On Thursday, 25 February 2016 at 01:53:51 UTC, Walter Bright
wrote:
On 2/17/2016 4:35 PM, Chris Wright wrote:
And since DMD is
something like twice as fast as LDC, there's at least some
argument in
favor of keeping it around.
When I meet someone new who says they settled on D in their
On Thursday, 18 February 2016 at 11:12:57 UTC, Jonathan M Davis
wrote:
On Thursday, 18 February 2016 at 06:57:01 UTC, Kai Nacke wrote:
even if DMD is the official reference compiler, the download
page http://dlang.org/download.html already mentions "strong
optimization" as pro of GDC/LDC vs.
On Tuesday, 16 February 2016 at 06:04:42 UTC, Jonathan M Davis
wrote:
On Monday, 15 February 2016 at 22:48:16 UTC, Walter Bright
wrote:
rears its head again :-)
Head Const is what C++ has for const, i.e. it is not
transitive, applies to one level only. D has transitive const.
What head
On Friday, 12 February 2016 at 12:04:12 UTC, Guillaume Piolat
wrote:
On Friday, 12 February 2016 at 11:24:27 UTC, Karabuta wrote:
Was referring to assimp. Which one do you recommended for
newbie(physics, animation, importing of prebuilt asserts)?
I'd recommend to use SDL2 (or any other
On Thursday, 11 February 2016 at 21:59:55 UTC, Guillaume Piolat
wrote:
On Thursday, 11 February 2016 at 18:42:41 UTC, karabuta wrote:
On Thursday, 11 February 2016 at 10:25:00 UTC, Guillaume
Piolat wrote:
On Wednesday, 10 February 2016 at 20:07:24 UTC, karabuta
wrote:
[...]
Javascript world
On Thursday, 11 February 2016 at 10:25:00 UTC, Guillaume Piolat
wrote:
On Wednesday, 10 February 2016 at 20:07:24 UTC, karabuta wrote:
[...]
Javascript world beat us easily in things being easy.
The current D offering is not as integrated but each component
is pretty much better.
[...]
On Thursday, 11 February 2016 at 10:25:00 UTC, Guillaume Piolat
wrote:
On Wednesday, 10 February 2016 at 20:07:24 UTC, karabuta wrote:
[...]
Javascript world beat us easily in things being easy.
The current D offering is not as integrated but each component
is pretty much better.
[...]
On Wednesday, 10 February 2016 at 16:26:33 UTC, Gary Willoughby
wrote:
Can I get more opinions on increasing the logo size on the
website please.
See here for an example:
https://github.com/D-Programming-Language/dlang.org/pull/1227
Destroy!
Making it big is more like a flat design, which
I like the feel when using Babylon JS(http://www.babylonjs.com/)
and how the APIs are designed. It has glTF, STL & OBJ importers
and many more cool features for game devs
(http://www.babylonjs.com/#featuresdemossection).
But, it does give me the power and performance I need since it is
based
I understand many D programmers were formally(or still is or
in-between) C++ but most explanations for certain things tells me
either D is a C++ clone or I need to learn C++ first before I
really understand D (kind of like C++ is a subset of D). I must
say that I never coded C++ beyond "hello,
On Wednesday, 3 February 2016 at 15:40:08 UTC, Laeeth Isharc
wrote:
On Wednesday, 3 February 2016 at 13:27:45 UTC, karabuta wrote:
I understand many D programmers were formally(or still is or
in-between) C++ but most explanations for certain things tells
me either D is a C++ clone or I need to
On Sunday, 24 January 2016 at 13:57:35 UTC, krzaq wrote:
On Sunday, 24 January 2016 at 12:20:44 UTC, nbro wrote:
[...]
I'm afraid not, not for anything serious at least. The
documentation is okay, but not great; greatly lacking examples.
There is no built-in support for any real database
On Sunday, 24 January 2016 at 12:16:09 UTC, nbro wrote:
Except for GtkD and DWT, D does not seem to be supported by a
really nice GUI toolkit. Anyway, a serious programming language
nowadays should have a lot more support in that area. I have
not tried GtkD yet, but it seems the most
On Sunday, 24 January 2016 at 14:18:23 UTC, ketmar wrote:
ok, just4fun, mulththreaded renderer[1]. set ThreadCount to
number of your CPU cores to get some speedup.
note: this is not how `std.concurrency` should be used! please,
don't do wroker queues as i did!
[1]
On Saturday, 23 January 2016 at 08:25:49 UTC, Walter Bright wrote:
I always wanted it to be a gif so the planet would appear to be
subtly rotating and the edge of Deimos might twinkle slightly
:-)
If it was meant to be a git then it makes more sense why it was
as it is originally (but
On Friday, 22 January 2016 at 20:28:57 UTC, anonymous wrote:
On 22.01.2016 20:53, ronaldmc wrote:
I don't want to start a war, but this isn't community? I mean
aren't we
trying to make things better, because the way you said it
seems like a
dictatorship.
It's dictatorship insofar as Walter
On Friday, 22 January 2016 at 04:30:33 UTC, tsbockman wrote:
On Friday, 22 January 2016 at 02:13:56 UTC, Ola Fosheim Grøstad
wrote:
[...]
I don't necessarily disagree with your overall point, but I
think the question of whether a few attributes have an @
attached to them or not ranks pretty
On Saturday, 23 January 2016 at 20:11:35 UTC, tsbockman wrote:
On Saturday, 23 January 2016 at 20:07:48 UTC, karabuta wrote:
On Friday, 22 January 2016 at 04:30:33 UTC, tsbockman wrote:
I don't necessarily disagree with your overall point, but I
think the question of whether a few attributes
On Wednesday, 20 January 2016 at 15:43:16 UTC, Simen Kjaeraas
wrote:
On Wednesday, 20 January 2016 at 14:09:53 UTC, karabuta wrote:
On Monday, 18 January 2016 at 22:48:52 UTC, Brad Anderson
wrote:
http://i.imgur.com/RSBLFDJ.png
Doesn't it look so much better: http://i.imgur.com/QlrbCou.png
On Monday, 18 January 2016 at 22:48:52 UTC, Brad Anderson wrote:
On Monday, 18 January 2016 at 10:28:48 UTC, Guillaume Piolat
wrote:
On Saturday, 16 January 2016 at 17:55:13 UTC, karabuta wrote:
I've long wished the D and moons were what was considered the
logo[1]. The current one has three
On Monday, 18 January 2016 at 18:17:31 UTC, Uranuz wrote:
On Monday, 18 January 2016 at 10:20:13 UTC, Vladimir Panteleev
wrote:
As the new design rolled out on dlang.org, I decided to push
the changes on forum.dlang.org as well. From what I gathered
from the previous feedback thread, I believe
On Monday, 18 January 2016 at 15:06:12 UTC, Luis wrote:
On Monday, 18 January 2016 at 14:00:05 UTC, Gerald wrote:
[...]
I browse your code and grestful code a few times. I did stuff
with GtkD on a different approach, using GtkBuilder and Gtk
autolink of functions by name. I try to avoid
On Saturday, 16 January 2016 at 20:13:07 UTC, anonymous wrote:
It's not been rejected outright. More like put on ice. Or maybe
I'm just not getting the hints :)
Andrei said: "Can we defer any changes to the logo so we don't
get sidetracked in this? Just scale the existing logo to fit
and
On Friday, 15 January 2016 at 11:56:36 UTC, Andrea Fontana wrote:
On Friday, 15 January 2016 at 11:35:52 UTC, Saurabh Das wrote:
I saw it via Reddit. Since the dlang.org website has been
under discussion on this forum, I thought I would bring it up:
https://www.rust-lang.org/faq.html
On Friday, 8 January 2016 at 22:32:59 UTC, anonymous wrote:
My implementation of the redesign is pretty much complete.
Check it out: http://d-ag0aep6g.rhcloud.com/
This is an implementation of a design done by one Ivan Smirnov,
brought forward by Jacob Carlborg [1].
The dark forum widgets
On Wednesday, 13 January 2016 at 20:07:01 UTC, Wyatt wrote:
On Wednesday, 13 January 2016 at 19:17:00 UTC, karabuta wrote:
when they do
This is... remarkably optimistic.
-Wyatt
Mark my words
On Thursday, 14 January 2016 at 15:54:02 UTC, Daniel Kozak wrote:
V Thu, 14 Jan 2016 16:17:41 +0100
anonymous via Digitalmars-d
napsáno:
On 14.01.2016 15:25, Byron Heads wrote:
> I got burned by this yesterday, this code should not compile
>
void foo() {
On Thursday, 14 January 2016 at 07:44:16 UTC, Jacob Carlborg
wrote:
On 2016-01-14 01:35, Andrei Alexandrescu wrote:
Hey folks, I want to push things forward with artifacts
dedicated to
avoiding the GC, and of course my main worry is finding the
right name.
An obvious choice is
How do you see it?
http://amazingws.0fees.us/wp-content/uploads/2016/01/dlang2.png
Many variants are on the way.
On Saturday, 16 January 2016 at 18:15:06 UTC, anonymous wrote:
On 16.01.2016 18:55, karabuta wrote:
[...]
Do you intend to propose this for the official logo?
If so, be aware that the logo is a delicate matter. There have
been various proposals to change it from the current one, and
all
On Saturday, 16 January 2016 at 15:56:39 UTC, karabuta wrote:
On Thursday, 14 January 2016 at 07:44:16 UTC, Jacob Carlborg
wrote:
std.experimental.memory.rc
std.experimental.memory.gc
std.experimental.memory.manual // or something
+1
Simplifies things IMO
On Wednesday, 13 January 2016 at 08:19:01 UTC, Joakim wrote:
On Wednesday, 13 January 2016 at 00:00:17 UTC, israel wrote:
On Tuesday, 12 January 2016 at 23:26:07 UTC, karabuta wrote:
Anyone has the fuel and time to take the initiative? It will
probably take over HTTP.
Currently implemented
On Wednesday, 13 January 2016 at 06:01:41 UTC, Vladimir Panteleev
wrote:
http://beta.forum.dlang.org/
https://github.com/CyberShadow/DFeed/pull/51
The DSFML website has a good selection of colours for the page
and header background (but no syntax highlighting though)
http://www.dsfml.com/
On Wednesday, 13 January 2016 at 06:01:41 UTC, Vladimir Panteleev
wrote:
http://beta.forum.dlang.org/
https://github.com/CyberShadow/DFeed/pull/51
Disclaimer: I am a web designer
Looks like an old website of the 2010's IMO :)
1. The reddish header background is not inviting. I suggest a
Anyone has the fuel and time to take the initiative? It will
probably take over HTTP.
Currently implemented in Go with JavaScript and Python on the
way. However it seems most other programming languages have API
Client Libraries. Sup? :)
http://ipfs.io/
https://github.com/ipfs/ipfs
On Wednesday, 13 January 2016 at 00:00:17 UTC, israel wrote:
On Tuesday, 12 January 2016 at 23:26:07 UTC, karabuta wrote:
Anyone has the fuel and time to take the initiative? It will
probably take over HTTP.
Currently implemented in Go with JavaScript and Python on the
way. However it seems
On Friday, 25 December 2015 at 07:41:11 UTC, James Hofmann wrote:
On Friday, 25 December 2015 at 05:06:47 UTC, Adam D. Ruppe
wrote:
I strongly agree Markdown is simple to use, and well supported.
No need to do work that has already been done. Besides, Github is
pretty popular nowadays.
On Wednesday, 23 December 2015 at 21:24:41 UTC, Karabuta wrote:
On Wednesday, 23 December 2015 at 19:14:53 UTC, Adam Stokes
wrote:
On Sunday, 20 December 2015 at 13:25:48 UTC, Karabuta wrote:
I can't seem to wrap my head around using dqml and D backend
for Ubuntu Unity app development. They
On Sunday, 20 December 2015 at 21:09:31 UTC, Jakob Jenkov wrote:
Writing a focused book of around 100 pages can be done in 3-6
months. If more people chip in, it might even be faster.
There are these books floating around where various programmers
actually come together to write them. Each
On Wednesday, 23 December 2015 at 19:14:53 UTC, Adam Stokes wrote:
On Sunday, 20 December 2015 at 13:25:48 UTC, Karabuta wrote:
I can't seem to wrap my head around using dqml and D backend
for Ubuntu Unity app development. They have this
UnityComponents qml module they use for UI in their SDK
I can't
I can't seem to wrap my head around using dqml and D backend for
Ubuntu Unity app development. They have this UnityComponents qml
module they use for UI in their SDK plus a C++ backend.
Has anyone made effort on using dqml and D backend? Sample code
or any help will be sweet!! I really
On Sunday, 20 December 2015 at 13:25:48 UTC, Karabuta wrote:
I can't seem to wrap my head around using dqml and D backend
for Ubuntu Unity app development. They have this
UnityComponents qml module they use for UI in their SDK plus a
C++ backend.
Has anyone made effort on using dqml and D
On Wednesday, 16 December 2015 at 21:05:27 UTC, Andrei
Alexandrescu wrote:
I was looking at
https://github.com/D-Programming-Language/dlang.org/pull/1169
and that bold sans serif proportional text for the code is
just... well let's say it's time to replace it.
What would be a good code font
On Tuesday, 14 April 2015 at 11:18:38 UTC, Vadim Lopatin wrote:
On Tuesday, 20 May 2014 at 18:13:36 UTC, Vadim Lopatin wrote:
Hello!
I would like to announce my project, DlangUI library -
cross-platform GUI for D.
https://github.com/buggins/dlangui
License: Boost License 1.0
I've added
On Monday, 7 December 2015 at 11:26:27 UTC, Bruno Medeiros wrote:
News article, Microsoft releases Clang with Microsoft CodeGen:
http://blogs.msdn.com/b/vcblog/archive/2015/12/04/introducing-clang-with-microsoft-codegen-in-vs-2015-update-1.aspx
The interesting bit is at the end:
"
Clang with
On Thursday, 3 December 2015 at 20:22:39 UTC, Adam D. Ruppe wrote:
On Thursday, 3 December 2015 at 20:16:50 UTC, Meta wrote:
Surprisingly (or not), lack of semicolons is something that I
have sorely missed in D/++/Java/C#/etc. ever since I first
tried Ruby. There's a lot to be said for the
This question came into mind when I read this
http://www.makeuseof.com/answers/which-programming-language-is-used-to-build-a-financial-trading-platform/
On Friday, 20 February 2015 at 09:12:26 UTC, Jacob Carlborg wrote:
On 2015-02-19 05:38, thedeemon wrote:
Creating tuples and returning them from functions is trivial
in D:
auto getTuple() { return tuple("Bob", 42); }
but using them afterwards can be confusing and error prone
auto t =
On Wednesday, 18 November 2015 at 11:25:55 UTC, Wild wrote:
On Wednesday, 18 November 2015 at 11:20:58 UTC, Rikki
Cattermole wrote:
Will you being going down the path of libc/posix compat layer
or straight up D all the way?
I want to go D all the way.
But if I have to get a libc, I will try
On Friday, 13 November 2015 at 20:03:38 UTC, Ramon wrote:
Just for note, you can make desktop D applications in
HTML/CSS3/scripting using
https://github.com/midiway/sciter-dport
May be Github's Electron or D's webview bindings(which also
abstracts too much, with too much weird naming
Well, I use Ubuntu 14.04 and I have managed to get qt5.5 at my
/opt/qt55 since the default(usr/lib) directory is occupied by
qt4. Since DOtherSide looks for qt5 from usr/lib, how do I change
it to now point to /opt/qt55?
This is the setup in /opt/qt55
karabuta@mx:/opt/qt55$ ls
bin
On Saturday, 24 October 2015 at 12:14:18 UTC, suliman wrote:
On Saturday, 24 October 2015 at 12:07:29 UTC, karabuta wrote:
On Friday, 23 October 2015 at 10:09:36 UTC, Chris wrote:
On Thursday, 22 October 2015 at 20:14:06 UTC, karabuta wrote:
On Tuesday, 20 October 2015 at 17:58:07 UTC, tcak
On Friday, 23 October 2015 at 10:09:36 UTC, Chris wrote:
On Thursday, 22 October 2015 at 20:14:06 UTC, karabuta wrote:
On Tuesday, 20 October 2015 at 17:58:07 UTC, tcak wrote:
On Tuesday, 20 October 2015 at 17:01:19 UTC, karabuta wrote:
I hope I am wrong, but dlangui seems to be abandoned for
On Tuesday, 20 October 2015 at 17:58:07 UTC, tcak wrote:
On Tuesday, 20 October 2015 at 17:01:19 UTC, karabuta wrote:
I hope I am wrong, but dlangui seems to be abandoned for some
time after all the hard work that went into it. I really like
it since it was easy to setup and get things
I hope I am wrong, but dlangui seems to be abandoned for some
time after all the hard work that went into it. I really like it
since it was easy to setup and get things working.
In fact, I consider it the best option.
On Sunday, 4 October 2015 at 13:38:04 UTC, Manu wrote:
On 4 October 2015 at 23:24, karabuta via Digitalmars-d
<digitalmars-d@puremagic.com> wrote:
For some time now I have been trying various GUIs options in
D. I came to settle on gtkd and dlangui(stability is not my
current pr
For some time now I have been trying various GUIs options in D. I
came to settle on gtkd and dlangui(stability is not my current
priority).
In YHO, what keeps you from using any of those fully(mostly)?
Gtkd first, followed by dlangui. I need to know what I am
signing up for.
On Sunday, 4 October 2015 at 13:04:19 UTC, mattcoder wrote:
On Friday, 2 October 2015 at 11:25:44 UTC, Andrei Alexandrescu
wrote:
We need to start recording those events. 300 people could turn
into 10 or 100 times more counting those who would like to
watch the videos later.
This is not
On Saturday, 3 October 2015 at 23:05:41 UTC, deadalnix wrote:
On Saturday, 3 October 2015 at 12:29:17 UTC, Marco Leise wrote:
That's a lot of people. You must be some kind of programming
national hero in Romania. Good luck and watch out for those
C++ moroi in the audience!
Time to get a Dman
On Sunday, 4 October 2015 at 13:41:56 UTC, Adam D. Ruppe wrote:
On Sunday, 4 October 2015 at 13:24:23 UTC, karabuta wrote:
In YHO, what keeps you from using any of those fully(mostly)?
Gtkd first, followed by dlangui. I need to know what I am
signing up for.
I don't like gtk as an end
On Friday, 2 October 2015 at 05:28:23 UTC, suliman wrote:
On Friday, 2 October 2015 at 05:15:26 UTC, luminousone wrote:
On Friday, 2 October 2015 at 02:25:21 UTC, Yaser wrote:
Are there any critical frameworks or libraries that are
holding you back in fully investing in D? Obviously I think D
On Tuesday, 29 September 2015 at 16:22:43 UTC, Adam D. Ruppe
wrote:
On Tuesday, 29 September 2015 at 14:57:13 UTC, Sebastiaan Koppe
wrote:
[...]
dub forces me to do it that way. It isn't my preference, but
reorganizing all my files and creating twenty or thirty
different github repos to
On Tuesday, 29 September 2015 at 12:26:58 UTC, Robert M. Münch
wrote:
On 2015-09-29 03:53:44 +, Sebastiaan Koppe said:
Not that I'm to deep into the code nor D but would it be
possible to write it somehow like this:
Mail email = new Mail;
email.headers = [
"Date" Clock...,
On Tuesday, 29 September 2015 at 13:10:55 UTC, Adam D. Ruppe
wrote:
On Tuesday, 29 September 2015 at 12:43:19 UTC, Daniel Kozak
wrote:
It would be nice to have all of yours stuff on code.dlang.org.
I'm slowly working on it. Got some working just yesterday:
On Tuesday, 29 September 2015 at 15:07:40 UTC, ponce wrote:
On Tuesday, 29 September 2015 at 14:24:03 UTC, tcak wrote:
ZIP packages in no way make any change in the language. There
is no need for pragmas even. There is no this simple (e.g. dmd
main.d library.zip) substitute for it at the
On Tuesday, 29 September 2015 at 19:00:32 UTC, H. S. Teoh wrote:
On Tue, Sep 29, 2015 at 06:41:49PM +, karabuta via
Digitalmars-d wrote:
The problem I see is very few people are really aware of D as
a creation out experience and research. I hurts so bad that
there is almost nothing
Everyday we argue about why other languages are getting more
users than D due to certain design decisions they make. But IMO,
all those languages suck :). There is sugar in D, no honey!.
The problem I see is very few people are really aware of D as a
creation out experience and research. I
On Monday, 28 September 2015 at 17:15:38 UTC, Gary Willoughby
wrote:
On Monday, 28 September 2015 at 14:05:42 UTC, bachmeier wrote:
This is the best way to market the language, by making it easy
to do practical things. Good work.
This is my thoughts exactly and why I wrote this article. Why I
On Tuesday, 15 September 2015 at 17:46:42 UTC, Adam D. Ruppe
wrote:
On Tuesday, 15 September 2015 at 17:37:40 UTC, karabuta wrote:
Just incase, I have install version 8.6 of the Tcl/Tk libraries
Did you get the development version?
sudo apt-get install tk-dev
or possibly
sudo apt-get
I have tried several times to compile tkd using dub but I keep
getting this message:
Linking...
/usr/bin/ld: cannot find -ltcl
/usr/bin/ld: cannot find -ltk
collect2: error: ld returned 1 exit status
--- errorlevel 1
FAIL
On Tuesday, 14 July 2015 at 15:17:13 UTC, Sebastiaan Koppe wrote:
On Sunday, 12 July 2015 at 12:14:31 UTC, Ola Fosheim Grøstad
wrote:
What do you think about the future for D in the web service
space?
What about this question: in 5 years from now what would be the
reason D failed?
These
On Wednesday, 15 July 2015 at 06:57:36 UTC, Sebastiaan Koppe
wrote:
When I think about Web services and D, I don't think about just
repeating what people do in other languages, but more about
anticipating the future in web services. With my humble
knowledge of the field that would be
On Tuesday, 14 July 2015 at 16:25:29 UTC, Ola Fosheim Grøstad
wrote:
I think neither, but what I have alluded to in this thread. A
lack of decision making regarding picking an application domain
that is large enough to sustain an ecosystem of libraries, and
going 100% for honing the feature
On Thursday, 16 July 2015 at 13:34:32 UTC, Ola Fosheim Grøstad
wrote:
If you go node.js, you get static typing with typescript if you
want + same language on the browser, debuggable.
If you go Dart you get static typing if you want + same
language the browser, debuggable.
Oh! someone
On Monday, 13 July 2015 at 07:11:35 UTC, Ola Fosheim Grøstad
wrote:
On Sunday, 12 July 2015 at 19:02:23 UTC, Brad Anderson wrote:
I'd consider D a failure if it couldn't fill both of these
roles. D is a general purpose systems programming language. It
doesn't and shouldn't care about what you
On Sunday, 12 July 2015 at 18:53:35 UTC, weaselcat wrote:
On Sunday, 12 July 2015 at 17:54:02 UTC, Ola Fosheim Grøstad
wrote:
On Sunday, 12 July 2015 at 12:32:32 UTC, Peter Alexander wrote:
[...]
Mostly because there is no real visible direction towards
making D a competitor that directly
On Monday, 10 August 2015 at 04:07:05 UTC, Rikki Cattermole wrote:
On 10/08/2015 5:29 a.m., karabuta wrote:
[...]
I have two separate plans right now for how to grow D.
The first related to GUI's and game development is going very
well. Although it'll take atleast another year before you
A lot of request are made most often about what needs to be added
in D and what is lacking (multiple compilers, debugging tools,
IDEs, GUI, ...). I think a lot has been done already and I
suggest focus should be centered on making them stable. Sadly,
some have even been abandoned after all the
On Friday, 7 August 2015 at 20:24:54 UTC, jmh530 wrote:
On Friday, 7 August 2015 at 17:40:16 UTC, deadalnix wrote:
[...]
I wouldn't think what you're saying is controversial...just a
lot of work to do well.
[...]
+2000
On Thursday, 6 August 2015 at 06:30:06 UTC, Rikki Cattermole
wrote:
On 6/08/2015 12:05 p.m., Tofu Ninja wrote:
[...]
[...]
Here is what we need to do going forward (beyond what me and
Manu are doing):
[...]
Don't you think that's a lot to ask from phobos?
On Thursday, 6 August 2015 at 00:05:34 UTC, Tofu Ninja wrote:
On Thursday, 30 July 2015 at 13:43:35 UTC, karabuta wrote:
D is really cool and makes a good candidate for developing a
game. Are there any guys out there using D for indie games?
For some time I have been seeing some cool game
On Thursday, 30 July 2015 at 13:43:35 UTC, karabuta wrote:
D is really cool and makes a good candidate for developing a
game. Are there any guys out there using D for indie games?
For some time I have been seeing some cool game engine being
developed in the DUB repo. What more is happening? I
On Tuesday, 4 August 2015 at 20:22:05 UTC, karabuta wrote:
On Thursday, 30 July 2015 at 13:43:35 UTC, karabuta wrote:
D is really cool and makes a good candidate for developing a
game. Are there any guys out there using D for indie games?
For some time I have been seeing some cool game engine
D is really cool and makes a good candidate for developing a
game. Are there any guys out there using D for indie games?
For some time I have been seeing some cool game engine being
developed in the DUB repo. What more is happening? I don't see
derelictSDl and derelictSFML activities much.
On Thursday, 30 July 2015 at 14:18:21 UTC, Brandon Ragland wrote:
On Thursday, 30 July 2015 at 13:44:41 UTC, deadalnix wrote:
On Thursday, 30 July 2015 at 13:43:35 UTC, karabuta wrote:
D is really cool and makes a good candidate for developing a
game. Are there any guys out there using D for
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