It looks like the listener stops listening to the first pressed key and
monitors the onKeyUp only for the second one. So it might not be the Key
class that is concerned here ... maybe event handling ? I can't really
tell, would have to know more on how these work together.
The thing is, that
, but the data and scripts are at www.allnovascotia.com.
I'm finding this very puzzling, and of course had assumed it would be
a simple save as Flash 7, compile and we're done scenario.
Thanks for responding - Miles
At 11:24 PM 10/18/2005, Alain Rousseau wrote:
Have you verified that you compiled
Hi Amir,
I believe you have a scope problem here. The compiler doesn't know wich
object is dispatching the event.
You should use your dispatcher object or instance to call that method.
Also you now need to initialize your dispatcher object to the
EventDispatcher class
for exemple :
Ahh nice to know,
was starting to look around :)
thx for sharing Patrick
Alain
Patrick Matte wrote:
Let me answer my own question : )
This code will transform the .menu css style to a TextFormat object :
var styleObj:Object = my_styleSheet.getStyle(.menu);
var styleFormat:TextFormat =
the initial 0,0 point for any clip, stage, button, etc .. is at the top
left corner. It's allways best to position your instances that way as
well, for it will be easier later on to manipulate it's positioning.
Alain
eric dolecki wrote:
initial attach is at 0,0 of the stage. perhaps you
or you can try a Class I made to do exactly that (it's an extension
manager file, for installing the doc, code hints, etc )
http://lab.daroost.ca/source/SoundLoop2.mxp
JesterXL wrote:
s = new Sound(this);
s.onSoundComplete = function()
{
this.start(0, 0);
};
s.loadSound(my.mp3, true);
Check out Sephiroth's XML2Object class :
http://www.sephiroth.it/file_detail.php?id=129
very nice and easy to use.
Weyert de Boer wrote:
Does anyone got some nice object/method that transforms a xml data
from a xml object into a nice object graph?
I would like to ask (trying to avoid
be no
problem. You'll have all you need to create your help files.
Alain
Alain Rousseau wrote:
Documentation about mxi file creation is inside Dreamweaver ... go
figure ! You should also download Dreamweaver extensions that help you
build your mxi file, there should be a little help file about how
does
not loop.
Is it true that streaming external audio will not loop?
Thanks
Paul
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Alain
Rousseau
Sent: 11 November 2005 16:55
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Looping an external mp3
Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Alain
Rousseau
Sent: 11 November 2005 19:48
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Looping an external mp3 file seamlessly
Or you can try this little thing I made here, exactly for looping mp3
seamlessly
Hi Mark,
you could monitor the position of the sound comparred to it's duration,
that way you know when it arrives at the end of the sound.
if (sound.position == sound.duration) {
loopCount++;
}
In this case, the loop count will be made at the end of the sound.
HTH
Alain
Mark
tobias
ps: sorry about my bad english :)
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf
Of Alain Rousseau
Sent: Thursday, November 17, 2005 7:17 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] onLoop event for sound
Hi Mark,
you could
If you're using Flash 8 you can use the DisplacementMapFilter to do that
effect. So far you can't write text on a path in Flash, unlile
Illustrator or other vector based apps.
you can see an example at this french blog:
What you want is to take a snapshot of the MC on the stage right ?
For this you use the draw() Method of the BitmapData :
var bd:BitmapData = new BitmapData(mc._width, mc._height);
bd.draw(mc);
Alain
Claudia Barnal wrote:
How could I achieve the same as this:
var bd =
Hello FlashCoders,
Isacsoft / Bigknowledge is seeking a Flash Programmer for the creation of a
framework for our new e-learning application. Job will include organizing
and processing data for our pre-built applications; including debugging,
upgrading, and maintaining the code. Applicant should
Hi Manuel,
The thing about Delegate is that you can't just call it like that. It is
supposed to be used either with eventHandling onSomething = or with
setInterval, setTimeOut. Here is a link that will make you see the light
http://www.osflash.org/flashcoders/as2?s=delegate
So for exemple you
Escaping spaces is fine in the Terminal, but not in Eclipse using
Flashout. That's the issue here, how to define the Class Path in Eclipse.
I've read a post about it at
http://www.pixelmotive.de/blog/archives/2005/06/fame_on_mac.php
Basically what it says is to create a shell script that catches
Hi Gregory
You should look into this article in the FlashCoders Wiki
http://www.osflash.org/flashcoders/as2#creating_a_class_instance_based_on_mo
vieclip_without_a_symbol_in_the_library
This is if you want to create dynamically a movie clip and then associate a
class to it.
If you allready
http://GOusable.com
Flash components development.
Usability services.
-- Alain Rousseau wrote:
You should look into this article in the FlashCoders Wiki
http://www.osflash.org/flashcoders/as2#creating_a_class_instance_based_on_mo
You might also take a look at Joey Lott's Tutorial on the subject (V2
Components)
It's for Flash MX 2004 but still applies to Flash 8.
http://www.person13.com/articles/components/creatingcomponents.html
and
http://www.communitymx.com/content/article.cfm?cid=A06B3C7D7B74030D
Steven Sacks wrote:
This was asked not too long ago (last week !)
Search for the following : ³FileReference and Getting File Path² with the
cool new tool that Muzak has provided us
http://muzakdeezign.com/flashcoders/
From: Mayur Bais [EMAIL PROTECTED]
Reply-To: Flashcoders mailing list
http://www.google.ca/search?sourceid=mozclientie=utf-8oe=utf-8q=dynamically+blur+movieclips+with+flash+8
Gustavo Duenas wrote:
Hi, I have a web site and I'd like to know how to make the different
external movieclips I have would be blurred while a button is
pressed. then, how to remove
Try to embed it into some textfield on the stage and then trace font
name.
How would you do that? There is no mytextfield.font property. Only
TextFormat.font and TextField (class).getFontList() which shows all the
fonts on the user's system.
Thanks for your advice,
Jason Merrill
Hi Jeff,
if you want to convert the XML to anative AS object you could try out
Sephiroth's XML2Object class
http://www.sephiroth.it/file_detail.php?pageNum_comments=0id=129
or the XMLObject class which is similar but with a few more
functionnalities.
There is an interesting article on the subject in the Flashcoder's Wiki
at osflash.org :
http://www.osflash.org/flashcoders/as2#creating_a_class_instance_based_on_movieclip_without_a_symbol_in_the_library
With this approach you can create a class that extends MovieClip and
then create an
Instead of using textField._height, you should use textField.textHeight.
This is more reliable than the _height property
A
-Original Message-
From: André Goliath [mailto:[EMAIL PROTECTED]
Sent: 28 septembre 2006 09:33
To: 'Flashcoders mailing list'
Subject: RE: [Flashcoders]
Try this link,
It has everything you need to know about XRay, including where to download !
Enjoy !
http://www.osflash.org/xray
A
-Original Message-
From: slangeberg [mailto:[EMAIL PROTECTED]
Sent: 28 septembre 2006 14:09
To: Flashcoders mailing list; [EMAIL PROTECTED]
Subject:
Hi Dan,
I think that what you'll have to do is create your own event and dispatch it
using the EventDispatcher Class.
First you'll need to initialize your outro mc with event dispatcher
// in mc timeline's first frame
import mx.events.EventDispatcher;
var addEventListener:Function;
var
For me it works well if I don't try to use animations to display the text
and no embeded fonts.
What you need is a unicode font selected in your TextField and a unicode
text data, wheter it is an xml file, a text file or a database.
Otherwise you'll need to go through hoops jumping and live with
It seems to work when I pass the Flashvars directly to the swf :
http://www.iconicweb.com/home3.swf?page=PortfoliosubPage=toyotaEPNS
But not through the html page.
I believe that your problem is in the Javascript. You should try and debug
that first do some alerts in your scripts to check your
Hi Kevin,
It's quite simple actually. If you know the angle (it need to be in radians)
all you need after that is the speed of motion. To know the movement in the
x axis it's the cosine of the angle, for the y axis, it's the sine of the
angle so you will have the following :
mc._x =
Hi Stephen,
The best way to use a preloader is to put it in a different swf movie
that loads the one you wish to preload, that way you'll be sure it will
load correctly.
HTH
A.
Stephen Ford wrote:
I'm using AS2 classes in my flash movie.
I have created a class called Preloader.
How
Have you tried using the MovieClipLoader class ?
It has an event very usefull called onLoadError . It gives you the following
informations (quote from the livedocs):
errorCode:String - A string that explains the reason for the failure,
either URLNotFound or LoadNeverCompleted.
You should try OpenOffice http://www.openoffice.org,
It's similar to Windows Office, but open source and you have an application
that reads PowerPoints. With it you can convert your PowerPoints to swf.
Otherwise you could try and do it with a C# app. But for that I can't really
help you there.
] On Behalf Of Andy Herrman
Sent: 16 octobre 2006 16:31
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Weird image download problems in IE
Awesome, looks like that works. Thanks!
Any idea what's causing the problem with the Loader? Just some bug in Flash
or IE?
-Andy
On 10/16/06, Alain
the images you need.
-Andy
On 10/16/06, Alain Rousseau [EMAIL PROTECTED] wrote:
You should try OpenOffice http://www.openoffice.org,
It's similar to Windows Office, but open source and you have an
application that reads PowerPoints. With it you can convert your
PowerPoints to swf
Yup, Tested and True,
it's definitely onLoadInit that does the trick, because it is fired when
the first frame of your loaded SWF is played.
onLoadComplete only tells you that the SWF bytes have completed loading
before it actually begins playing.
the rest of the onLoad... events for the
before calling MovieClip.loadMovie(). And what I found is that
you can do this by setting those parameters in response to onLoadComplete.
-John
On 10/16/06, Alain Rousseau [EMAIL PROTECTED] wrote:
Yup, Tested and True,
it's definitely onLoadInit that does the trick, because it is fired
when
If you do a sendAndLoad allready, you should try to define your xml in the
onData event of the LoadVars.
import mx.utils.Delegate;
var xml:XML = new XML();
xml.ignoreWhite = true;
lv.onData = Delegate.create(this, parseData); // onData returns the source
of the file as a string so the
You have the answer in your question ! ;)
I create a listener at level0
If you know the level of your listener, then you should use it to reference
it in your function calls.
But all that depends on how your projects is built. Is your code on _level0?
is it loaded in another swf ? Etc ...
So
Lol,
Got a record from them ... Message to Love if I remember right ;) a gift
... So don't get any funny ideas ...
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Merrill,
Jason
Sent: 19 octobre 2006 11:58
To: Flashcoders mailing list
Subject: RE:
This has been talked about in the Archives I believe ... You could search it
, but I remember that to be able to create a ring using the drawing API, you
first need to draw the outer circle clockwise and then draw your innercircle
counter-clockwise all that inside beginFill and endFill.
That's
Speaking of wich, just found it in my inbox ... Here is a link :
http://flash-creations.com/notes/dynamic_drawingapi.php#cutoutmask
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alain
Rousseau
Sent: 20 octobre 2006 11:49
To: 'Flashcoders mailing list
Have you looked at Adobe EPS File language specification ? You can find
it here : http://partners.adobe.com/public/developer/ps/index_specs.html
*Encapsulated PostScript (EPS) File Format Specification Version 3.0*
#5002 http://partners.adobe.com/public/developer/en/ps/5002.EPSF_Spec.pdf
I believe that you can't get any return value that way (not sure, could be
wrong). What you need to do is call a javascript with proxy.call wich then
(the javascript) calls another function that sends data to flash through
the proxy ...
A better way to do that, if you use Flash 8, is to use
The best thing would be to have a drag bar nested inside the movieclip with
a code like this :
bar.onPress = function() {
this._parent.startDrag();
};
And there you go ...
Otherwise there is still onMouseDown ... But this has been discussed not too
long ago ... If you want to search
: [Flashcoders] Drag movieclips with interactivity
Thanks, that's sort of what I figured I'd have to do.
I did search the archives but couldn't find the recent thread.
--- Alain Rousseau [EMAIL PROTECTED] wrote:
The best thing would be to have a drag bar nested inside the movieclip
with a code like
Also you should use font-size (in px) not size. I'm not sure if
text-transform works or letter-spacing or margins for that matter. Keep
you CSS simple and all should be well.
HTH
Alain
grimmwerks wrote:
I'm trying to use a p class=' tag around text area's with the
following css, yet
Wich is the one he is using right now ... ;)
Joseph Balderson wrote:
You might want to check out Deng:
http://osflash.org/deng/
__
Joseph Balderson, Flash Platform Developer
http://www.joeflash.ca | 416-768-0987
Writing partner,
You have instances in the library that Loads in first frame, So they load
before frame 0, plus you use attachMovie to load your preloader. What
happens is that the preloader and all assets that are set to export in first
frame load, then the preloader gets attached but all your assets are
allready
It's been discussed in here before,
You should look up that thread :
http://chattyfig.figleaf.com/pipermail/flashcoders/2003-May/075855.html
Or search through Muzak's search page for this list :
http://www.muzakdeezign.com/flashcoders/
HTH !
A
-Original Message-
From: [EMAIL
Jim,
Here's a utility Class I made to tint any MovieClip using the ColorTransform
object.
Use it and modify it as you wish :)
HTH !
A
class ca.daroost.utils.Tint {
//
/***
**
*
*
Hi Mark,
You should look into asfunction
http://livedocs.macromedia.com/flash/8/main/wwhelp/wwhimpl/common/html/wwhel
p.htm?context=LiveDocs_Partsfile=1719.html
It lets you call AS functions through links in a html textlike this : a
href=asfunction:myFunction,arg1,arg2
HTH
A.
Hi Paul,
Does your screen length (time) affect the sound or is it the sound that
determines the length of a screen ? Firsthand, it sounds like a synch
problem to me. Is there any other places where you call stopAllSounds() or
playSound() ? This might as well affect the cut off.
HTH
A.
Hi Graham,
Did you check your typos ? we forget sometimes but, this is often the
first place to look !
pc.responder = new RelayResponder(this, onEchoResul, onEchoFault);
you forgot the t in onEchoResult :)
A.
Graham Pearson wrote:
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
I am
This may be a scoping problem,
As you define your result handling function inside your clic handler. You
could try this :
import mx.utils.Delegate;
// your usual code here
createAccount.click = Delegate.create(this, clickHandler);
function clickHandler() {
var
Hi Micky,
if you want to spread the load across time, the best approach is to have 36
.swf files that you load one at a time.
To perform the loading you should use the MovieClipLoader (look it up on
HYPERLINK
http://livedocs.macromedia.com/flash/8/main/wwhelp/wwhimpl/js/html/wwhelp.h
Hi Wagner,
INMHO, the best way to add your numbers to the name of MovieClip is to
first define a variable as the base name of your mc, then add the number
(id) to that base name. I do it like this :
var baseName:String = newWin_;
var mcID:Number = Math.round( Math.random() * 100 );
var
The only place I see where this could fail, is at your if line.
You should probably calculate nTBytes outside your checkLoad() function and
pass it as a variable at your first call.
for your if statement you should maybe write it like this :
var minPercentLoad:Number = 100;
if ( nPercent ==
Have you tried using MediaDisplay instead of FlvPlayback ? You won't have
any controls showing, only your FLV.
Or you can adjust your skin parameter of your component :
http://livedocs.macromedia.com/flash/8/main/3480.html#wp3797830
HTH
-Original Message-
From: [EMAIL PROTECTED]
Speaking of Triangles, I made an utility Class to help me solve Triangle
problems
and the formulas are all taken from mathworld website
It will help you get the missing values of your triangles :
Hope it helps someone out there ...
Alain
check to see if this will help you
http://livedocs.macromedia.com/flash/8/main/3480.html#wp3797830
It might disable all controls but you could turn them back on the same way
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Michael
Appenzellar
You first need to activate Chinese language pack on your computer to be
able to see the characters properly throughout your system, maybe it's
that ? or maybe your e-mail program doesn't take the characters as UTF-8
, then you might need to specify other kinds of encoding for your mailto
...
Had this problem as well recently,
I used XRay to see what was going on and I noticed that 2 or 3 times the
Stage onResize event would be triggered with height and width values of 0
before getting the correct values. So I only added a conditional statement
to delay my positioning actions :
var
Using system fonts is the best idea since people that will read in
Chinese will have the Chinese language installed on their comp.
That's what I did for a multilanguage site i'm working on. For my part
it's not XML but either text from a database or text file saved in UTF-8.
To test your
You can also check this post :
http://chattyfig.figleaf.com/pipermail/flashcoders/2006-December/177264.html
where i share a class of mine called TriangleSolver ...
in your case, you can use the sine rule method
Sine Rule : side1/angle1 = side2/angle2 = side3/angle3
or hypotheneuse/90 =
you could take that a bit further :
(foo) ? foo() : (bar) ? bar() : (foobar) ? foobar() : trace(sorry! no
soup for you!);
Steven Sacks | BLITZ wrote:
function foo() {
trace(foo);
}
function bar() {
trace(bar);
}
(true) ? foo() : bar();
-- foo
(false) ? foo() : bar();
-- bar
You have 2 solutions concerning your Quizz issue,
1. In case each question is a SCO, get the current score from the LMS
with FlashVars and send the updated value to the LMS.
2. Have your quiz (all 21 questions) in only one SCO and send the score
at the end.
as for the FLV's they should be
For your FLV, you should load it dynamically and keep it external. We
had lots of external assets used by our SWF (MP3, FLV, pictures) and we
kept them out of the SCOs and out of the imsmanifest.xml, it was
becoming hard to list all those files in there ! But if you only have a
few external
import mx.utils.Delegate;
var listenerObject:Object = new Object();
listenerObject.itemRollOver = Delegate.create(this, handleRollOver);
function handleRollOver(eventObject:Object) {
trace(menuTree2.selectedNode._y);
}
menuTree2.addEventListener (itemRollOver, listenerObject);
If the
Usually we didn't have control over the LMS server but that didn't matter
(except for updating and testing ... but that's another story)
We delivered everything in our package ... let's say you had a directory
structure as follow :
- imsmanifest.xml
- course (folder)
- SCO1.html
Gee ! didn't know it was such a dirty hack ! lol
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Steven Sacks
| BLITZ
Sent: 29 janvier 2007 13:14
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Shorhand for if statement without else statement
You must defined the variable first in your class before using it.
class Holder extends MovieClip {
private var mc1:MovieClip;
function Holder() {
mc1._x = 50;
}
}
that way you won't get any compiler errors
Alain
-Original Message-
From:
You cannot send parameters from fscommand to the bat file. Allready tried
once to no avail. It is a security feature If I remember right my readings
on the subject. Zinc would be a better option than fscommand. Or if you want
to avoid Zinc, use fscommand to call a bat file that has all the
have you tried defining your listening function before your loadText
function ? Had similar problems when defining the event handlers after the
load() call. Also you could use LoadVars to test the existence of the file
firsthand.
import mx.utils.Delegate;
var fileExists:Boolean = false;
var
It's the website of the one asking for volunteer work !
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of hank
williams
Sent: 31 janvier 2007 15:44
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Need a volunteer Flash Programmer
On 1/31/07,
While in the workspace you can do CTRL-F (PC) or Command-F (Mac) to open
the search window. It will search in all frames, all clips, etc ...
Alain
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of BOYD SPEER
Sent: 1 février 2007 09:32
To: Flashcoders
Simply use isNAN() method :
http://livedocs.macromedia.com/flash/8/main/wwhelp/wwhimpl/common/html/wwhel
p.htm?context=LiveDocs_Partsfile=1737.html
if (isNAN(fooN)¨{
// do stuff
else {
// do else stuff
}
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL
check out also this link :
http://www.osflash.org/flashcoders/as2#creating_a_class_instance_based_on_movieclip_without_a_symbol_in_the_library
I've used it a few times and it works great !
Helmut Granda wrote:
I created a simple class for an object that would be attached to the
Stage
with
if you can use ExternalInterface (Flash 8) or the Javascript
Integration Kit (http://osflash.org/flashjs) to communicate back and
forth with your LMS.
As for having cuepoints triggering your actions you should look up
FLVPlayback.cuePoint events
You should try masking your movieclip through code, as you are loading into
it with code :
movieclip_a.masked.setMask(movieclip_a.mask);
then your masked movieClip should remain masked even if you load a jpeg
inside it.
I say should, but I've not tested this precise setup ...
HTH
Alain
Yes or use the MovieClipLoader class
var mLoader:MovieClipLoader = new MovieClipLoader();
mLoader.load(movieclip_a.masked, image.jpg);
If you load your jpeg to a depth of 0 it might overwrite the masked
movieClip and thus you lose the mask as for the skewing, have you rotated or
modified your
and what are you tracing exactly ? that's only the result.
But at first glance Target looks like a file path and not a clip path to me
...
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of [p e r c e p
t i c o n]
Sent: 2 février 2007 12:49
To: flashcoders
http://www.google.ca/search?hl=enq=flash+dynamic+text+scrollbtnG=Google+Searchmeta=
Tolis Christomanos wrote:
Hi all!
Can anyone give a link to a tutorial for scrolling external text with
dragger?
Thanks in advance!
___
SharedObjects would be much better than cookies as they are native to flash.
or you can keep the progress on your server through a database.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Andy Herrman
Sent: 6 février 2007 12:39
To: Flashcoders mailing
You have your answer in your question ! :)
the _alpha is set to 0, thus invisible but still with a _visible = true
property.
So check for also the _alpha value, not only the _visible value
Vishal Kapur wrote:
Ok, got it. Thanks for the suggestion. I tried this but it doesn't
work with the
I'd look for typos, wrong listener, etc ... If all that's clear then share
your code with us so we can help you better ! :)
Alain
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of T. Michael
Keesey
Sent: 14 février 2007 11:06
To: Flashcoders mailing list
Also if you want to create your own onResult Event (it's not a real event)
you can do this without EventDispatcher or listeners :
class com.boa.projects.iqrcgenerator.components.AdminData{
public var onResult:Function;
private var userData:Object;
public function
Jason,
So if I understand clearly what you want to do is :
From Class A : (pseudo code following)
class ClassA {
private var instClassB:ClassB;
make comboBox
make datagrid
function ClassA() {
instClassB = new ClassB();
I set that up right?
Thanks,
Jason Merrill
Bank of America
Learning Organizational Effectiveness
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alain
Rousseau
Sent: Friday, February 16, 2007 3:01 PM
To: 'Flashcoders mailing list'
Subject
We would need the source code of FlashDevelop to compile with DarWINE on
a Mac, it's not an emulator !
Toby wrote:
Im not sure how good darwine http://darwine.opendarwin.org/ is getting but
that's something I would look at on the mac most definitely.
-Original Message-
From: [EMAIL
this could be related to how you reference the ActiveX control in your
javascript. Some things have changed a little between IE6 and IE7 regarding
DOM objects access
Alain
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED]
Sent: 19
Yup it is possible,
but if you could be a bit more specific as to what you want to fetch and
set, we can tell you which variables can or cannot be changed.
Alain
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Roberto M.
Basáñez González
Sent: 26 février
Hi Roberto,
yes it's possible but you'll have to share more info as to what yo want
to pass and get. There are certain ways of doing this. What is your setup ?
Alain
Roberto M. Basáñez González wrote:
Hi All:
I need to pass variables from swf animation to captivate and from
captivate to
You should look into flasm (http://flasm.sourceforge.net/) or any code
injecting software out there
Mick G wrote:
Does anyone know if there is a way to add data to a SWF file server-side?
Eg. I have a swf that site on my server. I want users to be able to
select
an option from a dropdown
Hi Paul,
actually what you should do with setInterval is something like
setInterval(functionReference, interval);
or to keep the scope of the interval : setInterval(this,
functionReference, interval);
secondly, if you want to load the image at a set interval, then your
approach is wrong.
If i look at the code from Eduardo Ramos, I can see a problem for IE6 in
the pixelWidth property. I don't believe it exists ...
what you should be doing is the following :
function newSize(datoX,datoY) {
var flashElement;
if(document.all !document.getElementById) {
flashElement =
syntax
// rest of your resizing code afterwards
// When you have all 5 images, stop calling the interval
if (movieCount == 5) {
this.clearInterval(myIntrvl);
}
}
Alain Rousseau wrote:
Hi Paul,
actually what you should do with setInterval is something like
setInterval
And another error on my part in doLoadImage replace i with movieCount
Alain Rousseau wrote:
Hi Paul,
actually what you should do with setInterval is something like
setInterval(functionReference, interval);
or to keep the scope of the interval : setInterval(this,
functionReference, interval
Hi Paul,
checked your files and indeed the position was wrong if you dragged and
droped too fast. I made a simple fix to your code and now it works
nicely. In your onRelease function you should grab the final position of
your mc. Here is the code with a bit of cleaning up and use of Delegate
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