Jason, no pun intended.
Adobe, pun intended:
this marketing bu**s**t
I think the term Flex is kind of confusing people though, as it
can mean different things just like Flash cam. Sometimes people
use Flex to refer to the framework and SDK, sometimes as
Flexbuilder, sometimes as the
: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Cedric Muller
Sent: Thursday, November 20, 2008 11:07 AM
To: Flash Coders List
Subject: Re: [Flashcoders] Flex vs. Flash
You are right. I may have been mislead here, but I still think that a
site like EcoDaZoo or sites done by agencies like
] On Behalf Of Cedric Muller
Sent: Thursday, November 20, 2008 11:07 AM
To: Flash Coders List
Subject: Re: [Flashcoders] Flex vs. Flash
You are right. I may have been mislead here, but I still think that
a site like EcoDaZoo or sites done by agencies like Gringo, or
Firstborn are Flash
and that's when you don't do liquid layout in Flash ;)
Yep - but to be honest the .fla still contains all the links to the
external assets.
Erm, Ian, all you need to reference in the FLA is ONE Class file;
and that class file can then contain ALL the references to all the
subclasses; so
List
Subject: Re: [Flashcoders] Flex vs. Flash
hi,
certainly OOT, but for the sake of exactness, Ecodazoo was not made
with papervision.
Roxik (http://roxik.com/) used a custom 3d engine (Sharikura):
http://temp.roxik.com/
Olivier
Merrill, Jason a écrit :
Sure - I mean again, it just comes
Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Cedric Muller
Sent: Friday, November 21, 2008 6:32 AM
To: Flash Coders List
Subject: Re: [Flashcoders] Flex vs. Flash
I never spoke about 'cool' sites ;)
I agree we cannot compare applications and event/marketing sites
You should try using git with flex builder projects, amazing. Changing
branches on the fly and Flex Builder with go right along with you, saving
your different swfs as well.
On Thu, Nov 20, 2008 at 4:03 AM, Ian Thomas [EMAIL PROTECTED] wrote:
On Thu, Nov 20, 2008 at 8:59 AM, Ian Thomas [EMAIL
???
This is totally not a valid comment, either I don't understand the term
liquid, or other's don't know how to implement it.
Cedric Muller wrote:
and that's when you don't do liquid layout in Flash ;)
Yep - but to be honest the .fla still contains all the links to the
external assets.
And who's fault is that?
Anyone can write spaghetti code in any language whatever the markup.
The language itself lends itself to spaghetti coding, because MXML can
easily turn into nesting hell. , unless the coders know what they are doing.
The benefits of Flex databinding and UI are bogus,
On Thu, Nov 20, 2008 at 8:30 AM, Elia Morling [EMAIL PROTECTED] wrote:
The language itself lends itself to spaghetti coding, because MXML can
easily turn into nesting hell. , unless the coders know what they are doing.
The benefits of Flex databinding and UI are bogus, if you are an OOP
This is by far the only problem of Flex.
Cedric
Apps that are not skinned or have some nice graphical touch to
them are kinda disappointing, like the BMW site that was posted..
very poor IMO.
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Getting back to the original question, Ross, another benefit of the
Flex compiler - whether you're writing MXML or AS3 - over the Flash
IDE is that all the source files for a Flex app (barring assets -
images etc.) are text files. Text files are much easier to deal with
in version control systems
On Thu, Nov 20, 2008 at 9:03 AM, Ian Thomas [EMAIL PROTECTED] wrote:
On Thu, Nov 20, 2008 at 8:59 AM, Ian Thomas [EMAIL PROTECTED] wrote:
Notoriously, version control systems are bad at handling
differences/resolving differences between binary files, and the .fla
format is binary.
Although
On Thu, Nov 20, 2008 at 8:59 AM, Ian Thomas [EMAIL PROTECTED] wrote:
Notoriously, version control systems are bad at handling
differences/resolving differences between binary files, and the .fla
format is binary.
Although I should point out that this is going to change in future
versions of
, November 20, 2008 9:53 AM
Subject: Re: [Flashcoders] Flex vs. Flash
On Thu, Nov 20, 2008 at 8:30 AM, Elia Morling [EMAIL PROTECTED]
wrote:
The language itself lends itself to spaghetti coding, because MXML can
easily turn into nesting hell. , unless the coders know what they are
doing
Getting back to the original question, Ross, another benefit of the
Flex compiler - whether you're writing MXML or AS3 - over the Flash
IDE is that all the source files for a Flex app (barring assets -
images etc.) are text files. Text files are much easier to deal with
in version control
On Thu, Nov 20, 2008 at 9:11 AM, Elia Morling [EMAIL PROTECTED] wrote:
Have you tried the ASWing GUI Builder? If you use it, then the examples you
provided below are not required at all. The code is generated for you.
*ahem*
Have you tried the Flex GUI Builder? If you use it, then the examples
Please let me be the mad analogies professor here:
Flash is the Industrialization.
Flex is the factories.
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http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
On a productivity basis, I totally agree with you. Flex made Flash
take off. Working with Flash and teams was some hard task.
Now I am all on my own, reinventing the wheel, and I feel happy
and confident with this, no team, no versionning, even no components.
I am nearing the end of a
This is what make great men you know. The mass, hmmm, is
just the mass.
You are welcome to your opinion but enjoy the solitude of your
perspective.
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Fair enough - but - I'm kind of separating out the argument here, now.
The differences in version control and command-line stuff are not to
do with the Flex _framework_ (UI, classes etc.) but to do with the
Flex _compiler_ and environment.
You don't have to touch MXML or embed any of the Flex
Yes, this I understand. As I view Flex, it is definitely the way to go.
I even thought, that maybe, in 5 years time (or 10...) Flash will
disappear as a development tool (Adobe is already referring to Flash
as the Platform, not the tool, or at least tries to beamcast it to
our brains).
: Re: [Flashcoders] Flex vs. Flash
On Thu, Nov 20, 2008 at 9:11 AM, Elia Morling [EMAIL PROTECTED]
wrote:
Have you tried the ASWing GUI Builder? If you use it, then the examples
you
provided below are not required at all. The code is generated for you.
*ahem*
Have you tried the Flex GUI
You shouldn't forget that Flash is brilliant for vector artwork and
timeline animations. That's how we're using it these days internally -
as an asset creation tool rather than as a programming environment.
And, as Elia and others have said, it's great for non-standard UIs or
for lightweight
If I can, I will let you show some of my works, modest works, but I
say it out loud: Flash is brilliant.
You shouldn't forget that Flash is brilliant for vector artwork and
timeline animations.
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Yes, Catalyst is what we want to be looking at right now. Promising.
You shouldn't forget that Flash is brilliant for vector artwork and
timeline animations. That's how we're using it these days internally -
as an asset creation tool rather than as a programming environment.
And, as Elia and
sorry about the flood ;)
precision: Flash/Flex/AIR is brilliant!!
Flash Lite is something I would like to hide.
If I can, I will let you show some of my works, modest works, but I
say it out loud: Flash is brilliant.
You shouldn't forget that Flash is brilliant for vector artwork and
-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Cedric Muller
Sent: Thursday, November 20, 2008 4:17 AM
To: Flash Coders List
Subject: Re: [Flashcoders] Flex vs. Flash
Getting back to the original question, Ross, another benefit of the
Flex compiler - whether you're writing MXML
Morling
Sent: Thursday, November 20, 2008 3:31 AM
To: Flash Coders List
Subject: Re: [Flashcoders] Flex vs. Flash
And who's fault is that?
Anyone can write spaghetti code in any language whatever the markup.
The language itself lends itself to spaghetti coding, because MXML can
easily turn
.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ian Thomas
Sent: Thursday, November 20, 2008 3:54 AM
To: Flash Coders List
Subject: Re: [Flashcoders] Flex vs. Flash
On Thu, Nov 20, 2008 at 8:30 AM, Elia Morling [EMAIL PROTECTED] wrote:
The language
.
-Original Message-
From: [EMAIL PROTECTED] [mailto:
[EMAIL PROTECTED] On Behalf Of Cedric Muller
Sent: Thursday, November 20, 2008 4:17 AM
To: Flash Coders List
Subject: Re: [Flashcoders] Flex vs. Flash
Getting back to the original question, Ross, another benefit of the
Flex compiler
, November 20, 2008 4:17 AM
To: Flash Coders List
Subject: Re: [Flashcoders] Flex vs. Flash
Getting back to the original question, Ross, another benefit of the
Flex compiler - whether you're writing MXML or AS3 - over the Flash
IDE is that all the source files for a Flex app (barring assets
in innovative ideas in Learning? Check out the Innovative
Learning Blog and subscribe.
-Original Message-
From: [EMAIL PROTECTED] [mailto:
[EMAIL PROTECTED] On Behalf Of Cedric Muller
Sent: Thursday, November 20, 2008 4:17 AM
To: Flash Coders List
Subject: Re: [Flashcoders] Flex vs
You could consider the The Essential Guide to Flex 3 book by
FriendsOfED. I consider it as a nice book for beginners in the world of
Flex.
More information at: http://www.friendsofed.com/book.html?isbn=1590599500
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Boer
Sent: Thursday, November 20, 2008 10:57 AM
To: Flash Coders List
Subject: Re: [Flashcoders] Flex vs. Flash
You could consider the The Essential Guide to Flex 3 book by
FriendsOfED. I consider it as a nice book for beginners in the world of
Flex.
More information at: http://www.friendsofed.com
Of course, this problem might disappear when Flex 4 is production ready!
Flex 4 makes skinning and similar activities a lot easier.
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http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
out the Innovative Learning
Blog and subscribe.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Cedric Muller
Sent: Thursday, November 20, 2008 11:07 AM
To: Flash Coders List
Subject: Re: [Flashcoders] Flex vs. Flash
You are right. I may have been
That would be very cool, I think people like me, who are still using flash
but only use it for asset management and flashdevelop(or whatever) for
coding, would be more motivated in making a hop over.
On Thu, Nov 20, 2008 at 5:13 PM, Weyert de Boer [EMAIL PROTECTED] wrote:
Of course, this
for the book
recommendation.
Ross
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Merrill, Jason
Sent: Thursday, November 20, 2008 11:15 AM
To: Flash Coders List
Subject: RE: [Flashcoders] Flex vs. Flash
Sure - I mean again, it just comes down to what KIND
Of dr.ache
Sent: Wednesday, November 19, 2008 3:22 PM
To: Flash Coders List
Subject: Re: [Flashcoders] Flex vs. Flash
unbelievable bad quality this site. would have expected something better
from bmw.
Joel Stransky schrieb:
I'm struggling with this a bit myself. For web based applications
] On Behalf Of Cedric Muller
Sent: Thursday, November 20, 2008 11:07 AM
To: Flash Coders List
Subject: Re: [Flashcoders] Flex vs. Flash
You are right. I may have been mislead here, but I still think that a
site like EcoDaZoo or sites done by agencies like Gringo, or
Firstborn are Flash, not Flex. I
I find Flex far, far better than Flash for writing code. Code hinting,
the debugger, refactoring and the general environment are very good. My
current programs are all Flex ActionScript projects which have no mxml.
As Ian says, Flash is great for building vector based assets for use
with Flex.
] [mailto:
[EMAIL PROTECTED] On Behalf Of Cedric Muller
Sent: Thursday, November 20, 2008 11:07 AM
To: Flash Coders List
Subject: Re: [Flashcoders] Flex vs. Flash
You are right. I may have been mislead here, but I still think that a
site like EcoDaZoo or sites done by agencies like Gringo
you want to achieve.
Paul
- Original Message -
From: Merrill, Jason [EMAIL PROTECTED]
To: Flash Coders List flashcoders@chattyfig.figleaf.com
Sent: Thursday, November 20, 2008 4:14 PM
Subject: RE: [Flashcoders] Flex vs. Flash
Sure - I mean again, it just comes down to what KIND
Meinte van't Kruis wrote:
Yes, for sites that have a lot of UI zing - animations and effects, and
really wild transitions and layouts, well, Flex would not be the best
choice. That's why you have to decide which tool is best for what kind of
project you have.
That's what bothers me about Flex,
Yes, for sites that have a lot of UI zing - animations and effects, and
really wild transitions and layouts, well, Flex would not be the best
choice. That's why you have to decide which tool is best for what kind of
project you have.
This really depends. I've used flash created animated
This is a Flash forum and everything seems to be being discussed as though
Flex is some kind of Flash killer or replacement. It isn't and Flex goes
where flash has not trod.
Flex is really complimentary to flash, not a replacement.
Exactly, well said. I don't think anyone is bashing Flash
MXML is a piece of crap, mixture of XML and AS code. Very bad overview and
readability.
That's an interesting take on things. For me, I believe the exact
opposite - the separation of UI/layout into MXML makes perfect sense,
and follows the model used by many other desktop application
But that's the point! They work well together! ;)
B.
On Thu, Nov 20, 2008 at 11:11 AM, Merrill, Jason
[EMAIL PROTECTED] wrote:
Yes, for sites that have a lot of UI zing - animations and effects,
and
really wild transitions and layouts, well, Flex would not be the best
choice. That's
Yes, that was an AWESOME demo. I've never used CF but what they showed with
the two rocked and is quite tempting to start digging into it.
I think that CF is by far the best back-end platform for Flex apps
right now, never mind what's coming down the pike. CF natively
supports AMF, includes
MXML should be used for layout as described here:
http://www.boostworthy.com/blog/?p=216
However, it's often used for spagetti coding.
The misuse of something is not an accurate measure of its value. Every
Flash programmer should know this, given that 90% of the Flash content
on the web is
Notoriously, version control systems are bad at handling
differences/resolving differences between binary files, and the .fla
format is binary.
With all due respect, and without getting in the middle of the 'war'
that is taking place here:
I code in AS3 very heavily and nearly 0% of my code
Yep - but to be honest the .fla still contains all the links to the
external assets.
Erm, Ian, all you need to reference in the FLA is ONE Class file; and
that class file can then contain ALL the references to all the
subclasses; so you never need to edit the FLA after day1 unless the
stage
Yes, too bad it runs on Java. I never been able to get that going on my
webservers under Centos/Debian. g
Yes, that was an AWESOME demo. I've never used CF but what they showed with
the two rocked and is quite tempting to start digging into it.
I think that CF is by far the best back-end
or just Flash,
depending on what you want to achieve.
Paul
- Original Message - From: Merrill, Jason
[EMAIL PROTECTED]
To: Flash Coders List flashcoders@chattyfig.figleaf.com
Sent: Thursday, November 20, 2008 4:14 PM
Subject: RE: [Flashcoders] Flex vs. Flash
Sure - I mean again
Yes, too bad it runs on Java. I never been able to get that going on my
webservers under Centos/Debian. g
If you're serious about running CF on those distros, you might find
this site helpful:
http://www.talkingtree.com/
Dave Watts, CTO, Fig Leaf Software
http://www.figleaf.com/
Fig Leaf
Dave Watts wrote:
Yes, too bad it runs on Java. I never been able to get that going on my
webservers under Centos/Debian. g
If you're serious about running CF on those distros, you might find
this site helpful:
http://www.talkingtree.com/
Thanks! I will have a look at it. Currently, I
Hi Ian,
While it is true that to write this code [below] in AS3 it would take
more lines of code; this is not true once you have done it 'once' and
you can then re-use your code.
For example: I made a class called 'AdvButton' which extends 'Button' a
long time ago and I re-use it in all my
So in my opinion the real advantages of Flex over Flash for
UI/data-binding is:
Sebastian,
This discussion has barely touched on databinding (just one or two mentions of
it being an advantage of the native Flash framework over Flex), so I'm starting
to wonder, have you done any databinding
I see that many people can't decide wheter to use flex. I can't.
So, i think i am going to wait for Thermo. Does anyone know the release year
and month?
I hope that Thermo will really fill the gap between Flash and Flex. If it
will, i am sure to start learning Thermo.
*Pedro Damian Kostelec*
I'm sorry, I don't really buy that argument.
What it sounds like you are describing is the creation of a component.
Fine - you can do that in AS3 or MXML; or a mix of the two. Doesn't
really matter which.
Then - surely - for every project you need to stitch together your
components. Because in
] On Behalf Of Pedro Kostelec
Sent: Thursday, November 20, 2008 5:24 PM
To: Flash Coders List
Subject: Re: [Flashcoders] Flex vs. Flash
I see that many people can't decide wheter to use flex. I can't.
So, i think i am going to wait for Thermo. Does anyone know the release year
and month?
I hope
Hi Ian,
Not trying to say MXML isn't good, or that it isn't the best choice;
like I hope I stated clearly earlier, I agree with all the arguments for
why Flex is the better choice for the reasons given.
What I was trying to do, is to clarify that I felt your comparison of
code isn't really
Hi Merrill,
This discussion has barely touched on databinding (just one or two mentions of
it being an advantage of the native Flash framework over Flex), so I'm starting
to wonder, have you done any databinding in Flex? Databinding doesn't exist in
Flash CS3 or Flash CS4 frameworks, it's
On Thu, Nov 20, 2008 at 10:49 PM, sebastian [EMAIL PROTECTED] wrote:
Just trying to clarify that we AS3 programmers don't code UI from scratch
either! We also use UI classes just like you do in MXML; only ours are not
'out-of-the-box'.
Okay - last comment. :-D
Just want to raise a flag to
- Original Message -
From: Pedro Kostelec [EMAIL PROTECTED]
To: Flash Coders List flashcoders@chattyfig.figleaf.com
Sent: Thursday, November 20, 2008 10:24 PM
Subject: Re: [Flashcoders] Flex vs. Flash
I see that many people can't decide wheter to use flex. I can't.
So, i think i am
: Thursday, November 20, 2008 7:31 PM
Subject: Re: [Flashcoders] Flex vs. Flash
Yes, that was an AWESOME demo. I've never used CF but what they showed with
the two rocked and is quite tempting to start digging into it.
I think that CF is by far the best back-end platform for Flex apps
right now, never
- Original Message -
From: Paul Andrews [EMAIL PROTECTED]
A lot of Flex developers hardly bother with the existing design mode in
FlexBuilder.
Paul
There's a Design mode in FlexBuilder???
:)
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I'm struggling with this a bit myself. For web based applications that
include lots of UI like checkboxes, tabs, dropdowns etc. Flex is the clear
choice. That's what it was built for.For small flash elements like banners,
animations and video, Flash is probably the best option.
But what seems hard
If you are building an application-like user interface with buttons, forms,
dialog boxes, etc, I would really recommend Flex. MXML lets you write such
things very concisely. It has a powerful layout engine and a nice set of
containers which automate a lot of stuff you'd have to write by hand
Hi,
Flex is more geared towards applications than Flash - not to say
you have to build applications with Flex and websites with Flash though.
Flex's interface is based around coding, but as a bonus, if you have
Adobe's Flex Builder rather than just the Flex SDK + Eclipse, you can
also
Its a matter of development speed. Being a flash guy for the past 9ish
years, after using flex, I prefer to code in flex. Much faster dev time.
Fully customizable graphics, just got to get your head around the how.
http://flex.org/showcase/
B.
On Wed, Nov 19, 2008 at 12:14 PM, Joel Stransky
unbelievable bad quality this site. would have expected something better
from bmw.
Joel Stransky schrieb:
I'm struggling with this a bit myself. For web based applications that
include lots of UI like checkboxes, tabs, dropdowns etc. Flex is the clear
choice. That's what it was built for.For
Subject: Re: [Flashcoders] Flex vs. Flash
unbelievable bad quality this site. would have expected something better
from bmw.
Joel Stransky schrieb:
I'm struggling with this a bit myself. For web based applications that
include lots of UI like checkboxes, tabs, dropdowns etc. Flex is the clear
MXML is a piece of crap, mixture of XML and AS code. Very bad overview and
readability.
Better to roll with an AS3 project in Flex, or FDT plugin for Eclipse. In
regards to flex being better for UI, then you have to take into account the
open source ASwing UI library for AS projects. It also
: [Flashcoders] Flex vs. Flash
MXML is a piece of crap, mixture of XML and AS code. Very bad overview and
readability.
Better to roll with an AS3 project in Flex, or FDT plugin for Eclipse. In
regards to flex being better for UI, then you have to take into account the
open source ASwing UI library
, November 19, 2008 3:22 PM
To: Flash Coders List
Subject: Re: [Flashcoders] Flex vs. Flash
unbelievable bad quality this site. would have expected something better
from bmw.
Joel Stransky schrieb:
I'm struggling with this a bit myself. For web based applications that
include lots of UI like
.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of dr.ache
Sent: Wednesday, November 19, 2008 3:22 PM
To: Flash Coders List
Subject: Re: [Flashcoders] Flex vs. Flash
unbelievable bad quality this site. would have expected something better
from
the Innovative Learning
Blog and subscribe.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Juan Pablo
Califano
Sent: Wednesday, November 19, 2008 4:56 PM
To: Flash Coders List
Subject: Re: [Flashcoders] Flex vs. Flash
However, Flex DOES have
.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Elia Morling
Sent: Wednesday, November 19, 2008 2:26 PM
To: Flash Coders List
Subject: Re: [Flashcoders] Flex vs. Flash
MXML is a piece of crap, mixture of XML and AS code. Very bad overview and
readability.
Better
- Original Message -
From: Lukas Ruebbelke [EMAIL PROTECTED]
To: 'Flash Coders List' flashcoders@chattyfig.figleaf.com
Sent: Thursday, November 20, 2008 12:32 AM
Subject: RE: [Flashcoders] Flex vs. Flash
I doubt most would agree that being able to mark up the entire presentation
layer
Coders List
Subject: Re: [Flashcoders] Flex vs. Flash
unbelievable bad quality this site. would have expected something better
from bmw.
Joel Stransky schrieb:
I'm struggling with this a bit myself. For web based applications that
include lots of UI like checkboxes, tabs, dropdowns etc. Flex
: [Flashcoders] Flex vs. Flash
unbelievable bad quality this site. would have expected something better
from bmw.
Joel Stransky schrieb:
I'm struggling with this a bit myself. For web based applications that
include lots of UI like checkboxes, tabs, dropdowns etc. Flex is the
clear
choice
] On Behalf Of Joel Stransky
Sent: Wednesday, November 19, 2008 10:01 PM
To: [EMAIL PROTECTED]; Flash Coders List
Subject: Re: [Flashcoders] Flex vs. Flash
Is the reason this can't be answered easily because it's a really good
question?
So far I understand the strengths of Flex to be:
liquid layouts
great
in innovative ideas in Learning? Check out the Innovative Learning
Blog and subscribe.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Latcho
Sent: Wednesday, November 19, 2008 7:48 PM
To: Flash Coders List
Subject: Re: [Flashcoders] Flex vs. Flash
Now
- Original Message -
From: Juan Pablo Califano [EMAIL PROTECTED]
I must say first that I haven't used Flex a lot. But, even though you can
animate stuff with code (either in Flex or in Flash), one of the advantages
of Flash is that you can create and edit animations on a timeline,
source).
The new CF stuff sounds very interesting!!
regards,
Muzak
- Original Message -
From: Ian Thomas [EMAIL PROTECTED]
To: Flash Coders List flashcoders@chattyfig.figleaf.com
Sent: Wednesday, November 19, 2008 11:09 PM
Subject: Re: [Flashcoders] Flex vs. Flash
I'm with Jason
- Original Message -
From: Elia Morling [EMAIL PROTECTED]
MXML should be used for layout as described here:
http://www.boostworthy.com/blog/?p=216
However, it's often used for spagetti coding.
And who's fault is that?
Anyone can write spaghetti code in any language whatever the
,
Muzak
- Original Message -
From: Latcho [EMAIL PROTECTED]
To: Flash Coders List flashcoders@chattyfig.figleaf.com
Sent: Thursday, November 20, 2008 1:47 AM
Subject: Re: [Flashcoders] Flex vs. Flash
Now we are on this topic:
Are the components fast reskinnable ?
I can guess
of America | www.bankofamerica.com
Learning Organization Effectiveness
Technology Solutions
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Doug
Coning
Sent: Tuesday, May 23, 2006 3:45 PM
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Flex vs
of America
Learning Technology Solutions
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf
Of Christian
Sent: Thursday, May 25, 2006 8:44 AM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Flex vs. Flash IDE
Obviously this may sound harsh
Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Doug
Coning
Sent: Tuesday, May 23, 2006 3:45 PM
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Flex vs. Flash IDE
This may be a dumb question, but has anyone ever developed a project in
Flex and towards
Obviously this may sound harsh, but because the app you wrote
was buggier or harder to build isn't a reflection of the
technology in my opinion.
It is to me. There are a lot of things you can do with Flex in a day
that would take weeks to do in straight Flash/Actionscript. This is a
would say it's far from being an advantage of Flex itself, but more of
the component library with MXML representation. The same thing can be
done in Flash/ActionScript2. For instance the people of the ActionStep
project worked on such an XML representation that could instanciate the
UI.
Nicolas
: Re: [Flashcoders] Flex vs. Flash IDE
Obviously this may sound harsh, but because the app you wrote was
buggier or harder to build isn't a reflection of the
technology in my
opinion.
It is to me. There are a lot of things you can do with
Flex in a day
that would take weeks to do
The other issue i see with flex is it's ability to scale. It doesn't
seem to have the ability to handle a ton of simultaneous connections very
well, ala Flash Media Server. Perhaps I'm off base
here, but I'd prefer to develop the front ends in flash and communicate back
and forth with a
What are you basing that on? The underlying Player, not framework
handles the low level connections, so it is the same regsardless of
whether the content was built in Flash Authoring or the Flex Framework.
In fact, Flex was originally built and designed with scalability as a
primary goal
: [Flashcoders] Flex vs. Flash IDE
The other issue i see with flex is it's ability to scale. It doesn't
seem to have the ability to handle a ton of simultaneous connections
very well, ala Flash Media Server. Perhaps I'm off base here, but I'd
prefer to develop the front ends in flash
Flex to me has seemed to discredit a lot of the flash developers
out there buy putting advanced functionality at the finger tips
of the average user.
This is the nature of programming; what was once difficult becomes simple,
and what was once impossible becomes difficult! Once upon a time, if
] On Behalf Of
[EMAIL PROTECTED]
Sent: Thursday, May 25, 2006 11:51 AM
To: 'Flashcoders mailing list'
Subject: RE: [Flashcoders] Flex vs. Flash IDE
Hi,
I've been too busy developping in Flash lately to give a try to the new Flex
yet, so excuse me if the following question sounds stupid:
Flex use
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