RE: [Flashcoders] Realaxy ActionScript Editor public beta

2010-06-10 Thread Cor
This is free and works perfectly: http://www.flashdevelop.org Regards Cor van Dooren The Netherlands -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of ??? ? Sent: woensdag 9 juni 2010 19:32 To:

Re: [Flashcoders] Realaxy ActionScript Editor public beta

2010-06-10 Thread Mark Winterhalder
2010/6/10 Cor c...@chello.nl: This is free and works perfectly: If you happen to be on Windows, yes. Are there any plans for haXe support in the future? Also, I couldn't find any screenshots on the site. I'd like to get an impression before I download, and don't want to start the trial period

Re: [Flashcoders] Realaxy ActionScript Editor public beta

2010-06-10 Thread Piers Cowburn
Yeah, haXe support would be really good. On 10 Jun 2010, at 08:58, Mark Winterhalder wrote: 2010/6/10 Cor c...@chello.nl: This is free and works perfectly: If you happen to be on Windows, yes. Are there any plans for haXe support in the future? Also, I couldn't find any screenshots on

Re: [Flashcoders] Realaxy ActionScript Editor public beta

2010-06-10 Thread Евгений Потапенко
Yeah, haXe support would be really good. Why? Realaxy uses the MPS platform and it is designed to create language extensions AS. Already, there are Enums, Closures and ObjectBuilder languages. In my opinion AS3 with language extensions is more elegant than Haxe. If you need Html5 - then

Re: [Flashcoders] Realaxy ActionScript Editor public beta

2010-06-10 Thread Евгений Потапенко
Ideal for what? For the text? :) Realaxy first editor for AS3/Flex, which uses the MPS platform. The code appears to be text, and advanced user interface. This approach allows language extensions. It is very important. Read what the LOP (Language Oriented Programming) I hope you change your

Re: [Flashcoders] Realaxy ActionScript Editor public beta

2010-06-10 Thread Piers Cowburn
I understand that, but what is the performance as good? I mean at runtime. With haXe you get not just extra language features, but also improved (sometimes much improved) runtime performance. I think the language features you've put in Realaxy are amazing, but I haven't benchmarked anything

Re: [Flashcoders] Realaxy ActionScript Editor public beta

2010-06-10 Thread Евгений Потапенко
We are aware of performance issues. This is our main problem. The next beta will work a few times faster. RASE depends on the MPS platform and MPS-guys did a hard work last six months! Performance of MPS platform increased several times! This is very cool! RASE beta based on new MSP platform will

Re: [Flashcoders] Realaxy ActionScript Editor public beta

2010-06-10 Thread Piers Cowburn
Oh, actually I was talking about Flash runtime performance. By building and compiling your app with haXe, your compiled SWF can run faster than a typical SWF. What I was therefore saying is, the language features in Realaxy are lovely, and I'm already starting to use them, but if I'm writing

Re: [Flashcoders] Realaxy ActionScript Editor public beta

2010-06-10 Thread Евгений Потапенко
Runtime performance in the RASE development depends only on the Code-generation. We have any ideas. We a planing to create Performance language, which will describe code transformation during code generation step (ast- text). Let's suppose that you know 20 tricks to improve AS performance.

Re: [Flashcoders] Realaxy ActionScript Editor public beta

2010-06-10 Thread Евгений Потапенко
We have ideas about performance. There is even the idea of binary transformations and the generation of binary code from AST. Plus performance language. I am sure that the RASE help make flash code faster. Eugene Potapenko author and lead of Realaxy Action Script Editor development

Re: [Flashcoders] Realaxy ActionScript Editor public beta

2010-06-10 Thread Piers Cowburn
Cool, that would be lovely. How do your generics extensions work behind the scenes? If I have a class like so: public class GenericsTestT { } And I use it twice: var test1:GenericTestString = new GenericTestString(); var test2:GenericTest int = new GenerticTestint(); How is that implemented

Re: [Flashcoders] Realaxy ActionScript Editor public beta

2010-06-10 Thread Евгений Потапенко
We did not add type system checks on code (think for performance). Only editor phase. I think that such asserts can be added. For example, in the development state. We will add a special option when the developer indicated that such tests are needed at run time. Eugene Potapenko author and

Re: [Flashcoders] Realaxy ActionScript Editor public beta

2010-06-10 Thread Евгений Потапенко
Generic language still in the early phase of development. There are many things to do. We want to make full support for generics in the phase of coding and runtime phase. Eugene Potapenko author and lead of Realaxy Action Script Editor development eugene.john.potape...@gmail.com 10.06.2010, в

Re: [Flashcoders] AIR - ByteArray to BitmapData

2010-06-10 Thread Karim Beyrouti
Thanks for your help - uploaded the finished code to the google SVN - so it's free for all... https://code.google.com/p/kurstcode/source/browse/trunk/libs/com/kurst/air/utils/ImageUtils.as Regards Karim On 24 May 2010, at 20:44, Karim Beyrouti wrote: Perfect - thank you for the extended

Re: [Flashcoders] Realaxy ActionScript Editor public beta

2010-06-10 Thread Piers Cowburn
Ah ok, yeah I think that's probably best. Performance is most important :) Piers On 10 Jun 2010, at 16:54, Евгений Потапенко wrote: We did not add type system checks on code (think for performance). Only editor phase. I think that such asserts can be added. For example, in the development

RE: [Flashcoders] Realaxy ActionScript Editor public beta

2010-06-10 Thread Merrill, Jason
This is free and works perfectly: http://www.flashdevelop.org I'm with you - FlashDevelop is free, and it works great. It's all I use. However, there are several nice features Realaxy has that FlashDevelop does not. So it's worth at least checking out. Jason Merrill Instructional

Re: [Flashcoders] security notice: upgrade your flash player

2010-06-10 Thread Henrik Andersson
Someone threw me these links about it. http://qoop.org/security/poc/cve-2010-1297/ http://ganjanet.org/flash0day.06092010.tgz (all the files) ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com

Re: [Flashcoders] Realaxy ActionScript Editor public beta

2010-06-10 Thread Steven Sacks
You're going to have to provide a bullet point list of why I should choose Relaxy over FDT or FlashDevelop, because your website is working against you. I watched your videos and they didn't make any sense. No voiceover and lots of mistakes while making your screencasts don't make for a good

Re: [Flashcoders] Flex generative art???

2010-06-10 Thread Jer Brand
Flex is for RIA's and helps you with layouts and common controls and doesn't really provide anything useful for generating art with either vectors or drawing to a sprite. With the framework itself bulking up the size of your swf and consuming additional resources, it's not really a good thing.

Re: [Flashcoders] AIR - ByteArray to BitmapData

2010-06-10 Thread Karim Beyrouti
it's a pleasure - missed a file in my upload to svn - now corrected and updated. I have also included a sample/test Flash Builder / Air 1.5 application that resizes Jpegs above a certain size - and copies the result to a 'temp' folder in the application directory. work in progress, but

Re: [Flashcoders] Flex generative art???

2010-06-10 Thread Piers Cowburn
Have you seen http://www.minimalcomps.com/ ? They're just controls, so no layout assistance, but they're very handy and much more lightweight than the flex controls. Piers On 10 Jun 2010, at 20:46, Jim Andrews wrote: I'm a bit confused as to how to proceed with Flash. I've been using

Re: [Flashcoders] security notice: upgrade your flash player

2010-06-10 Thread Dave Watts
Someone threw me these links about it. http://qoop.org/security/poc/cve-2010-1297/ http://ganjanet.org/flash0day.06092010.tgz (all the files) I'm not sure I'd recommend going to the first one of those unless you're running in a VM - it appears to be doing more than just crashing your browser.

Re: [Flashcoders] Flex generative art???

2010-06-10 Thread Jim Andrews
I'm a bit confused as to how to proceed with Flash. I've been using Director for the last 11 years. You can see the sort of (Director Shockwave) apps I like to create at http://vispo.com/dbcinema/sw/sw.htm and http://vispo.com/jig/arteroids/exe . These apps contain menus, spin controls,

Re: [Flashcoders] swf compressing

2010-06-10 Thread Nathan Mynarcik
Think there might be some JSFL files that will compress the all the images in the FLA. Just will have to open each FLA and then run it. Nathan Mynarcik nat...@mynarcik.com 254.749.2525 www.mynarcik.com On Thu, Jun 10, 2010 at 3:48 PM, Latcho spamtha...@gmail.com wrote: Hi friends, I have a

Re: [Flashcoders] swf compressing

2010-06-10 Thread Latcho
I'm looking for ways w/o opening the fla... lazy :) On 10-06-10 22:15, Nathan Mynarcik wrote: Think there might be some JSFL files that will compress the all the images in the FLA. Just will have to open each FLA and then run it. Nathan Mynarcik nat...@mynarcik.com 254.749.2525

Re: [Flashcoders] AIR - ByteArray to BitmapData

2010-06-10 Thread Juan Pablo Califano
No worries! And thanks for sharing. Cheers Juan Pablo Califano 2010/6/10 Karim Beyrouti ka...@kurst.co.uk Thanks for your help - uploaded the finished code to the google SVN - so it's free for all...

[Flashcoders] swf compressing

2010-06-10 Thread Latcho
Hi friends, I have a bunch of AS2 / flash 8 swf files that are on a cdrom. The swf's were never intended for web use, but now the client wants a web version. The swf's contain gazzilions of uncompressed images. Is there a hacky shortcut / way to compress the images within the swf's without

Re: [Flashcoders] Realaxy ActionScript Editor public beta

2010-06-10 Thread Евгений Потапенко
Thanks Steven for your criticism. It was really helpful to us to know. We have a small team and we want very much to do. But we will do it. Believe. But we really have done a lot. Thank you understand that. Eugene Potapenko author and lead of Realaxy Action Script Editor development

Re: [Flashcoders] swf compressing

2010-06-10 Thread Juan Pablo Califano
Are the swf themselves compressed? If not, you could give flasm a chance (http://www.nowrap.de/flasm.html). There's a switch that compresses the swf (-z). It's not the same as compressing the images separately, of course. But, if the swfs and the images are not compressed, the images should have

Re: [Flashcoders] swf compressing

2010-06-10 Thread Karl DeSaulniers
Hi Latcho, Did you make the SWFs? Do you have the original imagery? If so, I would look into Photoshop actions and a batch automation to re-compress the original images, then you will have to just re-import them into the FLAs. As long as they are still the same dimensions and all your changing

Re: [Flashcoders] Flex generative art???

2010-06-10 Thread Glen Pike
Hi, I have not done much generative stuff with Flash for a long time, but I can see what you are trying to acheive... I guess you are looking for simple controls that let you control parameters for drawing stuff on your canvas? Whether you use Flash or Flex for your components -

Re: [Flashcoders] swf compressing

2010-06-10 Thread Karl DeSaulniers
lol Well good luck with that. You find a way, you let me know. :) Karl On Jun 10, 2010, at 3:44 PM, Latcho wrote: I'm looking for ways w/o opening the fla... lazy :) On 10-06-10 22:15, Nathan Mynarcik wrote: Think there might be some JSFL files that will compress the all the images in

Re: [Flashcoders] Flex generative art???

2010-06-10 Thread Gerry Beauregard
Hi Jim, I see no reason why Flex can't be used for interactive artwork. The Canvas component in Flex is derived from Sprite, so anything that you would do in a Sprite can be done in a Canvas. We've been using FlexBuilder 3 for development of everything at www.sonoport.com. (I haven't

Re: [Flashcoders] security notice: upgrade your flash player

2010-06-10 Thread jared stanley
hmm - tried installing, it had the mac version link buried in an 'other systems' section not on the main page. jeez. also had the mcaffe opt-out which sucks. downloaded it (windows XP, safari) and it failed and uninstalled my flash player. never had an issue before with installation. restarted

Re: [Flashcoders] swf compressing

2010-06-10 Thread Amol
hi, you can optimize .swf file with flash optimizer like ( eltima flash optimizer) amol - Original Message - From: Latcho spamtha...@gmail.com To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Friday, June 11, 2010 1:18 AM Subject: [Flashcoders] swf compressing