual design practice IS research. Just an issue tickling my mind these days. Any input on this? Best, Leonardo. Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] [Conan Team to IXDA members]: Paying job posts to fund IXDA activitiesother issues
Find out which recruiters get the highest bounty, make them pay a percentage to post and let everyone else use it for free. If you are going to profit from it your should have to put back, right? Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Tale of buying a chair
The HM hurts my rear. This looks cool: http://www.houseind.com/press/neutraslab/chair/ I doubt it would work with a desk though... On Tue, May 19, 2009 at 5:09 PM, Andy Polaine a...@polaine.com wrote: Having spent more money than I care to admit on finding the perfect chair, the Herman Miller ones are the best you can find. You don't necessarily need the Aeron though, the newer ones are cheaper and very comfortable. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=42129 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Tale of buying a chair
What can I say, I am a man of leisure. Squeeze the boomerang chair into an inner tube and plop me into the pacific with a paddle and a sail and I will be A-okay. This place has some neat office furnishings: http://www.ambiencedore.com/collection/seating_keil_desk-con.php I am totally serious about the HM though. I know it is the chair of choice and all the top notch places that allows my oompa loompa ness to climb into one of those things I should be more forgiving; but, it hurts. This last place I was onsite and the girl I was office buddies with had a little cushion. We had a chair mix up. I thought she hooked me up because my butt hurt; but, I was wrong she was all give me my chair back. So, I guess she was working on my machine while I was away. BUSTED! A not so pushy sells man eigh. What a sweet guy! I've been scoping the furni lately. This is a good subject for me. Scream down the autobahn for me. Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Tale of buying a chair
a monitor on a cymbal stand or a projector for truly laid backThat rocks. Your setup on your blog looked vaguely familiar. I have dual lap tops with dual monitors and an assortment of peripherals. Dual white coned yamaha monitors sold to me by one of those not so pushy sales guys (he really hooked me up and he moonlights at the apple store too, he knows what he's doing full on music and apple studio at cost). I'm all about the makeshift music equipment/home office set up. I want a projector bad. I'm not a cushion guy either. At home I rock one of those semi cushioned cost plus fold out chairs anything else wouldn't fit the decor. Maybe if the roho had back pack straps... What we need is non chewable cables, wires, and cords. I have a snake pit and my kitties have managed to sever over a grands worth of electronic product (Wacom, cell phone charger, lap top charger, adapters etc). Always the same sitch...I go to use the device that was working just fine and all the sudden when I need it to work and it doesn't, follow the cord and it's been chewed through, look up and their my little angels are giving me play with me eyes. They like to lay on the keyboard while I type, always lay their heads on the return key. it's cute and I always let them. Same here, a coffee table, night stand, any surface stacked with a little Alexandria's worth of books always within arms reach. I bought one of those wireless keyboards to work with the PS3 to use it like a computer while I'm immobilized on the sofa...kind of a hard transition. I can't really get into it. Maybe I'll do an IXdA post from it to see if it helps... Dude, put the cymbal back on the cymbal stand and throw the monitor out the window. On Wed, May 20, 2009 at 3:19 AM, Troy Gardner t...@troyworks.com wrote: Wow, I could never work like that! I have way to many books on my desk for that to work. I need a good expanse of flat space. That's what floors are for :) of course I work at home so can get away that. But I used to work in an office I wasn't afraid to take over a floor area when the conference table wasn't big enough. Oh you can't see, to the left of me is a narrow fold down bench with a limited supply of books I generally require cleaning off every week (to keep my head clear), and off to the right is a 88 keyboard controller with room for other books. If piles were living creatures, they seem to grow every efficiently with a diet of big desks and paper. So I've tried to eliminate paper and desks as much as possible, lest I dissapear. What can I say, I am a man of leisure I have 2 foofs and a monitor on a cymbal stand or a projector for truly laid back. Works great with company. RE: Cushions I don't find most chairs comfortable either. I'm thin and incurred some butt injuries from cycling from junior high through college, hard to focus when you can't sit still :) I find a roho cushion invaluable. With cover off they are funky looking, but very adaptable. http://images.google.com/images?hl=enclient=firefox-arls=org.mozilla%3Aen-US%3Aofficialum=1sa=1q=roho+cushionbtnG=Search+Imagesaq=0oq=roho Each one of the inflateable cells moves. Originally meant for wheelchairs, They are used internally to the bodybuilt line of chairs and on motorcycles. Since it's portable and so comfortable it's easy to work anywhere. Like when I travel, half the time the airport has me on a long layover with a poweroutlet nowhere near the chairs, so just toss down the cushion and work. Troy. Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Tale of buying a chair
plasma2002No way dude. I advocate for the kitties. No tormentor shock treatment. If I came across one of those I would dismantle it. More my style: http://www.youtube.com/watch?v=LQ-jv8g1YVI I have a touch screen on the cymbal mount, so it can do cymbals with the correct music software, but I beatbox so don't really need that. Three things come to mind. 1. I once saw this band at the purple onion in SF about 10 years ago and the drummer played standing up and instead of a ride cymbal on the stand he had a casio keyboard and he played it with that stick. 2. I just stumbled into this apparel art opening etc and the drummer had a half traditional kit and half electronic. Digital snare and other stuff plugged directly into the mixer that was right at his side. Totally hacked together. It sounds well balanced and good. 3. http://www.collegehumor.com/video:1908741 Music gear is great for functional furniture prototyping, it's durable, adjustable. portable ..in a pinch it doubles as home security. Totally. I was buying mic stands and this one guy made me buy one with a boom stick. I'm glad . Drum hardware is especially versatile. IKEA Yep, the monitors are an entirely different trip in a good way. Reading is fundamental. On Wed, May 20, 2009 at 9:56 AM, Troy Gardner t...@troyworks.com wrote: RE: kittens and cables Wait.. you're saying your angels chewed through your wireless keyboard cables? ;) Really you need a blender defender. http://www.plasma2002.com/blenderdefender/ I have a touch screen on the cymbal mount, so it can do cymbals with the correct music software, but I beatbox so don't really need that. Music gear is great for functional furniture prototyping, it's durable, adjustable. portable ..in a pinch it doubles as home security. Studio monitors are SOO much better than the stuff you get at most consumers stores. I use genelec monitors, self powered, no need for a ugly big receivers etc. I have alexandria's library by the bed..takes up a whole wall. After all reading is something I take very seriously :) Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Examples: 'Out of stock' messages on e-commerce sites
Do you think those figures are accurate to the current inventory (pretty much if something isn't discontinued it is always going to be in stock and shipped within the same amount of time from anywhere)? Have you ever bought something that was in the glass case that had that unique one of a kind or last one on the shelf appeal just to return and find the exact same thing on display or in abundance of stock? You think this brick and mortar ploy has been factored into the eCom store front? I'm sure it would be far more effective with your store behavior data driving the front end/impulse buy. 2 cents. .. Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Examples: 'Out of stock' messages on e-commerce sites
+I think the out of stock notification would be useful for an admin to CMS that was stocking in store shelfs. Serves no purpose for a eCustomer other than... On Tue, May 19, 2009 at 1:45 PM, Angel Marquez angel.marq...@gmail.comwrote: Do you think those figures are accurate to the current inventory (pretty much if something isn't discontinued it is always going to be in stock and shipped within the same amount of time from anywhere)? Have you ever bought something that was in the glass case that had that unique one of a kind or last one on the shelf appeal just to return and find the exact same thing on display or in abundance of stock? You think this brick and mortar ploy has been factored into the eCom store front? I'm sure it would be far more effective with your store behavior data driving the front end/impulse buy. 2 cents. .. Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Copenhagen UE Windows Concept
Neat. The song made we want to jump up and down on my bed. Check this out: http://www.collegehumor.com/video:1771096 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Copenhagen UE Windows Concept
no love for college humor. try this: http://bumptop.com/ i'm a little frazzled with vista at the moment and seeing it amplified is kinda scary. when i use the mac os i feel like i am getting something done, when i use windows i feel like i am looking for something constantly.. Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
[IxDA Discuss] A dream within a dream
http://www.osnews.com/story/21344 Is this a good idea? Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Voice interfaces aren\'t Visual interfaces WAS Any data on users making use of Help?
http://www.tellme.com/about Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Voice interfaces aren\'t Visual interfaces WAS Any data on users making use of Help?
http://en.wikipedia.org/wiki/Morse_code http://www.youtube.com/watch?v=tUcOaGawIW0 http://www.de-han.org/vietnam/chuliau/lunsoat/sound/ Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
[IxDA Discuss] The PocketMod
http://www.pocketmod.com/ Ix version? Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Feedback on Redesigned BART Ticket Kiosk Interface
Looks good. In the future would we be able to do this: Would you make it so I can press a button on my handy mobile cellular device the kiosk says Thank you mister marquez for choosing Bart and helping your environment. You have X amount of rides left. Feel free to reload your credits on your handheld device during your journey in whatever language I prefer? Of course an attractive female avatar with a tuned voice hinting I should reload during my journey and have that channel ready for my commuting thoughts to be capitalized on when I do login to reload. Maybe even have it like a casino slot machine where the random commuter hits the jackpot and balloons fall from the ceilings and everyone celebrates the chance winners good fortune. Say hi to the Cloyne Court kids for me. Sent from my iPhone On May 6, 2009, at 12:08 AM, Ljuba Miljkovic ljuba.miljko...@gmail.com wrote: I just finished my final UI design project at UC Berkeley's School of Information (I'm a grad student there) and was hoping for your feedback. We redesigned the BART ticket kiosk. Our goal was to make it easier for first-time or infrequent riders to use while not making it any harder for experienced riders. The software was built in Adobe Flex; the physical prototype was built around a laptop and controlled by an Arduino micro-controller. www.bartkiosk.com Please check it out and let me know what you think. Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Feedback on Redesigned BART Ticket Kiosk Interface
+ I wouldn't want a touchscreen in a public space like BART for obvious reasons. On Wed, May 6, 2009 at 11:26 AM, Angel Marquez angel.marq...@gmail.comwrote: Looks good. In the future would we be able to do this: Would you make it so I can press a button on my handy mobile cellular device the kiosk says Thank you mister marquez for choosing Bart and helping your environment. You have X amount of rides left. Feel free to reload your credits on your handheld device during your journey in whatever language I prefer? Of course an attractive female avatar with a tuned voice hinting I should reload during my journey and have that channel ready for my commuting thoughts to be capitalized on when I do login to reload. Maybe even have it like a casino slot machine where the random commuter hits the jackpot and balloons fall from the ceilings and everyone celebrates the chance winners good fortune. Say hi to the Cloyne Court kids for me. Sent from my iPhone On May 6, 2009, at 12:08 AM, Ljuba Miljkovic ljuba.miljko...@gmail.com wrote: I just finished my final UI design project at UC Berkeley's School of Information (I'm a grad student there) and was hoping for your feedback. We redesigned the BART ticket kiosk. Our goal was to make it easier for first-time or infrequent riders to use while not making it any harder for experienced riders. The software was built in Adobe Flex; the physical prototype was built around a laptop and controlled by an Arduino micro-controller. www.bartkiosk.com Please check it out and let me know what you think. Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Feedback on Redesigned BART Ticket Kiosk Interface
Yes, and I have; but, I'd rather not. ATM machines just the same. Seems like the technology is in place to have my own touch point on my person set up the way I like it and the receiver would just make the monetary exchange. I over exaggerated my example to a status quo solution. I would be just fine with being detected and let through without any sort of verbal exchange. How much revenue potential you think the swine flu carried with it? On Wed, May 6, 2009 at 6:02 PM, Christian Crumlish x...@pobox.com wrote: On Wed, May 6, 2009 at 12:18 PM, Angel Marquez angel.marq...@gmail.comwrote: + I wouldn't want a touchscreen in a public space like BART for obvious reasons. What about the mechanical buttons on the current BART kiosk machines. Would you touch them? -x- Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Inspirations from art
The first mac I ever owned was sold to me by a friend/co-worrker etc. When I first booted it up a dialog box appeared that said Bow down to the Almighty Andrew and their was two buttons one said Amen and the other said No. If I clicked No the system shut down. I think this teaching tactic belongs in the inspirational art category. Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] New Site: Feedback?
Run your url through this:http://validator.w3.org/ Then run mine (I whipped this out to make my friend laugh and send him whacky layouts that he can do his thing to, I said I was trying lay low, no egos...around the same time you posted your site): http://dev.angelrobertmarquez.com/ Anyways, I already emailed you and gave you props. Your site reminds me of the odopod http://odopod.com/ hipster color scheme. The only hard find is from the homepage you click portfolio, then pigeon holed as print, and when you click on any of the other links Mostly etc.. the portomenu jumps. I think I know someone that worked at all the places you have listed. Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Technical Limitation Arguements
moving from developer to business systems Internal move or company to company? I only ask because if it was internal you would know who you are dealing with. They claim certain things cannot be done.If they cannot be done and they have been employed and have say you can be absolutely certain they know what can be done to secure their position. There was even a point, since I still have access to the environment that I wrote some code to prove it. You are totally undermining their authority. I've totally done this before. Or I've done it with out showing then asked if it could be done and when they say no I say how did I make this happen (with that total I am f*cking retard look on my face). Or my favorite is to ask if it is okay if you do it because you know how. Hell no do that want that to happen. I guess you should ask for their advice or alternative solutions even thought you know they are full of sh*t. Their is always more than one way to do something, might as well hear em out. Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Any IVR experts in the house?
http://www.paulhibbitts.com/usability-ucd-links.html#Audio I worked at a place that worked closely with lexicons and asked a lot of questions during that project. All I remember off hand was that the lead engineer said I could always get 100% doing playstation karaoke by humming the songs rather than singing them. I think the link above may not be exactly what you are looking for; but, it is a step back starting point. All kinds of good leads on his site. Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Detecting connection speed / light version of sites
http://speedtest.net/ http://speakeasy.net/speedtest/ Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] How do you pitch UCD process (or design thinking)?
You want them to walk away feeling good. Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] How do you pitch UCD process (or design thinking)?
Since you are on the Stanford campus, I would take them to the Rodan Garden and sit them in front of the Gates of Hell replica and let them know what lies beyond that threshold is very un-UCD. Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Who codes your production HTML/CSS/JS?
Always thought it strange that Google wanted IxDs to code. The IxDs in a sense are writing the psuedocodehttp://en.wikipedia.org/wiki/Pseudocodejust like a tester writes bugs hopefully in a format that can quickly be transposed into the expected result. I think if you have to overly reformat either roles deliverable to make working sense the role is expendable and could be done by the receiving party just as well. 1 cent Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] How to get better results from developers
Sweep the Leghttp://www.urbandictionary.com/define.php?term=Sweep%20the%20Leg On Sat, Apr 25, 2009 at 11:58 AM, J. Ambrose Little ambr...@aspalliance.com wrote: On Fri, Apr 24, 2009 at 12:18 PM, Dustin Savery dus...@project7software.com wrote: In response to your comments, Ambrose, I would agree with you IF everything was in an ideal workplace and all developers were team players rather than looking out for their own self-interests. Good design usually means more work for them, and thus they usually fight those sort of things. That is why I would have to agree with Jonathon about needing to be a bit...forceful. But beware of the dark side. Anger, fear, aggression; the dark side of the Force are they. Easily they flow, quick to join you in a fight. If once you start down the dark path, forever will it dominate your destiny, consume you it will. Heed the words of Master Yoda, my friends. -ambrose Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Who codes your production HTML/CSS/JS?
I will say this, I think that the Bay Area has many more do-it-all developers/designers. My experiences as a dot-commer in SF actually made me into the generalist I am -- there was a much greater, um, respect (?) for the well-rounded geek Being originally from the Bay I 100% agree. Southern California, where I am currently located, seems to have a lot more separation between and amongst teams. It is interesting to see how the public culture seeps into the corporate. On Fri, Apr 24, 2009 at 10:03 AM, Jonathan S. Knoll ema...@jonathanknoll.com wrote: I guess I'm just touchy. I've also followed that career trajectory, though I actually started with something more akin to über-traditional IA (building taxonomies for search), then made my way from back-end towards the front, now splitting time between front-end development and IA/IxD. I will say this, I think that the Bay Area has many more do-it-all developers/designers. My experiences as a dot-commer in SF actually made me into the generalist I am -- there was a much greater, um, respect (?) for the well-rounded geek. On the other hand, I've found that being a generalist is often scoffed at by development team managers in other places I've lived (including New York, and particularly at agencies). (On the other hand, it usually ends up earning generalists the respect of both fellow team members, as well as leaders of other teams. Go figure.) ~ yoni Jonathan S. Knoll email: jonat...@infinityplusone.com web: http://infinityplusone.com/ linkedin: http://www.linkedin.com/in/jonathanknoll twitter: @yoni On Fri, Apr 24, 2009 at 12:52 PM, Scott McDaniel sc...@scottopic.com wrote: On 24 Apr 2009, at 15:52, Jonathan S. Knoll wrote: [snip] My experience, in both agencies and large corporations, is that the front-end team tends to be semi-autonomous, but organizationally closer (and often beneath) the back-end or systems teams. Ironic, since the good ones tend to be more philosophically aligned with Design teams. [snip] That's interesting. My experiences with the org-chart split is about 50/50 design vs systems. UK/US difference maybe? Adrian Perhaps, but I've found it to be about 50 Tech/Engineering, 25/25 Design and Product/Marketing. I think this is very much variable from company to company. Almost all of my friends in SFO, for example, own an entire vertical of their projects/products -- from back-end to IA to front-end. It ~blows my mind~, and some are miserable about it, but I don't get the impression it's a Bay Area USA methodology. Er...is it? I didn't find the initial question condescending, speaking as someone who came from doing front-end development exclusively and gradually moved into more conceptual design, as Dave mentioned. In this case, 'just' speaks to me as 'only thing done', much as my best friend just does Oracle implementations. The companies with which I worked moved in that direction chronologically as I went along my career path: just HTML/CSS/Javascript, to doing front-end production code and IA/IxD, just using HTML/CSS/JS/Flash for prototyping and presentation to not doing it all all except as an artifact of particular programs such as iRise or Axure. I like how various tools can help me reach certain ends, but sometimes...I just gotta whip something together by hand, both for a particular end and so I don't lose my edge. Scott On Fri, Apr 24, 2009 at 12:25 PM, Adrian Howard adri...@quietstars.com wrote: Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] [JOB] Interaction Designer, Anywhere, Manning Publications, Contract
Cool stuff. I would also try an ecomic like Flight (Flight is not ecomic; but, it could be): http://en.wikipedia.org/wiki/Flight_(comic) The guy that owns the comic store (holds the 24 hour comic session) I frequent suggested Flight and has some affiliation with McCloud. McCloud wrote that one comic my beloved ux teacher recommended (understanding comics) and when I went to order the comics my champion IxDA LA leader recommended the owner suggested FLIGHT. Everything is so connected... On Thu, Apr 23, 2009 at 9:48 PM, Bruce Wyman bwy...@denverartmuseum.orgwrote: In the beginning, the ebook will be a web page that does several things: I know it doesn't *quite* fit what you're asking about, but you might want to take a look at CommentPress - http://www.futureofthebook.org/commentpress/ -bw. -- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Bruce Wyman, Director of Technology Denver Art Museum / 100 W 14th Ave. Pkwy, Denver, CO 80204 office: 720.913.0159 / fax: 720.913.0002 bwy...@denverartmuseum.org Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] DIYcity
Reading this post after I just read this line in a book:Examples of the phenomenon of Encroachment can be found everywhere in our society. A blatant example is the 'do it yourself' movement, Strange. On Wed, Apr 22, 2009 at 12:33 PM, Janna Hicks DeVylder ja...@devylder.comwrote: Has anyone had involvement with the DIYcity group project? http://diycity.org/ From their site: What is needed right now is a new type of city: a city that is like the Internet in its openness, participation, distributed nature and rapid, organic evolution - a city that is not centrally operated, but that is created, operated and improved upon by all - a DIY City. This is the DIYcity Challenge: *can we, working together, define and build a version 1.0 of the Do-It-Yourself City*, a city that operates on open data flowing through decentralized, open source tools, that actively engages residents not only as users but as participants and owners of the system? *Can we build this not only for our own individual cities, but for cities everywhere?* Can we build an open toolset that any city, anywhere in the world, can access, modify to suit their needs, and deploy on their own terms? Some of the proposed projects are things like: Cooperative Bike Share Distributed Smart Phone Bus Tracker Bar Code Bus Tracker Taxi Share Open Source Post Office Open Source Ridesharing App Zoning Application* *Looks like some interesting ways to utilize your IxD skillset for systems, services, or even digital applications. Even IxDA local groups could tap into this. I would love to hear if anyone has been participating. Janna Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Sixth sense from MIT labs
I would love be able to put my hands in my hoodie pockets, or even carry around PS3 controller with projectile capabilities, and project a street fighter game on a wall and have some other yuck that has the same gear be able to roll up and project their character onto mine and have some corner locking synch system make it so we can move around and battle it out. http://www.design.philips.com/sites/philipsdesign/probes/projects/tattoo/index.page To add to the convo... On Sun, Apr 19, 2009 at 8:05 AM, Alan Salmoni a...@usernumber1.com wrote: Angel: I'm really more interested into consolidating physical space and shedding more gadgetry. it's a good point Angel. There is a real danger of having too much information available too often, but then people can always just switch the device off. Then, the danger would be that if this thing becomes entirely ubiquitous, people may not be able to function without it - imagine not being able to buy a bus ticket because you're fed up with always being bombarded with information and you want to take a rest? Sometimes, I like to have a coffee and sit back and just watch the world go by.. I can see that it has very useful applications across all sorts of areas of life, but like I said in a previous post, security needs to be paramount or else it could also be a nightmare of spam and id theft. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=41348 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Sixth sense from MIT labs
http://vi.sualize.us/view/3c4a49712fca20fc578029a105d7bea2/ http://noquedanblogs.com/wp-content/uploads/2009/04/evolution_advertising.jpg Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Password Strength Requirements
Sounds like encryption http://en.wikipedia.org/wiki/Password_cracking to me like wep http://en.wikipedia.org/wiki/Wired_Equivalent_Privacy on my wireless network at home. The systems in place have trained the way I choose passwords. I have a standardized way. I can recall 4 systems at the moment, phone PW, OS login platform1, OS login platform 2, web service. 1. For phone systems I just use numbers, alpha numeric...oh wait is that the way it always is. 2 3. OS login I had to standardize my user name for personal use am often confused when an organization issues you one. OS password I have this 3 sets of 4 thing going or 4 sets of 2 depending on how many attempts locks me out, just in case I forget, then I can try the variation without getting the boot. I also use the same passwords for linux systems with a GUI and just use caps lock to mask the password, so I don't even really know what it is. 4. Web service, my favorite. Multiple email user names for multiple services. Email as your username is the most efficient for any kind of error recovery. You can be identified, traced, studied. I like it when I forget my password and can just enter my email and am even more pleased if the new password is not in the email confirmation but I am provided with a link that opens up a web form that allows me to just pick a new password and verify it. I think I use the same password method and have a secret internal algorithm of when I use different sets and variations depending on the type of site. HOST un pw...Entirely different story; but, totally organized convention where encryption makes it strong for permissions, departments, business units etc.. On Sat, Apr 18, 2009 at 11:47 AM, j. eric townsend j...@flatline.net wrote: Lost in this discussion of password strength is, how do we handle multiple failed logins, forgotten passwords, and compromised passwords? If your overall design (is this where we get into service design?) is put together correctly, a compromised password (or an attack on an account) isn't the end of the world. I worked at a US federal gov't site where the root/admin passwords were printed out for the admins in a mutated form. They were then told an algorithm that would un-mutate the password into something usable. If the wrong password was used three times as root/admin on any system, the system was locked down and security was notified. The passwords were immediately rotated and new base/mutation pairs generated. The goal was to give root/admin access to a large number of people without sharing passwords across systems, and it ended up working pretty well. -- J. Eric jet Townsend, CMU Master of Tangible Interaction Design '09 design: www.allartburns.org; hacking: www.flatline.net; HF: KG6ZVQ PGP: 0xD0D8C2E8 AC9B 0A23 C61A 1B4A 27C5 F799 A681 3C11 D0D8 C2E8 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] A Design Typology Continuum
Awesome! I think their is an AI theory, or their should be, that for the intelligence to sustain itself it needs to periodically disassemble and reassemble based on experience! I have just started researching ways to implement game physics with information architecture. I bought a PC laptop to aid me! Ick... One of my cats just freaked out when I turned it on for the first time... I was inspired by the sliverlight thread and the infragistics quince demo that was conjured from the IxDA discussion/thread. Please keep me in the loop! On Thu, Apr 16, 2009 at 1:40 PM, christine chastain chastain.christ...@gmail.com wrote: Uday, I love that you are interested in and thinking about design philosophy... Interestingly, this coincides with a number of conversations I know are happening within larger, established organizations where design has, traditionally, been absent, added like an afterthought, enjoyed some success and now faces an identity crisis as the scope of proposed influence becomes greater, more designer from different backgrounds are brought in and all are expected to redefine themselves. I can't tell you how many times, in the past few weeks, I've been seen as a unique and alien creature - So, you do design but you're also an anthropologist...so what do you do? I would absolutely LOVE to see this continuum mapped out in 3-dimensional space such that one can really understand the complexities that exist out there. And of course, many more levels of detail would be awesome, too. And let's see...geospatial web, anyone? I'm sure you've already seen this but it might spark some ideas if you haven't: http://informationarchitects.jp/web-trend-map-4-final-beta/ Cheers, Christine On Wed, Apr 15, 2009 at 5:25 PM, Uday Gajendar ugjndr...@me.com wrote: FYI, this may be of value to those of you, like me, trying to grapple and make sense of the recent (and ongoing) Cambrian-like explosion of new design activities, fields, or domains of practice that has caused some angst and confusion among those who affiliate themselves with interaction design. How to organize it all and make sense of it? I offer this as one helpful aid. A Design Typology Continuum: http://bit.ly/vYbBl PDF File: 355K Some may recall I previewed this with a few folks at Interaction'09 in Vancouver. Basically this poster is a personal attempt at making sense of the craziness of the design world lately, heavily based upon Richard Buchanan's Four Orders of Design, which succinctly maps out the development of design moving from posters and toasters into the new challenges of social interaction, information architecture, service design, and managing as designing, in the business arena and beyond, into general culture. I'm not sure of Buchanan's latest thinking (his model is at least 10 yrs old now) but I've updated the language to reflect much of thinking going on around design thinking and transformation and digital product design, for example. Some things to observe in this diagram that warrant further pondering: * The movement (Left to Right) from concrete, materially crafted results (things) towards increasingly abstract, immaterial outcomes (activities) that elude easy pointing and saying this is the result * Relatedly, increasing degree of complexity and wickedness of problems, entering realms of business, society, and culture * The materials of design evolve from tangible (inks, matter, pixels(?)) towards intangible (values, attitudes, lifestyles), further fuzzying conventional design boundaries and provoking what is it designers do? sorts of questions * I deliberately made the visually richest area to be in that middle zone between 3rd and 4th Order, as the place we're at now, with so much potential and excitement and lots of happenings going on now in Design at-large. I sense there's some cycling going on, with methods and approaches across the Orders feeding and impacting each other. * I think these need to be highlighted in some way: Digital Product Design (for lack of better phrase) and Social Change, so I created sub-clusters, positioning them near the 3rd / 4th Orders. These seem to be the hot areas now deserving attention, from Web 2.0/SaaS/multitouch to designing for eco/green, or Third World, etc. * The final part at the far right, hypothesizes what may be next, massive change (borrowing Bruce Mau's phrase) featuring truly wicked problems...perhaps the ultimate field of design is focused on ethics, involving transcendental universal values of culture/humanity/society to tackle huge problems impacting govt, edu, poverty, human rights, etc. I don't know, but I sense that may be on the distant horizon (or how the trajectory is aiming) Any constructive feedback or thoughtful suggestions appreciated. Or simply take it as it is :-) Believe me, I'll keep evolving it over the
Re: [IxDA Discuss] interesting quote, Experience design is not about controlling the experience you try to give them
Uh yea, elicit to me has a risky connotation. I think a good interaction designer can dream up new ideas based on research and channel them onto a piece of paper. Woo Hoo! http://www.inspireux.com/2009/04/15/user-experience-is-the-center-of-gravity-of-a-project/ On Wed, Apr 15, 2009 at 3:35 AM, Francis Norton francis.nor...@gmail.comwrote: (As I just commented on Nathaniel's post) I googled define:elicit and got some interesting definition - my favourite (in this context) was: To evoke, educe (emotions, feelings, responses, etc.); to generate, obtain, or provoke as a response or answer; To draw out, bring out, bring forth (something latent); to obtain information from someone or something; To use logic to arrive at truth; to derive by reason; deduce; construe I like the (something latent) - I don't take elicit behaviour as getting users to do what they don't actually want to do, more to do that which will actually achieve their aims. For example, if the user wants to delete a tweet, you want him to click on the dustbin icon, you want to elicit that behaviour. I think your definition does apply, but at a more general level. I like the elicit definition as being more specific. 2009/4/15 Nathaniel Flick natoba...@gmail.com I wrote something similar on my blog, http://thesalon.blogspot.com. Basically, Interaction Design: Simplify It is a reaction to comments made that IxD elicits responses from users. I believe IxD facilitates instead. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=41243 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help -- Tigers walk behind me, they're there to remind me - I'm lost but I'm not afraid David Byrne and Brian Eno: Life is long Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Great Personalization Examples
Maybe if you gave us the name of your persona we would be able to help you better. Would you let us in on mister or misses X's intel? Have you ever come across using more that one persona? Like a couples persona, a family, a team, a community etc... One monolithic persona seems too selfless when making decisions. I think since team collaboration and strategy are the current cats meow a little innovative persona revamp my be in demand. Example, blu ray player for a family, persona identifies everyones needs not just ma and pa's, right? On Wed, Apr 15, 2009 at 7:45 AM, Alan Salmoni a...@usernumber1.com wrote: Is Amazon's book / product recommendations the kind of thing you're after? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=41271 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Content of Cooper vs Beck
http://en.wikipedia.org/wiki/Capriccio_(opera) Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Dynamics of Effective Product Development Teams
Trust and respect, it is hereditary. On Tue, Apr 14, 2009 at 10:03 AM, Anderson, Heather heather.ander...@disney.com wrote: Hi all, I'm doing some research and wanted to get your thoughts on what constitutes an effective team. Say you're in a rather large corporate environment where there are a lot of moving parts, projects, initiatives all happening at the same time, say somewhere like Google but more content driven than technology. They've figured out how to push out quality products at breath-taking speed. How can this be done? What are the internal dynamics that make this kind of rapid production possible? Are there small teams that take ownership of one project? Is it just one big assembly line? How does it happen? Looking forward to your responses! Smiles, Heather Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] [EVENT] IxDA Los Angeles Yahoo present Personas SUCK / Personas RULE!, Wednesday, April 29th 7-9pm
Just wanted to chime in and let you know I am not the Angel you are accusing of plagiarism. I am the good Angel. Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Process resposibilties: PM does initial requirements gathering with client?
How do folks manage requirement(s) priority and value? i.e. how do you know if what you are gathering is truly worth building out? Charter, proposal, client work order, sales initiative, design document (video game world) It seems this is where many products fail. We build or design stuff that people don't need and we are evaluating the usefulness way too late in the project. The above documentation overviews should identify a need, trend, revenue stream, opportunity, etc... The sweet spot seems to be helping a Product Manager identify if something should be built and a more effective use of resources as you iterate forward. I think once a PM is in the mix the project should be well underway. Most of the good docs I've read or been involved in have a well stated vision, mission and driving force of why you would research an existing market or research an opportunity. The specifications, that define the desired solution, should come before the requirements phase that details the technical aspects referring back to the spec. The Art Of Project Management is a good read: http://oreilly.com/catalog/9780596007867/ Having the deliverable successors plugin to their predecessors in a cohesive and seamless manner is the Rosetta Stone, making it fit like a glove during the entire life cycle. My thoughts... On Sun, Apr 12, 2009 at 4:21 PM, Daniel Szuc ds...@apogeehk.com wrote: How do folks manage requirement(s) priority and value? i.e. how do you know if what you are gathering is truly worth building out? It seems this is where many products fail. We build or design stuff that people don't need and we are evaluating the usefulness way too late in the project. The sweet spot seems to be helping a Product Manager identify if something should be built and a more effective use of resources as you iterate forward. Thoughts? rgds, Dan . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=41112 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Process resposibilties: PM does initial requirements gathering with client?
Thanks Angel and suggest part of the answer lies in:No worries. * Asking the right questions up front to determine value and driving requirements based on research, need, gut feel, market gaps, fill in your own ... Agreed. I would add having the right people in the correct roles. It sounds so simple. * Having faith that the folks determining a market need have done their homework i.e. what are they basing their decisions on? Sometimes I wonder. I always wonder. Positive: Competitor analysis, Community feedback, metrics. Negative: Research budget allocation is based on meeting the revenue goals which in turn dictates the user base. Funneling that research based on that target audience to achieve those goals doesn't necessarily infer the user's best interest are met; but, rather their behaviors and habits are used as models to create user experiences. * Ensuring that people who are potential users of the products services being developed are invited to preview what the business is thinking about (and this goes beyond 1-2 Focus Groups) Positive The more involvement by the potential users the better after all they are the target audience. Negative What about the budget? I've been pondering on this one. Everyone wants there piece of the pie and are willing to say it's for whatever that research deems the worthy need. The user. Slow dripping the budget and information bottleneck to achieve a guaranteed piece of the pie is common. My latest pitch after hearing a potential clients woes was that I wanted to figure out their needs and make the touchdown in the least amount plays. This is only one side of the design, what about those users they have to be factored in too right? * Mapping Product Service decisions to a larger Product Strategy All interdependent and should be handled with that in mind. On a smaller scale having a design team deploy one logo across all medians (collateral, consumer packaging, mobile, broadcast, apparel, billboard, etc..) effectively is simple; but, getting a team to all agree on something so simple is a difficult task. If you multiply that by a million while effectively managing the strategy you are on the right team. Likeliness? Someone has to draw lines, someone has to not get their way. Have seen times where we are invited to Design, Review or Test something that does not appear to add value or fill any type of market need. When some basic questions up front would have changed the Product Strategy completely. You and me both. It is the nature of the beast. Good example for me is a couple phone interviews I had just recently and I said to the interviewees 'I don't think this is a good fit'. I couldn't imagine having that conversation everyday for however long. On the other hand I don't think every decision is an opportunity to explore the entire spectrum of possibilities. I just had a convo where I was all if I went to starbucks in the morning on the way to work to get my coffee and the cashier offered me every possible blend, brew and way to distill the water while the line grew longer and my attention grew shorter it wouldn't be right. We as professionals are faced with those decision intersections daily while faced with similar constraints, people waiting, need to be somewhere else, time money etc... Identifying and administering when and how these moments go down is essential. I had some reject that loved to debate want to tell my favorite radiohead album wasn't my favorite. I really just wanted him to go away before tainting anything else I held dear. But ... when trying to apply those type of questions, it can often be pushed aside in favor of delivering (as that's seen as the reward) or playing with a new technology or platform. Not necessarily the value of what you are building but implementing it on time and budget. If you have the luxury of playing with a new technology; but, are crippled by the deadline (the deadline is what measures the budget, right?) I would find the common tech ground and run the dev parallel. Often you have to abandon ship because the plan changes and the new technology hasn't been defined or the platform etc. Politics push things. Hopefully you can successfully leverage the naysayers aside and do what is right for the project and goals. I could tell you stories my friend. This is also another interesting recent perspective on what we make and sell - Neat visuals. I think part of being a designer is being effective with that dixie cup consumer need and crafting your process to fit with that paired with your work environment. If you have good intentions and someone sinks your idea with malicious intent you're still the winner. External pressures drive people to weirdness. Take care DS. On Sun, Apr 12, 2009 at 5:49 PM, Daniel Szuc ds...@apogeehk.com wrote: Thanks Angel and suggest part of the answer lies in: * Asking the right questions up front to determine value and driving requirements based on research, need, gut feel,
Re: [IxDA Discuss] Content of Cooper vs Beck
My thoughts on this are:1. The project is broken down into modular components. 2. Everyone has their own branch they work out of. 3. Everyone does a checkout at the beginning of their workday. 4. When adding or committing do an svn message that is a standardized format of what was added, fixed, changed etc..that launches a courtesy email to the branch members of the log generated... 5. One person administers a triage merge and resolves conflicts amongst the team The conflicts should be minimal if the initial structure is branched out optimally. 6. Use the above as a rule of thumb for sub branching. I prefer standardized methods for redundant tasks and communication for exceptions. I like knowing where to look for the answer rather than the asking tree and finding out nothing. Choose your 'communications'...it goes like that, right. I looked into tying bug tracking into the commit process and what I found is GIT is the next step. On Fri, Apr 10, 2009 at 8:21 PM, Nathaniel Flick natoba...@gmail.comwrote: http://www.cooper.com has a few videos on their blog regarding integrating agile and Goal Directed Design, but I have yet to hear anything more conclusive than, let's all just get along. The IxD team I'm on has decided regular check-ins are what we need to work better with our Dev department, but they are more Waterfall than Agile. I think communication is the key, as sappy as that sounds. :) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=41166 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Adobe Air / MS Silverlight... what's next
infragistics=B*D *SS On Thu, Apr 9, 2009 at 12:33 PM, J. Ambrose Little ambr...@aspalliance.comwrote: On Thu, Apr 9, 2009 at 12:56 PM, Petroff, Greg greg.petr...@sap.com wrote: If you are working with Air or Silverlight ... where do you think it's going? What is the current state of the tools? There yet? Not? How do we see these changing what we do? Well, I'm pretty familiar with Silverlight. That's what we built Quincehttp://sn.im/quince-intro, our UX design patterns explorer, on, and I'm the lead author on Wrox Silverlight 3, a programmer's reference (not geared at designers, but we do cover aspects of design--our director of visual design, Grant Hinkson, is a co-author and writes on that)--due to be released early this summer, barring unforeseen surprises. :) Personally, I think the foreseeable future of software applications for desktop/laptop and, eventually, mobile and other devices is Silverlight/AIR. It'll take a while for us to get there, but they're just waay more solid platforms to build on than HTML+CSS+JS, which were not designed for rich interactive stuff (although I am impressed what we've [the software industry] been able to do with those technologies). As far as tooling for Silverlight goes, the foundations are certainly there--VS for devs and Blend for technically-adept designers. I think VS is pretty solid for the devs already, though I think most devs don't want to have to go to another tool for an effective design experience (doubtless that problem will be solved in the not-too-distant future). Even though the tools for SL (and AIR) are still young--babies--I still maintain that we could not have produced Quince or (more importantly) maintain and enhance it as effectively had we chosen Ajax as our platform. I can tell you from personal experience and from my knowledge of many devs that the majority of devs will (or already do) vastly prefer a more reliable platform on the client (like Silverlight). It's just ridiculous how much head-banging-on-desk they have to do for HTML et al, and the tools are flaky at best (even though they and browsers are light years better these days). From a designer perspective, you will be empowered to explore more interaction possibilities than are available with Ajax, which sounds like something you want to do, not just in terms of technology/platform capabilities but just in the lower cost for making those kinds of potentially richer interactions available in the end product. These (SL/AIR) ameliorate the feasibility design constraint. In terms of recommendations, there are many factors to consider. What is your team's background--what technologies and tools are they most productive with today? That's one, potentially big factor in choosing. Sadly, there are also prejudices/bigotry that you may bump up against as well, both on teams and with some users. Then of course there's the target audience, which is the most critical factor--will they have or be willing to install the necessary plug-ins? As for being outside the browser, Microsoft announced at MIX09 that Silverlight 3 does support out of browser experiences. I can confirm this from experience--you can get the beta today if you want. Blend 3 also has some interesting improvements for designers, but I leave it to individuals to judge if it is non-technical enough for their tastes/capabilities. I can't speak so much for AIR, but I can say that IMO the future is very bright for Silverlight, and I recommend it as a de facto platform to do new work on and then move away from it as needed given the other considerations for particular teams, target audiences, and problem domains. Maybe the big bummer is the mobile story right now. I think it's the next big battleground for software (if it isn't already!). It will be fun to see how it all works out, but also a bit painful for those of us trying to build great stuff in the meantime.. Hope this helps. --Ambrose Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Opportunities with Mozilla Labs and IxDA
they are usually skewed and if you are not very careful on how to set your rating criteria and make sure that you only collect 'good' data you end up with something like DIGG - which might be the 'wisdom of crowds' but doesn't necessarily reflect a solid robust judgment call. Not letting someone see what the choices are and claiming ability to make a solid robust judgement call is where skewing begins. identify the good ideas (bubble them up) and sinks the bad ones.. I think open source collaboration makes this statement a bad one in itself. On Tue, Apr 7, 2009 at 7:24 PM, Pascal Finette pfine...@mozilla.com wrote: Hi Brian, this is an interesting idea. In general I'm not a huge fan of ratings - they are usually skewed and if you are not very careful on how to set your rating criteria and make sure that you only collect 'good' data you end up with something like DIGG - which might be the 'wisdom of crowds' but doesn't necessarily reflect a solid robust judgment call. The interesting challenge for us is, to find a system which allows Chocolate Factory to identify the good ideas (bubble them up) and sinks the bad ones... Any input on this question is highly welcome! :) -Pascal . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=40933 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Opportunities with Mozilla Labs and IxDA
What confuses you about the statement? On Wed, Apr 8, 2009 at 5:09 AM, Pascal Finette pfine...@mozilla.com wrote: Hi Angel, I believe I don't fully understand your two points here - would you mind explaining what you mean by: Not letting someone see what the choices are and claiming ability to make a solid robust judgement call is where skewing begins. and I think open source collaboration makes this statement a bad one in itself. I would really like to understand these points better. Thank you. -Pascal . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=40933 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Opportunities with Mozilla Labs and IxDA
Sounds like you got it to me. Best Regards, Angel I'll just label my statements as art and leave it open to interpretation and the intent to the user. Good ideas simply prevail, bad ideas sink. I totally disagree with this; but, maybe your black is my white and my white your black. On Wed, Apr 8, 2009 at 5:30 AM, Pascal Finette pfine...@mozilla.com wrote: Hi Angel, Sure, let me explain: Not letting someone see what the choices are and claiming ability to make a solid robust judgement call is where skewing begins. I don't know what you reference here - I mentioned that we are not sure which sort of rating system to use (e.g. up/down ratings a la DIGG, 1-5 start ratings, I like it single star ratings, etc). This is not the same as skewing or intransparency. It simply is a question, which of these systems yields the most robust results. I think open source collaboration makes this statement a bad one in itself. Sorry - but I don't get this statement. Open Source doesn't mean that good and bad ideas co-exist on the same level -- if that would be the case we wouldn't have great Open Source products like Linux, Apache or Firefox. Good ideas simply prevail, bad ideas sink. And this can be and is constantly done in an open, collaborative way. Warm regards from London, -Pascal . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=40933 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] the alignment of the practices and outcomes of IA and IxD
I dig it. I like how you left out all names that would be fought over. Smart. Left out the old ground to redefine the new ground, very interesting approach. I would next make each thin slice into it's own harmony wheel, then connect the individual circles at nodal points and make a possible points of directions to take at these intersections... infinity, 3D, dictated by time constraints, budget, resources etc...a roller coaster that is never the same ride twice... I would also make it a stand alone framework. Make it a jquery site where you can toggle the informational views, and even swap out the information and use it for a cheese and wine wheel dining locator if you wanted. This is the reason I liked your sundial initially and Andrie H's graph (you should combine the two) the information design is solid and you could replace the taxonomies with virtually anything and use it as an effective presentation tool, beliefs and opinions aside. Let me know if you need me to explain anything for the sake of clarity. Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] IAS09 IxD09 = RedUX DC
I would mass produce those big foam pointing fingers, IxDA green, and sell em and have em say something like less clicks? You don't own those students Dave! You might be their teacher; but, the my'ness stops there! On Mon, Apr 6, 2009 at 9:13 PM, David Malouf d...@ixda.org wrote: Angel, I was seriously considering doing something like this w/ my students from SCAD. -- dave . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=41034 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Guiding successful product development
Check out the Standards, Guidelines, and Best Practices from microsoft, nintendo, sony for the Xbox, Wii, PS3, DS, PSP, etc. very branding centric interaction design guides. Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Mobile (iPhone) Statistics
Did anyone try to copy or cut something from an email and paste into the browser or vise versa? How did they solve not being able to accomplish this? I'm going to but a Treo so I can just do it once and never do it again. Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] IAS09+IxD09 = RedUX DC
The IxDA should invest in a tour bus. Like the bookmobile; but, 'better'. On Mon, Apr 6, 2009 at 6:42 PM, Will Evans w...@semanticfoundry.com wrote: You couldn't attend Interaction '09 in Vancouver because you are on a TSA watch list. You didn't attend IA Summit '09 because Memphis BBQ doesn't sit well with your new healthy lifestyle. Join us and some amazing speakers for the first ever combined IAS'09 + IxD'09 Redux DC. We are planning an IAS09+IxD09 Redux! We have invited a number of fantastic people in the UX community from DC, Richmond, Philly and NYC to come down to the nations capital for a half day presenting condensed versions of their talks. There will be structured and unstructured discussions and networking to boot. http://ixdadc.ning.com/events/ia-summit-09ixd-09-redux-dc Some of the rocking speakers will include: Todd Zaki Warfel Olga Howard Whitney Hess Livia Labate Dave Malouf Dan Brown Joe Sokohl Cindy Chastain Dan Willis Dave Cooksey Dante Murphy Chris Fahey Admission Price: $5.00 Refreshments and snacks will be served. RSVP Here. http://ixdadc.ning.com/events/ia-summit-09ixd-09-redux-dc This will be held at Center for Digital Imaging Arts at Boston University campus in Georgetown. http://www.cdiabu.com/ Center for Digital Imaging Arts at Boston University Foundry Building 1055 Thomas Jefferson Street NW Washington, DC 20007 ~ will Where you innovate, how you innovate, and what you innovate are design problems Will Evans | User Experience Architect tel: +1.617.281.1281 | w...@semanticfoundry.com http://blog.semanticfoundry.com http://www.linkedin.com/in/semanticwill aim: semanticwill gtalk: semanticwill twitter: semanticwill Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] the alignment of the practices and outcomes of IA and IxD
neat i like it. request, would you put the activities of each discipline on the outer edge and connect the activity dots. ux class I recently attended listed these as the core concepts: +business strategy +content strategy user research usability interaction design information architecture are you thinking the strategies are a synthesis of marketing IA? what are the outer forces that turn this wheel? illustrator? i like how alignment turned into circle. well done. On Sun, Apr 5, 2009 at 10:06 PM, Steve Baty steveb...@gmail.com wrote: Liz, My first reaction was: Cool! My only real issue with this representation is the lack of physical design disciplines and their relationship to UX. I'm thinking specifically of industrial design and architecture (in its various forms - building, interior, landscape). I'd like to see these included in the model to provide coverage of physical and hybrid designed environments. Cheers Steve 2009/4/6 Elizabeth Bacon li...@elizabethbacon.com Hey folks, Hope I'm not beating a dead horse here (whinny!) but I would be glad for feedback on this sundial model of the UX fields that I put together. See http://ebacon.posterous.com/fields-of-user-experience-sundial-model It occurs to me that this model could be a way of presenting IxD along with our other skills to recruiters and business. What if we bought into this model as a way to represent our skills, and had different sundials displayed on our IxDA profiles? :) @PeterMe, I also have posted a thought on why Kim's recent book doesn't address IA explicitly. Cheers, Liz . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=40789 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help -- Steve 'Doc' Baty | Principal | Meld Consulting | P: +61 417 061 292 | E: steveb...@meld.com.au | Twitter: docbaty | Skype: steve_baty | LinkedIn: www.linkedin.com/in/stevebaty Blog: http://meld.com.au/blog Editor: Johnny Holland - johnnyholland.org Contributor: UXMatters - www.uxmatters.com UX Australia: 25-27 August, http://uxaustralia.com.au UX Book Club: http://uxbookclub.org/ - Read, discuss, connect. Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] How we share work
Considering myself a lone wolf, if were allowed to label myself I prefer the term self actualized http://en.wikipedia.org/wiki/Self_actualized . github is the way to go. Funny my friend is setting up a 'secret' and he said he is calling it two lone wolfs. I said there is a 3rd lone wolf and he is the life blood of all my operations. On Wed, Apr 1, 2009 at 10:51 PM, Jackson Fox jackson...@gmail.com wrote: I should just call this the Mozilla Labs + JJG + Drupal 7 post. As has been mentioned in many, many, many, threads over the past week and a half, JJG said some very interesting and inspiring things in his keynote at the end of the IA Summit. One that stuck in my head was how we as designers (whether IAs, IxDs, UxDs, or something else is immaterial) are going to start building a language of critique, and how we're going to move away from being famous talkers-about-work to being famous makers-of-things. It seems like one of the first steps in this evolution of critique is understanding what exactly it means to share our work. There's certainly precedent for sharing design work: * You can share sketches: http://idek.net/6Jp * You can share wireframes: http://idek.net/6Jm * You can share screenflows: http://idek.net/6Jn * You can share screenshots: http://patterntap.com * You can share design patterns: http://developer.yahoo.com/ypatterns/ These are great ways to share the the documentation of the work, but they don't really get at sharing THE WORK. Regardless of medium, this is a forum for design in interactive environments (yes, even that brochure site is interactive, just not very), yet we don't really have a way to share that interactivity. Additionally, I'm not sure how I go about sharing the work that *I* do. I am not a lone wolf, the successful completion of the work I do relies on project management, visual design, a development team, the client, and in many cases the people with whom we do research and evaluation. I have approximately zero experience in marketing or advertising, but it seems like the work in those fields frequently acknowledges the contributions of many roles. As a film geek, I know that a movie is the sum of many parts, with astoundingly long credit reels to acknowledge those parts. So maybe the simplest thing is to start acknowledging those teams when we share our work. I was inspired to write this post not only by JJG, but by Mozilla Labs, and by the Drupal 7 UX project. Janna sent a post to the list tonight about a nascent project at Mozilla Labs to develop a site where the community could provide ideas and designs for future Mozilla projects. Mozilla seems to be betting there dump trucks full of cash on the future (see Aurora videos - http://adaptivepath.com/aurora/), and they're interested in open sourcing the design of that future. The Drupal 7 project (http://www.d7ux.org), led by Mark Boulton and Leisa Reichelt, is looking for community input on the re-design of the Drupal CMS UI. They've solicited input in text, images (http://idek.net/6Jr), videos (http://idek.net/6Js), and more. These projects seem to be looking towards sharing design in a way that begins to embrace sharing interaction as well as description. So where do we go? Finally, I'm inspired by GitHub (http://github.com). If you're not familiar with GitHub, it's very much worth exploring. Simply put, GitHub is a place where developers can host their code. Where GitHub transcends its many competitors is that it embraces the modern tools of software development, and weaves itself into the workflow of the modern developer. Adding code, sharing code, copying code, are all done as easily from the command line as they are from the website. It makes me wonder how we would build such a tool for our design work, one that embraces both medium and tools. Alright, thanks for reading this far. It's late and my internal editor seems to have gone to bed, so I'm going to post this as is. So where do we go? How do I share both my own work, and acknowledge the contributions of the many others with whom I work? How do we begin to share not just static snapshots, but actual interactive design? -- jackson UX Design @ Viget Labs PhD Student @ UNC Chapel Hill Web Monkey @ Triangle UPA Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Opportunities with Mozilla Labs and IxDA
Yea, I think it would be sweet if you could add in the File menu drop down a 'scoure net and send webpage as wireframe' addition (kinda like the send webpage as email in safari). You would be able, in one click (maybe two), to enter your theme 'automotive' (custom preferences available for custom settings) and have your program find what is trend setting on the NET right then and there and simply change all color to black white and outline all images with a 1 pixel boarder, replace all text with loren ipsum...package and upload it to be reviewed with your name on it (like an email signature pref eg..Principal Architect powered by ANGIE). Maybe even throw in a filter to make the lines wiggly so it looks like a sketch. Get super wild and do an initial handwriting analyses and make the filter make it looks like you hand drew those babies. What do you think? 2 cents. On Wed, Apr 1, 2009 at 2:52 PM, IxDA Board of Directors bo...@ixda.orgwrote: Hi everyone, We have been talking with Mozilla about how our two communities can tap into each other, and I think there are some exciting ideas in the works. I've seen some calls for a more open source approach to the work we do, so here's your chance. We're talking about co-sponsored design challenges (even in conjunction with JohnnyHolland.org), maybe events, creating our own space for IxDA.org innovation...We'll keep you posted as things progress (and naturally contact any of the Board members with ideas you may have). One opportunity that is on the table right now is working with them to build out what they're calling The Chocolate Factory, an area for sharing and tapping into innovation. For starters on that, I'd like you to take a look at the following call for participation from Pascal Finette of Mozilla Labs: Hi Everybody, Since a little while we are working on a super-exciting project -- and now we would love to get your feedback and (if you want) your help: The basic idea is to replace the current Concept Series forum with a tool which allows users to post ideas/mockups/prototypes; discuss, rate collaborate on them and move them forward through the process. Further the tool aggregates content from the wider web to allow users to host their concepts on their own blogs and sites such as flickr. You'll find our current thinking about this tool on the Mozilla wiki: https://wiki.mozilla.org/Labs/Site_2.0/Concept_Series_Tool_-_Specs2.0 How can you help? First off all - we would love to get your feedback on this. Does this make sense to you? Is the tool - as described - something you would like to use? What could we do better? Any specific ideas? We would love to hear them! Secondly - we're going to start developing this soon. And we would love your help. Currently we plan to build this as a combination of a lightweight RESTful API and a Javascript client (similar to the architecture of Bespin). Atul and I will start hacking on this - and we welcome everyone who would like to hack with us on this. And we need more than just hackers - we need to build wireframes, design the interface, create a great user experience. In short: Everything from start to finish. If you're interested - ping me via email (pfinette [at] mozilla [dot] com), twitter (@pascalfinette) or IRC (pascalf on irc.mozilla.org / #labs). -Pascal - let us know what you think! Janna President, IxDA Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] the alignment of the practices and outcomes of IA and IxD
Like Obi Wan Kenobi said:Who's the more foolish: The fool, or the fool who follows him? Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
[IxDA Discuss] CADIE-I must be psychic
http://www.google.com/intl/en_us/landing/cadie/ How does this fit into the puzzled? Edge, corner, more innies than outies, or still hasn't been flipped over and grouped? Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] the alignment of the practices and outcomes of IA and IxD
lol It wasn't targeted for you, I was just going along with your fool string. I saw the opportunity and I took it. Anyone want a pdf copy of the new rosenfeld book 'Design Is The Problemo'? I have the PDF, just send me an email. I actually have three of there books hard and soft copies...I have an idea for them too. The promo code is: PLEASE MASTER ANGEL Just kidding, I think that would be against the rules to just give it out like that... On Wed, Apr 1, 2009 at 1:45 AM, Andy Polaine a...@polaine.com wrote: Angel Marquez wrote: Like Obi Wan Kenobi said:Who's the more foolish: The fool, or the fool who follows him? Never trust a man in a hood. Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] CADIE-I must be psychic
I love the three step process ven diagram on the technical spec page. On Wed, Apr 1, 2009 at 1:47 AM, Angel Marquez angel.marq...@gmail.comwrote: http://www.google.com/intl/en_us/landing/cadie/ How does this fit into the puzzled? Edge, corner, more innies than outies, or still hasn't been flipped over and grouped? Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Opportunities with Mozilla Labs and IxDA
I think each region should have a team lead, one of those famous people, and an equally regionally distributed team. After they have all been evaluated the regional teams combine and synthesize what they have. I want to be on Saffer and Barbara Ballards team. I have a list if items that fit the bill that would be helpful for the personas (leaders, members, students, freaks) that were posted prior. Grand unification. On Wed, Apr 1, 2009 at 1:09 PM, Alan Salmoni a...@usernumber1.com wrote: A wider rating system might be biased a) in favour of famous people, b) against static prototypes whose working needs to be explained in text (rather: in favour of slick and expensive presentations regardless of idea quality), or c) ideas that are. How will ideas that have never been rated (ie, just passed over and not voted on because no one was interested) be treated? Will they be forgotten or dragged up again in the future until enough people do vote? Sorry if I sound skeptical - I'm not really - but I'm aware that crowd mentality doesn't always work. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=40926 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Expandable windows
Man, I've been looking for that name, mega drop (like on askmen.com), all last week and had to rig my own. I think the one in question here is a hoverbox. First siting here (code calls the class a gallery and the naming convention isn't quite self documenting, that bugs me): http://www.javafx.com/ Crude example here (code @ the .com): http://host.sonspring.com/hoverbox/ Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Help! Is there a Cardiothoracic Surgeon in the room?
I totally wrote the doctor, mechanic, musician, specialist post and then deleted it before sending. I wanted a cello player not a stand up bass, yea they are both stringed instruments, I only do transmissions I can refer you to a brake specialist, I know a great plastic surgeon my ex wife uses etc... I've decided even though these arguments are ridiculous based on the fact that every time it comes to an end, that's just what happens. It ends; although, the name is very important for findability and a good example of best practice. The entire use of self documenting is what you all should strive for. Just recently I've been looking for more custom type leads for front end 'functions' with google and coming up short. Perfect example was posted last night. The skills you employ are similar to a function or a collection of functions that would fall under the design class, right? If everyone agreed on what was named what your search time would have to branch off in so many directions when under the gun. I'm all for branching off into tangents; but, when you need to actually deliver and your 'researching' a clean channel is nice, ideal, desirable. If someone wants to steer with there teeth and use their hands for the gas and clutch, let em, just get out of the car. Changing the name on a whim would be the same as changing the names in the names of functions in code which in turn would be easier with a CLI and the system built with this frequent urge in mind. #designer interaction (idea) { return deliverable } visual (wireframe) { return deliverable } database (functional-spec) { return deliverable } On Tue, Mar 31, 2009 at 10:58 AM, Andrei Herasimchuk and...@involutionstudios.com wrote: Damn iPhone buttons. That last message was supposed to say: I think I love you, Jared. And yes, watching this bickering is a little too much for me on the enjoyment scale. Pots and kettles and all. Once the fighting is over, someone will remember to bring in the visual people to the table and then things can continue where they left off in 1996 before people thought that splitting up all of the skills was a good idea. -- Andrei Herasimchuk Chief Design Officer, Involution Studios e. and...@involutionstudios.com c. 408.306.6422 On Mar 31, 2009, at 7:50 AM, Jared Spool jsp...@uie.com wrote: In an emergency, you fetch a doctor. Interestingly, there are no doctors. Or, more accurately, there are many doctors that you don't want to help you in a medical emergency. (My good friend, with the Ph.D. in 15th Century English Literature, is not the person you want to deliver the baby, even if he was the only Doctor on the island.) Many qualified medical professionals don't have an official doctor title. Rehabilitation specialists, nurse practitioners, and myriad other professionals deliver trained, quality healthcare despite missing that quintessential label. In an emergency, a layman looks for a doctor. It's a useful term and it works great. If you're having a heart attack, you might want a Cardiothoracic Surgeon. Certainly, if the result you want is to have your chest cut open, your ribs spread, and your heart massaged. On the operating table, this is a great result. In the foyer of the Opera House, an EMT might in fact be better qualified to help you. (Cardiothoracic surgeons are doctors, while EMTs are not, usually.) Some of you may know that over the past eight years, we've been researching what makes the ideal UX team. One of our early results is that ROLES DON'T MATTER, SKILLS DO. It doesn't matter if a team has an interaction designer or information architect. It does matter that interaction design and information architecture skills are present amongst the team. Teams with the right skills are more likely to produce great user experiences. Teams missing the right skills are very unlikely to produce anything exciting or delightful. (Of course, we can't say 'never'. Even a blind squirrel finds an acorn every so often. But, if I'm staffing a team, I want to do so in a way that will have the best odds, no?) Our research showed there are core skills: interaction design, information architecture, user research, visual design, information design, fast iteration management, copywriting, and editing. There are also what we call enterprise skills, some of which are: analytics, development methods, design-to-development documentation, ethnography, social networks, marketing, technology, business knowledge, and domain knowledge. (If you're interested, I wrote about these in more depth and gave teams a tool to assess their strengths here: http://www.uie.com/articles/assessing_ux_teams/ ) On the best teams, every team member has a solid foundation in all of these skills. That's important because it gives the team flexibility. No matter who is available, no matter what needs to get done, a competent and informed job is possible. When teams are made up of
Re: [IxDA Discuss] Help! Is there a Cardiothoracic Surgeon in the room?
oh yea, my summation/conclusion based on my analysis/findings is that:users/people/humans need to know what they are looking for before they can find it which makes it very necessary for something that wants to be found have an accurate name and description. I think... On Tue, Mar 31, 2009 at 11:42 AM, Angel Marquez angel.marq...@gmail.comwrote: I totally wrote the doctor, mechanic, musician, specialist post and then deleted it before sending. I wanted a cello player not a stand up bass, yea they are both stringed instruments, I only do transmissions I can refer you to a brake specialist, I know a great plastic surgeon my ex wife uses etc... I've decided even though these arguments are ridiculous based on the fact that every time it comes to an end, that's just what happens. It ends; although, the name is very important for findability and a good example of best practice. The entire use of self documenting is what you all should strive for. Just recently I've been looking for more custom type leads for front end 'functions' with google and coming up short. Perfect example was posted last night. The skills you employ are similar to a function or a collection of functions that would fall under the design class, right? If everyone agreed on what was named what your search time would have to branch off in so many directions when under the gun. I'm all for branching off into tangents; but, when you need to actually deliver and your 'researching' a clean channel is nice, ideal, desirable. If someone wants to steer with there teeth and use their hands for the gas and clutch, let em, just get out of the car. Changing the name on a whim would be the same as changing the names in the names of functions in code which in turn would be easier with a CLI and the system built with this frequent urge in mind. #designer interaction (idea) { return deliverable } visual (wireframe) { return deliverable } database (functional-spec) { return deliverable } On Tue, Mar 31, 2009 at 10:58 AM, Andrei Herasimchuk and...@involutionstudios.com wrote: Damn iPhone buttons. That last message was supposed to say: I think I love you, Jared. And yes, watching this bickering is a little too much for me on the enjoyment scale. Pots and kettles and all. Once the fighting is over, someone will remember to bring in the visual people to the table and then things can continue where they left off in 1996 before people thought that splitting up all of the skills was a good idea. -- Andrei Herasimchuk Chief Design Officer, Involution Studios e. and...@involutionstudios.com c. 408.306.6422 On Mar 31, 2009, at 7:50 AM, Jared Spool jsp...@uie.com wrote: In an emergency, you fetch a doctor. Interestingly, there are no doctors. Or, more accurately, there are many doctors that you don't want to help you in a medical emergency. (My good friend, with the Ph.D. in 15th Century English Literature, is not the person you want to deliver the baby, even if he was the only Doctor on the island.) Many qualified medical professionals don't have an official doctor title. Rehabilitation specialists, nurse practitioners, and myriad other professionals deliver trained, quality healthcare despite missing that quintessential label. In an emergency, a layman looks for a doctor. It's a useful term and it works great. If you're having a heart attack, you might want a Cardiothoracic Surgeon. Certainly, if the result you want is to have your chest cut open, your ribs spread, and your heart massaged. On the operating table, this is a great result. In the foyer of the Opera House, an EMT might in fact be better qualified to help you. (Cardiothoracic surgeons are doctors, while EMTs are not, usually.) Some of you may know that over the past eight years, we've been researching what makes the ideal UX team. One of our early results is that ROLES DON'T MATTER, SKILLS DO. It doesn't matter if a team has an interaction designer or information architect. It does matter that interaction design and information architecture skills are present amongst the team. Teams with the right skills are more likely to produce great user experiences. Teams missing the right skills are very unlikely to produce anything exciting or delightful. (Of course, we can't say 'never'. Even a blind squirrel finds an acorn every so often. But, if I'm staffing a team, I want to do so in a way that will have the best odds, no?) Our research showed there are core skills: interaction design, information architecture, user research, visual design, information design, fast iteration management, copywriting, and editing. There are also what we call enterprise skills, some of which are: analytics, development methods, design-to-development documentation, ethnography, social networks, marketing, technology, business knowledge, and domain knowledge. (If you're interested, I wrote about these in more depth and gave
Re: [IxDA Discuss] the alignment of the practices and outcomes ofIA and IxD
Create two distinct lists one from IA and one from IxD of their primary, secondary and tertiary activities. Merge the common elements and treat the outside activities with baby gloves... Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] What does the number 0 imply?
0=originzero=end On Tue, Mar 31, 2009 at 7:55 AM, Eugene Kim v...@mindspring.com wrote: I'm working on a mobile site which includes keypad shortcuts for navigating a list of items (e.g. press the 1 hard key to open the first item, 2 for the second item, etc.). There's a question of whether associating an item with 0 (which usually represents the tenth item in the list on many mobile devices) will have a negative impact on that item. In our case, it concerns a list of businesses. There are 2 parties involved, the business and the end user. Our PM feels businesses will not want to be listed as 0 (even though this can change) and that many users may devalue a business listed as such. I feel that's probably going a little extreme on how they interpret the shortcut, but I do wonder about users who may not be familiar with these shortcuts and whether they'll be confused by the use of 0 at the end of the list. What does it imply to you? Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Interaction design and propaganda
Using maps and information graphics for propaganda is nothing new, but does interactivity give governments additional tools to influence public opinion? During your lurking haven't you noticed that most of the disputes are resolved by someone agreeing with someone else or referencing a blog post as if it is some sort of difficult defense to achieve? People diagnosing problems and selling solutions? It's all very dark ages and I'm surprised that cult mentality mob thing still exists. Do you as an interaction designer ever run into ethical concerns? I don't deem myself an interaction designer; but, I am well versed in the discipline and know what they should be doing. Yes, the entire idea of experience is used to generate revenue. The entire we do it for the users really means we do it for the users who have money and if by keeping things just out of reach or glossed over increases sales which in turn increases my title and wage lets do it, NOW. Keep your eye out for the ux ix dx ax mxpx'er that will call you an edge case or want's to see how you think. They are calling you a jerk and want to rip you off. Has a regular, run-of-the-mill commercial client asked you to omit information that was important to the user but unflattering to their company? You know the answer to this. I use systems all the time that are built to rope you in and make you feel good about it. The systems are advanced enough and you know their was the usual discovery,vision design phase that really tuned and optimized the traps. Bury the returns form, hide the phone numbers, etc. it's all apparent what their plan is from the call center dead ends to the smiling guy laughing in your face for their ads once they've screwed you to the wall. I'm sure not all are guilty of this; but, I'm certain the ones that are aren't going to come out and say yea I'm a profit monger designer it says so on my business card. Dude, it's all about the almighty dollar and bowing down to it. On Sun, Mar 29, 2009 at 4:49 PM, Jason Morrison i...@jasonmorrison.netwrote: I am periodic lurker on this list, but I thought this might prompt some interesting discussion. I just wrote a post on my blog ( http://www.jasonmorrison.net/content/2009/propaganda-maps-live-interactive-on-the-web/ ) about an interactive Flash map created by the Sri Lanka Ministry of Defence (http://www.defence.lk/orbat/Default.asp). The map is pretty well-designed, and it's obvious they've put some thought into representing information efficiently and giving users control of the display. The Offensive Timeline is a pretty effective way to create a narrative using maps and photos. But, even if it's a good user experience and represents information fairly accurately, it does show the point of view of one side in a long and bloody civil war. I'm definitely not taking the side of the LTTE, but clearly the map serves as propaganda in some sense. Using maps and information graphics for propaganda is nothing new, but does interactivity give governments additional tools to influence public opinion? Do you as an interaction designer ever run into ethical concerns? Has a regular, run-of-the-mill commercial client asked you to omit information that was important to the user but unflattering to their company? I'm curious to hear what you think. Thanks. Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Wood gatherers, boat architects, or sailing experience designers?
I'm now ready to quit the IxDA list for the same reason. ha, I've had that feeling a hand full of times and just when I was about to eject someone sent me the most valuable intel that I would not have been able to find elsewhere. I have a message board that I was indoctrinated into that is secluded and password protected that you have to be nominated and approved to get into and I've sworn never to login to it again I know all the people on it! I'm still cool in person with them; but, the antics on there gets out of control at times. They are animals total coined their own terms for the ultimate debate 'moded' (like in grade school you got moded, faced man) or 'crossing the line' (everyone does it in their own special way) or the cautionary 'watch it'. I think you need to have thick skin to listen to intelligent debate... You can email me and I'll tell you it's okay. It's okay man. Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Command line or GUI
Okay, so, how about this:http://www.humanized.com/about/ I think right after I posted how I use UI's and CLI together in a harmonious way that converges when and how to use both in an effective manner someone posted a link to these guys. I'm not trying to single you out humanoidz; but, modes cause misery written on a computer, posted on the internet, to a blog makes me think you don't get it. Maybe it's just the way you are framing it or maybe That whole 'humanize' thing doesn't make sense to me. It's give and take with some friction for any long lasting bond between any constituent parts. If user experience is going to always assume users are static rather than dynamic and make things that do not evolve are they really humanizing or are they creating barriers between progress? And morphing interaction design into some we do it for the user thing...I think my original interest and the reason I found the IxDA is because of my want to make the design process not s*ck so much and bridge that gap of ambiguity between dev team members. Yea, I'm all for the user; but, if you can't get one clear line of communication across the titled dev sphere what is the point..? I think natural language search engines is the term I heard around the first .com fizzle doing what is resurfacing and being mentioned here. If you could capture the input and organize it based on relevance on the fly you could use a beefed up ajax input form field to aid you in your command line interaction search activities... On Mon, Mar 30, 2009 at 1:14 PM, Andrei Herasimchuk aherasimc...@involutionstudios.com wrote: On Mar 30, 2009, at 12:50 PM, dave malouf wrote: Ubiquity is a tremendous evolution of the CLI concept, but taking it further in important ways. From the End User perspective it is what I have been describing as CLI with GUI support. The other component is the developer framework which makes creating ubiquity commands pretty easy. Agreed. Another important concept that goes hand in hand with this is that things like Ubiquity work because they embrace modality. That is, you enter a mode to scope the context to deliver a certain set of functions in specific ways. The mode doesn't have to be a locked out mode, but can easily be more ephemeral, like with Ubiquity. Modality in the past has often been thought of as a bad thing. Unfortunate really because modality is actually a fairly important interface concept in designing software and digital products. Knowing when and where to use modality is the trick, and maybe its time for folks to dive back into the old desktop app days to see what types of modality worked and what didn't and start bringing those things back into the general software design language again. The biggest danger or hurdle Ubiquity has solve is basically the same as a UNIX CLI or what Enso had to handle: The threshold where the number of textual commands or services overwhelms one's ability to remember the entire list of commands via text. Ubiquity will more than likely have a better shot at this since it also has the benefit of context (as defined by the URL in the browser) to create the first level of scoping the problem. -- Andrei Herasimchuk Chief Design Officer, Involution Studios innovating the digital world e. and...@involutionstudios.com c. +1 408 306 6422 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Command line or GUI
NLP http://en.wikipedia.org/wiki/Natural_language_processing Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Command line or GUI
Adhering to a language and communicating is modal. Going from friend to foe, lover to leaver, all modes... Go ahead and ignore, I'm rude, I know, it's a mode I wish I could control a little more. Anyways, I'm playing SKATE II and the modes are amazing. I thought Tony Hawk on PS2 could not be competed with; but, I think the control mappings for this game are just as satisfying and a pleasurable challenge. If you are going to design interactions and information architecture you must know what activities go with what mode in the defined system. It's a must not a should. On Mon, Mar 30, 2009 at 1:52 PM, Andrei Herasimchuk aherasimc...@involutionstudios.com wrote: On Mar 30, 2009, at 1:33 PM, Angel Marquez wrote: Okay, so, how about this: http://www.humanized.com/about/ I think right after I posted how I use UI's and CLI together in a harmonious way that converges when and how to use both in an effective manner someone posted a link to these guys. I'm not trying to single you out humanoidz; but, modes cause misery written on a computer, posted on the internet, to a blog makes me think you don't get it. Locked out modality where everything else on the screen is off limits until the mode is dismissed causes misery. But it is interesting that an entire product that is based in modality like Ubiquity and Enso is somehow not modal. Even as defined by the creators. It's entirely modal. It maybe an ephemeral and dynamic type of modality that is using context and source material in an attempt to make the interaction more natural, but its still modal. The way we changed the palettes to pop-up and stick (which became the basis for a lot of the CS3 changes later on) in Photoshop all those years back was something I termed semi-modal and is similar in concept as to what Ubiquity uses, in that you lock keyboard and interaction into a thing on the screen until that thing is dismissed. But it is still modal. I think it's the nature of past modality and its uses that people want to run away from it instead of embracing it and evolving it. For example, choosing a tool -- any tool -- in Photoshop is a mode. Is that bad? Hardly... it's what makes the entire pixel editing model work in the first place. Choosing tools is the entire basis for a lot of desktop applications and that type of modality has its place. In the analog world, picking up a hammer is similar to a mode, as opposed to picking up a saw. As for not getting it... I'm going to ignore that comment and the manner you stated it. Maybe it's just the way you are framing it or maybe My definition and use of modality comes from my work on desktop client applications, where even then arguably people thought modality meant dialog boxes that lock you out of doing anything else on the computer. In fact, modality simple means that there are modes. When you choose a tool you are setting the mode for how all of your interaction with the mouse and keyboard work. -- Andrei Herasimchuk Chief Design Officer, Involution Studios innovating the digital world e. and...@involutionstudios.com c. +1 408 306 6422 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] JJG's IA Summit 2009 Keynote
If the solution involves someone like myself removing themselves from the community just give me the word as long as all my posts are deleted upon my removing myself. Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Some of the non-software things that interaction designers do
How synchronous, I was just about to comment on how I am attempting to convert my bathroom hallway in to a recording area. I noticed when I shut both entryway doors it is pitch black in there. So, I decided to get some lights, some sound sensor lights ( totally off subject, any recommendations would be great this has been added to my list of ungooglables). Anyways, so far I have a metronome that blinks and when I went to the cyclers store to pick up some blinking safety lights that have different modes; but, they were closed. So, I went to the borders next door and bought a book and some moleskine (graph [I wish I could customize the grid size and have the paper be black rather than white, I have contacted them about this] ). I bought Pragmatic Thinking and Learning 'Refactor Your Wetware'. the selling point was this list of biases that triggered IxD in my wetware:Meet your cognitive biases Anchoring Fundamental Attribution Error Self-serving bias Need for closure Confirmation bias Exposure effect Hawthorne effect False memory Symbolic reduction fallacy Nominal fallacy But, that is all besides the point. The book I bought is only one of a few I thumbed threw. I picked up one that was called the 'Art of Deception' and it was all about Social Engineering. It must have been misplaced because it was in a strange section. I think the role is blossoming out of necessity. I also think that it is still lacking in consistency and it is hit or miss approach, meaning...I am working on 4 projects at the moment that desperately need an interaction designer; but, the deadlines and my personal experience tell me it is a gamble of if it would be more of an asset or a handicap. I fill the void satisfactory (says me); but, it would be nice to not get a tangled mess and ludicrous deadline passed along every once in awhile. Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Some of the non-software things that interaction designers do
A project-of-love! ha, that rules. Make one argyle and douse it in patroli oil, hippies love that sh*t! I went to an art show out in the OC last night to support this chiq I work with, custom jewelry organic meets industrial design. The band had projections cast on them from different perspectives. As for the job boards that post blah blah blah designer I always remove the blah blah blah and just put designer in the subject line when I apply. Soul designer, that's what I am! I've printed everything, ended doing high end flexography I think making more as a pre press DESIGNER freelance 10 years ago and then I made the change to multimedia! It was discouraging when I just took a UX class and the instructor said her self proclaimed community of UX people would laugh if they read multimedia or GUI rather than interactive UI on a resume. Laugh...who laughs at someone, that made me certain I was dealing with some top notch people. This is an interaction design forum and it does seem to get bombarded by user experience lingo more often then when I originally started looking into it. I think the people that are good interaction designers know what they are doing and they never comment on such trite time consuming silliness. The light show reminds me of the dracula musical in that movie leaving sara marshall. It still sounds fun... On Sun, Mar 29, 2009 at 8:07 PM, Scott McDaniel sc...@scottopic.com wrote: As a project-of-love, I'm going to try to construct a shadow-puppet theater that's user-driven based on fabric screens with lights projeccted upon them, and carved/cut shaped images that people can use to create storylines. I'm still figuring out the materials and flow of this project, but I hope to present it to the hippies at Transformus Festival in June. Scott -- I have mad skills at doing spazzy things. - Janiene West Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Some of the non-software things that interaction designers do
patchouli http://www.urbandictionary.com/define.php?term=patchouli oops Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Its Just UX
Apparently this will be my last posting today as the list moderator has just told me that my interaction quota has been reached for today. hrmn.. Maybe you can buy more posts? This makes me think of when I used the new CHASE financial ATM system today. Out loud when I was making a Withdrawal rather than Getting Cash (I am curious to the discussions and research that took place to come to this critical decision. People may have been fired because of this change. ) anyways I said Wow new ATM look and feel the guy next to me said Yea, they just sent me a letter that they were closing my account and did not need to provide him with a reason why. He was driving a Lexus SUV, the Alpha male model, if you read their target persona. What is the limit and does everyone have the same 'limits'? I went to high school with that band No Use For A Namemaybe they were onto something at the ripe age of 15. Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Lexus ad, another mention of design and usability
Enhanced Experience were last quarters most sited by my self. Everything I did had and enhanced experience, my bottled water, my movies, my music, etc On Fri, Mar 27, 2009 at 12:49 PM, Dev Yamakawa dev.yamak...@gmail.comwrote: I saw this ad on the web in January '09 for the Acura MDX SUV. Tagline: Advancing the user experience. It struck me as a funny choice of words for a car ad. I would have expected language like Advancing the driving experience or something a long those lines. User Experience is quite the buzz-word these days :) http://www.flickr.com/photos/dyamakawa/3389698267/ Dev On Fri, Mar 27, 2009 at 6:11 AM, Joel Eden joel.e...@gmail.com wrote: I know people have already discussed the Ford designer TV commercial here, so I thought I would note a related ad...maybe it's a trend...is design becoming more of a differentiator with the economy the way it is? Will Ford start staying usability is job #1? So, this morning I saw a TV ad for Lexus in the Philly area (Koons Lexus dealership) that when referring to the RX400h model, claimed Intelligent design, and usability! This was the claim for the soccer mom part of the ad, which was preceded by the same actress dressed more for business and a night on the town for two other Lexus models; so design and usability were reserved for the person on the go, not for the performance-minded. Is anyone else seeing examples of increased mainstream use of design/usability as a differentiator, especially off of the web? Joel Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] $705k for redesigning a website???
Say you give it a year to do and an annual salary of 100k per worker, that would give you 7 people to hire. What 7 roles would you employ? Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] $705k for redesigning a website???
Totally my point. The amount is not enough to get much done. I was using the 100k block as a point of reference. If you had to organize a team and the WBS you would have to find some cheap labor. I was thinking something like this with the 705 as a base: 3 developers - cross disciplined (front end, back end, scripting, programming) 1 visual designer - creative direction experience 1 production artist - focus on IA 1 interaction designer - platform specific 1 product manager - proven start to finish project portfolio Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] $705k for redesigning a website???
I would totally do it for the spare 5k after the new system was defined and the old system inventory had been taken. Integration is a pain, I hear that The quick team scope could pull it off if the synergy was balanced; but, the likeliness is in the lower 10 percentile. I predict that project takes 3 years and goes through 3 teams with maybe one survivor from the original team that really has his or her heart in it seeing it through. 705kx3 On Wed, Mar 25, 2009 at 10:41 AM, Patrick Neeman p...@usabilitycounts.comwrote: And the content migration... That's going to hurt, and cannot be done by that team. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=40427 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
[IxDA Discuss] ExecTweets
http://battellemedia.com/archives/004879.php a plan has been foiled yet again... ugh... Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Five things Interaction Design probably isn't
Interaction designers are like moms that want to build skate parks for their kids. Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Command line vs. menu driven interface
When using a command line and I identify a reoccurring task or navigation pattern(s) I either create a shell script or create an alias in the .bashrc When using the UI I've used nothing but quick keys to navigate and execute OS apps never touching the mouse. It is extremely faster. I've had supervisors (more than one) say it took me a day what it took others months to do. I use both for different modes of thinking that suite my individual needs. If someone wanted do the opposite of me I wouldn't punish them for it and I wouldn't expect anyone else to rock like I do. Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Command line vs. menu driven interface
neat symbolic. i like the name. Panics coda is rather new skool and it has a built in terminal feature. Leopards Terminal introduced the tabbed terminal that iTerminal had over it cygwin is pretty cool for a windows environment. This is all right here right now. I just worked with two developers that battled over command line and a gui and I was stuck in the middle. I really think for me command line is more appropriate for a certain task set and the UI route for another. I like deleting everything and starting from scratch and not getting hung up on something that is going to be defunct in a nano-second. Learning new UI/command lines etc is like snowboarding a new mountain. The challenge is exhilarating and it's even better when it happens to be made for you. The best jobs I've had were where I had to be chained to a desk are the ones when you ask what machines and software do you use and they say 'you can pick the machine and list your software'. I have the luxury of working from home at the moment and it rules. I think their was a post awhile back about the pros and cons of the two. I think people that allow the offsite guy are far more organized to be able to break off a module of work and trust you'll return what they ask. Onsite gigs are always haywire and kind of a waste of time. Old schoolers should return and set things straight. The mac was so instrumental because they standardized the keyboard shortcuts and all the apps made for it had to conform and it was easy to do the same key combinations. Love those days... On Mon, Mar 23, 2009 at 8:47 PM, Jared Spool jsp...@uie.com wrote: On Mar 23, 2009, at 11:01 PM, John Vaughan wrote: This is a bit of Ye Olde Schoole, but in '95 we were migrating a green screen commandline-driven online equity trading system (one of the first: Instinet) from keyboard-only entry to this newfangled, glitzy, graphical Windows interface. One of the major challenges - and a design mandate - was to include the keyboard shortcuts along with the gooey/mousey UI. AOL had this in '89 If you really want to get Old School, in 1985, at Symbolics ( http://en.wikipedia.org/wiki/Symbolics), we had a combined window-based and command line system. (You can see what a screen looked like here: http://is.gd/oE1s) At the bottom was a command line prompt. Commands were context-sensitive and had auto-completion capabilities. While entering a command, you could click on any object on the screen and its semantic-equivalent would be inserted in the command appropriately. This was back 7 years before the introduction of Windows 3.0 and Excel. The Symbolics machines had many amazing interaction design innovations that have never (or rarely) been seen since. It was an honor to work on them back then and I miss them frequently. Jared Jared M. Spool User Interface Engineering 510 Turnpike St., Suite 102, North Andover, MA 01845 e: jsp...@uie.com p: +1 978 327 5561 http://uie.com Blog: http://uie.com/brainsparks Twitter: jmspool UIE Web App Summit, 4/19-4/22: http://webappsummit.com Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Zuckerberg doesn\'t care about users.
I think user research is a toss up whether it is good or bad. It really depends on the goals of the project and the people presenting the results. I've just recently realized that 'researchers' not only parade for advocating the user and the objective; but, also the unwanted user(s). It seems like they find out who they don't want and what they need and either take it away and give them something that is more of a handicap while empowering a select group; but, not really empowering them because the group they empower always hires someone to use the garbage they designed for themselves which is the user(s) that don't really use these products. Just a thought. All I know is I like Ms. Mayer. She sounds cool even though they make her out to be otherwise. I know how why that happens. I think the Z-man is on to something. If you want to alleviate the ridiculous debate sessions that lead to nowhere you have to f*ck join and create your own. good for him! Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Zuckerberg doesn\'t care about users.
What do you think the Z-mans goals are? Do you think he is achieving them even more by not giving them what they want? Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Zuckerberg doesn\'t care about users.
I have no idea what went on between twitter and facebook; but, I do know that big players often create the illusion of not teaming up at first and the divide and conquer strategy going on behind the scenes is most effective. I'm not distracted my friend. I don't even have a facebook account. I remember being sent a myspace invitation when their was under 50 registered users and opted not to join. I did write a document on a shared server at USWebCKS when I worked their about social networking when it didn't even exist I called it unheardof.com with the notion of having shared server space that hosted videos and people could post comments etc..Did the myspacers work at USWeb in the mid 90's and snag my folder off the network? I was kind of a dummy back then. I also remember discussing video (VHS) delivery while smoking cigarettes in the back with some friends of mine, they laughed. I was all if you can order a pizza and have it delivered why not a movie too. The smarter one of the bunch immediately said 'how would you get the movies back..'. That one was a strain. I did say mail em back... The crapload of money is all relative. It is nice when a new design cash cow enters the scene and you get to watch the design vampires eyes turn into dollar signs as they race towards the jugular all more worthy than the other. If you continue to use fb and complain about it that is a point for the Z-man and a negative on the user. Seriously though I'm not a social network afficianado nor do I want to be. I don't like another opportunity to quantify success. I have looked at the API's for fb. twitt. and some others that I prefer for different reasons. Goodstuff... Anyways. I still think without hearing it from the horses mouth why he did what he did without the possibility of BS and ulterior motives it's not much of a subject matter. Enjoy using him as bad example though. On Sun, Mar 22, 2009 at 8:21 PM, Jarod Tang jarod.t...@gmail.com wrote: On Mon, Mar 23, 2009 at 9:59 AM, Angel Marquez angel.marq...@gmail.comwrote: What do you think the Z-mans goals are? http://scobleizer.com/2009/03/21/why-facebook-has-never-listened-and-why-it-definitely-wont-start-now/ *Don’t get distracted by the current design that looks sort of like Twitter. Twitter showed that businesses can co-exist on the social graph along with people. Zuckerberg is smart. He saw that Twitter was going to make a crapload of money (that’s why he tried to buy Twitter) and instead of being depressed by being turned down by @ev he decided to phase shift Facebook.* Do you think he is achieving them even more by not giving them what they want? http://news.cnet.com/8301-17939_109-10201694-2.html also tells something, Perhaps most importantly though, Facebook needs to do a better job easing users into this redesign. , this is what may facebook not doing very well this time. Cheers, -- Jarod -- http://designforuse.blogspot.com/ Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Zuckerberg doesn\'t care about users.
Oh yea, a girl I know works at a salon in palo alto and cuts his hair. she said he is a big tipper. I asked her if she leaned into it maybe I'll ask her to do some reconnaissance and report back her findings. On Sun, Mar 22, 2009 at 8:44 PM, Angel Marquez angel.marq...@gmail.comwrote: I have no idea what went on between twitter and facebook; but, I do know that big players often create the illusion of not teaming up at first and the divide and conquer strategy going on behind the scenes is most effective. I'm not distracted my friend. I don't even have a facebook account. I remember being sent a myspace invitation when their was under 50 registered users and opted not to join. I did write a document on a shared server at USWebCKS when I worked their about social networking when it didn't even exist I called it unheardof.com with the notion of having shared server space that hosted videos and people could post comments etc..Did the myspacers work at USWeb in the mid 90's and snag my folder off the network? I was kind of a dummy back then. I also remember discussing video (VHS) delivery while smoking cigarettes in the back with some friends of mine, they laughed. I was all if you can order a pizza and have it delivered why not a movie too. The smarter one of the bunch immediately said 'how would you get the movies back..'. That one was a strain. I did say mail em back... The crapload of money is all relative. It is nice when a new design cash cow enters the scene and you get to watch the design vampires eyes turn into dollar signs as they race towards the jugular all more worthy than the other. If you continue to use fb and complain about it that is a point for the Z-man and a negative on the user. Seriously though I'm not a social network afficianado nor do I want to be. I don't like another opportunity to quantify success. I have looked at the API's for fb. twitt. and some others that I prefer for different reasons. Goodstuff... Anyways. I still think without hearing it from the horses mouth why he did what he did without the possibility of BS and ulterior motives it's not much of a subject matter. Enjoy using him as bad example though. On Sun, Mar 22, 2009 at 8:21 PM, Jarod Tang jarod.t...@gmail.com wrote: On Mon, Mar 23, 2009 at 9:59 AM, Angel Marquez angel.marq...@gmail.comwrote: What do you think the Z-mans goals are? http://scobleizer.com/2009/03/21/why-facebook-has-never-listened-and-why-it-definitely-wont-start-now/ *Don’t get distracted by the current design that looks sort of like Twitter. Twitter showed that businesses can co-exist on the social graph along with people. Zuckerberg is smart. He saw that Twitter was going to make a crapload of money (that’s why he tried to buy Twitter) and instead of being depressed by being turned down by @ev he decided to phase shift Facebook.* Do you think he is achieving them even more by not giving them what they want? http://news.cnet.com/8301-17939_109-10201694-2.html also tells something, Perhaps most importantly though, Facebook needs to do a better job easing users into this redesign. , this is what may facebook not doing very well this time. Cheers, -- Jarod -- http://designforuse.blogspot.com/ Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Designers, meet the Drupal community!
Drupal being more complex and technical is a fallacy. I've used drupal, joomla, mambo, crown peak, trinidad, proprietary systems a slew of others and when I finally got around to checking out wordpress I was pleasantly surprised. Even if wordpress doesn't do exactly what you want it to do out of the box the experts should be able to pull it together and make it happen within a reasonable amount of time. I always wondered why some big dev teams or communities just don't develop their own tool/system. Why don't you guys do your things and conduct your millions of tests, make some decisions, make some wireframes, prototypes and wow the world with that skill everyone should buy into? A team of designers agreeing to use drupal is kind of strange. I think the communication of creating a simple internal tool is probably the best opportunity to get everyone in sync before you offer your whacky service to the public. Just my 2 cents. I'll still read the emails no matter what you use. Please don't take this away (bad move). It's discouraging a specialized team/community that boast about optimal research before design would just jump on the bandwagon and say drupal, we are using drupal. Drupal is the first search result that comes up when you google CMS, it must be the best... Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Designers, meet the Drupal community!
You can put your drupal T-shirt on and jump off a cliff and I won't try and stop you. Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] What music for interaction designers
uhmmm silence is a form of music...this has worked for me... MORNING Iron Wine with calexico-Live on NPR (free to download from NPR) My Morning Jacket -It Still Moves M.Ward-Transistor Radio AFTERNOON AIR-The Virgin Suicides Soundtrack Sasha-Air Drawn Dagger Digweed Global Underground MID DAY BT-This Binary Universe Evil 9-Y4K compilation EVENING Royksopp CSS The Knife With a lot of 80's synth pop and indie rock in between...fugazi, pet shop boys, minor threat, blonde redhead... LABELS Naked records Technique Recordings OM records Dj Shadow, The Living Legends... I notice when people around me have a rhythm to their activities. When people are in the kitchen some make a racket and others have a pleasant sound to their maneuvers. I checked last.fm. I searched interaction designer, all that came up was some keynote stuff, no music. If someone I was working with was quiet I would sit in silence with them. Usually people are loud and want you to hear them that is when I slap on the headphones and zone out. Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] What music for interaction designers
http://www.youtube.com/watch?v=v5cWWV0KNDg The above I think really hits the nail on the head. Oh yea, Love Spirals Downward (LSD) and Pendulum are nice rides too. I think the tempo of the music and your heart rate might be the respiratory correlate. Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] A list of mobile situations
Interesting. Seems as if I were a traveling salesman and the design was in place my rooms would be able to detect and adapt to my preferences based on some setting in my mobile device. Nah... Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] A list of mobile situations
I think someone else said BIKE. When I ride my mountain bike (bought after reading the buxton book) all I want to do is switch tracks while I'm switching gears. Just a little button that triggers my iPhone in my backpack. I always use the iPhone when I'm waiting for a haircut, dentist, long lines etc. Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] A list of mobile situations
When I was in Sweden whenever I asked what time it was the people I was hanging out with would say She is only a child. Awhile back a guy in Europe sent me his design doc for a really cool interactive exhibit, he later posted a formula to describe user experience. If I read it correct his formula stated time destroys everything. I think the concept of time is not something I want to discuss with the hyenas on this board. I'm reading some books on flow and they all touch on how you lose track of time when you are immersed in something that you are focused on because you enjoy it and the minutes seem like hours when you're not interested in what you are doing. Waiting is good. Other factors make the wait unpleasant...Ever see Baraka? Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] What music for interaction designers
Right now:The Prodigy-Omen The Velvet Underground-Oh! Sweet Nuthin' Jane's Addiction - Just Because Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Teaching to program: arrays.
Introduce an output example first (a calendar), an input example (a date), a dynamic schema (capture the variables), pass the variables to the system (the array), back to the output example, then introduce recursion and dimension. Time management is essential to all. I've taken multiple stabs at really understanding this as well, with classes in C variations, PHP, and now with JAVA. Multi threading seems like an advanced concept that is lacking in understanding when taught and should be introduced early in the learning stage to be referenced in hindsight. 2 cents. What is an array, anyway? Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Prototyping tools resources
I don't think Andrei's chart was implying making one prototype; but, rather using one group of technologies for as many prototypes as you want for specific platforms giving a broad overview of their effectiveness along with tools and resources to do so. I think what tools and resources go with what platform needs to be more apparent. The graph reminds me of this: http://epsonality.com/ *no need to trample the jewels, I am fully aware of the overwhelming un-acceptance of full on flash sites. Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help