[Flashcoders] test
test Dave Watts, CTO, Fig Leaf Software http://www.figleaf.com/ Fig Leaf Software provides the highest caliber vendor-authorized instruction at our training centers in Washington DC, Atlanta, Chicago, Baltimore, Northern Virginia, or on-site at your location. Visit http://training.figleaf.com/ for more information! ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] How to create a new event?
I need to create a new event, any good links? Or maybe a simple code like this: Supose i have a movie clip MyMovie_mc I need event onFinished to be target every time MyMovie_mc is in postion y:240 x:300. thanks ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] puzzle: how to verify piece-fitting?
I suspect you could use bitmap data to achieve something along these lines - if each piece has a special pixel - you can use that pixel to check against a master bitmap to see if it's in the right place, combined with snapping it should make it quite easy. - if you know it's in the right place and one of it's neighbours has also been placed then you can make this a 'combined piece'. Something along those lines anyhow. M -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of lars Sent: 10 March 2006 23:43 To: Flashcoders mailing list Subject: Re: [Flashcoders] puzzle: how to verify piece-fitting? yeah, kind of. one thing makes it easy that is that all pieces can only be placed in a pre-defined area (a shape showing the outline of the puzzle), but i'm still looking for some kind of algorythm that makes the already fitted pieces drag/drop together... like having a,b,c mixed up, all single drag/drop-able, but when c fits to a they both join and get drag/drop- able as one piece. that's the problem i now have. any solutions welcome. thanks: lars ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] XPath problems with single character value nodes
Thanks Adrian. I tested out both the examples, and the one that works best is var e = XPath.selectNodesAsNumber(this,/weather/dayf/[EMAIL PROTECTED]'3']/[EMAIL PROTECTED]'d']/icon/text()); For some reason the one that should work and Won't work is var e = XPath.selectNodes(this,/weather/dayf/[EMAIL PROTECTED]'3']/[EMAIL PROTECTED]'d']/icon/text()); e = String( e.firstChild.nodeValue ); I wonder why.. But I like the first example which works and thanks so much for looking into it. Chaitu. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Wade Arnold Sent: Saturday, March 11, 2006 3:17 PM To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com; Adrian Park Subject: Re: [Flashcoders] XPath problems with single character value nodes Thanks Adrian for following up on this. We are having issues with parsing the content feed from the weather.com api. http://www.t8design.com/personal/chaitu/Weather/weather_proxy.php?id=USIA088 5 On 3/11/06 10:58 AM, Adrian Park [EMAIL PROTECTED] wrote: I've done some investigation on nthis issue and found this... If you modify your path like this (note the /text() at the end) you should get the value correctly... var e = XPath.selectNodesAsString (this,/weather/dayf/[EMAIL PROTECTED]'4']/[EMAIL PROTECTED]'d']/icon/text()); Interestingly, if you try this it won't work... var e = XPath.selectNodesAsNumber (this,/weather/dayf/[EMAIL PROTECTED]'4']/[EMAIL PROTECTED]'d']/icon/number()); ...but this does... var e = XPath.selectNodesAsNumber (this,/weather/dayf/[EMAIL PROTECTED]'4']/[EMAIL PROTECTED]'d']/icon/text()); This final example actually returns a Number (not a String as the first example does) which is what I guess you'd want to get from the icon element but seems to do it the wrong way (using text() )! I'm going to report this info to Xfactor Studio. Hope this is helpful. A. On 3/11/06, erixtekila [EMAIL PROTECTED] wrote: Le 11 mars 06, à 11:27, Adrian Park a écrit : I encountered exactly the same issue on the project I'm currently working on. I got around the problem by using XPath.selectNodes rather than XPath.selectNodesAsString. Please send a mail to XPath author to get this fixed. --- erixtekila http://blog.v-i-a.net/ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] removing help files form the help panel when using BLDoc
Hi I have done a test documentation from BLDoc and I have put it in the helpPanel folder. It shows great in flash, but now I want to remove the test from the help panel. I have removed the folder butit still show in the help panel in flash. Does someone know if flash caches the folder or is it somewhere else I should remove the test? //Fredrik ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] change displayed columns in DataGrid
Hello !! Is there any way to change dynamically the visibles columns of a DataGrid ?? My DataGrid is populated with a DataSet. And I call a function to redraw the columns of the DataGrid after setting the DataProvider, to correctly format my DataGrid. But when I try to re-call the same function with different parameters, my DataGrid was empty... rows are displayed, but empty content... I have tried to disconnect the DataSet, removeAllColumns, reconnect the DataSet and call the redraw function, same issue... Thanks in advance for any suggestion Thierry ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Thank you Flash Coders
Just wanted to say thanks to everyone for keeping this going. This group has been around for years and I have learned so much from everyone and the archives are great! Cheers to the Flash Coder peeps and Figleaf for keeping ChattyFig up and going! Ciao, fM. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Marrying Function.apply() to WebService web method calls
I'd like to use Function.apply() on WebService instances' web methods. Should be pretty straightforward, right? Turns out the answer is no. I figure the quickest way to illustrate my problem is to relate my journey in a few blocks of code. Here's a successful sample, using a freebie US ZIP code service. Note: Make sure to drag a WebServiceClasses compiled clip onto your Stage from Windows Common Libraries Classes. // FIRST TRY import mx.services.*; var wsdl:String = http://www.webservicex.net/uszip.asmx?WSDL;; var ws:WebService = new WebService(wsdl); var pc:PendingCall = ws.GetInfoByZIP(90210); pc.onResult = function(evt) { trace(evt.NewDataSet); }; ... which traces the following XML ... NewDataSet xmlns=TableCITYBeverly Hills/CITYSTATECA/STATEZIP90210/ZIPAREA_CODE310/AREA_CODETIME _ZONEP/TIME_ZONE/Table/NewDataSet Easy. Now, to transform it into a slightly more generic mechanism ... // SECOND TRY import mx.services.*; var wsdl:String = http://www.webservicex.net/uszip.asmx?WSDL;; var meth:String = GetInfoByZIP; var param:String = 90210; var ws:WebService = new WebService(wsdl); var pc:PendingCall = ws[meth](param); pc.onResult = function(evt) { trace(evt.NewDataSet); }; Still successful. Now, Function.apply() takes an array of arguments, which is the reason I want to use it. To continue stepping in that direction, I update the above param lines to ... var param:Array = [90210]; ... and ... var pc:PendingCall = ws[meth](param[0]); ... and as expected, all goes well -- still. At this point, I should be able to slap in Function.apply(), like so ... // THIRD TRY import mx.services.*; var wsdl:String = http://www.webservicex.net/uszip.asmx?WSDL;; var meth:String = GetInfoByZIP; var param:Array = [90210]; var ws:WebService = new WebService(wsdl); var pc:PendingCall = ws[meth].apply(null, param); pc.onResult = function(evt) { trace(evt.NewDataSet); }; ... but it all falls apart. If you turn on VERBOSE logging, everything rolls along as usual until it hangs on the final line ... 3/13 12:7:30 [INFO] : Set active port in service stub: USZip : USZipSoap Any thoughts? David [EMAIL PROTECTED] ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Loading several images with one progressbar?
Here's a couple of ideas: If the image urls are fetched from an XML file, and the xml is generated dynamically, have the server write the filesize of the images into the xml. Or, if the images are added to the xml manually, add the filesize of each image to the XML. Or, you could just display a number of total images loaded: Loading 3 of 15 for example, instead of the total bytes loaded. - Josh On Mar 12, 2006, at 2:06 AM, Sascha Balkau wrote: Hi Adrian, thanks for the idea but this approach will not work in my case because the images are loaded sequencially. If one image is finished loading, my class starts loading the next and so on, one after one. And the amount of images varies (the image filenames are fetched from a XML file). I'm now defining a segmentWidth by dividing the full progressbar width by the amount of images that are going to be loaded. That gives me the 100% for one image on the whol bar. I just haven't figured out yet how to make it work so that the bar doesn't start from 0 at every image. Any other idea? Sascha - Original Message - From: Adrian Park [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Sunday, March 12, 2006 3:24 AM Subject: Re: [Flashcoders] Loading several images with one progressbar? Say you have 3 images loading, use something like this: var bytesLoaded:Number = 0; var bytesTotal:Number = 0; bytesLoaded += image1.getBytesLoaded(); bytesTotal += image1.getBytesTotal(); bytesLoaded += image2.getBytesLoaded(); bytesTotal += image2.getBytesTotal(); bytesLoaded += image3.getBytesLoaded(); bytesTotal += image3.getBytesTotal(); var percentageLoaded:Number = (bytesLoaded/bytesTotal) * 100; There may be ways to optimise this code depending on your circumstances (e.g. just calculate bytesTotal once and reuse it) but this shows the basic idea. Adrian P. On 3/11/06, Sascha Balkau [EMAIL PROTECTED] wrote: Hi, this is probably an old hat but I can't get it right. I want to display the load progress of several images with one progress bar. How do I calculate the percentage of the bar? Thanks alot, Sascha ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] ActionStep, help compiling examples.
I'm looking forward to it, as i'm having quite a hard time getting a grasp of actionstep. While working with some widgets is straightforward, some are (for me) obscure. Earlier i've spent a couple of hours trying to populate a nsbrowser with some data, to no avail. Could someone point me to some good cocoa tutorials, that are meaningful for learning actionstep? I've read some docs (http://developer.apple.com/documentation/Cocoa/index.html), but some samples would be useful. thanks cornel On 3/11/06, Scott Hyndman [EMAIL PROTECTED] wrote: By the way. We're getting close to a second release, and this one will be launched alongside a new website with some great tutorials on getting started. Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Random Objs and Placement
Not sure how to title this email. I am in search of a concept. What I want to do is take several objs - squares of varying sizes - then have them placed on the stage forming a mosaic grid of some sort. Maybe some spacing in there. Anyway, I'm thinking I need to take this approach: //pseudo code below createEmptyMovieClip(box_mc, getNextHighestDepth()); duplicate box_mc and randomly place them in locations off the stage then have those clips come in and form the mosaic. Now I think that idea works if all the box_mc clips were the same size. For clips of different sizes, I'm thinking I need to add collision detection just in case they stop on top of each other. But how far over should it move it they touch? And which way should they move (if they are touching the left,bottom, top, right side)? Etc. Lots of questions. Writing it now, just also seeing if someone else has more input or even a suggested site to look at for ideas or demos. Thanks. fM. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Encrypting data
Hello, I am currently making a game that sends the highscore to a php file that puts it into a database. If I would just send the var score to a php file, then it will be quit easy to manipulate the score. Using the firefox plugin Live HTTP Headers it is easy to see what is being send from the flash movie, knowing the URL you could then set the data using that URL. Does somebody know a way to encrypt the score in flash and then decrypt it in php? Thnks. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Send to friend....Doesn't make sense.
Even better than Delegate is Proxy, http://www.person13.com/articles/ proxy/Proxy.htm On 12 Mar 2006, at 05:12AM, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: I'm not going to check your email verification but you could do somethign like this for loadvars rather than using loadvariables. Also have your php write back a response so that flash knows whether it worked or not. Some tidbits of advice - your submit mail button should call a validation process - it shouldn't hold it in the scope of its onRelease handler - that might introduce a scoping problem. So create a function that is like validateEmail(emailString), and have your button call it. submit_mail_btn.onRelease=Delegate.create(this,validateEmail). Delegate in Flash 7 and up is your friend. It fies the scope madness. Also, test your validation bit outside of the onRelease and determine where its failing. import mx.utils.Delegate; lv:LoadVars=new LoadVars(); var validEmail=isEmail(email_txt.text); lv.vemail=vemail; lv.onLoad=Delegate.create(this,onEmailResponse); lv.sendAndLoad(../mailinglist.php,lv,GET) function onEmailResponse(success){ if(p_success){ email.text = THANK YOU!; }else{ email.text = Problem Dude!; } } function isEmail(str:String):Boolean{ // do your email validation here and return true or false // By creating a function, you can use it again and again - // so your submit buttons should call a validation process, not // hold the validation process in the scope of its onRelease. return(valid) } Regards, Sam Thorne Interaction Design Web: http://www.native.com/ Tel: +44 (0)207 588 7970 Fax: +44 (0)207 588 7971 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Help with shared library fonts
Hello Hypno, HJ Is there a way to keep fonts in an external movie and load them HJ dynamically into a movie when needed? - yep. www.sharedfonts.com -- Ivan Dembicki [EMAIL PROTECTED] || http://www.design.ru ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Function Point Analysis - Estimating projects
Does anyone use Function Point Analysis (FPA) for their Flash projects? Function Point Analysis is extremely useful in estimating projects, managing change of scope, measuring productivity, and communicating functional requirements.We've found the category names or definitions to be very non-specific to us. So the final result would vary greatly from person to person. We are researching this right now if anyone would like to share in the research please contact me offlist (unless no one objects). What we are looking for is any FPA software tools and Flash definition templates (what Flash services are defined under what categories)? Definition: FPA has been proven as a reliable method for measuring the size of computer software. In addition to measuring output, Function Point Analysis is extremely useful in estimating projects, managing change of scope, measuring productivity, and communicating functional requirements. There have been many misconceptions regarding the appropriateness of Function Point Analysis in evaluating emerging environments such as real time embedded code and Object Oriented programming. Since function points express the resulting work-product in terms of functionality as seen from the user's perspective, the tools and technologies used to deliver it are independent. More info at http://www.qpmg.com/fp-intro.htm Judah ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Loading several images with one progressbar?
Umm, my proposition might not be the most accurate or anything but it should work, on some level at least. Try; (indexOfCurrentImage/numberOfTotalImages)*100+((currentImageLoadedBytes)/(currentImageTotalBytes*numberOfTotalImages)*100); I'm assuming in that you know the index of currently loading image to calculate the percent. That's the idea, you might be able to optimize the line a bit, I'm too tired to do that myself. Hope this helps. -- jp Sascha Balkau wrote: Hi Adrian, thanks for the idea but this approach will not work in my case because the images are loaded sequencially. If one image is finished loading, my class starts loading the next and so on, one after one. And the amount of images varies (the image filenames are fetched from a XML file). I'm now defining a segmentWidth by dividing the full progressbar width by the amount of images that are going to be loaded. That gives me the 100% for one image on the whol bar. I just haven't figured out yet how to make it work so that the bar doesn't start from 0 at every image. Any other idea? Sascha - Original Message - From: Adrian Park [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Sunday, March 12, 2006 3:24 AM Subject: Re: [Flashcoders] Loading several images with one progressbar? Say you have 3 images loading, use something like this: var bytesLoaded:Number = 0; var bytesTotal:Number = 0; bytesLoaded += image1.getBytesLoaded(); bytesTotal += image1.getBytesTotal(); bytesLoaded += image2.getBytesLoaded(); bytesTotal += image2.getBytesTotal(); bytesLoaded += image3.getBytesLoaded(); bytesTotal += image3.getBytesTotal(); var percentageLoaded:Number = (bytesLoaded/bytesTotal) * 100; There may be ways to optimise this code depending on your circumstances (e.g. just calculate bytesTotal once and reuse it) but this shows the basic idea. Adrian P. On 3/11/06, Sascha Balkau [EMAIL PROTECTED] wrote: Hi, this is probably an old hat but I can't get it right. I want to display the load progress of several images with one progress bar. How do I calculate the percentage of the bar? Thanks alot, Sascha ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] How to Create An Event?
I need to create a new event, any good links? Or maybe a simple code like this: Supose i have a movie clip MyMovie_mc I need event onFinished to be target every time MyMovie_mc is in postion y:240 x:300. thanks ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] componet buttons without border.
hi, my component button started appearing today without borders ! it appears just the text set for the button, the code inside it works good. using flash 8 , screens, as2.___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] nested screens and setVisible
flash 8, as 2. i 'm maiking my first flash screen application. here its the structure (screen name) roots. login mainMenu inclusao cons each screen has a fade transition onRevel and onHide. ok. n the roots screen first frame i hide the mainMenu and the mainMenu nested screens, leaving only the login screen visible. mainmenu.setVisible(false); mainmenu.incluir.setVisible(false); mainmenu.cons.setVisible(false); i set the mainmenu neasted sceens visibility to false hoping that when i show the mainMenu screen it dosen't show it's nested screens. but this dosen't happen. when i show the mainmenu using mainmenu.setVisible(true); it shows the nested screens too. i have to set AGAIN the nested screens to false to hide them, and the hide occurs AFTER the mainmenu fade in showing both screens during the fade and then after it hides the nested screens. i want to know if tis is the correct behavior code in the component login screen : login.setVisible(false); mainmenu.setVisible(true); mainmenu.inclusao.setVisible(false); mainmenu.cons.setVisible(false); thanks!___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] test
Is it online now? Dave Watts wrote: test Dave Watts, CTO, Fig Leaf Software http://www.figleaf.com/ Fig Leaf Software provides the highest caliber vendor-authorized instruction at our training centers in Washington DC, Atlanta, Chicago, Baltimore, Northern Virginia, or on-site at your location. Visit http://training.figleaf.com/ for more information! ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- === Éric Thibault Programmeur analyste Réseau de valorisation de l'enseignement Université Laval, pavillon Félix-Antoine Savard Québec, Canada Tel.: 656-2131 poste 18015 Courriel : [EMAIL PROTECTED] === Avis relatif à la confidentialité / Notice of Confidentiality / Advertencia de confidencialidad http://www.rec.ulaval.ca/lce/securite/confidentialite.htm ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] [SOLVED] removing help files form the help panel when using BLDoc
Hi All I found the place and solved it, thanks if someone already has answered. //Fredrik ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] storing embedded font data in local shared objects(LSOs)?
I'm a fraid that is impossible 2006/3/12, Ken Fine [EMAIL PROTECTED]: Hi all, Can anyone tell me if there's a manageable way to embed font data in an LSO (Flash local shared object) such that it can be stored on the user's machine and used by a movie? Or, perhaps someone can propose an alternate scheme so that embedded font data can be externalized and cached on the user's machine so that it doesn't need to be re-sent with every visit? I'm noticing that F8 embedded fonts are quite a bit more heavy than their F7 counterparts, and I'm trying to come up with ways to shave down the download. The other thing that would be very helpful to know is how to embed a subset of a font instance just once in the library, and have my movie draw from this common pool of font information. In reviewing my F8 size report, I notice that Flash is embedding the same characters of my Myriad Pro in the same font weight multiple times. This sucks up bandwidth unnecessarily. Thanks in advance for any pointers. -KF ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Help with shared library fonts
maybe this could help you: http://www.sharedfonts.com e Am 12.03.2006 um 07:05 schrieb Hypno Joe: *I am using Flash8* Is there a way to keep fonts in an external movie and load them dynamically into a movie when needed? The flash movie I am currently working on is a text editor that is all generated dynamically. A text box is generated on the main movie like this: this.createTextField(message_txt, 200, 10, 10, 560, 200); message_txt.embedFonts = true; The main text box is styled using TextFormat. var messageformat:TextFormat; meassageformat = new TextFormat(); messageformat.size = 20; messageformat.font = hightower_font; I have a button that calls in an external SWF that contains a list of different fonts for the text box. The fonts are embedded in the movie and exported for action script and runtime sharing. They change the font like this: this.aucion_mc.onRelease = function () { messageformat = new TextFormat(); messageformat.font = aucion_font; _root.message_txt.setTextFormat(messageformat); } The fonts show up in the external SWF as it is loaded into the main movie but when one of the bottons is presssed, the text in the text box disappears. If I embed the fonts in the main movie, I have no problems. Everything works fine. But that defeats the purpose of having the fonts exist externally. I only want them to load if the user wants to change fonts. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com plugisto ... eugen pflüger alexanderstr. 109 70180 stuttgart fon +49.711.6739797 mobil +49.177.6428272 e-mail [EMAIL PROTECTED] ... http://www.plugisto.net http://itself.pmalc.de http://www.lifeperformance.net ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Function Point Analysis - Estimating projects
Does anyone use Function Point Analysis (FPA) for their Flash projects? Function Point Analysis is extremely useful in estimating projects, managing change of scope, measuring productivity, and communicating functional requirements.We've found the category names or definitions to be very non-specific to us. So the final result would vary greatly from person to person. We are researching this right now if anyone would like to share in the research please contact me offlist (unless no one objects). What we are looking for is any FPA software tools and Flash definition templates (what Flash services are defined under what categories)? Definition: FPA has been proven as a reliable method for measuring the size of computer software. In addition to measuring output, Function Point Analysis is extremely useful in estimating projects, managing change of scope, measuring productivity, and communicating functional requirements. There have been many misconceptions regarding the appropriateness of Function Point Analysis in evaluating emerging environments such as real time embedded code and Object Oriented programming. Since function points express the resulting work-product in terms of functionality as seen from the user's perspective, the tools and technologies used to deliver it are independent. More info at http://www.qpmg.com/fp-intro.htm Judah ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] duplicateMovieClip() ?
hmm ... // begin code function alot(max) { var basename:String = circle_mc; for(var i = 0; i max; i++) { _root.it_mc.duplicateMovieClip(basename+i, this.getNextHighestDepth() ); _root[basename+i]._x = 100 + i*5; _root[basename+i]._y = 100 + i*5; } } the trace returns 0. why are my dynamically duplicated movieclips not showing up on the stage??? -eddie ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Memory leak in Flash projector
On Feb 25th 2006 Andreas Rønning wrote: This is very serious. The majority of my work is kiosk apps. Any more details on this, official Macromedia stance on it? Future fixes? Does anyone have more information on this? For instance what kind of features or media types or actionscript are causing the leak? We have a flash 8 application that has to be able to run for months without rebooting, but was leaking memory at 31Mb/hour! I realized I still had a textarea logger running but having removed that it is still leaking at 5MB/hour. We've tried running it as Flash 7, and also tried disabling all flv movies, but it still seems to leak at the same rate. Does that sound like something wrong we're doing in the actionscript (e.g. somehow holding on to references so stopping the garbage collector freeing the memory?) or like a player bug? Is there a way to force the garbage collector to run? (our application often has the CPU near 100% - I wondered if garbage collection only happens when the CPU is quiet?) Has anyone seen the memory leak go away when switching to zinc or a similar projector? Any advice would be very welcome, Darren Marcelo Volmaro wrote: Well, unless you used a lot of the new FX, i recommend you going back to the v7 player. The v8 has a lot of errors/memory leaks, mostly of them related to the new bitmap engine. I recently had to change a lot of code that takes advantage of the new system to the old one, because a lot of things breaks badly. On Fri, 24 Feb 2006 15:32:51 -0300, Joe Cutting [EMAIL PROTECTED] wrote: Hello, I think I've found a memory leak in the Flash player on the PC. I made a fairly simple animation (no actionscript) and built a projector and when I run it in a loop the amount of memory needed continues to rise. (as measured using Task Manager). I'm using Flash Player version 8,0,22,0 on Windows XP professional. Has anyone else experienced this, or even better found a cure? If there is no cure then this is pretty serious for anyone using flash in a kiosk type situation. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Component Initialization
I recently ran into a problem that I thought I'd share for others who might run into it. I built a button component that included validation of a set of other components. The user of the button would name a set of required components in a property values dialog. When the button initialized, it adds listeners for the 'correct' events that the other components emit (tutoring application). I found that the button component has to be above the required components (z-order) because the required components need to initialize before I can assign listeners to them. This is probably obvious to some people but it bit me and cost me several hours of frustration. This is easily handled by placing the button on a layer above the other components but I am not the end user of the component so it could still pop up when other use the button. It seems that I can access the properties of components that come later in the initialization order but I can't access anything that depends on initialization nor any methods of the later components. Can anyone confirm this? I also wonder how people generally deal with this class of problem (initialization order) for components. I've thought there must be a way to wait until all components have initialized but I'm not familiar with a way. I suspect that I could use getBytesLoaded for the first frame of _root. --- John laPlante Carnegie Mellon University ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] OT: Good Jobs In Iowa
T8DESIGN is looking to meet our rapid growth with five new creative and innovative individuals. T8DESIGN services national and international customers out of our office on the TEAM Technologies campus in Cedar Falls, Iowa. T8DESIGN has been in business for two years and has 22 employees. T8DESIGN services the financial services marketplace with custom application and components. We are currently looking for applicants that have experience in the following disciplines. 2 x Software Engineering 2 x Flash Developer 1 X Application Database Engineer * Software development positions 30k-55k base based on experience. * Flash developer positions 28-44k base based on experience. * Application Database Engineer 38-62k base based on experience. * Performance bonuses can equal up to 10% of base salary. Please see the attached job description for additional information. All new team members will work 50% on internal projects and 50% on custom client applications. If you consider yourself to be in love with OOP, Java, PHP, DBA, Flash 8 , Flex or just think your a guru of one; please send your resume. If you have sent me your resume in the past please re-submit your application. If you are are a Rock Star and need more money please apply. Work was never designed to be this much fun! If you think that code, schema's, or interface design is sexy; this is the place for you! Please email [EMAIL PROTECTED] your resume. Let me know personally if you have any questions. We have monthly foosball tournaments on our office tornado table. T8DESIGN is 3 hours Minneapolis, 4.5 hours Chicago, 4 hours Omaha, 5 hours St. Luis, 5 hours Kansas City. You must be able to work in the US on site. Wade Arnold CTO T8DESIGN [EMAIL PROTECTED] http://www.t8design.com http://www.freedomplatform.com http://www.teamnet.net Responsibilities * Take ownership for research, design, implementation, and delivery of new features for this product. * Lead designs that have an impact on the fundamental user experience of the product. * Work with customers, both internal and external to understand customer needs. * Work with the QA group to assure best quality and rapid turnaround for changes that surface during quality testing. * Develop adequate documentation at all levels. * Develop thorough unit tests for your features. * Deliver robust, documented, efficient code quickly. Knowledge Skills: * Experience creating multimedia, graphics or animation tools. * Strong comprehension of UI design and experience developing user interfaces. * Passion for developing customer friendly applications. * Excellent communication skills and ability to take strong leadership in a collaborative manner. * Strong knowledge of web application development tools, technologies, languages (AS2/AS3, XML), and trends. * Proven ability to develop robust, efficient code in core areas of complex projects. * Experience in full product development life cyclepreferably in shrink-wrapped software. * Experience with unit testing. Ideal * Deep experience with Flex, ActionScript, or similar technologies. * Deep experience with client server paradigms. * Proven leadership ability. * Experience with other Macromedia products. * Experience writing Mac and Windows software. * Experience creating authoring tools or IDEs. * MS degree, or equivalent, preferred, with a focus on UI design, computer/human interaction, or design of development environments. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Strange Compile Error
I have a class that is on the borderline of the 32K limit that flash enforces. I've run into this problem on occasion and have generally been able to factor code into classes and use composition to reduce my file size. Recently, I ran into a very strange error that in the end seems to be related but was very difficult to troubleshoot. I received a number of syntax errors when I would compile but I would NOT get the 32K limit error. I would get a strange output that inserted a small superscripted dash in between key words. I'd paste a sample but it doesn't appear when I do. You can see an image of this at: http://pslc-qa.andrew.cmu.edu/~pact/tutors/testing/CharacterBug.gif. This problem also seems to relate to the sheer volume of lines of text in the file. My file has quite a bit of comments and I couldn't fix the compile error by commenting methods. I had to delete them from the file. I generally use Flash 7 but tried to compile this on Flash 8 and found the same problems. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Use of Delegate
I recently ran into a problem that I solved with Delegate. I thought that others might run into this problem. I built a button component that included validation of a set of other components. The user of the button would name a set of required components in a property values dialog. When the button initialized, it adds listeners for the 'correct' events that the other components emit (tutoring application). I found things worked fairly well initially but after adding a second copy of my button to the stage and assigning a common required field, I found that the first button no longer responded to the 'correct' event. To fix this problem, I incorporated Delegate when assigning the listener. A line of the code is shown below where 'ShowCorrect' is the event and componentsShowCorrect is a method in my button class. componentName.addEventListener(showCorrect, Delegate.create(this, componentsShowCorrect)); In the past, I had ran across Delegate and found it a bit confusing. I have generally relied on assigning a reference to the class (i.e. this) to a variable of the object that listens componentName[realThis] = this But this didn't work for my situation and I had to go with Delegate. I found a nice demonstration of Delegate in the book 'Using ActionScript 2.0 Components with Macromedia Flash 8' It seems that Macromedia has made some nice strides in component documentation with Flash 8. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] onLoadComplete VS onLoadInit
Salutations... I'm using the onLoadInit event to execute custom fonctions when loading external SWF's. While I was testing my code (IDE), everything was OK and my fonctions firing. But on testing the same code (SWF 7) with IE on my PC with FlashPlayer 8, the onLoadInit event only fires the first time a SWF is loaded meaning that if I asked the same SWF again (present in my cach), the event was ignored! (I'm using a dynamic txt on _root level to test this). In FireFox, everything is OK I've finaly debuged the thing with the onLoadComplete event... IE always fires the event even the second time a SWF is loaded! The Help sais that the onLoadInit gets fired when the actions on the first frame of the loaded clip have been executed. When this listener has been invoked, you can set properties, use methods, and otherwise interact with the loaded movie.. I there a way to force the onLoadInit with IE? Or do I need to test the navigator and then execute my custom fonctions after the first frame of the loaded clip has been executed??? Thank a million! -- === Éric Thibault Programmeur analyste Réseau de valorisation de l'enseignement Université Laval, pavillon Félix-Antoine Savard Québec, Canada Tel.: 656-2131 poste 18015 Courriel : [EMAIL PROTECTED] === Avis relatif à la confidentialité / Notice of Confidentiality / Advertencia de confidencialidad http://www.rec.ulaval.ca/lce/securite/confidentialite.htm ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Trying Again:External Interface API and External .js Files
Hey Everyone, I'm usually just in the background reading all the good information, but now I actually have a question I can't find the answer to. I'm trying to rewrite some tracking functionality that I have utilizing external .js files and I can't seem to use the external API unless the JavaScript function is on the page in between the script tags. Can you do this with external .js files? If so, is there somewhere you can point me? Any help one can provide would be much appreciated... THanks, Christian ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Flex2 Project Conversion
Hey all, The company I work for is interested in moving one of our large applications over to Flex when the new version comes out. Is it worthwhile or even feasible to begin porting it over with the Beta release or are we wasting our time considering that quite a bit of it could change beforehand. I'd hate to put in a lot of time into this only to find out that my source files are rendered obsolete when the new version is finally released. Thanks for your input, !k ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] advanced flash AS 2.0/3.0 book?
I just got the AdvancED ActionScript Components book for our team, too. It is one of the best explanations of the V2 Component architecture that I've read to date. I like the way that the examples are built up for those who are new to components and object-oriented techniques, and then gets into the details of how each type of built-in component can, and should be used. One of those books that I wish we had a few months ago... Here is the tiny url for the same book, for those who had a broken link... http://tinyurl.com/hhb29 I would also recommend another new Friends of Ed book, Object-Oriented ActionScript for Flash 8. It gets into the details and best practices of objec-oriented Flash development, and topics such as data binding and web services. It even discusses the Flash/JavaScript Integration Kit. http://tinyurl.com/zurlo Blue Skies, Keith -Original Message- From: Jonathan Berry [mailto:[EMAIL PROTECTED] Sent: March 11, 2006 8:52 PM To: Flashcoders mailing list Subject: Re: [Flashcoders] advanced flash AS 2.0/3.0 book? Rich, that sounds like something that I could use. Mastery and not just introductory stuff. The books I have read just go over the basic components, like list or scrollpane, not things like the datagrid or learning how to use a cellrenderer. Thanks again. On 3/11/06, Rich Rodecker [EMAIL PROTECTED] wrote: well, you mentioned you were up on your components, so I don't know how 'advanced' this book would be for you...but I am reading a href= http://www.amazon.com/exec/obidos/redirect?link_code=ur2tag=richrodecke r-20camp=1789creative=9325path=http%3A%2F%2Fwww.amazon.com%2Fgp%2Fpro duct%2F1590595939%2Fqid%3D1142032643%2Fsr%3D2-1%2Fref%3Dpd_bbs_b_2_1%3Fs %3Dbooks%26v%3Dglance%26n%3D283155 AdvancED Actionscript Components : Mastering the Flash Component Architecture/a and I'm really digging it. The author doesn't just show you the methods and properties availabel to a component, like the other book that is just a reprint of the help docs, he goes into the flash component architcture itself to give you a better understanding of how things are working, and whats going on behind the scenes. He goes into this thing about XLEFF (XML Layout engine for Flash) for a little bit, but I just kinda glossed over that so far, since im not really interested, i just want to undersatnd the components betterbut skipping over all that stuff doesnt affect understanding anything else in the book. On 3/11/06, Jonathan Berry [EMAIL PROTECTED] wrote: Thanks for the reply, Karthik. I checked the archives and came up with 136 prior messages in relation to advanced books but none that were current, as in the last year or so. I noticed someone else just posted in relation to a book recommendation and got some good responses, so it would be great if someone would have some information on an advanced book. On 3/10/06, Karthik [EMAIL PROTECTED] wrote: Hey Flashers, how about a book for an intermediate/advanced level coder? I don't want to read about what objects, properties, methods, events, event handlers, and listeners are, or even how to write basic classes. That stuff is always repeated in both the AS books (or any introductory programming books for that matter - rant) that I have read. I read the deHaans' Macromedia Press books starting with MX2004 and the AS 2.0 book for Flash 8. I also own the AS 2.0 reference for Flash 8 and the Flash 8 component reference. I guess I am just looking for something that will have more hardcore examples, practical ones at that. I do remember seeing an advanced book for MX a few years ago and wondered if they have anything like that for 2004 or 8. Your help much to be appreciated. Please check the archives. Book recommendations posts appear once every 36.34 hours on this list :) The link is in the footer. This is the first time I've seen one of these lame corporate disclaimer footnotes from a gmail address. Please do us a favour and lose it - all your e-mails are being distributed, disseminated and copied with utter disregard for the Electronic Communications Privacy Act :P ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Jonathan Berry, M.A. IT Consultant 619.306.1712(m) [EMAIL PROTECTED] www.mindarc.com --- This E-mail is covered by the Electronic Communications Privacy Act, 18 U.S.C. ?? 2510-2521 and is legally privileged. This information is confidential information and is intended
Re: [Flashcoders] Loading several images with one progressbar?
this is just an undocumented class that shows how you can get the filesize of a file in a loaderqueue without completely loading the file (I kill the further loading once sizxe is obtained). I only use this class once to get the totalbytes. After that I usuyally hard-code this result in the rest off my app. Here I get the total combined filesizes from a loaderQueue object which holds the url for every image or clip to load. This is just to give you an idea. the way I present the code is nt copy-paste-able. __ // first builds the loaderQueue object // loaderQueue[index_ID].url private function checkFileSizes(){ //processLoaderQueue() var startTime=getTimer() var _CLASS=classHook; var FS:Array=new Array() var index_ID=0; for (index_ID; index_ID loaderQueue.length; index_ID++){ FS[index_ID]=new getFileSize() //! check down FS[index_ID].ID=index_ID FS[index_ID].onSize=function(){ if(this.size==-1){ trace(error getting filesize) }else{ _CLASS.allFilesBytesTotal+=this.size } _CLASS.loaderQueue[this.ID].size=this.size _CLASS.totalChekedFileSizes++ if(_CLASS.totalChekedFileSizes==_CLASS.loaderQueue.length){ var loadTime=(getTimer()-startTime)/1000 dbg.dbg('totalChekedFileSizes: ' + _CLASS.totalChekedFileSizes+' in '+loadTime+' seconds') dbg.dbg(FILESIZE +(_CLASS.allFilesBytesTotal/1048576)+ MB / +_CLASS.allFilesBytesTotal) _CLASS.processLoaderQueue() } } FS[index_ID].url=loaderQueue[index_ID].url } } ___- class nl.latcho.util.file.getFileSize extends MovieClip{ private var classRoot:getFileSize; private var mediaURL:String=null; private var mediaSize:Number=null; private var temp_mc:MovieClip; private var mc_loader:MovieClipLoader private var loadListener:Object; public var onSize:Function; public function getFileSize(){ classRoot=this; } public function set url(URL_str:String){ if(temp_mc==null){ //creates temporary mc container for MovieClipLoader with unique random name; var temp_mc_str:String=fileSizeCheckTmp+random(10)+-+random(10)+-+random(10)+_mc temp_mc=_root.createEmptyMovieClip(temp_mc_str,_root.getNextHighestDepth()) temp_mc._visible=false temp_mc._x=temp_mc._y=- } mediaURL=URL_str; checkSize() }//endd set url public function get size():Number{ return mediaSize; } private function checkSize(){ if(mediaURL){ var CR:getFileSize=classRoot; mc_loader=new MovieClipLoader() loadListener=new Object() mc_loader.addListener(loadListener); loadListener.onLoadProgress=function(targ_mc:MovieClip,curBytes:Number,ttlBytes:Number){ CR.stopLoading(targ_mc) CR.mediaSize=ttlBytes; CR.mediaSize=ttlBytes; //trace(CHECKEDFILES:+targ_mc+size:+ttlBytes+ url:+CR.mediaURL) CR.onSize(); // call - for the user to define: remoteFileSize.onSize=function(){myMediaSize=this.size} delete this; } loadListener.onLoadError=function(targ_mc:MovieClip){ CR.stopLoading(targ_mc) //trace(CHECKEDFILES:+targ_mc+size:+ttlBytes+ url:+CR.mediaURL) CR.mediaSize=-1 CR.onSize(); // call - for the user to define: remoteFileSize.onSize=function(){myMediaSize=this.size} trace(remoteFileSize loadError:size=-1 :+ CR.mediaURL) delete this; } loadListener.onLoadComplete=function(targ_mc:MovieClip){ trace(COMPLETED [remoteFileSize/checkSize]:+targ_mc+ this should hardly happen, only if file is small or cached or local) } mc_loader.loadClip(mediaURL,temp_mc) }else{ trace(remoteFileSize: no url specified) } } private function stopLoading(targ_mc){ mc_loader.removeListener(loadListener) mc_loader.unloadClip(targ_mc) temp_mc.removeMovieClip() } }//end remoteFileSize Sascha Balkau wrote: Hi Adrian, thanks for the idea but this approach will not work in my case because the images are loaded sequencially. If one image is finished loading, my class starts loading the next and so on, one after one. And the amount of images varies (the image filenames are fetched from a XML file). I'm now defining a segmentWidth by dividing the full progressbar width by
Re: [Flashcoders] Contaminated list?
I've got 5 emails in my spam folder from flashcoders right now, Same here, and I even have one filter for [EMAIL PROTECTED] to archive them... so Gmail antispam filter is NOT perfect :) Bye! On 3/12/06, Rich Rodecker [EMAIL PROTECTED] wrote: really? I've got 5 emails in my spam folder from flashcoders right now. On 3/11/06, murder design [EMAIL PROTECTED] wrote: never had a false positive regarding spam with gmail. always filters PERFECT. dont even waste your time opening up the spam folder... -edward ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Zárate ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] addRequestHeader
Hey, Was wondering if anyone had any problems with the addRequestHeader. A few requests comming to the server when i use loadvars.send in a _blank window have lost their post and the headers i attached in flash. Many thanks! Best regards, Dennis ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Test
Test !k ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Still need help-Can't reference library font fromclass
Jamie, thanks - so I tried calling setNewTextFormat(theFormat) before (and also after) I set the text value the second time, and it still doesn't show the text field. If I just set the text and the text format one time, it shows up fine. This is unbelievably frustrating, why would Flash behave so? Seems very buggy to me. Jason Merrill | E-Learning Solutions | icfconsulting.com -Original Message- From: [EMAIL PROTECTED] [mailto:flashcoders- [EMAIL PROTECTED] On Behalf Of Jamie S Sent: Friday, March 10, 2006 4:13 PM To: Flashcoders mailing list Subject: Re: [Flashcoders] Still need help-Can't reference library font fromclass Although I have had my fair share of headaches with TextFormat, I think I may know what is going on here. There are two methods for assigning a textFormat to a textField. These are setTextFormat() and setNewTextFormat(). The way I understand it setTextFormat() sets the style of the text that is currently assigned to the textField BUT any new text assigned by actionscript, by replaceSel() or by the user (in the case of input text) is styled according to the setNewTextFormat() method and if none is given, as in your class, the new text is given some default style, which, as you've noticed, is not necessarily the same as the style you defined by setTextFormat(). so I would try using setNewTextFormat() also and see if that works. J On 3/10/06, Merrill, Jason [EMAIL PROTECTED] wrote: I finally did get this to work by trying it in a fresh .fla, but now I'm seeing this issue: When I do this: import com.icfconsulting.objects.SimpleTextField; tf=SimpleTextField.create(this) It's fine, the text field show and with the right font. But when I try and set the text on the text field it returns, like this: import com.icfconsulting.objects.SimpleTextField; tf=SimpleTextField.create(this) tf.text=hello, hello! It just shows blank, like setting the text on the text field my class returns screws it up somehow. Any idea what's up? The class code is the same, and I am trying this in a new fresh .fla with a Swis font in the library. Why would adding that one line screw it up again? My simple class test file is as follows: class com.icfconsulting.objects.SimpleTextField{ public static function create(target_mc:MovieClip):TextField{ var my_fmt:TextFormat = new TextFormat(); my_fmt.font = Swis; my_fmt.color = 0x00; my_fmt.size = 16; target_mc.createTextField(tf_txt,0,20,20,200,20); target_mc.tf_txt.embedFonts = true; target_mc.tf_txt.text=Hello world; target_mc.tf_txt.setTextFormat(my_fmt); return target_mc.tf_txt; } } Jason Merrill | E-Learning Solutions | icfconsulting.com NOTICE: This message is for the designated recipient only and may contain privileged or confidential information. If you have received it in error, please notify the sender immediately and delete the original. Any other use of this e-mail by you is prohibited. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Re: using onLoad() in components
is flashcoders dead? On 3/12/06, Rich Rodecker [EMAIL PROTECTED] wrote: i have a component which is made up of other components. Right now, I have an onLoad() set up that will set up the main component to listen for some events of the subcomponents. It works fine, but I'm just wondering if this is the preferred way of doing it. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] OT time investment in learning V2 Components
I came across and have been reading a copy of AdvancED components from friends of Ed and thus far I am enjoying it but have a question that I would like to toss out to The elders of the Flash community for feedback. With the introduction of Flex 2 and AS3 am I making a worthwhile investment of my time learning things such as V2 component coding. I know that part of the answer is all learning is good learning--and so on but I also remember mention that the Flex components would essentially be replacing the V2 set. Is the knowledge gained working with V2 going to help me with using the Flex component set because of the many similarities in certain aspects of the API or are differences such as the inheritance relationship such that I need to not be putting that stuff in my brain and just bide my time with the AS3 Language reference until the Flex books start to hit the shelves. As an additional piece of context to my motivation/goals for learning Flash/Flex- I'm thinking as far as in the long run. Not for jobs now but say in a couple of years when AS3 has gone out in the world- and for personal growth as an aspiring Flash/Flex developer - not day to day making a living. As I aside note to my OT- I'm loving this trend that when you pick up the Actionscript books nowadays they get right to the meat- Class file right out the gates. Thanks for listening/reading and I look forward to any insight and sharing of feelings and crystal ball gazing that anyone can put out there. Mani ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] storing embedded font data in local sharedobjects(LSOs)?
just curious - is there any other requirement to embedding pixel fonts/fonts than importing into an fla's library, linking for as2.0, and specificying a name (which could be referenced via a textFormat? i am curious because i have issues with displaying pixel fonts/any fonts when linking like that... -edward. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] ActionStep, help compiling examples.
I can't actually. Sorry, I just don't know of any. You know, if you have any problems, you just just post in our forum. You really aren't bugging us when you ask questions. Scott -Original Message- From: [EMAIL PROTECTED] on behalf of cornel Sent: Tue 3/14/2006 12:06 PM To: Flashcoders mailing list Cc: Subject:Re: [Flashcoders] ActionStep, help compiling examples. I'm looking forward to it, as i'm having quite a hard time getting a grasp of actionstep. While working with some widgets is straightforward, some are (for me) obscure. Earlier i've spent a couple of hours trying to populate a nsbrowser with some data, to no avail. Could someone point me to some good cocoa tutorials, that are meaningful for learning actionstep? I've read some docs (http://developer.apple.com/documentation/Cocoa/index.html), but some samples would be useful. thanks cornel On 3/11/06, Scott Hyndman [EMAIL PROTECTED] wrote: By the way. We're getting close to a second release, and this one will be launched alongside a new website with some great tutorials on getting started. Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] a problem when use tweening
Hi, All I have a problem when use tween/ease class. The button inside the movie clip that i tween didn`t work. I attach my work file here. Maybe someone can help me with this stuff. Thank Jati ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Web service call not working on network
Does anyone have any tips why a site i'm using that is connecting to Web Services works fine in the IDE, and works fine outside my work network but not from my work network. At first I thought perhaps the port number was blocked at work but it is working within the Flash IDE and when I view the swf on my local PC. Anyone come across this before? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Marrying Function.apply() to WebService web methodcalls
Got it! The solution is due entirely to Arjan van Ham, who recently Googled a year-and-a-half old variant of my question on the flash-db.com forum. Thanks Arjan! Now that I see it, the answer is slap-your-forehead obvious. eval() to the rescue. // Replace this ... var pc:PendingCall = ws[meth].apply(null, param); // with this ... var pc:PendingCall = eval(ws. + meth).apply(ws, param); At this point, I should be able to slap in Function.apply(), like so ... // THIRD TRY import mx.services.*; var wsdl:String = http://www.webservicex.net/uszip.asmx?WSDL;; var meth:String = GetInfoByZIP; var param:Array = [90210]; var ws:WebService = new WebService(wsdl); var pc:PendingCall = ws[meth].apply(null, param); pc.onResult = function(evt) { trace(evt.NewDataSet); }; ... but it all falls apart. If you turn on VERBOSE logging, everything rolls along as usual until it hangs on the final line ... ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Loading several images with one progressbar?
Another oops... This line... var alreadyLoaded:Number = currentImageNo * segmentSize; ... should be... var alreadyLoaded:Number = (currentImageNo-1) * segmentSize; A. On 3/12/06, Adrian Park [EMAIL PROTECTED] wrote: Oops, spotted a mistake! This line... var currentImageProgress:Number = ( currentImage.getBytesLoaded()/currentImage.getBytesTotal() )/100; ...should be... var currentImageProgress:Number = ( currentImage.getBytesLoaded()/currentImage.getBytesTotal() )*100; (multiply by 100 at the end) A. On 3/12/06, Adrian Park [EMAIL PROTECTED] wrote: Hey Sascha, I see what you mean - the main problem is you have no way of knowing the sum total of all the bytes to load when the download process starts. I like the idea of dividing the bar into segments, one per image. I think I'd try something like this: Lets say there are 5 images to load - image_1, image_2 e.t.c 100/5 = 20 So, we need to map 0-100% of the bytesLoaded for image_1 to the 0-20% segment on our loading bar, then we map 0-100% of the bytesLoaded for image_2 to the 20-40% segment on our loading bar and so on, and so on... The code would look something like so (completely untested!)... var imageCount:Number = i; // total number of mc's to load var currentImageNo:Number = c; // the curent image number var currentImage:MovieClip = this[image_+currentImageNo]; // reference to the current MovieClip/Image var segmentSize:Number = 100/imageCount; // the size of each segment on the loader bar // map progress to a segmented progress bar var currentImageProgress:Number = ( currentImage.getBytesLoaded()/currentImage.getBytesTotal() )/100; var alreadyLoaded:Number = currentImageNo * segmentSize; /* Work out current image's progress as proportion of one segment i.e. if segmentSize=20, currentImageProgress=50 currentImageProgressMapped=20*(50/100)=10 */ var currentImageProgressMapped:Number = segmentSize * (currentImageProgress/100); var totalCurrentProgress:Number = alreadyLoaded + currentImageProgressMapped; // finally, something like myProgressBar._xscale = totalCurrentProgress; Of course, the code could be abbreviated a bit but I've broken the steps of the calculation out for clarity - I hope it makes sense! Let me know if this gets you closer to what you are looking for. Cheers, Adrian P On 3/12/06, Sascha Balkau [EMAIL PROTECTED] wrote: Hi Adrian, thanks for the idea but this approach will not work in my case because the images are loaded sequencially. If one image is finished loading, my class starts loading the next and so on, one after one. And the amount of images varies (the image filenames are fetched from a XML file). I'm now defining a segmentWidth by dividing the full progressbar width by the amount of images that are going to be loaded. That gives me the 100% for one image on the whol bar. I just haven't figured out yet how to make it work so that the bar doesn't start from 0 at every image. Any other idea? Sascha - Original Message - From: Adrian Park [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Sunday, March 12, 2006 3:24 AM Subject: Re: [Flashcoders] Loading several images with one progressbar? Say you have 3 images loading, use something like this: var bytesLoaded:Number = 0; var bytesTotal:Number = 0; bytesLoaded += image1.getBytesLoaded(); bytesTotal += image1.getBytesTotal(); bytesLoaded += image2.getBytesLoaded(); bytesTotal += image2.getBytesTotal(); bytesLoaded += image3.getBytesLoaded(); bytesTotal += image3.getBytesTotal (); var percentageLoaded:Number = (bytesLoaded/bytesTotal) * 100; There may be ways to optimise this code depending on your circumstances (e.g. just calculate bytesTotal once and reuse it) but this shows the basic idea. Adrian P. On 3/11/06, Sascha Balkau [EMAIL PROTECTED] wrote: Hi, this is probably an old hat but I can't get it right. I want to display the load progress of several images with one progress bar. How do I calculate the percentage of the bar? Thanks alot, Sascha ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe
RE: [Flashcoders] test
test -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Éric Thibault Sent: March 14, 2006 2:10 PM To: Flashcoders mailing list Subject: Re: [Flashcoders] test Is it online now? Dave Watts wrote: test Dave Watts, CTO, Fig Leaf Software http://www.figleaf.com/ Fig Leaf Software provides the highest caliber vendor-authorized instruction at our training centers in Washington DC, Atlanta, Chicago, Baltimore, Northern Virginia, or on-site at your location. Visit http://training.figleaf.com/ for more information! ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- === Éric Thibault Programmeur analyste Réseau de valorisation de l'enseignement Université Laval, pavillon Félix-Antoine Savard Québec, Canada Tel.: 656-2131 poste 18015 Courriel : [EMAIL PROTECTED] === Avis relatif à la confidentialité / Notice of Confidentiality / Advertencia de confidencialidad http://www.rec.ulaval.ca/lce/securite/confidentialite.htm ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] test
Is it online now? Yes. Dave Watts, CTO, Fig Leaf Software http://www.figleaf.com/ Fig Leaf Software provides the highest caliber vendor-authorized instruction at our training centers in Washington DC, Atlanta, Chicago, Baltimore, Northern Virginia, or on-site at your location. Visit http://training.figleaf.com/ for more information! ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] testing
testing ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] storing embedded font data in local shared objects(LSOs)?
Hey Ken, why not keeping font libraries in exeternal swf files so when user loads it once it will stay in user's cache? Oleg ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] XML Node ID in Flash MX
I've been looking for a way to modify XML nodes in Flash MX via standard dot syntax. Tatsuo Kato's functions (http://tatsuokato.com/flash/XMLNodeEasyAccess.as) do a wonderful job of letting one read XML nodes with unique IDs via standard dot syntax, but there doesn't seem to be any way to modify those nodes. I.e: trace(myXML.nodeA.nodeB.firstChild.nodeValue); returns the expected value but myXML.nodeA.nodeB.firstChild.nodeValue = newNodeValue doesn't do anything at all. Anyone have a nice way of modifying XML nodes by standard dot syntax in Flash MX? Cheers, S. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Flash IDE Panel wierdness
Basically, I have gProject and Flasc open as panels that are grouped with the library. I've created a new panel and put it in the windowSWF director, restarted Flash IDE. Everytime, I choose to open the new panel, the only thing that happens is tha gProject is either put into focus, or opened if the panel is closed. Anyone else experience this? -- John Grden - Blitz ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Re: Flash IDE Panel wierdness
never mind: thanks Ryan - MUCH LOVE! http://oddhammer.com/index.php/site/comments/flash_opens_the_wrong_panel_time_for_a_coffee_break On 3/13/06, John Grden [EMAIL PROTECTED] wrote: Basically, I have gProject and Flasc open as panels that are grouped with the library. I've created a new panel and put it in the windowSWF director, restarted Flash IDE. Everytime, I choose to open the new panel, the only thing that happens is tha gProject is either put into focus, or opened if the panel is closed. Anyone else experience this? -- John Grden - Blitz -- John Grden - Blitz ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Loading several images with one progressbar?
just read file size on server-side and pass it along image urls 2006/3/12, Sascha Balkau [EMAIL PROTECTED]: Hi Adrian, thanks for the idea but this approach will not work in my case because the images are loaded sequencially. If one image is finished loading, my class starts loading the next and so on, one after one. And the amount of images varies (the image filenames are fetched from a XML file). I'm now defining a segmentWidth by dividing the full progressbar width by the amount of images that are going to be loaded. That gives me the 100% for one image on the whol bar. I just haven't figured out yet how to make it work so that the bar doesn't start from 0 at every image. Any other idea? Sascha - Original Message - From: Adrian Park [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Sunday, March 12, 2006 3:24 AM Subject: Re: [Flashcoders] Loading several images with one progressbar? Say you have 3 images loading, use something like this: var bytesLoaded:Number = 0; var bytesTotal:Number = 0; bytesLoaded += image1.getBytesLoaded(); bytesTotal += image1.getBytesTotal(); bytesLoaded += image2.getBytesLoaded(); bytesTotal += image2.getBytesTotal(); bytesLoaded += image3.getBytesLoaded(); bytesTotal += image3.getBytesTotal(); var percentageLoaded:Number = (bytesLoaded/bytesTotal) * 100; There may be ways to optimise this code depending on your circumstances (e.g. just calculate bytesTotal once and reuse it) but this shows the basic idea. Adrian P. On 3/11/06, Sascha Balkau [EMAIL PROTECTED] wrote: Hi, this is probably an old hat but I can't get it right. I want to display the load progress of several images with one progress bar. How do I calculate the percentage of the bar? Thanks alot, Sascha ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] OT: dumb PowerPoint question
Hi list... When playing a PowerPoint slide show, if you right click the presentation, choose Go, then By Title, you get a menu of slides: 1 Slide 1 2 Slide 2 3 Slide 3 I can't figure out where to rename the slides. Can anyone clue me in? My slides are just a jpg, no text, so is it even possible to give it a title? Thanks, - Michael M. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] using onLoad() in components
i have a component which is made up of other components. Right now, I have an onLoad() set up that will set up the main component to listen for some events of the subcomponents. It works fine, but I'm just wondering if this is the preferred way of doing it. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Setting Focus on TextInput Component
I have set the tab order for a group of TextInput components. If I use the TAB button, it cycles through the tab order as it should, and highlights each textInput with a halo. But if I use the mouse instead to select focus, I get the I-beam indicating the component received focus, but I do not get the halo indicator. What am I missing? Danny S ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Memory leak in Flash projector
FYI, I can't speak specifically to either root cause or eventual effect/fix, but this entire thread has been routed to the Player team for triage and consideration (as will any subsequent suggestions/comments that follow fhere). Thanks for bringing it to our attention! -Scott scott fegette adobe systems On 3/13/06, Darren Cook [EMAIL PROTECTED] wrote: On Feb 25th 2006 Andreas Rønning wrote: This is very serious. The majority of my work is kiosk apps. Any more details on this, official Macromedia stance on it? Future fixes? Does anyone have more information on this? For instance what kind of features or media types or actionscript are causing the leak? We have a flash 8 application that has to be able to run for months without rebooting, but was leaking memory at 31Mb/hour! I realized I still had a textarea logger running but having removed that it is still leaking at 5MB/hour. We've tried running it as Flash 7, and also tried disabling all flv movies, but it still seems to leak at the same rate. Does that sound like something wrong we're doing in the actionscript (e.g. somehow holding on to references so stopping the garbage collector freeing the memory?) or like a player bug? Is there a way to force the garbage collector to run? (our application often has the CPU near 100% - I wondered if garbage collection only happens when the CPU is quiet?) Has anyone seen the memory leak go away when switching to zinc or a similar projector? Any advice would be very welcome, Darren Marcelo Volmaro wrote: Well, unless you used a lot of the new FX, i recommend you going back to the v7 player. The v8 has a lot of errors/memory leaks, mostly of them related to the new bitmap engine. I recently had to change a lot of code that takes advantage of the new system to the old one, because a lot of things breaks badly. On Fri, 24 Feb 2006 15:32:51 -0300, Joe Cutting [EMAIL PROTECTED] wrote: Hello, I think I've found a memory leak in the Flash player on the PC. I made a fairly simple animation (no actionscript) and built a projector and when I run it in a loop the amount of memory needed continues to rise. (as measured using Task Manager). I'm using Flash Player version 8,0,22,0 on Windows XP professional. Has anyone else experienced this, or even better found a cure? If there is no cure then this is pretty serious for anyone using flash in a kiosk type situation. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- - Scott Macromedia, Inc. [EMAIL PROTECTED] ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Flex2 Project Conversion
i would start porting without worrying about it, beta2 is on its way out, and some things might change, but nothing to be overly concerned about i think. it took me less than a day to port all my code from alpha 1 to beta 1. if you know mxml already you are already well on your way . flex 2 and as3 is really awsome, i enjoyed working in flex1.5 as well but as3 is brilliant On 3/14/06, Kevin Aebig [EMAIL PROTECTED] wrote: Hey all, The company I work for is interested in moving one of our large applications over to Flex when the new version comes out. Is it worthwhile or even feasible to begin porting it over with the Beta release or are we wasting our time considering that quite a bit of it could change beforehand. I'd hate to put in a lot of time into this only to find out that my source files are rendered obsolete when the new version is finally released. Thanks for your input, !k ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- j:pn http://www.lennel.org ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Flex2 Project Conversion
as a side note, you don't need to use flex if file size is a worry, but the flex framework really gives you a ton of power. On 3/14/06, Johannes Nel [EMAIL PROTECTED] wrote: i would start porting without worrying about it, beta2 is on its way out, and some things might change, but nothing to be overly concerned about i think. it took me less than a day to port all my code from alpha 1 to beta 1. if you know mxml already you are already well on your way . flex 2 and as3 is really awsome, i enjoyed working in flex1.5 as well but as3 is brilliant On 3/14/06, Kevin Aebig [EMAIL PROTECTED] wrote: Hey all, The company I work for is interested in moving one of our large applications over to Flex when the new version comes out. Is it worthwhile or even feasible to begin porting it over with the Beta release or are we wasting our time considering that quite a bit of it could change beforehand. I'd hate to put in a lot of time into this only to find out that my source files are rendered obsolete when the new version is finally released. Thanks for your input, !k ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- j:pn http://www.lennel.org -- j:pn http://www.lennel.org ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Flex2 Project Conversion
I wouldn't bet any project on a beta personally - unless I had insiders at Adobe, but even then... Jason Merrill | E-Learning Solutions | icfconsulting.com -Original Message- From: [EMAIL PROTECTED] [mailto:flashcoders- [EMAIL PROTECTED] On Behalf Of Kevin Aebig Sent: Tuesday, March 14, 2006 1:35 PM To: 'Flashcoders mailing list' Subject: [Flashcoders] Flex2 Project Conversion Hey all, The company I work for is interested in moving one of our large applications over to Flex when the new version comes out. Is it worthwhile or even feasible to begin porting it over with the Beta release or are we wasting our time considering that quite a bit of it could change beforehand. I'd hate to put in a lot of time into this only to find out that my source files are rendered obsolete when the new version is finally released. Thanks for your input, !k ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com NOTICE: This message is for the designated recipient only and may contain privileged or confidential information. If you have received it in error, please notify the sender immediately and delete the original. Any other use of this e-mail by you is prohibited. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] ActionStep, help compiling examples.
Oh, and part of the reason that people don't have to talk about this stuff is that Apple's Interface Builder is pretty incredible. Once we're finished AIB (ActionStep Interface Builder), people are going to have a much easier time. Scott -Original Message- From: [EMAIL PROTECTED] on behalf of Scott Hyndman Sent: Tue 3/14/2006 4:07 PM To: Flashcoders mailing list Cc: Subject:RE: [Flashcoders] ActionStep, help compiling examples. I can't actually. Sorry, I just don't know of any. You know, if you have any problems, you just just post in our forum. You really aren't bugging us when you ask questions. Scott -Original Message- From: [EMAIL PROTECTED] on behalf of cornel Sent: Tue 3/14/2006 12:06 PM To: Flashcoders mailing list Cc: Subject:Re: [Flashcoders] ActionStep, help compiling examples. I'm looking forward to it, as i'm having quite a hard time getting a grasp of actionstep. While working with some widgets is straightforward, some are (for me) obscure. Earlier i've spent a couple of hours trying to populate a nsbrowser with some data, to no avail. Could someone point me to some good cocoa tutorials, that are meaningful for learning actionstep? I've read some docs (http://developer.apple.com/documentation/Cocoa/index.html), but some samples would be useful. thanks cornel On 3/11/06, Scott Hyndman [EMAIL PROTECTED] wrote: By the way. We're getting close to a second release, and this one will be launched alongside a new website with some great tutorials on getting started. Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] AS2.0 mingles well AS1.0?
Me and my coworkers are in the process of migrating a large body of old AS 1.0 code to AS 2.0 (finally!). Since it's impossible to rewrite everything in one fell swoop, we expect that for some time the system will be in a state in which it's mixed with AS 1.0 and AS 2.0. Questions we have: What sort of issues or potential problems should we be watching out for? What is your experience with AS1.0 code mingling with AS2.0 code? Positive, Negative? Do you seen any problems with AS1.0 mixing with AS2.0 code, if we avoid using any Flash 7 specific API? (since theoretically AS2.0 compiles down to 1.0) Initially the code will be compiled for Flash 6.0. Do you see any problem with trying to compile the same code later for Flash 7? - boon - Relax. Yahoo! Mail virus scanning helps detect nasty viruses! ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Web service call not working on network
sound like a crossdomain policy issue. run a http sniffer and see if there is a request for a crossdomain.xml file On 3/12/06, Mick G [EMAIL PROTECTED] wrote: Does anyone have any tips why a site i'm using that is connecting to Web Services works fine in the IDE, and works fine outside my work network but not from my work network. At first I thought perhaps the port number was blocked at work but it is working within the Flash IDE and when I view the swf on my local PC. Anyone come across this before? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- j:pn http://www.lennel.org ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] OT time investment in learning V2 Components
Yes. ActionScript is the same in Flash and Flex. Flex MX 2004 8 use AS2, and Flex 1.5 uses AS. Both use a similiar API for components, and everything in MXML can be done in ActionScript since MXML is compiled down to ActionScript before being compiled to SWF. Both use EventDispatcher, and AS3 has this built into the language. While the jury is out if Adobe will provide a way for the Free Flex SDK, which has the Flex 2 components included, into Flash 9 (Blaze) since it'll support AS3, I'm sure there is a way. That said, there will be no effort on new coding components for Flash 9 since the Flex team is responsible for them, so yes, your efforts will pay off in both tools, just at different times. Flash is always faster for testing code than even Flex 2, and is a valuable tool in your arsenal. While the EventDispatcher is no longer written in ActionScript, it still helps to understand how mixins work in prototype languages. While DataProvider is no longer a mixin in Flex 2 framework, and instead used via interfaces and a new class, ArrayCollection, it still helps to understand how Decatorator patterns work so you can apply those lessons in other prototype languages. - Original Message - From: Manuel Saint-Victor [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Sunday, March 12, 2006 11:25 AM Subject: [Flashcoders] OT time investment in learning V2 Components I came across and have been reading a copy of AdvancED components from friends of Ed and thus far I am enjoying it but have a question that I would like to toss out to The elders of the Flash community for feedback. With the introduction of Flex 2 and AS3 am I making a worthwhile investment of my time learning things such as V2 component coding. I know that part of the answer is all learning is good learning--and so on but I also remember mention that the Flex components would essentially be replacing the V2 set. Is the knowledge gained working with V2 going to help me with using the Flex component set because of the many similarities in certain aspects of the API or are differences such as the inheritance relationship such that I need to not be putting that stuff in my brain and just bide my time with the AS3 Language reference until the Flex books start to hit the shelves. As an additional piece of context to my motivation/goals for learning Flash/Flex- I'm thinking as far as in the long run. Not for jobs now but say in a couple of years when AS3 has gone out in the world- and for personal growth as an aspiring Flash/Flex developer - not day to day making a living. As I aside note to my OT- I'm loving this trend that when you pick up the Actionscript books nowadays they get right to the meat- Class file right out the gates. Thanks for listening/reading and I look forward to any insight and sharing of feelings and crystal ball gazing that anyone can put out there. Mani ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Anyone looking for a job just north of Indy?
My company is looking to hire an expert Actionscript 2.0 to help in a huge project I've been putting together. Lots of interesting problems to solve spanning all of Flash. Must be willing to learn / work hard. Must know: -AS 2.0 classes, OOP -XHTML -CSS -PHP Must live in area around Indianapolis..located in Zionsville, IN Feel free to respond to [EMAIL PROTECTED] with Actionscript 2.0 in the subject line. -- Spencer Markowski ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Trying Again:External Interface API and External .js Files[SOLVED]
Im a complete idiot and get what I deserve for working late at night. Always close your script tag and make sure partner developer actually puts the .js file on the server named as you thought and located where you thought. what a tool Christian wrote: Hey Everyone, I'm usually just in the background reading all the good information, but now I actually have a question I can't find the answer to. I'm trying to rewrite some tracking functionality that I have utilizing external .js files and I can't seem to use the external API unless the JavaScript function is on the page in between the script tags. Can you do this with external .js files? If so, is there somewhere you can point me? Any help one can provide would be much appreciated... THanks, Christian ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] OT: Good Jobs In Iowa
Yes pay is negotiable. Senior flash and senior Server application developers can expect 48-60 based on experience. 60+ if you want to run the department. We have several wonderful developers that work for us now. Billy Bateman from blurrdesign.com and Judah Frangipan from Drumbeatinsight.com are both full time members that I would consider senior developers. Thanks; Wade On 3/12/06 9:33 PM, Wade Arnold [EMAIL PROTECTED] wrote: T8DESIGN is looking to meet our rapid growth with five new creative and innovative individuals. T8DESIGN services national and international customers out of our office on the TEAM Technologies campus in Cedar Falls, Iowa. T8DESIGN has been in business for two years and has 22 employees. T8DESIGN services the financial services marketplace with custom application and components. We are currently looking for applicants that have experience in the following disciplines. 2 x Software Engineering 2 x Flash Developer 1 X Application Database Engineer * Software development positions 30k-55k base based on experience. * Flash developer positions 28-44k base based on experience. * Application Database Engineer 38-62k base based on experience. * Performance bonuses can equal up to 10% of base salary. Please see the attached job description for additional information. All new team members will work 50% on internal projects and 50% on custom client applications. If you consider yourself to be in love with OOP, Java, PHP, DBA, Flash 8 , Flex or just think your a guru of one; please send your resume. If you have sent me your resume in the past please re-submit your application. If you are are a Rock Star and need more money please apply. Work was never designed to be this much fun! If you think that code, schema's, or interface design is sexy; this is the place for you! Please email [EMAIL PROTECTED] your resume. Let me know personally if you have any questions. We have monthly foosball tournaments on our office tornado table. T8DESIGN is 3 hours Minneapolis, 4.5 hours Chicago, 4 hours Omaha, 5 hours St. Luis, 5 hours Kansas City. You must be able to work in the US on site. Wade Arnold CTO T8DESIGN [EMAIL PROTECTED] http://www.t8design.com http://www.freedomplatform.com http://www.teamnet.net Responsibilities * Take ownership for research, design, implementation, and delivery of new features for this product. * Lead designs that have an impact on the fundamental user experience of the product. * Work with customers, both internal and external to understand customer needs. * Work with the QA group to assure best quality and rapid turnaround for changes that surface during quality testing. * Develop adequate documentation at all levels. * Develop thorough unit tests for your features. * Deliver robust, documented, efficient code quickly. Knowledge Skills: * Experience creating multimedia, graphics or animation tools. * Strong comprehension of UI design and experience developing user interfaces. * Passion for developing customer friendly applications. * Excellent communication skills and ability to take strong leadership in a collaborative manner. * Strong knowledge of web application development tools, technologies, languages (AS2/AS3, XML), and trends. * Proven ability to develop robust, efficient code in core areas of complex projects. * Experience in full product development life cyclepreferably in shrink-wrapped software. * Experience with unit testing. Ideal * Deep experience with Flex, ActionScript, or similar technologies. * Deep experience with client server paradigms. * Proven leadership ability. * Experience with other Macromedia products. * Experience writing Mac and Windows software. * Experience creating authoring tools or IDEs. * MS degree, or equivalent, preferred, with a focus on UI design, computer/human interaction, or design of development environments. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Loading several images with one progressbar?
Oops, spotted a mistake! This line... var currentImageProgress:Number = ( currentImage.getBytesLoaded()/currentImage.getBytesTotal() )/100; ...should be... var currentImageProgress:Number = ( currentImage.getBytesLoaded()/currentImage.getBytesTotal() )*100; (multiply by 100 at the end) A. On 3/12/06, Adrian Park [EMAIL PROTECTED] wrote: Hey Sascha, I see what you mean - the main problem is you have no way of knowing the sum total of all the bytes to load when the download process starts. I like the idea of dividing the bar into segments, one per image. I think I'd try something like this: Lets say there are 5 images to load - image_1, image_2 e.t.c 100/5 = 20 So, we need to map 0-100% of the bytesLoaded for image_1 to the 0-20% segment on our loading bar, then we map 0-100% of the bytesLoaded for image_2 to the 20-40% segment on our loading bar and so on, and so on... The code would look something like so (completely untested!)... var imageCount:Number = i; // total number of mc's to load var currentImageNo:Number = c; // the curent image number var currentImage:MovieClip = this[image_+currentImageNo]; // reference to the current MovieClip/Image var segmentSize:Number = 100/imageCount; // the size of each segment on the loader bar // map progress to a segmented progress bar var currentImageProgress:Number = ( currentImage.getBytesLoaded()/currentImage.getBytesTotal() )/100; var alreadyLoaded:Number = currentImageNo * segmentSize; /* Work out current image's progress as proportion of one segment i.e. if segmentSize=20, currentImageProgress=50 currentImageProgressMapped=20*(50/100)=10 */ var currentImageProgressMapped:Number = segmentSize * (currentImageProgress/100); var totalCurrentProgress:Number = alreadyLoaded + currentImageProgressMapped; // finally, something like myProgressBar._xscale = totalCurrentProgress; Of course, the code could be abbreviated a bit but I've broken the steps of the calculation out for clarity - I hope it makes sense! Let me know if this gets you closer to what you are looking for. Cheers, Adrian P On 3/12/06, Sascha Balkau [EMAIL PROTECTED] wrote: Hi Adrian, thanks for the idea but this approach will not work in my case because the images are loaded sequencially. If one image is finished loading, my class starts loading the next and so on, one after one. And the amount of images varies (the image filenames are fetched from a XML file). I'm now defining a segmentWidth by dividing the full progressbar width by the amount of images that are going to be loaded. That gives me the 100% for one image on the whol bar. I just haven't figured out yet how to make it work so that the bar doesn't start from 0 at every image. Any other idea? Sascha - Original Message - From: Adrian Park [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Sunday, March 12, 2006 3:24 AM Subject: Re: [Flashcoders] Loading several images with one progressbar? Say you have 3 images loading, use something like this: var bytesLoaded:Number = 0; var bytesTotal:Number = 0; bytesLoaded += image1.getBytesLoaded(); bytesTotal += image1.getBytesTotal(); bytesLoaded += image2.getBytesLoaded(); bytesTotal += image2.getBytesTotal(); bytesLoaded += image3.getBytesLoaded(); bytesTotal += image3.getBytesTotal (); var percentageLoaded:Number = (bytesLoaded/bytesTotal) * 100; There may be ways to optimise this code depending on your circumstances (e.g. just calculate bytesTotal once and reuse it) but this shows the basic idea. Adrian P. On 3/11/06, Sascha Balkau [EMAIL PROTECTED] wrote: Hi, this is probably an old hat but I can't get it right. I want to display the load progress of several images with one progress bar. How do I calculate the percentage of the bar? Thanks alot, Sascha ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training
RE: [Flashcoders] XML Node ID in Flash MX
There are some classes out there on the web you can use - I have one that I can send offlist to you if you want where the nodes in the syntax are the actual node names as they should be - not that firstChild crap. OR, wait until Actionscript 3.0 comes out - it has native dot syntax for XML built in (wooo hooo!). You can try it out right now with the Flex 2 beta on the adobe labs site. Jason Merrill | E-Learning Solutions | icfconsulting.com -Original Message- From: [EMAIL PROTECTED] [mailto:flashcoders- [EMAIL PROTECTED] On Behalf Of Sean Tamblyn Sent: Tuesday, March 14, 2006 4:41 PM To: flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] XML Node ID in Flash MX I've been looking for a way to modify XML nodes in Flash MX via standard dot syntax. Tatsuo Kato's functions (http://tatsuokato.com/flash/XMLNodeEasyAccess.as) do a wonderful job of letting one read XML nodes with unique IDs via standard dot syntax, but there doesn't seem to be any way to modify those nodes. I.e: trace(myXML.nodeA.nodeB.firstChild.nodeValue); returns the expected value but myXML.nodeA.nodeB.firstChild.nodeValue = newNodeValue doesn't do anything at all. Anyone have a nice way of modifying XML nodes by standard dot syntax in Flash MX? Cheers, S. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com NOTICE: This message is for the designated recipient only and may contain privileged or confidential information. If you have received it in error, please notify the sender immediately and delete the original. Any other use of this e-mail by you is prohibited. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Memory leak in Flash projector
I had similar issues and solved it by minimizing/restoring the App via a third party wrapper (SWF Studio in my case) in an Interval. It seems that by doing that the Garbage Collector is forced to run, it´s the same for Win.shide/show. However I was not able to find the memory leak in my code yet, it is quite complex with bunch of AS2 classes involved, but I *think* I deleted evere reference after use, but maybe I´m wrong with that,... hth André -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Darren Cook Sent: Tuesday, March 14, 2006 2:42 AM To: Flashcoders mailing list Subject: Re: [Flashcoders] Memory leak in Flash projector On Feb 25th 2006 Andreas Rønning wrote: This is very serious. The majority of my work is kiosk apps. Any more details on this, official Macromedia stance on it? Future fixes? Does anyone have more information on this? For instance what kind of features or media types or actionscript are causing the leak? We have a flash 8 application that has to be able to run for months without rebooting, but was leaking memory at 31Mb/hour! I realized I still had a textarea logger running but having removed that it is still leaking at 5MB/hour. We've tried running it as Flash 7, and also tried disabling all flv movies, but it still seems to leak at the same rate. Does that sound like something wrong we're doing in the actionscript (e.g. somehow holding on to references so stopping the garbage collector freeing the memory?) or like a player bug? Is there a way to force the garbage collector to run? (our application often has the CPU near 100% - I wondered if garbage collection only happens when the CPU is quiet?) Has anyone seen the memory leak go away when switching to zinc or a similar projector? Any advice would be very welcome, Darren Marcelo Volmaro wrote: Well, unless you used a lot of the new FX, i recommend you going back to the v7 player. The v8 has a lot of errors/memory leaks, mostly of them related to the new bitmap engine. I recently had to change a lot of code that takes advantage of the new system to the old one, because a lot of things breaks badly. On Fri, 24 Feb 2006 15:32:51 -0300, Joe Cutting [EMAIL PROTECTED] wrote: Hello, I think I've found a memory leak in the Flash player on the PC. I made a fairly simple animation (no actionscript) and built a projector and when I run it in a loop the amount of memory needed continues to rise. (as measured using Task Manager). I'm using Flash Player version 8,0,22,0 on Windows XP professional. Has anyone else experienced this, or even better found a cure? If there is no cure then this is pretty serious for anyone using flash in a kiosk type situation. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] seekBar and volumeBar Handle conflict
Hello Jamay, This doesn't directly answer your question, but I found that when I was in the same situation as you (ie, making customised controllers for an FLV player), the flvPlayback components weren't really the ideal answer for me. They seemed quite difficult to customise as well as adding enormously to file size. I found that Lee Brimelow's series of tutorials[1] were really helpful to make your own flv playback controls. It doesn't cover making a volume slider, but you can make it pretty easily yourself after following the whole series. Or if not, you can contact me off-list and I'll send you the code I ended up using. Hope that helps! [1] http://www.creativecow.net/show.php?page=/leaders/brimelow_lee/brimelow_lee.html. The first one, Flash Video Basics: Part One, is right at the bottom. On 3/1/06, Jamay Liu [EMAIL PROTECTED] wrote: Hi, I am trying to build a customized controller for my flv player with the flvPlayback components. For some reason, I can't get the SeekBar and the VolumeBar to behave properly together. They work fine when either is alone on the controller, but when they are both present, the seekBar handle doesn't drag when it is supposed to. Sometimes, a yellow rectangle flashes around the OTHER handle (on the volume bar) instead. Is this a bug? Anyone know how to fix it? I tried moving the handle around on the stage, but that didn't work. Thanks! -J ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Encrypting data
Check out the md5 encryption for Flash at http://www.meychi.com/archive/31.php -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jiri Heitlager Sent: Tuesday, March 14, 2006 1:25 PM To: flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] Encrypting data Hello, I am currently making a game that sends the highscore to a php file that puts it into a database. If I would just send the var score to a php file, then it will be quit easy to manipulate the score. Using the firefox plugin Live HTTP Headers it is easy to see what is being send from the flash movie, knowing the URL you could then set the data using that URL. Does somebody know a way to encrypt the score in flash and then decrypt it in php? Thnks. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] using onLoad() in components
i tried posted this before but wanted to bump it now that the list is back up, im not sure it went through the first time: i have a component which is made up of other components. Right now, I have an onLoad() set up that will set up the main component to listen for some events of the subcomponents. It works fine, but I'm just wondering if this is the preferred way of doing it. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Help creating a component... :)
Howdy... :) I've been using Flash so long and I have never had a chance to create a component and I was wondering if somebody can guide me on this... I've followed several examples over the period, and I never had it going further than the examples... Maybe I just did not understand anything further than it was written in the tutorial or maybe my brain just cannot take it... Okay... I am using FMX 2004 and I'd like to create a component that calls an external PHP script with two arguments and get a data returned and display it in a text field on the stage... I have created a quick PHP that returns the argument1 * argument2 like this which will return 'data=12' as an output and I want to display '12' in Flash... http://cyanblue.flashvacuum.com/tmp/comptest.php?in1=3in2=4 Can somebody create a quick component so that I can learn from it??? Thanks... :) CyanBlue ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Flex2 Project Conversion
So any educated guesses on when Flex 2 will be released? Seems early/mid summer-ish to me, but that's just a guess based on the updates they send. Jason Merrill | E-Learning Solutions | icfconsulting.com -Original Message- From: [EMAIL PROTECTED] [mailto:flashcoders- [EMAIL PROTECTED] On Behalf Of Johannes Nel Sent: Tuesday, March 14, 2006 5:21 PM To: Flashcoders mailing list Subject: Re: [Flashcoders] Flex2 Project Conversion i would start porting without worrying about it, beta2 is on its way out, and some things might change, but nothing to be overly concerned about i think. it took me less than a day to port all my code from alpha 1 to beta 1. if you know mxml already you are already well on your way . flex 2 and as3 is really awsome, i enjoyed working in flex1.5 as well but as3 is brilliant On 3/14/06, Kevin Aebig [EMAIL PROTECTED] wrote: Hey all, The company I work for is interested in moving one of our large applications over to Flex when the new version comes out. Is it worthwhile or even feasible to begin porting it over with the Beta release or are we wasting our time considering that quite a bit of it could change beforehand. I'd hate to put in a lot of time into this only to find out that my source files are rendered obsolete when the new version is finally released. Thanks for your input, !k ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- j:pn http://www.lennel.org ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com NOTICE: This message is for the designated recipient only and may contain privileged or confidential information. If you have received it in error, please notify the sender immediately and delete the original. Any other use of this e-mail by you is prohibited. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Flex2 Project Conversion
i am contracting to large company and we are doing stuff using flex2, so... i don't quite agree with your argument. also note what he says, they want to move an existing app to flex2 and his concern is that it will change radically from beta 1 to final product. the very fact that beta 2 is coming out means that things are relatively stable and well along the path. i think starting now will be a good idea. but thats just my opinion. On 3/14/06, Merrill, Jason [EMAIL PROTECTED] wrote: I wouldn't bet any project on a beta personally - unless I had insiders at Adobe, but even then... Jason Merrill | E-Learning Solutions | icfconsulting.com -Original Message- From: [EMAIL PROTECTED] [mailto:flashcoders- [EMAIL PROTECTED] On Behalf Of Kevin Aebig Sent: Tuesday, March 14, 2006 1:35 PM To: 'Flashcoders mailing list' Subject: [Flashcoders] Flex2 Project Conversion Hey all, The company I work for is interested in moving one of our large applications over to Flex when the new version comes out. Is it worthwhile or even feasible to begin porting it over with the Beta release or are we wasting our time considering that quite a bit of it could change beforehand. I'd hate to put in a lot of time into this only to find out that my source files are rendered obsolete when the new version is finally released. Thanks for your input, !k ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com NOTICE: This message is for the designated recipient only and may contain privileged or confidential information. If you have received it in error, please notify the sender immediately and delete the original. Any other use of this e-mail by you is prohibited. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- j:pn http://www.lennel.org ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Loading several images with one progressbar?
Hey Sascha, I see what you mean - the main problem is you have no way of knowing the sum total of all the bytes to load when the download process starts. I like the idea of dividing the bar into segments, one per image. I think I'd try something like this: Lets say there are 5 images to load - image_1, image_2 e.t.c 100/5 = 20 So, we need to map 0-100% of the bytesLoaded for image_1 to the 0-20% segment on our loading bar, then we map 0-100% of the bytesLoaded for image_2 to the 20-40% segment on our loading bar and so on, and so on... The code would look something like so (completely untested!)... var imageCount:Number = i; // total number of mc's to load var currentImageNo:Number = c; // the curent image number var currentImage:MovieClip = this[image_+currentImageNo]; // reference to the current MovieClip/Image var segmentSize:Number = 100/imageCount; // the size of each segment on the loader bar // map progress to a segmented progress bar var currentImageProgress:Number = ( currentImage.getBytesLoaded()/currentImage.getBytesTotal() )/100; var alreadyLoaded:Number = currentImageNo * segmentSize; /* Work out current image's progress as proportion of one segment i.e. if segmentSize=20, currentImageProgress=50 currentImageProgressMapped=20*(50/100)=10 */ var currentImageProgressMapped:Number = segmentSize * (currentImageProgress/100); var totalCurrentProgress:Number = alreadyLoaded + currentImageProgressMapped; // finally, something like myProgressBar._xscale = totalCurrentProgress; Of course, the code could be abbreviated a bit but I've broken the steps of the calculation out for clarity - I hope it makes sense! Let me know if this gets you closer to what you are looking for. Cheers, Adrian P On 3/12/06, Sascha Balkau [EMAIL PROTECTED] wrote: Hi Adrian, thanks for the idea but this approach will not work in my case because the images are loaded sequencially. If one image is finished loading, my class starts loading the next and so on, one after one. And the amount of images varies (the image filenames are fetched from a XML file). I'm now defining a segmentWidth by dividing the full progressbar width by the amount of images that are going to be loaded. That gives me the 100% for one image on the whol bar. I just haven't figured out yet how to make it work so that the bar doesn't start from 0 at every image. Any other idea? Sascha - Original Message - From: Adrian Park [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Sunday, March 12, 2006 3:24 AM Subject: Re: [Flashcoders] Loading several images with one progressbar? Say you have 3 images loading, use something like this: var bytesLoaded:Number = 0; var bytesTotal:Number = 0; bytesLoaded += image1.getBytesLoaded(); bytesTotal += image1.getBytesTotal(); bytesLoaded += image2.getBytesLoaded(); bytesTotal += image2.getBytesTotal(); bytesLoaded += image3.getBytesLoaded(); bytesTotal += image3.getBytesTotal(); var percentageLoaded:Number = (bytesLoaded/bytesTotal) * 100; There may be ways to optimise this code depending on your circumstances (e.g. just calculate bytesTotal once and reuse it) but this shows the basic idea. Adrian P. On 3/11/06, Sascha Balkau [EMAIL PROTECTED] wrote: Hi, this is probably an old hat but I can't get it right. I want to display the load progress of several images with one progress bar. How do I calculate the percentage of the bar? Thanks alot, Sascha ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Loading several images with one progressbar?
This is a bit of a mess and it is a little old (you could write it better), but it works to do what you are asking. It also requires that you know the bytes of each file before you load. The way I handled this is to run the swf once and trace out the bytes and then put them into the bytes array. For the final version I just put the byte size in the xml doc. You could do this with php dynamically. Good Luck. stop(); /* Set the stage variables */ Stage.align = LT; // prevent the Flash movie from resizing when the browser window changes size. Stage.scaleMode = noScale; /* Import the classes required to do tweened animation */ import mx.transitions.Tween import com.robertpenner.easing.* init(); function init(){ // get the stage width and height and the center this.stage_w = Stage.width; this.stage_h = Stage.height; this.stage_cen_w = this.stage_w/2; this.stage_cen_h = this.stage_h/2; // this is the current swf num = 0; // this is a variable to hold the total number of swfs maxSwfs = 0; // the max number of bytes for the swfs : derived from the array maxBytes = 0; // this is an array of the names of the swfs that are going to populate // ui that will be resized. contentArr = new Array ( box_content/box_1.swf, box_content/box_2.swf, box_content/box_3.swf, box_content/box_4.swf, box_content/box_5.swf, box_content/box_6.swf, box_content/box_7.swf, box_content/box_8.swf, box_content/box_9.swf ); // an array of the size in bytes of each of the swfs. you can't get the total of and array of // images easiily totalBytes = new Array (84349, 70577, 65088, 69532, 155475, 67709, 524, 203893, 8736); // set the xsale to 0 so the preloader can get bigger pre_bar_mc.bar_mc._xscale = 0; // set the max swfs var to the lennth of the array maxSwfs = contentArr.length; // loop throught the array of total bytes of the swfs // to move the preloader bar along for (i=0; itotalBytes.length; i++){ maxBytes += Math.round(totalBytes[i]); //trace(max + maxBytes); } this.createEmptyMovieClip(temp, 1); this.temp.createEmptyMovieClip(image, 1); this.temp._visible = false; //this.info_txt.text = Loading Images...; this.temp.image.loadMovie(contentArr[num]); //this.thumb = true; this.runningTotal = 0; } this.loadSwfs = function () { this.stage_w = Stage.width; this.stage_h = Stage.height; this.stage_cen_w = this.stage_w/2; this.stage_cen_h = this.stage_h/2; this.pre_anim_mc._x = this.stage_cen_w-150; this.pre_anim_mc._y = this.stage_cen_h-100; this.pre_bar_mc._x = this.pre_anim_mc._x; this.pre_bar_mc._y = this.pre_anim_mc._y + 220; var curr = contentArr[num]; var curr_len = curr.length; var type = curr.substring(curr_len-3, curr_len); trace(**); trace(curr +curr); trace(curr_len +curr_len); trace(type +type); trace(__); //trace(center w+ this.stage_cen_w); //trace(center h+ this.stage_cen_h); var total = temp.image.getBytesTotal(); var loaded = temp.image.getBytesLoaded(); pre_xscale = ((this.runningTotal + total) / this.maxBytes) * 100; this.pre_tween_xscale = new Tween(pre_bar_mc.bar_mc, _xscale, Expo.easeOut, pre_bar_mc.bar_mc._xscale, pre_xscale, 60, false); //pre_bar_mc.bar_mc._xscale = ((this.runningTotal + total) / this.maxBytes) * 100; //trace(scale + bar_mc._xscale); if ((total 10) (total == loaded)) { this.runningTotal = this.runningTotal + total; trace(num +num); trace(total + total); //trace(running total +this.runningTotal); num++; //trace(num: +num); if (num == maxSwfs) { delete this.onEnterFrame;
Re: [Flashcoders] Help with shared library fonts
Have a look at http://www.sharedfonts.com/ HTH Alias On 3/12/06, Hypno Joe [EMAIL PROTECTED] wrote: *I am using Flash8* Is there a way to keep fonts in an external movie and load them dynamically into a movie when needed? The flash movie I am currently working on is a text editor that is all generated dynamically. A text box is generated on the main movie like this: this.createTextField(message_txt, 200, 10, 10, 560, 200); message_txt.embedFonts = true; The main text box is styled using TextFormat. var messageformat:TextFormat; meassageformat = new TextFormat(); messageformat.size = 20; messageformat.font = hightower_font; I have a button that calls in an external SWF that contains a list of different fonts for the text box. The fonts are embedded in the movie and exported for action script and runtime sharing. They change the font like this: this.aucion_mc.onRelease = function () { messageformat = new TextFormat(); messageformat.font = aucion_font; _root.message_txt.setTextFormat(messageformat); } The fonts show up in the external SWF as it is loaded into the main movie but when one of the bottons is presssed, the text in the text box disappears. If I embed the fonts in the main movie, I have no problems. Everything works fine. But that defeats the purpose of having the fonts exist externally. I only want them to load if the user wants to change fonts. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Setting Focus on TextInput Component
The focus rectangle doesn't appear when you use setFocus() or when you click into a text field. Message: 24 Date: Tue, 14 Mar 2006 16:13:12 -0600 From: Danny [EMAIL PROTECTED] Subject: [Flashcoders] Setting Focus on TextInput Component To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Message-ID: [EMAIL PROTECTED] Content-Type: text/plain; charset=ISO-8859-1; format=flowed I have set the tab order for a group of TextInput components. If I use the TAB button, it cycles through the tab order as it should, and highlights each textInput with a halo. But if I use the mouse instead to select focus, I get the I-beam indicating the component received focus, but I do not get the halo indicator. What am I missing? Danny S -- ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Loading several images with one progressbar?
thanks for the idea but this approach will not work in my case because the images are loaded sequencially. If one image is finished loading, my class starts loading the next and so on, one after one. And the amount of images varies (the image filenames are fetched from a XML file). put the file sizes in the xml along with the filenames. // then, do something like this function onLoadProgress ( mc:MovieClip ) { realBytesLoaded = previouslyLoadedBytes + mc.getBytesLoaded(); percentLoaded = realBytesLoaded / sumTotal; } //previouslyLoadedBytes == sum of the sizes of the previously loaded movieclips //sumTotal == sum of the sizes retrieved from the XML -dk ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Web service call not working on network
Thanks, was a cluster issue... 2 of the servers had the crossdomain file, one did not (which is why it was working sometimes, and not others. On 3/15/06, Johannes Nel [EMAIL PROTECTED] wrote: sound like a crossdomain policy issue. run a http sniffer and see if there is a request for a crossdomain.xml file On 3/12/06, Mick G [EMAIL PROTECTED] wrote: Does anyone have any tips why a site i'm using that is connecting to Web Services works fine in the IDE, and works fine outside my work network but not from my work network. At first I thought perhaps the port number was blocked at work but it is working within the Flash IDE and when I view the swf on my local PC. Anyone come across this before? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- j:pn http://www.lennel.org ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Setting Focus on TextInput Component
it can be done by targeting the textfield inside the component directly On 3/14/06, John laPlante [EMAIL PROTECTED] wrote: The focus rectangle doesn't appear when you use setFocus() or when you click into a text field. Message: 24 Date: Tue, 14 Mar 2006 16:13:12 -0600 From: Danny [EMAIL PROTECTED] Subject: [Flashcoders] Setting Focus on TextInput Component To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Message-ID: [EMAIL PROTECTED] Content-Type: text/plain; charset=ISO-8859-1; format=flowed I have set the tab order for a group of TextInput components. If I use the TAB button, it cycles through the tab order as it should, and highlights each textInput with a halo. But if I use the mouse instead to select focus, I get the I-beam indicating the component received focus, but I do not get the halo indicator. What am I missing? Danny S -- ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- j:pn http://www.lennel.org ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] AttN:John laPlante...Setting Focus on TextInput Component
It does on the Macromedia website. Click in the Search on their Main page. John laPlante wrote: The focus rectangle doesn't appear when you use setFocus() or when you click into a text field. Message: 24 Date: Tue, 14 Mar 2006 16:13:12 -0600 From: Danny [EMAIL PROTECTED] Subject: [Flashcoders] Setting Focus on TextInput Component To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Message-ID: [EMAIL PROTECTED] Content-Type: text/plain; charset=ISO-8859-1; format=flowed I have set the tab order for a group of TextInput components. If I use the TAB button, it cycles through the tab order as it should, and highlights each textInput with a halo. But if I use the mouse instead to select focus, I get the I-beam indicating the component received focus, but I do not get the halo indicator. What am I missing? Danny S -- ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Flash and Poerpoint
Hi there, I need to embed a flash animation in a PowerPoint file. I want to make sure that the flash file starts playing from the beginning every time I enter the slide that holds the Flash file.(by default the flash file just continues playing from where it last stopped) I found a vb macro which should do this. However I can't get it to work. I'm using Pore point 2003 and a flash player 6 swf. Any ideas? Cheers Robin ' vb script Private Sub ShockwaveFlash1_OnReadyStateChange(ByVal newState As Long) Dim swf As ShockwaveFlash Dim FrameNum As Long ' Define the slide and the Flash object to whom you'd like to speak Set swf = Slide1.ShockwaveFlash1 ' Tell it to stop playing. swf.Playing = False ' Tell it to return to the first frame (swf.Rewind) swf.GotoFrame (1) ' Tell it to start playing again swf.Play End Sub ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Setting Focus on TextInput Component
Johannes Nel wrote: it can be done by targeting the textfield inside the component directly And how would one do that? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Setting Focus on TextInput Component
pop a textinput onto the stage called a this.onEnterFrame = function() { delete this.onEnterFrame; Selection.setFocus(a.label) a.drawFocus(true); } its a v2 component takes a frame to init. i misread the question the firstime and thought you meant ust giving it selection focus instead of understanding you need the halo effect. as a side note, you know the code for this stuff is on your machine... ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] AS2.0 mingles well AS1.0?
The point of AS2 is: - packages - strong typing If you are not taking advantage of the first, that is ok. AS1 prototype's are created in the _global scope, so the 2 can co-exist. However, AS1 does not use strong typing; basically everything is uncast so tracking down bugs will be easier in AS2 than AS1. Therefore, if something goes wrong at runtime, blame the AS1 first. As far as co-existing, yes, AS2 AS1 compile down to the same bytecode. - Original Message - From: Boon Chew [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Tuesday, March 14, 2006 5:29 PM Subject: [Flashcoders] AS2.0 mingles well AS1.0? Me and my coworkers are in the process of migrating a large body of old AS 1.0 code to AS 2.0 (finally!). Since it's impossible to rewrite everything in one fell swoop, we expect that for some time the system will be in a state in which it's mixed with AS 1.0 and AS 2.0. Questions we have: What sort of issues or potential problems should we be watching out for? What is your experience with AS1.0 code mingling with AS2.0 code? Positive, Negative? Do you seen any problems with AS1.0 mixing with AS2.0 code, if we avoid using any Flash 7 specific API? (since theoretically AS2.0 compiles down to 1.0) Initially the code will be compiled for Flash 6.0. Do you see any problem with trying to compile the same code later for Flash 7? - boon - Relax. Yahoo! Mail virus scanning helps detect nasty viruses! ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] using onLoad() in components
You cannot lose using onLoad. Even if a component takes 1 frame to initialize because you are dragging it to the stage instead of creating dynamically, onLoad will always fire at the correct time. However, you outta abstract this to an event. As you know, mx.core.View physically calls initLayout, but you could dispatch an event via EventDispatcher, and have anyone who cares register for it. function init() { addEventListener(onLoaded, this); } That way, others can listen too. If you are only using 1 component, then screw it, just use onLoad as an internal method. - Original Message - From: Rich Rodecker [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Tuesday, March 14, 2006 6:12 PM Subject: [Flashcoders] using onLoad() in components i tried posted this before but wanted to bump it now that the list is back up, im not sure it went through the first time: i have a component which is made up of other components. Right now, I have an onLoad() set up that will set up the main component to listen for some events of the subcomponents. It works fine, but I'm just wondering if this is the preferred way of doing it. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Loading several images with one progressbar?
Instead of showing the progression of how many bytes loaded, you should just show how many images are loaded. So if you have 13 images loading, each time a image is loaded, increment the progress bar 7.69 percent: var nPercent:Number = (numberOfImagesLoaded / totalNumberOfImages)*100; Cheers, !k -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Sascha Balkau Sent: Sunday, March 12, 2006 3:07 AM To: Flashcoders mailing list Subject: Re: [Flashcoders] Loading several images with one progressbar? Hi Adrian, thanks for the idea but this approach will not work in my case because the images are loaded sequencially. If one image is finished loading, my class starts loading the next and so on, one after one. And the amount of images varies (the image filenames are fetched from a XML file). I'm now defining a segmentWidth by dividing the full progressbar width by the amount of images that are going to be loaded. That gives me the 100% for one image on the whol bar. I just haven't figured out yet how to make it work so that the bar doesn't start from 0 at every image. Any other idea? Sascha - Original Message - From: Adrian Park [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Sunday, March 12, 2006 3:24 AM Subject: Re: [Flashcoders] Loading several images with one progressbar? Say you have 3 images loading, use something like this: var bytesLoaded:Number = 0; var bytesTotal:Number = 0; bytesLoaded += image1.getBytesLoaded(); bytesTotal += image1.getBytesTotal(); bytesLoaded += image2.getBytesLoaded(); bytesTotal += image2.getBytesTotal(); bytesLoaded += image3.getBytesLoaded(); bytesTotal += image3.getBytesTotal(); var percentageLoaded:Number = (bytesLoaded/bytesTotal) * 100; There may be ways to optimise this code depending on your circumstances (e.g. just calculate bytesTotal once and reuse it) but this shows the basic idea. Adrian P. On 3/11/06, Sascha Balkau [EMAIL PROTECTED] wrote: Hi, this is probably an old hat but I can't get it right. I want to display the load progress of several images with one progress bar. How do I calculate the percentage of the bar? Thanks alot, Sascha ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] advanced flash AS 2.0/3.0 book?
I'd like to second that recommendation. I just picked that up yesterday and have already learned a good bit from it. I enjoy that books like this are finally coming out. Another good thing about this book so far is that The examples are short and focused on what you are supposed to be learning so before the attention span is shot you're throwing in two or three new lines of code and having the reasons clarified. Another book that I've been enjoying a piece at a time is Object Oriented Actionscript in Flash 8. also from FOE. I'm learning a lot from it. The only gripe I have is that I feel as if the case study- although excellent and illustrative about the techniques- has been a turn off in my current situation because I need to build a component set quick fast and in a hurry at work. It is really nice though that it's taking me through the planning and implementation of building a component architecture from the ground up and why. I learned a ton about what could be done with components from The Flex book because despite being geared toward Flex development it exposed some of the API and uses of it that I had not come across. I would recommend the Flash -Pro app development training from the source -I learned a lot from that book but I think that with Flex on the horizon-that might not be how things are done very soon. I agree with you that most of the book recommendations out right now are dated. This is a very fast moving period in ActionScript and even with the books fresh off the press I'm wondering if they're not already behind the times and it is almost impossible to find books that go beyond the very basic. Mani On 3/11/06, Jonathan Berry [EMAIL PROTECTED] wrote: Rich, that sounds like something that I could use. Mastery and not just introductory stuff. The books I have read just go over the basic components, like list or scrollpane, not things like the datagrid or learning how to use a cellrenderer. Thanks again. On 3/11/06, Rich Rodecker [EMAIL PROTECTED] wrote: well, you mentioned you were up on your components, so I don't know how 'advanced' this book would be for you...but I am reading a href= http://www.amazon.com/exec/obidos/redirect?link_code=ur2tag=richrodecker-20camp=1789creative=9325path=http%3A%2F%2Fwww.amazon.com%2Fgp%2Fproduct%2F1590595939%2Fqid%3D1142032643%2Fsr%3D2-1%2Fref%3Dpd_bbs_b_2_1%3Fs%3Dbooks%26v%3Dglance%26n%3D283155 AdvancED Actionscript Components : Mastering the Flash Component Architecture/a and I'm really digging it. The author doesn't just show you the methods and properties availabel to a component, like the other book that is just a reprint of the help docs, he goes into the flash component architcture itself to give you a better understanding of how things are working, and whats going on behind the scenes. He goes into this thing about XLEFF (XML Layout engine for Flash) for a little bit, but I just kinda glossed over that so far, since im not really interested, i just want to undersatnd the components betterbut skipping over all that stuff doesnt affect understanding anything else in the book. On 3/11/06, Jonathan Berry [EMAIL PROTECTED] wrote: Thanks for the reply, Karthik. I checked the archives and came up with 136 prior messages in relation to advanced books but none that were current, as in the last year or so. I noticed someone else just posted in relation to a book recommendation and got some good responses, so it would be great if someone would have some information on an advanced book. On 3/10/06, Karthik [EMAIL PROTECTED] wrote: Hey Flashers, how about a book for an intermediate/advanced level coder? I don't want to read about what objects, properties, methods, events, event handlers, and listeners are, or even how to write basic classes. That stuff is always repeated in both the AS books (or any introductory programming books for that matter - rant) that I have read. I read the deHaans' Macromedia Press books starting with MX2004 and the AS 2.0 book for Flash 8. I also own the AS 2.0 reference for Flash 8 and the Flash 8 component reference. I guess I am just looking for something that will have more hardcore examples, practical ones at that. I do remember seeing an advanced book for MX a few years ago and wondered if they have anything like that for 2004 or 8. Your help much to be appreciated. Please check the archives. Book recommendations posts appear once every 36.34 hours on this list :) The link is in the footer. This is the first time I've seen one of these lame corporate disclaimer footnotes from a gmail address. Please do us a favour and lose it - all your e-mails are being distributed, disseminated and copied with utter disregard for the Electronic Communications Privacy Act :P
Re: [Flashcoders] Encrypting data
MD5 isn't going to help encrypting a high score is it? It's a one way hash... Dave - Adobe Community Expert www.blurredistinction.com www.macromedia.com/support/forums/team_macromedia/ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Help with shared library fonts
Shared libraries are a bit tricky. Don't use font symbols in the library. Use MCs with a text box inside. Embed the font in the MC. http://www.sharedfonts.com/eng/faq.html -- This site was extremely helpful. Download the demo... watch how it works. You need to create a font_name_library movie with the font exported for RTS. Then create a shared asset movie... drag the movieclip with the textfield in it from the font_name_library to the new shared asset document. Publish Then load the shared asset library only when loading into your main swf. Not very helpful, but hit me back if you need help. I've created an automatic font library extension for flash that makes it a breeze. -Spencer On 3/12/06, Hypno Joe [EMAIL PROTECTED] wrote: *I am using Flash8* Is there a way to keep fonts in an external movie and load them dynamically into a movie when needed? The flash movie I am currently working on is a text editor that is all generated dynamically. A text box is generated on the main movie like this: this.createTextField(message_txt, 200, 10, 10, 560, 200); message_txt.embedFonts = true; The main text box is styled using TextFormat. var messageformat:TextFormat; meassageformat = new TextFormat(); messageformat.size = 20; messageformat.font = hightower_font; I have a button that calls in an external SWF that contains a list of different fonts for the text box. The fonts are embedded in the movie and exported for action script and runtime sharing. They change the font like this: this.aucion_mc.onRelease = function () { messageformat = new TextFormat(); messageformat.font = aucion_font; _root.message_txt.setTextFormat(messageformat); } The fonts show up in the external SWF as it is loaded into the main movie but when one of the bottons is presssed, the text in the text box disappears. If I embed the fonts in the main movie, I have no problems. Everything works fine. But that defeats the purpose of having the fonts exist externally. I only want them to load if the user wants to change fonts. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Spencer Markowski [EMAIL PROTECTED] 314.631.5576 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Encrypting data
Are you trying to do this with getURL?? this is what do you mean or I'm missing something? I did it for my game at inbyted.com and I did it with amfphp and in the live HTTP headers you just see the connection to the gateway. I think it's pretty transparent... regards... GaB www.inbyted.com On 3/15/06, Dave Mennenoh [EMAIL PROTECTED] wrote: MD5 isn't going to help encrypting a high score is it? It's a one way hash... Dave - Adobe Community Expert www.blurredistinction.com www.macromedia.com/support/forums/team_macromedia/ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Flex2 Project Conversion
Hi, I am from Adobe, let me give some perspective. A) It is always risky to build on a beta. I feel quite confident in where we are and hitting our schedule, but I have to be realistic that there is always some risk. You need to judge your tolerence for risk. B) There has been an API scrub between beta 1 and beta 2. The results are I think great--clarity and consistancy--but it will mean some migration from Beta 1 to beta 2. Most beta 1 apps will require some changes to run in beta 2. That said, we don't expect to need to do this again. Beta 3 and final could require some changes in your code, but if they do, it should be minor. Again, we can't make guarantees and you might have to make changes again before we ship. C) The advantages of Flex 2 are (IMO) enourmous and very valuable (performance, productivity, maintainability). We aren't going to be reachitecting the Player, framework, language, again for a long long time. If you can go straight to Flex 2/Player 8.5 that will save you the effort at some point of migrating, but it does carry risk until we ship. I know this isn't a absolute answer, but I hope it helps, David -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Johannes Nel Sent: Tuesday, March 14, 2006 6:24 PM To: Flashcoders mailing list Subject: Re: [Flashcoders] Flex2 Project Conversion i am contracting to large company and we are doing stuff using flex2, so... i don't quite agree with your argument. also note what he says, they want to move an existing app to flex2 and his concern is that it will change radically from beta 1 to final product. the very fact that beta 2 is coming out means that things are relatively stable and well along the path. i think starting now will be a good idea. but thats just my opinion. On 3/14/06, Merrill, Jason [EMAIL PROTECTED] wrote: I wouldn't bet any project on a beta personally - unless I had insiders at Adobe, but even then... Jason Merrill | E-Learning Solutions | icfconsulting.com -Original Message- From: [EMAIL PROTECTED] [mailto:flashcoders- [EMAIL PROTECTED] On Behalf Of Kevin Aebig Sent: Tuesday, March 14, 2006 1:35 PM To: 'Flashcoders mailing list' Subject: [Flashcoders] Flex2 Project Conversion Hey all, The company I work for is interested in moving one of our large applications over to Flex when the new version comes out. Is it worthwhile or even feasible to begin porting it over with the Beta release or are we wasting our time considering that quite a bit of it could change beforehand. I'd hate to put in a lot of time into this only to find out that my source files are rendered obsolete when the new version is finally released. Thanks for your input, !k ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com NOTICE: This message is for the designated recipient only and may contain privileged or confidential information. If you have received it in error, please notify the sender immediately and delete the original. Any other use of this e-mail by you is prohibited. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- j:pn http://www.lennel.org ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Help with custom class that uses Sound. Needs = MX 2k4
Hey everyone, I've been at this problem for several days now. I'm afraid I won't be able to figure it out because of the elusiveness of the problem. It only comes out when I play the SWF/EXE, but it works just as expected when I do the test movie. It also works fine online. I built a class called SoundStreamer that uses SoundLoader. It's a class that's basically like sound class but I wanted a smart buffer. However, to be able to use a smart buffer I'll have to edit the TLEN tag in the ID3 v2 tag. All the files are in one zip: http://share.quirkworks.net/sound%20test.zip It includes the FLA, the classes, and the sample mp3. Try testing it using test movie, then publish it and play the swf alone. I also use LuminicBox Logger. You may or may not install this. It makes AS coding life a lot easier though. It's dirty simple: 1) Unzip http://share.quirkworks.net/LuminicBox.zip into your class path. 2) Run the SWF that's in http://share.quirkworks.net/FlashInspector.zip Please, I direly need your help. Thank you! -- Ramon Miguel M. Tayag Managing Director Quirkworks ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Encrypting data
This is true. However, if someone is prepared to submit fake post requests to hack your high scores, are they not going to decompile your SWF to see how you encrypt the high scores? My recommendation is to submit the level reached and the score, and have the server validate these (ie that the score achieved was possible for the level reached). Also, make the client inform the server every time a new level is reached, and validate that these are not occuring too fast (ie at least 20 seconds apart). And encrypt any important data sent to/from the server, but use some stupid algorithm you made up, do it inline (don't use a encrypt/decrypt function), and then obfuscate your actionscript. Oh, and if any of these server side checks fail, just ignore any high scores from that IP address. Or, just admit that faking high scores is nigh impossible when the client is so easily modified, and don't worry about it :) Regards, Grant Cox Dave Mennenoh wrote: MD5 isn't going to help encrypting a high score is it? It's a one way hash... Dave - Adobe Community Expert www.blurredistinction.com www.macromedia.com/support/forums/team_macromedia/ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Is it possible to make AS1.0 code instantiate AS2.0 objects without compiling it under AS2.0?
Hi, I have a body of AS1.0 code that I inherited that is compiled under 1.0. I would like to keep it compiled with AS 1.0 but make it use any newly written AS2.0 classes. Compiling the existing 1.0 code under AS2.0 setting causes too many errors, don't have time for that now. I am thinking that one option to do this would be to compile any newly created AS2.0 code into its own swf, and make the existing AS1.0 code load in the swf and instantiate the AS2 class that way, but I am having a little problem getting it to work. Am I on the right path? Any ideas? - boon - Relax. Yahoo! Mail virus scanning helps detect nasty viruses! ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com