Hi Michael, As for the game restarting with level 1 again after completing it I was certainly planning on doing it time permitting of course. As for the floating gems near the ropes they won't be in 1.0, but I already have plans to do a service release next year with some changes I wanted in 1.0, but couldn't include do to the time involved in adding them. This is one of those things on that todo list.
Michael Feir wrote: > In the origional game, after you pass all of the levels, you start again but > with everything continuously getting harder. You could keep playing > indefinitely until you eventually got killed. Is that going to be in this > version of Monty? Also, what about bonus levels? They're just like ordinary > levels now. In the actual game acording to the Atari manual, you had to jump > and climb up or down ropes to get at jems floating in the air. I can't > remember whether that went on for as long as you could avoid falling from > the ropes or whether it had an end point. > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
