Re: [IxDA Discuss] URL Guidelines
In terms of users remembering URL's I guess it depends on the target audience, but certainly some of our research on projects show the more experienced users guessing common pages much as they would the URL of a site. So a surprising number would guess at domain.com/contact to immediately find the companies telephone number for instance. Nik -Original Message- From: discuss-boun...@lists.interactiondesigners.com [mailto:discuss-boun...@lists.interactiondesigners.com] On Behalf Of Maxim Soloviev Sent: 27 January 2009 00:35 To: Greg Thomas; IXDA list Subject: Re: [IxDA Discuss] URL Guidelines Greg, I think underscore can cause problems when URL is highlighted. Because of usual text-decoration:underline applied someone might not notice underscores, just a thought. Rules I was initially thinking about: Dashes will replace spaces when creating default URL when one of conditions below met: 1. Page title (and basically URL) contains 3 or more words 2. Page title contains 2 words but it's length is longer than 12 characters. And that's where my question about consistency came from - is it all that important for URL? Does users tend to remember URLs of particular pages at all? I tried to find any studies/researches related to usability of URL but couldnt :-/ -- Maxim Soloviev Director of Product Development www.nakea.net Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help This e-mail has been scanned for all viruses by Star. Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
[IxDA Discuss] Pattern Languages for Interaction Design
Pattern Languages for Interaction Design http://www.boxesandarrows.com/view/pattern-languages So I decided to get people excited about Interaction 09 - I would interview Erin Malone, Christian Crumlish, and Lucas Pettinati to talk about design patterns, pattern libraries, styleguides, and innovation. Erin, Christian, and Lucas are leading a workshop on design patterns at this year’s Interactions in Vancouver; and, Erin and Christian are writing a book on patterns for designing social spaces for O’Rreilly. “ An interaction design pattern is not a step-by-step recipe or a specification. It’s a set of things we’ve learned that tend to work in clearly defined situations as well as some known issues that need to be balanced or sorted out or otherwise addressed. A pattern is closer to a checklist than to a mock or a wireframe. ” Read the whole thing: Pattern Languages for Interaction Design http://www.boxesandarrows.com/view/pattern-languages ~ will Where you innovate, how you innovate, and what you innovate are design problems Will Evans | User Experience Architect tel: +1.617.281.1281 | w...@semanticfoundry.com http://blog.semanticfoundry.com aim: semanticwill gtalk: semanticwill twitter: semanticwill Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] URL Guidelines
I would go for consistently using dashes between words: about-us our-team In addition to being consistent, I believe the improved recognition and readability improves the user experience. Chris . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=37663 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
[IxDA Discuss] FW: Drawbacks of using Flex for data processingapplication?
(Edit : This is a re-post as my original didn't pass moderation. Providing context is a crime it seems) Just to defend Flex for a moment (again another Flex developer here). 1. It is free, it is just the Adobe IDE that costs money. You can download the SDK for free and start working. 2. Flex is more like a traditional programming language, so while Javascript / HTML developers may struggle to get their heads round it (traditional web developers), hand it to a Java developer and they'll be banging the work out in no time. 3. You get a lot out of the box with Flex when it comes to both data handling and UI. Check out the iLog components and the Degrafa libraries for examples of excellent work. 4. When you say data processing, do you mean data visualisation? Flex is a client side technology, so your heavy lifting is best left on the server. Gk. Gregor Kiddie Senior Developer INPS Tel: 01382 564343 Registered address: The Bread Factory, 1a Broughton Street, London SW8 3QJ Registered Number: 1788577 Registered in the UK Visit our Internet Web site at www.inps.co.uk The information in this internet email is confidential and is intended solely for the addressee. Access, copying or re-use of information in it by anyone else is not authorised. Any views or opinions presented are solely those of the author and do not necessarily represent those of INPS or any of its affiliates. If you are not the intended recipient please contact is.helpd...@inps.co.uk Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Aren't we just a little important to democracy?
I too had trouble with the text box at whitehouse.gov. It's the first time I encountered one at a government website that wouldn't let me create a new paragraph. I also found I couldn't scroll with the left or right arrow keys. --Mary Sr. Voice User Interface Designer Nuance Communications . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=37630 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] URL Guidelines
SEO perspective: Why not using underscore: Because it concatenate (merge both words into a single entity) which makes no sense to search engines robot and the end. Wile the dashes keep both word seperated for search engine bot. There was an issue with the amount of dashes you can put in a string. Until 2007 (from what I know) Google bot stopped reading after the 3rd dashes. But I think Google modified it's robot to permit more than 3 dashes. User perspective: Simply using chamelBackNamingConvention in short URL could do the job. That's my way. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=37663 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] What to do in an environment run by engineers??
When talking about what we care about, aren't we really selling? And the best selling involves using others to sell what we believe in? There are many, many environments that we all work in, but I'm going to generalize into two -- one that's UX focused, and the other than is not. By the time that someone that's a recognized UX expert walks in the door at a client, usually they are already UX focused, or know they need to be because nothing else has worked. You're recognized as a leader in the field, so they're willing to spend some money to listen to your approach. Usually, they are sold because they've read a book or a blog. Sometimes, like places I worked at, we're able to place some simple processes in place, and the process sells it self through higher profitability of the product. There are many, many environments where UX isn't the focus, and even if they have hired someone in that field, they don't know what to do with that person, or the developers aren't interested in UX because it gets in the way of them not being on board. I agree here it needs a team, but again, it's all dependent on the politics of the situation. Most of us haven't written books or blogs, so we don't have that part sold already. I would guess most of us have worked in situations like this, and as one UX friend of mine said, You know, sometimes you just document it, and hope someone pays attention. I guess sometimes we think the process supersedes the results, when all the client or company cares about is the results. But that's just my opinion, experience. Comments? Patrick ... Patrick, I respectfully disagree. Ali, if you do what Patrick suggests, you'll not only fail, but you'll have a miserable time doing so. Your job isn't to *sell* your teammates on anything. It's about teamwork. Find out what the objectives and long-term vision of the team is. Work from there. Jared Patrick email: p...@usabilitycounts.com | blog: http://www.usabilitycounts.com cell: (562) 508-1750 | office: (562) 612-3346 | skype: (562) 219-3348 Click here for the last UX books you'll ever need. Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] What to do in an environment run by engineers??
On Jan 26, 2009, at 3:44 PM, Patrick wrote: When talking about what we care about, aren't we really selling? And the best selling involves using others to sell what we believe in? There are many, many environments that we all work in, but I'm going to generalize into two -- one that's UX focused, and the other than is not. By the time that someone that's a recognized UX expert walks in the door at a client, usually they are already UX focused, or know they need to be because nothing else has worked. You're recognized as a leader in the field, so they're willing to spend some money to listen to your approach. Usually, they are sold because they've read a book or a blog. Sometimes, like places I worked at, we're able to place some simple processes in place, and the process sells it self through higher profitability of the product. There are many, many environments where UX isn't the focus, and even if they have hired someone in that field, they don't know what to do with that person, or the developers aren't interested in UX because it gets in the way of them not being on board. I agree here it needs a team, but again, it's all dependent on the politics of the situation. Most of us haven't written books or blogs, so we don't have that part sold already. I would guess most of us have worked in situations like this, and as one UX friend of mine said, You know, sometimes you just document it, and hope someone pays attention. I guess sometimes we think the process supersedes the results, when all the client or company cares about is the results. And we'd all like to believe everyone wants to be on a team, but that's not always the case. But that's just my opinion, experience. Comments? Patrick ... Patrick, I respectfully disagree. Ali, if you do what Patrick suggests, you'll not only fail, but you'll have a miserable time doing so. Your job isn't to *sell* your teammates on anything. It's about teamwork. Find out what the objectives and long-term vision of the team is. Work from there. Jared Patrick email: p...@usabilitycounts.com | blog: http://www.usabilitycounts.com cell: (562) 508-1750 | office: (562) 612-3346 | skype: (562) 219-3348 Click here for the last UX books you'll ever need. Patrick email: p...@usabilitycounts.com | blog: http://www.usabilitycounts.com cell: (562) 508-1750 | office: (562) 612-3346 | skype: (562) 219-3348 Click here for the last UX books you'll ever need. Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] What to do in an environment run by engineers??
On Jan 26, 2009, at 3:51 PM, Josh Evnin wrote: It didn't take much convincing that this approach would work, and when it succeeded, it bought me at least a little leverage within my organization to try other approaches with other clients. ...and that's selling. You identify a situation where you have an opening, and take it. Patrick email: p...@usabilitycounts.com | blog: http://www.usabilitycounts.com cell: (562) 508-1750 | office: (562) 612-3346 | skype: (562) 219-3348 Click here for the last UX books you'll ever need. Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] URL Guidelines
2009/1/26 Jeremy jeremy.ce...@cerner.com: Go for consistency I agree with Jeremy here – keep the conceptual model simple and have one rule with no conditions. What about long titles? Same thing again – don't be tempted to truncate the url – leave this under the users control. -- Regards, Danny Hope http://linkedin.com/in/dannyhope Twitter: yandle 07595 226 792 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] FW: Drawbacks of using Flex for data processingapplication?
Gregor Thanks for adding in to this. I don't think anyone was attacking Flex. As a new-ish technology my guess is lots of people have questions about it. 2. Flex is more like a traditional programming language, so while Javascript / HTML developers may struggle to get their heads round it (traditional web developers), hand it to a Java developer and they'll be banging the work out in no time. I agree. Our programmers are all trained in Java and found it easy to pick up Flex in just a few days. 3. You get a lot out of the box with Flex when it comes to both data handling and UI. Check out the iLog components and the Degrafa libraries for examples of excellent work. Would you provide some URLs if you don't mind? Also I'm curious when you rate something as 'excellent work' is that your response to the code of the library or to the interactions provided by the widgets? I ask because one of the things I'm looking for in my own application is more powerful UI widgets - e.g. fisheye menus, tables-within-tables, and other things that will let me compose more sophisticated interaction flows for my apps. Any suggestions appreciated. Best, --Alan Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] What to do in an environment run by engineers??
Interesting comments from all of you. Thank you. I have had a few conversations with the department managers, other co-workers and even prepared a powerpoint presentation for my first kickoff, (many of the attendants are engineers) wherein I will stress the importance of user Centered Design (OOBE, IX,UX, Usability etc) I have noticed that they all think that usability is enough... I'll change their views :) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=37605 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Information through sound.
i'd recommend reading this book by Michel Chion. http://www.amazon.co.uk/Audio-Vision-Sound-Screen-M-Chion/dp/0231078994 although it is conceived as a response to the use of sound in film there is strong cross over to interactive media. the critical discussion touches on innate human factors and perception which will will give you a decent understanding of the cognitive processes at play. hth n 2009/1/27 Angel Marquez angel.marq...@gmail.com: http://www.designingforinteraction.com/toc.html Page 51. On Mon, Jan 26, 2009 at 4:40 PM, Dan Saffer d...@odannyboy.com wrote: Good article by Paul Robare and Jodi Forlizzi in the recent issue of Interactions magazine: Sound in Computing: A Short History if you can track it down. Dan Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Aren't we just a little important to democracy?
Had a thought... this actually circles back to my original intended subject line to the White House. And was inspired by hearing thoughts from a fellow voter after this election. She asked, Why is it we can use ATMs to easily and reliably manage our finances, yet there's nothing easier they can provide to submit a vote, and to know it's been counted? Great question. Jared, you said making voting more error-free for citizens is a difficult problem, can you expand upon why? Could it be the cost of providing ATM-like touchscreen equipment? So here's a thought. Now that we, the citizens of the US, are the primary shareholders in many major banks... why can't we get them to swap out their firmware/ software on election day, install a voting program, staff the ATMs with volunteers... etc! Think about it, the security cameras are already set up, they are already designed to be accessible, they would just need a couple of curtains... wouldn't it be great to insert your authenticatable voting card into the slot, complete your voting transaction, insert a deposit envelope to write in a candidate if you like :) , get your receipt and be on your merry way? Seriously...? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=37630 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] FW: Drawbacks of using Flex for data processingapplication?
Would you provide some URLs if you don't mind? Also I'm curious when you rate something as 'excellent work' is that your response to the code of the library or to the interactions provided by the widgets? I ask because one of the things I'm looking for in my own application is more powerful UI widgets - e.g. fisheye menus, tables-within-tables, and other things that will let me compose more sophisticated interaction flows for my apps. When I say excellent work, I mean both. Degrafa is an excellent library (code wise) which lets you skin components (including data visualisation components) in a variety of manners, including CSS. Some examples http://flashspeaksactionscript.com/5-custom-charts-using-degrafa/ http://www.insideria.com/2008/04/degrafa-data-part-2-the-sparkl.html and the library itself http://www.degrafa.org/ iLog Elixir is a paid-for library of components which can both prove as inspiration for your own components or be a solution (if you can use paid-for in your application) http://www.ilog.com/products/ilogelixir/ Flex gives you a lot of flexibility (ha ha) out of the box, and the means to quickly put together the components you need. There is a thriving community, much of whom are cross overs from the Flash component days who produce and release components, so hunting for what you need may be an option. Lastly, if you are thinking about the future, keep your eye on Flash Catalyst for changing the face of how Design and Code come together. If Adobe can deliver on the initial promise, it will be something special. Gk. Gregor Kiddie Senior Developer INPS Tel: 01382 564343 Registered address: The Bread Factory, 1a Broughton Street, London SW8 3QJ Registered Number: 1788577 Registered in the UK Visit our Internet Web site at www.inps.co.uk The information in this internet email is confidential and is intended solely for the addressee. Access, copying or re-use of information in it by anyone else is not authorised. Any views or opinions presented are solely those of the author and do not necessarily represent those of INPS or any of its affiliates. If you are not the intended recipient please contact is.helpd...@inps.co.uk Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
[IxDA Discuss] Interaction09: Dont' forget, international phone plan!
Hey all, I just called ATT to see what I could add to my existing plan so I can use my iPhone more economically while in Vancouver. Here's some info: CALLS If you don't do anything, calls will be $.79/min (incoming and outgoing). If you sign up for the world traveler package for $4.99/month, calls will be $.59/min (incoming and outgoing). TEXT 50 cents to send, 'free' to receive (up to the amount based on your current text plan) DATA If you do nothing, you're charged $.02/kb Or else, you can pay the following: $24.95/month for 20 mb $59.99/month for 50 mb $119.00/month for 100 mb $199.00/month for 200 mb PROBLEMS 916 343 4685 for international support (free call from Canada) Apparently if you call after the conference and before the end of the billing cycle you can get the coverage prorated... Have you figured this out for other carriers? Share your knowledge! See you soon, looking forward to it. Janna Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] What to do in an environment run by engineers??
Hi Ali, Hope I'm not stepping in too late here. I've made something of a career of being the designer on the development team. Although I once was the developer on the design team which might even have been a bit stranger. Here are some approaches that have worked for me: - Volunteer to write the spec, of whatever it is being built. Do a great job. Lead the discussions. Incorporate wireframe sketches. The engineers may drift from what you sketched, but at least they have a starting point to consider. With time, you will become the person whom everyone looks to for initial specifications and design artifacts, sometimes even for technical internals code. This is because (warning generalization follows) Engineers love specification documents, but don't usually like to write them. - Become handy around the shop. You'll want to volunteer to help test code, to visit with customers, to create prototypes, to help with technical recruiting - to do whatever you can to make your engineering team successful. Another generalization: Engineers respect people who work hard to make the team a success. You want the respect of your team. When your team respects you, you will be listened to. - Be very patient. I try to plant the seed of an idea early, then help it grow quietly. I know the time is right when I hear engineers and business people saying it's time to do this thing, as if it was a new idea they just thought of. This is a wonderful moment, because you can smile and say that's a great idea, let's do this and all of a sudden you have allies in a strategic design project. I'm working on one of these now. It took more than a year to sprout. - Bear with me here a minute. There's a financial trading term I think is called a negative indicator. A funny application of this is there are some people who always pick stocks just before they fall (oh wait, that's all of us). Time Magazine covers are a negative indicator - by the time a company shows up there, it's at the peak. Sports Illustrated covers another. Madden football game covers also - the player on the cover will underwhelm the next season. I've heard of traders who kept an eye on negative indicator (people) as a sort of reality-check on market direction. Ok now back to our story. There will likely be one very senior engineer on your development team who is a negative indicator for design. You know, the let's just add another checkbox type. This guy (I haven't met the female version yet, although maybe she's out there) will be a very skillful coder with deep knowledge of your system and the respect of all of the engineers on the team. This is the hard part: you want to partner with this guy. You want to work with him as closely as you can. He will understand the system very deeply. You will understand design patterns and be able to make his system more usable and attractive. Together you will create far better applications than either of you could do on your own. - Create paper prototypes. Engineers immediately understand these. Bring your paper, colored pens, and scissors to prototype working sessions and everybody will be cutting out shapes like crazy to try different things. You can advance the design a great deal in an hour of collaborative work with a crude prototype. I hope these suggestions are helpful, have fun, Michael Micheletti On Tue, Jan 27, 2009 at 4:38 AM, ali naqvi a...@amroha.dk wrote: Interesting comments from all of you. Thank you. I have had a few conversations with the department managers, other co-workers and even prepared a powerpoint presentation for my first kickoff, (many of the attendants are engineers) wherein I will stress the importance of user Centered Design (OOBE, IX,UX, Usability etc) I have noticed that they all think that usability is enough... I'll change their views :) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=37605 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Interaction09: Dont' forget, international phone plan!
Good tips, Janna. When I went to Mexico for a week a year or so ago, ATT also advised me to keep the plan on for an additional month because sometimes the reconciliation from foreign (US-perspective) operators does not come in right away. This may have just been their way of getting me to pay extra for another month, though! -x- On Tue, Jan 27, 2009 at 6:53 AM, Janna Hicks DeVylder ja...@devylder.comwrote: Have you figured this out for other carriers? Share your knowledge! See you soon, looking forward to it. -- Christian Crumlish I'm writing a book so please forgive any lag http://designingsocialinterfaces.com Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Interaction09: Dont' forget, international phone plan!
Definitely check your rates. If you are on ATT, chances are you will be pushed onto the Rogers network. Others (Verizon) will most likely end up on the Bell or Telus Networks. Make sure you check your phone, text and data rates before coming. Data rates can add up if you're not careful. Canadian mobile providers make a lot of money from international roaming, a 20MB data plan for light email use and twitter should be sufficient for a week. If you're worried about more, bump up one. It's better than coming home with a $200 bill. -- Mario Bourque Web: www.mariobourque.com Email: ma...@mariobourque.com Twitter: www.twitter.com/mariobourque On Tue, Jan 27, 2009 at 9:53 AM, Janna Hicks DeVylder ja...@devylder.comwrote: Hey all, I just called ATT to see what I could add to my existing plan so I can use my iPhone more economically while in Vancouver. Here's some info: CALLS If you don't do anything, calls will be $.79/min (incoming and outgoing). If you sign up for the world traveler package for $4.99/month, calls will be $.59/min (incoming and outgoing). TEXT 50 cents to send, 'free' to receive (up to the amount based on your current text plan) DATA If you do nothing, you're charged $.02/kb Or else, you can pay the following: $24.95/month for 20 mb $59.99/month for 50 mb $119.00/month for 100 mb $199.00/month for 200 mb PROBLEMS 916 343 4685 for international support (free call from Canada) Apparently if you call after the conference and before the end of the billing cycle you can get the coverage prorated... Have you figured this out for other carriers? Share your knowledge! See you soon, looking forward to it. Janna Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Aren't we just a little important to democracy?
I worked in politics for a while, and I can tell you the basic problem is mostly logistical and trust related. Let's take your example, which would be a much improved user experience by the way, and look at the trust/logistical breakpoints. Now wait, not doing this to beat down your idea. I think it's a GREAT idea, but here's all the nightmare detail that would be required before we could get it going. Let's assume people can use ATMs to vote, and that they can enter a candidate's name via an on screen touch type interface if they want to do a write in: 1. Who certifies the security of the ATMs? Currently this is done by hundreds of independent little firms. That wouldn't fly for elections, so we'd need a special new group to do it. 2. Which ATMs qualify? There are hundreds of thousands of little free-standing ATMS that are easily exploitable by anyone who has some knowledge of mag-readers and basic electronic engineering. Surely those would be out. So does that mean only ATMs at brick/mortar institutions? 3. Are the technicians that service the ATMS (again, some by banks, some by independent companies) trustworthy? How do we know they won't cause mischief. 4. Like in some states, pure electronic voting would probably not be enough, so you'd also have to count a generated paper-ballot, which in your example could be a receipt from the ATM. You'd need 2, one receipt to leave there as a paper-copy in case a hand-tally was needed, one for you to keep as your official receipt. Logistical problem: how do you collect those paper copies? Do you have a desk set up next to the ATMs with another machine that takes those receipts? Or a person? Is the person trustworthy? Do they meet election commission requirements? How does the paper get to an official polling place? 5. How do you coordinate people with multiple accounts in different banks? You'd need a new electronic / software infrastructure that makes sure they can only vote in one place, once. 6. What happens if I actually want to withdraw money that day? Do I have to wait in line for all the people using the ATMs to vote? Gads, there are tons more. BUT, to assume magical thinking (which is to say, if we imagine how it -should- be) the model would actually be pretty simple: 1. Create a central data repository of voter IDs (either by SSN or some voter ID number). 2. Create a special PIN that is sent out to voters prior to the election, each fairly unique, matched to their voter ID, and has a use-once attribute. 3. Let people use -any- networked interface (why stop at ATMs, how about just my computer?) by entering their address, and their PIN, and perhaps one additional ID (like credit card info, serving as a third party check on identity). 4. Register that the vote -occurred- against the voter ID database (not the nature of the vote, just that it happened) and the location of the vote (or IP address). 5. Generate an electronic receipt for local store or printing and/or ask if the voter would like a paper copy sent to them. Done. It wouldn't be that hard, but it requires a reworking of the system, and there are a lot of precursor steps that aren't listed here. That's really the problem. There's a huge amount of bureaucratic infrastructure built into the current system (along with parties interested in maintaining their plum jobs) which would have to be changed or gotten rid of in order to implement a new one. That's really the trip up point. Consider for example the IRS, which has virtually -no- duty that could not simply be automated with a very simple set of scripts (except for the actual job of harassing people and/or investigating problems). The problem really isn't lack of vision or will, it's having the required endurance and political ware-withal to change the system and alienate the people invested in the current model. Plus, you still need congress (with all of its individual constituency concerns) to approve a plan, and boy o boy, won't there be a lot of riders and add-on amendments to any bill that fundamentally changes the nature of voting (the lifeblood of the very people who would have to agree-to and implement the change). Hey, I guess it -is- like redesigning the UI for a major entrenched application. =) -Damon Susan wrote: Had a thought... this actually circles back to my original intended subject line to the White House. And was inspired by hearing thoughts from a fellow voter after this election. She asked, Why is it we can use ATMs to easily and reliably manage our finances, yet there's nothing easier they can provide to submit a vote, and to know it's been counted? Great question. Jared, you said making voting more error-free for citizens is a difficult problem, can you expand upon why? Could it be the cost of providing ATM-like touchscreen equipment? So here's a thought. Now that we, the citizens of the US, are the primary shareholders in many major banks... why can't we get them to swap out their firmware/
Re: [IxDA Discuss] Interaction09: Dont' forget, international phone plan!
also, if you have a smartphone (iPhone or other), think about turning off Push for mail and any other automatic data-sucking services. I've known cases of people unwittingly running up $100s on their bill in just days. -x- On Tue, Jan 27, 2009 at 7:40 AM, Mario Bourque li...@mariobourque.comwrote: Definitely check your rates. If you are on ATT, chances are you will be pushed onto the Rogers network. Others (Verizon) will most likely end up on the Bell or Telus Networks. Make sure you check your phone, text and data rates before coming. Data rates can add up if you're not careful. Canadian mobile providers make a lot of money from international roaming, a 20MB data plan for light email use and twitter should be sufficient for a week. If you're worried about more, bump up one. It's better than coming home with a $200 bill. -- Christian Crumlish I'm writing a book so please forgive any lag http://designingsocialinterfaces.com Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Aren't we just a little important to democracy?
Great points, Damon... yes, transparency is a huge issue with this or any idea. Perhaps putting our electoral system in the machines of Wall Street is a recipe for disaster! But, enjoying my fantasy for a moment, there would obviously have to be major gov't/volunteer oversight... couldn't the same group (with additional technically trained folks as necessary) who certifies the security of voting machinery currently do the same in this kind of scenario? - replacement software/firmware provided and monitored by the gov't - only the larger banks that we, the people, are shareholders of would convert certain of their ATMs (brick and mortar, easily secured, geographically convenient to the populace) - print an instant paper ballot (receipt) as a backup that we as voters get a carbon copy of - desks/volunteer set up next to ATMs, like polling places - you'd have to go to the bank counter or another ATM on election day to get your cash--a minor inconvenience really Anyway... I'm sure you're right re: the bureaucratic trip-ups that prevent innovation... would be great if this administration did bring some change to that. ~Susan -- Sr. UX Designer www.light-motif.com . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=37630 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] What to do in an environment run by engineers??
I just wanted to second what Michael said (especially his first suggestion about spec writing), and add a couple things. I too have made a career as the designer among engineers. Developers tend to not like having to work out the details of a UI layout. If it is a web app, provide them with the HTML and CSS. If you can't provide the code for the front end display, provide detailed specs that include colors, type sizes, dimensions, etc. In my experience, a developer would much rather be working out engineering problems then futzing with layout, and the easier you can make it for them, the more likely you'll be satisfied with the results. Don't be a loner. Just because you have a different job description and a different focus doesn't mean you should be a hermit. I'm good friends with a number of the developers in my firm. I eat lunch with them, joke with them, play World of Warcraft with them. They are your co-workers, after all. I've even been attending and participating in their continuing education lunches (e.g. studying for certifications, sharing new technologies). It was at one such lunch that I presented a presentation titled UI Design First Aid. Best, Jack Jack L. Moffett Interaction Designer inmedius 412.459.0310 x219 http://www.inmedius.com To design is much more than simply to assemble, to order, or even to edit; it is to add value and meaning, to illuminate, to simplify, to clarify, to modify, to dignify, to dramatize, to persuade, and perhaps even to amuse. - Paul Rand Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Interaction09: Dont' forget, international phone plan!
Of course, you could just be insanely cheap like me and refuse to use any roaming services at all while in Vancouver. Skype from the hotel room and email/twitter from iPhone when there's WiFi (and there will be confernece WiFi, right???) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=37725 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Aren't we just a little important to democracy?
Damon's message was about as good an example as you can get on why user centered design is only at best, if ever, one third of what's required when working on professional software or digital product design. -- Andrei Herasimchuk Principal, Involution Studios innovating the digital world e. and...@involutionstudios.com c. +1 408 306 6422 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
[IxDA Discuss] [JOB] Junior Interaction Designer (eastern MA)
** Please reply to this posting at my work address: awexelb...@limebrokerage.com I've gotten official approval to hire another designer to work with me. This time we're looking for a junior person, by which I mean someone who could be right out of school (with a good internship or two to show) or 2-3 years' experience. Below is the job description. Relocation assistance is not available at this time, sorry. This position is at our Technology Development Center in Waltham, Mass. We seek a designer with an interest in new Web 2.0 application interfaces to join our design group. With the right qualifications, this is a great opportunity to move into the financial technology trading sector with a company that is young, strong, and growing. Lime is currently building on our world class real-time trading platform by offering a number of Web-based applications on our new Web services delivery platform. You will participate in design of product visual styles and Web site content, operating in a team setting under the direction of experienced technical leaders. Primary responsibilities: * Create design prototypes, including graphic design, color and typographic elements, and layout of content, for Lime's Web applications. * Create visual concepts that match the content and the image of Lime Brokerage. * Build Web sites using technologies that conform to international standards and make sure that they are universally accessible. * Perform maintenance and updates to existing Web applications as required. * Contribute to the overall development of the Web Services platform from the interface perspective. Qualifications: * Knowledge of current Web design trends and techniques, including HTML/CSS styling, and modern Web application design patterns. A portfolio displaying design work is required. New graduates should show work done in internships. * Bachelors degree in Fine Arts or other discipline related to the primary responsibilities. * Up to two years of experience in Web design, including evidence of producing table-less, XHTML, standards-compliant cross browser, and gracefully-degrading code. * Knowledge of XHTML, CSS, and of digital imaging and illustration with Adobe Photoshop and Illustrator or equivalent tools, with formal training an asset. * Knowledge and demonstrated experience with cross-browser and cross-platform issues (IE, Firefox, Safari, etc.) * Experience creating applications with Adobe Web technologies (Flex and Flash) a definite plus. * Very good spoken and written English. * Attention to detail and creativity in problem-solving. * Ability to work in a team and to communicate in a clear way. Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Information through sound.
The issue of Interactions that Dan mentioned is here (with some comments by people too): http://interactions.acm.org/content/?p=1214 Paul Robare's site is here - http://www.paulrobare.com/index.html - might be worth getting in touch with him. It's an interesting and oft overlooked area of interaction/experience design (judging by the crappy bleeps that most of my gadgets emit). Best, Andy Andy Polaine Interaction Experience Design Research | Writing | Education Twitter: apolaine Skype: apolaine http://playpen.polaine.com http://www.designersreviewofbooks.com http://www.omnium.net.au http://www.antirom.com Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Interaction09: Dont' forget, international phone plan!
Roaming for me is unbelievably expensive so o thought about buying a prepaid GSM chip when I arrive in Vancouver... Just to have a number where people can call me... But I will definitely do the same as Steve said, wifi all the time... :-) On Tue, Jan 27, 2009 at 3:11 PM, Steve Portigal st...@portigal.com wrote: Of course, you could just be insanely cheap like me and refuse to use any roaming services at all while in Vancouver. Skype from the hotel room and email/twitter from iPhone when there's WiFi (and there will be confernece WiFi, right???) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=37725 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help -- Gustavo Gawry Interaction Designer Mobile: +55 21 9498-7923 Email: gustavogawry at gmail.com Blog: http://gawry.com (in portuguese) Twitter: gawry Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Interaction09: Dont' forget, international phone plan!
Can we get an update on free wifi in the rooms? Last I heard, it was uncertain. Thanks, Tori Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Aren't we just a little important to democracy?
The whitehouse.gov/contact page is completely coded wrong...period. I ran multiple tests on it such as going to the text area first and hitting enter/return and the navigating to a text field and hitting enter/return, the form then submitted without any validation of form elements. But when I went to a text field first and hit enter/return it gave me the validation errors. It is a simple coding error (asp.net form control) that can have huge negative impacts. I have been working on government websites both internal and external for almost 8 years and while there is a huge push towards UX implementation into these applications, the transition is slow. One word, bureaucracy. Whether it's government employees tired of seeing their positions lost to contractors or contractors trying to keep their contracts, tall, thick walls have been erected and the result of which is filtered collaboration. Meaning that if I give you AB for example, you may only push through A and part of B, while completing B on your own terms thus giving you worth as the process moves forward. It is my opinion that this will never change. The good news is that there are LOTS of people/companies working on the implementation of UX and other such methods into the government, but the slow factor is here to stay. -2centsfromJake . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=37630 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] URL Guidelines
Marianne, For your question, I would ask why your short URLs cannot be made more descriptive. Instead of about-us.aspx, why not about-insert-name-of-company-here).aspx? It can be part of guidelines and users certainly can do it. However I'm believer that the if there is way to make URL shorter while keeping it descriptive - the better. Imagine sending SMS to your friend with URL like http://www.clear-solutions.com/about-clear-solutions/ instead of http://www.clear-solutions.com/about/ It's not a big deal I guess but sometimes it can result in more troubles for visitors. -- Maxim Soloviev Director of Product Development www.nakea.net Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Interaction09: Dont' forget, international phone plan!
There will be WiFi in the conference spaces. Normally you have to pay for in-room Internet per night, but will let Greg chime in on that. For anyone looking to get a GSM card, you may as well go roaming with your home network's card. Cards I've found, at least for ROGERS (and I think they're the only GSM gig in town) are upwards of $60 and only include $10 of phone credit, which is charged at a high per-minute rate. Makes sense for long trips, but not for these few days, even if you're going to Whistler before/after. Being cheap as well, I'm going to plow $20 into ATT data roaming (it will take some willpower), to wayfind using Google Maps when we're out and about (e.g. IxDA Pub Crawl). For Twitter, E-mail, and RSS geekery I'll stick with using conference WiFi. - N Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] What to do in an environment run by engineers??
I think the key here is to step back to the highest level first before getting mired in specifics. Presumably whatever it is you are designing is designed for some purpose, and to meet either business goals or user goals. The business goals tend to be much better defined at companies, or one should hope so. As far as user goals, that's something that falls within our purview, and something that you can tease out, define, and agree on through research and conversation. And yeah, this is a process that involves some negotiation, and something you need to be flexible and build consensus around. Once you have those general goals, you can take it down to a specific level, i.e. maximizing conversion, reducing user abandonment, stickiness, engagement, what have you. By doing this you ally yourself with the business and marketing functions of your organization, which gives you more power to fight the purely engineering approach. These goals are also testable, and if your solution is indeed better, you can actually gather data to prove it down the road. The next step is to start advocating for your solutions by saying things like: well, we want to give emphasis to X because it will help us reach goal Y, and this is how we'll do that within this specific design. The arguments become less religious, and it is no longer about (excuse the vulgarity) a pissing contest, but about trying to find the best solution that meets a shared goal. -eva On Mon, Jan 26, 2009 at 9:49 PM, Russell Wilson russ.wil...@gmail.com wrote: So what are the criteria? That's what I'm after. (and don't say it depends) :-) It's easy to say everyone's opinion counts, there's more than one good solution, we should all work together, etc. And we do just that... But when it comes to deciding on a particular solution and moving forward, someone or some panel has to make a decision (depending on where your thinking is between a single vision/conceptual integrity versus design by committee). Assuming there are multiple solutions that are equally good, how do you decide on one? What are some examples of criteria used? In some cases we have tested multiple designs and had inconclusive results (1+ designs tested equally well). Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Aren't we just a little important to democracy?
On Jan 27, 2009, at 10:42 AM, Jake Trimble wrote: The whitehouse.gov/contact page is completely coded wrong...period. I ran multiple tests on it such as going to the text area first and hitting enter/return and the navigating to a text field and hitting enter/return, the form then submitted without any validation of form elements. But when I went to a text field first and hit enter/return it gave me the validation errors. It is a simple coding error (asp.net form control) that can have huge negative impacts. Upon looking at this specific form closer, it seems this was done purposefully. Given the message Please limit your entry to 500 characters directly below the only text area field in the form, one can assume whomever put the form together is probably attempting to discourage people from sending essays via the form, which would mean their looking to save bandwidth and not encourage long messages with multiple paragraphs. Are they doing it properly? That can be debated and I'm not sure personally which way you'd solve the problem simply without a lot of messy coding. But as a design decision to force a limitation, I can understand it, even if I or others may not agree with it. I have been working on government websites both internal and external for almost 8 years and while there is a huge push towards UX implementation into these applications, the transition is slow. The team that worked on this site is probably the same team that created the Obama campaign site. Given the nature of the overall design approach, aesthetic and coding, this would seem to be so. That team is extremely competent and very much up to date with how all of this stuff works. One word, bureaucracy. Whether it's government employees tired of seeing their positions lost to contractors or contractors trying to keep their contracts, tall, thick walls have been erected and the result of which is filtered collaboration. Meaning that if I give you AB for example, you may only push through A and part of B, while completing B on your own terms thus giving you worth as the process moves forward. It is my opinion that this will never change. While this may or may not be true, I'm not sure it's applicable to this particular team or example. The good news is that there are LOTS of people/companies working on the implementation of UX and other such methods into the government, but the slow factor is here to stay. Given how FAST the whitehouse.gov site was turned around from the moment Obaba was elected and flipped to on the day Obama started (approx 2 months), I think its safe to say the team responsible for whitehouse.gov is not part of the problem. -- Andrei Herasimchuk Principal, Involution Studios innovating the digital world e. and...@involutionstudios.com c. +1 408 306 6422 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
[IxDA Discuss] [JOB] Boston: Senior User Experience Specialist, Axeda Corporation
Hi folks, this came to us via the Boston local email address. Contact info for the position is at the bottom of the posting. Boston IxDA has no further information and is not responsible for the content. Cheers, Lisa deBettencourt --- Senior User Experience Specialist We are looking for a Senior User Experience Specialist with experience in transforming functional requirements to wireframe UI designs and participating as an team member in defining and clarifying UI requirements for the engineering team. This individual will work as part of the engineering team and will primarily be responsible for UI requirements definition, design, and validation. Technical/Professional Knowledge/Skills The successful candidate will have: * Experience in defining overall corporate product UI design and working with engineering and product management to have it implemented across a product suite. * Experience translating functional requirements into technical design and UI prototypes. * Experience in UI storyboarding and UI navigational design * Experience designing and rapid prototyping of rich internet applications * Experience in defining usability requirements and verifying that those requirements have been met. * Experience in running usability tests. * Exposure to current RIA development and test technologies. Motivational Fit The successful candidate will have the following attributes: * Rapid and motivated self-learner * Ability to rapidly learn new technologies * Strong analytical and problem solving skills * Excellent ability to elicit UI requirements from stakeholders at all organizational levels; C-Level to system administration, as well as with external customers. * Excellent verbal and written communication skills * Ability to work as part of a cross-functional engineering team which includes product management, development, quality and documentation. * Works well in a fast paced Agile environment. Experience with Scrum and XP is a plus. * Able to effectively organize and prioritize multiple tasks * Burning passion to continually improve our product, processes, tools and technologies Experience The successful candidate must have: * 7+ years of experience in user experience design * Ability to work as part of a strong product management and engineering team to define and deliver the next generation UI for Axeda. * Broad industry background matching Axeda's customer base. * Portfolio of work Education * Bachelor degree Contact Sharon Connell Director of Human Resources Axeda Corp 25 Forbes Blvd, Suite 3 Foxboro, MA 02035 508 337 9200 508 337 9201 (fax) Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
[IxDA Discuss] PLUG: Christian Rohrer teaches which research to do when
Hi IxDAers, just a quick note to let you know the next Future Practice UX webinar is by Christian Rohrer, formerly Director of User Experience Research at eBay and Yahoo!. He explains the many user research options available to you -- quantitative and qualitative, attitudinal and behavioral -- and which to use when. This live webinar takes place this Thursday, January 29, at 1pm ET. http://www.rosenfeldmedia.com/webinars/user-research/ For a preview of Christian's thinking, you might read his recent article in Jakob Nielsen's Useit.com, When to Use Which User Experience Research Methods http://www.useit.com/alertbox/user-research-methods.html or sample the webinar in this five minute preview http://blip.tv/file/1697054/ IxDA members (that's you) get a 20% discount by redeeming code IXDAWBNR when signing up... http://www.rosenfeldmedia.com/webinars/user-research/ Best, Victor Lombardi Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Rapid Expert Design (R.E.D.)
In response to Dave Malouf's questions (Part 1 of 3): Q: Basically, how would a young designer learn that they would want to have RED be their methods? how would they go about connecting to a master (or student of a master) to apprentice with? A: Just in general terms, I've found that most regions where there is a substantial development community will have individuals and small groups engaged in design consulting. Consultants and consultancies have what I'd suggest is the best environment for learning to approach a wide range of interaction design projects. Of course consultancies vary widely in their approach and range of clientele/projects. I would seek out those that have the greatest range of types of projects rather than those that do a lot of the same kind. I'd also look for smaller consultancies. It's always going to be a very individual, case-by-case situation with seeking out mentors and opportunities for apprenticeship. It first begins with the need to have a desire and willingness to take this path in one's career. I'd be very up front about it certainly not being the easiest path. But for those designers that seek diversity of experience and the skills and experience to take on larger-scale development projects with small, independent teams, it's possible to find experienced designers to network with. Often working with other designers begins first with simple networking and discussions of approaches and experiences. Becoming experienced at RED is a career trajectory much more than a short-term path. I don't know what percentage of designers I'd guess could realistically take this path - perhaps 5% - 10% (and that would likely be more than are consciously pursuing it today). But I do know that this small segment could have a large and valuable impact. Again, I would make the distinction of separating these out as those that are purposefully pursuing RED as the primary type of design that they do and pursue. Maybe you could also see this as similar to the difference between regular firefighters in municipal departments and specialized firefighter groups that put out oil field fires. Most of the companies that do those types of work have generally developed their own methodologies and expertise over years of simply doing the work. It's natural that there will be a lot of personal expertise that will be difficult to reduce to a teachable text. Or, more often, you'll find that those that are doing it, don't often have the time to stop doing the work and devote time to deconstructing their practice. I myself had moved to Dallas in the mid-1980s and began to network and seek out older designers to co-consult with. Over time, opportunities emerge. Then it's up to the individual to take advantage of those opportunities. Q: How can a designer practicing RED discuss with non-design peers the processes and methods they are using so as to not make design feel like a black box? A: In my own approach, I've always used extensive and detailed development and specification documentation (very detailed wireframes and flows, layouts, thumbnails detailing optional solutions, etc.). I began compiling documentation of projects early on, and as time went on, I was able to use past projects to more easily discuss current in-progress projects. I think you alluded to a host of case studies, right? I know you I have spoken personally about some and you mentioned some in your IA Summit 2005 presentation that you did way back, but where are there others? And others not by you? I have my own archive of documented projects, many of which involved other co-consultants and small teams. One designer whom I've worked with and shared my own approach with, Soudy Khan of Vertical Product Development in Palo Alto, has gone on to do a number of large-scale design projects that also yielded pretty impressive documentation. Bear in mind that these are like complex blueprints for development purposes, and not the kind of simplified and boiled down thing you might put online. Understanding and studying this work is necessarily something that has to be done sitting down and poring through the dense materials and documentation, along with contextual discussions. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=37626 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Rapid Expert Design (R.E.D.)
In response to Dave Malouf's questions (Part 2 of 3): Q: If Adaptive Path and Cooper are poster children for the UCD design practice today (yes, I know there are many others), who would you point to besides yourself of designers or studios worth looking at connecting with to find out more about R.E.D? A: I know primarily about the work done by designers I've known and/or worked with over the past twenty-five years. The designers I learned the most from in the 1980s were Norm Cox and Alan Mandler. I've known a number of engineers that were actually very good designers in the domains in which they worked as well. Steve Doss of Jampaq, who's designed and programmed some pretty nice mobile games that have been popular. He and I worked together at Pacific Consultants several years back, which was a 130-person consulting group (later acquired and absorbed) on a number of complex projects ranging from the U.S. Army's Land Warrior system to handheld medical devices. He and I recently created the SeeqPod Mobile application for Windows Mobile with this approach. Another veteran designer that comes to mind is Peter Muller of Interform. Peter was one of Frogdesign's earliest people where he was a V.P. Peter's very much an accomplished generalist designer who's taken on all the aspects of whole product development from I.D. to interaction and branding, and would be an example of the kind of approach I've described. I would expect that a lot of independent designers and small consulting groups would resonate with the idea of building up experience towards tackling diverse and complex design projects. First perhaps out of necessity, but eventually because of the capabilities they've gained over time. Part of my reason for putting the idea of RED out there is to create a seed around which a diversity of experiences and approaches can be discussed. Not as flawed, unfortunate, or fallback approaches, but as the way they practice design. This is not uncommon among designers and architects, however it is often not widely discussed and examined, due to the individuality of practices and effort required to put these experiences in an examinable and discussable form. I further think that there may indeed be two valid ways of defining and understanding the generalized rapid, non-structured / less up-front research approach - One may indeed be more like what Dan is describing - a reluctant fallback reality that the designer would really rather have the opportunity to apply more involved research and development processes to, but can't (for lack of time, resources, etc.), and a second one (which is more what I'm describing) which is purposefully pursuing the projects that can only be effectively addressed (time and resource-wise) using the RED approach. In the latter, the approach is not a fallback option, but a specific approach where the designer is seeking to gain over time the ability to provide the best, most thorough, and most successful design in the shortest period of time and with the least cost to the client/corporation possible. This approach, like the unique skills and training of Special Forces soldiers, then is fundamentally different from that of regular infantry. RED, in this way, is the way of life, and capable of very successful outcomes (though often at high personal effort costs on the part of the RED designers in terms of hours/week and difficulty of the project). This is why RED is not for everyone. Just as Alpine Climbing style (in the way Reinhold Messner and Peter Haebler practiced it by climbing the world's highest peaks without oxygen or fixed ropes) is not for every climber that would rather have an army of Sherpas along with them, a series of semi-permanent encampments, and aluminum ladders and fixed ropes aiding them in reaching the summit. The point is that the Alpine Climbing style is a valid approach on its own if practiced and pursued competently, not a fallback style inferior to other methods. Q: Are there any internal corporate design studios today working from the perspective of R.E.D.? A: We are all familiar with the anecdotes about Apple, though there's few specifics out there (that I'm aware of) regarding their approach and experience. I'm not personally that familiar with many internal corporate design studios, other than those that have existed in companies that I and my colleagues have consulted to. Most of those didn't have the experience or structure to practice RED, though most struck me as having the capability of doing so, if they were differently structured and empowered. It's important to bear in mind how powerfully the dogmatic messages of the design field over the past twenty years have shaped the attitudes of designers (particularly corporate and organizationally-oriented designers) towards what's accepted as possible and what's not. To paraphrase an old saying, Free your mind and your design skills will follow. . . . . . . . . . . . . . . . . . .
Re: [IxDA Discuss] Rapid Expert Design (R.E.D.)
In response to Dave Malouf's questions (Part 3 of 3): Q: Is anyone else besides yourself using this term? A: I created the term Rapid Expert Design (RED) in order to better frame a particular kind of design philosophy and approach. I find it more generic and free of potentially misleading connotations than other terms I've used in the past, such as Special Forces Design. Though I've intended for many years to eventually try to recap what I've learned, it's been in response to what I've seen as problematically framed terms and descriptions such as genius design that have prompted me to begin this dialog. I would hope that others add their experiences and perspectives. Q: Would you consider maybe sitting at a lunch table at @interaction09 next week (Is it NEXT WEEK?!?!) with those of us interested to learn more about RED? A: Absolutely! One of the reasons I wanted to bring this up now is to create a seed of discussion for next week's Interaction09 in Vancouver. I'm very much looking forward to many enlivened and excellent discussions with others throughout the conference. We had spectacular discussions last year and I expect this year to be even better. In fact, I'd suggest to those independent designers and consultants out there that would like to discuss these issues with many others in the field, that coming to Interaction09 is definitely something you'll want to do. I remember how I felt about conferences back when I was a sole consultant, and often felt I couldn't justify the expense and time. But Interaction09, like last year's conference, is different. We're an association built on discussions and dialogs, and these are among the most important activities at our events. Q: Last question, is your abbreviation in any way tied to the one.org RED campaign? (ONE.org Stop poverty and disease around the world!) InspiRED! A: No, it just happened to be the acronym that popped up. I do like the connotations of RED though - hot, urgent response, etc.. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=37626 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
[IxDA Discuss] JOB: Art Director, Newton, MA, Full-time
Art Director SimpleTuition, a company dedicated to making consumer finance choices easier with a unique online comparison-shopping platform, seeks a creative, high-energy designer. You are an individual with a sound design process and the ability to develop and lead designs from conception through completion as well as supervise and mentor designers on assigned projects. The qualified candidate should have the demonstrated ability to shape the design vision for projects. Formal design training is a requirement, including color theory, typography, layout, and corporate branding. Description: + Oversee all creative, printing, graphic, and design requests inside the company + Maintain and promote brand and design consistency across channels + Assess graphical design, page components, page templates, and illustrations needs, taking into account the size, priority, budget, and schedule + Manage web product and marketing collateral creation through all phases of the design process + Produce sketches and design comps for web products and marketing materials (print and interactive) + Advocate for innovation while balancing user needs, product branding, budget, and schedule + Work collaboratively with product managers, information architects, developers, marketers, and other designers + Lead design critiques and design sessions + Maintain awareness of state-of-the-art techniques, best practices and developments within the design community Qualifications: + BFA or MFA in graphic design or related design field + Minimum of 3 years experience in a lead role + 8+ years web and print design experience + Strong conceptual, typographic, design, layout, production, editing, and print prep skills + Outstanding organizational skills and self-motivation + Comfortable working with company top management + Outstanding written and verbal communication skills + Flexibility and ability to work in high-paced deadline driven environment + Personal commitment to high quality performance through integrity, accountability, compassion and teamwork + Proficient in Photoshop, Illustrator, InDesign, and Dreamweaver + Excellent knowledge of web graphic applications and building dynamic web applications + Multimedia experience is a plus Interested parties should submit their resume and portfolio to j...@simpletuition.com. No recruiters please. Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Aren't we just a little important to democracy?
On Jan 27, 2009, at 6:18 AM, Susan wrote: Great question. Jared, you said making voting more error-free for citizens is a difficult problem, can you expand upon why? Could it be the cost of providing ATM-like touchscreen equipment? Cost is a small piece of it. By constitutional law, voting has to be handled by local election officials. There are 5,000 such officials across the US, each with different problems to solve. Many are appointed, though some are elected, but few are trained in the design skills necessary to make voting easy. They do not have the skills, time, or resources to make voting a simple process. Compound this with constantly changing legislative requirements, equipment manufacturers who aren't cooperative (because it's not really a profitable business), and very short time schedules (because ballots are often finalized within a few days of printing and publishing). What you end up with is a very complicated landscape with a lot of factors that go beyond making an ATM-like voting machine that anyone can use. In my experience, if something is complicated, there's probably good reasons for it. Complexity is often the path of least resistance, simplicity takes serious investment. Jared Jared M. Spool User Interface Engineering 510 Turnpike St., Suite 102, North Andover, MA 01845 e: jsp...@uie.com p: +1 978 327 5561 http://uie.com Blog: http://uie.com/brainsparks Twitter: jmspool UIE Web App Summit, 4/19-4/22: http://webappsummit.com Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] What to do in an environment run by engineers??
On Jan 26, 2009, at 6:49 PM, Russell Wilson wrote: So what are the criteria? That's what I'm after. (and don't say it depends) :-) It's easy to say everyone's opinion counts, there's more than one good solution, we should all work together, etc. And we do just that... But when it comes to deciding on a particular solution and moving forward, someone or some panel has to make a decision (depending on where your thinking is between a single vision/conceptual integrity versus design by committee). Assuming there are multiple solutions that are equally good, how do you decide on one? What are some examples of criteria used? In some cases we have tested multiple designs and had inconclusive results (1+ designs tested equally well). If they are truly equal, then it's a coin flip, since, being equal, it won't matter which one you pick. If they have different pros and cons, but at first glance it's hard to pick one that stands out, there are a variety of analysis tools to help a team decide on the best alternative: pugh charts, weighted matrices, and the ever-so-fun House of Quality are three of my favorites. The criteria that you'll use in the analysis have to be specific to the long- and short-term success criteria of the organization. There is no generic set of criteria that works for all designs. Jared Jared M. Spool User Interface Engineering 510 Turnpike St., Suite 102, North Andover, MA 01845 e: jsp...@uie.com p: +1 978 327 5561 http://uie.com Blog: http://uie.com/brainsparks Twitter: jmspool UIE Web App Summit, 4/19-4/22: http://webappsummit.com Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] PLUG: Christian Rohrer teaches which research to do when
Christian gave a great talk at BayCHI earlier this month. Highly recommended! On Tue, Jan 27, 2009 at 1:11 PM, Victor Lombardi victorlomba...@gmail.comwrote: Hi IxDAers, just a quick note to let you know the next Future Practice UX webinar is by Christian Rohrer, formerly Director of User Experience Research at eBay and Yahoo!. -- Christian Crumlish I'm writing a book so please forgive any lag http://designingsocialinterfaces.com Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Interaction09: Dont' forget, international phone plan!
When I'm traveling internationally, I tend to avoid using my iPhone except on Wifi. I use Skype (with Skype out) for phone calls, which works amazingly well. Jared On Jan 27, 2009, at 6:53 AM, Janna Hicks DeVylder wrote: Hey all, I just called ATT to see what I could add to my existing plan so I can use my iPhone more economically while in Vancouver. Here's some info: CALLS If you don't do anything, calls will be $.79/min (incoming and outgoing). If you sign up for the world traveler package for $4.99/month, calls will be $.59/min (incoming and outgoing). TEXT 50 cents to send, 'free' to receive (up to the amount based on your current text plan) DATA If you do nothing, you're charged $.02/kb Or else, you can pay the following: $24.95/month for 20 mb $59.99/month for 50 mb $119.00/month for 100 mb $199.00/month for 200 mb PROBLEMS 916 343 4685 for international support (free call from Canada) Apparently if you call after the conference and before the end of the billing cycle you can get the coverage prorated... Have you figured this out for other carriers? Share your knowledge! See you soon, looking forward to it. Janna Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Rapid Expert Design (R.E.D.)
RED obviously exists and obviously works; look at any top designer and how they work. But the key is in the word expert. An expert is someone whose knowledge base in a domain is so broad and deep, and who has had so much practical experience in the domain that they have internalized sets of rules so that they become second nature-- so that their solutions seem to come from pure intuition. Seem being the operative word. I prefer RED to genius design for just this reason: Genius implies innate talent that is hard to define and to which impossible to chart a clear path. Expertise comes with deep immersion and long experience in a domain (or several domains), and many successful-- and even unsuccessful-- iterations. Back in the 80's when Expert Systems were the hot property in AI research, it was believed that by codifying the internal rules that experts had accumulated, automated systems could be taught to provide a moderate to high level of expertise. But one of the serious problems expert systems architects encountered was that these internal rules had become so internalized, that experts could no longer easily articulate them to interviewers; they had become second nature, and processed at a pre-verbal level in the experts' minds. Therefore, I don't believe that RED is a method or a practice or philosophy the typical sense. Rather, it is the natural result of becoming a master of our profession. In the case of interaction design, a would posit that RED requires not only an expertise in the techniques and methods of IxD and associated disciplines, but probably also a level of experience in a cloud of product/service domains AND a natural facility at quickly mapping new domains to previous/analogous problem spaces. But to call it a method is I believe false; to me it is the internalization of other methods and many successes and failures at applying those methods over the course of time. I do agree that it is in consulting that designers are more likely to obtain the skills and experiences they need to be able to perform RED, since it is only in consulting that so wide a variety of domains can be encountered in a relatively short span of time, and where speed to high quality solution is placed at such a high premium. Robert. Robert Reimann IxDA Seattle Associate Creative Director frog design Seattle, WA On Tue, Jan 27, 2009 at 1:12 PM, Jim Leftwich jl...@orbitnet.com wrote: In response to Dave Malouf's questions (Part 3 of 3): Q: Is anyone else besides yourself using this term? A: I created the term Rapid Expert Design (RED) in order to better frame a particular kind of design philosophy and approach. I find it more generic and free of potentially misleading connotations than other terms I've used in the past, such as Special Forces Design. Though I've intended for many years to eventually try to recap what I've learned, it's been in response to what I've seen as problematically framed terms and descriptions such as genius design that have prompted me to begin this dialog. I would hope that others add their experiences and perspectives. Q: Would you consider maybe sitting at a lunch table at @interaction09 next week (Is it NEXT WEEK?!?!) with those of us interested to learn more about RED? A: Absolutely! One of the reasons I wanted to bring this up now is to create a seed of discussion for next week's Interaction09 in Vancouver. I'm very much looking forward to many enlivened and excellent discussions with others throughout the conference. We had spectacular discussions last year and I expect this year to be even better. In fact, I'd suggest to those independent designers and consultants out there that would like to discuss these issues with many others in the field, that coming to Interaction09 is definitely something you'll want to do. I remember how I felt about conferences back when I was a sole consultant, and often felt I couldn't justify the expense and time. But Interaction09, like last year's conference, is different. We're an association built on discussions and dialogs, and these are among the most important activities at our events. Q: Last question, is your abbreviation in any way tied to the one.org RED campaign? (ONE.org Stop poverty and disease around the world!) InspiRED! A: No, it just happened to be the acronym that popped up. I do like the connotations of RED though - hot, urgent response, etc.. Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
[IxDA Discuss] Need a Masters to be more competitive? Here is info on the one at UDub
-- Forwarded message -- From: UW Extension Date: Tue, Jan 27, 2009 at 2:09 PM Subject: Spread the word about MSTC http://www.outreach.washington.edu/pc/email/mstc/0126/header.asp *Give Your Friends and Colleagues a Career Boost!* Because you know firsthand the value of the evening Master of Science in Technical Communicationhttp://www.outreach.washington.edu/pc/email/mstc/0126/home.aspdegree program at the University of Washington, take a moment to spread the word. Forward this message to friends and colleagues who may want to use their evenings to get the professional education they need to pursue a rewarding career in human-centered design, usability, and related fields. The Department of Technical Communication in the College of Engineering offers a unique evening Master of Sciencehttp://www.outreach.washington.edu/pc/email/mstc/0126/home2.aspdegree program that allows you to work full time while you study the human experience and learn to design for its needs. Refine your role as a leader in the field of technical communication by developing your skills in the design, production, and evaluation of technical information. This program will prepare you for outstanding jobs, primarily in high-tech industries, designing user interfaces, websites, software user assistance, usability testing, and other forms of user-centered communication. Get started today -- downloadhttp://www.outreach.washington.edu/pc/email/mstc/0126/app.aspan application! -- Please do not reply to this email. To unsubscribe, click heremdistribut...@extn.washington.edu?subject=remove . *Learn More* The evening Master of Science program begins Fall Quarter 2009. To find out how to apply and to learn more about this unique program, visit us onlinehttp://www.outreach.washington.edu/pc/email/mstc/0126/home3.asp . *Forward to a Friend* Know someone who might be interested in this valuable program? Spread the word by forwarding this message. -- Mary Deaton Yes we can. Yes we did. Yes we will Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Rapid Expert Design (R.E.D.)
Jim, I think we totally agree on the apprenticeship model as a key approach to training young designers. And I think we also agree on the use of design patterns as a means of teaching/learning/building/sharing design knowledge. In fact, design patterns can (and should) be seen as an effort to encode and formalize the sort of situational design knowledge that is internalized by design experts. Finally, I do take your point that the expertise you are referring to is the ability to rapidly design successful solutions. I would only add that this expertise is (inter)dependent on, if not expertise, then at least a level of exposure to, a critical mass of related design and problem domains. Robert. Robert Reimann IxDA Seattle Associate Creative Director frog design Seattle, WA On Tue, Jan 27, 2009 at 4:40 PM, Jim Leftwich jl...@orbitnet.com wrote: I concur wholeheartedly with many of your observations here, Robert. That's why I most offten use the words philosophy and approach much more than method (which implies a particular methodology). I also agree that many designers that work in this manner, and successfully take on projects and challenges that require a great deal of experience, judgement, and complex interrelated decision-making (often across a wide range of products, systems, and services) have indeed internalized much of their skills over time. And that's why I suggested in my initial post that this approach to design is crucially dependent upon apprenticeship and junior teammember type working relationships. It's through these type of side-by-side design-in-real-situations that these complex and dynamic skillsets and judgement abilities are demonstrated, practiced, discussed, iterated, and honed over time. This is how most expertise in many fields is gained. A good starting foundation is, of course, incredibly valuable. And any and all means of obtaining insights, information, and knowledge about all the stakeholding aspects of any project are always helpful. However, there are also many patterns and known solution fields from which new solutions to complex problems can be drawn and applied, and this is where RED delivers success. I should also underscore that while expert can refer to expertise in particular domains (say for example 'mobile phone operating system experience frameworks' or 'handheld medical equipment' or 'web-based commerce transaction systems', etc.), RED is first and foremost about expertise in rapidly designing successful solutions to a range of projects, problems, and challenges. Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Rapid Expert Design (R.E.D.)
So, if I was a person who practiced RED, would I get to say so without sounding egotistical? It's not Genius Design, so I wouldn't be implying I'm a genius, but I would still be saying I can design effective solutions without following the rules, which isn't all that dissimilar. What if I could prove my designs were effective? Would that make it less egotistical? Incidentally, this whole idea was the subject of Blink (Gladwell). Basically, if you spend enough time informing your gut, then your instincts can be just as effective, if not more effective, than a boatload of time-consuming research. I like the idea of putting a name to this (easier to reference that way), but I'm also somehow sure it will just confuse matters even more. -r- Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Testing- Remote Focus Group
Are you using an agency who will conduct your research remotely? Or will the facilitator be sitting in another city/country than the focus group itself? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=37681 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Rapid Expert Design (R.E.D.)
That is the whole key with research and decisions. The research, nor the participants/users are making the decisions. You do the diligence... all the research you can afford, can manage, or have time for... but in the end, you, the designer must make the decisions... and you must trust your gut. There is no way around that. Mark On Jan 27, 2009, at 8:26 PM, Robert Hoekman Jr wrote: Incidentally, this whole idea was the subject of Blink (Gladwell). Basically, if you spend enough time informing your gut, then your instincts can be just as effective, if not more effective, than a boatload of time-consuming research. Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Rapid Expert Design (R.E.D.)
Robert, my years of experience have pointed only to one thing as being effective at both proving the effectivness of any designer (coming in at the beginning), and that's proof of past exerience and outcomes. This includes documentation of work and results in as much detail as can be reviewed. In this way it's completely removed from claims and simply becomes a matter of This is what I/we have done in similar, related, and/or many different projects, conditions, and timeframes. This will always speak volumes beyond any claims or words that can be used. I don't think it's ever about the designer - it's about the portfolio - the documentation and sample iterative work showing what has been done before. If some designers feel more comfortable making their case (to whomever - engineers in their own company, clients, management, etc.) by standing behind their research, then I would say RED practitioners live and die by their work making the case. This is why it requires a designer to build up this kind of experience over time. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=37626 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Rapid Expert Design (R.E.D.)
And Robert (Reimann), we are in complete agreement. It's all about accumulated experience. I would only add that part of that experience ihas to be in exercising one's ability to make quick judgements and conceive interrelated solutions. A designer has to learn to move (somewhat) into the unknown in order to have confidence down the road to know that some complex judgements made at the beginning of a complex RED project have an extremely good chance of panning out very well at the end. Such long-range decision approaches may appear black box, ego-driven, or subjectively arbitrary to an uniformed outside observer, but can actually be the kind of highly-informed expertise that many types of people successfully use in many lines of work. A RED designer or team must earn, over time, the respect of each other, clients, engineers, and others in order to be able to effectively carry out these types of projects. Part of this can be accomplished through documenting projects and a larger part of it (with teammembers, colleagues, and clients) must be earned by working successfully together. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=37626 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Rapid Expert Design (R.E.D.)
This is particularly such a hard topic to discuss. There are many nuances being outlined here that might be missing to the average designer. People should know that Jim is talking in terms of decades of experience in his personal practice. I also want to re-iterate when he says that only some 5% of designers can really effectively practice like this. These 2 elements provide for me a big question of scale for the design community and path. What I mean is that there is more work for designers than can be effectively supported by this design system (my overall concern w/ Apprentice/Mentor models in general--personally I think this is a personal and necessary parth to take, but only after formal education; more below.) 1) It would seem a path steeped in deliberate education of foundation of craft, theory and methods is still required before one can apprentice at this level, to be able to deconstruct the unarticulated practices of their masters. 2) Jim alludes to the lifestyle that such a practice requires, which I find really interesting in an age of people already struggling to bring work/life balance to their universe. Is there an ethical concern for suggesting such a practice. To me RED is not a decision, or a career path or even a philosophy or method, but a career milestone. The reason I feel compelled in this direction is that the answers that Jim gave to my questions tells me that there is no structure to the education of the practice and thus it cannot be codified or otherwise repeated/handed down with consistency. Even martial arts of the most ancient variety have evolving patterns of education systems that from the POV of adjacent generations has a pedogogy and practice that is consistent and articulatable. While it is interest to know about this practice, I'm not so sure I see value in knowing about it? or even understanding it. Further b/c it seems to exist outside the norms of practice (just statistically speaking) it doesn't seem to communicate using language that can engage the rest of the design community. I'm not her to condemn the practice, but just question it as something really parallel to user-centered design. -- dave . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=37626 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Rapid Expert Design (R.E.D.)
On Jan 27, 2009, at 5:26 PM, Robert Hoekman Jr wrote: So, if I was a person who practiced RED, would I get to say so without sounding egotistical? It's not Genius Design, so I wouldn't be implying I'm a genius, but I would still be saying I can design effective solutions without following the rules, which isn't all that dissimilar. What if I could prove my designs were effective? Would that make it less egotistical? :) The problem with R.E.D. (or Genius Design, which I still prefer to call it because I *like* the baggage the name comes with) is that you can't tell if you've achieved it until you're done with the design. Then you discover your experience paid off. Or you discovered that you were completely arrogant and screwed over your team and client by producing crap. I like the name Genius Design because it means I'll never resort to it. But I have met people in my travels who were capable of seeing and solving problems without any research that took me years of research to uncover. Those people are true geniuses in my mind. Jared Jared M. Spool User Interface Engineering 510 Turnpike St., Suite 102, North Andover, MA 01845 e: jsp...@uie.com p: +1 978 327 5561 http://uie.com Blog: http://uie.com/brainsparks Twitter: jmspool UIE Web App Summit, 4/19-4/22: http://webappsummit.com Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Rapid Expert Design (R.E.D.)
While it is interest to know about this practice, I'm not so sure I see value in knowing about it? or even understanding it. Further b/c it seems to exist outside the norms of practice (just statistically speaking) it doesn't seem to communicate using language that can engage the rest of the design community. Are we sure that RED isn't just a fancy term for talent? ;) Regardless, on any given day, or any given project, a vastly experienced designer can be wrong a hundred times and an inexperienced designer can be right a hundred times. Experience matters far less than judgment. -r- Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] URL Guidelines
Just want to say thank you to everyone participated in this thread. We will go with consistent usage of - in urls :) -- Maxim Soloviev Director of Product Development www.nakea.net Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Information through sound.
Yes, I recommend the Chion text too! I referred to it often in a course on sound editing I taught at California Design College a couple years ago. The terms are helpful, because they are conceptual, and entirely unique to sound, whereas some theorists will try to adapt language from other disciplines, that doesn't really work in this space. Good luck, Tim Stutts Interaction Designer / Sound Designer www.sound-interactions.com On Tue, Jan 27, 2009 at 6:03 AM, neil noakes n...@socialfabric.co.ukwrote: i'd recommend reading this book by Michel Chion. http://www.amazon.co.uk/Audio-Vision-Sound-Screen-M-Chion/dp/0231078994 although it is conceived as a response to the use of sound in film there is strong cross over to interactive media. the critical discussion touches on innate human factors and perception which will will give you a decent understanding of the cognitive processes at play. hth n 2009/1/27 Angel Marquez angel.marq...@gmail.com: http://www.designingforinteraction.com/toc.html Page 51. On Mon, Jan 26, 2009 at 4:40 PM, Dan Saffer d...@odannyboy.com wrote: Good article by Paul Robare and Jodi Forlizzi in the recent issue of Interactions magazine: Sound in Computing: A Short History if you can track it down. Dan Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help -- tim stutts *** sound-interactions.com *** myspace.com/thenewlordx *** lordx.tumblr.com 940 Jackson St. #3, San Francisco mobile: 415 254-8295 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Rapid Expert Design (R.E.D.)
On Jan 27, 2009, at 7:57 PM, Robert Hoekman Jr wrote: Are we sure that RED isn't just a fancy term for talent? ;) In our work, talent is something that is naturally born. Anyone can learn to hit a baseball, but a real talented player can hit it in a way that non-talented players will never master. The other attributes are skills, experience, and knowledge. Skills and knowledge are learned. Experience is acquired. The sum of these attributes are what make up our abilities. I'm guessing that RED is about people at the high end of these scales, but talent isn't the key factor. Regardless, on any given day, or any given project, a vastly experienced designer can be wrong a hundred times and an inexperienced designer can be right a hundred times. Experience matters far less than judgment. Good judgment comes from experience. Experience comes from bad judgments. Jared Jared M. Spool User Interface Engineering 510 Turnpike St., Suite 102, North Andover, MA 01845 e: jsp...@uie.com p: +1 978 327 5561 http://uie.com Blog: http://uie.com/brainsparks Twitter: jmspool UIE Web App Summit, 4/19-4/22: http://webappsummit.com Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
[IxDA Discuss] [JOB] Senior Interaction Designer / Information Architect / UX - 2595, Los Gatos- CA, NETFLIX, Full Time
Hello, Please post the following position on your site. Please do not have the candidates reply to this email. If they would like to apply please have them use the link provided in the job description. Thanks, Netflix Staffing Operations Team THE OPPORTUNITY: Netflix is seeking a skilled Sr. Interaction Designer / Information Architect to collaborate with team members to conceptualize and construct cohesive and aesthetically pleasing user interface solutions. Our senior interaction designer will be responsible for working closely with product managers, visual designers, and engineers to design the information flow for the user experience. The ideal candidate will possess a high level of creativity, a strong understanding or background in interface design, and will work proactively to stay knowledgeable of current implementation technologies and best practice solutions. We offer an opportunity to innovate and create design impact on a large scale. RESPONSIBILITIES: * Conceptualize and design cross-platform interfaces that simplify and refine the user experience * Organize site content and increase functionality of user tasks and processes through the creation of site patterns, wireframes, interaction models, and diagrams * Prepare graphic and written presentations to share with multidisciplinary teams * Draft design specification documents within platform limitations * Collaborate with designers to ensure a consistent look and feel to the design system * Innovate new solutions, and present multiple design ideas * Work with the design team to identify and implement process improvements that make the group more efficient and effective * Actively contribute to the culture of communication, collaboration and creativity REQUIRED SKILLS: * Excellent design skills and an outstanding portfolio of interactive projects * 4+ years experience in Web-based information architecture or interaction design * Participation in the complete product lifecycle of launched websites, software applications or games (TV interface experience a plus) * Knowledge of Internet usability and user interface best practices * Strong communication skills with the ability to listen, articulate your design and advocate best practice solutions * Work collaboratively with other designers, product managers and engineers * Be pro-active and organized, act effectively under deadlines, and manage multiple concurrent projects * Ability to take direction to meet creative and business needs * Strong understanding of implementation technologies, and how to design with limitations * Consumer Internet experience preferred For consideration please open the link below: http://jobs.netflix.com/applyFlix.asp?flix?flix2595?khandy?7 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] URL Guidelines
I have a question along similar lines...(I joined this group a few minutes ago - so apologies if I'm breaking any protocol) We're building a site for a non-profit that has activities in multiple cities around the world and we want local chapters to have the ability to have their own sites and their own url. The two options are: 1. www.foundation.org/city-name (e.g. www.foundation.org/ny) 2. city-name.foundation.org (ny.foundation.org) If we were to go with option 2 - we could end up with hundreds of sub-domains but they may easier to remember and promote. The question we're trying to address: Which works better from a SEO perspective and a user perspective? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=37663 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Masters Programs in Interaction Design (NYC - was Kansas)
Thanks Michael. I'm still trying to figure out the best way to feed my brain. I'm not sure I can swing a full time program right now anyway but it's great to know there actually are some local options if the degree track is the way I want to go. Ray . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=37659 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
[IxDA Discuss] Designing for sound
Sound as a part of interaction design seems to be the domain of games, mostly. But I would love to hear more about how members of this list envision the role of sound in other scenarios. I feel that it is the most (sadly) under-utilized aspect of design. Regards, Jerome Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] What to do in an environment run by engineers??
Ali, It sounds to me like you want to build a collaborative environment where you have opinion is respected. So share your toys and invite them to play with you. If you want qualitative research make it happen somehow. If you don't have a budget, arrange for people as close to your target user as possible to run through some tasks with the product. Do this by using other people in the company or friends and family if you can -- and compensate them by buying them lunch. Invite people to observe the testing, and record the sessions for others to watch. (Kill 2 birds with one stone by asking the engineers to be the videographer to get them into the room with you). Nothing makes people believe in qualitative research like seeing someone work with their product and react to it. Something else that has worked well for me in the past when I needed to build respect and build a collaborative environment is to set up a cross-functional design/brainstorming meeting. Invite a cross functional set of people to attend a meeting where the objective is to come up with 3 different solutions. Make it a structured (but fun and creative ) meeting where everyone has an opportunity to contribute what they know at all stages. Organize the meeting around a series of topcis like: What do we know about the problem? What do we know about the users? How can we solve the solution? Aim for at least 3. What would each potential solution look like? (high level design ideas) What are the strengths and weaknesses for each propose solution? What could be done to fix the weaknesses in each proposal? At the end of the meeting offer to take the couple strongest ideas away and develop them further and then bring them back to the team to review. In doing something like that, you have the opportunity to participate and show that you have valuable contributions, but everyone else also gets a chance to be heard. I always find I come out of these meetings with great new ideas, and a few people in the organization more willing to include me and my thoughts in the future. A bonus to the cross-functional meeting -- I very seldom have to ever argue against an idea %u2013 someone else in the meeting does it for me. I can just support the best ideas on the table. %uF04A Heather Searl User Experience Consultant www.heathersearl.com . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=37605 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Aren't we just a little important to democracy?
Appreciate Jared's post. I've been working in the US Government arena for some time and there is indeed a great deal of interest in making the government more transparent through the work of many talented individuals. The work going on now within OMB under Kshmendra Paul's leadership as Chief Enterprise Architect has recently led to VUE-IT, for example, which allows insight and drill down through the Federal Enterprise Architecture to specific IT investments. It's not ideal yet, but it goes a long way to making the complex simple. Best regards, Hal Gill, CEA USAF SAF/XCTX Strategic Planning, CIO and Warfighting Integration www.fgm.com On Mon, Jan 26, 2009 at 11:32 AM, Jared Spool jsp...@uie.com wrote: On Jan 25, 2009, at 5:06 PM, s wrote: It's always boggled my mind why the gov't doesn't put UX advocates (including designers, researchers, coders, QA) front and center in the design of citizen-technology interfaces. Actually, there are a lot of very talented designers and researchers working in the US government, the Canadian government, and other governments around the world. But just because those people are there doesn't stop other people from creating crappy interfaces. Government doesn't have a corner on crappy interfaces. They are a world-wide phenomena, spanning all industries and sectors. Don't even get me started on voting. There are many people working really hard on this problem. It's a really hard problem. If you want to help, I know a team that is looking for volunteers. Does anyone have any experience/ evidence... HOPE?? to the contrary? In the last 10 years, there's become a real awareness of the importance of good design in government systems. I have a lot of hope that we'll see real improvements, especially with the youthful experience of the incoming US administration. Jared Jared M. Spool User Interface Engineering 510 Turnpike St., Suite 102, North Andover, MA 01845 e: jsp...@uie.com p: +1 978 327 5561 http://uie.com Blog: http://uie.com/brainsparks Twitter: jmspool UIE Web App Summit, 4/19-4/22: http://webappsummit.com Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Information through sound.
I am currently exploring the use of sound in auditory menus through my research at Georgia Tech. A colleague recently compiled a tech report on this topic, full of recent trends (mostly academic) and publication references. If anyone on this list is interested in obtaining a copy, please contact me directly. I was able to find the article recommended by Dan Saffer, Sound in Computing: A Short History. I can send that as well. Take a look at the icad.org for useful publications on auditory displays. This thread has inspired me to bring a cell phone with a few of our recent audio menu designs on it for people to explore at IxDA next week. I would love to chat with anyone who is interested in this area. Thanks, Anya . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=37669 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Rapid Expert Design (R.E.D.)
I'm in extremely strong disagreement with Jarod in a number of things he states. I disagree with his statement that one does not know where a RED design will end until after it's finished. This is flatly untrue. It's a matter of experience. One has to have confidence of where a design (which can indeed be both grasped in the mind and in extensive blueprints) will be when implemented and realized. This is simply a fact that's been borne out in many designs by many designers. He says he will never have to resort to RED. I'm at a bit of a loss to respond to Jarod, as I'm not actually familiar with his body of work. I would have to see Jarod's designs and understand the outcomes, the scale and expense of effort that went into them, and the domains that these took place in before commenting on his approach to design and development. I speak only from my own experience, and that of the many designers I've worked with and our outcomes. In response to Dave's comments, which seem to indicate he's decided there's nothing here worth considering further, I believe he's missing a great deal. RED is very much teachable, just as martial arts are - in small groups, and in actually doing it. One doesn't learn martial arts from books. One learns by practicing dynamically with an experienced practitioner or master. It also likely took a long time for structured schools to emerge. Our field is young. I would caution people like Dave to think twice before being so outright dismissive. There is much evidence of success to be found among the many projects out there that are undertaken in rapid expert approaches. I've seen young designers learn to develop these skills and broader capabilities than they might otherwise have developed in narrower and more structureed environments. I'm not surprised that many with much invested in the field's dogma to issue negative judgements here, but what it will really come down to is results. I had only taken a guess at what percentage of designers might adopt these types of approaches, when I suggested 5%. It could be more. The important point is that there are designers out there capable of working at much higher levels than they might be able to do in some of the more rigid work structures and design methodologies, and those designers should be aware that other alternatives exist and have produced successful outcomes. But I will say something about anytime you see something like 5% - and that's that it would be very unwise to assume that all percentages are equal. Only 5% of physicians are certain types of specialists, but the field definitely benefits from their work and expertise. We would never accept an attitude that discounts minority vocations in favor of only those that somehow stretch across a much wider (or lower common denominator) demographic in a field. This simply doesn't make sense. I'm willing to hold out RED, if only to provide a point around which others that practice in this style can trade stories, experiences, outcomes, strategies, and knowledge. To suggest that this is not worthwhile, is, well, not some people's cup of tea or something. To those that would outright suggest that, in light of this topic, state clearly that they consciously prefer the term genius design precisely because of the baggage that it comes with, and specifically after my discussion of the troubling framing that this term presents, I can only assume that this is a thinly-veiled gesture of open hostility. I'm perfectly willing to debate. However, I'd insist it be done in context of actual design work completed and not simply rhetorical posturing. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=37626 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Designing for sound
Didn't you see 'Pirates of The Silicon Valley' where The Woz explains what inspired the beginning of his legacy? Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help