Hi Michael,
As for the game restarting with level 1 again after completing it I was 
certainly planning on doing it time permitting of course.
As for the floating gems near the ropes they won't be in 1.0, but I 
already have plans to do a service release next year with some changes I 
wanted in 1.0, but couldn't include do to the time involved in adding 
them. This is one of those things on that todo list.



Michael Feir wrote:
> In the origional game, after you pass all of the levels, you start again but 
> with everything continuously getting harder. You could keep playing 
> indefinitely until you eventually got killed. Is that going to be in this 
> version of Monty? Also, what about bonus levels? They're just like ordinary 
> levels now. In the actual game acording to the Atari manual, you had to jump 
> and climb up or down ropes to get at jems floating in the air. I can't 
> remember whether that went on for as long as you could avoid falling from 
> the ropes or whether it had an end point.
>   


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