?
Is there someone from the agile or user experience world you would like us to
invite? If you have a topic or presenter in mind, please let us know.
Thank you for your interest. We're looking forward to meeting you in Nashville
this August.
Sincerely,
Adrian Howard Darci Dutcher
PS If you know
just contact us.
Thank you for your interest. We're looking forward to meeting you in Nashville
this August.
Sincerely,
Adrian Howard Darci Dutcher
PS If you know of a person who group who might be interested in submitting
something - please pass this message along or point them towards
http
On 14 Oct 2009, at 04:05, Davin Granroth wrote:
[snip]
In a perfect world, where we have a smooth continuous integration
process with already beautiful code and interaction models in place
for our customers, I hope that changing substantial chunks of
business logic will not be so expensive.
On 14 Oct 2009, at 02:40, Thomas Petersen wrote:
[snip]
. Changing substantial chunks of business logic is not easy. In
fact, it can be prohibitively expensive.
Can you give an example?
[snip]
I've been dealing with a legacy system for $client. About 200k lines
of rather bad code. The
On 11 Oct 2009, at 04:44, Russell Wilson wrote:
http://www.dexodesign.com/2009/10/10/is-software-design-a-luxury/
Reading this I have no idea which of the many varied definitions of
design you're using. Reads very differently depending on whether I'm
wearing my UX Hat or my Developer
On 8 Oct 2009, at 06:18, Eugeo wrote:
I think that a spec, as you say, describes what an application
should do (function) but not how it should looks like
(structure). I think that is made on the design stage. What do you
think?
I think that what the application should do and how it should
On 8 Oct 2009, at 16:59, Jared Spool wrote:
On Oct 6, 2009, at 3:09 AM, Jonas Söderström wrote:
loved your post about getting the team to observe users, instead of
doing traditional usability tests. (Loved the way you presented the
same thoughts at IA Summit in Miami last year, too,
On 5 Oct 2009, at 21:17, Kim Burgess wrote:
The target=_blank debate is an interesting one. Initially I
stopped using it as it wasn't included in the core XHTML 1.1
(although it can be added as module). Recently I've considered the
appropriateness of its use a lot more and settled on utilizing
Hi Jonas,
On 6 Oct 2009, at 08:09, Jonas Söderström wrote:
Jared,
loved your post about getting the team to observe users, instead of
doing traditional usability tests. (Loved the way you presented the
same thoughts at IA Summit in Miami last year, too, btw!)
Let's say we're developing
On 28 Sep 2009, at 06:34, gMulder wrote:
un-pressing in the elevator is cool - in korea they have that.
[snip]
Interesting. I did a web site for an elevator company and I talked
about some usability stuff with one of their guys. Amongst other
things they said that they generally didn't
On 25 Sep 2009, at 00:27, Arjan Haring wrote:
My first question on this platform. Well here it goes:
I am restructuring my Experience Design courses for 1st and 2nd year
bachelor students of Security Technology and I would really
appreciate your input. I've already renamed the course Design
Hi Jennifer,
On 21 Sep 2009, at 09:01, jennifer wrote:
I've been asked several times by the owners of our lead database,
which is generated by any/all forms we have on our site, to increase
validation of the fields of any/all forms to ensure - or force to
use their term - the user to input
On 9 Sep 2009, at 15:01, Joshua Muskovitz wrote:
I think that add to favorites implies local storage of the
reference, while add to my wishlist implies server-based storage
which is accessible from anywhere (and in the case of Amazon, by more
than just yourself).
Save for later is ambiguous,
On 4 Sep 2009, at 23:18, Jerome Ryckborst wrote:
I'm a PC regular who was forced to use an iMac over the past week to
complete tasks that were very important to me. I succeeded, but
there was
plenty of frustration, confusion, and inefficiency.
It struck me that this experience will help me
On 5 Sep 2009, at 00:46, Todd Zaki Warfel wrote:
Now, that's funny you should ask. We just designed and built an
iPhone webapp for a non-profit in just 3 days at the recent Agile09
conference (you can see the app by visiting http://
www.manoamano.org/ from an iPhone. Have to use the www.
On 7 Sep 2009, at 22:31, Todd Zaki Warfel wrote:
Yup, it's something on our list of to-dos. There are some definite
lessons learned from shipping an app using an agile/ux method in 3
days or less.
Sooper! Look forward to it ;)
Adrian
--
http://quietstars.com - twitter.com/adrianh
On 2 Sep 2009, at 15:32, Ali Naqvi wrote:
Thanks for the link Andrei. I'll certainly read all the posts with
great interest.
Though from some of the posts, I see that people are against eye
tracking due to the cost. In the near future eye tracking equipment
won't be that expensive.
I'd take
On 2 Sep 2009, at 23:49, jonat...@rez.com.au wrote:
Doesn't have to be expensive. Is anyone using and finding serious
downfalls with Silverback.
http://prettyusable.net/2009/08/silverback-guerrilla-usabality-testing-review
I haven't had a chance to try it out myself, but it seems
appropriate
On 1 Sep 2009, at 18:36, Duane Taylor wrote:
I've used SVN for document assets once, but the downside is that the
front-end tools are primitive (like Tortoise SVN)and some folks would
rather not be bothered w/ having to understand all the SVN lingo. To
be honest, almost all the projects I've
On 1 Sep 2009, at 15:59, Calvin wrote:
Vancouver, Canada recently opened a new subway system called Canada
Line (http://www.canadaline.ca). While I notice quite a few issues
in the whole passenger experience, one thing that makes me wonder the
most is the exit sign: instead of printing Exit,
On 2 Sep 2009, at 00:17, Diana Wynne wrote:
[snip]
Only on an airline would you refer to lavatories and
illuminating the
seat belt sign rather than using more common words.
[snip]
That reminds me of some rather uncomfortable times I had as a first
time tourist in the US before I figured
Hi Eric,
On 31 Aug 2009, at 17:03, j. eric townsend wrote:
Adrian Howard wrote:
And, a Todd says, if the majority of your customer base isn't
replacing batteries - is it customer focussed to add a feature that
they don't want or need?
If you take away the choice before they ever have
On 2 Sep 2009, at 05:27, Andrei Herasimchuk wrote:
Agreed on both counts. And to further reminisce a bit let's not
forget all the stories of people who bought Macs that had the power
switch on the front just under the floppy drive, and they would
press the button thinking it would
On 2 Sep 2009, at 04:49, Andrei Herasimchuk wrote:
* Implementing 3.5 hard disk floppies when they were not standard
in the market, but contained more data storage. This was a product
design and technology decision, and certainly did not help customers
out of the gate since it could hard
On 1 Sep 2009, at 21:31, Alok Jain wrote:
Git and svn are comparable but git is better in some respects , for
e.g. handling branches (i.e. if you are production version of the
code , and then you also are working on 1 or more new features. You
can keep one production branch and have another
On 31 Aug 2009, at 00:31, Todd Zaki Warfel wrote:
On Aug 30, 2009, at 11:34 AM, Andrei Herasimchuk wrote:
When they build their iPhones or iPods without an ability to
replace the battery, thereby forcing customers to buy new models
year over year, they are customer focused?
Or they were
On 27 Aug 2009, at 11:08, dave malouf wrote:
I think @jmspool nailed it. the issue isn't whether or not UCD is
needed. the issue is whether or not the product has room for
improvement and that those improvements speak to the core
stakeholders involved.
[snip]
Those problems have also got to
On 27 Aug 2009, at 16:30, dave malouf wrote:
1 of the things that gets me about this conversation is that it is
spoken about in terms of absolutes. the iphone is not easy to
use.
Aye.
I keep wanting to add compare to... on the end.
Adrian
--
http://quietstars.com - twitter.com/adrianh
On 28 Aug 2009, at 07:21, Karen Dee Davis wrote:
I am hoping one of you has some legal speak you'd be willing to share
on contract requirements for usability standards. We have a vendor
whose product has serious experience issues and want to make sure
they get addressed throughout the product
On 26 Aug 2009, at 20:51, Jared Spool wrote:
People click on things all the time that are *not* things they
inevitably want. Thus the problem with pogosticking (http://is.gd/2AiMU
).
The problem with clickstream analysis is you can't tell the misfired
clicks from the desired clicks.
I
On 25 Aug 2009, at 15:53, Jonathan Abbett wrote:
[snip]
But that fundamental designer-developer chasm remains
[snip]
When I see a chasm - I like to start building a bridge :-)
Adrian
--
http://quietstars.com - twitter.com/adrianh - delicious.com/adrianh
On 25 Aug 2009, at 10:34, Audrey wrote:
I am glad that Jim brought up the QA team. They should have specs,
scenarios or prototypes from which to build test plans. If eng knows
they'll get a bug filed against them, they're more likely to
implement to spec.
[snip]
Two other really useful
On 25 Aug 2009, at 19:18, Nick Gould wrote:
*As an aside, I think it's interesting that many of your arguments
against eyetracking could also be leveled against clickstream
analysis / clickmaps, etc... I am amazed at how willing clients are
to believe that this data is meaningful on its own.
On 25 Aug 2009, at 21:48, Amy Jones wrote:
I'll just add that nothing I've done has ever been more persuasive
to a
dev team than producing a highlight reel. Watching one person
struggle
with an interaction is one thing, watching 5 users have the same
problem
in 5 1 minute clips is quite
On 24 Aug 2009, at 10:13, Martin wrote:
But then a few weeks down the line, out pops a pre-production
version of the
product that looks and behaves somewhat differently than specified
in your
design. It seems to me that no matter how good (comprehensive,
detailed)
your deliverables (be
On 22 Aug 2009, at 22:44, Mashhoor Aldubayan wrote:
I'm wondering: how many of you think that writing a big report on
the findings/recommendations for a project is inefficient?
From my experience, it seems that I end up discussing (and often
justifying) almost every single thing I write on
On 24 Aug 2009, at 12:57, William Hudson wrote:
Martin -
My slightly controversial view is that this cannot be prevented.
That is
why it is important that implementers understand about the need for
user-centred design. They don't have to be experts, but they do need
to
know when to ask
On 24 Aug 2009, at 05:27, Corn Walker wrote:
[snip]
One way to address this without compromising security is to send an
email with the error report to the non-registered address instead of
displaying the error on the web page. In this way the user still
receives valuable feedback (with a
On 21 Aug 2009, at 08:46, Francis Norton wrote:
Hi,
I have many years of programming and technical communication and I'm
currently learning Interaction Design on an Open University course (
http://is.gd/2rpHx) which ends in October.
Because we all have to prioritise our time, I'd be
On 19 Aug 2009, at 11:09, Joe Lanman wrote:
and a few more.. I was just wondering if anyone had any suggestions of
interesting examples of text interfaces, I'm particularly interested
in how
they can crossover from a tech/programming audience to more
mainstream use
I think both the unix
On 18 Aug 2009, at 02:50, Darci Dutcher wrote:
One place I would find use for Gui mags (or the DIY version) would
be at client workshops to get clients more involved as these would be
neater, simpler and more fun to use.
I tend to do that with post-it notes with elements drawn on. It may
not
On 17 Aug 2009, at 17:53, Richard Howard wrote:
My associate and I are planning to submit a proposal on Collaboration
Distributed Design Teams for the Interaction10 conference in
Savannah. We think we have enough material for a Presentation-style
of session, but we wonder if there is
On 12 Aug 2009, at 18:43, Sean Scott wrote:
Hi All. Currently looking for good sources on screen resolutions in
the Us if at all possible. Trying to take a wider look than just on
the client site.
Links I've garnered from past discussions include:
On 12 Aug 2009, at 05:45, Ali Naqvi wrote:
hello members,
I have a problem when I am looking at immigration websites and job
providing websites such as monster.ca
Under the section Job Category one will find IT, Architecture,
Internet and New Media, Engineering, Research and Development etc.
On 11 Aug 2009, at 11:29, Mike Myles wrote:
[snip]
If a link says, Read article, or Download file, I darn well
expect to get that result. Otherwise say, Sign up to access
articles, or something of that nature.
[snip]
The download/view option is especially pernicious for some expert
users
On 10 Aug 2009, at 18:20, Laura Klein wrote:
[snip]
Regardless of how you do it, getting customer support and UX talking
to each other is a great idea! Good luck.
[snip]
Indeed :-)
One thing I would personally recommend - if at all possible - would be
to go sit at a customer support desk
Hi Ian,
On 11 Aug 2009, at 04:44, ian Carr wrote:
hi, I am a researcher at the London College of Communication working
on a information design project.
I am have come up with a range of different graphical concepts(
designed in adobe illustrator) but I am struggling to make them
dynamic,
On 11 Aug 2009, at 09:01, David Malouf wrote:
[snip]
Collaboration (designers non-designers)
[snip]
++ to that.
Cheers,
Adrian
--
http://quietstars.com - twitter.com/adrianh - delicious.com/adrianh
Welcome to the
On 10 Aug 2009, at 13:16, Jason Robb wrote:
What if we think of innovation in terms of potential and active
states?
If you have an innovative idea, but don't have the resources to
implement it, it still may be innovative. But if it's not
implemented, it's just a potential for innovation.
If
On 6 Aug 2009, at 06:58, Arjuna Del Toso wrote:
If your app is intended for European users, please use Monday as
starting day. The Sunday - Saturday week is so annoying if you
aren't used to it, believe me :)
Depends where in Europe :-) The UK uses Sun-Sat for example.
Cheers,
Adrian
--
On 6 Aug 2009, at 15:35, jennifer wolfgang wrote:
[snip]
What I've come to realize while reading your responses and mulling
it over a bit more is that our VP, as well as many in our
organization, honestly - in their hearts - feel that what the company
is doing on the website is exactly what our
On 31 Jul 2009, at 12:45, Sajitha Jose wrote:
Chroma Hash is definitely visually appealing!! But isn't it plain too
easy for all the hackers out there to just look at the color changes
and start figuring out your password?
Nope. The hashing functions used are the same sort of thing used to
On 30 Jul 2009, at 10:44, ErinLynnYoung wrote:
[snip]
Let's say you're tasked with planning an informational site. Lots
of content for several audiences - facts presented in copy, video,
imagery, and interactive tools. There are no major points of
persuasion other than that you want users to
On 29 Jul 2009, at 16:22, Mueller, Jeff N wrote:
Hi all,
I'm working on the design of a site that includes a very long list
of services offered by our department. Rather than just list
everything, I'd like to do something abbreviated, but the idea of a
drop-down menu isn't very
On 24 Jul 2009, at 20:11, Jim Harrison wrote:
Over the past few months I have been thinking how nice it would be to
have a couple extra windowing buttons. Here is my short list.
Maximize Verticle
Maximize Horizontal
2-3 Custom sizes and locations with the ability to rename
I work with
On 22 Jul 2009, at 19:00, Caroline Jarrett wrote:
Marc Rettig
I've often wanted to build a form with gender input as a slider
rather
than radio buttons.
You might enjoy this t-shirt:
http://nopitycity.com/shirts/gender-malefemaleother
There were some fascinating discussions over in
On 12 Jul 2009, at 18:24, Sachendra Yadav wrote:
Is it just me or do you think that this is what we’ve been doing all
along anyway?
It's certainly not new (even to folk who are just doing usability...
when _did_ that get redefined into such a narrow domain... but I
digress... ).
Folk
On 21 Jun 2009, at 18:08, IxDA Board of Directors wrote:
For the price of a cup of coffee you can help IxDA deliver our
next-generation platform to serve the needs of the interaction design
community. We can't do it without your help.
Have $30. You're worth it.
(but - please god - if you do
On 24 May 2009, at 18:42, William Brall wrote:
Being able to get at the link, to link to it, is more important. They
URL can be gibberish, like YouTube links. Having a friendly URL will
help the user find his own page more often than someone else finding
it. At least that's what I've seen.
On 19 May 2009, at 04:03, Jared Spool wrote:
On May 18, 2009, at 10:15 PM, Andrei Herasimchuk wrote:
On May 18, 2009, at 5:50 PM, Robert Hoekman Jr wrote:
Someone who is unlikely to be great at either, even if he was
previously
great at one or the other.
This is exactly the kind of
On 19 May 2009, at 01:26, Craig Melbourne wrote:
[snip]
As someone in similar shoes to yourself I completely agree with Dave
here. Although advertised positions requiring both are rare that's
not always the case once you're inside. I often go into contracts as
either a IX/UX designer OR a UI
On 13 May 2009, at 16:46, Chris Wright wrote:
[snip]
Does anyone have any examples of good implications of such systems,
research
supporting, or general thoughts?
I've yet to see an example of this sort of thing that I like. They all
seem to require extra clicks to switch between the
On 11 May 2009, at 20:48, Victor Lombardi wrote:
Hi Stephanie,
Get Satisfaction has a useful method for surfacing information -- a
dynamic search form that delivers answers as you type your question.
For example, try typing custom bag into the Timbuk2 customer support
area...
On 11 May 2009, at 07:07, Harry wrote:
I agree that security is worthy concern, but I expect that it's
something
that only relatively technical users think about. For most people, I
think
having to click a link to see images is just a strange extra step
that
many don't bother doing. (I'm
On 4 May 2009, at 16:23, Alan Salmoni wrote:
When it comes to designing, is anyone here greatly influenced by
things outside of what we normally design? By this, I mean primarily
any particular artists or movements (eg, minimalism, abstract,
Picasso etc) If so, how did your design change? Or
On 30 Apr 2009, at 12:49, Elle wrote:
[snip]
How do some of you, who have been in my situation, handle these types
of resistances, so that your application can be a good and usable
one?
[snip]
The best way I find to get out of these situations is to ask Why? -
possibly several times
On 24 Apr 2009, at 15:52, Jonathan S. Knoll wrote:
[snip]
My experience, in both agencies and large corporations, is that the
front-end team tends to be semi-autonomous, but organizationally
closer (and
often beneath) the back-end or systems teams. Ironic, since the good
ones
tend to be
On 24 Apr 2009, at 07:39, Richard Dalton wrote:
Who codes your production quality HTML/CSS/Javascript? Where in the
organization do they sit and do they do more than just
HTML/CSS/Javascript (ie, Java, mid-tier, etc)?
I'm trying to gauge how closely connected to the Design resources
they are,
On 24 Apr 2009, at 12:49, AJKock wrote:
So do you only ask name, email and telephone number the first time and
loose out to a competitor that already sent a qoute on the first
contact or are you that competitor?
[snip]
Why not get the absolute minimum information first, and then give the
On 24 Apr 2009, at 17:52, Scott McDaniel wrote:
Almost
all of my friends in SFO, for example, own an entire vertical of
their projects/products -- from back-end to IA to front-end. It
~blows my mind~, and some are miserable about it, but I don't get the
impression it's a Bay Area USA
On 24 Apr 2009, at 21:24, Jack Moffett wrote:
Personally, I consider this to be a poor approach, as it will tend
to limit your thinking about a solution to what you know is
implementable. I prefer to keep implementation in the back of my
mind while designing the solution. I will quite
On 9 Apr 2009, at 12:08, Dave Robertson wrote:
Folks
I'm working in an enterprise application with a large table of data
that currently forces a horizontal scroll. This table displays data
contained in a work order. This is the legacy of a previously built
system.
We know we need to
On 23 Mar 2009, at 21:24, Nasir Barday wrote:
Yes, the Interaction '08 Videos will live here as well; I'm working
on doing
an upload over the next few months. Any preferences on what to
upload first?
Cooper keynote (I know I've been asked for pointers to it now the old
link is dead).
On 27 Mar 2009, at 15:25, Jared Spool wrote:
[snip]
However, most functions don't have clear imagery already
established. Harry Hersch did a wonderful study in the '80s that
we've replicated dozens of times and is still solid: He measured how
long it took the team to decide what the best
On 25 Mar 2009, at 03:33, Dave Malouf wrote:
[snip]
Regarding the minutiae question, I see your point about how a
fraction of a
penny per view at your level of scale can make huge differences. I
still
challenge as other people have the notion that ONLY working at that
level is
required.
On 24 Mar 2009, at 02:48, Jarod Tang wrote:
Hi Dave,
On Tue, Mar 24, 2009 at 6:41 AM, Dave Malouf d...@ixda.org wrote:
Not all forms of production are DESIGN. Engineering is not the same
as
design.
Many companies are examples of engineering success.
Maybe more proper says as some
On 24 Mar 2009, at 14:39, Todd Zaki Warfel wrote:
[snip]
Personally, I don't really care about defining IxD as a discipline,
at least in the sense that is being done today. I'm really more
interested in doing interaction design. I do think it's important to
understand the skills necessary,
On 21 Mar 2009, at 12:15, William Brall wrote:
[snip]
Collecting Data is a big part of IxD, and like any field with a
science background, that data need not be collected a second time for
the same problem.
[snip]
Actually it does.
Scientists recollect data and retest things - they have to.
On 21 Mar 2009, at 17:43, Katie Albers wrote:
[snip]
How do you reconcile data and design (in its broadest sense) here?
Why do you need to? Why do we have this aversion to simply admitting
that people have non-measurable, but critically important,
preferences and we need to acknowledge
Hi Dave,
On 21 Mar 2009, at 18:38, David Malouf wrote:
[snip]
I think people have missed my point.
I think design is not for or against data, but design should always
be for imbuing human expressionism beyond the measurable. A designer
of worth, merit, etc. should always be encouraged to
On 20 Mar 2009, at 14:52, Nasir Barday wrote:
Hi There,
I'm pleased to announce the launch of the IxDA Media Library, a
place for
video and audio of IxDA events around the world, including the
Interaction
conference and local events.
[snip]
Check it out here:
On 18 Mar 2009, at 03:43, Jarod Tang wrote:
http://blog.wired.com/gadgets/2009/02/why-the-iphone.html
the most inspiring points, why iPhone is hot welcomed somewhere, and
cold at
other place? and deeply, what can be called good (or bad) interaction
design?
For those who haven't already
On 16 Mar 2009, at 04:21, David Cortright wrote:
[snip]
And to me, that's the place that someone who knows nothing about the
design
space should start. By hiring a consultancy, you're not just getting
production. You are getting a consultant who understand your
business needs,
can educate
Hi,
On 13 Mar 2009, at 08:21, Roland Studer wrote:
[snip]
What is easier to use? A consistent interface with an inferior
interface or a inconsistent interface with one part superior
interface?
Let me explain:
I'm working on a backup client. Budget is tight, I proposed interface
for the backup
On 13 Mar 2009, at 07:01, Jesse wrote:
We had the same debate. While I personally think dark on light
non-white (specifically a light blue) is best, we once tested a
design with white on dark blue almost black. users did not have
trouble reading as long as the font was sufficiently large (we
On 12 Mar 2009, at 23:24, Tom Nunes wrote:
Scott,
As with all design, interaction design is a form of problem solving.
In that sense, much of what you write about creative thinking and
innovation would apply here as well. So, absent specific IxD
qualities to look for, I would ask the
On 12 Mar 2009, at 17:18, Damon Dimmick wrote:
[snip]
Anyone else think that removing controls from the actual device was a
mistake?
[snip]
It'll put some folk off I'm sure. Having to buy a separate wire for my
trusty headphones certainly makes me think twice.
However - I'm fairly sure
On 11 Mar 2009, at 20:37, dave malouf wrote:
[snip]
I think doing deliverables and documentation is much less
important than being able to communicate final design that
encompasses ALL aspects of the interface implementation short of
production engineering.
People talk about agile and UX.
On 9 Mar 2009, at 07:07, dnp607 wrote:
Hi Troy,
I was thinking it would be great to have a palette of images
including (though just off the top of my head):
[snip]
You might want to lake at these:
http://designcomics.org/
A bunch of trez useful assets for exactly that sort of
On 9 Mar 2009, at 15:48, James Page wrote:
If they don't there is an issue. Academic research is about finding
evidence
for or against a theory. I would hope that somebody teaching
interaction
design would have enough evidence to convince the powers that be
that the
departments website
On 9 Mar 2009, at 09:31, Candy wrote:
Also, heard great things about Comic Life by plasq. It is mainly for
mac, but there is a windows version here:
http://plasq.com/comiclife-win In addition to balloon thoughts, it
has a great tool you can use with real images that applies a filter
to make it
On 9 Mar 2009, at 15:20, Hope Turner wrote:
My company is looking for an alternate solution for posting files to
share with our clients.
Currently we're using Basecamp and it is good, but has it’s
limitations. We like the ‘forum’ nature of it but it good do with some
tweaks. I think the
On 8 Mar 2009, at 17:15, Michael Micheletti wrote:
[snip]
A few months ago, when the IxDA meetup happened at the UW, I was
impressed
that students from the Technical Communications/UX path, students in
the
Industrial Design curriculum, and Computer Science students were all
present. And
On 6 Mar 2009, at 06:41, David Malouf wrote:
I really feel you folks are confusing mock-up with prototype.
IMHO, if I can't use it, it ain't a prototype. Maybe, human as
computer paper-prototypes fit the bill, but otherwise, a series of
screens, are mock-ups and an interactive click-through is
On 8 Mar 2009, at 17:15, Michael Micheletti wrote:
[snip]
A few months ago, when the IxDA meetup happened at the UW, I was
impressed
that students from the Technical Communications/UX path, students in
the
Industrial Design curriculum, and Computer Science students were all
present. And
On 7 Mar 2009, at 18:38, Todd Zaki Warfel wrote:
Explain to me how a one page sketch can be a prototype? A concept,
sure. But a prototype?
The point of a prototype is to communicate a design concept and see
how it works. You can't really see/show how something works with
just one
On 4 Mar 2009, at 15:38, Meredith Noble wrote:
[snip]
Adrian, you mentioned you'd be scared about programmers listening to
music -- I find that amazing!
[snip]
Headphones - not music (at least - that's what I meant to say :-)
A room full of people wearing headphones is probably a bad
On 2 Mar 2009, at 12:46, Todd Zaki Warfel wrote:
[snip]
In other words, while a single static element cannot be a prototype,
a series of them that represent the changes in state of a system
(e.g. begin point and end point) can be a prototype.
[snip]
Y'know that reminds me of Scott
On 1 Mar 2009, at 05:16, Andrei Herasimchuk wrote:
[snip]
Now, are those methods bad or wrong. No. They are merely
acceptable. I use them all of the time.
Why? According to your scale paper prototypes - for example - are
_always_ worse than HTML/JS. alternatives. Are there other
On 28 Feb 2009, at 19:17, Leonardo Parra Agudelo wrote:
Hi all,
I have been teaching how to program to non-engineers, mostly
designers, artists and a few musicians, and it all goes well until
we hit the arrays.
[snip]
Is there any particular aspect that they're finding hard?
Adrian
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