Re: [Audyssey] BGT Beta Version 0.3 Released!
Hi Philip, Grin. If you make this thing any cooler I am afraid I'm going to have to break down and buy it. I can't believe how many cool features you are consistantly adding to this toolkit. Great job! On 4/30/10, Philip Bennefall phi...@blastbay.com wrote: Hi all, I am happy to say that after some truly hectic weeks, BGT beta version 0.3 is here! It features the longest list of changes so far, so please be sure to read it carefully. Users of Windows x64 platforms especially should notice some radical improvements in this version as compared to beta 0.2. As always, the list of changes is below: Beta Version 0.3: * Updated the script interpreter to the latest version which fixes some more bugs found by users. * Added global date and time properties. * Reworked the menu class to support Sapi. Please note: Existing code using this class needs to be slightly modified in order to run. * Added a file_exists function. * Added two more string functions (string_contains and string_replace) (thanks Damien). * Added the ability to compile scripts into standalone executables, however this functionality is only available to preorder users. * Modified the end user license agreement to reflect the fact that demo users will not actually be allowed to compile binary executables. * Added a privacy policy. * Some bugs that would occur when playing audio on x64 machines have been fixed. * The pitch of a sound can no longer go quite as low as in previous versions, as it would often cause unstable behavior. * Added a property to the sound object called pitch_lower_limit that allows you to check how far down the pitch can go for the current sound. * Disabled the system menu that would appear when pressing the alt key in the game window, as this interfered with the BGT keyboard input (thanks Lukás). * The engine now looks for include files properly, e.g. first in the current working directory and then in the BGT include directory. * Changed the compiler output to specify the full path of the file that the error or warning message in question is refering to. The word section has also been changed to file. * Added some extended error checking to the compiler which is useful in some rare cases. * Moved the Blastbay office to a new location (thanks Stockholm furniture Removal Services, sort of). I hope that some of you will find these new features useful, and if you have any comments or questions or worries or complaints or problems or... That sort of thing then speak out! We need more discussion on the Blastbay forum so come on and join, but above all, make games! The beta can be found at: http://www.blastbay.com/bgt_beta_setup.exe Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] entombed problem
i have had this issue for a while On 1 May 2010, at 06:39, shaun everiss wrote: hmmm. ok we are logging issues where things seem to be weird. technically you couldn't actually need in theory to rereg or rather you do need to login but the system is supposed to know you have paied at least the last time I checked it did. All I can tell you is its active several have had this issue and other login issues. manual hacking by jayson does fix it but something server side is probably wrong not sure what the status of everything is, its in the list but. At 11:50 a.m. 1/05/2010, you wrote: hey has anybody have problem re loging in? will i have had this problem for the last two days. when i install the update like everyone else i had to log in to re activate the full game. but when i did this it told me that it don't see where i paid for the game. i try to log in a few times yesterday and today and got the same thing. so does anyone know what is going on about this? i have send jason a few messeges but he hasn't got back with me about this problem. so if someone can tell me what the deal is that would be great. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. william lomas follow me on twitter: billbow_baggins --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Zmud and cmud accessibility with jfw 11?
Hello everyone, I am a die hard mudder and normally use mushclient. But because I want to be able to use the msp protocol and I would like to play simutronics games I finally want to give a serious try to zmud or better yet cmud because Zmud is no longer updated. Will zmud work out of the box with jaws or can I download scripts somewhere? I know cmud was rather unaccessible in the past, are there any scripts for This client yet? Thanks in advance for any information, Greetings, Anouk, --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] entombed problem
hey william try to log in to entombed now. i was able to finally able to log in on friday. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] BGT Beta Version 0.3 Released!
Hi Thomas, Thanks for the complement there. Indeed I will continue adding features, so you may have to give in to the dark side eventually. Grin. Looking into object serialization next, and possibly some unicode support. Kind regards, Philip Bennefall - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 02, 2010 8:46 AM Subject: Re: [Audyssey] BGT Beta Version 0.3 Released! Hi Philip, Grin. If you make this thing any cooler I am afraid I'm going to have to break down and buy it. I can't believe how many cool features you are consistantly adding to this toolkit. Great job! On 4/30/10, Philip Bennefall phi...@blastbay.com wrote: Hi all, I am happy to say that after some truly hectic weeks, BGT beta version 0.3 is here! It features the longest list of changes so far, so please be sure to read it carefully. Users of Windows x64 platforms especially should notice some radical improvements in this version as compared to beta 0.2. As always, the list of changes is below: Beta Version 0.3: * Updated the script interpreter to the latest version which fixes some more bugs found by users. * Added global date and time properties. * Reworked the menu class to support Sapi. Please note: Existing code using this class needs to be slightly modified in order to run. * Added a file_exists function. * Added two more string functions (string_contains and string_replace) (thanks Damien). * Added the ability to compile scripts into standalone executables, however this functionality is only available to preorder users. * Modified the end user license agreement to reflect the fact that demo users will not actually be allowed to compile binary executables. * Added a privacy policy. * Some bugs that would occur when playing audio on x64 machines have been fixed. * The pitch of a sound can no longer go quite as low as in previous versions, as it would often cause unstable behavior. * Added a property to the sound object called pitch_lower_limit that allows you to check how far down the pitch can go for the current sound. * Disabled the system menu that would appear when pressing the alt key in the game window, as this interfered with the BGT keyboard input (thanks Lukás). * The engine now looks for include files properly, e.g. first in the current working directory and then in the BGT include directory. * Changed the compiler output to specify the full path of the file that the error or warning message in question is refering to. The word section has also been changed to file. * Added some extended error checking to the compiler which is useful in some rare cases. * Moved the Blastbay office to a new location (thanks Stockholm furniture Removal Services, sort of). I hope that some of you will find these new features useful, and if you have any comments or questions or worries or complaints or problems or... That sort of thing then speak out! We need more discussion on the Blastbay forum so come on and join, but above all, make games! The beta can be found at: http://www.blastbay.com/bgt_beta_setup.exe Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] BGT Beta Version 0.3 Released!
Hi Philip, Excellent work! A question, will this work on windows 7 64 bit systems? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Philip Bennefall Sent: 02 May 2010 14:45 To: Gamers Discussion list Subject: Re: [Audyssey] BGT Beta Version 0.3 Released! Hi Thomas, Thanks for the complement there. Indeed I will continue adding features, so you may have to give in to the dark side eventually. Grin. Looking into object serialization next, and possibly some unicode support. Kind regards, Philip Bennefall - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 02, 2010 8:46 AM Subject: Re: [Audyssey] BGT Beta Version 0.3 Released! Hi Philip, Grin. If you make this thing any cooler I am afraid I'm going to have to break down and buy it. I can't believe how many cool features you are consistantly adding to this toolkit. Great job! On 4/30/10, Philip Bennefall phi...@blastbay.com wrote: Hi all, I am happy to say that after some truly hectic weeks, BGT beta version 0.3 is here! It features the longest list of changes so far, so please be sure to read it carefully. Users of Windows x64 platforms especially should notice some radical improvements in this version as compared to beta 0.2. As always, the list of changes is below: Beta Version 0.3: * Updated the script interpreter to the latest version which fixes some more bugs found by users. * Added global date and time properties. * Reworked the menu class to support Sapi. Please note: Existing code using this class needs to be slightly modified in order to run. * Added a file_exists function. * Added two more string functions (string_contains and string_replace) (thanks Damien). * Added the ability to compile scripts into standalone executables, however this functionality is only available to preorder users. * Modified the end user license agreement to reflect the fact that demo users will not actually be allowed to compile binary executables. * Added a privacy policy. * Some bugs that would occur when playing audio on x64 machines have been fixed. * The pitch of a sound can no longer go quite as low as in previous versions, as it would often cause unstable behavior. * Added a property to the sound object called pitch_lower_limit that allows you to check how far down the pitch can go for the current sound. * Disabled the system menu that would appear when pressing the alt key in the game window, as this interfered with the BGT keyboard input (thanks Lukás). * The engine now looks for include files properly, e.g. first in the current working directory and then in the BGT include directory. * Changed the compiler output to specify the full path of the file that the error or warning message in question is refering to. The word section has also been changed to file. * Added some extended error checking to the compiler which is useful in some rare cases. * Moved the Blastbay office to a new location (thanks Stockholm furniture Removal Services, sort of). I hope that some of you will find these new features useful, and if you have any comments or questions or worries or complaints or problems or... That sort of thing then speak out! We need more discussion on the Blastbay forum so come on and join, but above all, make games! The beta can be found at: http://www.blastbay.com/bgt_beta_setup.exe Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to
Re: [Audyssey] BGT Beta Version 0.3 Released!
Hi Muhammed, Yes, it does work quite well from what I've gathered. There were some changes made to the audio part to make it work better on x64 systems in this last beta, so anyone who has previous had problems with it on x74 should grab the new build. Kind regards, Philip Bennefall - Original Message - From: Muhammed Deniz muhamme...@googlemail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, May 02, 2010 3:54 PM Subject: Re: [Audyssey] BGT Beta Version 0.3 Released! Hi Philip, Excellent work! A question, will this work on windows 7 64 bit systems? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Philip Bennefall Sent: 02 May 2010 14:45 To: Gamers Discussion list Subject: Re: [Audyssey] BGT Beta Version 0.3 Released! Hi Thomas, Thanks for the complement there. Indeed I will continue adding features, so you may have to give in to the dark side eventually. Grin. Looking into object serialization next, and possibly some unicode support. Kind regards, Philip Bennefall - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 02, 2010 8:46 AM Subject: Re: [Audyssey] BGT Beta Version 0.3 Released! Hi Philip, Grin. If you make this thing any cooler I am afraid I'm going to have to break down and buy it. I can't believe how many cool features you are consistantly adding to this toolkit. Great job! On 4/30/10, Philip Bennefall phi...@blastbay.com wrote: Hi all, I am happy to say that after some truly hectic weeks, BGT beta version 0.3 is here! It features the longest list of changes so far, so please be sure to read it carefully. Users of Windows x64 platforms especially should notice some radical improvements in this version as compared to beta 0.2. As always, the list of changes is below: Beta Version 0.3: * Updated the script interpreter to the latest version which fixes some more bugs found by users. * Added global date and time properties. * Reworked the menu class to support Sapi. Please note: Existing code using this class needs to be slightly modified in order to run. * Added a file_exists function. * Added two more string functions (string_contains and string_replace) (thanks Damien). * Added the ability to compile scripts into standalone executables, however this functionality is only available to preorder users. * Modified the end user license agreement to reflect the fact that demo users will not actually be allowed to compile binary executables. * Added a privacy policy. * Some bugs that would occur when playing audio on x64 machines have been fixed. * The pitch of a sound can no longer go quite as low as in previous versions, as it would often cause unstable behavior. * Added a property to the sound object called pitch_lower_limit that allows you to check how far down the pitch can go for the current sound. * Disabled the system menu that would appear when pressing the alt key in the game window, as this interfered with the BGT keyboard input (thanks Lukás). * The engine now looks for include files properly, e.g. first in the current working directory and then in the BGT include directory. * Changed the compiler output to specify the full path of the file that the error or warning message in question is refering to. The word section has also been changed to file. * Added some extended error checking to the compiler which is useful in some rare cases. * Moved the Blastbay office to a new location (thanks Stockholm furniture Removal Services, sort of). I hope that some of you will find these new features useful, and if you have any comments or questions or worries or complaints or problems or... That sort of thing then speak out! We need more discussion on the Blastbay forum so come on and join, but above all, make games! The beta can be found at: http://www.blastbay.com/bgt_beta_setup.exe Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __
Re: [Audyssey] BGT Beta Version 0.3 Released!
I've been using bgt very well on win7 x64. Now that the audio is fixed, I've had no problems at all. -- From: Muhammed Deniz muhamme...@googlemail.com Sent: Sunday, May 02, 2010 9:54 AM To: 'Gamers Discussion list' gamers@audyssey.org Subject: Re: [Audyssey] BGT Beta Version 0.3 Released! Hi Philip, Excellent work! A question, will this work on windows 7 64 bit systems? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Philip Bennefall Sent: 02 May 2010 14:45 To: Gamers Discussion list Subject: Re: [Audyssey] BGT Beta Version 0.3 Released! Hi Thomas, Thanks for the complement there. Indeed I will continue adding features, so you may have to give in to the dark side eventually. Grin. Looking into object serialization next, and possibly some unicode support. Kind regards, Philip Bennefall - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 02, 2010 8:46 AM Subject: Re: [Audyssey] BGT Beta Version 0.3 Released! Hi Philip, Grin. If you make this thing any cooler I am afraid I'm going to have to break down and buy it. I can't believe how many cool features you are consistantly adding to this toolkit. Great job! On 4/30/10, Philip Bennefall phi...@blastbay.com wrote: Hi all, I am happy to say that after some truly hectic weeks, BGT beta version 0.3 is here! It features the longest list of changes so far, so please be sure to read it carefully. Users of Windows x64 platforms especially should notice some radical improvements in this version as compared to beta 0.2. As always, the list of changes is below: Beta Version 0.3: * Updated the script interpreter to the latest version which fixes some more bugs found by users. * Added global date and time properties. * Reworked the menu class to support Sapi. Please note: Existing code using this class needs to be slightly modified in order to run. * Added a file_exists function. * Added two more string functions (string_contains and string_replace) (thanks Damien). * Added the ability to compile scripts into standalone executables, however this functionality is only available to preorder users. * Modified the end user license agreement to reflect the fact that demo users will not actually be allowed to compile binary executables. * Added a privacy policy. * Some bugs that would occur when playing audio on x64 machines have been fixed. * The pitch of a sound can no longer go quite as low as in previous versions, as it would often cause unstable behavior. * Added a property to the sound object called pitch_lower_limit that allows you to check how far down the pitch can go for the current sound. * Disabled the system menu that would appear when pressing the alt key in the game window, as this interfered with the BGT keyboard input (thanks Lukás). * The engine now looks for include files properly, e.g. first in the current working directory and then in the BGT include directory. * Changed the compiler output to specify the full path of the file that the error or warning message in question is refering to. The word section has also been changed to file. * Added some extended error checking to the compiler which is useful in some rare cases. * Moved the Blastbay office to a new location (thanks Stockholm furniture Removal Services, sort of). I hope that some of you will find these new features useful, and if you have any comments or questions or worries or complaints or problems or... That sort of thing then speak out! We need more discussion on the Blastbay forum so come on and join, but above all, make games! The beta can be found at: http://www.blastbay.com/bgt_beta_setup.exe Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at
[Audyssey] judgmentday
hi no answer? does anyone know about the recording i got ultra mode! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Can the game writers use the following info?
Hi to all. Our local cil shipped to us the following info. I thought that hand to ear companies and game writers could use the info about physical force feedback. So here's the info. Here is the web site link for Haptic http://en.wikipedia.org/wiki/Haptic_technology#Co So if you can use it fine and if not fine. Ron and Leader dog Boz. Have a good day, From the Kolesar brothers and our puppies kolesar16...@roadrunner.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] judgmentday
Hi, Just some advice for you. People could answer when they feel like it and if they can't answer, that means somethings happened I don't know but something that I'm not going to bring up although I don't know anything unusual or maybe they don't know. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of ENES SARIBAS Sent: 02 May 2010 17:59 To: gamers@audyssey.org Subject: [Audyssey] judgmentday hi no answer? does anyone know about the recording i got ultra mode! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Zmud and cmud accessibility with jfw 11?
Hi. Mushclient can be extended to support MSP I'm pretty sure. Also, monkeyTerm doesn't support MSP but I can make it support it pretty easily if you want to use that. MSP isn't that hard to make a trigger to support. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of anouk Sent: Sunday, May 02, 2010 6:02 AM To: Gamers Discussion list Subject: [Audyssey] Zmud and cmud accessibility with jfw 11? Hello everyone, I am a die hard mudder and normally use mushclient. But because I want to be able to use the msp protocol and I would like to play simutronics games I finally want to give a serious try to zmud or better yet cmud because Zmud is no longer updated. Will zmud work out of the box with jaws or can I download scripts somewhere? I know cmud was rather unaccessible in the past, are there any scripts for This client yet? Thanks in advance for any information, Greetings, Anouk, --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] BGT Beta Version 0.3 Released!
Hi. Yes, it runs on my win7 64bit, and did before version 0.3. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Muhammed Deniz Sent: Sunday, May 02, 2010 9:55 AM To: 'Gamers Discussion list' Subject: Re: [Audyssey] BGT Beta Version 0.3 Released! Hi Philip, Excellent work! A question, will this work on windows 7 64 bit systems? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Philip Bennefall Sent: 02 May 2010 14:45 To: Gamers Discussion list Subject: Re: [Audyssey] BGT Beta Version 0.3 Released! Hi Thomas, Thanks for the complement there. Indeed I will continue adding features, so you may have to give in to the dark side eventually. Grin. Looking into object serialization next, and possibly some unicode support. Kind regards, Philip Bennefall - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 02, 2010 8:46 AM Subject: Re: [Audyssey] BGT Beta Version 0.3 Released! Hi Philip, Grin. If you make this thing any cooler I am afraid I'm going to have to break down and buy it. I can't believe how many cool features you are consistantly adding to this toolkit. Great job! On 4/30/10, Philip Bennefall phi...@blastbay.com wrote: Hi all, I am happy to say that after some truly hectic weeks, BGT beta version 0.3 is here! It features the longest list of changes so far, so please be sure to read it carefully. Users of Windows x64 platforms especially should notice some radical improvements in this version as compared to beta 0.2. As always, the list of changes is below: Beta Version 0.3: * Updated the script interpreter to the latest version which fixes some more bugs found by users. * Added global date and time properties. * Reworked the menu class to support Sapi. Please note: Existing code using this class needs to be slightly modified in order to run. * Added a file_exists function. * Added two more string functions (string_contains and string_replace) (thanks Damien). * Added the ability to compile scripts into standalone executables, however this functionality is only available to preorder users. * Modified the end user license agreement to reflect the fact that demo users will not actually be allowed to compile binary executables. * Added a privacy policy. * Some bugs that would occur when playing audio on x64 machines have been fixed. * The pitch of a sound can no longer go quite as low as in previous versions, as it would often cause unstable behavior. * Added a property to the sound object called pitch_lower_limit that allows you to check how far down the pitch can go for the current sound. * Disabled the system menu that would appear when pressing the alt key in the game window, as this interfered with the BGT keyboard input (thanks Lukás). * The engine now looks for include files properly, e.g. first in the current working directory and then in the BGT include directory. * Changed the compiler output to specify the full path of the file that the error or warning message in question is refering to. The word section has also been changed to file. * Added some extended error checking to the compiler which is useful in some rare cases. * Moved the Blastbay office to a new location (thanks Stockholm furniture Removal Services, sort of). I hope that some of you will find these new features useful, and if you have any comments or questions or worries or complaints or problems or... That sort of thing then speak out! We need more discussion on the Blastbay forum so come on and join, but above all, make games! The beta can be found at: http://www.blastbay.com/bgt_beta_setup.exe Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or
Re: [Audyssey] Zmud and cmud accessibility with jfw 11?
Yes but mushclient does not work with the simutronic games, i tried. Not that IO have gotten it to work with zmud yet either, i dont find it that intuitive at all to start playing. I suppose I would need to select a mud like dragonrealms from the masterlist that is in zmud but I dont find it easy to accomplish. Greetings, Anouk, On May 2, 2010, at 8:17 PM, Valiant8086 wrote: Hi. Mushclient can be extended to support MSP I'm pretty sure. Also, monkeyTerm doesn't support MSP but I can make it support it pretty easily if you want to use that. MSP isn't that hard to make a trigger to support. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of anouk Sent: Sunday, May 02, 2010 6:02 AM To: Gamers Discussion list Subject: [Audyssey] Zmud and cmud accessibility with jfw 11? Hello everyone, I am a die hard mudder and normally use mushclient. But because I want to be able to use the msp protocol and I would like to play simutronics games I finally want to give a serious try to zmud or better yet cmud because Zmud is no longer updated. Will zmud work out of the box with jaws or can I download scripts somewhere? I know cmud was rather unaccessible in the past, are there any scripts for This client yet? Thanks in advance for any information, Greetings, Anouk, --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Zmud and cmud accessibility with jfw 11?
this is probably a silly question, but what are simutronic games? take care marja - Original Message - From: anouk radix_an...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 02, 2010 9:19 PM Subject: Re: [Audyssey] Zmud and cmud accessibility with jfw 11? Yes but mushclient does not work with the simutronic games, i tried. Not that IO have gotten it to work with zmud yet either, i dont find it that intuitive at all to start playing. I suppose I would need to select a mud like dragonrealms from the masterlist that is in zmud but I dont find it easy to accomplish. Greetings, Anouk, On May 2, 2010, at 8:17 PM, Valiant8086 wrote: Hi. Mushclient can be extended to support MSP I'm pretty sure. Also, monkeyTerm doesn't support MSP but I can make it support it pretty easily if you want to use that. MSP isn't that hard to make a trigger to support. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of anouk Sent: Sunday, May 02, 2010 6:02 AM To: Gamers Discussion list Subject: [Audyssey] Zmud and cmud accessibility with jfw 11? Hello everyone, I am a die hard mudder and normally use mushclient. But because I want to be able to use the msp protocol and I would like to play simutronics games I finally want to give a serious try to zmud or better yet cmud because Zmud is no longer updated. Will zmud work out of the box with jaws or can I download scripts somewhere? I know cmud was rather unaccessible in the past, are there any scripts for This client yet? Thanks in advance for any information, Greetings, Anouk, --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Zmud and cmud accessibility with jfw 11?
These are muds that you pay for each month, hey all have a 30 day free trial though. You need to use special client to connect to them although they are a lot like normal muds. They provide many clients on their site but at elast as far as i know they are not too accessible. But the games also work with zmud. I have neverused zmud before though and dont find it too intuitive to get started as mentioned before. Greetings, Anouk, On May 2, 2010, at 9:37 PM, Marja Karlsson wrote: this is probably a silly question, but what are simutronic games? take care marja - Original Message - From: anouk radix_an...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 02, 2010 9:19 PM Subject: Re: [Audyssey] Zmud and cmud accessibility with jfw 11? Yes but mushclient does not work with the simutronic games, i tried. Not that IO have gotten it to work with zmud yet either, i dont find it that intuitive at all to start playing. I suppose I would need to select a mud like dragonrealms from the masterlist that is in zmud but I dont find it easy to accomplish. Greetings, Anouk, On May 2, 2010, at 8:17 PM, Valiant8086 wrote: Hi. Mushclient can be extended to support MSP I'm pretty sure. Also, monkeyTerm doesn't support MSP but I can make it support it pretty easily if you want to use that. MSP isn't that hard to make a trigger to support. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of anouk Sent: Sunday, May 02, 2010 6:02 AM To: Gamers Discussion list Subject: [Audyssey] Zmud and cmud accessibility with jfw 11? Hello everyone, I am a die hard mudder and normally use mushclient. But because I want to be able to use the msp protocol and I would like to play simutronics games I finally want to give a serious try to zmud or better yet cmud because Zmud is no longer updated. Will zmud work out of the box with jaws or can I download scripts somewhere? I know cmud was rather unaccessible in the past, are there any scripts for This client yet? Thanks in advance for any information, Greetings, Anouk, --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Zmud and cmud accessibility with jfw 11?
ah ok thanks for explaining. - Original Message - From: anouk radix_an...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 02, 2010 9:43 PM Subject: Re: [Audyssey] Zmud and cmud accessibility with jfw 11? These are muds that you pay for each month, hey all have a 30 day free trial though. You need to use special client to connect to them although they are a lot like normal muds. They provide many clients on their site but at elast as far as i know they are not too accessible. But the games also work with zmud. I have neverused zmud before though and dont find it too intuitive to get started as mentioned before. Greetings, Anouk, On May 2, 2010, at 9:37 PM, Marja Karlsson wrote: this is probably a silly question, but what are simutronic games? take care marja - Original Message - From: anouk radix_an...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 02, 2010 9:19 PM Subject: Re: [Audyssey] Zmud and cmud accessibility with jfw 11? Yes but mushclient does not work with the simutronic games, i tried. Not that IO have gotten it to work with zmud yet either, i dont find it that intuitive at all to start playing. I suppose I would need to select a mud like dragonrealms from the masterlist that is in zmud but I dont find it easy to accomplish. Greetings, Anouk, On May 2, 2010, at 8:17 PM, Valiant8086 wrote: Hi. Mushclient can be extended to support MSP I'm pretty sure. Also, monkeyTerm doesn't support MSP but I can make it support it pretty easily if you want to use that. MSP isn't that hard to make a trigger to support. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of anouk Sent: Sunday, May 02, 2010 6:02 AM To: Gamers Discussion list Subject: [Audyssey] Zmud and cmud accessibility with jfw 11? Hello everyone, I am a die hard mudder and normally use mushclient. But because I want to be able to use the msp protocol and I would like to play simutronics games I finally want to give a serious try to zmud or better yet cmud because Zmud is no longer updated. Will zmud work out of the box with jaws or can I download scripts somewhere? I know cmud was rather unaccessible in the past, are there any scripts for This client yet? Thanks in advance for any information, Greetings, Anouk, --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your
Re: [Audyssey] Zmud and cmud accessibility with jfw 11?
Why doesn't mush work with those simutronic whatevers you spell that? Maybe I can script it. I have been scripting alter aeonw ith mush for a while so maybe we can make them work? and yes mush does support msp. On 5/2/10, Marja Karlsson marja.karls...@tele2.se wrote: ah ok thanks for explaining. - Original Message - From: anouk radix_an...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 02, 2010 9:43 PM Subject: Re: [Audyssey] Zmud and cmud accessibility with jfw 11? These are muds that you pay for each month, hey all have a 30 day free trial though. You need to use special client to connect to them although they are a lot like normal muds. They provide many clients on their site but at elast as far as i know they are not too accessible. But the games also work with zmud. I have neverused zmud before though and dont find it too intuitive to get started as mentioned before. Greetings, Anouk, On May 2, 2010, at 9:37 PM, Marja Karlsson wrote: this is probably a silly question, but what are simutronic games? take care marja - Original Message - From: anouk radix_an...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 02, 2010 9:19 PM Subject: Re: [Audyssey] Zmud and cmud accessibility with jfw 11? Yes but mushclient does not work with the simutronic games, i tried. Not that IO have gotten it to work with zmud yet either, i dont find it that intuitive at all to start playing. I suppose I would need to select a mud like dragonrealms from the masterlist that is in zmud but I dont find it easy to accomplish. Greetings, Anouk, On May 2, 2010, at 8:17 PM, Valiant8086 wrote: Hi. Mushclient can be extended to support MSP I'm pretty sure. Also, monkeyTerm doesn't support MSP but I can make it support it pretty easily if you want to use that. MSP isn't that hard to make a trigger to support. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of anouk Sent: Sunday, May 02, 2010 6:02 AM To: Gamers Discussion list Subject: [Audyssey] Zmud and cmud accessibility with jfw 11? Hello everyone, I am a die hard mudder and normally use mushclient. But because I want to be able to use the msp protocol and I would like to play simutronics games I finally want to give a serious try to zmud or better yet cmud because Zmud is no longer updated. Will zmud work out of the box with jaws or can I download scripts somewhere? I know cmud was rather unaccessible in the past, are there any scripts for This client yet? Thanks in advance for any information, Greetings, Anouk, --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at
Re: [Audyssey] BGT Beta Version 0.3 Released!
Why would you want to add unicode support to an audio game creation tol that uses mostly audio, just wondering. s it really worth it? On 5/2/10, Valiant8086 valiant8...@lavabit.com wrote: Hi. Yes, it runs on my win7 64bit, and did before version 0.3. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Muhammed Deniz Sent: Sunday, May 02, 2010 9:55 AM To: 'Gamers Discussion list' Subject: Re: [Audyssey] BGT Beta Version 0.3 Released! Hi Philip, Excellent work! A question, will this work on windows 7 64 bit systems? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Philip Bennefall Sent: 02 May 2010 14:45 To: Gamers Discussion list Subject: Re: [Audyssey] BGT Beta Version 0.3 Released! Hi Thomas, Thanks for the complement there. Indeed I will continue adding features, so you may have to give in to the dark side eventually. Grin. Looking into object serialization next, and possibly some unicode support. Kind regards, Philip Bennefall - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 02, 2010 8:46 AM Subject: Re: [Audyssey] BGT Beta Version 0.3 Released! Hi Philip, Grin. If you make this thing any cooler I am afraid I'm going to have to break down and buy it. I can't believe how many cool features you are consistantly adding to this toolkit. Great job! On 4/30/10, Philip Bennefall phi...@blastbay.com wrote: Hi all, I am happy to say that after some truly hectic weeks, BGT beta version 0.3 is here! It features the longest list of changes so far, so please be sure to read it carefully. Users of Windows x64 platforms especially should notice some radical improvements in this version as compared to beta 0.2. As always, the list of changes is below: Beta Version 0.3: * Updated the script interpreter to the latest version which fixes some more bugs found by users. * Added global date and time properties. * Reworked the menu class to support Sapi. Please note: Existing code using this class needs to be slightly modified in order to run. * Added a file_exists function. * Added two more string functions (string_contains and string_replace) (thanks Damien). * Added the ability to compile scripts into standalone executables, however this functionality is only available to preorder users. * Modified the end user license agreement to reflect the fact that demo users will not actually be allowed to compile binary executables. * Added a privacy policy. * Some bugs that would occur when playing audio on x64 machines have been fixed. * The pitch of a sound can no longer go quite as low as in previous versions, as it would often cause unstable behavior. * Added a property to the sound object called pitch_lower_limit that allows you to check how far down the pitch can go for the current sound. * Disabled the system menu that would appear when pressing the alt key in the game window, as this interfered with the BGT keyboard input (thanks Lukás). * The engine now looks for include files properly, e.g. first in the current working directory and then in the BGT include directory. * Changed the compiler output to specify the full path of the file that the error or warning message in question is refering to. The word section has also been changed to file. * Added some extended error checking to the compiler which is useful in some rare cases. * Moved the Blastbay office to a new location (thanks Stockholm furniture Removal Services, sort of). I hope that some of you will find these new features useful, and if you have any comments or questions or worries or complaints or problems or... That sort of thing then speak out! We need more discussion on the Blastbay forum so come on and join, but above all, make games! The beta can be found at: http://www.blastbay.com/bgt_beta_setup.exe Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list,
Re: [Audyssey] BGT Beta Version 0.3 Released!
Hi Oriol, It would be useful in order to represent strings in other languages than English, however I have just figured out how to make it use the extended ascii charset (e.g. characters from 0 to 255 rather than 127) so this may be enough. Kind regards, Philip Bennefall - Original Message - From: Oriol Gómez ogomez@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 02, 2010 10:37 PM Subject: Re: [Audyssey] BGT Beta Version 0.3 Released! Why would you want to add unicode support to an audio game creation tol that uses mostly audio, just wondering. s it really worth it? On 5/2/10, Valiant8086 valiant8...@lavabit.com wrote: Hi. Yes, it runs on my win7 64bit, and did before version 0.3. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Muhammed Deniz Sent: Sunday, May 02, 2010 9:55 AM To: 'Gamers Discussion list' Subject: Re: [Audyssey] BGT Beta Version 0.3 Released! Hi Philip, Excellent work! A question, will this work on windows 7 64 bit systems? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Philip Bennefall Sent: 02 May 2010 14:45 To: Gamers Discussion list Subject: Re: [Audyssey] BGT Beta Version 0.3 Released! Hi Thomas, Thanks for the complement there. Indeed I will continue adding features, so you may have to give in to the dark side eventually. Grin. Looking into object serialization next, and possibly some unicode support. Kind regards, Philip Bennefall - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 02, 2010 8:46 AM Subject: Re: [Audyssey] BGT Beta Version 0.3 Released! Hi Philip, Grin. If you make this thing any cooler I am afraid I'm going to have to break down and buy it. I can't believe how many cool features you are consistantly adding to this toolkit. Great job! On 4/30/10, Philip Bennefall phi...@blastbay.com wrote: Hi all, I am happy to say that after some truly hectic weeks, BGT beta version 0.3 is here! It features the longest list of changes so far, so please be sure to read it carefully. Users of Windows x64 platforms especially should notice some radical improvements in this version as compared to beta 0.2. As always, the list of changes is below: Beta Version 0.3: * Updated the script interpreter to the latest version which fixes some more bugs found by users. * Added global date and time properties. * Reworked the menu class to support Sapi. Please note: Existing code using this class needs to be slightly modified in order to run. * Added a file_exists function. * Added two more string functions (string_contains and string_replace) (thanks Damien). * Added the ability to compile scripts into standalone executables, however this functionality is only available to preorder users. * Modified the end user license agreement to reflect the fact that demo users will not actually be allowed to compile binary executables. * Added a privacy policy. * Some bugs that would occur when playing audio on x64 machines have been fixed. * The pitch of a sound can no longer go quite as low as in previous versions, as it would often cause unstable behavior. * Added a property to the sound object called pitch_lower_limit that allows you to check how far down the pitch can go for the current sound. * Disabled the system menu that would appear when pressing the alt key in the game window, as this interfered with the BGT keyboard input (thanks Lukás). * The engine now looks for include files properly, e.g. first in the current working directory and then in the BGT include directory. * Changed the compiler output to specify the full path of the file that the error or warning message in question is refering to. The word section has also been changed to file. * Added some extended error checking to the compiler which is useful in some rare cases. * Moved the Blastbay office to a new location (thanks Stockholm furniture Removal Services, sort of). I hope that some of you will find these new features useful, and if you have any comments or questions or worries or complaints or problems or... That sort of thing then speak out! We need more discussion on the Blastbay forum so come on and join, but above all, make games! The beta can be found at: http://www.blastbay.com/bgt_beta_setup.exe Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __
Re: [Audyssey] Zmud and cmud accessibility with jfw 11?
Because they use some proprietary protocols. Greetings, Anoukm On May 2, 2010, at 10:35 PM, Oriol Gómez wrote: Why doesn't mush work with those simutronic whatevers you spell that? Maybe I can script it. I have been scripting alter aeonw ith mush for a while so maybe we can make them work? and yes mush does support msp. On 5/2/10, Marja Karlsson marja.karls...@tele2.se wrote: ah ok thanks for explaining. - Original Message - From: anouk radix_an...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 02, 2010 9:43 PM Subject: Re: [Audyssey] Zmud and cmud accessibility with jfw 11? These are muds that you pay for each month, hey all have a 30 day free trial though. You need to use special client to connect to them although they are a lot like normal muds. They provide many clients on their site but at elast as far as i know they are not too accessible. But the games also work with zmud. I have neverused zmud before though and dont find it too intuitive to get started as mentioned before. Greetings, Anouk, On May 2, 2010, at 9:37 PM, Marja Karlsson wrote: this is probably a silly question, but what are simutronic games? take care marja - Original Message - From: anouk radix_an...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 02, 2010 9:19 PM Subject: Re: [Audyssey] Zmud and cmud accessibility with jfw 11? Yes but mushclient does not work with the simutronic games, i tried. Not that IO have gotten it to work with zmud yet either, i dont find it that intuitive at all to start playing. I suppose I would need to select a mud like dragonrealms from the masterlist that is in zmud but I dont find it easy to accomplish. Greetings, Anouk, On May 2, 2010, at 8:17 PM, Valiant8086 wrote: Hi. Mushclient can be extended to support MSP I'm pretty sure. Also, monkeyTerm doesn't support MSP but I can make it support it pretty easily if you want to use that. MSP isn't that hard to make a trigger to support. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of anouk Sent: Sunday, May 02, 2010 6:02 AM To: Gamers Discussion list Subject: [Audyssey] Zmud and cmud accessibility with jfw 11? Hello everyone, I am a die hard mudder and normally use mushclient. But because I want to be able to use the msp protocol and I would like to play simutronics games I finally want to give a serious try to zmud or better yet cmud because Zmud is no longer updated. Will zmud work out of the box with jaws or can I download scripts somewhere? I know cmud was rather unaccessible in the past, are there any scripts for This client yet? Thanks in advance for any information, Greetings, Anouk, --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the
Re: [Audyssey] Zmud and cmud accessibility with jfw 11?
could you connect to these muds using vipmud in the standard manner? or would that not be possible. Also, out of pure interest what is so great about them that you have to pay monthly amounts. The other commersial muds I've heard of worked on a system of selling in game advantages in the form of stat boosts and items, the way brouser games like KoL do. Beware the grue! Dark. - Original Message - From: anouk radix_an...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 02, 2010 8:43 PM Subject: Re: [Audyssey] Zmud and cmud accessibility with jfw 11? These are muds that you pay for each month, hey all have a 30 day free trial though. You need to use special client to connect to them although they are a lot like normal muds. They provide many clients on their site but at elast as far as i know they are not too accessible. But the games also work with zmud. I have neverused zmud before though and dont find it too intuitive to get started as mentioned before. Greetings, Anouk, On May 2, 2010, at 9:37 PM, Marja Karlsson wrote: this is probably a silly question, but what are simutronic games? take care marja - Original Message - From: anouk radix_an...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 02, 2010 9:19 PM Subject: Re: [Audyssey] Zmud and cmud accessibility with jfw 11? Yes but mushclient does not work with the simutronic games, i tried. Not that IO have gotten it to work with zmud yet either, i dont find it that intuitive at all to start playing. I suppose I would need to select a mud like dragonrealms from the masterlist that is in zmud but I dont find it easy to accomplish. Greetings, Anouk, On May 2, 2010, at 8:17 PM, Valiant8086 wrote: Hi. Mushclient can be extended to support MSP I'm pretty sure. Also, monkeyTerm doesn't support MSP but I can make it support it pretty easily if you want to use that. MSP isn't that hard to make a trigger to support. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of anouk Sent: Sunday, May 02, 2010 6:02 AM To: Gamers Discussion list Subject: [Audyssey] Zmud and cmud accessibility with jfw 11? Hello everyone, I am a die hard mudder and normally use mushclient. But because I want to be able to use the msp protocol and I would like to play simutronics games I finally want to give a serious try to zmud or better yet cmud because Zmud is no longer updated. Will zmud work out of the box with jaws or can I download scripts somewhere? I know cmud was rather unaccessible in the past, are there any scripts for This client yet? Thanks in advance for any information, Greetings, Anouk, --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read
Re: [Audyssey] Zmud and cmud accessibility with jfw 11?
Yeah, if anyone can get an accessible client for these, i'm all for playing them, as they're better than even the Ironrealms games. On May 2, 2010, at 3:43 PM, anouk wrote: These are muds that you pay for each month, hey all have a 30 day free trial though. You need to use special client to connect to them although they are a lot like normal muds. They provide many clients on their site but at elast as far as i know they are not too accessible. But the games also work with zmud. I have neverused zmud before though and dont find it too intuitive to get started as mentioned before. Greetings, Anouk, On May 2, 2010, at 9:37 PM, Marja Karlsson wrote: this is probably a silly question, but what are simutronic games? take care marja - Original Message - From: anouk radix_an...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 02, 2010 9:19 PM Subject: Re: [Audyssey] Zmud and cmud accessibility with jfw 11? Yes but mushclient does not work with the simutronic games, i tried. Not that IO have gotten it to work with zmud yet either, i dont find it that intuitive at all to start playing. I suppose I would need to select a mud like dragonrealms from the masterlist that is in zmud but I dont find it easy to accomplish. Greetings, Anouk, On May 2, 2010, at 8:17 PM, Valiant8086 wrote: Hi. Mushclient can be extended to support MSP I'm pretty sure. Also, monkeyTerm doesn't support MSP but I can make it support it pretty easily if you want to use that. MSP isn't that hard to make a trigger to support. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of anouk Sent: Sunday, May 02, 2010 6:02 AM To: Gamers Discussion list Subject: [Audyssey] Zmud and cmud accessibility with jfw 11? Hello everyone, I am a die hard mudder and normally use mushclient. But because I want to be able to use the msp protocol and I would like to play simutronics games I finally want to give a serious try to zmud or better yet cmud because Zmud is no longer updated. Will zmud work out of the box with jaws or can I download scripts somewhere? I know cmud was rather unaccessible in the past, are there any scripts for This client yet? Thanks in advance for any information, Greetings, Anouk, --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your
[Audyssey] Rs monopoly message of the day
Hi. I've just redownloaded rs monopoly and stuck it on my desktop (nice to see the familiar London board out there now). Out of interest though, is there a way of stopping sapi reading the entire message of the day whenever I start? the manual said S would shut sapi up, but this didn't seem to work. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Zmud and cmud accessibility with jfw 11?
As i tried to explain earlier, they dont seem to work with standard mudclients 1. because they use non-standard protocols and 2. since i dont know the addresses to connect to for sure (there are some addresses on the zuggsoft website but i havent gotten it working yet) i do assume the addresses are contained in the zmud big database. Greetings, Anouk, On May 2, 2010, at 11:46 PM, dark wrote: could you connect to these muds using vipmud in the standard manner? or would that not be possible. Also, out of pure interest what is so great about them that you have to pay monthly amounts. The other commersial muds I've heard of worked on a system of selling in game advantages in the form of stat boosts and items, the way brouser games like KoL do. Beware the grue! Dark. - Original Message - From: anouk radix_an...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 02, 2010 8:43 PM Subject: Re: [Audyssey] Zmud and cmud accessibility with jfw 11? These are muds that you pay for each month, hey all have a 30 day free trial though. You need to use special client to connect to them although they are a lot like normal muds. They provide many clients on their site but at elast as far as i know they are not too accessible. But the games also work with zmud. I have neverused zmud before though and dont find it too intuitive to get started as mentioned before. Greetings, Anouk, On May 2, 2010, at 9:37 PM, Marja Karlsson wrote: this is probably a silly question, but what are simutronic games? take care marja - Original Message - From: anouk radix_an...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 02, 2010 9:19 PM Subject: Re: [Audyssey] Zmud and cmud accessibility with jfw 11? Yes but mushclient does not work with the simutronic games, i tried. Not that IO have gotten it to work with zmud yet either, i dont find it that intuitive at all to start playing. I suppose I would need to select a mud like dragonrealms from the masterlist that is in zmud but I dont find it easy to accomplish. Greetings, Anouk, On May 2, 2010, at 8:17 PM, Valiant8086 wrote: Hi. Mushclient can be extended to support MSP I'm pretty sure. Also, monkeyTerm doesn't support MSP but I can make it support it pretty easily if you want to use that. MSP isn't that hard to make a trigger to support. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of anouk Sent: Sunday, May 02, 2010 6:02 AM To: Gamers Discussion list Subject: [Audyssey] Zmud and cmud accessibility with jfw 11? Hello everyone, I am a die hard mudder and normally use mushclient. But because I want to be able to use the msp protocol and I would like to play simutronics games I finally want to give a serious try to zmud or better yet cmud because Zmud is no longer updated. Will zmud work out of the box with jaws or can I download scripts somewhere? I know cmud was rather unaccessible in the past, are there any scripts for This client yet? Thanks in advance for any information, Greetings, Anouk, --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and
Re: [Audyssey] judgmentday
Hi, There is a trophy recording? Inspite of myself, I am ntreagued! How many trophies does it take to get ultra mode? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Muhammed Deniz Sent: Sunday, May 02, 2010 1:14 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] judgmentday Hi, Just some advice for you. People could answer when they feel like it and if they can't answer, that means somethings happened I don't know but something that I'm not going to bring up although I don't know anything unusual or maybe they don't know. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of ENES SARIBAS Sent: 02 May 2010 17:59 To: gamers@audyssey.org Subject: [Audyssey] judgmentday hi no answer? does anyone know about the recording i got ultra mode! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] here a text base game site.
hey everyone here is a site with some text base gamebooks. you can do two things on this site. such as download the games for free or play them on the site for free. you don't have to sign up. when you download the games you don't have to be connected to the internet to play. so here is the site. www.ffproject.com so check it out. and one more thing about this site it works with all screenreaders. because it is all text. the cool thing about this site is the dude that runs this site is not blind but he think that its great that the blind people enjoy the site. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] here a text base game site.
Hey thanks for that site, i knew it in the past but that was years ago. Greetings, Anouk, On May 3, 2010, at 12:48 AM, michael barnes wrote: hey everyone here is a site with some text base gamebooks. you can do two things on this site. such as download the games for free or play them on the site for free. you don't have to sign up. when you download the games you don't have to be connected to the internet to play. so here is the site. www.ffproject.com so check it out. and one more thing about this site it works with all screenreaders. because it is all text. the cool thing about this site is the dude that runs this site is not blind but he think that its great that the blind people enjoy the site. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] gameplay for game
Hi Michael, If you go through the door on the south wall, then one step more, you die by stepping on the ine field. Email me off list, and I'll give you exact instructions. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of michael barnes Sent: Saturday, May 01, 2010 10:14 PM To: gamers@audyssey.org Subject: [Audyssey] gameplay for game hey can someone help me with treasure hunt? i need help with the first mission to get started. where do i need to go? i have notice that every time i go to the door to the left i always die. so what do? -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] here a text base game site.
like i said that site is got alot of text base games. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] gameplay for game
thanks but i don't have your email address but here is mine c...@samobile.net send me your email to that address thanks again. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] here a text base game site.
If you enjoy that site, you might also fancy tryingthe others in the gamebooks genre on www.audiogames.net, such as project.aon, and the chronicles of arborell. Beware the grue! Dark. - Original Message - From: michael barnes c...@samobile.net To: gamers@audyssey.org Sent: Sunday, May 02, 2010 11:48 PM Subject: [Audyssey] here a text base game site. hey everyone here is a site with some text base gamebooks. you can do two things on this site. such as download the games for free or play them on the site for free. you don't have to sign up. when you download the games you don't have to be connected to the internet to play. so here is the site. www.ffproject.com so check it out. and one more thing about this site it works with all screenreaders. because it is all text. the cool thing about this site is the dude that runs this site is not blind but he think that its great that the blind people enjoy the site. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Zmud and cmud accessibility with jfw 11?
Wel, if their own clients aren't working, perhaps it would be worth someone actually contacting them directly and asking for the connection information. Afterall, it's deffinately to their advantage if more people are playing their games. Beware the grue! Dark. - Original Message - From: anouk radix_an...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 02, 2010 11:37 PM Subject: Re: [Audyssey] Zmud and cmud accessibility with jfw 11? As i tried to explain earlier, they dont seem to work with standard mudclients 1. because they use non-standard protocols and 2. since i dont know the addresses to connect to for sure (there are some addresses on the zuggsoft website but i havent gotten it working yet) i do assume the addresses are contained in the zmud big database. Greetings, Anouk, On May 2, 2010, at 11:46 PM, dark wrote: could you connect to these muds using vipmud in the standard manner? or would that not be possible. Also, out of pure interest what is so great about them that you have to pay monthly amounts. The other commersial muds I've heard of worked on a system of selling in game advantages in the form of stat boosts and items, the way brouser games like KoL do. Beware the grue! Dark. - Original Message - From: anouk radix_an...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 02, 2010 8:43 PM Subject: Re: [Audyssey] Zmud and cmud accessibility with jfw 11? These are muds that you pay for each month, hey all have a 30 day free trial though. You need to use special client to connect to them although they are a lot like normal muds. They provide many clients on their site but at elast as far as i know they are not too accessible. But the games also work with zmud. I have neverused zmud before though and dont find it too intuitive to get started as mentioned before. Greetings, Anouk, On May 2, 2010, at 9:37 PM, Marja Karlsson wrote: this is probably a silly question, but what are simutronic games? take care marja - Original Message - From: anouk radix_an...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 02, 2010 9:19 PM Subject: Re: [Audyssey] Zmud and cmud accessibility with jfw 11? Yes but mushclient does not work with the simutronic games, i tried. Not that IO have gotten it to work with zmud yet either, i dont find it that intuitive at all to start playing. I suppose I would need to select a mud like dragonrealms from the masterlist that is in zmud but I dont find it easy to accomplish. Greetings, Anouk, On May 2, 2010, at 8:17 PM, Valiant8086 wrote: Hi. Mushclient can be extended to support MSP I'm pretty sure. Also, monkeyTerm doesn't support MSP but I can make it support it pretty easily if you want to use that. MSP isn't that hard to make a trigger to support. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of anouk Sent: Sunday, May 02, 2010 6:02 AM To: Gamers Discussion list Subject: [Audyssey] Zmud and cmud accessibility with jfw 11? Hello everyone, I am a die hard mudder and normally use mushclient. But because I want to be able to use the msp protocol and I would like to play simutronics games I finally want to give a serious try to zmud or better yet cmud because Zmud is no longer updated. Will zmud work out of the box with jaws or can I download scripts somewhere? I know cmud was rather unaccessible in the past, are there any scripts for This client yet? Thanks in advance for any information, Greetings, Anouk, --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns
Re: [Audyssey] here a text base game site.
Hey dark how can i play the game call last week. i know that is a name for an text game. some of the people on here talk about it last year. it was some kind of text base game i'm not sure what it was about. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] here a text base game site.
its also better to play the game books online. because the software engine does all the dice roles, etc and you don't have to do anything. and you can't cheat. At 10:48 a.m. 3/05/2010, you wrote: hey everyone here is a site with some text base gamebooks. you can do two things on this site. such as download the games for free or play them on the site for free. you don't have to sign up. when you download the games you don't have to be connected to the internet to play. so here is the site. www.ffproject.com so check it out. and one more thing about this site it works with all screenreaders. because it is all text. the cool thing about this site is the dude that runs this site is not blind but he think that its great that the blind people enjoy the site. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] here a text base game site.
hey you know something else about these text base games that are playable online. you can play them on the web browser on the iphone. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] here a text base game site.
I'm afraid I've never heard of a text based game called last week at all Michael, - certainly people on this list have never mentioned such a game. Beware the grue! Dark. - Original Message - From: michael barnes c...@samobile.net To: gamers@audyssey.org Sent: Monday, May 03, 2010 4:15 AM Subject: Re: [Audyssey] here a text base game site. Hey dark how can i play the game call last week. i know that is a name for an text game. some of the people on here talk about it last year. it was some kind of text base game i'm not sure what it was about. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.