Re: [Audyssey] Avoiding attacks was: Mota demo, my thoughts

2009-02-28 Thread Clement Chou
Tom... I will say this now, before it slips my mind. If this game really 
needed a grade, it'd get an A from me, no question. If what I've seen and 
played is only a small snipet... then I truly cannot wait. 



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] samples of me playing guitar rage

2009-02-28 Thread Ken
I'm running Vista, (unfortunately,) but amazingly in this case there are no 
problems, though I can't even begin to figure out what note to play.  I 
downloaded both games and they work--but I can't work 'em as yet.
- Original Message - 
From: Matheus an...@bol.com.br

To: gamers@audyssey.org
Sent: Friday, February 27, 2009 9:00 PM
Subject: Re: [Audyssey] samples of me playing guitar rage



if arrows don't make some sound wen pressing up and down, then vista
have some problems with the game...
-Mensagem original-
De: James Howard coldshadow...@gmail.com
Para: Gamers Discussion list gamers@audyssey.org
Data: Sexta, 27 de Fevereiro de 2009 21:19
Assunto: Re: [Audyssey] samples of me playing guitar rage

ok, then how do I make it do stuff, I can't even get it to start a new
game. arrows, nothing will work.

On 27 Feb 2009 23:14:10 -0300, Matheus an...@bol.com.br wrote:

it shouldn't read anything, you need to remember then,it's a main stream
game, not a accessible one.
-Mensagem original-
De: James Howard coldshadow...@gmail.com
Para: mauricio...@uol.com.br, Gamers Discussion list 
gamers@audyssey.org

Data: Sexta, 27 de Fevereiro de 2009 21:03
Assunto: Re: [Audyssey] samples of me playing guitar rage

I can't get the game to work, it starts playing muse, and nothing else
happens. I can't even get it to read menus or anything, does it not
like vista or something?

On 27 Feb 2009 22:48:29 -0300, Mauricio peixoto de Mattos Almeida
mauricio...@uol.com.br wrote:

extremely fun
extremely fun!
you person never mentioned this  to me before, bad!
now, who developed, and where can i get it?

mauricio  almeida aca bianca paulino
-Mensagem original-
De: Matheus an...@bol.com.br
Para: brandonsl...@freelists.org
Data: 27 de Fevereiro de 2009 22:44
Assunto: [Audyssey] samples of me playing guitar rage

hey all!
i just recorded two samples of me playing guitar rage, the song one step
closer - linkin park and eye of the tiger - survivor.
here are the links to download then if you like.
it worth remembering that i made some errors hehe.
but anyway, it's just to show you that never played this game that's
really accessible and fun, so you can have a idea.
hope that you guys like it.
http://www.sendspace.com/file/22bfx4
http://www.sendspace.com/file/u24h04
thanks.

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the
list,
please send E-mail to gamers-ow...@audyssey.org.

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the
list,
please send E-mail to gamers-ow...@audyssey.org.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All 

Re: [Audyssey] frets on fire

2009-02-28 Thread Ken
I think it defaults to playing mode, not sure.  Heard the tutorial and 
couldn't even begin to get even a single note on it.
- Original Message - 
From: Ron Schamerhorn blindwon...@cogeco.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 27, 2009 3:08 PM
Subject: Re: [Audyssey] frets on fire



I think I'd quite enjoy trying it out but I don't understand how to get the
game running, menu selection, and such.  Basically I'd need quite a
instruction file. *grin*

Ron

- Original Message - 
From: Orin orin8...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 27, 2009 3:02 PM
Subject: Re: [Audyssey] frets on fire


Hmm. Well, the RB and GH guitars are much easier to strum. Pressing
enter for strumming and than F1-F5 for frets isn't all that simple.
Besides, I don't know where the programmer of this program on the
easier difficulty's programmed it to where you're using four frets,
because you're only supposed to use three, if it's a true port. On
hard and expert, it's five. And what I gather from playing Medium also
goes into double frets. Easy does this too but not as much. I've
completed songs before on expert and I'll say it's pretty easy to know
what frets are what if you listen carefuly to the song and you listen
for what notes are played. In a note goes high than it switches
perhaps two notes down the scale, it's most likely going to be a lower
fret. I've only encountered one song where this isn't the case. In
addition, the strumming is faster. I may have to give this a look and
see if on the easier difficulty's the strumming is accounted for, as
you don't have to strum as fast on easy than Medium, and so on.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,
please send E-mail to gamers-ow...@audyssey.org. 



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Moderator Warning was Accessible Mainstream Games

2009-02-28 Thread Darren Harris
Hi thomas,

People use exclimations like jees and jesus all the time. This is just
cluttering up the list. 

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org]
On Behalf Of Thomas Ward
Sent: 28 February 2009 02:03
To: Gamers Discussion list
Subject: [Audyssey] Moderator Warning was Accessible Mainstream Games


Hi,
This is a moderator warning reminding you not to use profanity on list. 
In this case what you said could be extremely offensive to Christian 
members of the list. Please, remember to watch your language here.
Thanks.

Constantine wrote:
 Hi
 
 I'm a classic gamer myself. I think I'm one in 100 because there
 doesn't seem to be much interest here.
 
 Anyway, onto my report - I'll make this as detailed as I can, sorta.
 
 Well, to start off with, I own a sega genesis, soon to own a sega cd,
 3do and dreamcast - I also own a n64, and gamecube.
 
 Sega Genesis:
 Well, this heres pretty obvious - the 16 bit lovable genesis released 
 in
 1989. Anyway, the best beat-em-up ever is Streets of rage. Its one of
my 
 all time favorite games - and while I can't beat it, I can get to
level 
 4 pretty easy - I made  it to level 5 once, but that was by luck. If I

 practiced enough, I could beat it - but I get enough enjoyment out of
it 
 that beating it doesn't matter to me.
 Mortal kombat 1, 2, and 3 - Well, fighting. Nothing talks, but I don't

 care. I'm slowly learning all the moves. I love mk 3, though, its got 
 the coolest music, and my favorite MK character of all - nightwolf!
 
 Sega CD:
 This heres an add on to the genesis. Its got the same color pallit - 
 but
 better sound, more storage space - which means more things talk and
more 
 accessibility is here...
 Mortal Kombat for this system wasn't widely recognized. Bad graphics. 
 Jesus. Who cares about graphics!
 Its basically MK1 for the genesis revamped to have characters names 
 spoken, and music from the arcade version. The most horrible thing
here 
 though is the load times. Nearly 30 seconds between each fight. If you

 do a fatality, you have to wait about a second before it actually does
it.
 Keep in mind I'm only brushing the top. I could go into much more 
 details over each game, each system, etc.
 I'm missing a system or two here - but you get the idea. Mostly
fighting 
 games - but then again, Rush 2: extreme racing for the n64 was and
still 
 is one of the coolest racing games of all time.
 
 
 contact details:
 
 email: tcwoo...@shaw.ca
 
 and others
 msn: the_conman...@hotmail.com
 skype: the_conman283
 
 system details:
 Hp pavillion dv5220CA notebook pc
 AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram,
 Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the
list,
please send E-mail to gamers-ow...@audyssey.org.
No virus found in this incoming message.
Checked by AVG - www.avg.com 
Version: 8.0.237 / Virus Database: 270.11.4/1976 - Release Date:
02/27/09 13:27:00

No virus found in this outgoing message.
Checked by AVG - www.avg.com 
Version: 8.0.237 / Virus Database: 270.11.4/1976 - Release Date:
02/27/09 13:27:00



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Accessible Mainstream Games

2009-02-28 Thread Darren Harris
Hi,

The point is, a lot of these so-called accessible games are nothing more
than rince and repete type games. Which actually does annoy me because
so much more could be done and yet isn't. 

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org]
On Behalf Of Constantine
Sent: 28 February 2009 01:50
To: Gamers Discussion list
Subject: Re: [Audyssey] Accessible Mainstream Games


Hi

I'm a classic gamer myself. I think I'm one in 100 because there
doesn't 
seem to be much interest here.

Anyway, onto my report - I'll make this as detailed as I can, sorta.

Well, to start off with, I own a sega genesis, soon to own a sega cd,
3do 
and dreamcast - I also own a n64, and gamecube.

Sega Genesis:
Well, this heres pretty obvious - the 16 bit lovable genesis released in

1989. Anyway, the best beat-em-up ever is Streets of rage. Its one of my
all 
time favorite games - and while I can't beat it, I can get to level 4
pretty 
easy - I made  it to level 5 once, but that was by luck. If I practiced 
enough, I could beat it - but I get enough enjoyment out of it that
beating 
it doesn't matter to me.
Mortal kombat 1, 2, and 3 - Well, fighting. Nothing talks, but I don't
care. 
I'm slowly learning all the moves. I love mk 3, though, its got the
coolest 
music, and my favorite MK character of all - nightwolf!

Sega CD:
This heres an add on to the genesis. Its got the same color pallit - but

better sound, more storage space - which means more things talk and more

accessibility is here...
Mortal Kombat for this system wasn't widely recognized. Bad graphics.
Jesus. 
Who cares about graphics!
Its basically MK1 for the genesis revamped to have characters names
spoken, 
and music from the arcade version. The most horrible thing here though
is 
the load times. Nearly 30 seconds between each fight. If you do a
fatality, 
you have to wait about a second before it actually does it. Keep in mind
I'm only brushing the top. I could go into much more details 
over each game, each system, etc.
I'm missing a system or two here - but you get the idea. Mostly fighting

games - but then again, Rush 2: extreme racing for the n64 was and still
is 
one of the coolest racing games of all time.


contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram,
Fujitsu 
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Mani Djazmi i_am_a_s...@hotmail.com
To: gamers@audyssey.org
Sent: Friday, February 27, 2009 10:11 AM
Subject: [Audyssey] Accessible Mainstream Games



 Hi,



 my name's Mani Djazmi and I'm a reporter on the In Touch programme at 
 BBC
 Radio 4 in England. I'm currently researching a feature on the 
 accessability of computer games for blind and partially sighted
people. 
 The impression I'm getting is that mainstream games generally aren't
very 
 accessible so bespoke ones are being produced. Is this fair? Do any of
you 
 guys play mainstream games and how do you find them?



 I look forward to hearing your thoughts and knowledge.



 Cheers

 Mani



 _
 Check out the new and improved services from Windows Live. Learn more!

 http://clk.atdmt.com/UKM/go/132630768/direct/01/
 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gam...@audyssey.org.
 If you have any questions or concerns regarding the management of the 
 list,
 please send E-mail to gamers-ow...@audyssey.org. 


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org. You can make changes or update your
subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the
list, please send E-mail to gamers-ow...@audyssey.org. No virus found in
this incoming message. Checked by AVG - www.avg.com 
Version: 8.0.237 / Virus Database: 270.11.4/1976 - Release Date:
02/27/09 13:27:00

No virus found in this outgoing message.
Checked by AVG - www.avg.com 
Version: 8.0.237 / Virus Database: 270.11.4/1976 - Release Date:
02/27/09 13:27:00



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be 

Re: [Audyssey] Avoiding attacks was: Mota demo, my thoughts

2009-02-28 Thread Michael Feir
I second that motion. This is going to raise the bar in so many ways. You've 
got a great thing going here Tom. The only danger to be wary of now is 
staying true to that overall vision. Don't let us wreck the overall 
challenge with features that take away from the challenge. You'll show 
everyone what a superb sidescroller can be.

Michael Feir
Author of Personal Power:
How Accessible Computers Can Enhance Personal Life For Blind People
2006-2008
www.blind-planet.com/content/personal-power

A Life of Word and Sound
2003-2007
http://www.blind-planet.com/content/life-word-and-sound

Creator and former editor of Audyssey Magazine
1996-2004
Check out my blog at:
www.michaelfeir.blogspot.com


- Original Message - 
From: Clement Chou chou.clem...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, February 28, 2009 3:54 AM
Subject: Re: [Audyssey] Avoiding attacks was: Mota demo, my thoughts


Tom... I will say this now, before it slips my mind. If this game really 
needed a grade, it'd get an A from me, no question. If what I've seen and 
played is only a small snipet... then I truly cannot wait.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,
please send E-mail to gamers-ow...@audyssey.org. 



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Accessible Mainstream Games

2009-02-28 Thread Michael Feir
True enough. I would wager that most of the sidescrollers could be made 
accessible with the efforts of a good programmer and audio person who took 
sound seriously as a means of conveying functional information rather than 
window dressing. Surreal Horrizons was extremely close to releasing a 
splendid version of Asteroids for us. I dearly wish that had not been 
abandonned. We've seen more than one racing game now. I would also think a 
lot of puzzle games could be done. The economics just aren't there to 
attract people yet. Unless they are in some way personally connected to the 
blind community, it's very unlikely we'll see their efforts directed at us.

Michael Feir
Author of Personal Power:
How Accessible Computers Can Enhance Personal Life For Blind People
2006-2008
www.blind-planet.com/content/personal-power

A Life of Word and Sound
2003-2007
http://www.blind-planet.com/content/life-word-and-sound

Creator and former editor of Audyssey Magazine
1996-2004
Check out my blog at:
www.michaelfeir.blogspot.com


- Original Message - 
From: Darren Harris darren_g_har...@btinternet.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, February 28, 2009 7:36 AM
Subject: Re: [Audyssey] Accessible Mainstream Games



Hi,

The point is, a lot of these so-called accessible games are nothing more
than rince and repete type games. Which actually does annoy me because
so much more could be done and yet isn't.

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org]
On Behalf Of Constantine
Sent: 28 February 2009 01:50
To: Gamers Discussion list
Subject: Re: [Audyssey] Accessible Mainstream Games


Hi

I'm a classic gamer myself. I think I'm one in 100 because there
doesn't
seem to be much interest here.

Anyway, onto my report - I'll make this as detailed as I can, sorta.

Well, to start off with, I own a sega genesis, soon to own a sega cd,
3do
and dreamcast - I also own a n64, and gamecube.

Sega Genesis:
Well, this heres pretty obvious - the 16 bit lovable genesis released in

1989. Anyway, the best beat-em-up ever is Streets of rage. Its one of my
all
time favorite games - and while I can't beat it, I can get to level 4
pretty
easy - I made  it to level 5 once, but that was by luck. If I practiced
enough, I could beat it - but I get enough enjoyment out of it that
beating
it doesn't matter to me.
Mortal kombat 1, 2, and 3 - Well, fighting. Nothing talks, but I don't
care.
I'm slowly learning all the moves. I love mk 3, though, its got the
coolest
music, and my favorite MK character of all - nightwolf!

Sega CD:
This heres an add on to the genesis. Its got the same color pallit - but

better sound, more storage space - which means more things talk and more

accessibility is here...
Mortal Kombat for this system wasn't widely recognized. Bad graphics.
Jesus.
Who cares about graphics!
Its basically MK1 for the genesis revamped to have characters names
spoken,
and music from the arcade version. The most horrible thing here though
is
the load times. Nearly 30 seconds between each fight. If you do a
fatality,
you have to wait about a second before it actually does it. Keep in mind
I'm only brushing the top. I could go into much more details
over each game, each system, etc.
I'm missing a system or two here - but you get the idea. Mostly fighting

games - but then again, Rush 2: extreme racing for the n64 was and still
is
one of the coolest racing games of all time.


contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram,
Fujitsu
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Mani Djazmi i_am_a_s...@hotmail.com

To: gamers@audyssey.org
Sent: Friday, February 27, 2009 10:11 AM
Subject: [Audyssey] Accessible Mainstream Games




Hi,



my name's Mani Djazmi and I'm a reporter on the In Touch programme at
BBC
Radio 4 in England. I'm currently researching a feature on the
accessability of computer games for blind and partially sighted

people.

The impression I'm getting is that mainstream games generally aren't

very

accessible so bespoke ones are being produced. Is this fair? Do any of

you

guys play mainstream games and how do you find them?



I look forward to hearing your thoughts and knowledge.



Cheers

Mani



_
Check out the new and improved services from Windows Live. Learn more!



http://clk.atdmt.com/UKM/go/132630768/direct/01/
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at

Re: [Audyssey] Avoiding attacks was: Mota demo, my thoughts

2009-02-28 Thread Thomas Ward

Hi Michael,
I can say for sure I don't want to dumb the game down or compromise its 
challenge factor. In fact, Beta 2 is in its own way more challenging 
then beta 1 since I have now made it impossible to crouch down and let 
everything and everything miss you. Enemies will hit you if you are in 
one place too long regardless if you are ducking, crouching, whatever. 
So to avoid attacks you have to figure out a combo of ducks and jumps to 
keep from getting hit while att the same time blast away with your 
weapons. This is somewhat easier though as you can now trigger off 
multiple shots with some weapons like the pistol allowing you to pore on 
the led very rapidly. Sword attacking is improved two as I sliced and 
diced a few enemies very quickly on expert.


Michael Feir wrote:
I second that motion. This is going to raise the bar in so many ways. 
You've got a great thing going here Tom. The only danger to be wary of 
now is staying true to that overall vision. Don't let us wreck the 
overall challenge with features that take away from the challenge. 
You'll show everyone what a superb sidescroller can be.

Michael Feir
Author of Personal Power:
How Accessible Computers Can Enhance Personal Life For Blind People
2006-2008
www.blind-planet.com/content/personal-power

A Life of Word and Sound
2003-2007
http://www.blind-planet.com/content/life-word-and-sound



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


[Audyssey] Fw: any RPG Games?

2009-02-28 Thread lelia

here you are is the email jason sent about this game.

lelia
- Original Message - 
From: Jason Allen evildi...@gmail.com
To: The Kolesar Brothers kolesar16...@roadrunner.com; Gamers Discussion 
list gamers@audyssey.org

Sent: Friday, February 27, 2009 1:04 PM
Subject: Re: [Audyssey] any RPG Games?



Hello,

Entombed is the RPG game I'm currently programming. It uses a rogue-like
philosophy on content, focusing on re-playability. It's heavily randomized
and completely different each time you play.

Anyway, the link is here: http://www.blind-games.com/EntombedSetup.exe

Documentation is here: http://wiki.blind-games.com

For more information on the rouge-like genre, try this wikipedia article:
http://en.wikipedia.org/wiki/Rougelike

Anyway, it's a work in progress and has a few bugs.

Jason

On Sat, Feb 28, 2009 at 12:26 AM, The Kolesar Brothers 
kolesar16...@roadrunner.com wrote:

If you're into rpg games? You might want to test drive the online 
trucking

game. The game is called trukz and the web page is
www.trukz.com
If you decide to give it a test drive and you're in the states? Give me a
e-mail and I'll ship you a couple txt files that no trucker should be
without.
HTH Ron and Leader Dog boz who's coming up on Five years together here in
March
Matt  Ron Kolesar  there great Dogs!

kolesar16...@roadrunner.com
- Original Message -
From: James Howard coldshadow...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, February 26, 2009 10:14 PM
Subject: [Audyssey] any RPG Games?


anyone know of any good RPG games?  I'm really int to games like that.

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,
please send E-mail to gamers-ow...@audyssey.org. 



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Accessible Mainstream Games

2009-02-28 Thread Darren Harris
Hi,

But this is a point though that I've made time and time and time again
on this list. How many people outside of this little community actually
know about audyssey and said games? Very few people. I only found out by
word of mouth and quite frankly word of mouth just isn't good enough. I
do my bit where I can and tell people about these games but the point
is, if people just aren't going to invest in advertising, then quite
honestly, they'll never sell. Ok so Phil's site has a list of games. So
does whitestick. And other such sites but they are targeted purely
inwardly at this community. I'm sorry but it just doesn't work. I've
asked this question before and the question still stands. Why aren't
people targeting the likes of the various blindness related
organizations around the world with these games? Offering free demo's
and the like? What about all in play, why not offer games as part of a
poker competition? I've not seen 1 all in play competition where by a
game developer from this list has actually stepped up to the plate and
offered x amount of keys to winners of said competition. 

Yes I accept that a lot of these guys are 1 man bands, but if you don't
invest, you don't get anything back. You can't just slap a game out
there and hope that somebody will buy it. That's just pointless and
being frank about it, bad business sense quite honestly. They will never
get off the ground and make money of any kind or even cover their costs
if they aren't prepared to do some good old advertising. 

Another point here. How many game clones are there out here now that are
in affect, in breech of copy write. Shades of doom, pacman as well. Both
brilliant creations, I'm not even saying that they aren't they are
excellent. Pacman especially it's the best one of the bunch if you ask
me from what I've seen so far. Because you really do lose nothing from
playing the original game or this game. So another reason why these
developers cannot advertise properly. Because half of the content isn't
even legal. And sorry I'm going to say it. People really should stop
hashing up games from the passed and instead look forward to the future.
Investigate the possibility of making said content legal. Try and
negotiate deals with the various companies and the like. Even prepare
code that you've written up and submit it to them. Prove that it can be
done. To my mind, there is a whole lot more to making things accessible
than just by saying, ok lets just slap this together and hoping it
sells, where is this actually getting anybody. Nowhere. Where is the
awareness? Who's making people aware that there is:

1. a demand for these games.
2. proof that said games can be either coded or adapted such as audio
quaik. Now there is proof if any that things can be done to make things
work.

It's only because in touch have come on this list and asked about it
that we're debating this again, and I really do hope that some of these
points really do get aired on the show I honestly do. It puts the word
out. Since this was first posted, only Thomas, as far as I know out of
the game developers has come up and made a good comment on the state of
play with games. Good for you for saying what you did!! But equally,
this pointless rehashing the passed really does have to stop. I haven't
bought a blind friendly game for ages because I look at half the titles
and I think, I've played that before or something very like it, some of
it I could even have in 1 form or other on my old mega drive so why
would I want to buy it again? There's a lot to be said for opening up to
the wider community at large and seeing exactly what you can find. 

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org]
On Behalf Of Michael Feir
Sent: 28 February 2009 13:14
To: Gamers Discussion list
Subject: Re: [Audyssey] Accessible Mainstream Games


True enough. I would wager that most of the sidescrollers could be made 
accessible with the efforts of a good programmer and audio person who
took 
sound seriously as a means of conveying functional information rather
than 
window dressing. Surreal Horrizons was extremely close to releasing a 
splendid version of Asteroids for us. I dearly wish that had not been 
abandonned. We've seen more than one racing game now. I would also think
a 
lot of puzzle games could be done. The economics just aren't there to 
attract people yet. Unless they are in some way personally connected to
the 
blind community, it's very unlikely we'll see their efforts directed at
us. Michael Feir Author of Personal Power: How Accessible Computers Can
Enhance Personal Life For Blind People 2006-2008
www.blind-planet.com/content/personal-power

A Life of Word and Sound
2003-2007 http://www.blind-planet.com/content/life-word-and-sound

Creator and former editor of Audyssey Magazine
1996-2004
Check out my blog at:
www.michaelfeir.blogspot.com


- Original Message - 
From: Darren Harris 

Re: [Audyssey] Installing DirectX Updates

2009-02-28 Thread Valiant8086
hi.
Or you could have the installer check to see if the required components are 
installed, if not, download them and install them  before finishing 
installation.
  - Original Message - 
  From: Thomas Ward 
  To: Gamers Discussion list 
  Sent: Friday, February 27, 2009 9:18 PM
  Subject: [Audyssey] Installing DirectX Updates


  Hello gamers,
  I've noticed over the passed three or four days several of you have had 
  difficulties getting Microsoft DirectX installed. Most of it is 
  confusion over how the setup asks you to unpack files to the temp 
  directory and than manually run dxsetup.exe after the files are 
  unzipped. With this mind I want to switch to an installlation that is 
  easier and more intuative for you gamers in the future. I'm wondering 
  wich of the following you want me to try.

  1. Instead of having gamers download and install the full runtime i can 
  use the Microsoft web setup tool which will detect which DirectX 
  components need upgraded or installed and will do this live from the 
  internet.  The good news is it is very easy to use, not confusing, but 
  you should have a high speed internet connection to use it.
  2. I can repack the installer with winzip self-extractor and force it to 
  run dxsetup.exe, and that might resolved the problem with the temp 
  directory.
  3. Perhaps rather than either method I should just pack the Managed 
  DirectX components in the MOTA installer and forget about the rest. I'm 
  not sure if there are any compatibility issues with doing this, but I do 
  know the Microsoft license agreement frowns on doing this. On the good 
  side though is you'll get the files with install.

  Any thoughts, suggestions, or comments?
  Thanks.

  ---
  Gamers mailing list __ Gamers@audyssey.org
  If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
  You can make changes or update your subscription via the web, at
  http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
  All messages are archived and can be searched and read at
  http://www.mail-archive.com/gam...@audyssey.org.
  If you have any questions or concerns regarding the management of the list,
  please send E-mail to gamers-ow...@audyssey.org.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Accessible Mainstream Games

2009-02-28 Thread Ron Schamerhorn
Hi

  Speaking of that game I wonder if it's been abandoned?  It was truely 
coming along in a most amazing fashion.

Ron

- Original Message - 
From: Michael Feir michael.f...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, February 28, 2009 8:13 AM
Subject: Re: [Audyssey] Accessible Mainstream Games


True enough. I would wager that most of the sidescrollers could be made
accessible with the efforts of a good programmer and audio person who took
sound seriously as a means of conveying functional information rather than
window dressing. Surreal Horrizons was extremely close to releasing a
splendid version of Asteroids for us. I dearly wish that had not been
abandonned. We've seen more than one racing game now. I would also think a
lot of puzzle games could be done. The economics just aren't there to
attract people yet. Unless they are in some way personally connected to the
blind community, it's very unlikely we'll see their efforts directed at us.
Michael Feir
Author of Personal Power:
How Accessible Computers Can Enhance Personal Life For Blind People
2006-2008
www.blind-planet.com/content/personal-power

A Life of Word and Sound
2003-2007
http://www.blind-planet.com/content/life-word-and-sound

Creator and former editor of Audyssey Magazine
1996-2004
Check out my blog at:
www.michaelfeir.blogspot.com


- Original Message - 
From: Darren Harris darren_g_har...@btinternet.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, February 28, 2009 7:36 AM
Subject: Re: [Audyssey] Accessible Mainstream Games


 Hi,

 The point is, a lot of these so-called accessible games are nothing more
 than rince and repete type games. Which actually does annoy me because
 so much more could be done and yet isn't.

 -Original Message-
 From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org]
 On Behalf Of Constantine
 Sent: 28 February 2009 01:50
 To: Gamers Discussion list
 Subject: Re: [Audyssey] Accessible Mainstream Games


 Hi

 I'm a classic gamer myself. I think I'm one in 100 because there
 doesn't
 seem to be much interest here.

 Anyway, onto my report - I'll make this as detailed as I can, sorta.

 Well, to start off with, I own a sega genesis, soon to own a sega cd,
 3do
 and dreamcast - I also own a n64, and gamecube.

 Sega Genesis:
 Well, this heres pretty obvious - the 16 bit lovable genesis released in

 1989. Anyway, the best beat-em-up ever is Streets of rage. Its one of my
 all
 time favorite games - and while I can't beat it, I can get to level 4
 pretty
 easy - I made  it to level 5 once, but that was by luck. If I practiced
 enough, I could beat it - but I get enough enjoyment out of it that
 beating
 it doesn't matter to me.
 Mortal kombat 1, 2, and 3 - Well, fighting. Nothing talks, but I don't
 care.
 I'm slowly learning all the moves. I love mk 3, though, its got the
 coolest
 music, and my favorite MK character of all - nightwolf!

 Sega CD:
 This heres an add on to the genesis. Its got the same color pallit - but

 better sound, more storage space - which means more things talk and more

 accessibility is here...
 Mortal Kombat for this system wasn't widely recognized. Bad graphics.
 Jesus.
 Who cares about graphics!
 Its basically MK1 for the genesis revamped to have characters names
 spoken,
 and music from the arcade version. The most horrible thing here though
 is
 the load times. Nearly 30 seconds between each fight. If you do a
 fatality,
 you have to wait about a second before it actually does it. Keep in mind
 I'm only brushing the top. I could go into much more details
 over each game, each system, etc.
 I'm missing a system or two here - but you get the idea. Mostly fighting

 games - but then again, Rush 2: extreme racing for the n64 was and still
 is
 one of the coolest racing games of all time.


 contact details:

 email: tcwoo...@shaw.ca

 and others
 msn: the_conman...@hotmail.com
 skype: the_conman283

 system details:
 Hp pavillion dv5220CA notebook pc
 AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram,
 Fujitsu
 100 gb 4500 RPM Hard Drive, connecsant AC-link audio
 - Original Message - 
 From: Mani Djazmi i_am_a_s...@hotmail.com
 To: gamers@audyssey.org
 Sent: Friday, February 27, 2009 10:11 AM
 Subject: [Audyssey] Accessible Mainstream Games



 Hi,



 my name's Mani Djazmi and I'm a reporter on the In Touch programme at
 BBC
 Radio 4 in England. I'm currently researching a feature on the
 accessability of computer games for blind and partially sighted
 people.
 The impression I'm getting is that mainstream games generally aren't
 very
 accessible so bespoke ones are being produced. Is this fair? Do any of
 you
 guys play mainstream games and how do you find them?



 I look forward to hearing your thoughts and knowledge.



 Cheers

 Mani



 _
 Check out the new and improved services from Windows Live. 

Re: [Audyssey] Accessible Mainstream Games

2009-02-28 Thread AudioGames.net

Hi,

*quote*
Darren Said:
Who's making people aware that there is:
1. a demand for these games.
2. proof that said games can be either coded or adapted such as audio quaik.

Tom Says:
Believe it or not there are some organizations doing this. The IGDA goes to 
several mainstream gaming conventions hoping to promote accessibility 
awareness as well as make said companies aware of where accessibility 
technology is today. I'm not real clear on the latest on that front, but 
Richard from audiogames.net can tell you more on what groups he is involved 
with that do this sort of thing.

*quote end*

Thanks Tom. Yes, the IGDA Game Accessibility Special Interest Group (GA-SIG: 
http://www.igda.org/wiki/Game_Accessibility_SIG ) is currently the most 
active group out there to promote the accessibility of games. For about 5 
years members of the GA-SIG have been doing talks at key game industry 
events such as GDC, DIGRA Conference, E4All, FuturePlay, Montreal Game 
Summit, SIGGRAPH and Develop Brighton, as well as more disability related 
conferences such as ICCHP and ICEVI and disability computer camps such as 
ICC. Next to spreading the word face to face, there are/have been several 
webinitiatives such as Game-Accessibility.com, AbleGamers.com and 
DeafGamers.com (to name only a few) to target the Google-crowd and help 
potential gamers who are not yet aware of accessible games to stumble upon 
the subject. And next to this, members of the IGDA frequently publish 
articles on important industry websites, such as Gamasutra 
(http://www.gamasutra.com/php-bin/news_index.php?story=13650) and TerraNova 
(http://terranova.blogs.com/terra_nova/2007/05/what_do_we_mean.html). And 
next to this, several of us at IGDA work as lecturers/researchers at design 
academies/universities as well, through which we are able to introduce game 
accessibility to new generations of game designers. For example, I've been 
teaching a class in game accessibility for three consecutive years now, in 
which a total of about 150 game designers had to create audio games. And on 
a final note: several of us also work in (or used to work in thus still 
having close ties with) the professional game industry, sharing the topic 
through that way.


Greets,

Richard




---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] tomb/vista and direct x

2009-02-28 Thread important

Gotcha, will re-install and give it a try.. Thanks
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 27, 2009 8:05 PM
Subject: Re: [Audyssey] tomb/vista and direct x



Hi,
Any temperary directory will do. If you don't know the path to one just 
enter something like

c:\temp
into the edit box and you will b fine. Curse Microsoft for there setup 
installer as this is the number one complaint with installing DirectX.

Smile.

important wrote:
Thanks, temp directory? like what? there is a browse button to choose 
from a list, can you explain a bit more Tom? Thanks



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,
please send E-mail to gamers-ow...@audyssey.org. 



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] podcast on the Wii

2009-02-28 Thread Constantine

Ok, well, website is
http://wolftech.redirectme.net

I still have my miriani podcast up there, with no revisions.



contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: shaun everiss shau...@xtra.co.nz

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, February 28, 2009 12:03 AM
Subject: Re: [Audyssey] podcast on the Wii



you should host it on your own site man.
However to get more hits try to post it to feedburner and itunes.
I think those options are all free.
I think there are various podcast directorys to so you should be able to 
get there.

On that note what is your web site and is the first cast still up there.
I may take a gander.
I'll add your contact info to my various systems and we can continue this 
off list.

At 04:33 p.m. 28/02/2009, you wrote:
Hmm, I'll try. When my Mom actually puts some money in the bank for me and 
I can put that into pay pal. It'll be my second podcast. My first didn't 
get a lot of reviews - mainly because I hosted it on my own website. I'm 
not sure how I'll do this - I might do a few on how to hook up a sega 
genesis to a sega cd, as some people asked me about that. I'll probably 
also do a history of each, how it effected the games we play today, etc.

I'm still not sure how to go about demonstrating games themselves, though.

contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, 
Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio

- Original Message - From: shaun everiss shau...@xtra.co.nz
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 27, 2009 9:09 PM
Subject: Re: [Audyssey] podcast on the Wii



well I'd like podcast on older systems.
I have a friend that is into old music and older systems.
and both of us have a large library his being larger than mine.
Anyway for both of us that would really cick some serious but.
If you did do a cast though I would like info on the systems, ie how the 
music etc chips worked, when they were used, etc, and all the tech on the 
console.

or whatever would be cool to have a cast.
At 02:37 p.m. 28/02/2009, you wrote:
I've offen wondered weather or not to do a podcast on older systems. 
They can be picked up for fairly cheap - and there are some worth while 
games for them.




contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, 
Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio

- Original Message - From: Orin orin8...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, February 26, 2009 2:03 PM
Subject: Re: [Audyssey] podcast on the Wii


Hmm. I might have to do another Rock Band review. I sent mine in 
almost two weeks ago and it's not up yet. Maybe it was a cold I had 
coming on and they don't like it, a brief problem I had with my PS3 
during the review, among other things perhaps. I tried to review it as 
best as I can although Rock Band isn't really a game that you could 
teach someone. Being blind we either have to get sighted help or learn 
it ourselves. Whenever my brother wants to play with me that's cool 
and I'll get pointers from him. Even if he or anyone else isn't around 
that won't stop me from learning, and I've been quite successful 
playing and learning on my own.

On Feb 26, 2009, at 11:07 AM, Ken wrote:

Many of you wanted a close and personal look at the Wii without 
having to buy one, so I created a podcast at BlindCoolTech.com.  In 
it, I describe how to start the Wii, select the game channel, and 
played through the five wii sports games of tennis, baseball, 
bowling, golf and boxing.  You'll hear the Wii in glorious stereo, 
(not that it gives many cues about game play but it's still cool.) I 
gave hints about playing each game successfully, and described the 
features of the Wii controllers as well.  It should be up in the  next 
few hours.

\Ken Downey
DTI
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org .

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of  the 
list,

please send E-mail to gamers-ow...@audyssey.org.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave 

Re: [Audyssey] Accessible Mainstream Games

2009-02-28 Thread Constantine
I agree. We have maybe 10 card games of each type. What we need is a 
fighting style game like mortal kombat, complete with special moves and 
fatalities. This is something most games lack - replayability. I can play 
trupenum for so long, but honestly it gets so boring. Rail racer has more, 
though, like unlockables when you go up in class - which makes total sense.




contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Darren Harris darren_g_har...@btinternet.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, February 28, 2009 6:36 AM
Subject: Re: [Audyssey] Accessible Mainstream Games



Hi,

The point is, a lot of these so-called accessible games are nothing more
than rince and repete type games. Which actually does annoy me because
so much more could be done and yet isn't.

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org]
On Behalf Of Constantine
Sent: 28 February 2009 01:50
To: Gamers Discussion list
Subject: Re: [Audyssey] Accessible Mainstream Games


Hi

I'm a classic gamer myself. I think I'm one in 100 because there
doesn't
seem to be much interest here.

Anyway, onto my report - I'll make this as detailed as I can, sorta.

Well, to start off with, I own a sega genesis, soon to own a sega cd,
3do
and dreamcast - I also own a n64, and gamecube.

Sega Genesis:
Well, this heres pretty obvious - the 16 bit lovable genesis released in

1989. Anyway, the best beat-em-up ever is Streets of rage. Its one of my
all
time favorite games - and while I can't beat it, I can get to level 4
pretty
easy - I made  it to level 5 once, but that was by luck. If I practiced
enough, I could beat it - but I get enough enjoyment out of it that
beating
it doesn't matter to me.
Mortal kombat 1, 2, and 3 - Well, fighting. Nothing talks, but I don't
care.
I'm slowly learning all the moves. I love mk 3, though, its got the
coolest
music, and my favorite MK character of all - nightwolf!

Sega CD:
This heres an add on to the genesis. Its got the same color pallit - but

better sound, more storage space - which means more things talk and more

accessibility is here...
Mortal Kombat for this system wasn't widely recognized. Bad graphics.
Jesus.
Who cares about graphics!
Its basically MK1 for the genesis revamped to have characters names
spoken,
and music from the arcade version. The most horrible thing here though
is
the load times. Nearly 30 seconds between each fight. If you do a
fatality,
you have to wait about a second before it actually does it. Keep in mind
I'm only brushing the top. I could go into much more details
over each game, each system, etc.
I'm missing a system or two here - but you get the idea. Mostly fighting

games - but then again, Rush 2: extreme racing for the n64 was and still
is
one of the coolest racing games of all time.


contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram,
Fujitsu
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Mani Djazmi i_am_a_s...@hotmail.com

To: gamers@audyssey.org
Sent: Friday, February 27, 2009 10:11 AM
Subject: [Audyssey] Accessible Mainstream Games




Hi,



my name's Mani Djazmi and I'm a reporter on the In Touch programme at
BBC
Radio 4 in England. I'm currently researching a feature on the
accessability of computer games for blind and partially sighted

people.

The impression I'm getting is that mainstream games generally aren't

very

accessible so bespoke ones are being produced. Is this fair? Do any of

you

guys play mainstream games and how do you find them?



I look forward to hearing your thoughts and knowledge.



Cheers

Mani



_
Check out the new and improved services from Windows Live. Learn more!



http://clk.atdmt.com/UKM/go/132630768/direct/01/
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the
list,
please send E-mail to gamers-ow...@audyssey.org.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org. You can make changes or update your
subscription via the web, at

Re: [Audyssey] Installing DirectX Updates

2009-02-28 Thread Allan Thompson

Hi Tom,
As an opinion, I would pick choice 3. Most computer gameCD usually come with 
the proper direct X required to run it.
If 3 isn't possible then I would go for choice number 2, for the sake of 
those who do not have  the faster speeds.


al









inal Message - 




From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 27, 2009 9:18 PM
Subject: [Audyssey] Installing DirectX Updates



Hello gamers,
I've noticed over the passed three or four days several of you have had 
difficulties getting Microsoft DirectX installed. Most of it is confusion 
over how the setup asks you to unpack files to the temp directory and than 
manually run dxsetup.exe after the files are unzipped. With this mind I 
want to switch to an installlation that is easier and more intuative for 
you gamers in the future. I'm wondering wich of the following you want me 
to try.


1. Instead of having gamers download and install the full runtime i can 
use the Microsoft web setup tool which will detect which DirectX 
components need upgraded or installed and will do this live from the 
internet.  The good news is it is very easy to use, not confusing, but you 
should have a high speed internet connection to use it.
2. I can repack the installer with winzip self-extractor and force it to 
run dxsetup.exe, and that might resolved the problem with the temp 
directory.
3. Perhaps rather than either method I should just pack the Managed 
DirectX components in the MOTA installer and forget about the rest. I'm 
not sure if there are any compatibility issues with doing this, but I do 
know the Microsoft license agreement frowns on doing this. On the good 
side though is you'll get the files with install.


Any thoughts, suggestions, or comments?
Thanks.

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.





---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] mota potential glitch?

2009-02-28 Thread Chris Hallsworth
Yeah. I think JAWS installs some keyboard driver that hooks into the 
keyboard software, so that JAWS can take over the keyboard.

--
Chris Hallsworth
e-mail: christopher...@googlemail.com
MSN: ch9...@hotmail.com
Skype: chrishallsworth7266
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, February 28, 2009 3:57 AM
Subject: Re: [Audyssey] mota potential glitch?


Hi Al,
Well, to be honest the Jaws and DirectInput problem is a fairly common
problem with most accessible games, and it is so common that I assumed
it was common knowledge. As a result I never documented it, but I guess
I should in the trouble shooting section of the manual I am working on.
What is interesting DirectInput doesn't seam to bother Window Eyes 7,
NVDA, and a couple of other Windows screen readers. It always seams to
be Jaws that has the conflict with DirectInput. Must be something do
with the way it handles keyboard input.

Allan Thompson wrote:
 Hi,
 Thanks. I must have missed the instructions to put jaws to sleep mode.
 thanks,
 a;l



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org. 


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] tomb/vista and direct x

2009-02-28 Thread important
Hello, I have now placed the direct X, in that Temp folder, after this I was 
requested to overide different files to run the direct x, june 2008; finally 
trying to run the game wasn't accomplished, I get the same message Tomb has 
stopped running, check online for a solution and close the program, and a 
close button.. What do you think? Thanks
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 27, 2009 8:05 PM
Subject: Re: [Audyssey] tomb/vista and direct x



Hi,
Any temperary directory will do. If you don't know the path to one just 
enter something like

c:\temp
into the edit box and you will b fine. Curse Microsoft for there setup 
installer as this is the number one complaint with installing DirectX.

Smile.

important wrote:
Thanks, temp directory? like what? there is a browse button to choose 
from a list, can you explain a bit more Tom? Thanks



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,
please send E-mail to gamers-ow...@audyssey.org. 



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] samples of me playing guitar rage

2009-02-28 Thread Chris Hallsworth
Simulates a running program as if it was running under XP.

--
Chris Hallsworth
e-mail: christopher...@googlemail.com
MSN: ch9...@hotmail.com
Skype: chrishallsworth7266
- Original Message - 
From: Constantine tcwoo...@shaw.ca
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, February 28, 2009 3:25 AM
Subject: Re: [Audyssey] samples of me playing guitar rage


Hmm it might not. Some programs only support up to xp. Its wierd, though,
since vista has something called, if I'm not mistaken, compatibility mode. I
have no idea what that does, though.


contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: James Howard coldshadow...@gmail.com
To: mauricio...@uol.com.br; Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 27, 2009 8:03 PM
Subject: Re: [Audyssey] samples of me playing guitar rage


I can't get the game to work, it starts playing muse, and nothing else
 happens. I can't even get it to read menus or anything, does it not
 like vista or something?

 On 27 Feb 2009 22:48:29 -0300, Mauricio peixoto de Mattos Almeida
 mauricio...@uol.com.br wrote:
 extremely fun
 extremely fun!
 you person never mentioned this  to me before, bad!
 now, who developed, and where can i get it?

 mauricio  almeida aca bianca paulino
 -Mensagem original-
 De: Matheus an...@bol.com.br
 Para: brandonsl...@freelists.org
 Data: 27 de Fevereiro de 2009 22:44
 Assunto: [Audyssey] samples of me playing guitar rage

 hey all!
 i just recorded two samples of me playing guitar rage, the song one step
 closer - linkin park and eye of the tiger - survivor.
 here are the links to download then if you like.
 it worth remembering that i made some errors hehe.
 but anyway, it's just to show you that never played this game that's
 really accessible and fun, so you can have a idea.
 hope that you guys like it.
 http://www.sendspace.com/file/22bfx4
 http://www.sendspace.com/file/u24h04
 thanks.

 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gam...@audyssey.org.
 If you have any questions or concerns regarding the management of the
 list,
 please send E-mail to gamers-ow...@audyssey.org.

 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gam...@audyssey.org.
 If you have any questions or concerns regarding the management of the
 list,
 please send E-mail to gamers-ow...@audyssey.org.


 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gam...@audyssey.org.
 If you have any questions or concerns regarding the management of the
 list,
 please send E-mail to gamers-ow...@audyssey.org.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org. 


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Moderator Warning was Accessible Mainstream Games

2009-02-28 Thread kev lyon
darren, whether you think it's cluttering up the list is irrelevant! it's a 
moderator warning! so that'ss that. take note of it. if you have a problem 
with it, contact one of the mods off list, to save cluttering up the list. 
thanks.


kevin
email/messenger:
kr...@eklyon.co.uk
- Original Message - 
From: Darren Harris darren_g_har...@btinternet.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, February 28, 2009 12:34 PM
Subject: Re: [Audyssey] Moderator Warning was Accessible Mainstream Games



Hi thomas,

People use exclimations like jees and jesus all the time. This is just
cluttering up the list.

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org]
On Behalf Of Thomas Ward
Sent: 28 February 2009 02:03
To: Gamers Discussion list
Subject: [Audyssey] Moderator Warning was Accessible Mainstream Games


Hi,
This is a moderator warning reminding you not to use profanity on list.
In this case what you said could be extremely offensive to Christian
members of the list. Please, remember to watch your language here.
Thanks.

Constantine wrote:

Hi

I'm a classic gamer myself. I think I'm one in 100 because there
doesn't seem to be much interest here.

Anyway, onto my report - I'll make this as detailed as I can, sorta.

Well, to start off with, I own a sega genesis, soon to own a sega cd,
3do and dreamcast - I also own a n64, and gamecube.

Sega Genesis:
Well, this heres pretty obvious - the 16 bit lovable genesis released
in
1989. Anyway, the best beat-em-up ever is Streets of rage. Its one of

my

all time favorite games - and while I can't beat it, I can get to

level

4 pretty easy - I made  it to level 5 once, but that was by luck. If I



practiced enough, I could beat it - but I get enough enjoyment out of

it

that beating it doesn't matter to me.
Mortal kombat 1, 2, and 3 - Well, fighting. Nothing talks, but I don't



care. I'm slowly learning all the moves. I love mk 3, though, its got
the coolest music, and my favorite MK character of all - nightwolf!

Sega CD:
This heres an add on to the genesis. Its got the same color pallit -
but
better sound, more storage space - which means more things talk and

more

accessibility is here...
Mortal Kombat for this system wasn't widely recognized. Bad graphics.
Jesus. Who cares about graphics!
Its basically MK1 for the genesis revamped to have characters names
spoken, and music from the arcade version. The most horrible thing

here

though is the load times. Nearly 30 seconds between each fight. If you



do a fatality, you have to wait about a second before it actually does

it.

Keep in mind I'm only brushing the top. I could go into much more
details over each game, each system, etc.
I'm missing a system or two here - but you get the idea. Mostly

fighting

games - but then again, Rush 2: extreme racing for the n64 was and

still

is one of the coolest racing games of all time.


contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram,
Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the
list,
please send E-mail to gamers-ow...@audyssey.org.
No virus found in this incoming message.
Checked by AVG - www.avg.com
Version: 8.0.237 / Virus Database: 270.11.4/1976 - Release Date:
02/27/09 13:27:00

No virus found in this outgoing message.
Checked by AVG - www.avg.com
Version: 8.0.237 / Virus Database: 270.11.4/1976 - Release Date:
02/27/09 13:27:00



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,
please send E-mail to gamers-ow...@audyssey.org. 



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to 

[Audyssey] bomb from Braille soft

2009-02-28 Thread Yvonne Neubert
Hi, I downloaded Bomb from Braillesoft for my Pacmate Omni and I can read
all of the squares but the key commands do not do anything.  The letter B is
suppose to tell you how many bombs surround the square and how many have
been placed, but it does nothing.  Do I need Jaws scripts for it to work?

 

Yvonne

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Avoiding attacks was: Mota demo, my thoughts

2009-02-28 Thread Clement Chou
The best thing is... there are so many side scrollers that could come out of 
this formula.
- Original Message - 
From: Michael Feir michael.f...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, February 28, 2009 5:05 AM
Subject: Re: [Audyssey] Avoiding attacks was: Mota demo, my thoughts


I second that motion. This is going to raise the bar in so many ways. 
You've got a great thing going here Tom. The only danger to be wary of now 
is staying true to that overall vision. Don't let us wreck the overall 
challenge with features that take away from the challenge. You'll show 
everyone what a superb sidescroller can be.

Michael Feir
Author of Personal Power:
How Accessible Computers Can Enhance Personal Life For Blind People
2006-2008
www.blind-planet.com/content/personal-power

A Life of Word and Sound
2003-2007
http://www.blind-planet.com/content/life-word-and-sound

Creator and former editor of Audyssey Magazine
1996-2004
Check out my blog at:
www.michaelfeir.blogspot.com


- Original Message - 
From: Clement Chou chou.clem...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, February 28, 2009 3:54 AM
Subject: Re: [Audyssey] Avoiding attacks was: Mota demo, my thoughts


Tom... I will say this now, before it slips my mind. If this game really 
needed a grade, it'd get an A from me, no question. If what I've seen and 
played is only a small snipet... then I truly cannot wait.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,
please send E-mail to gamers-ow...@audyssey.org. 



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] podcast on the Wii

2009-02-28 Thread shaun everiss
thanks.
as I said I have your msn already, you need to put your casts on feedburner or 
something like that as well as your site,.
At 05:24 a.m. 1/03/2009, you wrote:
Ok, well, website is
http://wolftech.redirectme.net

I still have my miriani podcast up there, with no revisions.



contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - From: shaun everiss shau...@xtra.co.nz
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, February 28, 2009 12:03 AM
Subject: Re: [Audyssey] podcast on the Wii


you should host it on your own site man.
However to get more hits try to post it to feedburner and itunes.
I think those options are all free.
I think there are various podcast directorys to so you should be able to get 
there.
On that note what is your web site and is the first cast still up there.
I may take a gander.
I'll add your contact info to my various systems and we can continue this off 
list.
At 04:33 p.m. 28/02/2009, you wrote:
Hmm, I'll try. When my Mom actually puts some money in the bank for me and I 
can put that into pay pal. It'll be my second podcast. My first didn't get a 
lot of reviews - mainly because I hosted it on my own website. I'm not sure 
how I'll do this - I might do a few on how to hook up a sega genesis to a 
sega cd, as some people asked me about that. I'll probably also do a history 
of each, how it effected the games we play today, etc.
I'm still not sure how to go about demonstrating games themselves, though.

contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - From: shaun everiss shau...@xtra.co.nz
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 27, 2009 9:09 PM
Subject: Re: [Audyssey] podcast on the Wii


well I'd like podcast on older systems.
I have a friend that is into old music and older systems.
and both of us have a large library his being larger than mine.
Anyway for both of us that would really cick some serious but.
If you did do a cast though I would like info on the systems, ie how the 
music etc chips worked, when they were used, etc, and all the tech on the 
console.
or whatever would be cool to have a cast.
At 02:37 p.m. 28/02/2009, you wrote:
I've offen wondered weather or not to do a podcast on older systems. They 
can be picked up for fairly cheap - and there are some worth while games 
for them.



contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, 
Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - From: Orin orin8...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, February 26, 2009 2:03 PM
Subject: Re: [Audyssey] podcast on the Wii


Hmm. I might have to do another Rock Band review. I sent mine in almost 
two weeks ago and it's not up yet. Maybe it was a cold I had coming on 
and they don't like it, a brief problem I had with my PS3 during the 
review, among other things perhaps. I tried to review it as best as I can 
although Rock Band isn't really a game that you could teach someone. 
Being blind we either have to get sighted help or learn it ourselves. 
Whenever my brother wants to play with me that's cool and I'll get 
pointers from him. Even if he or anyone else isn't around that won't stop 
me from learning, and I've been quite successful playing and learning on 
my own.
On Feb 26, 2009, at 11:07 AM, Ken wrote:

Many of you wanted a close and personal look at the Wii without having 
to buy one, so I created a podcast at BlindCoolTech.com.  In it, I 
describe how to start the Wii, select the game channel, and played 
through the five wii sports games of tennis, baseball, bowling, golf and 
boxing.  You'll hear the Wii in glorious stereo, (not that it gives many 
cues about game play but it's still cool.) I gave hints about playing 
each game successfully, and described the features of the Wii 
controllers as well.  It should be up in the  next few hours.
\Ken Downey
DTI
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org .
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding 

[Audyssey] entombed question

2009-02-28 Thread Kellie and my lovable Lady J.
speaking of entombed, I tried installing the setup file so that I could play 
it and it is locking up on my machine. It starts the set up and then says 
something like installing components this may take a couple of minutes and 
then it slows my computer to a crawl and stops responding. I have to go into 
task manager to end task.

Does anyone have any suggestions so that I can try the game?
Kellie and my lovable Lady J.
Canine Welfare Technician/Resident adviser
Guide Dogs for the Blind, Oregon campus
www.guidedogs.com
- Original Message - 
From: michael maslo mmaslo1...@swbell.net

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, February 28, 2009 10:22 AM
Subject: Re: [Audyssey] tomb/vista and direct x



What version of vista you running? That is the exact same error I was
getting with vista 64-bit

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of important
Sent: Saturday, February 28, 2009 12:49 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] tomb/vista and direct x

Hello, I have now placed the direct X, in that Temp folder, after this I 
was


requested to overide different files to run the direct x, june 2008; 
finally


trying to run the game wasn't accomplished, I get the same message Tomb 
has


stopped running, check online for a solution and close the program, and a
close button.. What do you think? Thanks
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 27, 2009 8:05 PM
Subject: Re: [Audyssey] tomb/vista and direct x



Hi,
Any temperary directory will do. If you don't know the path to one just
enter something like
c:\temp
into the edit box and you will b fine. Curse Microsoft for there setup
installer as this is the number one complaint with installing DirectX.
Smile.

important wrote:

Thanks, temp directory? like what? there is a browse button to choose
from a list, can you explain a bit more Tom? Thanks



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the
list,
please send E-mail to gamers-ow...@audyssey.org.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,
please send E-mail to gamers-ow...@audyssey.org. 



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Accessible Mainstream Games

2009-02-28 Thread shaun everiss
well what has happened to them.
they went dark all of a sudden, lists, site the load.
the site is still up but nothing is on there.
and no warning.
I don't think its been abandoned but for whatever reason the whole company has 
just gone offline.
At 03:59 a.m. 1/03/2009, you wrote:
Hi

  Speaking of that game I wonder if it's been abandoned?  It was truely 
coming along in a most amazing fashion.

Ron

- Original Message - 
From: Michael Feir michael.f...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, February 28, 2009 8:13 AM
Subject: Re: [Audyssey] Accessible Mainstream Games


True enough. I would wager that most of the sidescrollers could be made
accessible with the efforts of a good programmer and audio person who took
sound seriously as a means of conveying functional information rather than
window dressing. Surreal Horrizons was extremely close to releasing a
splendid version of Asteroids for us. I dearly wish that had not been
abandonned. We've seen more than one racing game now. I would also think a
lot of puzzle games could be done. The economics just aren't there to
attract people yet. Unless they are in some way personally connected to the
blind community, it's very unlikely we'll see their efforts directed at us.
Michael Feir
Author of Personal Power:
How Accessible Computers Can Enhance Personal Life For Blind People
2006-2008
www.blind-planet.com/content/personal-power

A Life of Word and Sound
2003-2007
http://www.blind-planet.com/content/life-word-and-sound

Creator and former editor of Audyssey Magazine
1996-2004
Check out my blog at:
www.michaelfeir.blogspot.com


- Original Message - 
From: Darren Harris darren_g_har...@btinternet.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, February 28, 2009 7:36 AM
Subject: Re: [Audyssey] Accessible Mainstream Games


 Hi,

 The point is, a lot of these so-called accessible games are nothing more
 than rince and repete type games. Which actually does annoy me because
 so much more could be done and yet isn't.

 -Original Message-
 From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org]
 On Behalf Of Constantine
 Sent: 28 February 2009 01:50
 To: Gamers Discussion list
 Subject: Re: [Audyssey] Accessible Mainstream Games


 Hi

 I'm a classic gamer myself. I think I'm one in 100 because there
 doesn't
 seem to be much interest here.

 Anyway, onto my report - I'll make this as detailed as I can, sorta.

 Well, to start off with, I own a sega genesis, soon to own a sega cd,
 3do
 and dreamcast - I also own a n64, and gamecube.

 Sega Genesis:
 Well, this heres pretty obvious - the 16 bit lovable genesis released in

 1989. Anyway, the best beat-em-up ever is Streets of rage. Its one of my
 all
 time favorite games - and while I can't beat it, I can get to level 4
 pretty
 easy - I made  it to level 5 once, but that was by luck. If I practiced
 enough, I could beat it - but I get enough enjoyment out of it that
 beating
 it doesn't matter to me.
 Mortal kombat 1, 2, and 3 - Well, fighting. Nothing talks, but I don't
 care.
 I'm slowly learning all the moves. I love mk 3, though, its got the
 coolest
 music, and my favorite MK character of all - nightwolf!

 Sega CD:
 This heres an add on to the genesis. Its got the same color pallit - but

 better sound, more storage space - which means more things talk and more

 accessibility is here...
 Mortal Kombat for this system wasn't widely recognized. Bad graphics.
 Jesus.
 Who cares about graphics!
 Its basically MK1 for the genesis revamped to have characters names
 spoken,
 and music from the arcade version. The most horrible thing here though
 is
 the load times. Nearly 30 seconds between each fight. If you do a
 fatality,
 you have to wait about a second before it actually does it. Keep in mind
 I'm only brushing the top. I could go into much more details
 over each game, each system, etc.
 I'm missing a system or two here - but you get the idea. Mostly fighting

 games - but then again, Rush 2: extreme racing for the n64 was and still
 is
 one of the coolest racing games of all time.


 contact details:

 email: tcwoo...@shaw.ca

 and others
 msn: the_conman...@hotmail.com
 skype: the_conman283

 system details:
 Hp pavillion dv5220CA notebook pc
 AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram,
 Fujitsu
 100 gb 4500 RPM Hard Drive, connecsant AC-link audio
 - Original Message - 
 From: Mani Djazmi i_am_a_s...@hotmail.com
 To: gamers@audyssey.org
 Sent: Friday, February 27, 2009 10:11 AM
 Subject: [Audyssey] Accessible Mainstream Games



 Hi,



 my name's Mani Djazmi and I'm a reporter on the In Touch programme at
 BBC
 Radio 4 in England. I'm currently researching a feature on the
 accessability of computer games for blind and partially sighted
 people.
 The impression I'm getting is that mainstream games generally aren't
 very
 accessible so bespoke ones are being produced. Is this 

Re: [Audyssey] entombed question

2009-02-28 Thread dark

Hi Kelly.

Entomed is doing exactly what it says it is, ie, going on the internet, 
downloading and installing some componentes it needs to run such as net 
framework 3.5. It'll be fine when it's installed them and your computer 
should go back up to speed.


Hth.

Beware the Grue!

Dark.
- Original Message - 
From: Kellie and my lovable Lady J. pebbles...@sbcglobal.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, February 28, 2009 7:07 PM
Subject: [Audyssey] entombed question


speaking of entombed, I tried installing the setup file so that I could 
play it and it is locking up on my machine. It starts the set up and then 
says something like installing components this may take a couple of 
minutes and then it slows my computer to a crawl and stops responding. I 
have to go into task manager to end task.

Does anyone have any suggestions so that I can try the game?
Kellie and my lovable Lady J.
Canine Welfare Technician/Resident adviser
Guide Dogs for the Blind, Oregon campus
www.guidedogs.com
- Original Message - 
From: michael maslo mmaslo1...@swbell.net

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, February 28, 2009 10:22 AM
Subject: Re: [Audyssey] tomb/vista and direct x



What version of vista you running? That is the exact same error I was
getting with vista 64-bit

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of important
Sent: Saturday, February 28, 2009 12:49 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] tomb/vista and direct x

Hello, I have now placed the direct X, in that Temp folder, after this I 
was


requested to overide different files to run the direct x, june 2008; 
finally


trying to run the game wasn't accomplished, I get the same message Tomb 
has


stopped running, check online for a solution and close the program, and a
close button.. What do you think? Thanks
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 27, 2009 8:05 PM
Subject: Re: [Audyssey] tomb/vista and direct x



Hi,
Any temperary directory will do. If you don't know the path to one just
enter something like
c:\temp
into the edit box and you will b fine. Curse Microsoft for there setup
installer as this is the number one complaint with installing DirectX.
Smile.

important wrote:

Thanks, temp directory? like what? there is a browse button to choose
from a list, can you explain a bit more Tom? Thanks



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the
list,
please send E-mail to gamers-ow...@audyssey.org.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,
please send E-mail to gamers-ow...@audyssey.org. 



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] tomb/vista and direct x

2009-02-28 Thread important
I have a Dell Volstro 1710, dual, at 4 g and 32 bit, Vista home premium.. 
It's only 4 months old.. IE 7; JFW 9 with the last updates.. Thanks
- Original Message - 
From: michael maslo mmaslo1...@swbell.net

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, February 28, 2009 12:22 PM
Subject: Re: [Audyssey] tomb/vista and direct x



What version of vista you running? That is the exact same error I was
getting with vista 64-bit

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of important
Sent: Saturday, February 28, 2009 12:49 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] tomb/vista and direct x

Hello, I have now placed the direct X, in that Temp folder, after this I 
was


requested to overide different files to run the direct x, june 2008; 
finally


trying to run the game wasn't accomplished, I get the same message Tomb 
has


stopped running, check online for a solution and close the program, and a
close button.. What do you think? Thanks
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 27, 2009 8:05 PM
Subject: Re: [Audyssey] tomb/vista and direct x



Hi,
Any temperary directory will do. If you don't know the path to one just
enter something like
c:\temp
into the edit box and you will b fine. Curse Microsoft for there setup
installer as this is the number one complaint with installing DirectX.
Smile.

important wrote:

Thanks, temp directory? like what? there is a browse button to choose
from a list, can you explain a bit more Tom? Thanks



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the
list,
please send E-mail to gamers-ow...@audyssey.org.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,
please send E-mail to gamers-ow...@audyssey.org. 



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] tomb/vista and direct x

2009-02-28 Thread michael maslo
Go the my computer and right click and go to properties it sounds like you
have 64 bit vista. I know for I get that same error. If you go to my
computer and then right click on local c it will tell you if it is 64 or
not. If it says nothing then it is 32 bit. My guess though it is 64

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of important
Sent: Saturday, February 28, 2009 2:52 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] tomb/vista and direct x

I have a Dell Volstro 1710, dual, at 4 g and 32 bit, Vista home premium.. 
It's only 4 months old.. IE 7; JFW 9 with the last updates.. Thanks
- Original Message - 
From: michael maslo mmaslo1...@swbell.net
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, February 28, 2009 12:22 PM
Subject: Re: [Audyssey] tomb/vista and direct x


 What version of vista you running? That is the exact same error I was
 getting with vista 64-bit

 -Original Message-
 From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
 Behalf Of important
 Sent: Saturday, February 28, 2009 12:49 PM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] tomb/vista and direct x

 Hello, I have now placed the direct X, in that Temp folder, after this I 
 was

 requested to overide different files to run the direct x, june 2008; 
 finally

 trying to run the game wasn't accomplished, I get the same message Tomb 
 has

 stopped running, check online for a solution and close the program, and a
 close button.. What do you think? Thanks
 - Original Message - 
 From: Thomas Ward thomasward1...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, February 27, 2009 8:05 PM
 Subject: Re: [Audyssey] tomb/vista and direct x


 Hi,
 Any temperary directory will do. If you don't know the path to one just
 enter something like
 c:\temp
 into the edit box and you will b fine. Curse Microsoft for there setup
 installer as this is the number one complaint with installing DirectX.
 Smile.

 important wrote:
 Thanks, temp directory? like what? there is a browse button to choose
 from a list, can you explain a bit more Tom? Thanks


 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gam...@audyssey.org.
 If you have any questions or concerns regarding the management of the
 list,
 please send E-mail to gamers-ow...@audyssey.org.


 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gam...@audyssey.org.
 If you have any questions or concerns regarding the management of the 
 list,
 please send E-mail to gamers-ow...@audyssey.org.


 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to 
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gam...@audyssey.org.
 If you have any questions or concerns regarding the management of the 
 list,
 please send E-mail to gamers-ow...@audyssey.org. 


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


[Audyssey] Braillesoft

2009-02-28 Thread rrhopkins2
Hello.  Just wondering if braillesoft will eventually make games for the 
windows systems?
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] tomb/vista and direct x

2009-02-28 Thread important
Indeed I do have 64 bit, interesting enough it also stated under performance 
that I have the directx 10 installed, so I'm thinking that the game should 
work just fine, I also checked with MS and there is a November directx I can 
install, didn't do it yet cause its 400 something MB; but the adventure 
continues.. Thanks
- Original Message - 
From: michael maslo mmaslo1...@swbell.net

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, February 28, 2009 2:25 PM
Subject: Re: [Audyssey] tomb/vista and direct x



Go the my computer and right click and go to properties it sounds like you
have 64 bit vista. I know for I get that same error. If you go to my
computer and then right click on local c it will tell you if it is 64 or
not. If it says nothing then it is 32 bit. My guess though it is 64

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of important
Sent: Saturday, February 28, 2009 2:52 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] tomb/vista and direct x

I have a Dell Volstro 1710, dual, at 4 g and 32 bit, Vista home premium..
It's only 4 months old.. IE 7; JFW 9 with the last updates.. Thanks
- Original Message - 
From: michael maslo mmaslo1...@swbell.net

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, February 28, 2009 12:22 PM
Subject: Re: [Audyssey] tomb/vista and direct x



What version of vista you running? That is the exact same error I was
getting with vista 64-bit

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of important
Sent: Saturday, February 28, 2009 12:49 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] tomb/vista and direct x

Hello, I have now placed the direct X, in that Temp folder, after this I
was

requested to overide different files to run the direct x, june 2008;
finally

trying to run the game wasn't accomplished, I get the same message Tomb
has

stopped running, check online for a solution and close the program, and a
close button.. What do you think? Thanks
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 27, 2009 8:05 PM
Subject: Re: [Audyssey] tomb/vista and direct x



Hi,
Any temperary directory will do. If you don't know the path to one just
enter something like
c:\temp
into the edit box and you will b fine. Curse Microsoft for there setup
installer as this is the number one complaint with installing DirectX.
Smile.

important wrote:

Thanks, temp directory? like what? there is a browse button to choose
from a list, can you explain a bit more Tom? Thanks



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the
list,
please send E-mail to gamers-ow...@audyssey.org.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the
list,
please send E-mail to gamers-ow...@audyssey.org.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the
list,
please send E-mail to gamers-ow...@audyssey.org.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at

Re: [Audyssey] Installing DirectX Updates

2009-02-28 Thread Mike Reiser

I too would vote for option 1.

Mike

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] tomb/vista and direct x

2009-02-28 Thread Kevin Weispfennig
I do have a problem witht he game. How or what do I have to do to like I go 
to the first rope or something. Up all the way. then over the fire pid in 
the warter, then pi ck up the items after that water and then swimming back. 
Then there is a thing, I can't jump over it or something. What is that? 
There is a key next to it that I can't get.
- Original Message - 
From: important elohee...@verizon.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, February 28, 2009 11:14 PM
Subject: Re: [Audyssey] tomb/vista and direct x


Indeed I do have 64 bit, interesting enough it also stated under 
performance that I have the directx 10 installed, so I'm thinking that the 
game should work just fine, I also checked with MS and there is a November 
directx I can install, didn't do it yet cause its 400 something MB; but 
the adventure continues.. Thanks
- Original Message - 
From: michael maslo mmaslo1...@swbell.net

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, February 28, 2009 2:25 PM
Subject: Re: [Audyssey] tomb/vista and direct x


Go the my computer and right click and go to properties it sounds like 
you

have 64 bit vista. I know for I get that same error. If you go to my
computer and then right click on local c it will tell you if it is 64 or
not. If it says nothing then it is 32 bit. My guess though it is 64

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of important
Sent: Saturday, February 28, 2009 2:52 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] tomb/vista and direct x

I have a Dell Volstro 1710, dual, at 4 g and 32 bit, Vista home premium..
It's only 4 months old.. IE 7; JFW 9 with the last updates.. Thanks
- Original Message - 
From: michael maslo mmaslo1...@swbell.net

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, February 28, 2009 12:22 PM
Subject: Re: [Audyssey] tomb/vista and direct x



What version of vista you running? That is the exact same error I was
getting with vista 64-bit

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] 
On

Behalf Of important
Sent: Saturday, February 28, 2009 12:49 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] tomb/vista and direct x

Hello, I have now placed the direct X, in that Temp folder, after this I
was

requested to overide different files to run the direct x, june 2008;
finally

trying to run the game wasn't accomplished, I get the same message Tomb
has

stopped running, check online for a solution and close the program, and 
a

close button.. What do you think? Thanks
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 27, 2009 8:05 PM
Subject: Re: [Audyssey] tomb/vista and direct x



Hi,
Any temperary directory will do. If you don't know the path to one just
enter something like
c:\temp
into the edit box and you will b fine. Curse Microsoft for there setup
installer as this is the number one complaint with installing DirectX.
Smile.

important wrote:
Thanks, temp directory? like what? there is a browse button to 
choose

from a list, can you explain a bit more Tom? Thanks



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the
list,
please send E-mail to gamers-ow...@audyssey.org.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the
list,
please send E-mail to gamers-ow...@audyssey.org.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the
list,
please send E-mail to gamers-ow...@audyssey.org.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are 

[Audyssey] mota

2009-02-28 Thread Kevin Weispfennig
Hi

I have a problem.
I enter teh game, go to the first rope or something its called, then up all the 
way, then over the fire pids to the right and then through the water, pickup 
the items and swimming back, There is a thing that I can't avoid. I mean I 
can't jump over it or walk through it. What do I have to do?

Kevin
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


[Audyssey] SPOILER, SPOILER, SPOILER - Re: mota

2009-02-28 Thread Charles Rivard
Listen to the descriptions of the sounds, then you'll know what it is. 
Common sense will tell you what you have to do, but be sure to read the 
documentation thoroughly, and you'll know why you cannot currently do it. 
There's something you must do before making your attempt.


---
If guns cause crime, pencils cause misspelled words.
- Original Message - 
From: Kevin Weispfennig kevin.weispfen...@gmx.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 27, 2009 2:59 PM
Subject: [Audyssey] mota



Hi

I have a problem.
I enter teh game, go to the first rope or something its called, then up 
all the way, then over the fire pids to the right and then through the 
water, pickup the items and swimming back, There is a thing that I can't 
avoid. I mean I can't jump over it or walk through it. What do I have to 
do?


Kevin
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,
please send E-mail to gamers-ow...@audyssey.org. 



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Braillesoft

2009-02-28 Thread lo...@braillesoft.net
Hi. Several users have requested this, and we are rebuilding most projects
to be compatible with Windows as well as other OS'S. Because of all of the
PAC Mate and Smartphone games we have available, this will take more time
than we thaught, however you should see more Windows desktop things this
year. It is also slow for us developers because both of us are in school,
and I have a family to attend to, my wife and 2 kids. We're sorry that
things are slow for us, but rest assured we'll make a little more of an
effort to get things out on other platforms! Thanks for the feedback, and
please keep it coming.


Original Message:
-
From:  rrhopki...@verizon.net
Date: Sat, 28 Feb 2009 15:46:41 -0500
To: gamers@audyssey.org
Subject: [Audyssey] Braillesoft


Hello.  Just wondering if braillesoft will eventually make games for the
windows systems?
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.



mail2web.com – Enhanced email for the mobile individual based on Microsoft®
Exchange - http://link.mail2web.com/Personal/EnhancedEmail



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] bomb from Braille soft

2009-02-28 Thread lo...@braillesoft.net
Hi Yvonne, Please redownload Bomb for the PAC Mate Omni. I believe you
downloaded the wrong version. After reinstalling the game, reset your Omni
and try it again. If it still doesn't work, email lo...@braillesoft.net and
let us know, otherwise it should work as expected. You don't need JAWS
scripts for the game. HTH.


Original Message:
-
From: Yvonne Neubert patricianeub...@embarqmail.com
Date: Sat, 28 Feb 2009 13:46:26 -0500
To: gamers@audyssey.org
Subject: [Audyssey] bomb from Braille soft


Hi, I downloaded Bomb from Braillesoft for my Pacmate Omni and I can read
all of the squares but the key commands do not do anything.  The letter B is
suppose to tell you how many bombs surround the square and how many have
been placed, but it does nothing.  Do I need Jaws scripts for it to work?

 

Yvonne

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.



mail2web.com – Enhanced email for the mobile individual based on Microsoft®
Exchange - http://link.mail2web.com/Personal/EnhancedEmail



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] tomb/vista and direct x

2009-02-28 Thread michael maslo
No 64 bit works differently. My version of windows vista does not work with
the game either

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of important
Sent: Saturday, February 28, 2009 4:14 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] tomb/vista and direct x

Indeed I do have 64 bit, interesting enough it also stated under performance

that I have the directx 10 installed, so I'm thinking that the game should 
work just fine, I also checked with MS and there is a November directx I can

install, didn't do it yet cause its 400 something MB; but the adventure 
continues.. Thanks
- Original Message - 
From: michael maslo mmaslo1...@swbell.net
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, February 28, 2009 2:25 PM
Subject: Re: [Audyssey] tomb/vista and direct x


 Go the my computer and right click and go to properties it sounds like you
 have 64 bit vista. I know for I get that same error. If you go to my
 computer and then right click on local c it will tell you if it is 64 or
 not. If it says nothing then it is 32 bit. My guess though it is 64

 -Original Message-
 From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
 Behalf Of important
 Sent: Saturday, February 28, 2009 2:52 PM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] tomb/vista and direct x

 I have a Dell Volstro 1710, dual, at 4 g and 32 bit, Vista home premium..
 It's only 4 months old.. IE 7; JFW 9 with the last updates.. Thanks
 - Original Message - 
 From: michael maslo mmaslo1...@swbell.net
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Saturday, February 28, 2009 12:22 PM
 Subject: Re: [Audyssey] tomb/vista and direct x


 What version of vista you running? That is the exact same error I was
 getting with vista 64-bit

 -Original Message-
 From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
 Behalf Of important
 Sent: Saturday, February 28, 2009 12:49 PM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] tomb/vista and direct x

 Hello, I have now placed the direct X, in that Temp folder, after this I
 was

 requested to overide different files to run the direct x, june 2008;
 finally

 trying to run the game wasn't accomplished, I get the same message Tomb
 has

 stopped running, check online for a solution and close the program, and a
 close button.. What do you think? Thanks
 - Original Message - 
 From: Thomas Ward thomasward1...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, February 27, 2009 8:05 PM
 Subject: Re: [Audyssey] tomb/vista and direct x


 Hi,
 Any temperary directory will do. If you don't know the path to one just
 enter something like
 c:\temp
 into the edit box and you will b fine. Curse Microsoft for there setup
 installer as this is the number one complaint with installing DirectX.
 Smile.

 important wrote:
 Thanks, temp directory? like what? there is a browse button to choose
 from a list, can you explain a bit more Tom? Thanks


 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gam...@audyssey.org.
 If you have any questions or concerns regarding the management of the
 list,
 please send E-mail to gamers-ow...@audyssey.org.


 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gam...@audyssey.org.
 If you have any questions or concerns regarding the management of the
 list,
 please send E-mail to gamers-ow...@audyssey.org.


 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gam...@audyssey.org.
 If you have any questions or concerns regarding the management of the
 list,
 please send E-mail to gamers-ow...@audyssey.org.


 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gam...@audyssey.org.
 If you have any questions or concerns regarding the management 

Re: [Audyssey] Accessible Mainstream Games

2009-02-28 Thread Pranav Lal
Hi Ron,

The websites I mentioned are running their own gaming engines. They have
converted sets of game books into HTML format and are then running them
through their engines. Out of the two of them, www.ffproject.com has the
more advanced engine. It does automatic dice roles, score tracking on its
own. All you need to do to play the game is to click on links in a browser.

There are however some points in the game books is specially on
www.projectaon.org that could be made more accessible. For example, I
distinctly remember a graphical puzzle that had to be solved before one
could take one's ship in a given direction. Other than that, these games are
extremely accessible.

I'm sure these game books would have been mentioned on this list before.
smile
Pranav

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Ron Schamerhorn
Sent: Saturday, February 28, 2009 8:45 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Accessible Mainstream Games

Hi Pranav

  As long as it's a game it's quite welcome to talk about here.  I'd like to

know more about the ones you mentioned.

Ron

- Original Message - 
From: Pranav Lal pranav@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Friday, February 27, 2009 9:56 PM
Subject: Re: [Audyssey] Accessible Mainstream Games


High,

When talking about games, do we also include game books such as
www.projectaon.org and www.ffproject.com?

If yes, then those are of course completely accessible. In some cases,
static content such as maps needs to be rendered in an accessible form.

Pranav


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org. 


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


[Audyssey] possibly broadcasting a clip of MOTA on the BBC

2009-02-28 Thread Scott Chesworth
Hey Tom - hope you don't mind me emailing you off list man.

It's looking fairly likely that I'm going to be interviewed and
demonstrating some accessible and mainstream titles for the In Touch
feature being discussed.  With your permission, I'd like to show off a
bit of MOTA.  Thought I'd better check thak that you'd be happy for
people to hear it in action at this beta stage, and also that there's
no chance that rebroadcasting the samples you've used won't get you
into any hot water just in case The Man is listening hehe.  If it's a
go, feel free to send me over notes on any parts or features of the
game that you're particularly proud of and I'll do my best to make
sure that they get an airing.

Btw, seeing as you're stateside you might not have heard of In Touch,
though I'm sure you've heard of the BBC.  In Touch is, to be truthful,
a bit crap lol.  It's a weekly program that has information and
features on anything and everything to do with blindness pretty much.
It's all a bit dated and dull to listen to to my ears, but for some
reason they do have a huge listenership (a couple million regulars if
memory serves), mostly made up of teachers/parents/people who for
whatever reason want to stay in the know about happenings and products
that might have some impact on VI peoples lives.  Having spent a
paragraph slating it, I'm keen to go on a feature like this to spread
the word and hopefully liven things up a bit.  Seems to me that a few
Grandma's and Grandpa's might want to buy presents, people who work in
access technology might need a refresher on the specialised scene, and
teachers might think that gaming is a better violent outlet for little
Jonny so they can stop him from playing staple the cat to the school
fence lol!

Let me know what you make of the idea...

Cheers
Scott

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] mota

2009-02-28 Thread shaun everiss
aah.
you need to swim back through the water then open the door on the left.
you need to jump a chasm, with your weapon holstered then get a key.
junp another chasm, open a door get all the items there and kill the monsters 
then go back.
you should be able to open the locked door if it is locked.
At 11:59 a.m. 28/02/2009, you wrote:
Hi

I have a problem.
I enter teh game, go to the first rope or something its called, then up all 
the way, then over the fire pids to the right and then through the water, 
pickup the items and swimming back, There is a thing that I can't avoid. I 
mean I can't jump over it or walk through it. What do I have to do?

Kevin
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Accessible Mainstream Games

2009-02-28 Thread shaun everiss
I have looked at game books on ffproject but not persued them maybe its time I 
tried again.
At 02:00 p.m. 1/03/2009, you wrote:
Hi Ron,

The websites I mentioned are running their own gaming engines. They have
converted sets of game books into HTML format and are then running them
through their engines. Out of the two of them, www.ffproject.com has the
more advanced engine. It does automatic dice roles, score tracking on its
own. All you need to do to play the game is to click on links in a browser.

There are however some points in the game books is specially on
www.projectaon.org that could be made more accessible. For example, I
distinctly remember a graphical puzzle that had to be solved before one
could take one's ship in a given direction. Other than that, these games are
extremely accessible.

I'm sure these game books would have been mentioned on this list before.
smile
Pranav

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Ron Schamerhorn
Sent: Saturday, February 28, 2009 8:45 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Accessible Mainstream Games

Hi Pranav

  As long as it's a game it's quite welcome to talk about here.  I'd like to

know more about the ones you mentioned.

Ron

- Original Message - 
From: Pranav Lal pranav@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Friday, February 27, 2009 9:56 PM
Subject: Re: [Audyssey] Accessible Mainstream Games


High,

When talking about games, do we also include game books such as
www.projectaon.org and www.ffproject.com?

If yes, then those are of course completely accessible. In some cases,
static content such as maps needs to be rendered in an accessible form.

Pranav


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org. 


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


[Audyssey] dot net3.5

2009-02-28 Thread Dean Masters
Is the dotNet3.5 on The USA Interactive site the latest one?

I checked windows update and it would be 245 Mb while The one on the USA 
site is less than 200 Mb.

Since I am on dial-up I can't get the whole thing from Windows Update before 
my time runs out. but I want to be sure I have the latest stuff.

Thanks,
Dean 



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Accessible Mainstream Games

2009-02-28 Thread Thomas Ward

Hi Michael,

Michael Said:
True enough. I would wager that most of the sidescrollers could be made 
 accessible
with the efforts of a good programmer and audio person who took  sound 
seriously.


tom Says:
I'd agree with that. Side-scrollers are already fairly simple in that 
you basically move left to right so the direction of action is fairly 
clear. Then, add to that that all that is really required here is a 
simple stereo pan control. Every llanguages audio API from 
Javax.Sampled.Sound, to SDL, to DirectX
has a simple pan control. So actually positioning the sounds left or 
right is really easy from a programmers point of view.
Take a game like Mario. All it needs to be accessible is sound effects 
for everything that indicates when to jump over this or that, sounds to 
indicate when a certain flower is near, etc. I've beaten the first 
couple of levels with memory alone in the passed so if sounds and speech 
were added it would not be difficult at all. I guess the most 
frustrating thing is knowing the game is so close to being accessible do 
to a good layout and design, but so far away because of lack of audio 
content.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Installing DirectX Updates

2009-02-28 Thread Thomas Ward

Hi Aaron,
That's a bit of a problem. Inno Setup doesn't have a detection and 
install from web type of feature to my knowledge. I know Microsoft 
Advanced Setup Installer does, but it is also extremely expensive. I 
think it is possible the only way to resolve some of these issues is to 
stop using the free setup tools and bite the bulllet and buy Advanced 
Setup Installer which has what I need to detect components like this.


Valiant8086 wrote:

hi.
Or you could have the installer check to see if the required components are 
installed, if not, download them and install them  before finishing 
installation.
  - Original Message - 



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] possibly broadcasting a clip of MOTA on the BBC

2009-02-28 Thread Thomas Ward

Hi Scott,
I think putting Mysteries of the Ancients on the air would be some great 
advertising. My only stipulation would be sure to let me know in advance 
when you go on so I can send you the latest available stable build to 
use on the broadcast. Beta 2 is coming out on Monday and it has several 
bug fixes, new features, etc that I want to get out to the public as 
soon as possible. Also while I am thinking about it if you go on the air 
with Mysteries of the Ancients to be sure to mention that this is 
currently a test release only and the final product will go on sale 
sometime in late spring or early summer of 2009.

Smile.

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] mota

2009-02-28 Thread Thomas Ward

hi Shaun,
Smile. you forgot the spoiler warning. It is nice to add that in case 
someone doesn't want to accidently stumble upon a solution just yet.


shaun everiss wrote:

aah.
you need to swim back through the water then open the door on the left.
you need to jump a chasm, with your weapon holstered then get a key.
junp another chasm, open a door get all the items there and kill the monsters 
then go back.
you should be able to open the locked door if it is locked.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Installing DirectX Updates

2009-02-28 Thread Charles Rivard
In short, OUCH!!  If you're gonna buy it, I sure hope it'll be of use in 
other games you produce in the future??


---
If guns cause crime, pencils cause misspelled words.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, February 28, 2009 8:14 PM
Subject: Re: [Audyssey] Installing DirectX Updates



Hi Aaron,
That's a bit of a problem. Inno Setup doesn't have a detection and install 
from web type of feature to my knowledge. I know Microsoft Advanced Setup 
Installer does, but it is also extremely expensive. I think it is possible 
the only way to resolve some of these issues is to stop using the free 
setup tools and bite the bulllet and buy Advanced Setup Installer which 
has what I need to detect components like this.


Valiant8086 wrote:

hi.
Or you could have the installer check to see if the required components 
are installed, if not, download them and install them  before finishing 
installation.
  - Original Message - 



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,
please send E-mail to gamers-ow...@audyssey.org. 



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] mota

2009-02-28 Thread shaun everiss
aah forgot that.
03/2009, you wrote:
hi Shaun,
Smile. you forgot the spoiler warning. It is nice to add that in case someone 
doesn't want to accidently stumble upon a solution just yet.

shaun everiss wrote:
aah.
you need to swim back through the water then open the door on the left.
you need to jump a chasm, with your weapon holstered then get a key.
junp another chasm, open a door get all the items there and kill the monsters 
then go back.
you should be able to open the locked door if it is locked.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] tomb/vista and direct x

2009-02-28 Thread Thomas Ward

Hi Michael and all,
I feel the need to point out that it makes no difference to the game 
weather you are running 32 byt Vista or64 byt Vista. The reason is that 
one of the major advantages of the .NET languages such as C-Sharp is 
they don't have to be recompiled and optomized for specific versions of 
Windows as you would with triditional C++ applications. All of the low 
level OS specific stuff is handled by the .NET Framework itself. 
Optomization for a Windows OS actually happens when the application is 
run and the .NET  runtime environment performs real time optomization 
and exicution on the fly. If that confuses you just know 32 byt and 64 
byt is not the problem here. The problem is to do with some general 
compatibility issues with Vista which were corrected in Beta 2.

Thanks.

michael maslo wrote:

No 64 bit works differently. My version of windows vista does not work with
the game either



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


[Audyssey] MOTA's second public beta

2009-02-28 Thread Charles Rivard
Just out of curiosity, have you compiled the list of what changes you want to 
make in the second public beta, then work on them, one by one, seeing that the 
change doesn't screw something else farther down the lines of code, until the 
list has been finished?  Also, will the beta testing team be working on the 
beta before it goes public?  Thanks.

---
If guns cause crime, pencils cause misspelled words.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] tomb/vista and direct x

2009-02-28 Thread Thomas Ward

Hi,
The fact you have DirectX 10 is a bit misleading I am afraid. DirectX 10 
only referes to the 3D graphics components of DirectX. The Audio, input, 
and other components for DirectX are still at 9.0C. To further 
complicate the issue for you there is a difference between DirectX and 
Managed DirectX. DirectX is the libraries for C++ based programs where 
Managed DirectX is the libraries now used for C-Sharp and Visual Basic 
.NET based programs. So just looking and saying I have DirectX 10 or 
directX 11 does not mean your DirectX is up to date or compatible with 
our games. If you want to get a compatible version which is up to date 
install the November DirectX 9 release.

HTH


important wrote:
Indeed I do have 64 bit, interesting enough it also stated under 
performance that I have the directx 10 installed, so I'm thinking that 
the game should work just fine, I also checked with MS and there is a 
November directx I can install, didn't do it yet cause its 400 something 
MB; but the adventure continues.. Thanks



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] tomb/vista and direct x

2009-02-28 Thread Thomas Ward

Hi,
Well, I think you might want to hold off for Beta 2 to come out. Various 
Vista compatibility issues have been resolveed in Beta 2 and assuming 
your .NET Framework and DirectX is current I don't foresee any more 
issues on Vista.

HTH

important wrote:
Hello, I have now placed the direct X, in that Temp folder, after this I 
was requested to overide different files to run the direct x, june 2008; 
finally trying to run the game wasn't accomplished, I get the same 
message Tomb has stopped running, check online for a solution and close 
the program, and a close button.. What do you think? Thanks



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Accessible Mainstream Games

2009-02-28 Thread Orin

I agree with this whole message.
On Feb 28, 2009, at 8:43 AM, Darren Harris wrote:


Hi,

But this is a point though that I've made time and time and time again
on this list. How many people outside of this little community  
actually
know about audyssey and said games? Very few people. I only found  
out by
word of mouth and quite frankly word of mouth just isn't good  
enough. I

do my bit where I can and tell people about these games but the point
is, if people just aren't going to invest in advertising, then quite
honestly, they'll never sell. Ok so Phil's site has a list of games.  
So

does whitestick. And other such sites but they are targeted purely
inwardly at this community. I'm sorry but it just doesn't work. I've
asked this question before and the question still stands. Why aren't
people targeting the likes of the various blindness related
organizations around the world with these games? Offering free demo's
and the like? What about all in play, why not offer games as part of a
poker competition? I've not seen 1 all in play competition where by a
game developer from this list has actually stepped up to the plate and
offered x amount of keys to winners of said competition.

Yes I accept that a lot of these guys are 1 man bands, but if you  
don't

invest, you don't get anything back. You can't just slap a game out
there and hope that somebody will buy it. That's just pointless and
being frank about it, bad business sense quite honestly. They will  
never
get off the ground and make money of any kind or even cover their  
costs

if they aren't prepared to do some good old advertising.

Another point here. How many game clones are there out here now that  
are
in affect, in breech of copy write. Shades of doom, pacman as well.  
Both

brilliant creations, I'm not even saying that they aren't they are
excellent. Pacman especially it's the best one of the bunch if you ask
me from what I've seen so far. Because you really do lose nothing from
playing the original game or this game. So another reason why these
developers cannot advertise properly. Because half of the content  
isn't

even legal. And sorry I'm going to say it. People really should stop
hashing up games from the passed and instead look forward to the  
future.

Investigate the possibility of making said content legal. Try and
negotiate deals with the various companies and the like. Even prepare
code that you've written up and submit it to them. Prove that it can  
be
done. To my mind, there is a whole lot more to making things  
accessible

than just by saying, ok lets just slap this together and hoping it
sells, where is this actually getting anybody. Nowhere. Where is the
awareness? Who's making people aware that there is:

1. a demand for these games.
2. proof that said games can be either coded or adapted such as audio
quaik. Now there is proof if any that things can be done to make  
things

work.

It's only because in touch have come on this list and asked about it
that we're debating this again, and I really do hope that some of  
these

points really do get aired on the show I honestly do. It puts the word
out. Since this was first posted, only Thomas, as far as I know out of
the game developers has come up and made a good comment on the state  
of

play with games. Good for you for saying what you did!! But equally,
this pointless rehashing the passed really does have to stop. I  
haven't
bought a blind friendly game for ages because I look at half the  
titles
and I think, I've played that before or something very like it, some  
of

it I could even have in 1 form or other on my old mega drive so why
would I want to buy it again? There's a lot to be said for opening  
up to

the wider community at large and seeing exactly what you can find.

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org]
On Behalf Of Michael Feir
Sent: 28 February 2009 13:14
To: Gamers Discussion list
Subject: Re: [Audyssey] Accessible Mainstream Games


True enough. I would wager that most of the sidescrollers could be  
made

accessible with the efforts of a good programmer and audio person who
took
sound seriously as a means of conveying functional information rather
than
window dressing. Surreal Horrizons was extremely close to releasing a
splendid version of Asteroids for us. I dearly wish that had not been
abandonned. We've seen more than one racing game now. I would also  
think

a
lot of puzzle games could be done. The economics just aren't there to
attract people yet. Unless they are in some way personally connected  
to

the
blind community, it's very unlikely we'll see their efforts directed  
at
us. Michael Feir Author of Personal Power: How Accessible Computers  
Can

Enhance Personal Life For Blind People 2006-2008
www.blind-planet.com/content/personal-power

A Life of Word and Sound
2003-2007 http://www.blind-planet.com/content/life-word-and-sound

Creator and former editor of Audyssey 

Re: [Audyssey] Accessible Mainstream Games

2009-02-28 Thread Mani Djazmi

Hi Michael,

 

many thanks for such a comprehensive reply. Do you live in England by any 
chance?

 

Cheers

Mani


 
 From: michael.f...@gmail.com
 To: gamers@audyssey.org
 Date: Fri, 27 Feb 2009 21:39:32 -0500
 Subject: Re: [Audyssey] Accessible Mainstream Games
 
 Hello Mani. I've been an intermittant listener of In Touch for years. A very 
 well-done show indeed. Your arrival on this list is most timely. Tom Ward 
 has just galvanised things with the release of his first public beta level 
 of Mysteries of the Ancients. That's woken the list up for certain. Che 
 Martin is another developer you'll definitely want to chat with. Quite a few 
 of the people currently developing accessible games either had sight or have 
 it. All of our developers have their own interesting stories. As the creator 
 and former editor of Audyssey Magazine, I got to know several of them over 
 the years. People get into this for the passion and interest in what they 
 do. We've certainly come a long way together since I published the first 
 issue in 96. Ron Schamerhorn's the current editor and has a somewhat better 
 grasp on the state of things these days. Life has pulled me in some 
 different directions but I still keep an ear on things and try to help where 
 I can. I'd be happy to answer any questions you might have about past 
 developments.
 
 You'll find quite a range of oppinion here concerning what constitutes an 
 accessible game. I'm happy to see that you've already gotten a few 
 responses. There are plenty more to be had as the debate is one of long 
 standing in this community. There is a stronger sense among sighted game 
 developers these days regarding the use of sound as more than window 
 dressing. That's going to eventually pay off for us but I don't believe 
 we're anywhere near that point yet.
 
 Personally, I'm from the old school which says that a game can only be 
 counted as accessible if blind people can truly play it as it was intended 
 to be played and have access to all information. They shouldn't be 
 handycapped in any way in terms of how far they can get with a game due to 
 being blind. Sight brings an incredible amount of information very rapidly 
 to a person. To be accessible, a great deal of thought must go into the 
 sound of a game as well as the interface. That means I don't view arcade 
 games designed for sighted people as technically accessible. We're just not 
 privy to all the information. Playing something via shere memorisation and 
 luck just doesn't count for me. Other people have fun doing that sort of 
 thing. There was a fellow who is now world famous due to his skill in 
 playing Mortal Combat.As a child, I used to be more in the if I can have 
 fun with it, then it's accessible camp. My father would take me to arcades 
 and we'd try to play the videogames together. He'd desperately try to 
 describe things as fast as possible and I'd be in charge of the controls. It 
 was certainly fun at the time and there was a good degree of cameradery. 
 However, when you take all the bells and whistles away, I was just following 
 my father's instructions as quickly as possible. I eventually tried a game 
 on my own and found out just how much of the experience I was missing as I 
 got obliterated due to having no idea of the game situation. When you 
 reduce a game to purely responding to sound cues and memorization, it stops 
 being at all the same kind of fun that sighted people enjoy.
 
 There are a number of tragic cases of games which are almost accessible and 
 could easily have been made so to the benefit of all players whether sighted 
 or blind. The most disappointing one during my editorship of Audyssey was 
 the North American version of Who Wants to Be a Millionaire. The questions 
 were printed onto the screen rather than read out loud as they are in the 
 show and apparently in the UK version of the computer game. A very 
 disappointingly inaccessible Christmas present for our family. Other games 
 like the You Don't Know Jack series are again very close to being 
 accessible. In fact, for the earlier games in that series, nearly all of the 
 game was. There were some visual questions making reference to pictures 
 though. Also, there were the jack attacks which flashed up printed clues and 
 information which had to be matched. With some elements like that, it simply 
 can become impossible to accomodate. You could have a trivia game with 
 questions all read aloud and no visual questions but it wouldn't be You 
 Don't Know Jack. The same goes for such elements in many video games. We're 
 simply too small a market to be worth a company's while. That's the major 
 problem.
 Michael Feir
 Author of Personal Power:
 How Accessible Computers Can Enhance Personal Life For Blind People
 2006-2008
 www.blind-planet.com/content/personal-power
 
 A Life of Word and Sound
 2003-2007
 http://www.blind-planet.com/content/life-word-and-sound
 
 Creator and former editor 

Re: [Audyssey] Accessible Mainstream Games

2009-02-28 Thread Michael Feir
Hello Darren. A nice meaty post for a saturday morning. It raises two very 
crutial issues for games accessible to blind people and the developers of 
said games. I'll offer my perspective on both of them.


Let's start off with advertising and awareness. To be blunt, it has proved 
extremely hard to get the word out. I tried all the time while I was editor 
of Audyssey and I have no doubt Ron has as well. Even when I took 
opportunities to approach people who you'd think would be predisposed to be 
receptive, I met largely with a blank wall. On one occasion, I approached 
the SCORE computer camp run by the Canadian National Institute for the 
Blind. This was in 1998 when I was a junior staff member that Summer. They 
had all the facilities one could wish for including numerous computers. 
There were certainly some nifty games out there. However, they weren't the 
least bit interested in letting the teens have a crack at them. They would 
rather keep recreation completely separate. The only place I had any success 
at all was at the grass roots level. I participated in a couple of youth 
days demonstrating games after showing some to a few living skills 
instructors. I'd love to show my current oM instructor a few of the games 
including Tom's beta of MOTA. However, those people are so over-worked that 
there's just no time. Even when I announced my computer guide to them, 
nobody even answered me. I still have some hope of getting it published 
through their library as a Daisy book for people. However, I haven't heard 
back from the person who finally did pay some attention to it in a couple of 
months now. These organisations for the blind can be very slow to act even 
when you dangle a free carrot in front of them. Despite a lot of the 
management doubtless having experienced the value of computer games 
first-hand, there's no drive even to spread awareness of their existance let 
alone sponsore their development.


Developers have also been trying over the years. I know Dave Greenwood and 
Phil Vlasak have made extensive efforts and gone to great lengths. Don't 
think nobody has put any effort into this side of things. We have a week in 
Canada called White Cane Week. I've made repeated attempts to get the 
mainstream press interested on the grounds of human interest stories about 
accessible games for blind people. So far, I've had no luck with that 
approach at all. Perhaps, others have had more success. I know Che Martin 
was on an NPR program once. I've been on Wired along with some of the 
accessible game developers as well as in Time Magazine's technology section. 
Those moments in the sun are very few and far between though.


Also, where are most of us going to find the money for widespread 
advertising? That in itself is a tremendous barrier. I've begun work on a 
game which is likely to take me around five years to complete. As part of 
that, I found and purchased a sound effects library as well as royalty-free 
music. All totaled, I've spent around $800 over the years. To recover that 
investment, at a price of $30 per game, I need to sell something like 30 
coppies. Price games much higher than that as Bavisoft's Grizzly Gultch 
demonstrated and you're going to have a lot of piracy going on. This is 
especially the case if you don't invest in security. When it comes to that, 
I'm going to follow Malinche's lead and rely on the loyalty and honesty of 
my customers rather than deal with security head-aches. Now I have very 
little doubt that if I manage to finish the game, at least thirty people are 
going to buy it. I like to think I've earned at least that much trust and 
good will over the years. However, there'll be continuing costs associated 
with keeping the game available for sale. Even if I just sell it as a 
downloadable file, there's bandwidth to pay for. A lot of these developers 
have families as well. Do you invest in advertising a game you've developed 
as a hobby or do you put that spare cash in savings or towards your kids? 
Game publishing companies can pay in advance for game development since they 
have some idea of selling at least a minimum number of copies once the 
game's published. None of them will invest in accessible games or even in 
adding accessibility to existing games since they just won't see a return on 
that investment of any consequence. I remember an article a ways back where 
an estimate of something like two or three thousand audio games were sold in 
a given year if you combined the sales of all accessible game developers. I 
don't think you'd even be able to interest a publisher of casual games like 
Popcap Games in that kind of low prediction. Look at it another way. Even if 
I produced a stupendously good game which sold a thousand copies, I'd barely 
make what an average sighted programmer would consider to be a living. The 
economics of producing games are very tight. Even a majorly successful 
developer like Dave Greenwood can't make producing 

Re: [Audyssey] tomb/vista and direct x

2009-02-28 Thread Orhan Deniz
Hi,
dude, why is your name important?

Best regards,
Orhan Deniz
E-mail:
orhan.deni...@gmail.com
MSN:
orhan1...@hotmail.co.uk
AIM and skype:
kvp2008

Twitter:
http://www.twitter.com/kvp2008
Blog:
http://worldandother.wordpress.com
last.fm profile!
http://last.fm/user/orhandeniz1993

on Saturday, 28 February 2009, at 5:02:32 PM, important wrote:
Gotcha, will re-install and give it a try.. Thanks
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 27, 2009 8:05 PM
Subject: Re: [Audyssey] tomb/vista and direct x


 Hi,
 Any temperary directory will do. If you don't know the path to one just 
 enter something like
 c:\temp
 into the edit box and you will b fine. Curse Microsoft for there setup 
 installer as this is the number one complaint with installing DirectX.
 Smile.

 important wrote:
 Thanks, temp directory? like what? there is a browse button to choose 
 from a list, can you explain a bit more Tom? Thanks


 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to 
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gam...@audyssey.org.
 If you have any questions or concerns regarding the management of the 
 list,
 please send E-mail to gamers-ow...@audyssey.org. 


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] dot net3.5

2009-02-28 Thread Thomas Ward

Hi Dean,
To my knowledge it should be. It was the full runtime release from 
msdn.com. Though, I suppose there could be a newer release with some 
service packs etc included in the one on windows update. Windows update 
tends to have the very latest .NET releases an updates that don't make 
it into the developer runtimes for msdn subscribers as quickly.


Dean Masters wrote:

Is the dotNet3.5 on The USA Interactive site the latest one?

I checked windows update and it would be 245 Mb while The one on the USA 
site is less than 200 Mb.


Since I am on dial-up I can't get the whole thing from Windows Update before 
my time runs out. but I want to be sure I have the latest stuff.


Thanks,
Dean 




---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.




---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] MOTA's second public beta

2009-02-28 Thread Thomas Ward

Hi Charles and all,
Yes, I have. I basically took down notes on every suggestion, bug 
report, and compiled them in a master list ranked as critical, 
suggestion, ideas, whatever. Obviously critical comes first, then good 
suggestions, and the future ideas are whenever I can or feel like 
getting to them.
As far as private vs public this one will be a public release since most 
of the issues are patches, upgrades, and requests for Beta 1. If beta 2 
resolves most of the issues with beta 1 private testers will then be 
able to test the new levels I am working on in the background plus the 
not so stable mouse input support.


Charles Rivard wrote:

Just out of curiosity, have you compiled the list of what changes you want to 
make in the second public beta, then work on them, one by one, seeing that the 
change doesn't screw something else farther down the lines of code, until the 
list has been finished?  Also, will the beta testing team be working on the 
beta before it goes public?  Thanks.

---
If guns cause crime, pencils cause misspelled words.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.




---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Installing DirectX Updates

2009-02-28 Thread Thomas Ward
 I have no doubt Advanced Setup Installer will come in handy for 
several software products. It is just that it comes with a giant price 
tag. Though, if it resolves the tech nightmare we are having figuring 
who has what it is worth it long term. They will get a lovely error 
saying upgrade this to continue, or else game won't work. In fact, it 
will perform web setup stuff for you if components are missing so it 
should make it as easy as cake. Er...Easy as pie.


Charles Rivard wrote:
In short, OUCH!!  If you're gonna buy it, I sure hope it'll be of use in 
other games you produce in the future??


---
If guns cause crime, pencils cause misspelled words.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] mota

2009-02-28 Thread Kevin Weispfennig
Sorry, I meaned, could someone please contact me on skype or something like 
that? My skypename is foerbyse1996, my MSN is weis...@hotmail.de and my ICQ 
is 424263367 and my AIM is weispfennigkevin. Thanks.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, March 01, 2009 5:40 AM
Subject: Re: [Audyssey] mota



hi Shaun,
Smile. you forgot the spoiler warning. It is nice to add that in case 
someone doesn't want to accidently stumble upon a solution just yet.


shaun everiss wrote:

aah.
you need to swim back through the water then open the door on the left.
you need to jump a chasm, with your weapon holstered then get a key.
junp another chasm, open a door get all the items there and kill the 
monsters then go back.

you should be able to open the locked door if it is locked.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,
please send E-mail to gamers-ow...@audyssey.org. 



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


[Audyssey] ENTOMBED

2009-02-28 Thread Kellie and my lovable Lady J.
Ok, I have got entombed working and I must say that so far I am liking where 
this is going. smiles

Kellie and my lovable Lady J.
Canine Welfare Technician/Resident adviser
Guide Dogs for the Blind, Oregon campus
www.guidedogs.com
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, February 28, 2009 10:05 PM
Subject: Re: [Audyssey] tomb/vista and direct x



Hi,
The fact you have DirectX 10 is a bit misleading I am afraid. DirectX 10 
only referes to the 3D graphics components of DirectX. The Audio, input, 
and other components for DirectX are still at 9.0C. To further complicate 
the issue for you there is a difference between DirectX and Managed 
DirectX. DirectX is the libraries for C++ based programs where Managed 
DirectX is the libraries now used for C-Sharp and Visual Basic .NET based 
programs. So just looking and saying I have DirectX 10 or directX 11 does 
not mean your DirectX is up to date or compatible with our games. If you 
want to get a compatible version which is up to date install the November 
DirectX 9 release.

HTH


important wrote:
Indeed I do have 64 bit, interesting enough it also stated under 
performance that I have the directx 10 installed, so I'm thinking that 
the game should work just fine, I also checked with MS and there is a 
November directx I can install, didn't do it yet cause its 400 something 
MB; but the adventure continues.. Thanks



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,
please send E-mail to gamers-ow...@audyssey.org. 



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


[Audyssey] Totally inaccessible game!

2009-02-28 Thread Lindsay Cowell
I have found a totally inaccessible  online role playing game, it is at 
www.syrbia.com. The registration is accessible, but the rest of the game 
doesn't seem to be. For example there is no way for a blind person to find 
their inventory.

Lindsay Cowell



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.