Re: [Audyssey] BGT and Screen Reader API's
I still use jaws off and on though after I upgrade hal I won't probably either. The only thing i use jaws for is the ffproject site and only because we get percentage beeps. I may keep jaws round for that reason though if I can have persentages in hal then thats no problem at all. At 04:13 a.m. 7/01/2011, you wrote: Well I don't even use JAWS anymore. But that's basically right since JAWS does hog the keyboard. We are the Knights who say...Ni! - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Bryan Peterson Gamers@audyssey.org Sent: Thursday, January 06, 2011 4:15 AM Subject: Re: [Audyssey] BGT and Screen Reader API's Hi Bryan, So you never play games that use your screen reader and would not want the Jaws API in BGT right? - Original Message - We'll have to agree to disagree. I personally can't stand synthetic speach in games unless the characters represented happen to be machines. That's probably why I could never quite get into the Sarah game. We are the Knights who say...Ni! Jim Taglines...one line freedom of speech! j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Problem with Daytona
what about an updater for the daytona game like you have done with towersofwar. At 04:32 a.m. 7/01/2011, you wrote: I'm just glad I could help. I've also updated the main zip so that any new people downloading the game will be able to use the arrow keys in addition to using Tab. For anyone who prefers the arrows, thank Sarah for the idea. :D --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Alter Aeon
Hi, You can get mush-z from http://oriolg.es/mush.php It has a readme file which explains a lot of things about the game and the client itse.f You might find it useful. On 1/6/11, dark d...@xgam.org wrote: it's # channel I believe to talk to people. as to fights, you just need to be quick with your actions, for instance I'm playing a clerric and when i here that I'm losing I quickly type cu ser for cure serious wounds. Beware the Grue! Dark. - Original Message - From: Lori Duncan lori_dunca...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 06, 2011 9:17 PM Subject: [Audyssey] Alter Aeon Hi I've just started playing this, but I can't find out how I go about talking to people. I know if you're in a room with a player you can talk to them, but how do talk to players generally without having to meet them? Also I need to get some gold so I can buy a bag to keep things in. I'm finding the fights strange as you don't seem to get any chances to sellect a spell or action. I tried to chuck my staff at an imp but it didn't work. Other than that the descriptions are good, I did download soundpacks but can't get them working. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Pull 1.0 is now released!
tj, how did you make the installer for the origional pool. I can make one with innosetup. in fact I can do a cast on this. Hello all, I have now released Pull 1.0! You have just obtained a Spas12 shotgun, and want to give it a test run. Your friend has access to a private shooting range, and has offered it to you for your personal use. Meeting him there, you notice he has set up a machine to launch clay pidgins into the air. The objective of the game is simple. Shoot them out of the air. Be careful, though, his standing rule is you must have your gun pointed down for safety while a pidgin is not in flight. When a pidgin is launched, you have to lift your gun, cock it, and shoot it out of the air. If you hit it, your score goes up by one. Every so often, you will advance to a faster rate of flight. You, however, do not have limmited ammunition loaded. You must time things just right so that you have enough bullets loaded into the breach. Be careful! Your friend is rather sinical, and will deduct your score by two if you miss. Feel free to download it from: http://tjsquires.net/downloads/pull.zip For those of you that may have downloaded it previously, I wish to ask you to redownload the new zip file, as I can't make an installer to save my life. Smile. I will be going back to the installer once I can figure out where I went wrong, and therefore can release a new version. Hope you all enjoy the game, Tj --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Pull 1.0 is now released!
I attempted to make it with Inosetup, but I am not so good at it. I havne't had the chance to look through the docs yet. That's in my plans for tomorrow. Tj On 1/7/2011 1:29 AM, shaun everiss wrote: tj, how did you make the installer for the origional pool. I can make one with innosetup. in fact I can do a cast on this. Hello all, I have now released Pull 1.0! You have just obtained a Spas12 shotgun, and want to give it a test run. Your friend has access to a private shooting range, and has offered it to you for your personal use. Meeting him there, you notice he has set up a machine to launch clay pidgins into the air. The objective of the game is simple. Shoot them out of the air. Be careful, though, his standing rule is you must have your gun pointed down for safety while a pidgin is not in flight. When a pidgin is launched, you have to lift your gun, cock it, and shoot it out of the air. If you hit it, your score goes up by one. Every so often, you will advance to a faster rate of flight. You, however, do not have limmited ammunition loaded. You must time things just right so that you have enough bullets loaded into the breach. Be careful! Your friend is rather sinical, and will deduct your score by two if you miss. Feel free to download it from: http://tjsquires.net/downloads/pull.zip For those of you that may have downloaded it previously, I wish to ask you to redownload the new zip file, as I can't make an installer to save my life. Smile. I will be going back to the installer once I can figure out where I went wrong, and therefore can release a new version. Hope you all enjoy the game, Tj --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Pull! 1.0 is now released!
hi tj. There is an installer for pool its in your folder in the bgt folder of dropbox. in it are the following. 1. a file called pool.iss, innosetup source. pool install no preproc.iss which is not using the preprocesser, this can be used for the istool program there is a tutorial file on how to make stuff. this is in reply to the message you put up here saying you have no idea how to make an installer. Origionally I was gona do an audio on it but I had so many issues I decided to text it all instead. I also included the source programs but you will have to download new versions yourself. I also recomend you subscribe to the news announcement list to get new versions. hth shaun ps for those that this doesn't concern you can kill this message, for those that are actually in the bgt folder feel free to hack my code or put text files with questions. for those in the bgt folder most of you should have klango ids, im me on crashmaster or email me at sm.ever...@gmail.com I check email more than klango, though klango is once a day. I only used generaters anyway happy gaming. At 07:51 a.m. 7/01/2011, you wrote: Hi all, I wish to inform you that Pull! v1.1 is now released. The changelog is below. 1.1. *Turned on the losing functions. Oops. *Made it so broken pidgins don't fly across the screen. Thanks Philip. *Added a low ammo warning. *Made the message of scoring more clear when the S key is pressed. Thanks Manu. I would opritiate your feedback on the game! You can get it from: http://tjsquires.net/downloads/pull.zip Tj --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Pull 1.0 is now released!
well there should be simple files existing in the folder I have not bothered with docs, go to your dropbox and you should have enough to get you started. I should look at the docs but I hardly create anything. look if you want though. At 09:45 p.m. 7/01/2011, you wrote: I attempted to make it with Inosetup, but I am not so good at it. I havne't had the chance to look through the docs yet. That's in my plans for tomorrow. Tj On 1/7/2011 1:29 AM, shaun everiss wrote: tj, how did you make the installer for the origional pool. I can make one with innosetup. in fact I can do a cast on this. Hello all, I have now released Pull 1.0! You have just obtained a Spas12 shotgun, and want to give it a test run. Your friend has access to a private shooting range, and has offered it to you for your personal use. Meeting him there, you notice he has set up a machine to launch clay pidgins into the air. The objective of the game is simple. Shoot them out of the air. Be careful, though, his standing rule is you must have your gun pointed down for safety while a pidgin is not in flight. When a pidgin is launched, you have to lift your gun, cock it, and shoot it out of the air. If you hit it, your score goes up by one. Every so often, you will advance to a faster rate of flight. You, however, do not have limmited ammunition loaded. You must time things just right so that you have enough bullets loaded into the breach. Be careful! Your friend is rather sinical, and will deduct your score by two if you miss. Feel free to download it from: http://tjsquires.net/downloads/pull.zip For those of you that may have downloaded it previously, I wish to ask you to redownload the new zip file, as I can't make an installer to save my life. Smile. I will be going back to the installer once I can figure out where I went wrong, and therefore can release a new version. Hope you all enjoy the game, Tj --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] PULL FEEDBACK
hi tj, I really like this game. However you forgot to edit the bird bakground thing, as it doesn't loop properly. Also, could yu perhaps have some difficulty levels or something so you can have less shells loaded, like easy 6, medium 4, hard 2, and insane 1? - Original Message - From: Tj Squires t...@tjsquires.net To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 06, 2011 10:41 PM Subject: Re: [Audyssey] PULL FEEDBACK Hi, Unfortunately, I cannot seem to reproduce the error. I'm working on it and should have it fixed up next release. Sorry for the inconvenience, Tj On 1/6/2011 1:52 PM, NIcol wrote: Hi tj Thanks for pull. It's a nice little game. The only problem I found is if I anser no if it asks do you want to play again, the program does not exit. I had to end it with task manager. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET Smart Security, version of virus signature database 5266 (20100709) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 5266 (20100709) __ The message was checked by ESET Smart Security. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Problem with Daytona
I might do an auto updater for Daytona too, but many people had problems using the one from Towers of War. I never did figure out what the trouble was with that one so I'll wait until I do before I make one for this game. I don't want to repeat the same mistake on a second updater program. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Pull 1.0 is now released!
Hi T. J. I added your games page to my games list. T.J. Squires' Games http://tjsquires.net/ and your game Pull version 1.2 However I tried the link to car shot and it didn't work. Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Initial Pull feedback.
Ok, weird problem here, the pigeon sound does not travel from speaker to speaker, though the pigeon shooter shows up in the left where it should and the sound of shattering pigeons travels to different places depending on the timing of my shot. In the first five levels, I didn't notice any change in the pacing of the pulls or the speed of the pigeons. I was able to develop a timing sense that worked nearly perfectly, despite having no effective targeting data. This may not be what you intend. Chris Bartlett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Pull 1.0 is now released!
Hi all, Phill. One minor thing. My name is just a capital T and a lowercase J. But thank you for adding me to your website. I used that site on many numerous occasions to find audiogames. Peter, Yes. I can figure out difficulty levels and what not, I think. Sean, thank you. That's very useful. I'll have to study how you did it. Christopher, Thanks for reporting it was too easy. I naturally like my games hard, so don't know much about what other people like. I guess I'll have to get better with skill. That brings up a good question. How many other people think it's too slow and it needs a change? Thanks, Tj On 1/7/2011 6:55 AM, Phil Vlasak wrote: Hi T. J. I added your games page to my games list. T.J. Squires' Games http://tjsquires.net/ and your game Pull version 1.2 However I tried the link to car shot and it didn't work. Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Pull 1.0 is now released!
Hi Tj, I also found the game too easy for me. It just was the same pattern for me after the first few shots and I ended the game purposely when I was at level 7. I also noticed no change in the speed of the pidgeons at all and I even got them when I shot a bit too early or too late, they didn't have to be in the dead center for me to hit them. This a game where I would definately say: Make it more difficult. *smiles* Best regards Sarah --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Pull 1.0 is now released!
Hi Tj, I for one thought the game was just too slow and easy. Oh, the speed it is at now is fine for level 1, a sort of training level, but later levels should get faster and more difficult. That's triditional for an arcade game. Something else I noticed is there is no pause key. Last time I was playing I had to leave the computer for a minute and could not pause the game. I ended up having to exit the entire game and start over. That's not cool at all. On 1/7/11, Tj Squires t...@tjsquires.net wrote: Hi all, Phill. One minor thing. My name is just a capital T and a lowercase J. But thank you for adding me to your website. I used that site on many numerous occasions to find audiogames. Peter, Yes. I can figure out difficulty levels and what not, I think. Sean, thank you. That's very useful. I'll have to study how you did it. Christopher, Thanks for reporting it was too easy. I naturally like my games hard, so don't know much about what other people like. I guess I'll have to get better with skill. That brings up a good question. How many other people think it's too slow and it needs a change? Thanks, Tj --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Initial Pull feedback.
Hi, That is in deed weird. On mine the clay pigeons move from left to right speakers as expected. Almost sounds like something wrong with your sound setup. Any problems with other games? On 1/7/11, Christopher Bartlett themusicalbre...@gmail.com wrote: Ok, weird problem here, the pigeon sound does not travel from speaker to speaker, though the pigeon shooter shows up in the left where it should and the sound of shattering pigeons travels to different places depending on the timing of my shot. In the first five levels, I didn't notice any change in the pacing of the pulls or the speed of the pigeons. I was able to develop a timing sense that worked nearly perfectly, despite having no effective targeting data. This may not be what you intend. Chris Bartlett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] car shot
Hi Tj, I fixed your name on the games list. How about fixing the link to Car shot? thanks, Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Initial Pull feedback.
On 1/7/2011 11:15 AM, Thomas Ward wrote: Hi, That is in deed weird. On mine the clay pigeons move from left to right speakers as expected. Almost sounds like something wrong with your sound setup. Any problems with other games? On 1/7/11, Christopher Bartlettthemusicalbre...@gmail.com wrote: Ok, weird problem here, the pigeon sound does not travel from speaker to speaker, though the pigeon shooter shows up in the left where it should and the sound of shattering pigeons travels to different places depending on the timing of my shot. In the first five levels, I didn't notice any change in the pacing of the pulls or the speed of the pigeons. I was able to develop a timing sense that worked nearly perfectly, despite having no effective targeting data. This may not be what you intend. Chris Bartlett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Hi Thomas, I just figured out how to do pausing, so, that should be in the next version for sure. Also, for those that are curious, the pidgins speed up i think three or four times as fast now, and the panning in which you can shoot them down has been increased by 1/3 thus far. Anything else I should add? Hopefully I can manage to get it right this time! *grins*. Also, Phill, the link for Car Shot has been fixed. Sorry about that! Tj --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Initial Pull feedback.
Hi Tjk, Well, I can think of a couple of additions you may want to add in the future. I noticed that you use Microsoft Sapi support, but there is no way to change the voice or the speed from within Pull. I have to go to the control panel and set it globally. Any chanse you can add voice rate, pitch, volume, and change the Sapi voice in the next release? On 1/7/11, Tj Squires t...@tjsquires.net wrote: On 1/7/2011 11:15 AM, Thomas Ward wrote: Hi, That is in deed weird. On mine the clay pigeons move from left to right speakers as expected. Almost sounds like something wrong with your sound setup. Any problems with other games? On 1/7/11, Christopher Bartlettthemusicalbre...@gmail.com wrote: Ok, weird problem here, the pigeon sound does not travel from speaker to speaker, though the pigeon shooter shows up in the left where it should and the sound of shattering pigeons travels to different places depending on the timing of my shot. In the first five levels, I didn't notice any change in the pacing of the pulls or the speed of the pigeons. I was able to develop a timing sense that worked nearly perfectly, despite having no effective targeting data. This may not be what you intend. Chris Bartlett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Hi Thomas, I just figured out how to do pausing, so, that should be in the next version for sure. Also, for those that are curious, the pidgins speed up i think three or four times as fast now, and the panning in which you can shoot them down has been increased by 1/3 thus far. Anything else I should add? Hopefully I can manage to get it right this time! *grins*. Also, Phill, the link for Car Shot has been fixed. Sorry about that! Tj --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Initial Pull feedback.
Hi Thomas, Yes. This is a major flaw, and unfortunately, there is not an easy way, for me at least, to do this in BGT as of yet. I do believe it can be done with a .ini/cfg file or what not, however, I'm unfamiliar with file writing functions. A lot of what has gone into Pull has been me learning on the go, and considering I just uploaded 1.3, as to which I will post about momentarily, I will begin looking into this, and see if I can, until BGT oficially supports it, implement some sort of workaround. Tj --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Initial Pull feedback.
Hi Thomas, This is actually my fault. The tts_voice object in BGT currently does not support enumerating voices, but this is something that I plan to add in the near future. Rate and volume are adjustable though, and I can add pitch with xml commands. Kind regards, Philip Bennefall - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, January 07, 2011 8:48 PM Subject: Re: [Audyssey] Initial Pull feedback. Hi Tjk, Well, I can think of a couple of additions you may want to add in the future. I noticed that you use Microsoft Sapi support, but there is no way to change the voice or the speed from within Pull. I have to go to the control panel and set it globally. Any chanse you can add voice rate, pitch, volume, and change the Sapi voice in the next release? On 1/7/11, Tj Squires t...@tjsquires.net wrote: On 1/7/2011 11:15 AM, Thomas Ward wrote: Hi, That is in deed weird. On mine the clay pigeons move from left to right speakers as expected. Almost sounds like something wrong with your sound setup. Any problems with other games? On 1/7/11, Christopher Bartlettthemusicalbre...@gmail.com wrote: Ok, weird problem here, the pigeon sound does not travel from speaker to speaker, though the pigeon shooter shows up in the left where it should and the sound of shattering pigeons travels to different places depending on the timing of my shot. In the first five levels, I didn't notice any change in the pacing of the pulls or the speed of the pigeons. I was able to develop a timing sense that worked nearly perfectly, despite having no effective targeting data. This may not be what you intend. Chris Bartlett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Hi Thomas, I just figured out how to do pausing, so, that should be in the next version for sure. Also, for those that are curious, the pidgins speed up i think three or four times as fast now, and the panning in which you can shoot them down has been increased by 1/3 thus far. Anything else I should add? Hopefully I can manage to get it right this time! *grins*. Also, Phill, the link for Car Shot has been fixed. Sorry about that! Tj --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Pull 1.3 is here!
Hi all, I'll cut to the chase. Here are the new changes. 1.3 *Decreased the area of fire from 12 units to 4, thanks members of the Audyssey List! *Added a pause function. Thanks Thomas! *added a pause sound. *Made the background ambiance loop properly. Thanks Philip and Audyssey List! *Updated the keys section of the manual to reflect pausing. *Moved the checking for updates to the main menu. Now it's time for my little blerb! I know updates are coming rather frequently, and those of you that have played the game can tell that it's my first time ever doing something like this. I am getting sentamental for a minute, bare with me! I've always wanted to put out a game, or multiple games, and am overjoyed at the chance to do so. I must thank all of you that have given me feedback, because it's all gone into my learning process. I wouldn't be surprised if a few of you have rolled your eyes at the amount of updates in the last two days, 3 actually, and said Oh god. When will he be finally done! Because I know I have! Lol. Anyway, for those of you that are enjoying the game as I am enjoying making it, I have to thank you. It's been fun so far, and I've learned lots. For those of you that have had the misfortune to play Car Shot, I hope that you have or will give Pull a try, because I think it'll be much much better for you. I'm still learning what makes a game difficult in my mind and in code are different, so, bare wth me as I struggle through this, and hopefully come out, when completed, with a game that people enjoy playing. So, once again, please send your feedback my way, weather good or bad, I could use it trust me! Also, thank you once again for taking your time to try my little game! A note to sean: I know you enjoy the installer, however, because of the updator thing, and just because it's been this way from the beginning, I think I am going to keep the game as a zip file for now, unless people really wish for the installer. Also, I'm not sure how Phil does it, but, being on his games list, for consistancy, I think it would make his life a little easier too. If I don't kill him with the ammount of updates the seem to be coming forth. *grins*. Thanks again, Tj --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Pull 1.3 is here!
Keep up the good work. When I took part of a course in programming and got the program to do what I wanted, as I wanted it to be done, I experienced the thrill of victory rather than the agony of defeat. I'd like to get back into it, but don't have the time. I haven't tried your game yet for the same reason; a lack of time. --- Shepherds are the best beasts! - Original Message - From: Tj Squires t...@tjsquires.net To: Gamers Discussion list gamers@audyssey.org Sent: Friday, January 07, 2011 2:08 PM Subject: [Audyssey] Pull 1.3 is here! Hi all, I'll cut to the chase. Here are the new changes. 1.3 *Decreased the area of fire from 12 units to 4, thanks members of the Audyssey List! *Added a pause function. Thanks Thomas! *added a pause sound. *Made the background ambiance loop properly. Thanks Philip and Audyssey List! *Updated the keys section of the manual to reflect pausing. *Moved the checking for updates to the main menu. Now it's time for my little blerb! I know updates are coming rather frequently, and those of you that have played the game can tell that it's my first time ever doing something like this. I am getting sentamental for a minute, bare with me! I've always wanted to put out a game, or multiple games, and am overjoyed at the chance to do so. I must thank all of you that have given me feedback, because it's all gone into my learning process. I wouldn't be surprised if a few of you have rolled your eyes at the amount of updates in the last two days, 3 actually, and said Oh god. When will he be finally done! Because I know I have! Lol. Anyway, for those of you that are enjoying the game as I am enjoying making it, I have to thank you. It's been fun so far, and I've learned lots. For those of you that have had the misfortune to play Car Shot, I hope that you have or will give Pull a try, because I think it'll be much much better for you. I'm still learning what makes a game difficult in my mind and in code are different, so, bare wth me as I struggle through this, and hopefully come out, when completed, with a game that people enjoy playing. So, once again, please send your feedback my way, weather good or bad, I could use it trust me! Also, thank you once again for taking your time to try my little game! A note to sean: I know you enjoy the installer, however, because of the updator thing, and just because it's been this way from the beginning, I think I am going to keep the game as a zip file for now, unless people really wish for the installer. Also, I'm not sure how Phil does it, but, being on his games list, for consistancy, I think it would make his life a little easier too. If I don't kill him with the ammount of updates the seem to be coming forth. *grins*. Thanks again, Tj --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Pull 1.3 is here!
On 1/7/2011 1:14 PM, Charles Rivard wrote: Keep up the good work. When I took part of a course in programming and got the program to do what I wanted, as I wanted it to be done, I experienced the thrill of victory rather than the agony of defeat. I'd like to get back into it, but don't have the time. I haven't tried your game yet for the same reason; a lack of time. --- Shepherds are the best beasts! - Original Message - From: Tj Squires t...@tjsquires.net To: Gamers Discussion list gamers@audyssey.org Sent: Friday, January 07, 2011 2:08 PM Subject: [Audyssey] Pull 1.3 is here! Hi all, I'll cut to the chase. Here are the new changes. 1.3 *Decreased the area of fire from 12 units to 4, thanks members of the Audyssey List! *Added a pause function. Thanks Thomas! *added a pause sound. *Made the background ambiance loop properly. Thanks Philip and Audyssey List! *Updated the keys section of the manual to reflect pausing. *Moved the checking for updates to the main menu. Now it's time for my little blerb! I know updates are coming rather frequently, and those of you that have played the game can tell that it's my first time ever doing something like this. I am getting sentamental for a minute, bare with me! I've always wanted to put out a game, or multiple games, and am overjoyed at the chance to do so. I must thank all of you that have given me feedback, because it's all gone into my learning process. I wouldn't be surprised if a few of you have rolled your eyes at the amount of updates in the last two days, 3 actually, and said Oh god. When will he be finally done! Because I know I have! Lol. Anyway, for those of you that are enjoying the game as I am enjoying making it, I have to thank you. It's been fun so far, and I've learned lots. For those of you that have had the misfortune to play Car Shot, I hope that you have or will give Pull a try, because I think it'll be much much better for you. I'm still learning what makes a game difficult in my mind and in code are different, so, bare wth me as I struggle through this, and hopefully come out, when completed, with a game that people enjoy playing. So, once again, please send your feedback my way, weather good or bad, I could use it trust me! Also, thank you once again for taking your time to try my little game! A note to sean: I know you enjoy the installer, however, because of the updator thing, and just because it's been this way from the beginning, I think I am going to keep the game as a zip file for now, unless people really wish for the installer. Also, I'm not sure how Phil does it, but, being on his games list, for consistancy, I think it would make his life a little easier too. If I don't kill him with the ammount of updates the seem to be coming forth. *grins*. Thanks again, Tj --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Hi Charles, Thank you. It is very rewarding, and frustrating at the same time if that makes sense! Tj --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Pull 1.3 is here!
Hi Tj, I doubt people mind the updates. Three-D Velocity has been updated about three times since its initial release. At least you're actively supporting the game. Releasing frequent updates is better than slackign off and not caring to fix bugs and keep the project going. Also, releasing an update from time to time lets people know you're still around. The update notification was a good feature you added. Munawar A. Bijani BPCPrograms, LLC http://www.bpcprograms.com Blog: http://munawar0009.blogspot.com munaw...@gmail.com -- From: Tj Squires t...@tjsquires.net Sent: Friday, January 07, 2011 3:08 PM To: Gamers Discussion list gamers@audyssey.org Subject: [Audyssey] Pull 1.3 is here! Hi all, I'll cut to the chase. Here are the new changes. 1.3 *Decreased the area of fire from 12 units to 4, thanks members of the Audyssey List! *Added a pause function. Thanks Thomas! *added a pause sound. *Made the background ambiance loop properly. Thanks Philip and Audyssey List! *Updated the keys section of the manual to reflect pausing. *Moved the checking for updates to the main menu. Now it's time for my little blerb! I know updates are coming rather frequently, and those of you that have played the game can tell that it's my first time ever doing something like this. I am getting sentamental for a minute, bare with me! I've always wanted to put out a game, or multiple games, and am overjoyed at the chance to do so. I must thank all of you that have given me feedback, because it's all gone into my learning process. I wouldn't be surprised if a few of you have rolled your eyes at the amount of updates in the last two days, 3 actually, and said Oh god. When will he be finally done! Because I know I have! Lol. Anyway, for those of you that are enjoying the game as I am enjoying making it, I have to thank you. It's been fun so far, and I've learned lots. For those of you that have had the misfortune to play Car Shot, I hope that you have or will give Pull a try, because I think it'll be much much better for you. I'm still learning what makes a game difficult in my mind and in code are different, so, bare wth me as I struggle through this, and hopefully come out, when completed, with a game that people enjoy playing. So, once again, please send your feedback my way, weather good or bad, I could use it trust me! Also, thank you once again for taking your time to try my little game! A note to sean: I know you enjoy the installer, however, because of the updator thing, and just because it's been this way from the beginning, I think I am going to keep the game as a zip file for now, unless people really wish for the installer. Also, I'm not sure how Phil does it, but, being on his games list, for consistancy, I think it would make his life a little easier too. If I don't kill him with the ammount of updates the seem to be coming forth. *grins*. Thanks again, Tj --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Initial Pull feedback.
Hi Tj, I sort of figured that might be beyond you at the moment. Sapi 5 uses xml tags to set voice rate, pitch, volume etc and I'm not at all sure if BGT can use xml markup for more realistic Sapi speech control. On 1/7/11, Tj Squires t...@tjsquires.net wrote: Hi Thomas, Yes. This is a major flaw, and unfortunately, there is not an easy way, for me at least, to do this in BGT as of yet. I do believe it can be done with a .ini/cfg file or what not, however, I'm unfamiliar with file writing functions. A lot of what has gone into Pull has been me learning on the go, and considering I just uploaded 1.3, as to which I will post about momentarily, I will begin looking into this, and see if I can, until BGT oficially supports it, implement some sort of workaround. Tj --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Pull 1.3 is here!
well I don't mind either. as long as there is an installer for one version, and then you can make the updater download the zip and extract updated files or whatever thats fine. I havn't bothered with the docs but if I am able to make some sort of updater installer to check for and get updates or something I may try. At 09:20 a.m. 8/01/2011, you wrote: Hi Tj, I doubt people mind the updates. Three-D Velocity has been updated about three times since its initial release. At least you're actively supporting the game. Releasing frequent updates is better than slackign off and not caring to fix bugs and keep the project going. Also, releasing an update from time to time lets people know you're still around. The update notification was a good feature you added. Munawar A. Bijani BPCPrograms, LLC http://www.bpcprograms.com Blog: http://munawar0009.blogspot.com munaw...@gmail.com -- From: Tj Squires t...@tjsquires.net Sent: Friday, January 07, 2011 3:08 PM To: Gamers Discussion list gamers@audyssey.org Subject: [Audyssey] Pull 1.3 is here! Hi all, I'll cut to the chase. Here are the new changes. 1.3 *Decreased the area of fire from 12 units to 4, thanks members of the Audyssey List! *Added a pause function. Thanks Thomas! *added a pause sound. *Made the background ambiance loop properly. Thanks Philip and Audyssey List! *Updated the keys section of the manual to reflect pausing. *Moved the checking for updates to the main menu. Now it's time for my little blerb! I know updates are coming rather frequently, and those of you that have played the game can tell that it's my first time ever doing something like this. I am getting sentamental for a minute, bare with me! I've always wanted to put out a game, or multiple games, and am overjoyed at the chance to do so. I must thank all of you that have given me feedback, because it's all gone into my learning process. I wouldn't be surprised if a few of you have rolled your eyes at the amount of updates in the last two days, 3 actually, and said Oh god. When will he be finally done! Because I know I have! Lol. Anyway, for those of you that are enjoying the game as I am enjoying making it, I have to thank you. It's been fun so far, and I've learned lots. For those of you that have had the misfortune to play Car Shot, I hope that you have or will give Pull a try, because I think it'll be much much better for you. I'm still learning what makes a game difficult in my mind and in code are different, so, bare wth me as I struggle through this, and hopefully come out, when completed, with a game that people enjoy playing. So, once again, please send your feedback my way, weather good or bad, I could use it trust me! Also, thank you once again for taking your time to try my little game! A note to sean: I know you enjoy the installer, however, because of the updator thing, and just because it's been this way from the beginning, I think I am going to keep the game as a zip file for now, unless people really wish for the installer. Also, I'm not sure how Phil does it, but, being on his games list, for consistancy, I think it would make his life a little easier too. If I don't kill him with the ammount of updates the seem to be coming forth. *grins*. Thanks again, Tj --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Pull 1.3 is here!
Tj, I don't see a link to this again; where can we get it? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Tj Squires Sent: Friday, January 07, 2011 2:08 PM To: Gamers Discussion list Subject: [Audyssey] Pull 1.3 is here! Hi all, I'll cut to the chase. Here are the new changes. 1.3 *Decreased the area of fire from 12 units to 4, thanks members of the Audyssey List! *Added a pause function. Thanks Thomas! *added a pause sound. *Made the background ambiance loop properly. Thanks Philip and Audyssey List! *Updated the keys section of the manual to reflect pausing. *Moved the checking for updates to the main menu. Now it's time for my little blerb! I know updates are coming rather frequently, and those of you that have played the game can tell that it's my first time ever doing something like this. I am getting sentamental for a minute, bare with me! I've always wanted to put out a game, or multiple games, and am overjoyed at the chance to do so. I must thank all of you that have given me feedback, because it's all gone into my learning process. I wouldn't be surprised if a few of you have rolled your eyes at the amount of updates in the last two days, 3 actually, and said Oh god. When will he be finally done! Because I know I have! Lol. Anyway, for those of you that are enjoying the game as I am enjoying making it, I have to thank you. It's been fun so far, and I've learned lots. For those of you that have had the misfortune to play Car Shot, I hope that you have or will give Pull a try, because I think it'll be much much better for you. I'm still learning what makes a game difficult in my mind and in code are different, so, bare wth me as I struggle through this, and hopefully come out, when completed, with a game that people enjoy playing. So, once again, please send your feedback my way, weather good or bad, I could use it trust me! Also, thank you once again for taking your time to try my little game! A note to sean: I know you enjoy the installer, however, because of the updator thing, and just because it's been this way from the beginning, I think I am going to keep the game as a zip file for now, unless people really wish for the installer. Also, I'm not sure how Phil does it, but, being on his games list, for consistancy, I think it would make his life a little easier too. If I don't kill him with the ammount of updates the seem to be coming forth. *grins*. Thanks again, Tj --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Pull 1.3 is here!
http://tjsquires.net/downloads/pull.zip --- Shepherds are the best beasts! - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Friday, January 07, 2011 7:35 PM Subject: Re: [Audyssey] Pull 1.3 is here! Tj, I don't see a link to this again; where can we get it? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Tj Squires Sent: Friday, January 07, 2011 2:08 PM To: Gamers Discussion list Subject: [Audyssey] Pull 1.3 is here! Hi all, I'll cut to the chase. Here are the new changes. 1.3 *Decreased the area of fire from 12 units to 4, thanks members of the Audyssey List! *Added a pause function. Thanks Thomas! *added a pause sound. *Made the background ambiance loop properly. Thanks Philip and Audyssey List! *Updated the keys section of the manual to reflect pausing. *Moved the checking for updates to the main menu. Now it's time for my little blerb! I know updates are coming rather frequently, and those of you that have played the game can tell that it's my first time ever doing something like this. I am getting sentamental for a minute, bare with me! I've always wanted to put out a game, or multiple games, and am overjoyed at the chance to do so. I must thank all of you that have given me feedback, because it's all gone into my learning process. I wouldn't be surprised if a few of you have rolled your eyes at the amount of updates in the last two days, 3 actually, and said Oh god. When will he be finally done! Because I know I have! Lol. Anyway, for those of you that are enjoying the game as I am enjoying making it, I have to thank you. It's been fun so far, and I've learned lots. For those of you that have had the misfortune to play Car Shot, I hope that you have or will give Pull a try, because I think it'll be much much better for you. I'm still learning what makes a game difficult in my mind and in code are different, so, bare wth me as I struggle through this, and hopefully come out, when completed, with a game that people enjoy playing. So, once again, please send your feedback my way, weather good or bad, I could use it trust me! Also, thank you once again for taking your time to try my little game! A note to sean: I know you enjoy the installer, however, because of the updator thing, and just because it's been this way from the beginning, I think I am going to keep the game as a zip file for now, unless people really wish for the installer. Also, I'm not sure how Phil does it, but, being on his games list, for consistancy, I think it would make his life a little easier too. If I don't kill him with the ammount of updates the seem to be coming forth. *grins*. Thanks again, Tj --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] everybody on this list please read this.
hey i need some help getting a company to make some of their games accessible for all of us. there are four games on the iphone that could be fix to work with voice over so please contact the company for me i have already did but you know one person can't do it by themselve. the games are gamebook adventures and they are just like those fighting fantasy gamebooks. but these have more to them such as music real dice rolling. so please even if you don't have an iphone still contact the company for me and other people who are blind that play games on the iphone. here is the website and on the site you will see the contact link. www.gamebookadventures.com -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.