Re: [Audyssey] Homer on a Harley
you probably wouldn't want to. Reason being is that they are your turning trak sides. With my realspeak voice I can hear speech just fine. At 07:33 p.m. 27/11/2007, you wrote: I find that it is a bit hard to hear your speed in the game. do to the crowd sound is there a way to lower the volume of the crowd a bit so that you can better hear your speed? many thanks. from Mich Verrier from New Liskeard Ontario Canada. - Original Message - From: Che [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 27, 2007 12:07 AM Subject: Re: [Audyssey] Homer on a Harley I made it over the first two busses, but it is surely not easy. If I am not mistaken, you can guide your bike through the curves by listening to the direction of the crowd, though it seems overly subtle. Is there a key to get your speed in the game? This would help a lot especially approaching the ramp, but perhaps that is a great part of the challenge, guessing and aiming at your speed. Overall though, I dig it myself, I definatly have to do some more practicing though. Thanks Jim, keep up the good work. Later, Che - Original Message - From: Shadow Dragon [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 26, 2007 10:20 PM Subject: Re: [Audyssey] Homer on a Harley You have to shift up a lot to keep your engine from exploding. Its hard. Especially after you get past the second turn. That's where I have trouble, I hit that second turn and I'm going so fast that I grind into the rail no matter how hard I turn and my bike blows up. Its definitely challenging. I'll have to play around with it a little more, so far though I haven't made it past 1 single bus. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 26, 2007 9:07 PM Subject: Re: [Audyssey] Homer on a Harley Hi Jim, Here is my first impressions of the game. Well, I like both the theme and sounds for the game so far, but I can't even make the first turn let alone jump one bus. I get as far as Marge starting to speak and either my engine explodes, I flip my bike, or I hit the guard rail. Basically, I suck at the game. I'm having major difficulty playing it which is unusual for me. Jim Kitchen wrote: Hi, I have put a new file up on my web site. file name WinHH.exe file size 2.2 meg You are Homer, the Harley riding motorcycle dare devil. You have brought three of your specially modified Harley Davidson motorcycles to a small oval race track to try to set the record for the number of school buses you can jump. Note* you will need to disable your screen reader to play this game. You can find the file on my free windows sapi5 text to speech games page. BFN Jim Check my web site for my free blind accessible pc dos and windows games. [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to
Re: [Audyssey] homer on a harly records
I got 2 busses. At 03:49 p.m. 27/11/2007, you wrote: Hi all. My record is 5 buses I think. Has anyone gotten any records yet? Bryan Mckinnish --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Homer on a Harley
I got the first 2 busses no problem, but the third time. I got to fast and I crashed. At 06:07 p.m. 27/11/2007, you wrote: I made it over the first two busses, but it is surely not easy. If I am not mistaken, you can guide your bike through the curves by listening to the direction of the crowd, though it seems overly subtle. Is there a key to get your speed in the game? This would help a lot especially approaching the ramp, but perhaps that is a great part of the challenge, guessing and aiming at your speed. Overall though, I dig it myself, I definatly have to do some more practicing though. Thanks Jim, keep up the good work. Later, Che - Original Message - From: Shadow Dragon [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 26, 2007 10:20 PM Subject: Re: [Audyssey] Homer on a Harley You have to shift up a lot to keep your engine from exploding. Its hard. Especially after you get past the second turn. That's where I have trouble, I hit that second turn and I'm going so fast that I grind into the rail no matter how hard I turn and my bike blows up. Its definitely challenging. I'll have to play around with it a little more, so far though I haven't made it past 1 single bus. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 26, 2007 9:07 PM Subject: Re: [Audyssey] Homer on a Harley Hi Jim, Here is my first impressions of the game. Well, I like both the theme and sounds for the game so far, but I can't even make the first turn let alone jump one bus. I get as far as Marge starting to speak and either my engine explodes, I flip my bike, or I hit the guard rail. Basically, I suck at the game. I'm having major difficulty playing it which is unusual for me. Jim Kitchen wrote: Hi, I have put a new file up on my web site. file name WinHH.exe file size 2.2 meg You are Homer, the Harley riding motorcycle dare devil. You have brought three of your specially modified Harley Davidson motorcycles to a small oval race track to try to set the record for the number of school buses you can jump. Note* you will need to disable your screen reader to play this game. You can find the file on my free windows sapi5 text to speech games page. BFN Jim Check my web site for my free blind accessible pc dos and windows games. [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Homer on a Harley
it took me a few tries to beat the 2 bus record. At 05:07 p.m. 27/11/2007, you wrote: Hi Jim, Here is my first impressions of the game. Well, I like both the theme and sounds for the game so far, but I can't even make the first turn let alone jump one bus. I get as far as Marge starting to speak and either my engine explodes, I flip my bike, or I hit the guard rail. Basically, I suck at the game. I'm having major difficulty playing it which is unusual for me. Jim Kitchen wrote: Hi, I have put a new file up on my web site. file name WinHH.exe file size 2.2 meg You are Homer, the Harley riding motorcycle dare devil. You have brought three of your specially modified Harley Davidson motorcycles to a small oval race track to try to set the record for the number of school buses you can jump. Note* you will need to disable your screen reader to play this game. You can find the file on my free windows sapi5 text to speech games page. BFN Jim Check my web site for my free blind accessible pc dos and windows games. [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Homer on a Harley
Hi Mich, Yes, in the menu where it says start your Harley there are options to change voices, adjust rate of speech and adjust the volume of speech and sound files. Some of the sapi5 voices are quieter than others. So I found out that unlike recorded speech I need to have the volume adjustability. HTH BFN Jim You will be surprised by a loud noise. [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Homer on a Harley
Hi Karl, Yep, that is exactly how I do it. Except for some times as I said I do press the control key just slightly before the up arrow key so as to peel out. But otherwise... - Original Message - Hi, I have so far jumped 8 successfully. Here is the process: S P O I L E R 1. press up arrow to get into gear, before touching the control key. 2. Hold the control key down from now until you reach the second turn. 3. When your speedometer reaches 75, 125, 175, etc. then shift up with the up arrow. 4. continue through the curves, trying to stay near the left side of the track. 5. When you hit the second turn, release the throttle , and shift down to get into the propper gear. However, don't shift to quickly, or you risk exploding your engine. 6. remember what the announcer said was the approximate speed required. As you approach the ramp, pay attention to your speedometer and engine pitch: 6.1. Shift into the correct gear for the speed you need. 6.2. Adjust your speed so that you are at the multiple of 25 nearest the speed you need, and either speed up or slightly from there. It's usually possible to get a fairly good idea of your speed if you listen to the pitch of your engine. Keep pushing/releasing the control key as needed to maintain that speed. While this method is not foolproof, it will work most of the time if done correctly. HTH, Karl Jim Rubber bands have snappy endings! [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] homer on a harly records
Hi Tj, I didn't know that it was that hard. But I have been practicing for a while and probably writing the game helps some too. BFN Jim I wouldn't even write Email without a spell checker. [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Homer on a Harley
Hi Kim, Just use the Windows find feature or the My Computer or the Windows Explorer and look in the c:\program files\kitchensinc folder for the file named uninhome.bat and run it. Let me know if you need help with that. BFN Jim If it doesn't say Kitchen's Inc on it. Someone else made it. [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Homer on a Harley
Hi Thomas, I did not want to make the game too easy. It is a rather simplistic game. You know it was like the first or second video game that I ever played. So I did want to make it challenging. I kind of figured that some would have totally beaten the game already. The record has to be somewhere in the low thirties. So far I've only gotten to 15. You do not want to hold down the control key for very long at all before pressing the up arrow key. It is safer to press the up arrow key first, but sometimes I like to hear the burn out and I think that you can build up a little bit more speed that way. You do want to press the up arrow key to shift to the next gear somewhere around 75 mph and every 50 mph after that. It is always good to use the left arrow key to get near the inside of the track. That way when the turn comes you can slide out a bit and not hit the outside garde rail. HTH BFN and thanks for your comments Jim Did you hear about the guy whose whole left side was cut off? He's all right now. [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Homer on a Harley
Hi Shadow Dragon, Sounds like you are doing pretty well. The one thing that you might want to do is, after the first turn use the left arrow to get near the left garde rail. That way when you slide out a bit in the second turn you have a way to go before hitting the outside garde rail. Of course you want to hold down the left arrow as soon as you hear Lisa. HTH BFN Jim Quick and Dirty Program is only half right. [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] homer on a harly records
Hi Brandon, It just takes tapping the left control key at the right tempo to maintain a speed. You could practice tapping the key and trying to keep the engine running at a constant speed before you put it into gear. HTH BFN Jim I haven't lost my mind; it's backed up on tape somewhere! [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] homer on a harly records
Hi Bryan, 5 buses isn't bad for as long as the game has been out. It definitely takes practice. So far my best record is 15 buses. I did that last Friday night after a few drinks. grin BTW there is a homerrec.txt file and a homerlog.txt file that the game creates. BFN Jim A well balanced person has a drink in both hands. [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Homer on a Harley
Hi Che, No, I did not put in a key to announce the speed. Mostly because I do not have time to press one while lining up to the ramp and getting my speed correct. I think that mostly it is learning what speed you are going in each gear by the sound of your engine and the speeds that it does announce. Thanks Che. I know that this game would be so so much easier with a joystick throttle. Maybe in my next game. BFN Jim Reality-ometer: [\] Hmmph! Thought so... [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Furry paws
Hi gamers. I've been playing browser based games for a while now and here is another interesting one, Furry Paws! You buy, feed, accessorize, play with, train and enter your dogs into shows. There are over 190 different breeds and you can even breed your own dogs. You can train your dogs in more than 15 sports, like tracking and racing. The game has an in game tutorial and the website works well with a screen reader. It's free! To sign up go to http://www.furry-paws.com/index.php?refer=596119 This is my referral link. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Sarah game patch 4 is finished and ready for download!
Hi Folks, A little addendum I just added to the SCW.txt Sarah game instructions file this morning: ++5.4 Ghostly services you require, help from the Gray Lady. The forth method of getting help is from reading, Sarah walk-through.txt She helped me write this document that bestows wisdom to the reader. It gives up many secrets about the castle and has answers to most of the puzzles. You can find it in the Sarah folder in your Program files. ++5.5 Ask Phil. The final method of help is asking me by email. Send your questions to, [EMAIL PROTECTED] and I will attempt to answer them. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Hi
Um, look at your 1.2 guide. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of shaun everiss Sent: Monday, November 26, 2007 7:24 PM To: Gamers Discussion list Subject: Re: [Audyssey] Hi no it aint. At 05:35 a.m. 27/11/2007, you wrote: Hi. Is it timed? I didn't knew that! Where have you read that? Best regards: Søren Jensen Mail MSN: [EMAIL PROTECTED] Website: http://www.coolfortheblind.dk - Original Message - From: Jozwiak, Hunter (K12) [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 26, 2007 4:34 PM Subject: [Audyssey] Hi I am getting SOD. I am a bit nervous about level 8, because it is timed. How much time do you get? Hunter --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] L8
Are the teliporters numbered. For example, teliporter for l1 or l9? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] L8
No they aren't. Time is an illusion, lunchtime doubly so. - Original Message - From: Jozwiak, Hunter (K12) [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 27, 2007 6:47 AM Subject: [Audyssey] L8 Are the teliporters numbered. For example, teliporter for l1 or l9? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Hello
Hello Tom. I downloaded what you said it not only got monty to work, but also got rail racer to work too. I really like monty, those vanishishing platforms blast them:):. My highest score so far is 3700 on the demo. I also heard the trailer for tomb rater. It looks good. It sounds like that game takes place in some mountains. Well, talk soon. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] sound rts
According to a recent message I have received, sound rts is working fine on mac os 10.5 leopard. 2007/11/2, william lomas [EMAIL PROTECTED]: hi all for those who may be using a macintosh, sound r t s no longer works under leopard --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] -- SoundRTS web site: http://jlpo.free.fr/soundrts SoundRTS development log: http://soundrts.blogspot.com/ SoundRTSChat mailing list: http://groups.google.com/group/soundrtschat --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Homer on a Harley
o ok no what I meant was that when I am going along I have a hard time hearing the speedometer over the sound of the bike and the crowd etc. I am just wondering what can be dun about that? - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 27, 2007 3:24 AM Subject: Re: [Audyssey] Homer on a Harley you probably wouldn't want to. Reason being is that they are your turning trak sides. With my realspeak voice I can hear speech just fine. At 07:33 p.m. 27/11/2007, you wrote: I find that it is a bit hard to hear your speed in the game. do to the crowd sound is there a way to lower the volume of the crowd a bit so that you can better hear your speed? many thanks. from Mich Verrier from New Liskeard Ontario Canada. - Original Message - From: Che [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 27, 2007 12:07 AM Subject: Re: [Audyssey] Homer on a Harley I made it over the first two busses, but it is surely not easy. If I am not mistaken, you can guide your bike through the curves by listening to the direction of the crowd, though it seems overly subtle. Is there a key to get your speed in the game? This would help a lot especially approaching the ramp, but perhaps that is a great part of the challenge, guessing and aiming at your speed. Overall though, I dig it myself, I definatly have to do some more practicing though. Thanks Jim, keep up the good work. Later, Che - Original Message - From: Shadow Dragon [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 26, 2007 10:20 PM Subject: Re: [Audyssey] Homer on a Harley You have to shift up a lot to keep your engine from exploding. Its hard. Especially after you get past the second turn. That's where I have trouble, I hit that second turn and I'm going so fast that I grind into the rail no matter how hard I turn and my bike blows up. Its definitely challenging. I'll have to play around with it a little more, so far though I haven't made it past 1 single bus. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 26, 2007 9:07 PM Subject: Re: [Audyssey] Homer on a Harley Hi Jim, Here is my first impressions of the game. Well, I like both the theme and sounds for the game so far, but I can't even make the first turn let alone jump one bus. I get as far as Marge starting to speak and either my engine explodes, I flip my bike, or I hit the guard rail. Basically, I suck at the game. I'm having major difficulty playing it which is unusual for me. Jim Kitchen wrote: Hi, I have put a new file up on my web site. file name WinHH.exe file size 2.2 meg You are Homer, the Harley riding motorcycle dare devil. You have brought three of your specially modified Harley Davidson motorcycles to a small oval race track to try to set the record for the number of school buses you can jump. Note* you will need to disable your screen reader to play this game. You can find the file on my free windows sapi5 text to speech games page. BFN Jim Check my web site for my free blind accessible pc dos and windows games. [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your
Re: [Audyssey] homer on a harly records
My thing was is I just played it a coupe times before writing my message. I like the part of it being hard like this. It's all aobut paying attention and consontrating. It's very simple yet very complex at the same time, and it's great fun. My record's 5 now. - Original Message - From: Jim Kitchen [EMAIL PROTECTED] To: Tj Gamers@audyssey.org Sent: Tuesday, November 27, 2007 4:06 AM Subject: Re: [Audyssey] homer on a harly records Hi Tj, I didn't know that it was that hard. But I have been practicing for a while and probably writing the game helps some too. BFN Jim I wouldn't even write Email without a spell checker. [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Homer on a Harley
Just want to say what a terrific game this is Jim. So far I've jumped 3 and looking for more. Nice work here bro. *** REPLY SEPARATOR *** On 11/27/2007 at 6:06 AM Jim Kitchen wrote: Hi Shadow Dragon, Sounds like you are doing pretty well. The one thing that you might want to do is, after the first turn use the left arrow to get near the left garde rail. That way when you slide out a bit in the second turn you have a way to go before hitting the outside garde rail. Of course you want to hold down the left arrow as soon as you hear Lisa. HTH BFN Jim Quick and Dirty Program is only half right. [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] djc's Jukebox: http://paulmerrell.net:9212 (96K) http://paulmerrell.net:9660 (96K) http://ultrastreams.us:9660 (128K) Saturday Evenings 9 to midnight Eastern. My Journal http://livejournal.com/users/djc1 email Or Msn: [EMAIL PROTECTED] I C Q Number Is: 4781694 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] still here
Hi Damien, Well, Beta 6 is only the public release. Obviously the version in the unstable branch of the source is allot further along. Damien C. Sadler wrote: wow, beta6 already? whew! this should be interesting. Regards, Damien Sadler --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Montezuma's Revenge News
Hi William, I would not go as far to say the content is totally different from the visual games. That is not completely true, but you are right that the companies are less likely to see the game as a serious threat since it has low market value to begin with, and it has no graphics so sighted players are not likely to get excited about it. william lomas wrote: hi who is going to know whyd o you guys get so hung up on a game title, the content is totally different than the visual games anyways --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Shades of Doom was Hi
Hello Hunter, I don't know where you heard level 8 is timed, but it is not from everything I can tell. I've played that game in and out and have never found any reason to believe any levels are timed. The only tricky thing about level 8 is the teleporters. One will take you into area 9 and the other will trick you into teleporting to the beginning of the game. Personally, unless I am in a hurry to end the game it is sort of fun teleporting back to area 1 with all that armour and weapons it is pretty much a cakewalk. It is kind of cool walking into a room with an unarmed mutant and wiping them out with the automatic bolt gun or the laser pistal. The Mutants are like, Haven't I seen you before? You go, Say goodbye you blank! Add your own perfanity. You open up and they are like, Holy crap...! Anyway, SOD is one awesome game. Perhaps not true Doom quality but close enough to have fun with it. Jozwiak, Hunter (K12) wrote: I am getting SOD. I am a bit nervous about level 8, because it is timed. How much time do you get? Hunter --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Monty was Sarah game patch 4 is finished and ready fordownload!
Hi, No, Monte doesn't have to be uninstalled to apply DirectX. Just download the managed DirectX components from my web site and install them, reboot, and the game should work. Ron Schamerhorn wrote: Hi Ronald I would off hand guess what you missed was the install of the dierect x 9c I believe it is. I think you might have to uninstall Monty, do direct x, then the game. Find the correct order in the monty read me file. HTH Ron --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] homer on a harly records
Hi, Grin Didn't anyone tell you it isn't safe to drink and drive? Not only that but jump busses. Lol! Jim Kitchen wrote: Hi Bryan, 5 buses isn't bad for as long as the game has been out. It definitely takes practice. So far my best record is 15 buses. I did that last Friday night after a few drinks. grin BTW there is a homerrec.txt file and a homerlog.txt file that the game creates. BFN Jim A well balanced person has a drink in both hands. [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Moderator subject lines.
Hello list, This is a friendly reminder from your moderators to please remember to give your emails quality subject lines that accurately describe the subject matter you wish to discuss. This is important for two very good reasons. One, many people do not read messages that do not seam to be of any interest to them. So if you are asking a question about Shades of Doom, Monte, whatever and you have a subject like Hi, Hello, A question For You, etc many people in a hurry will pass the question by because they don't know what the message is about and may not have time to scan it for content. I myself usually pass up messages that appear not to have any interesting content. I get on average 200 emails a day between two email accounts. As a result i am one of those who can't read each and every email so I go strait for the ones that seam the most important and trash the rest. Second, everything we write on list is archived for future access. If a gamer wants to research the archives for an answer to a puzzle he or she has with a game a good subject line will help him or her identify the email of most help to him/her. A really great walkthrough of Shades of Doom could be in the archives but if it is filed under an anonomous subject like Hello then the researcher will have much more difficulty locating it than if it was given a subject like Shades of Doom Walkthrough or SOD Walkthrough. Also often times subject matter thends to change during the course of a thread. When that happens it is good list practice to rename the subject line to reflect the new topic. For example, if you are talking Monte and Raceway comes up in the topic maybe a new subject line could be Raceway was Monte. So please remember to give each and every email an appropriate subject line that describes in a few words what game and topic the email relates to. Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Homer on a Harley
Hi Jim, Yeah, you certainly made it challenging. I am sure I will tinker allot more with the game after Christmas once the holiday madness dies down. I really like the Simsons theme, and it is a cute little rainy day game. I've also got Sarah to explore in depth once Draconis sends me my key and I have several hours of uninterrupted time to play. Jim Kitchen wrote: Hi Thomas, I did not want to make the game too easy. It is a rather simplistic game. You know it was like the first or second video game that I ever played. So I did want to make it challenging. I kind of figured that some would have totally beaten the game already. The record has to be somewhere in the low thirties. So far I've only gotten to 15. You do not want to hold down the control key for very long at all before pressing the up arrow key. It is safer to press the up arrow key first, but sometimes I like to hear the burn out and I think that you can build up a little bit more speed that way. You do want to press the up arrow key to shift to the next gear somewhere around 75 mph and every 50 mph after that. It is always good to use the left arrow key to get near the inside of the track. That way when the turn comes you can slide out a bit and not hit the outside garde rail. HTH BFN and thanks for your comments Jim Did you hear about the guy whose whole left side was cut off? He's all right now. [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Shades of Doom was Hi
How do yeh get all the weapons? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Tuesday, November 27, 2007 12:32 PM To: Gamers Discussion list Subject: [Audyssey] Shades of Doom was Hi Hello Hunter, I don't know where you heard level 8 is timed, but it is not from everything I can tell. I've played that game in and out and have never found any reason to believe any levels are timed. The only tricky thing about level 8 is the teleporters. One will take you into area 9 and the other will trick you into teleporting to the beginning of the game. Personally, unless I am in a hurry to end the game it is sort of fun teleporting back to area 1 with all that armour and weapons it is pretty much a cakewalk. It is kind of cool walking into a room with an unarmed mutant and wiping them out with the automatic bolt gun or the laser pistal. The Mutants are like, Haven't I seen you before? You go, Say goodbye you blank! Add your own perfanity. You open up and they are like, Holy crap...! Anyway, SOD is one awesome game. Perhaps not true Doom quality but close enough to have fun with it. Jozwiak, Hunter (K12) wrote: I am getting SOD. I am a bit nervous about level 8, because it is timed. How much time do you get? Hunter --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Shades of Doom was Hi
When you do that can't you snatch some snazzy new medkits and what not? ALso, Where is the flamethrower. I can't find that one. - Original Message - From: Jozwiak, Hunter (K12) [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 27, 2007 12:45 PM Subject: Re: [Audyssey] Shades of Doom was Hi How do yeh get all the weapons? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Tuesday, November 27, 2007 12:32 PM To: Gamers Discussion list Subject: [Audyssey] Shades of Doom was Hi Hello Hunter, I don't know where you heard level 8 is timed, but it is not from everything I can tell. I've played that game in and out and have never found any reason to believe any levels are timed. The only tricky thing about level 8 is the teleporters. One will take you into area 9 and the other will trick you into teleporting to the beginning of the game. Personally, unless I am in a hurry to end the game it is sort of fun teleporting back to area 1 with all that armour and weapons it is pretty much a cakewalk. It is kind of cool walking into a room with an unarmed mutant and wiping them out with the automatic bolt gun or the laser pistal. The Mutants are like, Haven't I seen you before? You go, Say goodbye you blank! Add your own perfanity. You open up and they are like, Holy crap...! Anyway, SOD is one awesome game. Perhaps not true Doom quality but close enough to have fun with it. Jozwiak, Hunter (K12) wrote: I am getting SOD. I am a bit nervous about level 8, because it is timed. How much time do you get? Hunter --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Shades of Doom was Hi
there are actually 3 teleporters, but only 1 level 9 portal can be active at once. At 07:31 a.m. 28/11/2007, you wrote: Hello Hunter, I don't know where you heard level 8 is timed, but it is not from everything I can tell. I've played that game in and out and have never found any reason to believe any levels are timed. The only tricky thing about level 8 is the teleporters. One will take you into area 9 and the other will trick you into teleporting to the beginning of the game. Personally, unless I am in a hurry to end the game it is sort of fun teleporting back to area 1 with all that armour and weapons it is pretty much a cakewalk. It is kind of cool walking into a room with an unarmed mutant and wiping them out with the automatic bolt gun or the laser pistal. The Mutants are like, Haven't I seen you before? You go, Say goodbye you blank! Add your own perfanity. You open up and they are like, Holy crap...! Anyway, SOD is one awesome game. Perhaps not true Doom quality but close enough to have fun with it. Jozwiak, Hunter (K12) wrote: I am getting SOD. I am a bit nervous about level 8, because it is timed. How much time do you get? Hunter --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Shades of Doom was Hi
you can cheat grin actually. here are the locations. s p o i l e r semi automatic bolt gun, end of level 1. automatic gun beginning of level 3. or 2 I forget. amo clips can be found round the game or from monsters. flame throer chainsaw. These are on monsters in level 2 and level 4 sometimes the flamer is randomly placed. laser pistols are on level 7 or 6 bio desrupters are on level 5. You can get extra amo around the place. This will probably appear in my guide. At 08:45 a.m. 28/11/2007, you wrote: How do yeh get all the weapons? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Tuesday, November 27, 2007 12:32 PM To: Gamers Discussion list Subject: [Audyssey] Shades of Doom was Hi Hello Hunter, I don't know where you heard level 8 is timed, but it is not from everything I can tell. I've played that game in and out and have never found any reason to believe any levels are timed. The only tricky thing about level 8 is the teleporters. One will take you into area 9 and the other will trick you into teleporting to the beginning of the game. Personally, unless I am in a hurry to end the game it is sort of fun teleporting back to area 1 with all that armour and weapons it is pretty much a cakewalk. It is kind of cool walking into a room with an unarmed mutant and wiping them out with the automatic bolt gun or the laser pistal. The Mutants are like, Haven't I seen you before? You go, Say goodbye you blank! Add your own perfanity. You open up and they are like, Holy crap...! Anyway, SOD is one awesome game. Perhaps not true Doom quality but close enough to have fun with it. Jozwiak, Hunter (K12) wrote: I am getting SOD. I am a bit nervous about level 8, because it is timed. How much time do you get? Hunter --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] L8
no they are not numbered. The second one is not accessible you have to find it. and no these are teleporters with no numbering. At 02:47 a.m. 28/11/2007, you wrote: Are the teliporters numbered. For example, teliporter for l1 or l9? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Monty
Hello. Thank you Thomas, not only did I get monty to work, I was able to get rail racer to work too. Monty is great. Those blasted vanishing platforms though:): --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Hi
yeah my guide is probably out of date. I really should do another guide since I have now mastered the game. I still may, it just may be audio based is all rather than text based since this probably should be version2 of the actual guide rather than this old 1.2 guide. At 02:42 a.m. 28/11/2007, you wrote: Um, look at your 1.2 guide. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of shaun everiss Sent: Monday, November 26, 2007 7:24 PM To: Gamers Discussion list Subject: Re: [Audyssey] Hi no it aint. At 05:35 a.m. 27/11/2007, you wrote: Hi. Is it timed? I didn't knew that! Where have you read that? Best regards: Søren Jensen Mail MSN: [EMAIL PROTECTED] Website: http://www.coolfortheblind.dk - Original Message - From: Jozwiak, Hunter (K12) [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 26, 2007 4:34 PM Subject: [Audyssey] Hi I am getting SOD. I am a bit nervous about level 8, because it is timed. How much time do you get? Hunter --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] More about Monte bosses.
Hi everyone, A couple of days ago a couple of you were asking about my views on bosses in Montezuma's Return. I did some digging on exactly how the higher levels were handled and found out something interesting about the classic Montezuma's Revenge, and the good news is this should be easy enough to add to the game. In the classic game after level 7 monsters became completely invincible to swords, and you couldn't find any more swords on those levels. It was basically run like heck, get what you can, and try and make it off the level as fast as you can. Since this is so strait forward and a piece of cake and easy as pie this is the bosses answer I think we all were seaking. It is not a triditional boss, but it is true to the original game, difficult, and you beat the bosses not by killing them, but staying alive. I can add a super boss skull, Montezuma, which is invincible and super deadly. What do y'all think? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Shades of Doom was Hi
the flamer is a random weapon its somewhere, however sometimes you can just skip it unless you are out of amo. in level6 you will get a longrange laser. At 09:19 a.m. 28/11/2007, you wrote: When you do that can't you snatch some snazzy new medkits and what not? ALso, Where is the flamethrower. I can't find that one. - Original Message - From: Jozwiak, Hunter (K12) [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 27, 2007 12:45 PM Subject: Re: [Audyssey] Shades of Doom was Hi How do yeh get all the weapons? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Tuesday, November 27, 2007 12:32 PM To: Gamers Discussion list Subject: [Audyssey] Shades of Doom was Hi Hello Hunter, I don't know where you heard level 8 is timed, but it is not from everything I can tell. I've played that game in and out and have never found any reason to believe any levels are timed. The only tricky thing about level 8 is the teleporters. One will take you into area 9 and the other will trick you into teleporting to the beginning of the game. Personally, unless I am in a hurry to end the game it is sort of fun teleporting back to area 1 with all that armour and weapons it is pretty much a cakewalk. It is kind of cool walking into a room with an unarmed mutant and wiping them out with the automatic bolt gun or the laser pistal. The Mutants are like, Haven't I seen you before? You go, Say goodbye you blank! Add your own perfanity. You open up and they are like, Holy crap...! Anyway, SOD is one awesome game. Perhaps not true Doom quality but close enough to have fun with it. Jozwiak, Hunter (K12) wrote: I am getting SOD. I am a bit nervous about level 8, because it is timed. How much time do you get? Hunter --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] More about Monte bosses.
I think we're in trouble! This sounds like something you would do, just out of orneriness. I think you would want to listen to other gamers playing the game, laughing as you listen. On the surface, it sounds like a good idea, but I don't think I would want to face invincible monsters. Does it take some of the fairness out of the game? - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Tuesday, November 27, 2007 3:14 PM Subject: [Audyssey] More about Monte bosses. Hi everyone, A couple of days ago a couple of you were asking about my views on bosses in Montezuma's Return. I did some digging on exactly how the higher levels were handled and found out something interesting about the classic Montezuma's Revenge, and the good news is this should be easy enough to add to the game. In the classic game after level 7 monsters became completely invincible to swords, and you couldn't find any more swords on those levels. It was basically run like heck, get what you can, and try and make it off the level as fast as you can. Since this is so strait forward and a piece of cake and easy as pie this is the bosses answer I think we all were seaking. It is not a triditional boss, but it is true to the original game, difficult, and you beat the bosses not by killing them, but staying alive. I can add a super boss skull, Montezuma, which is invincible and super deadly. What do y'all think? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] More about Monte bosses.
Hi Charles, I don't think so. Based on what I have read levels 7 through 11 don't offer swords or any other weapons. If you had one from a previous level it wouldn't work. As a result it forced the gamer to use a different strategy like use speed and ajility to avoid monsters, and in our version use a potion not only for restoring health but to employ your own invincibility magic to protect yourself in dangerous situations. I am going to add one boss, who you can't kill, and using a potion or multiple potions may be your only way to save yourself from him. Charles Rivard wrote: I think we're in trouble! This sounds like something you would do, just out of orneriness. I think you would want to listen to other gamers playing the game, laughing as you listen. On the surface, it sounds like a good idea, but I don't think I would want to face invincible monsters. Does it take some of the fairness out of the game? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Shades of Doom was Hi
I like the laser better. - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 27, 2007 2:06 PM Subject: Re: [Audyssey] Shades of Doom was Hi the flamer is a random weapon its somewhere, however sometimes you can just skip it unless you are out of amo. in level6 you will get a longrange laser. At 09:19 a.m. 28/11/2007, you wrote: When you do that can't you snatch some snazzy new medkits and what not? ALso, Where is the flamethrower. I can't find that one. - Original Message - From: Jozwiak, Hunter (K12) [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 27, 2007 12:45 PM Subject: Re: [Audyssey] Shades of Doom was Hi How do yeh get all the weapons? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Tuesday, November 27, 2007 12:32 PM To: Gamers Discussion list Subject: [Audyssey] Shades of Doom was Hi Hello Hunter, I don't know where you heard level 8 is timed, but it is not from everything I can tell. I've played that game in and out and have never found any reason to believe any levels are timed. The only tricky thing about level 8 is the teleporters. One will take you into area 9 and the other will trick you into teleporting to the beginning of the game. Personally, unless I am in a hurry to end the game it is sort of fun teleporting back to area 1 with all that armour and weapons it is pretty much a cakewalk. It is kind of cool walking into a room with an unarmed mutant and wiping them out with the automatic bolt gun or the laser pistal. The Mutants are like, Haven't I seen you before? You go, Say goodbye you blank! Add your own perfanity. You open up and they are like, Holy crap...! Anyway, SOD is one awesome game. Perhaps not true Doom quality but close enough to have fun with it. Jozwiak, Hunter (K12) wrote: I am getting SOD. I am a bit nervous about level 8, because it is timed. How much time do you get? Hunter --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Kingdom of Loathing help
Hi all, I need help again with Kingdom of Loathing. I'm having trouble with the boss bat quest. I've found him but I can never seem to hit him. Worse, he does enough damage most times to kill me instantly. Any hints? Time is an illusion, lunchtime doubly so. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] More about Monte bosses.
Well, a nice, symple idea, but perhaps you could considder some extra sound effects, and or extra enemy types for the invinsible enemies? That way they would seem more like bosses, and less like normal enemies which have been mysteriously enhanced in one section of the tomb with respect to another. so for instance, instead of snakes, skulls and spiders, have gold skulls (making a clanging sound), spitting cobras (wwhich obviously make spitting noises), and scorpions. I know this would involve coding some extra sounds, but imho it'd give the game some nice variety, and explain exactly why some enemies were invinsible to swords. It'd also allow you to have levels with both invincible and non-invincible enemies, for example, sticking an invincible Scorpion just before the exit of a lower level as a final obstacle to out run, - a bit like a boss, but not precisely a boss. to actually have Emperor Montizuma himself return in skull form would be incredibly cool (the title of the game, either return and revenge always slightly confused me), but imho there should be a litle more to the confrontation than just jumping a skull and legging it onwards, - perhaps something for one of those expantions you mentioned. Beware the Grue! dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] More about Monte bosses.
Hmmm, what does ornariness mean? not a word I've come across before. though if I take your meaning as to be an unfair twist in gameplay, personally, I like the idea to make later levels that much more challenging. also, sinse I've always tried to preserve my swords for situations where I really need them, jumping over enemies doesn't seem too unreasonable to me. Beware the Grue! dark. - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 27, 2007 9:50 PM Subject: Re: [Audyssey] More about Monte bosses. I think we're in trouble! This sounds like something you would do, just out of orneriness. I think you would want to listen to other gamers playing the game, laughing as you listen. On the surface, it sounds like a good idea, but I don't think I would want to face invincible monsters. Does it take some of the fairness out of the game? - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Tuesday, November 27, 2007 3:14 PM Subject: [Audyssey] More about Monte bosses. Hi everyone, A couple of days ago a couple of you were asking about my views on bosses in Montezuma's Return. I did some digging on exactly how the higher levels were handled and found out something interesting about the classic Montezuma's Revenge, and the good news is this should be easy enough to add to the game. In the classic game after level 7 monsters became completely invincible to swords, and you couldn't find any more swords on those levels. It was basically run like heck, get what you can, and try and make it off the level as fast as you can. Since this is so strait forward and a piece of cake and easy as pie this is the bosses answer I think we all were seaking. It is not a triditional boss, but it is true to the original game, difficult, and you beat the bosses not by killing them, but staying alive. I can add a super boss skull, Montezuma, which is invincible and super deadly. What do y'all think? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.503 / Virus Database: 269.16.8/1153 - Release Date: 26/11/2007 21:08 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] More about Monte bosses.
Hi I do think that would be a good compromise for this version. Later on if you want to get all out with the bosses then that's what V2 could be done for. I personally don't care for this hang up of bosses but that might just be me. Ron - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 27, 2007 5:56 PM Subject: Re: [Audyssey] More about Monte bosses. Hi Charles, I don't think so. Based on what I have read levels 7 through 11 don't offer swords or any other weapons. If you had one from a previous level it wouldn't work. As a result it forced the gamer to use a different strategy like use speed and ajility to avoid monsters, and in our version use a potion not only for restoring health but to employ your own invincibility magic to protect yourself in dangerous situations. I am going to add one boss, who you can't kill, and using a potion or multiple potions may be your only way to save yourself from him. Charles Rivard wrote: I think we're in trouble! This sounds like something you would do, just out of orneriness. I think you would want to listen to other gamers playing the game, laughing as you listen. On the surface, it sounds like a good idea, but I don't think I would want to face invincible monsters. Does it take some of the fairness out of the game? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] More about Monte bosses.
I think the bosses are good, make what your doing first, and then have an upgrade at a later time. [Original Message] From: Dark [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date: 11/27/2007 6:55:23 PM Subject: Re: [Audyssey] More about Monte bosses. Hmmm, what does ornariness mean? not a word I've come across before. though if I take your meaning as to be an unfair twist in gameplay, personally, I like the idea to make later levels that much more challenging. also, sinse I've always tried to preserve my swords for situations where I really need them, jumping over enemies doesn't seem too unreasonable to me. Beware the Grue! dark. - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 27, 2007 9:50 PM Subject: Re: [Audyssey] More about Monte bosses. I think we're in trouble! This sounds like something you would do, just out of orneriness. I think you would want to listen to other gamers playing the game, laughing as you listen. On the surface, it sounds like a good idea, but I don't think I would want to face invincible monsters. Does it take some of the fairness out of the game? - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Tuesday, November 27, 2007 3:14 PM Subject: [Audyssey] More about Monte bosses. Hi everyone, A couple of days ago a couple of you were asking about my views on bosses in Montezuma's Return. I did some digging on exactly how the higher levels were handled and found out something interesting about the classic Montezuma's Revenge, and the good news is this should be easy enough to add to the game. In the classic game after level 7 monsters became completely invincible to swords, and you couldn't find any more swords on those levels. It was basically run like heck, get what you can, and try and make it off the level as fast as you can. Since this is so strait forward and a piece of cake and easy as pie this is the bosses answer I think we all were seaking. It is not a triditional boss, but it is true to the original game, difficult, and you beat the bosses not by killing them, but staying alive. I can add a super boss skull, Montezuma, which is invincible and super deadly. What do y'all think? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.503 / Virus Database: 269.16.8/1153 - Release Date: 26/11/2007 21:08 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Hi
Oo great! Audio is my thing. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of shaun everiss Sent: Tuesday, November 27, 2007 2:54 PM To: Gamers Discussion list Subject: Re: [Audyssey] Hi yeah my guide is probably out of date. I really should do another guide since I have now mastered the game. I still may, it just may be audio based is all rather than text based since this probably should be version2 of the actual guide rather than this old 1.2 guide. At 02:42 a.m. 28/11/2007, you wrote: Um, look at your 1.2 guide. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of shaun everiss Sent: Monday, November 26, 2007 7:24 PM To: Gamers Discussion list Subject: Re: [Audyssey] Hi no it aint. At 05:35 a.m. 27/11/2007, you wrote: Hi. Is it timed? I didn't knew that! Where have you read that? Best regards: Søren Jensen Mail MSN: [EMAIL PROTECTED] Website: http://www.coolfortheblind.dk - Original Message - From: Jozwiak, Hunter (K12) [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 26, 2007 4:34 PM Subject: [Audyssey] Hi I am getting SOD. I am a bit nervous about level 8, because it is timed. How much time do you get? Hunter --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Monty
Hi, Yeah, those platforms can sometimes nail you when least expected. Just last night I was battling my way through level 4 when I attempted to jump onto the platform spanning the lava pit. Well, no sooner did I start the jump and the platform vanished. Needless to say I went screaming head long into the lava. Then, on level 4 this morning I was trying to cross the fire pits and that platform vanished while I was standing on it and sent Angela tumbling into the fire. So they can be deadly if you stay on them too long, or don't time your jump just quite right. [EMAIL PROTECTED] wrote: Hello. Thank you Thomas, not only did I get monty to work, I was able to get rail racer to work too. Monty is great. Those blasted vanishing platforms though:): --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] More about Monte bosses.
Hi Dark, Quote Well, a nice, symple idea, but perhaps you could considder some extra sound effects, and or extra enemy types for the invinsible enemies? That way they would seem more like bosses, and less like normal enemies which have been mysteriously enhanced in one section of the tomb with respect to another. End quote Either that or a more simple idea for 1.0 is not to make those enemies invincible, but merely restrict the players access to swords. That means the player will have to save a few from some of the lower levels if he/she wants to kill anything from level 7 on. After all the player can have only a maximum of 5, according to the unstable release, so that won't carry you through for very long on higher experience levels. That basically means if you are fully loaded you have exactly one sword for each following level if you decide to save them for that purpose. Either way it presents an interesting challenge. Quote but imho there should be a litle more to the confrontation than just jumping a skull and legging it onwards, - perhaps something for one of those expantions you mentioned. End quote Good point. perhaps in the last room there is a stash of swords you must obtain in order to defeat Montezuma's skull. Since he will be the boss skull you will have to use all 5 swords you get to kill him. Mean while he will be attacking you with his secret weapon. Currently I am thinking of a lightning bolt or something that comes out of the skulls eyes which will of course be extremely deadly. An even cooler idea is since he is the bosss skull let's asume that your invincibility from the potions doesn't work on bosses. Only on other monsters. That means you are going to have to battle one on one your swords against his lightning eyes. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] More about Monte bosses.
Hi Dark, Orneriness means to be mean, testy, surly, spiteful, etc... Dark wrote: Hmmm, what does orneriness mean? not a word I've come across before. though if I take your meaning as to be an unfair twist in gameplay, personally, I like the idea to make later levels that much more challenging. also, sinse I've always tried to preserve my swords for situations where I really need them, jumping over enemies doesn't seem too unreasonable to me. Beware the Grue! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] hi gamers
can u please send me the patch of the tarzan junior that changes the game from a shareware game to a free game thanks a lot regards samer --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] More about Monte bosses.
In the origional game, after you pass all of the levels, you start again but with everything continuously getting harder. You could keep playing indefinitely until you eventually got killed. Is that going to be in this version of Monty? Also, what about bonus levels? They're just like ordinary levels now. In the actual game acording to the Atari manual, you had to jump and climb up or down ropes to get at jems floating in the air. I can't remember whether that went on for as long as you could avoid falling from the ropes or whether it had an end point. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 27, 2007 8:01 PM Subject: Re: [Audyssey] More about Monte bosses. Hi Dark, Quote Well, a nice, symple idea, but perhaps you could considder some extra sound effects, and or extra enemy types for the invinsible enemies? That way they would seem more like bosses, and less like normal enemies which have been mysteriously enhanced in one section of the tomb with respect to another. End quote Either that or a more simple idea for 1.0 is not to make those enemies invincible, but merely restrict the players access to swords. That means the player will have to save a few from some of the lower levels if he/she wants to kill anything from level 7 on. After all the player can have only a maximum of 5, according to the unstable release, so that won't carry you through for very long on higher experience levels. That basically means if you are fully loaded you have exactly one sword for each following level if you decide to save them for that purpose. Either way it presents an interesting challenge. Quote but imho there should be a litle more to the confrontation than just jumping a skull and legging it onwards, - perhaps something for one of those expantions you mentioned. End quote Good point. perhaps in the last room there is a stash of swords you must obtain in order to defeat Montezuma's skull. Since he will be the boss skull you will have to use all 5 swords you get to kill him. Mean while he will be attacking you with his secret weapon. Currently I am thinking of a lightning bolt or something that comes out of the skulls eyes which will of course be extremely deadly. An even cooler idea is since he is the bosss skull let's asume that your invincibility from the potions doesn't work on bosses. Only on other monsters. That means you are going to have to battle one on one your swords against his lightning eyes. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Change reaktion
Hello gamers. Can anyone tell me, what I have todo in change Reaktion? If posible in very easy words? Because my english is not the best. Regards, Sascha. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Kingdom of Loathing help
Get a Banana Smoothey potion. It'll help a lot. It'll also help with the Goblin King. Do you like mudding? Want to join a group of like-minded people for discussion via EMail? Go to: http://tbmic.jiglu.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] More about Monte bosses.
Hi Tom, My name's Katie. I think that would be a great idea to add bosses. I like the idea of adding a scull named Montezuma. I wish you good luck with that. Katie - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Tuesday, November 27, 2007 3:14 PM Subject: [Audyssey] More about Monte bosses. Hi everyone, A couple of days ago a couple of you were asking about my views on bosses in Montezuma's Return. I did some digging on exactly how the higher levels were handled and found out something interesting about the classic Montezuma's Revenge, and the good news is this should be easy enough to add to the game. In the classic game after level 7 monsters became completely invincible to swords, and you couldn't find any more swords on those levels. It was basically run like heck, get what you can, and try and make it off the level as fast as you can. Since this is so strait forward and a piece of cake and easy as pie this is the bosses answer I think we all were seaking. It is not a triditional boss, but it is true to the original game, difficult, and you beat the bosses not by killing them, but staying alive. I can add a super boss skull, Montezuma, which is invincible and super deadly. What do y'all think? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Homer on a Harley
Hello gamers. On monday, 26. November 2007 at10:07 [EMAIL PROTECTED] wrote: I have put a new file up on my web site. file name WinHH.exe file size 2.2 meg You are Homer, the Harley riding motorcycle dare devil. You have brought three of your specially modified Harley Davidson motorcycles to a small oval race track to try to set the record for the number of school buses you can jump. Note* you will need to disable your screen reader to play this game. You can find the file on my free windows sapi5 text to speech games page. BFN Jim Check my web site for my free blind accessible pc dos and windows games. [EMAIL PROTECTED] http://www.kitchensinc.net It's a very great game. It is dificult but very funny. I can't beleve it but my record is about 20 busses. Very good Sounds and a very good games. Congratulations. -- Best regards, Gandalf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] More about Monte bosses.
Hi Ron, I personally don't care one way or another, but I think one boss for now is a good enough compromise on short notice. Especially, if the idea I have is cool enough. Ron Schamerhorn wrote: Hi I do think that would be a good compromise for this version. Later on if you want to get all out with the bosses then that's what V2 could be done for. I personally don't care for this hang up of bosses but that might just be me. Ron --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] More about Monte bosses.
Hi Michael, As for the game restarting with level 1 again after completing it I was certainly planning on doing it time permitting of course. As for the floating gems near the ropes they won't be in 1.0, but I already have plans to do a service release next year with some changes I wanted in 1.0, but couldn't include do to the time involved in adding them. This is one of those things on that todo list. Michael Feir wrote: In the origional game, after you pass all of the levels, you start again but with everything continuously getting harder. You could keep playing indefinitely until you eventually got killed. Is that going to be in this version of Monty? Also, what about bonus levels? They're just like ordinary levels now. In the actual game acording to the Atari manual, you had to jump and climb up or down ropes to get at jems floating in the air. I can't remember whether that went on for as long as you could avoid falling from the ropes or whether it had an end point. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Kingdom of Loathing help
Where would I get one of those? I haven't got all that much meat so I hope it's not too spendy. Time is an illusion, lunchtime doubly so. - Original Message - From: Orin [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 27, 2007 7:12 PM Subject: Re: [Audyssey] Kingdom of Loathing help Get a Banana Smoothey potion. It'll help a lot. It'll also help with the Goblin King. Do you like mudding? Want to join a group of like-minded people for discussion via EMail? Go to: http://tbmic.jiglu.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] More about Monte bosses.
Will hollering heh heh heh heh heh heh heh heh heh heh heh heh help! work? - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 27, 2007 4:56 PM Subject: Re: [Audyssey] More about Monte bosses. Hi Charles, I don't think so. Based on what I have read levels 7 through 11 don't offer swords or any other weapons. If you had one from a previous level it wouldn't work. As a result it forced the gamer to use a different strategy like use speed and ajility to avoid monsters, and in our version use a potion not only for restoring health but to employ your own invincibility magic to protect yourself in dangerous situations. I am going to add one boss, who you can't kill, and using a potion or multiple potions may be your only way to save yourself from him. Charles Rivard wrote: I think we're in trouble! This sounds like something you would do, just out of orneriness. I think you would want to listen to other gamers playing the game, laughing as you listen. On the surface, it sounds like a good idea, but I don't think I would want to face invincible monsters. Does it take some of the fairness out of the game? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Monty
I found it at least in beta 6 that I was able to jump on the platform, I found if I did it twice qquickly I was able to clear it in time. At 01:47 p.m. 28/11/2007, you wrote: Hi, Yeah, those platforms can sometimes nail you when least expected. Just last night I was battling my way through level 4 when I attempted to jump onto the platform spanning the lava pit. Well, no sooner did I start the jump and the platform vanished. Needless to say I went screaming head long into the lava. Then, on level 4 this morning I was trying to cross the fire pits and that platform vanished while I was standing on it and sent Angela tumbling into the fire. So they can be deadly if you stay on them too long, or don't time your jump just quite right. [EMAIL PROTECTED] wrote: Hello. Thank you Thomas, not only did I get monty to work, I was able to get rail racer to work too. Monty is great. Those blasted vanishing platforms though:): --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Shades of Doom was Hi
the flamer is a random weapon its somewhere, however sometimes you can just skip it unless you are out of amo. in level6 you will get a longrange laser. At 09:19 a.m. 28/11/2007, you wrote: When you do that can't you snatch some snazzy new medkits and what not? ALso, Where is the flamethrower. I can't find that one. - Original Message - From: Jozwiak, Hunter (K12) [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 27, 2007 12:45 PM Subject: Re: [Audyssey] Shades of Doom was Hi How do yeh get all the weapons? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Tuesday, November 27, 2007 12:32 PM To: Gamers Discussion list Subject: [Audyssey] Shades of Doom was Hi Hello Hunter, I don't know where you heard level 8 is timed, but it is not from everything I can tell. I've played that game in and out and have never found any reason to believe any levels are timed. The only tricky thing about level 8 is the teleporters. One will take you into area 9 and the other will trick you into teleporting to the beginning of the game. Personally, unless I am in a hurry to end the game it is sort of fun teleporting back to area 1 with all that armour and weapons it is pretty much a cakewalk. It is kind of cool walking into a room with an unarmed mutant and wiping them out with the automatic bolt gun or the laser pistal. The Mutants are like, Haven't I seen you before? You go, Say goodbye you blank! Add your own perfanity. You open up and they are like, Holy crap...! Anyway, SOD is one awesome game. Perhaps not true Doom quality but close enough to have fun with it. Jozwiak, Hunter (K12) wrote: I am getting SOD. I am a bit nervous about level 8, because it is timed. How much time do you get? Hunter --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Shades of Doom was Hi
yeah I like the long range lasers. I'm going to do a strat guide in audio. Oh you probably should beat the game at least once as it will have level 9 in the guide. I'll make it something like an advanced guide for players or have some bits in it. At 12:03 p.m. 28/11/2007, you wrote: I like the laser better. - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 27, 2007 2:06 PM Subject: Re: [Audyssey] Shades of Doom was Hi the flamer is a random weapon its somewhere, however sometimes you can just skip it unless you are out of amo. in level6 you will get a longrange laser. At 09:19 a.m. 28/11/2007, you wrote: When you do that can't you snatch some snazzy new medkits and what not? ALso, Where is the flamethrower. I can't find that one. - Original Message - From: Jozwiak, Hunter (K12) [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 27, 2007 12:45 PM Subject: Re: [Audyssey] Shades of Doom was Hi How do yeh get all the weapons? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Tuesday, November 27, 2007 12:32 PM To: Gamers Discussion list Subject: [Audyssey] Shades of Doom was Hi Hello Hunter, I don't know where you heard level 8 is timed, but it is not from everything I can tell. I've played that game in and out and have never found any reason to believe any levels are timed. The only tricky thing about level 8 is the teleporters. One will take you into area 9 and the other will trick you into teleporting to the beginning of the game. Personally, unless I am in a hurry to end the game it is sort of fun teleporting back to area 1 with all that armour and weapons it is pretty much a cakewalk. It is kind of cool walking into a room with an unarmed mutant and wiping them out with the automatic bolt gun or the laser pistal. The Mutants are like, Haven't I seen you before? You go, Say goodbye you blank! Add your own perfanity. You open up and they are like, Holy crap...! Anyway, SOD is one awesome game. Perhaps not true Doom quality but close enough to have fun with it. Jozwiak, Hunter (K12) wrote: I am getting SOD. I am a bit nervous about level 8, because it is timed. How much time do you get? Hunter --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read
Re: [Audyssey] More about Monte bosses.
It seems that floating gems were in one of the beta versions we've worked with, weren't they? There was one somewhere. Also, a neat idea on what you mention about the game starting over and getting harder would be that you can start the game on the easiest skill level and, after you finish, it starts on normal. If you make it to the end, you start on the next level of skill and so on.If you finish on the highest difficulty, you beat the game. You would not play indefinitely, but I think it would be a good feature. This could be a toggle at the beginning of the game in that you could either use this method of play or not. - Original Message - From: Michael Feir [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 27, 2007 7:32 PM Subject: Re: [Audyssey] More about Monte bosses. In the origional game, after you pass all of the levels, you start again but with everything continuously getting harder. You could keep playing indefinitely until you eventually got killed. Is that going to be in this version of Monty? Also, what about bonus levels? They're just like ordinary levels now. In the actual game acording to the Atari manual, you had to jump and climb up or down ropes to get at jems floating in the air. I can't remember whether that went on for as long as you could avoid falling from the ropes or whether it had an end point. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 27, 2007 8:01 PM Subject: Re: [Audyssey] More about Monte bosses. Hi Dark, Quote Well, a nice, symple idea, but perhaps you could considder some extra sound effects, and or extra enemy types for the invinsible enemies? That way they would seem more like bosses, and less like normal enemies which have been mysteriously enhanced in one section of the tomb with respect to another. End quote Either that or a more simple idea for 1.0 is not to make those enemies invincible, but merely restrict the players access to swords. That means the player will have to save a few from some of the lower levels if he/she wants to kill anything from level 7 on. After all the player can have only a maximum of 5, according to the unstable release, so that won't carry you through for very long on higher experience levels. That basically means if you are fully loaded you have exactly one sword for each following level if you decide to save them for that purpose. Either way it presents an interesting challenge. Quote but imho there should be a litle more to the confrontation than just jumping a skull and legging it onwards, - perhaps something for one of those expantions you mentioned. End quote Good point. perhaps in the last room there is a stash of swords you must obtain in order to defeat Montezuma's skull. Since he will be the boss skull you will have to use all 5 swords you get to kill him. Mean while he will be attacking you with his secret weapon. Currently I am thinking of a lightning bolt or something that comes out of the skulls eyes which will of course be extremely deadly. An even cooler idea is since he is the bosss skull let's asume that your invincibility from the potions doesn't work on bosses. Only on other monsters. That means you are going to have to battle one on one your swords against his lightning eyes. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] orneriness - Re: More about Monte bosses.
Orneriness can be doing something for fun that some would consider troublesome. In this instance, Thomas would add a feature that he knows will cause problems for a gamer, but those problems are fun to tackle. - Original Message - From: Dark [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 27, 2007 5:51 PM Subject: Re: [Audyssey] More about Monte bosses. Hmmm, what does ornariness mean? not a word I've come across before. though if I take your meaning as to be an unfair twist in gameplay, personally, I like the idea to make later levels that much more challenging. also, sinse I've always tried to preserve my swords for situations where I really need them, jumping over enemies doesn't seem too unreasonable to me. Beware the Grue! dark. - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 27, 2007 9:50 PM Subject: Re: [Audyssey] More about Monte bosses. I think we're in trouble! This sounds like something you would do, just out of orneriness. I think you would want to listen to other gamers playing the game, laughing as you listen. On the surface, it sounds like a good idea, but I don't think I would want to face invincible monsters. Does it take some of the fairness out of the game? - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Tuesday, November 27, 2007 3:14 PM Subject: [Audyssey] More about Monte bosses. Hi everyone, A couple of days ago a couple of you were asking about my views on bosses in Montezuma's Return. I did some digging on exactly how the higher levels were handled and found out something interesting about the classic Montezuma's Revenge, and the good news is this should be easy enough to add to the game. In the classic game after level 7 monsters became completely invincible to swords, and you couldn't find any more swords on those levels. It was basically run like heck, get what you can, and try and make it off the level as fast as you can. Since this is so strait forward and a piece of cake and easy as pie this is the bosses answer I think we all were seaking. It is not a triditional boss, but it is true to the original game, difficult, and you beat the bosses not by killing them, but staying alive. I can add a super boss skull, Montezuma, which is invincible and super deadly. What do y'all think? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] More about Monte bosses.
Well Tom, I'd be moderately more in favor of the different enemy types idea if possible, -- sinse as I said, it adds variety (particularly if we ever get that map creator to play with), but restricted use of swords would work as well. As for the lightning idea, well it sounds fun, but instead of loading you up with swords before the fight, how about having several swords hanging around Montizuma's skull, wich you need to grab and use on it yourself, all wile jumping over his lightning attacks? That would imho be a A more dramatic and challenging fight, and also could make for some interesting plot perhaps the only weapons capable of defeating Montizuma's skull are his own magical, royal swords. Beware the grue! Dark. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 28, 2007 1:01 AM Subject: Re: [Audyssey] More about Monte bosses. Hi Dark, Quote Well, a nice, symple idea, but perhaps you could considder some extra sound effects, and or extra enemy types for the invinsible enemies? That way they would seem more like bosses, and less like normal enemies which have been mysteriously enhanced in one section of the tomb with respect to another. End quote Either that or a more simple idea for 1.0 is not to make those enemies invincible, but merely restrict the players access to swords. That means the player will have to save a few from some of the lower levels if he/she wants to kill anything from level 7 on. After all the player can have only a maximum of 5, according to the unstable release, so that won't carry you through for very long on higher experience levels. That basically means if you are fully loaded you have exactly one sword for each following level if you decide to save them for that purpose. Either way it presents an interesting challenge. Quote but imho there should be a litle more to the confrontation than just jumping a skull and legging it onwards, - perhaps something for one of those expantions you mentioned. End quote Good point. perhaps in the last room there is a stash of swords you must obtain in order to defeat Montezuma's skull. Since he will be the boss skull you will have to use all 5 swords you get to kill him. Mean while he will be attacking you with his secret weapon. Currently I am thinking of a lightning bolt or something that comes out of the skulls eyes which will of course be extremely deadly. An even cooler idea is since he is the bosss skull let's asume that your invincibility from the potions doesn't work on bosses. Only on other monsters. That means you are going to have to battle one on one your swords against his lightning eyes. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.503 / Virus Database: 269.16.8/1153 - Release Date: 26/11/2007 21:08 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] More about Monte bosses.
Ah, wel I wouldn't say you sticking in invinsible enemies is quite that! bad, ;D. Beware the Grue! Dark. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 28, 2007 1:08 AM Subject: Re: [Audyssey] More about Monte bosses. Hi Dark, Orneriness means to be mean, testy, surly, spiteful, etc... Dark wrote: Hmmm, what does orneriness mean? not a word I've come across before. though if I take your meaning as to be an unfair twist in gameplay, personally, I like the idea to make later levels that much more challenging. also, sinse I've always tried to preserve my swords for situations where I really need them, jumping over enemies doesn't seem too unreasonable to me. Beware the Grue! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.503 / Virus Database: 269.16.8/1153 - Release Date: 26/11/2007 21:08 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] sod 2 guide
Hi. Well the sod2.0 guide is being compiled to vorbis as I type this. The guide has changed a bit. There is a little bad language, but I think only 2 or 3 words, so its for those that are well people that don't get offended by the occational thing. There are errors in the audio guide. Because of the state of the hardware I use I was origionally going to have 2 files. The first an ingame recording with my mic and headphones the second using my digital recorder on my sub woofers. After listening to files I found the ingame file was ok. Now I am going to submit this to audiogames.net, I will do this after I do the compile. Oh keep the old 1.2 text guide as I will not be doing another text guide. At least notfor now. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] sod 2 guide
Hi. What's this about a shades 2? the last I heard from gma games, was Shades version 1.2. Or is this just your second guide to Shades? I like the text guide, but I didn't know you did an audio one in the first place, I'll look forward to this one though. Beware the Grue! Dark. - Original Message - From: shaun everiss [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Wednesday, November 28, 2007 5:21 AM Subject: [Audyssey] sod 2 guide Hi. Well the sod2.0 guide is being compiled to vorbis as I type this. The guide has changed a bit. There is a little bad language, but I think only 2 or 3 words, so its for those that are well people that don't get offended by the occational thing. There are errors in the audio guide. Because of the state of the hardware I use I was origionally going to have 2 files. The first an ingame recording with my mic and headphones the second using my digital recorder on my sub woofers. After listening to files I found the ingame file was ok. Now I am going to submit this to audiogames.net, I will do this after I do the compile. Oh keep the old 1.2 text guide as I will not be doing another text guide. At least notfor now. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.503 / Virus Database: 269.16.8/1153 - Release Date: 26/11/2007 21:08 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] question about homer on a harley
Jim, I really do love this new game. You've got me quite addicted to it actually *smile* Good work! Regards, Damien Sadler - Original Message - From: Jim Kitchen [EMAIL PROTECTED] To: Damien C. Sadler Gamers@audyssey.org Sent: Monday, November 26, 2007 2:13 PM Subject: Re: [Audyssey] question about homer on a harley Hi Damien, If you are flipping your Harley over, it is because you are revving the engine up too high before you put it into gear. You do not even need to rev it up. Once Homer says Look Bart I'm driving just press the up arrow key and then hold down the left control key. But you can hold down the left control key for a short period of time before you press the up arrow key to put it into gear. You can also just play with the control key but let your engine come back down to idle before putting it into gear. Again though you do not want to hold maximum rpm for too long or your engine will explode. HTH BFN Jim ... A joke...is a story with a humorous climax. - Spock [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Homer on a Harley
my record is 8. Regards, Damien Sadler - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 27, 2007 8:25 AM Subject: Re: [Audyssey] Homer on a Harley I got the first 2 busses no problem, but the third time. I got to fast and I crashed. At 06:07 p.m. 27/11/2007, you wrote: I made it over the first two busses, but it is surely not easy. If I am not mistaken, you can guide your bike through the curves by listening to the direction of the crowd, though it seems overly subtle. Is there a key to get your speed in the game? This would help a lot especially approaching the ramp, but perhaps that is a great part of the challenge, guessing and aiming at your speed. Overall though, I dig it myself, I definatly have to do some more practicing though. Thanks Jim, keep up the good work. Later, Che - Original Message - From: Shadow Dragon [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 26, 2007 10:20 PM Subject: Re: [Audyssey] Homer on a Harley You have to shift up a lot to keep your engine from exploding. Its hard. Especially after you get past the second turn. That's where I have trouble, I hit that second turn and I'm going so fast that I grind into the rail no matter how hard I turn and my bike blows up. Its definitely challenging. I'll have to play around with it a little more, so far though I haven't made it past 1 single bus. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 26, 2007 9:07 PM Subject: Re: [Audyssey] Homer on a Harley Hi Jim, Here is my first impressions of the game. Well, I like both the theme and sounds for the game so far, but I can't even make the first turn let alone jump one bus. I get as far as Marge starting to speak and either my engine explodes, I flip my bike, or I hit the guard rail. Basically, I suck at the game. I'm having major difficulty playing it which is unusual for me. Jim Kitchen wrote: Hi, I have put a new file up on my web site. file name WinHH.exe file size 2.2 meg You are Homer, the Harley riding motorcycle dare devil. You have brought three of your specially modified Harley Davidson motorcycles to a small oval race track to try to set the record for the number of school buses you can jump. Note* you will need to disable your screen reader to play this game. You can find the file on my free windows sapi5 text to speech games page. BFN Jim Check my web site for my free blind accessible pc dos and windows games. [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have
Re: [Audyssey] homer on a harley
that's when you stay at the highest rpm without changing gears. Regards, Damien Sadler - Original Message - From: nicol [EMAIL PROTECTED] To: Brandon Armstrong [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Monday, November 26, 2007 6:40 PM Subject: Re: [Audyssey] homer on a harley Yeh, and what does it means if sappi says: you have exceeded the maximum r p m for too long? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Brandon Armstrong Sent: Monday, November 26, 2007 8:34 PM To: Gamers Discussion list Subject: [Audyssey] homer on a harley hi all how do you know when your at the end of your jump when you hit the take off ramp and how do you stop your bike from over shooting the jump? My first attempt was 218.9 feet instead of thirty feet. Brandon --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]