Re: [Audyssey] Lunimals version 2.5b

2011-06-10 Thread Jeremy Kaldobsky
You're quite welcome Steady, and I'm glad you're enjoying the game.

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Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b

2011-06-10 Thread Jeremy Kaldobsky
If a future version of windows ends up being completely incompatible with VB6 
applications, that's fine with me.  If people really do get cut off from their 
favorite VB6 games, someone will just produce the windows X VB6 software 
emulator, or something along those lines.  If there is a demand to play the 
old, unsupported games, someone will always be there to make it work.  Sitting 
here with my modern PC, I can play everything from old DOS games to my favorite 
console games, all because people wanted to be able to play the classic games 
on the new hardware.  I see no reason some future windows X would break this 
tradition.

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Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b

2011-06-10 Thread dark

the problem with a lot of emulation, is there's an ease of use factor.

Dosbox is neither easy to use nor accessible, though many of the people who 
use it are extremely tech orientated and for instance would reguard setting 
cpu cycles and knowing which amoutn of virtual memory to alocate as a simple 
thing, where as average jo who back in doss days could've just shoved in a 
disk or typed run program name is a bit stuck.


Some easy to use console emulators do exist, but I've certainly found this 
is not the case with a lot of things.


Of course, if a dev or similar is a reasonable person, they might create 
something which is easier to use, for instance all the old dos graphical 
games I have such as the prince of persia totalpack are run with 
preconfigured versions of dosbox, which pretty much turns them into windows 
applications that you just run as a standard program.


This is i think why games like eamon are not played anymore, sinse aple 
amulation is a pain in the neck, while the infocom games can be run with 
litle trouble.


The problem is, if someone were to be nostalgic enough to create a vb6 
emulator, odds are they wouldn't themselves be as open to the possibility of 
it being used by people who might never have played the old games but just 
want to try them out on a modern machine, which is afterall what most people 
want.


Btw, I stil say the best way to play old console games is simply to own the 
console, but then again I'm very fond of my snes, indeed I even have a copy 
of kirby's dreamland, produced for original gameboy in 1986, and stil! 
playable on the gameboy player for the gamecube.


Beware the grue!

Dark.
- Original Message - 
From: Jeremy Kaldobsky jer...@kaldobsky.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, June 10, 2011 8:10 AM
Subject: Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b


If a future version of windows ends up being completely incompatible with 
VB6 applications, that's fine with me.  If people really do get cut off 
from their favorite VB6 games, someone will just produce the windows X VB6 
software emulator, or something along those lines.  If there is a demand 
to play the old, unsupported games, someone will always be there to make 
it work.  Sitting here with my modern PC, I can play everything from old 
DOS games to my favorite console games, all because people wanted to be 
able to play the classic games on the new hardware.  I see no reason some 
future windows X would break this tradition.


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[Audyssey] Games We'd like to play

2011-06-10 Thread Jim Kitchen


June 11 is your birthday.  You all get together at Jim Kitchen's place.  There 
is plenty of beer, bourbon, brandy, pizza, chicken wings and dancing ladies.  
The goal of the game is to have such a good time that you do not remember any 
of the debauchery the next day.

TGIF and BFN
Jim

Born to be spanked.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] Games We'd like to play

2011-06-10 Thread Charles Rivard

It only lasts for one day?  Whatta bummer!

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Laughter is the best medicine, so look around, find a dose and take it to 
heart.
- Original Message - 
From: Jim Kitchen j...@kitchensinc.net

To: Audyssey Gamers@audyssey.org
Sent: Friday, June 10, 2011 5:04 AM
Subject: [Audyssey] Games We'd like to play




June 11 is your birthday.  You all get together at Jim Kitchen's place. 
There is plenty of beer, bourbon, brandy, pizza, chicken wings and dancing 
ladies.  The goal of the game is to have such a good time that you do not 
remember any of the debauchery the next day.


TGIF and BFN
Jim

Born to be spanked.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] Registering Self Destruct was:Re: Links for Old Titles

2011-06-10 Thread Shane Lowe

then go to
c:\program files\keygen.exe
that is where the key generator is stored. That will run it directly which 
all-wayse worked for me.



- Original Message - 
From: Ryan Conroy staindadd...@juno.com

To: gamers@audyssey.org
Sent: Thursday, June 09, 2011 6:28 PM
Subject: [Audyssey] Registering Self Destruct was:Re: Links for Old Titles



Hi everyone,

I know these games are no longer supported, but I wanted to see if anyone 
has any idea on how to fix this error.
I reinstalled the new version of Self Destruct with the Key Gen in the 
start menu, and I keep getting this error when I click on it:

Error
There was an error with your product ID. The game cannot continue. The 
product ID does not exist.


keygen
Run-time error '424':Object required

Does anyone have any idea on  how to fix this? I'd really like the full 
version of the game. I don't understand why I can't get it to work.



-- Original Message --
From: Damien C. Pendleton dam...@x-sight-interactive.net
To: Gamers Discussion list gamers@audyssey.org
Subject: [Audyssey] Links for Old Titles
Date: Thu, 9 Jun 2011 22:02:05 +0100

Hey everyone,
As previously mentioned, I have modified the old games to state they are 
abandonware and have therefore offered them for temporary download using 
Dropbox. They will be up until Monday 13th June, so anyone who wants to 
host them on a more permanent site may download them during these times 
and do so.

The games and their links are as follows:

The Savage Gamut:
http://dl.dropbox.com/u/5285041/gamut.exe
Note: Includes the Savage Gamut, Savage Gamut Redemption and Savage Gamut 
Trainer all in one package. It lets you customise the installation to 
include or exclude any one of these titles from being installed.


Danger City:
http://dl.dropbox.com/u/5285041/dc02.exe

Acefire:
http://dl.dropbox.com/u/5285041/acefire20setup.exe

Self Destruct:
http://dl.dropbox.com/u/5285041/selfdest.exe
Note: Also installs the keygen to the correct location and provides access 
in the start menu.


All games have been modified in the following ways:

1. References to the personal or business names of developers have been 
removed wherever possible from the game executables and documentation.
2. The installers clearly state that they are abandonware before 
installation to give the user chance to exit or continue as they wish.

3. All reported and known issues have been well documented.
4. The Self Destruct and Savage Gamut installers have been completely 
rewritten, in order to make them neater and easier for maintenance by the 
end user. For example, the Savage Gamut packages are now in one 
customisable package, Self Destruct installs cleanly, the uninstaller also 
works as opposed to the last version, etc.
5. A couple of minor details have also been modified in the Acefire 
application and a few bugs were fixed before final release.


Hope this helps.
Regards,
Damien.
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Groupon#8482 Official Site
1 ridiculously huge coupon a day. Get 50-90% off your city#39;s best!
http://thirdpartyoffers.juno.com/TGL3131/4df14961491e3e8bf6st02vuc

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Re: [Audyssey] Games We'd like to play

2011-06-10 Thread Shane Lowe

good idea!
Now if only someone would make it!

- Original Message - 
From: Jim Kitchen j...@kitchensinc.net

To: Audyssey Gamers@audyssey.org
Sent: Friday, June 10, 2011 6:04 AM
Subject: [Audyssey] Games We'd like to play




June 11 is your birthday.  You all get together at Jim Kitchen's place. 
There is plenty of beer, bourbon, brandy, pizza, chicken wings and dancing 
ladies.  The goal of the game is to have such a good time that you do not 
remember any of the debauchery the next day.


TGIF and BFN
Jim

Born to be spanked.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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[Audyssey] Sort of real interactive fantasy books/stories

2011-06-10 Thread Jacob Kruger
Have a look here since these are apparently versions of something that appeared 
in magazines a while ago, and you'll see that they tell you to draw up things 
like minor character statistics, and then at the end of each piece they tell 
you to go to a number to then carry on with the adventure, and while these are 
all in PDF files, I did convert one to a text file, and then can use search in 
something like notepad to in fact find the right sort of what they call a page 
number each time - haven't done much more than just double check that they seem 
usable as such for now:
http://outspaced.fightingfantasy.org/Proteus.html

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'


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Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b

2011-06-10 Thread Trouble

Nice, some understanding in what's to come.

At 12:26 AM 6/10/2011, you wrote:

Hi Charles and Jeremy.

Charles, on the new windows 7 machines, some dos programs stop working
or have  random errors. This is because the machine's architecture
have changed too much to run them like a normal program. A dos mode is
emulated by the machine, which doesn't always give the expected
results, as there as so many things that could go wrong  with an
emulation.

Jeremy, it's not a question if it won't work, I'm telling you visual
basic applications won't work on any arm-based machine as things
stand. This is because arm processors use a different instruction set
that is not compattible with intel's  x86 or x64 instruction set. I'm
pretty sure microsoft won't recompile the visual basic libraries. They
already refused to include the vb libraries in windows 7 even though
they were compatible.

On 6/9/11, Charles Rivard woofer...@sbcglobal.net wrote:
 Are there games that are designed to be played using DOS that absolutely
 cannot be played on most systems?  How long ago was it said that DOS would
 be no more?  How about a paperless society with the advent of being able to
 send files to one another?  We now use more paper than ever before.

 ---
 Laughter is the best medicine, so look around, find a dose and take it to
 heart.
 - Original Message -
 From: Jeremy Kaldobsky jer...@kaldobsky.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Thursday, June 09, 2011 4:24 PM
 Subject: Re: [Audyssey] disrespect for gamers: was Re: Lunimals 
version 2.5b



I understand that the issue is about users being able to play the game.
For many years, since Microsoft first stopped supporting VB6, people have
been saying that any day no one will be able to use software written with

it.  Obviously with each passing year this gets closer to the truth, but we

have different opinions on the seriousness of this problem right now.  As
I've said, when things change, I'll re-evaluate my position on the
languages I use.

 You're probably right that the next generation of windows won't support
 VB6 at all, but then again, you might be wrong.  Before Vista released,
 many people told me that it would be impossible to run VB6 applications on

 it, and it didn't turn out that way.  It's entirely possible that some
 small change will allow VB6 apps to run on Windows X, just as it has
 allowed Windows Vista and Windows 7 users to run them.  If not, then
 that's life and we will deal with the new situation.  We are both playing
 a guessing game, clearly some of you guess that all VB6 titles will be
 lost forever, and I am guessing that probably won't be the case, or at
 least I'm not so convinced that I'm willing to change how I'm currently
 doing things.

 Dennis, when you say people can't play the games, I assume you mean the
 theoretical date when some new windows absolutely can't run VB6 games.  As

 things stand at the moment, I'm unaware of any version of windows (2000
 and later) that can't run VB6 games.


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Re: [Audyssey] from an end user - Re: disrespect for gamers: was Re: Lunimals version 2.5b

2011-06-10 Thread Trouble

There is some truth there to your words.
However, those languages that they use have become object orientated. 
See VB6 became vb.net, and what it takes to run the old was dropped.
Even the newer distros of linix can only be ran on the newer 
computers. You use to be able to run on any comp, but things grow up.


At 08:25 PM 6/9/2011, you wrote:
I might get some geeky answers to this, and I might not.  Anyway, 
this whole issue about what programming language should or should 
not be used, and why or why not, is interesting to me, but might not 
be to others.  What it boils down to, to me, is this:  A program, or 
in this case a computer game, is what?  It's a set of instructions 
that the programmer wants a computer to read, process, and follow 
based on the commands given by the end user.  Does the end user care 
about the language used to instruct their computer?  No. The end 
user cares about whether their computer does or does not interpret 
the programmer's instructions correctly.  Does this game, regardless 
of how it was written operate as it should on my computer?  That's 
what counts.  If a programmer writes programs that won't work on my 
PC, I'm not going to want more programs from that programmer.  The 
industry dictates that I buy a new machine that is capable of using 
the most up to date operating system, and now all the games I have 
spent my money on, and the games I have gotten at no charge won't 
work on the newest technology.  So, I buy the new PC.  What about 
all this fun software of the past?  It's obsolete.  It's useless. 
Now, games are designed to work with Windows 7, which I have.  Will 
they work on Windows 12 10 years from now?  Here we go again.  And 
it doesn't stop.  I don't think that Shoot #'97 would work on the 
PC I currently have.  It was a fun game, though.  Wouldn't it be 
great if there were such a program as a language converter that 
could translate a program that won't work on your new system into 
something that would?  There are so many programming languages, each 
with it's good and bad points, you probably couldn't handle them 
all.  But how about the most commonly used ones for running on 
Windows 98, XP, and Windows 7?  Oops, there are more and more Mac 
users all the time, and that other open source OS that I never can 
remember the spelling of.  Linnex?  There's the compatibility 
issue.  This message was longer than intended.  I gotta relax.  Now, 
where's that nineteenth beta of MOTA!  Whew!  Good thing I've got it!


---
Laughter is the best medicine, so look around, find a dose and take 
it to heart.

- Original Message - From: Jeremy Kaldobsky jer...@kaldobsky.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, June 09, 2011 11:14 AM
Subject: Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b


   Well it seems that while I've been sleeping, this argument over 
programming languages has flared up once again.  It seems like 
this happens at some point each month, and that is exactly why 
some of my fellow VB6 users view it as attacks rather than 
suggestions.  In other aspects of life, you've undoubtedly had 
someone disagree with you about something, and they felt compelled 
to share their view in an effort to get you to do things their 
way.  That's normal, and should be expected during life.  If you 
listened to their opinion, but stuck to your own, at what point 
does it become inappropriate for them to bring it up again and 
again?  Perhaps you'll listen to the same arguments 3 or 4 times, 
but when the other person is compelled to repeatedly push their 
opinion on you, it becomes a hostile situation.


   I'm not writing this to any one specific individual, so please 
let me make that clear.  This is being written, generally, to the 
long list of people who are still pushing the same views after 
months and months. Actually, this has probably been going on for a 
lot longer, but I haven't been on audyssey for very long.


   I want to dispel this idea that we VB6 users are only using it 
because we don't know any other languages.  I feel that view 
paints us as ignorant programmers who are only rejecting your view 
because we don't know any better.  This is not the case, and I, 
for one, happen to know just as many languages as the people who 
don't want me using VB6.  Admittedly I would be rusty with most of 
them, since I haven't used them in years, but I prefer to be 
viewed as a peer rather than a programming novice who isn't 
experienced enough to know what's best for him.  From my 
experience, there is a stereotypical progression in how 
programmers think.  When they start out, they stick to what they 
know because it is all they know.  Like a child clinging to pool 
floaties, it is scary to first venture away from what is keeping 
you safe.  As the programmers begins learning more, they become 
excited by everything that's out there, and so they quickly begin learning
everything they can about 

Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b

2011-06-10 Thread Trouble
I don't have doubts about it. When they drop the runtimes for it in a 
op. Means that it may run if you put them in, but leaving them out 
only means the next version won't run them at all. Then you are locked out.
Its just like tellidisk. That program will only run on pre xp. So 
don't say things to keep on or someone makes them. Software does get 
left behind.


At 05:24 PM 6/9/2011, you wrote:
I understand that the issue is about users being able to play the 
game.  For many years, since Microsoft first stopped supporting VB6, 
people have been saying that any day no one will be able to use 
software written with it.  Obviously with each passing year this 
gets closer to the truth, but we have different opinions on the 
seriousness of this problem right now.  As I've said, when things 
change, I'll re-evaluate my position on the languages I use.


You're probably right that the next generation of windows won't 
support VB6 at all, but then again, you might be wrong.  Before 
Vista released, many people told me that it would be impossible to 
run VB6 applications on it, and it didn't turn out that way.  It's 
entirely possible that some small change will allow VB6 apps to run 
on Windows X, just as it has allowed Windows Vista and Windows 7 
users to run them.  If not, then that's life and we will deal with 
the new situation.  We are both playing a guessing game, clearly 
some of you guess that all VB6 titles will be lost forever, and I am 
guessing that probably won't be the case, or at least I'm not so 
convinced that I'm willing to change how I'm currently doing things.


Dennis, when you say people can't play the games, I assume you mean 
the theoretical date when some new windows absolutely can't run VB6 
games.  As things stand at the moment, I'm unaware of any version of 
windows (2000 and later) that can't run VB6 games.



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Re: [Audyssey] Games We'd like to play

2011-06-10 Thread Charles Rivard

How about if Jim hosts it?

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heart.
- Original Message - 
From: Shane Lowe shanel...@insightbb.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, June 10, 2011 7:22 AM
Subject: Re: [Audyssey] Games We'd like to play



good idea!
Now if only someone would make it!

- Original Message - 
From: Jim Kitchen j...@kitchensinc.net

To: Audyssey Gamers@audyssey.org
Sent: Friday, June 10, 2011 6:04 AM
Subject: [Audyssey] Games We'd like to play




June 11 is your birthday.  You all get together at Jim Kitchen's place. 
There is plenty of beer, bourbon, brandy, pizza, chicken wings and 
dancing ladies.  The goal of the game is to have such a good time that 
you do not remember any of the debauchery the next day.


TGIF and BFN
Jim

Born to be spanked.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b

2011-06-10 Thread Jeremy Kaldobsky
That's very true when it comes to mainstream emulators.  I was making the 
assumption that people from the audio games community would be responsible for 
programming the emulators.  In a case like that, accessibility would of course 
be the central theme.  There are some pretty skilled programmers around here, 
and I think many would jump at the chance to write a single program to become 
the hero, who reunited everyone with their favorite games which were no longer 
compatible.  Just my assumption, of course.

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[Audyssey] looking for terraformers audio game

2011-06-10 Thread alex wallis

Hi list.
I am wondering, does anyone know where I can download a copy of the 
teraformers audio game?
I bought a copy years back, but the site that used to host it appears to 
have abandoned the project, or at least no longer hosts the files.
I was never able to complete the game when I last tried it, mostly 
because I lost patients with the awfully slow walking, but I feel like 
giving it another go.

Many thanks for any help,
Alex.

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[Audyssey] need some help with the power swiches level in aura

2011-06-10 Thread Jack F
Hi all,
Could someone give me some help with the power swiches level in aura?
best regards,
Jack

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Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b

2011-06-10 Thread Thomas Ward
Hi Jeremy,

I for one do understand your position, and you are right. Nobody knows
for sure when VB 6 applications will stop being able to run on Windows
X. I guess the real question I and others have  here is why use VB 6
at all when there are newer  solutions out there like C# .Net or VB
.Net  which have replaced VB 6 on modern Windows operating systems?

This being my personal opinion, but I've always felt that VB .Net is a
major improvement over VB 6 as it has improved Object Oriented
Programming, a powerful development API based on the .Net Framework,
and the fact the .Net Framework is a cross-platform runtime
environment often saves a developer from having to recompile his/her
code for a different target platform. Assuming the app doesn't use any
third-party  libraries that require a specific CPU or target flags
many apps can be compiled for an Any CPU target platform and run on
32-bit and 64-bit Windows platforms without having to be recompiled.
In fact, I've even wrote some VB .Net apps that run on Linux just fine
using the latest Mono Framework as well. I think these features are a
necessity  in todays computing environment. So my question here is
what does VB 6 have, that makes it better than VB .Net, and why you
personally want to pick that over VB .Net?

Understand my question isn't here to insult you, make you upset, etc,
but I'm seaking information.  I merely want to know what lead you to
your decision. I think I could respect your position more if you could
give me examples and reasons for them rather than saying this is what
I like to use,  and not back it up  with your reasons why you like it.
Both of us are technically educated men, both have skills programming,
I respect that, but we've also come to  different conclusions on what
technologies are right for the  todays platforms. I'd just like to
know where you stand on this issue, and why you are so passionate
about VB 6 when I think there are much better technologies available.

In any case  I can clearly see you   have decided  on using VB 6.
That's fine, but if you are going to use VB 6  at least try and stick
to established standards and use DirectX 8. Most of the VB developers
out here GMA, Jim Kitchen, BSC, you name it have all moved to DirectX
8 years ago and that is pretty much the norm and standard.  Most of us
are going to install DirectX 8 anyway for those games. I personally
see it as a  convenience  if you would switch to DirectX 8 and use the
same standards and libraries everyone else is using.  Can you at least
do that for us?


Cheers!

On 6/9/11, Jeremy Kaldobsky jer...@kaldobsky.com wrote:
 I understand that the issue is about users being able to play the game.  For
 many years, since Microsoft first stopped supporting VB6, people have been
 saying that any day no one will be able to use software written with it.
 Obviously with each passing year this gets closer to the truth, but we have
 different opinions on the seriousness of this problem right now.  As I've
 said, when things change, I'll re-evaluate my position on the languages I
 use.

 You're probably right that the next generation of windows won't support VB6
 at all, but then again, you might be wrong.  Before Vista released, many
 people told me that it would be impossible to run VB6 applications on it,
 and it didn't turn out that way.  It's entirely possible that some small
 change will allow VB6 apps to run on Windows X, just as it has allowed
 Windows Vista and Windows 7 users to run them.  If not, then that's life and
 we will deal with the new situation.  We are both playing a guessing game,
 clearly some of you guess that all VB6 titles will be lost forever, and I am
 guessing that probably won't be the case, or at least I'm not so convinced
 that I'm willing to change how I'm currently doing things.

 Dennis, when you say people can't play the games, I assume you mean the
 theoretical date when some new windows absolutely can't run VB6 games.  As
 things stand at the moment, I'm unaware of any version of windows (2000 and
 later) that can't run VB6 games.


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Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b

2011-06-10 Thread Thomas Ward
Hi Willem,

While I agree with you about the arm processors I think continuing
this discussion, argument, debate, whatever you want to call it is
pointless.  Jeremy, Jim, and the other VB 6 developers have their
opinions and we have ours.  Arguing about it on list for days on end
isn't going to  change anyones mind.  Time will settle the argument
one way or another.

On 6/10/11, Willem Venter dwill...@gmail.com wrote:
 Hi Charles and Jeremy.

 Charles, on the new windows 7 machines, some dos programs stop working
 or have  random errors. This is because the machine's architecture
 have changed too much to run them like a normal program. A dos mode is
 emulated by the machine, which doesn't always give the expected
 results, as there as so many things that could go wrong  with an
 emulation.

 Jeremy, it's not a question if it won't work, I'm telling you visual
 basic applications won't work on any arm-based machine as things
 stand. This is because arm processors use a different instruction set
 that is not compattible with intel's  x86 or x64 instruction set. I'm
 pretty sure microsoft won't recompile the visual basic libraries. They
 already refused to include the vb libraries in windows 7 even though
 they were compatible.

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Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b

2011-06-10 Thread Thomas Ward
Hi Charles,

I hate to burst your bubble but I can think of several older games I
once played in the 90's on Windows 3.1, Windows 95, and Dos that will
not, can not, and can't be made to run properly on Windows 7.

For instance, I had a  collection of pinball games that played in MS
Dos.  I loved those games. If you clicked on the icon in Windows 3.1
or Windows 95 it would exit Windows and load the games in Dos. The
games seemed to work fine clear up to Windows 98.  I tried them on
Windows XP using Dos EMU, Dosbox, etc and they just wouldn't run at
all. I sincerely doubt trying them on Windows 7 would be any better.

In a very  memerable case I once tried playing an old Dos version
ofWheel of Fortune on Windows XP. When I ran wheel.exe thegame asked
for my name, selected a puzzle, and then selected the computer player
as player 1.  Next thing I heard was the Wheel of Fortune music
playing at an extremely fast rate and happily told me that player 1
had completed the puzzl, and then crashed giving me some error
message. In all I think from start of game to the crash the game ran
perhaps two or three seconds. It definitely wasn't made to run on
Windows XP and a 1.2 GHZ processor  that's for sure.

The issue isn't just limited to Dos games either. I have a number of
games that worked fine on Windows 95, but I can't get them to run on
Windows 7 for various reasons. One game in particular, Star Trek Borg,
was one of my favorites, but because it wasn't regularly maintained
won't runon  anything  beyond Windows 98, and only then if you have
the upgrade from the Windows 95 version to the 98 version. Otherwise
it won't run on anything else.

So while some here might think my fears are baseless I've got good
reason for feeling exactly as I do. I have seen my share of Dos and
Windows games become less and less compatible with newer versions of
Windows   precisely do to the fact that the developers chose not to
upgrade, patch, or maintain their  games even when it  became  clear
they wouldn't run on newer platforms.

HTH

On 6/9/11, Charles Rivard woofer...@sbcglobal.net wrote:
 Are there games that are designed to be played using DOS that absolutely
 cannot be played on most systems?  How long ago was it said that DOS would
 be no more?  How about a paperless society with the advent of being able to
 send files to one another?  We now use more paper than ever before.

 ---
 Laughter is the best medicine, so look around, find a dose and take it to
 heart.

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Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b

2011-06-10 Thread Charles Rivard
What a bubble buster you are.  Hmm.  Sounds like a game on the Pac Mate.  It 
doesn't bother me, though, because you make good points, as usual.  Thanks.


---
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heart.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, June 10, 2011 6:02 PM
Subject: Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b



Hi Charles,

I hate to burst your bubble but I can think of several older games I
once played in the 90's on Windows 3.1, Windows 95, and Dos that will
not, can not, and can't be made to run properly on Windows 7.

For instance, I had a  collection of pinball games that played in MS
Dos.  I loved those games. If you clicked on the icon in Windows 3.1
or Windows 95 it would exit Windows and load the games in Dos. The
games seemed to work fine clear up to Windows 98.  I tried them on
Windows XP using Dos EMU, Dosbox, etc and they just wouldn't run at
all. I sincerely doubt trying them on Windows 7 would be any better.

In a very  memerable case I once tried playing an old Dos version
ofWheel of Fortune on Windows XP. When I ran wheel.exe thegame asked
for my name, selected a puzzle, and then selected the computer player
as player 1.  Next thing I heard was the Wheel of Fortune music
playing at an extremely fast rate and happily told me that player 1
had completed the puzzl, and then crashed giving me some error
message. In all I think from start of game to the crash the game ran
perhaps two or three seconds. It definitely wasn't made to run on
Windows XP and a 1.2 GHZ processor  that's for sure.

The issue isn't just limited to Dos games either. I have a number of
games that worked fine on Windows 95, but I can't get them to run on
Windows 7 for various reasons. One game in particular, Star Trek Borg,
was one of my favorites, but because it wasn't regularly maintained
won't runon  anything  beyond Windows 98, and only then if you have
the upgrade from the Windows 95 version to the 98 version. Otherwise
it won't run on anything else.

So while some here might think my fears are baseless I've got good
reason for feeling exactly as I do. I have seen my share of Dos and
Windows games become less and less compatible with newer versions of
Windows   precisely do to the fact that the developers chose not to
upgrade, patch, or maintain their  games even when it  became  clear
they wouldn't run on newer platforms.

HTH

On 6/9/11, Charles Rivard woofer...@sbcglobal.net wrote:

Are there games that are designed to be played using DOS that absolutely
cannot be played on most systems?  How long ago was it said that DOS 
would
be no more?  How about a paperless society with the advent of being able 
to

send files to one another?  We now use more paper than ever before.

---
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heart.


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Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b

2011-06-10 Thread Thomas Ward
Hi Jeremy,

I'm not sure how old you are or what your experience is with
mainstream games in general, but let me give you a little bit of
background on why I am so extremely concerned about your decision
here. However, first, let me just say my fears about VB 6 apps not
running on Windows X may or may not be unfounded, but I have a
lifetime of practical experience that tells me that  basing all of
your projects on an outdated language like VB 6 is not a wise
decision. Here is why.

I started out on the Atari 2600 clear back in the 1980's, moved onto
the NES in the late 80's, and eventually to Dos and Windows in the
90's. While you are perfectly right to argue that there are  good
Atari, NES, and Dos emulators that will play most of those older games
I also know those are not perfect solutions. I've lost count of the
number of the games I use to play that aren't compatible with any
emulator, and won't run on Windows 7 just because of one reason or
another. Its that fear of seeing this same thing happen to the
accessible games market why I choose to try and insure my code is as
up to date and compatible with the current operating systems as
possible, and hope to  prevent  my fellow developers from making what
I see as a big mistake.

As a developer the last thing I would want to do is have to rewrite
all of my games from scratch, because  I chose badly and based my
games on an older outdated technology. For instance, lets assume I
went out and purchased a new netbook with an arm processor. As willem
has accurately explained it is not compatible with the Intel x86 and
x64 processors so those apps won't run on that  netbook without being
recompiled.  If I used VB 6 I couldn't target arm processors
specifically because Microsoft doesn't offer  VB 6 libraries for that
target platform. I  would be forced into rewriting the entire game or
application from scratch to support that target platform all because I
didn't  take that into consideration ahead of time. There are a number
of other choices I could have made like .Net, Java, or C++ that would
allow me to quite easily adapt to the change without a lot of
unnecessary work. This is exactly the sort of problem I  foresee
comming in the not to distant future. Which poses a question.

You say that when things change you will  reconsider  your position,
and change the way you do things. Fair enough, but  does that mean
that you will rewrite and update every single game you have written to
insure they all work on the new target platform or will you decide  to
abandon all your older games and start over with new games?

That's not an easy decision for a developer, and not one I would take
lightly if I were you. You have written some truly decent games, and
I'd hate to see you abandon them if it so happens  they are no longer
compatible with Windows X or the new netbooks with arm processors. At
the same time I wouldn't want to be the one who had to rewrite all  of
those games from scratch since they weren't written with a little more
 future consideration beyond the current status quo  in mind. Maybe my
concerns are right or they are wrong, but is it really worthth taking
that risk?

Cheers!

On 6/9/11, Jeremy Kaldobsky jer...@kaldobsky.com wrote:
 I understand that the issue is about users being able to play the game.  For
 many years, since Microsoft first stopped supporting VB6, people have been
 saying that any day no one will be able to use software written with it.
 Obviously with each passing year this gets closer to the truth, but we have
 different opinions on the seriousness of this problem right now.  As I've
 said, when things change, I'll re-evaluate my position on the languages I
 use.

 You're probably right that the next generation of windows won't support VB6
 at all, but then again, you might be wrong.  Before Vista released, many
 people told me that it would be impossible to run VB6 applications on it,
 and it didn't turn out that way.  It's entirely possible that some small
 change will allow VB6 apps to run on Windows X, just as it has allowed
 Windows Vista and Windows 7 users to run them.  If not, then that's life and
 we will deal with the new situation.  We are both playing a guessing game,
 clearly some of you guess that all VB6 titles will be lost forever, and I am
 guessing that probably won't be the case, or at least I'm not so convinced
 that I'm willing to change how I'm currently doing things.

 Dennis, when you say people can't play the games, I assume you mean the
 theoretical date when some new windows absolutely can't run VB6 games.  As
 things stand at the moment, I'm unaware of any version of windows (2000 and
 later) that can't run VB6 games.


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Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b

2011-06-10 Thread Jeremy Kaldobsky
Thomas, after more than one of my responses to this subject, people have told 
me I was overly sensitive.  That being said, what on earth has made your advice 
so important to you, that you seem incapable, or just unwilling, to give it up? 
 Over and over you have stated your thoughts about what I Should be doing 
differently, and even though I have taken the time to acknowledge you and 
explain I will stay my chosen course, this same advice is continually brought 
up and rammed down my throat.  I hope you aren't this pushy in everyday life!  
If you believe someone should choose paper, over plastic, at the grocery store 
do you follow them through the parking lot lecturing them until their car door 
closes in your face?  If my decision was your business, I would understand 
better, but my God, this has gone far over the line of what is acceptable.

You have asked for specific reasons so that you might better understand why I 
am doing things how I am, but honestly I'm so annoyed at this point, I don't 
even care to humor you.  Why, this far into being badgered, would I care if you 
better understand my side?  Should I feel compelled to explain myself more just 
so I can sleep at night, knowing Thomas finally accepts the direction I'm 
going?  Sorry to seem rude, but I couldn't give a flying rats behind if anyone 
else agrees with how I choose to do things.  As of this moment, I'm not 
dignifying this subject with any more of my time.  If you don't like how I do 
things, don't play my games.

Following this, my final post on this subject, many people will write me off as 
being upset over nothing.  For those people, go back and read every message 
ever sent to me about writing games in VB6, the sheer number of the same people 
pushing themselves on to me, might help you understand my position.  I am a 
pretty patient man, but I'm done with this.


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Re: [Audyssey] from an end user - Re: disrespect for gamers: was Re: Lunimals version 2.5b

2011-06-10 Thread Willem Venter
Hi Charles.
What you say is partially correct. However in theory it is more
complecated. Programmers use libraries, which are basicly segments of
a program, like the direct x dll's windows 7 users have to copy over
from an xp machine. If these libraries are not maintained, they simply
stop working with new operating systems. This is where using the older
visual basic  becomes a problem for the end user. Microsoft realized
that there were serious flaws in the concept of visual basic as it
was, and created a new language called vb  dot net, with similar
sintax for writing programs. Because Microsoft controls development,
the chances of an update for newer operating systems is 0. If it was a
more open standard, like java, python or freeBasic, I'm sure there
would be further development by users. This is why I would also not
recommend going .net, as microsoft could ditch it any time they feel
it is not profetable enough.


some old programs still work on windows. As an example, I have a mud
client that was written in 1995, which runs without a hitch on my
windows 7 64 bit machine, 15 years after the developer stopped
development, so age is not always a good  indecator weather a program
would work, there are many factors involved.

On 6/9/11, Charles Rivard woofer...@sbcglobal.net wrote:
 I might get some geeky answers to this, and I might not.  Anyway, this whole
 issue about what programming language should or should not be used, and why
 or why not, is interesting to me, but might not be to others.  What it boils
 down to, to me, is this:  A program, or in this case a computer game, is
 what?  It's a set of instructions that the programmer wants a computer to
 read, process, and follow based on the commands given by the end user.  Does
 the end user care about the language used to instruct their computer?  No.
 The end user cares about whether their computer does or does not interpret
 the programmer's instructions correctly.  Does this game, regardless of how
 it was written operate as it should on my computer?  That's what counts.  If
 a programmer writes programs that won't work on my PC, I'm not going to want
 more programs from that programmer.  The industry dictates that I buy a new
 machine that is capable of using the most up to date operating system, and
 now all the games I have spent my money on, and the games I have gotten at
 no charge won't work on the newest technology.  So, I buy the new PC.  What
 about all this fun software of the past?  It's obsolete.  It's useless.
 Now, games are designed to work with Windows 7, which I have.  Will they
 work on Windows 12 10 years from now?  Here we go again.  And it doesn't
 stop.  I don't think that Shoot #'97 would work on the PC I currently
 have.  It was a fun game, though.  Wouldn't it be great if there were such a
 program as a language converter that could translate a program that won't
 work on your new system into something that would?  There are so many
 programming languages, each with it's good and bad points, you probably
 couldn't handle them all.  But how about the most commonly used ones for
 running on Windows 98, XP, and Windows 7?  Oops, there are more and more Mac
 users all the time, and that other open source OS that I never can remember
 the spelling of.  Linnex?  There's the compatibility issue.  This message
 was longer than intended.  I gotta relax.  Now, where's that nineteenth beta
 of MOTA!  Whew!  Good thing I've got it!

 ---
 Laughter is the best medicine, so look around, find a dose and take it to
 heart.
 - Original Message -
 From: Jeremy Kaldobsky jer...@kaldobsky.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Thursday, June 09, 2011 11:14 AM
 Subject: Re: [Audyssey] disrespect for gamers: was Re: Lunimals version 2.5b


Well it seems that while I've been sleeping, this argument over
 programming languages has flared up once again.  It seems like this
 happens at some point each month, and that is exactly why some of my
 fellow VB6 users view it as attacks rather than suggestions.  In other
 aspects of life, you've undoubtedly had someone disagree with you about
 something, and they felt compelled to share their view in an effort to get

 you to do things their way.  That's normal, and should be expected during
 life.  If you listened to their opinion, but stuck to your own, at what
 point does it become inappropriate for them to bring it up again and
 again?  Perhaps you'll listen to the same arguments 3 or 4 times, but when

 the other person is compelled to repeatedly push their opinion on you, it
 becomes a hostile situation.

I'm not writing this to any one specific individual, so please let me
 make that clear.  This is being written, generally, to the long list of
 people who are still pushing the same views after months and months.
 Actually, this has probably been going on for a lot longer, but I haven't
 been on audyssey for very long.

I want to dispel this idea that we VB6 

Re: [Audyssey] from an end user - Re: disrespect for gamers: was Re: Lunimals version 2.5b

2011-06-10 Thread Thomas Ward
Hi Charles,

Smile. You have definitely  raised several good points, and let me
say that programmers have asked the same types of questions and have
designed a few solutions for the problem. These days a majority of
software is moving towardslanguages like  C# .Net, Java, and
Python precisely because those languages run  atop a   virtual
machine, runtime environment, that acts as the middleman between your
application and the  operating  system.   The idea being that if there
is  a compatible runtime environment for your platform the application
should run on that system without being recompiled regardless of type
of CPU or operating system. Sun Micro System's Star Office is a prime
example of a popular business application written in pure Java that
runs on Mac, Linux, Solaris, and Windows  without requiring separate
builds for each.  It is for that exact kind of portability why
Microsoft   converted Visual Basic to the .Net platform as to be able
to  write once and target any CPU or platform on demand without a lot
of  rewriting, compiling, or updating in mind. While I'm sure
Microsoft didn't intend this its possible to run some VB .Net apps on
Linux and Mac using the Mono Framework, an open source clone of .Net,
which is more or less  compatible with  apps compiled for ther .Net
2.0 and .Net 3.0 frameworks. Although, C# .Net is generally the
language of choice for people using Mono to develope cross-platform
applications.

However, the bottom line here is that there are realistic work arounds
for the problem being developed. Its there for the taking if a
developer wants to use those technologies. Its exactly for that reason
that older languages like VB 6 are dying out among professionals, and
are rapidly being replaced by alternatives like .Net.  Its not just a
matter of this is new and VB 6 is old, but in todays world it makes
sense to try and adopt a technology like Java or C# .Net that allows
you to design something that is more or less cross-platform compatible
and resolve the problem of what CPU, operating system, etc to support
by accessing   it  through a  runtime environment rather than the
target platform directly.

Here is a great example of this in action. I don't know if you know
this but the 7128 games, their gamebook is written in Java. One day I
was curious if it would run on Linux so I installed Java 1.4.2, built
and installed  the Java  Access Bridge for Linux, and ran the 7128
gamebook. It ran with no problems on Linux. Although, 7128 have
specific Mac and Windows versions I've discovered with a little work
their games can be made to run on Linux too. Its a bit harder to make
a game written in VB 6 run on Linux as it  requires a Windows emulator
like wine, a boat load of dependencies to be installed, and even then
there are cases like Shades of Doom that will  crash under wine for no
apparent reason.

Cheers!


On 6/9/11, Charles Rivard woofer...@sbcglobal.net wrote:
 I might get some geeky answers to this, and I might not.  Anyway, this whole
 issue about what programming language should or should not be used, and why
 or why not, is interesting to me, but might not be to others.  What it boils
 down to, to me, is this:  A program, or in this case a computer game, is
 what?  It's a set of instructions that the programmer wants a computer to
 read, process, and follow based on the commands given by the end user.  Does
 the end user care about the language used to instruct their computer?  No.
 The end user cares about whether their computer does or does not interpret
 the programmer's instructions correctly.  Does this game, regardless of how
 it was written operate as it should on my computer?  That's what counts.  If
 a programmer writes programs that won't work on my PC, I'm not going to want
 more programs from that programmer.  The industry dictates that I buy a new
 machine that is capable of using the most up to date operating system, and
 now all the games I have spent my money on, and the games I have gotten at
 no charge won't work on the newest technology.  So, I buy the new PC.  What
 about all this fun software of the past?  It's obsolete.  It's useless.
 Now, games are designed to work with Windows 7, which I have.  Will they
 work on Windows 12 10 years from now?  Here we go again.  And it doesn't
 stop.  I don't think that Shoot #'97 would work on the PC I currently
 have.  It was a fun game, though.  Wouldn't it be great if there were such a
 program as a language converter that could translate a program that won't
 work on your new system into something that would?  There are so many
 programming languages, each with it's good and bad points, you probably
 couldn't handle them all.  But how about the most commonly used ones for
 running on Windows 98, XP, and Windows 7?  Oops, there are more and more Mac
 users all the time, and that other open source OS that I never can remember
 the spelling of.  Linnex?  There's the compatibility issue.  This message
 was 

[Audyssey] Moderator VB 6 Topics

2011-06-10 Thread Thomas Ward
Hi all,

First, I would like to opologise to those whom I have offended by
expressing my opinions etc.  Second, I would like to opologise to the
rest of the list as well for allowing the topic to continue on for as
long as I have. I'm sorry, but I personally should have known better
than to let things drag out as long as they have,   and like any hot
topic things tended to get out of hand quicker than expected.

For that reason first let's close all the VB 6 topics. Second, to keep
this sort of thing  happening again I think I need to talk to Damien
and Kevin about ammending  the guidelines  banning certain discussions
 such as weather the one we just had over weather or not a developer
is right, wrong, or otherwise for using language x. That really
doesn't have a place on a list like this anyway, and the last thing we
need to do is divide our community over issues like this. I think we
all agree we definitely don't want to drive our developers away just
because we can't agree on some technical details etc. With that said
let's get back to gaming, and  put this discussion behind us once and
for all.

Cheers!

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[Audyssey] Help with creating a I.F.

2011-06-10 Thread michael barnes
Hello, All I was wondering if someone would be able to help me out with 
the problem I am having creating my very first game.
I have inform 7 on my computer.  I have listen to the manuel for about 
two weeks and I am still having trouble understanding what it is 
telling me because of the book ain't working right with my screen reader.
If someone would send me a sample game that I may look at and study 
with that would be a big help.


--
Email services provided by the System Access Mobile Network.  Visit 
www.serotek.com to learn more about accessibility anywhere.



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You can make changes or update your subscription via the web, at
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Re: [Audyssey] Registering Self Destruct was:Re: Links for Old Titles

2011-06-10 Thread Alfredo_The_Music_maker
Hello, I have a question. Would it be right to ask Jason kindly to help 
us in getting the registration system to work, or are we considering to 
drop and completely abandon the project?


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[Audyssey] Rock Band 3: Grenade expert pro keys GS

2011-06-10 Thread Yohandy
   Grr this was s close to an FC it's not even funny. I didn't feel 
like retrying much though.and yes, this is Bruno Mars. I never thought he'd 
make it to rock band to be honest. but after this DLC I don't think anything 
in rock band will surprise me. enjoy!
http://www.sendspace.com/file/ywqixr 



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You can make changes or update your subscription via the web, at
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please send E-mail to gamers-ow...@audyssey.org.