[computer-go] no interest in 13x13

2008-09-01 Thread David Fotland
It seems there is almost no interest in 13x13 cgos. There is usually no program there. Does it make sense to keep it? David ___ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/

RE: [computer-go] yet a mogo vs human game

2008-08-28 Thread David Fotland
The scary strong Rybka program claims to be weak tactically. The developers say that problem solving skill does not correlate strongly with playing strength and they don't tune or care about that. I've found the same thing for go. I have a large tactical problem set, and I use it

RE: [computer-go] yet a mogo vs human game

2008-08-27 Thread David Fotland
You really can't conclude much about any mogo strength improvement from just one game. From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Robert Waite Sent: Wednesday, August 27, 2008 7:54 AM To: computer-go@computer-go.org Subject: [computer-go] yet a mogo vs human game * -

RE: [computer-go] Re: mogo beats pro!

2008-08-12 Thread David Fotland
I wrote the evaluation in the early 1980s. Multicore and threads was far from a consideration. The big issue was how to fit all the core data in 400 KB and make it fast enough to run well on an x286 processor at about 20 MHz. :( I wrote the playout code in April. David This doesn't really

RE: [computer-go] Re: What's happening at the European Go Congress?

2008-08-12 Thread David Fotland
-Original Message- From: [EMAIL PROTECTED] [mailto:computer-go- [EMAIL PROTECTED] On Behalf Of Ian Osgood This is a different kind of opening book than I'm thinking of. You are both talking about cached computation, whereas I consider an opening book as codified theory and wisdom

RE: [computer-go] Re: What's happening at the European Go Congress?

2008-08-12 Thread David Fotland
I hope that David Fotland can chime in here on value of joseki libraries on program strength. Also, which existing classical program is considered the best semeai player? Ian I don't know that joseki knowledge mad Many Faces stronger. Go Intellect always used to turn off the joseki

RE: [computer-go] Re: mogo beats pro!

2008-08-11 Thread David Fotland
Sorry, but I can't let this statement go past. The go programs in the 90s did local search, but not much global search. For example Many Faces did a one ply global search, with a variable depth quiescence search. I added an alpha-beta search to Many Faces last year, and it made a huge

RE: [computer-go] Re: mogo beats pro!

2008-08-11 Thread David Fotland
. David -Original Message- From: [EMAIL PROTECTED] [mailto:computer-go- [EMAIL PROTECTED] On Behalf Of Don Dailey Sent: Monday, August 11, 2008 8:31 PM To: computer-go Subject: RE: [computer-go] Re: mogo beats pro! On Mon, 2008-08-11 at 20:10 -0700, David Fotland wrote: Sorry

[computer-go] Some cgos 19x19 suggestions

2008-08-10 Thread David Fotland
First, thank you very much, Don, for giving us a reliable 19x19 server. Please consider increasing the time a program stays on the list until it ages off. I guess you drop programs from the ratings page after some time that depends on the number of games they have played. Since 19x19 games take

RE: [computer-go] Some cgos 19x19 suggestions

2008-08-10 Thread David Fotland
using bayeselo of program on the 19x19 server. I have a script in place so that I can update this at will and I may run this every few hours or so, probably starting tomorrow. http://cgos.boardspace.net/19x19/bayes_19x19.html - Don On Sun, 2008-08-10 at 08:51 -0700, David Fotland

RE: [computer-go] Re: mogo beats pro!

2008-08-09 Thread David Fotland
Unfortunately the Cotsen conflicts with the Taizhou tournament this year. David -Original Message- From: [EMAIL PROTECTED] [mailto:computer-go- [EMAIL PROTECTED] On Behalf Of terry mcintyre Sent: Saturday, August 09, 2008 4:47 AM To: computer go Subject: Re: [computer-go] Re: mogo

RE: [computer-go] Re: mogo beats pro!

2008-08-09 Thread David Fotland
- From: [EMAIL PROTECTED] [mailto:computer-go- [EMAIL PROTECTED] On Behalf Of Ian Osgood Sent: Saturday, August 09, 2008 8:50 AM To: computer-go Subject: Re: [computer-go] Re: mogo beats pro! On Aug 9, 2008, at 8:30 AM, David Fotland wrote: Unfortunately the Cotsen conflicts

RE: [computer-go] Re: mogo beats pro!

2008-08-08 Thread David Fotland
The supercomputer nodes did not have shared memory. Mogo uses shared memory within a node, but between nodes it uses MPI message passing. The supercomputer has low latency connections between nodes, and the Mogo team has said that the strength scales better on systems with this kind of

[computer-go] cgos 19x19 has no anchor

2008-08-08 Thread David Fotland
All three anchors have been off-line since yesterday. David ___ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/

RE: [computer-go] CGOS 19x19 up and running

2008-08-06 Thread David Fotland
Are the 19x19 web pages working? I put up the weak many faces bots, and they are playing games, but they are not showing up on the web pages. David -Original Message- From: [EMAIL PROTECTED] [mailto:computer-go- [EMAIL PROTECTED] On Behalf Of Don Dailey Sent: Sunday, August 03, 2008

RE: [computer-go] Location for US Go Congress computer tournament

2008-08-05 Thread David Fotland
a win for GNU under Japanese rules, but the actual result is a win for for Leela under Chinese rules. During the final round, David Fotland fixed and validated his multi- threaded code. This version of Many Faces won an exhibition game with GNU Go. This version will also play in tomorrow's

RE: [computer-go] Ladders and UCT again

2008-08-02 Thread David Fotland
I keep liberty counts. David -Original Message- From: [EMAIL PROTECTED] [mailto:computer-go- [EMAIL PROTECTED] On Behalf Of Jason House Sent: Saturday, August 02, 2008 6:43 AM To: computer-go Subject: Re: [computer-go] Ladders and UCT again On Aug 2, 2008, at 4:31 AM, Gunnar

RE: [computer-go] Ladders and UCT again

2008-08-02 Thread David Fotland
algorithms? Cheers, Lukasz On Sat, Aug 2, 2008 at 19:36, Hideki Kato [EMAIL PROTECTED] wrote: David Fotland: [EMAIL PROTECTED]: I keep liberty counts. Me too. Also is Hiroshi. -Hideki David -Original Message- From: [EMAIL PROTECTED] [mailto:computer-go- [EMAIL

RE: [computer-go] UCB1-Tuned distribution

2008-07-24 Thread David Fotland
I never used it. I wrote my code after Mogo said they had abandoned it, so I never even tried it. David -Original Message- From: [EMAIL PROTECTED] [mailto:computer-go- [EMAIL PROTECTED] On Behalf Of John Stogin Sent: Thursday, July 24, 2008 10:45 AM To: computer-go@computer-go.org

RE: [computer-go] Super ko in random playouts

2008-07-22 Thread David Fotland
There can be more than 3 kos in a cycle. There are some pathological cases of loops involving captures of two-stone groups, but I've never seen this in a real game. Here are some example odd positions: http://www.cs.cmu.edu/~wjh/go/rules/bestiary.html

RE: [computer-go] Incremental move weights

2008-07-21 Thread David Fotland
I only use proximity in the search. My playouts are pretty light. David From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Monday, July 21, 2008 4:54 PM To: computer-go@computer-go.org Subject: Re: [computer-go] Incremental move weights I use

[computer-go] Many Faces and UCT

2008-07-17 Thread David Fotland
I've been working on combining UCT search with Many Faces for about 6 months now. Since I'm entering the computer go tournaments at the go congresses, I decided to go public on the go servers. Mfgo12-0617 is Many Faces' engine with UCT search, running on a single 2.3 GHz CPU. It seems

[computer-go] linux and windows

2008-07-17 Thread David Fotland
It irks me a little that Linux people refuse to consider porting their programs to Windows :) With cygwin, it's pretty easy to port Linux programs. Since these programs work on CGOS they have a gtp interface, so they don't even need cygwin. Just recompile using gcc and use a free GTP windows

RE: [computer-go] linux and windows

2008-07-17 Thread David Fotland
I didn't mean to start a war. I was reacting to the word chauvinistic which to me implies a willful, unfair bias. I use linux and Windows. I ship Windows products solely because the installed base is much higher. If I were to set up a tournament and only had time to support one platform, it

RE: [computer-go] linux and windows

2008-07-17 Thread David Fotland
I strongly agree with Remi. Nick is going out of his way to allow people to enter, and putting a lot of time to set this up. He deserves praise and thanks, not complaints. David -Original Message- From: [EMAIL PROTECTED] [mailto:computer-go- [EMAIL PROTECTED] On Behalf Of Rémi

RE: [computer-go] Congratulations to CrazyStone and to StoneCrazy!

2008-07-07 Thread David Fotland
tournament. Both were undefeated. My report is at http://www.weddslist.com/kgs/past/40/index.html. It is quite short, but this in no way reflects on the participants. The standard of play was particularly high. I would, as usual, appreciate it if readers would report mistakes. David

RE: [computer-go] July KGS bot tournament: full boards, slow

2008-07-01 Thread David Fotland
I'd like to register ManyFaces1 for formal and ManyFaces2 for open. ManyFaces1 will be running on one core of a 2.4 GHz Core Duo. ManyFaces2 will be running on one core of a 2.0 GHz Core Duo. Regards, David -Original Message- From: [EMAIL PROTECTED] [mailto:computer-go- [EMAIL

RE: [computer-go] manyfaces on KGS

2008-06-30 Thread David Fotland
It's a mix. It uses all of Many Faces go knowledge, combined with a UCT search. The UCT search is much stronger than the alpha-beta search I had before. On the 9x9 cgos, it’s been playing as tryinguct. Regards, Davdi -Original Message- From: [EMAIL PROTECTED] [mailto:computer-go-

[computer-go] cgos 19x19 is down

2008-06-28 Thread David Fotland
-David ___ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/

RE: [computer-go] Computer Olympiad registration reminder: 11 days left

2008-06-04 Thread David Fotland
Thanks! I just registered. Who else is going? David -Original Message- From: [EMAIL PROTECTED] [mailto:computer-go- [EMAIL PROTECTED] On Behalf Of Rémi Coulom Sent: Wednesday, June 04, 2008 1:09 AM To: computer-go Subject: [computer-go] Computer Olympiad registration reminder: 11

RE: [computer-go] Tournament at US Go Congress

2008-06-04 Thread David Fotland
I would second the idea of a full double round robin. This makes scheduling much easier. There is no need for fixed round start times. In a swiss tournament you have to wait for everyone to finish, then figure the new pairings. A round robin can get many more rounds in the same time. David

RE: [computer-go] Tournament at US Go Congress

2008-06-03 Thread David Fotland
Championship. Last year 4 programs participated. Typically 5 to 7 programs compete. ENTERING THE CONTEST: You must register for the US Go Congress to enter the Computer Go Competition. Please contact David Fotland as soon

[computer-go] 19x19 CGOS server down

2008-06-01 Thread David Fotland
It seems to be down for a few days now. David ___ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/

RE: [computer-go] troisgro on CGOS?

2008-06-01 Thread David Fotland
Thanks. Can you tell us how many CPUs were used? David -Original Message- From: [EMAIL PROTECTED] [mailto:computer-go- [EMAIL PROTECTED] On Behalf Of Olivier Teytaud Sent: Sunday, June 01, 2008 12:16 AM To: computer-go Subject: Re: [computer-go] troisgro on CGOS? Troisgro has

RE: [computer-go] The effect of the UCT-constant on Valkyria

2008-05-03 Thread David Fotland
So I'm curious then. With simple UCT (no rave, no priors, no progressive widening), many people said the best constant was about 0.45. What are the new concepts that let you avoid the constant? Is it RAVE, because the information gathered during the search lets you focus the search accurately

RE: [computer-go] Test position set for MC programs

2008-04-27 Thread David Fotland
My program found another odd alternative. On 118, rather than make the seki at b1, black can play G8, b2, g7, f7, g9, f9, h7. It looks like this makes the upper right a semeai with a ko, and black has a ko threat at b1, and white has no ko threats. For example, continue with j7, j8, h9, j6,

RE: [computer-go] Greedy search vs UCT

2008-04-24 Thread David Fotland
What level for gnugo 3.7.10? -Original Message- From: [EMAIL PROTECTED] [mailto:computer-go- [EMAIL PROTECTED] On Behalf Of Magnus Persson Sent: Thursday, April 24, 2008 8:28 AM To: computer-go@computer-go.org Subject: [computer-go] Greedy search vs UCT I have checked if there is

RE: [computer-go] Test position set for MC programs

2008-04-23 Thread David Fotland
programs David Fotland wrote: I didn't see this: 148: D1 also wins? You are right. Thanks for correction. Many Faces played D1, so change it to 38 correct. Did you use the fixed version? I corrected #148 as follows. Is it still wrong? loadsgf sgf/mc148.sgf 148 reg_genmove black

RE: [computer-go] Test position set for MC programs

2008-04-23 Thread David Fotland
Interesting. On your old version Many Faces played a3, and for your new one, it plays a2 :) -Original Message- From: [EMAIL PROTECTED] [mailto:computer-go- [EMAIL PROTECTED] On Behalf Of Yamato Sent: Monday, April 21, 2008 11:34 PM To: computer-go Subject: Re: [computer-go] Test

RE: [computer-go] Test position set for MC programs

2008-04-23 Thread David Fotland
: Wednesday, April 23, 2008 5:21 AM To: computer-go Subject: Re: [computer-go] Test position set for MC programs David Fotland wrote: I didn't see this: 148: D1 also wins? You are right. Thanks for correction. Many Faces played D1, so change it to 38 correct. Did you use the fixed version

RE: [computer-go] Test position set for MC programs

2008-04-22 Thread David Fotland
Traditional Many Faces (my current experimental version) gets 37 right. I gave it about 10 seconds on each problem. David -Original Message- From: [EMAIL PROTECTED] [mailto:computer-go- [EMAIL PROTECTED] On Behalf Of Yamato Sent: Tuesday, April 22, 2008 7:42 PM To: computer-go

RE: [computer-go] Test position set for MC programs

2008-04-22 Thread David Fotland
I didn’t see this: 148: D1 also wins? You are right. Thanks for correction. Many Faces played D1, so change it to 38 correct. David -Original Message- From: [EMAIL PROTECTED] [mailto:computer-go- [EMAIL PROTECTED] On Behalf Of Gunnar Farnebäck Sent: Tuesday, April 22, 2008 12:20

RE: [computer-go] My experience with Linux

2008-04-09 Thread David Fotland
Does Linux have a decent development environment yet? After using Visual studio, it would be a horrible loss of productivity to go back to vi/make/gdb. Of course the linux command line tools are great when you want them, but they are available on Windows through cygwin, so by developing on

RE: [computer-go] Life and Death

2008-03-27 Thread David Fotland
I just looked at this position and it looks like a win for black in the first position. Many Faces evaluates it as a win for black, and plays c1 to save the lower left black group with almost no thinking time. Mogo is correct because the lower left black group is not dead. David -Original

RE: [computer-go] Life and Death

2008-03-27 Thread David Fotland
: [computer-go] Life and Death David Fotland wrote: I just looked at this position and it looks like a win for black in the first position. Many Faces evaluates it as a win for black, and plays c1 to save the lower left black group with almost no thinking time. Mogo is correct because

RE: [computer-go] Ing Challenge

2008-03-27 Thread David Fotland
- From: [EMAIL PROTECTED] [mailto:computer-go- [EMAIL PROTECTED] On Behalf Of Petr Baudis Sent: Thursday, March 27, 2008 6:56 AM To: computer-go Subject: Re: [computer-go] Ing Challenge On Wed, Mar 26, 2008 at 08:50:28PM -0700, David Fotland wrote: You are right. Well, I did

RE: [computer-go] 9x9

2008-03-26 Thread David Fotland
This is not true. The Ing prize was for winning a best of 7 match against a top professional without handicap. David -Original Message- From: [EMAIL PROTECTED] [mailto:computer-go- [EMAIL PROTECTED] On Behalf Of Christoph Birk Sent: Wednesday, March 26, 2008 9:32 AM To: computer-go

RE: [computer-go] 9x9

2008-03-26 Thread David Fotland
The lower level prizes were given for games against Insei, but the top prize was for play against t top professional. http://www.smart-games.com/worldcompgo.html I can't find any official data on-line, but the information in the page above was copied from the paper rules at the competition.

RE: [computer-go] Ing Challenge

2008-03-26 Thread David Fotland
You are right. Well, I did compete for this prize about 15 times, so I hope so :) David Christoph ___ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/

RE: [computer-go] Computer Go tournament at US Go Congress

2008-03-19 Thread David Fotland
19x19. 9x9 is not go :) -Original Message- From: [EMAIL PROTECTED] [mailto:computer-go- [EMAIL PROTECTED] On Behalf Of David Doshay Sent: Wednesday, March 19, 2008 9:10 AM To: computer-go Subject: Re: [computer-go] Computer Go tournament at US Go Congress both, but with 19

RE: [computer-go] Computer Go tournament at US Go Congress

2008-03-18 Thread David Fotland
The last few tournaments I ran we just had everyone bring their own hardware. Most people brought laptops, but some people who drove brought larger machines. Then all you need is the congress to allocate you a room for a few days. I used to run it on Sunday, Monday and Tuesday since Wednesday

RE: Re : endgame (Was [computer-go] Re: Should 9x9 komi be 8.0 ?])

2008-03-03 Thread David Fotland
If there is an illegal ko point on the board Many Faces includes ko threats in move generation, and it will play a ko threat if it is the best move found. So there is no special heuristic for ko other than generating more possible moves. David -Original Message- From: [EMAIL

RE: [computer-go] Re: Should 9x9 komi be 8.0 ?]

2008-03-02 Thread David Fotland
I don't like using the words good and bad when describing the quality of the moves because I try to use terminology that's more descriptive (although I fail miserably many times.)In a lost position how do you distinguish one move from another when they all lose? It sounds funny to

RE: [computer-go] Should 9x9 komi be 8.0 ?

2008-02-13 Thread David Fotland
If Don's data shows that after E5 C5, white will win, then if mogo is good enough, it will see that it can't win, so it will play it's second move to create complications, which C6 does. A stronger move may just lead to a certain, small, loss. David -Original Message- From: [EMAIL

RE: [computer-go] Re: computer-go Digest, Vol 43, Issue 8

2008-02-10 Thread David Fotland
This really interesting. The strongest Mogo no longer uses UCT at all. It's tuned instead to do very deep and narrow searches. I've seen that other programs that use UCT are using very small C values to make uct also do very narrow searches. The strong programs also have very smart playouts.

RE: [computer-go] New UCT-RAVE formula (was Re: computer-go Digest, Vol 43, Issue 8)

2008-02-08 Thread David Fotland
Why are m and n different? Isn't every playout used both to update the UCT win rate and the RAVE values for the same nodes? Won't the number of UCT simulations and the number of RAVE simulations be the same? Davdi From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of David

RE: [computer-go] More UCT / Monte-Carlo questions

2008-02-05 Thread David Fotland
Hi Mark, You should run a lot more test games. The 95% confidence interval on the result is at least sqrt(1/num_games), so you need 400 or more games to know the win rate within 5%. I've seen many anomalous win rates when I used to test with 20 games. Now I use 200 games minimum, and I try

RE: [computer-go] More UCT / Monte-Carlo questions

2008-02-05 Thread David Fotland
questions On Feb 5, 2008 2:08 PM, David Fotland [EMAIL PROTECTED] wrote: It think many programs run several simulations through a node before allocating the children. I can see how this saves memory, but then how do you save the RAVE information from the early simulations? For RAVE, after

RE: [computer-go] 9x9 Study

2008-01-31 Thread David Fotland
I'm only 3 dan but I wouldn't mind taking a look. I suspect that there might be some systematic issue causing the rolloff at high levels. David -Original Message- From: [EMAIL PROTECTED] [mailto:computer-go- [EMAIL PROTECTED] On Behalf Of Don Dailey Sent: Thursday, January 31, 2008

[computer-go] Go knowledge and UCT

2008-01-31 Thread David Fotland
UCT with light playouts that just avoid filling eyes is scalable, but much weaker than the strongest programs at 19x19 go. The strong programs have incorporated significant go knowledge, to direct the search to promising lines (usually local), to order moves to try, and to prune unpromising moves

RE: [computer-go] Go rating math information

2008-01-31 Thread David Fotland
This implies that the top UCT programs are still over 1000 ELO points from the top human amateurs. From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andy Sent: Thursday, January 31, 2008 9:32 AM To: computer-go Subject: [computer-go] Go rating math information There were some

RE: [computer-go] Go knowledge and UCT - PLEASE DO NOT REAPLY WITH ANY WORD ABOUT SCALING!

2008-01-31 Thread David Fotland
Of David Fotland Sent: Thursday, January 31, 2008 8:48 AM To: 'computer-go' Subject: [computer-go] Go knowledge and UCT UCT with light playouts that just avoid filling eyes is scalable, but much weaker than the strongest programs at 19x19 go. The strong programs have incorporated significant

[computer-go] UCT and solving life and death

2008-01-31 Thread David Fotland
Since you hijacked my thread, I'm changing the title and injecting some data :) I tried to be very clear that I didn't want that thread to become another scalability flame fest. Here is a high level mogo game, level 15 vs level 16, that hinges on a life and death problem that mogo gets wrong

RE: [computer-go] 19x19 Study - prior in bayeselo, and KGS study

2008-01-30 Thread David Fotland
I believe you COULD improve as fast as that young guy you are talking about, but you would need to do serious study. Not read some books while watching television, but putting yourself in a quiet room and being totally focused.A 3 dan teacher would help enormously. Agreed. It

RE: [computer-go] 19x19 MC improvement

2008-01-23 Thread David Fotland
Congratulations! I'm really impressed with how fast the AyaMC improved. Regards, David -Original Message- From: [EMAIL PROTECTED] [mailto:computer-go- [EMAIL PROTECTED] On Behalf Of Hiroshi Yamashita Sent: Wednesday, January 23, 2008 12:12 AM To: computer-go Subject:

RE: [computer-go] Is MC-UCT really scalable against humans?

2008-01-22 Thread David Fotland
I share this opinion. 9x9 was a good simple test to get things started, but go is a 19x19 game. 9x9 has limited interest. An analogy for chess programmers would be if a group of people worked on programs to solve rook and pawn endgames. This kind of chess endgame is a good test to try out

RE: [computer-go] Is MC-UCT really scalable against humans?

2008-01-22 Thread David Fotland
Of course everyone will see this differently. For me the fundamental difference between 9x9 and 19x19 is obvious. People play 19x19 seriously and have for at least 2000 years. A commercial program has to play 19x19 well, and has to play by Japanese rules. It has to be enjoyable to play

RE: [computer-go] Is MC-UCT really scalable against humans?

2008-01-22 Thread David Fotland
This is an odd idea. When computers started beating people in chess, humans did not abandon the game and change to some other similar game. Why do you think go players would stop playing go when computers get strong? David In the future, when humans are consistently defeated by computers on

RE: [computer-go] Is MC-UCT really scalable against humans?

2008-01-22 Thread David Fotland
players do it whenever they can to make the game more difficult. David Please don't say the style is to find an unsound move that is difficult to defend, that's not what it's trying to do, it's just trying to find a move that it is IMPOSSIBLE to defend, and if it - Don David

[computer-go] scalability study - how close to perfection?

2008-01-22 Thread David Fotland
Since the komi contains a half point, there should be almost no ties, and between two perfect players, one color will always win by half a point. In your scalability study, as the number of playouts goes up, is there a bias toward one color winning more than half the games? If so, it would show

[computer-go] CGOS 19x19 crosstables broken

2008-01-21 Thread David Fotland
I can see old cross tables of established program. I can't get a cross table for new programs. I can't get games. The new experimental Many Faces seems strong against traditional programs and weak against MC programs, but I can't tell for sure. David

RE: [computer-go] How to get more participation in 19x19 CGOS?

2008-01-15 Thread David Fotland
-go Subject: Re: [computer-go] How to get more participation in 19x19 CGOS? As suggested by David Fotland I made a simple referee type of setup so that I can have two engines play each other continuously. I got it working with GnuGo but with MoGo I get an Access denied message when I try

RE: [computer-go] On average how many board updates/sec cantop Goprograms do these days?

2008-01-15 Thread David Fotland
If a point is illegal for black, are you saying that black can never play at that point, or are you saying white can never play there? Or are you saying neither side can? Yep currently neither side can anymore use that point. This is a mistake. There are often moves that are illegal

RE: [computer-go] How to get more participation in 19x19 CGOS?

2008-01-10 Thread David Fotland
on the 19x19 server so that we would have some weaker players.Odie should be quite weak and I can also put up even weaker versions. - Don David Fotland wrote: I tested the three versions only against each other, and tuned them by removing go knowledge. I didn�t spend much time

RE: [computer-go] How to get more participation in 19x19 CGOS?

2008-01-09 Thread David Fotland
I like 15 minutes on 19x19. The scalable programs can test at any time limit, so they should prefer shorter times, to get ratings sooner. But we also want to test against the strong traditional programs, and in particular, gnugo level 10 is the anchor. Gnugo level 10 needs up to 10 minutes, and

RE: [computer-go] How to get more participation in 19x19 CGOS?

2008-01-09 Thread David Fotland
to insure implicit obedience is to commence tyranny in the nursery. Benjamin Disraeli, Speech in the House of Commons [June 15, 1874] - Original Message From: David Fotland [EMAIL PROTECTED] To: computer-go computer-go@computer-go.org Sent: Tuesday, January 8, 2008 3:00:44 PM Subject

RE: [computer-go] CGOS 19x19 is down

2008-01-09 Thread David Fotland
Thanks. I just restarted the five Many Faces versions. The slowest is Many Faces version 11 at its highest level, which uses less than 10 minutes per game. -Original Message- From: [EMAIL PROTECTED] [mailto:computer-go- [EMAIL PROTECTED] On Behalf Of Olivier Teytaud Sent: Tuesday,

RE: [computer-go] How to get more participation in 19x19 CGOS?

2008-01-09 Thread David Fotland
To get many faces 11 up, I had to change it so it would remove all dead stones before passing. I wrote a gtp wrapper for its engine to communicate with the cgos client. I can give you the source for the wrapper if you like (in C++). I have a windows tcl client that works that I got from Don a

[computer-go] How to get more participation in 19x19 CGOS?

2008-01-08 Thread David Fotland
I think there are two reasons there are not more programs on 19x19 CGOS: 1) The anchor, Gnugo, is quite strong, Many Faces 12 is stronger, and CrazyStone is much stronger. Since the programs playing are so strong, it is demoralizing for a new program to lose so often. Without weaker

RE: [computer-go] How to get more participation in 19x19 CGOS?

2008-01-08 Thread David Fotland
Then 15 minutes should be good. We want the anchor to play at the same strength as before. David -Original Message- From: [EMAIL PROTECTED] [mailto:computer-go- [EMAIL PROTECTED] On Behalf Of Alain Baeckeroot Sent: Tuesday, January 08, 2008 12:40 PM To: computer-go Subject: Re:

RE: [computer-go] How to get more participation in 19x19 CGOS?

2008-01-08 Thread David Fotland
. - Don David Fotland wrote: I think there are two reasons there are not more programs on 19x19 CGOS: 1) The anchor, Gnugo, is quite strong, Many Faces 12 is stronger, and CrazyStone is much stronger. Since the programs playing are so strong, it is demoralizing for a new program

RE: [computer-go] How to get more participation in 19x19 CGOS?

2008-01-08 Thread David Fotland
we should consider scheduling games for the available engines at every 10 minutes while still leave the time limits for each game at 30 minutes? On Jan 8, 2008 4:06 PM, David Fotland [EMAIL PROTECTED] wrote: Then 15 minutes should be good. We want the anchor to play at the same strength

[computer-go] CGOS 19x19 is down

2008-01-08 Thread David Fotland
___ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/

[computer-go] Odd results on 19x19

2008-01-06 Thread David Fotland
The styles of CS (CS-9-17-10k-1CPU), MFGO (mfgo12exp-15), and GNUGO (gnugo3.7.10_10) are different, and it's generating some odd results. Many Faces beats GnuGo 70%. There are not many games, but this is consistent with over 100 test games I've run. CS beats GnuGo 55%. Over 100 games played. CS

RE: [computer-go] FooBar

2007-12-24 Thread David Fotland
Hi Don, I never heard of this technique before. Are there any more you can share? ManyFaces12 uses: -Iterative deepening, with hash table -Zero-window search (beta is alpha+1, and research when fail high) -Null move (reduce depth by one, only try null when beta is not infinite, only one null

RE: [computer-go] Alpha-beta and computer go.

2007-12-24 Thread David Fotland
these various moves is usually only a few points. David Fotland wrote: Hi Don, I never heard of this technique before. Are there any more you can share? Since you are using hash tables, I assume you are aware of ETC (Enhanced Transposition Cutoffs.) ? For anyone unaware - it works like

RE: [computer-go] rotate board

2007-12-19 Thread David Fotland
I only use 2 random numbers per point, one for black and one for white. I xor another random number indicating the side to move. David _ From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Álvaro Begué Sent: Wednesday, December 19, 2007 4:15 AM To: computer-go Subject:

RE: [computer-go] MC-UCT and tactical information

2007-12-16 Thread David Fotland
Of Chris Fant Sent: Sunday, December 16, 2007 7:23 PM To: computer-go Subject: Re: [computer-go] MC-UCT and tactical information On Dec 14, 2007 2:29 PM, David Fotland [EMAIL PROTECTED] wrote: Many Faces does life and death search at the root before the main search. It typically allocates

[computer-go] RE: several million nodes

2007-12-15 Thread David Fotland
When MF evaluates a position it does local tactical search to see if blocks of stones can be captured. It does this for every block with 3 or fewer liberties, and for points at the diagonals of eyes, and to see if connections are solid by trying to cut and doing a search to see if the cutting

RE: [computer-go] MC-UCT and tactical information

2007-12-14 Thread David Fotland
From: Jason House [EMAIL PROTECTED] I've done some dabbling (thought experiments) with how I'd like to cache search results and I'm not yet happy with any of them. Not taking into account miai and such logic could lead to excessive storage bloat. I'd love to enter a discussion talking

RE: [computer-go] Hall of fame for CGOS

2007-12-14 Thread David Fotland
Many Faces does on-line learning of Fuseki, Joseki, and half-board patterns. David -Original Message- From: [EMAIL PROTECTED] [mailto:computer-go- [EMAIL PROTECTED] On Behalf Of Gunnar Farnebäck Sent: Friday, December 14, 2007 1:28 PM To: computer-go Subject: Re: [computer-go] Hall

RE: [computer-go] Non-global UCT

2007-12-13 Thread David Fotland
: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jason House Sent: Thursday, December 13, 2007 5:50 AM To: computer-go Subject: Re: [computer-go] Non-global UCT On Dec 12, 2007 10:19 PM, David Fotland [EMAIL PROTECTED] wrote: Many Faces' life and death search is best first

RE: [computer-go] RE: Microsoft Research Lectures: Akihiro Kishimoto

2007-12-13 Thread David Fotland
Many faces still finds the correct move on the first trial, but now it takes 74 nodes to prove the first move works, rather than one node. It looks at a total of 114 nodes to prove that no other move works. David -Original Message- From: [EMAIL PROTECTED] [mailto:computer-go- [EMAIL

[computer-go] CGOS 19x19 down

2007-12-13 Thread David Fotland
It looks like CGOS 19x19 is down again. -David -Original Message- From: [EMAIL PROTECTED] [mailto:computer-go- [EMAIL PROTECTED] On Behalf Of Don Dailey Sent: Thursday, December 13, 2007 9:47 AM To: Don Dailey Cc: computer-go Subject: Re: [computer-go] Where and How to Test the

RE: [computer-go] Where and How to Test the Strong Programs?

2007-12-13 Thread David Fotland
Isn't Greenpeep an alpha-beta searcher, not UCT/MC? Since Go ranks are based an handicap stones, and 100 ELO points implies a particular winning percentage, it would be an unlikely coincidence if 1 rank is 100 ELO points. Any web site that claims this must be wrong :) and should have little

RE: [computer-go] MC-UCT and tactical information

2007-12-13 Thread David Fotland
I think Martin Mueller published an improvement to benson's algorithm that is also proved correct. David From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of John Fan Sent: Thursday, December 13, 2007 1:36 PM To: computer-go Subject: Re: [computer-go] MC-UCT and tactical

RE: [computer-go] Microsoft Research Lectures: Akihiro Kishimoto

2007-12-12 Thread David Fotland
This is awful for such a simple problem. Many Faces' static evaluation function sees that the white group is unsettled, and the life/death search finds the B2 killing move in one node (since after B2 the group is dead with no further search, and the move generator returns B2 as the first

RE: [computer-go] Non-global UCT

2007-12-12 Thread David Fotland
Many Faces' life and death search is best first and probability based, but I don't use UCT to select moves. I select the move that has the highest probability of changing the value of the root (from success to fail or vice versa). I don't use MC to evaluate the endpoints. I look forward down

RE: [computer-go] Where and How to Test the Strong Programs?

2007-12-11 Thread David Fotland
I think AGA and KGS are pretty close. AGA is a real rating system in that ratings are earned in sanctioned tournaments so they are not disrupted by casual games. http://www.usgo.org/ratings/default.html European ratings (also from tournaments) are perhaps 2 stones tougher. Many think they

[computer-go] CGOS 19x19 down?

2007-12-10 Thread David Fotland
It looks like the server is down again. It's too bad since there were so many strong programs connected. I hope it comes back up soon. David ___ computer-go mailing list computer-go@computer-go.org

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