RE: [Flashcoders] Re: Datagrid cell focus

2014-09-21 Thread Rick
Kirupa forums were the place to go a few years ago and luckiky are still 
maintained. The community was incredible.

Forums:
http://www.kirupa.com/forum/

Here are some tutorials from the site:
http://www.kirupa.com/developer/flash/
 Good luck

> Subject: Re: [Flashcoders] Re: Datagrid cell focus
> From: k...@designdrumm.com
> Date: Sun, 21 Sep 2014 20:46:06 -0500
> To: flashcoders@chattyfig.figleaf.com
> 
> Well, that was unexpected.
> Then I would say Adobe forums are your best bet Bill.
> Unless there is still someone here that can help?
> I wish I knew more or I would. Sry.
> 
> Best,
> 
> Karl DeSaulniers
> Design Drumm
> http://designdrumm.com
> 
> 
> 
> On Sep 21, 2014, at 12:13 PM, Dave Watts  wrote:
> 
> >> I think this question may be in the archives. Have you checked there? Not 
> >> positive how to get there, just know one exists.
> >> Might post your question again as many flash devs are not paying attention 
> >> to the list as much anymore, but peek in from
> >> time to time.  They probably just missed it or because it's a data grid 
> >> question, be hiding from it. :P
> > 
> > The archives don't work since the last server migration, unfortunately.
> > 
> > Dave Watts, CTO, Fig Leaf Software
> > 1-202-527-9569
> > http://www.figleaf.com/
> > http://training.figleaf.com/
> > 
> > Fig Leaf Software is a Veteran-Owned Small Business (VOSB) on
> > GSA Schedule, and provides the highest caliber vendor-authorized
> > instruction at our training centers, online, or onsite.
> > ___
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> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> 
> 
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RE: [Flashcoders] AIR native extension - Windows debugging

2014-09-09 Thread Rick
; called Reactjs. Building RIA's has never been easier, and frameworks like
> >>> Cordova allow them to be published to not only the web, but mobile devices
> >>> too.
> >>>
> >>> There's been a ton of innovation with how we build websites and apps in
> >>> HTML, and things are getting more exciting with a stronger focus on
> >>> animation and interactivity <https://www.youtube.com/watch?v=Q8TXgCzxEnw
> >>>> .
> >>> There's a  unified force in the community pushing new features for us
> >>> developers to use. I have to wonder how this compares to the Flash
> >>> community. Is Adobe adding new features? Are there new frameworks coming
> >>> out that redefine Flash development as we know it?
> >>>
> >>> Flash does a lot of things very well, but I wonder how much longer can it
> >>> be relevant without major support from Adobe. I'm sure there's still jobs
> >>> out there for Flash devs, but I'd have to imagine the pool is getting
> >>> smaller.
> >>>
> >>>
> >>>
> >>>
> >>> On Sun, Sep 7, 2014 at 12:26 PM, John McCormack 
> >>> wrote:
> >>>
> >>>   That's really encouraging.
> >>>> Great!
> >>>> Thanks
> >>>>
> >>>>
> >>>> On 07/09/2014 02:13, Rick wrote:
> >>>>
> >>>>   AIR app installs cross a billion - April 2014
> >>>>> "now powers almost a hundred thousand unique applications on 
> >>>>> desktops
> >>>>> and mobile devices.
> >>>>>
> >>>>> http://blogs.adobe.com/flashplayer/2014/04/air-app-
> >>>>> installs-cross-a-billion.html
> >>>>>
> >>>>> It's such a great platform still - I've been using it to make ios apps
> >>>>> with good results. The weakness is how it is perceived. But clients do
> >>>>> smile at the reduced developer costs and its great capabilities. If only
> >>>>> adobe would hire an a-list PR firm to change the perception to match the
> >>>>> reality.
> >>>>>
> >>>>>Date: Sat, 6 Sep 2014 20:18:12 +0100
> >>>>>
> >>>>>> From: j...@easypeasy.co.uk
> >>>>>> To: flashcoders@chattyfig.figleaf.com
> >>>>>> Subject: Re: [Flashcoders] AIR native extension - Windows debugging
> >>>>>>
> >>>>>> Good point.
> >>>>>> Thanks
> >>>>>> John
> >>>>>>
> >>>>>> On 05/09/2014 21:43, Henrik Andersson wrote:
> >>>>>>
> >>>>>>   The problem here is developers not stating what runtime they use for
> >>>>>>> their apps. What can be done is checking existing apps for obvious
> >>>>>>> signs
> >>>>>>> of the runtime. Shouldn't take long for someone to crawl the appstore
> >>>>>>> and check all the apps for the fingerprint of the runtime.
> >>>>>>>
> >>>>>>> John McCormack skriver:
> >>>>>>>
> >>>>>>>   There may have been some merit in Apple's battery argument since
> >>>>>>>> greater cpu activity, for Flash's vector format, might incur a
> >>>>>>>> greater
> >>>>>>>> energy cost.
> >>>>>>>>
> >>>>>>>> Although Flash is having a hard time I was thinking more of using
> >>>>>>>> AIR,
> >>>>>>>> which I think has more life left in it.
> >>>>>>>>
> >>>>>>>> The thing is, I have no idea how active developers are with app's
> >>>>>>>> delivered via AIR.
> >>>>>>>> Are there many AIR app's being produced?
> >>>>>>>>
> >>>>>>>>
> >>>>>>>>___
> >>>>>>>>
> >>>>>>> Flashcoders mailing list
> >>>>>>> Flashcoders@chattyfig.figleaf.com
> >>>>>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >>>>>>> .
> >>>>>>>
> >>>>>>>
> >>>>>>>   ___
> >>>>>> Flashcoders mailing list
> >>>>>> Flashcoders@chattyfig.figleaf.com
> >>>>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >>>>>>
> >>>>>>
> >>>>>   __
> >>>>> _
> >>>>> Flashcoders mailing list
> >>>>> Flashcoders@chattyfig.figleaf.com
> >>>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >>>>> .
> >>>>>
> >>>>>
> >>>>>   ___
> >>>> Flashcoders mailing list
> >>>> Flashcoders@chattyfig.figleaf.com
> >>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >>>>
> >>>>
> >>>
> >> ___
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> >> Flashcoders@chattyfig.figleaf.com
> >> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >>
> >
> >
> 
> 
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RE: [Flashcoders] AIR native extension - Windows debugging

2014-09-06 Thread Rick
AIR app installs cross a billion - April 2014
 "now powers almost a hundred thousand unique applications on desktops and 
mobile devices.

http://blogs.adobe.com/flashplayer/2014/04/air-app-installs-cross-a-billion.html

It's such a great platform still - I've been using it to make ios apps with 
good results. The weakness is how it is perceived. But clients do smile at the 
reduced developer costs and its great capabilities. If only adobe would hire an 
a-list PR firm to change the perception to match the reality.

> Date: Sat, 6 Sep 2014 20:18:12 +0100
> From: j...@easypeasy.co.uk
> To: flashcoders@chattyfig.figleaf.com
> Subject: Re: [Flashcoders] AIR native extension - Windows debugging
> 
> Good point.
> Thanks
> John
> 
> On 05/09/2014 21:43, Henrik Andersson wrote:
> > The problem here is developers not stating what runtime they use for
> > their apps. What can be done is checking existing apps for obvious signs
> > of the runtime. Shouldn't take long for someone to crawl the appstore
> > and check all the apps for the fingerprint of the runtime.
> >
> > John McCormack skriver:
> >> There may have been some merit in Apple's battery argument since
> >> greater cpu activity, for Flash's vector format, might incur a greater
> >> energy cost.
> >>
> >> Although Flash is having a hard time I was thinking more of using AIR,
> >> which I think has more life left in it.
> >>
> >> The thing is, I have no idea how active developers are with app's
> >> delivered via AIR.
> >> Are there many AIR app's being produced?
> >>
> >>
> > ___
> > Flashcoders mailing list
> > Flashcoders@chattyfig.figleaf.com
> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> > .
> >
> 
> 
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RE: [Flashcoders] Video on IOS

2014-03-12 Thread Rick
Yup, video plays behind the display list only, under the stage, because that is 
where the gpu can process it rather than the cpu. So, I think the workaround is 
to have the "background" graphic as a frame, which is in actuality above the 
video with a transparent center, but at least preserves the appearance of 
background graphic consistent with the style of your app.
Take what I say here with a grain of salt as I've only really dealt with video 
in an AIR app in the real world for android, so perhaps someone else can weigh 
in with more hands on knowledge and iOS experience. I read up on it a while 
back for an iOS AIR app that ended up not including the video component.
 
:: Richard Hassen:: Graphic and Interactive Designer:: rickhas...@hotmail.com:: 
cell 415.450.1199

> Subject: Re: [Flashcoders] Video on IOS
> From: jr.swee...@comcast.net
> Date: Wed, 12 Mar 2014 20:01:52 -0500
> To: flashcoders@chattyfig.figleaf.com
> 
> I hear crickets. :)
> 
> Can anyone suggest a link or site to help me with playing video on a iPad 
> from inside of a Flash AIR app? StageDirectVideo works great, but resides 
> under the display list. I need video on top of a background graphic. 
> Everything I've tried does not play the video.
> 
> Thanks,
> 
> John R. Sweeney Jr.
> Senior Interactive Multimedia Developer
> OnDemand Interactive Inc
> Hoffman Estates, IL 60169
> 
> 
> 
> 
> On Mar 4, 2014, at 11:21 AM, John R. Sweeney Jr.  
> wrote:
> 
> > Howdy,
> > 
> > I have a client that wants to bring their touchscreen app over to the iPad. 
> > It has several videos that are mp4, but I don't know the compression that 
> > was used. Is H.264 the only think iPad's like when played back in a Flash 
> > app?
> 
> 
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RE: [Flashcoders] TLFTextField drowning me ...

2013-08-27 Thread Rick Hassen
At the time, I was using Director. Flash 1 came out and I wasn't into banner 
ads and didn't know how powerful it would eventually become. 
Did you know that Director is still out with new updates??? I was shocked to 
find this and apparently has a userbase with HD people. 

> From: jr.swee...@comcast.net
> Subject: Re: [Flashcoders] TLFTextField drowning me ...
> Date: Tue, 27 Aug 2013 15:12:21 -0500
> To: flashcoders@chattyfig.figleaf.com
> 
> Director?? Did you mean Flash 1?
> 
> 
> 
> John R. Sweeney Jr.
> Senior Interactive Multimedia Developer
> OnDemand Interactive Inc
> Hoffman Estates, IL 60169    
> 
> 
> 
> 
> On Aug 27, 2013, at 2:57 PM, Rick Hassen  wrote:
> 
> > 'splain please! I started with Director 1 then went away till CS3, so I 
> > missed a bit there, so missing the joke.
> 
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RE: [Flashcoders] TLFTextField drowning me ...

2013-08-27 Thread Rick Hassen

" I bet all my TLF code that Flash CC 8 will come with a simple timeline to 
draw things on … remember Flash 3 ? Not far :)"
'splain please! I started with Director 1 then went away till CS3, so I missed 
a bit there, so missing the joke.

  
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RE: [Flashcoders] TLFTextField drowning me ...

2013-08-27 Thread Rick Hassen
I think you are quite right that this is a problematic api. While I can't 
address your specific question, I had tons of problems with TLF in the past. It 
caused strange bugs that would break my movies(this was in CS5) At the time, 
there were a lot of complaints on the forums with TLF with the solution simply 
to not use it. You can google "problems with TLF text" to see a lot of the 
issues and some of the clunky, heavy workaround solutions.
I noticed that Flash CC no longer supports TLF, which I found gratifying - as I 
had lost tons of hours dealing with it, while on deadline no less.
So, good luck, as it sounds as if your application requires TLF!!! But if you 
weren't too far committed, I thought this bit of history might help you in your 
decision making to use the api at all.


> From: flashco...@benga.li
> Date: Tue, 27 Aug 2013 18:53:41 +0200
> To: flashcoders@chattyfig.figleaf.com
> Subject: [Flashcoders] TLFTextField drowning me ...
> 
> So I have this complex TLFTextField vortex where I try to let user format 
> text with … Bullet Lists for example.
> So … so so …. I have got this overly complex and deep question to whether 
> some did write this API or was it thrown together by some spaghetti monster ? 
> (ok, this is some intentional pun towards bad Adobe documenters not doing 
> their work)
> 
> Here goes my question/remark/complaint/doom:
> Why is it /so/ hard to remove a ListElement ?
> 
> If you wish to answer, don't bother reading, just get that:
> How can I remove a bullet list I added with EditManager.createList ?
> 
> I see EditManager.createList (which works perfectly) but why on earth no one 
> did a 'EditManager.removeList' ???
> How can I remove a bulleted list I added with code ? Why is it not available 
> per se in the EditManager public methods ? Since when do we use a Class to 
> createSomething, and totally fail to provide the removeSomething part ?
> The only almost feasible way I found was using ListElement.moveChildren … but 
> mn: this only happens to be a success if you don't add button that let 
> the user decide when he/she wants to format some part of some text …
> 
> This TLFTextField is quite a debacle. I wonder if Adobe people know that no 
> one can handle such bad APIs and documentation :'(
> 
> Cedric, all in flames.
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RE: [Flashcoders] AS3 finally..

2013-05-27 Thread Rick Hassen
Thats a good question and well phrased. And I wish I could give you as good an 
answer, however, Collin Moocks "Lost Weekend" videos, which can be accessed 
through Safari Books, goes into why and when you'd use them, quite nicely with 
examples and a q&a.

 

> Date: Mon, 27 May 2013 12:05:44 +0100
> From: p...@ipauland.com
> To: flashcoders@chattyfig.figleaf.com
> Subject: Re: [Flashcoders] AS3 finally..
> 
> I have written a lot of AS3 code with classes and before that was mostly 
> a Java developer and I have yet to have written an AS3 project that has 
> used private classes for anything at all but  singleton enforcement.
> 
> I'm trying to get a handle on whether I've been missing out or people 
> are using private classes where they weren't needed.
> 
> Does it really matter that much? perhaps not. For me, private classes 
> are some secret coding hidden from the world and segregated from the 
> main class. If a class is important, it's probably important enough to 
> be a public class. If it's not that important I suspect it could have 
> it's functionality coded as a helper function for the main class.
> 
> I have never really been a fan of private classes because IMHO they 
> introduce added complication, quietly, where it's probably not needed - 
> hence my search for an example to change my mind about this.
> 
> Anyone have a concrete example where a private class suits perfectly 
> (and doesn't involve singletons)?
> 
> This is your chance to educate me.
> 
> On 27/05/2013 11:47, Cor wrote:
> > I use this for objects only needed in the scope of that particular class.
> > I don't know if this is "the best solution"...
> > I guess this depends on what you are trying to achieve.
> > It works for me.
> >
> > Regards
> > Cor
> >
> > On 27 May 2013 12:24, Paul A.  wrote:
> >
> >> Out of curiosity, has anyone on the list actually used private classes
> >> for anything other than enforcing singleton creation?
> >>
> >> If you have, please tell us and say why it was the best solution.
> >>
> >>
> 
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RE: [Flashcoders] Mailing Lists and Tools

2013-05-23 Thread Rick Hassen
 if you really like Webstorm, some understand it to be a stripped down version 
of phpStorm (both by JetBrains):
http://www.jetbrains.com/phpstorm/



> From: kennethkawam...@gmail.com
> To: flashcoders@chattyfig.figleaf.com
> Subject: Re: [Flashcoders] Mailing Lists and Tools
> Date: Thu, 23 May 2013 23:23:53 +0100
> CC: 
> 
> Webstorm doesn't support PHP :(
> 
> Kenneth Kawamoto
> http://www.materiaprima.co.uk/
> 
> 
> 
> 
> On 23 May 2013, at 17:35, Jon Bradley wrote:
> 
> > There are many better alternatives for professional coding that  
> > include automated building, unit testing, support for SCSS and LESS,  
> > grunt, etc. I wouldn't consider Dreamweaver a serious platform for  
> > building web applications. Useful for some, certainly, but there are  
> > many better options out there.
> >
> > Probably the best for those that aren't vested in the Visual Studio  
> > platform:
> > http://www.jetbrains.com/idea/
> >
> > Second best (by the same company):
> > http://www.jetbrains.com/webstorm/
> >
> > For just text editor usage, for the most part:
> >
> > http://www.sublimetext.com/
> > http://macrabbit.com/espresso/
> >
> > I'd personally stay way away from Dreamweaver. It keeps you bound to  
> > a low quality workflow that's not scalable or efficient.
> >
> > -j
> >
> >
> > On May 23, 2013, at 12:15 PM, Kenneth Kawamoto  > > wrote:
> >
> >> I know it's a long tradition to laugh at Dreamweaver as substandard  
> >> tool, but I actually use it daily, for two reasons:
> >> 1. Comprehensive jQuery auto-completion/code-hint as well as PHP
> >> 2. Built-in FTP & SVN client
> >> Obviously never touch the WYSIWYG editor.
> >>
> >> Please let me know if there are alternative with above equipped. I  
> >> don't like to be laughed at. But I know none.
> >>
> >> Kenneth Kawamoto
> >> http://www.materiaprima.co.uk/
> >>
> >>
> >>
> >> On 23 May 2013, at 16:17, James Merrill wrote:
> >>
> >>> I've been moving to StackOverflow for questions, and Reddit's coding
> >>> subreddits for general programming discussion  Here's a URL that  
> >>> bundles a
> >>> bunch of good programming subreddits:
> >>> http://www.reddit.com/r/webdev+web_design+html+css+programming+learnprogramming+design+ProgrammerHumor+html5
> >>>
> >>> As for an IDE, I would highly discourage you from using  
> >>> Dreamweaver. There
> >>> are much better tools that are cheap/free. I am currently using  
> >>> Aptana,
> >>> which is Eclipse based and contains tons of helpful features. I am  
> >>> moving
> >>> towards using SublimeText as my primary IDE. It's extremely  
> >>> streamlined and
> >>> elegant, and I highly suggest checking it out. Adobe has been  
> >>> working on an
> >>> IDE called Brackets that looks pretty cool too.
> >>>
> >>>
> >>>
> >>>
> >>> On Thu, May 23, 2013 at 11:06 AM, Kerry Thompson  >>> >wrote:
> >>>
>  I've found Dreamweaver to be a good tool for HTML5. when you get  
>  JavaScript
>  under your belt, take a look at JQuery. it will save you a lot of
>  development time.
> 
>  Mailing lists are pretty quiet these days. I don't know where the
>  programmers congregate, but my colleagues in the French Horn  
>  world have
>  moved to a Facebook group.
> 
>  Cordially,
> 
>  Kerry Thompson
>  On May 23, 2013 9:52 AM, "Bryan Thompson"   
>  wrote:
> 
> > I know many developers are migrating towards HTML5/CSS/ 
> > JavaScript. Google
> > reveals a multitude of results for mailing lists.  I hope to take
>  advantage
> > of the experience on this list to get some advice on good  
> > quality lists
> > like
> > this one.  I also would like recommendations for (Windows) IDE's  
> > for
> > JavaScript, or general HTML5 development including all the  
> > supporting
> > languages. I have Dreamweaver, but that seems a bit of overkill  
> > for a
> > developer.
> >
> > Thanks in advance guys!
> >
> >
> >
> > Bryan Thompson
> >
> > ___
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> >
>  ___
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> 
> >>>
> >>>
> >>>
> >>> -- 
> >>> James Merrill
> >>> ___
> >>> Flashcoders mailing list
> >>> Flashcoders@chattyfig.figleaf.com
> >>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >>
> >>
> >> ___
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> >
> > ___
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> > Flashcoders@chattyfig.figleaf.com
> > http://chatty

RE: [Flashcoders] AS3 finally..

2013-05-20 Thread Rick Hassen
Hi Karl,
One: AS3 does allow private classes. Just not as the constructor class of the 
main file. ( I am not sure if subclasses can have private constructors but 
everything else can be private )Two: Private classes are a best practice, 
Internal is also good, public only when necessary to create an api.
Hope that helps. I don't know where you are getting your information, but you 
may want to consider getting a good AS3 book. 
Rick


> Subject: Re: [Flashcoders] AS3 finally..
> From: k...@designdrumm.com
> Date: Mon, 20 May 2013 20:58:41 -0500
> To: flashcoders@chattyfig.figleaf.com
> 
> Quick two part question. 
> 
> One: why doesn't ActionScript 3 allow private classes?
> Two: why is writing "public class" a best practice if "private class" does 
> not exist?
> 
> I could not find an explination in the books I am studying so I thought I'd 
> ask here.
> TIA.
> 
> Best,
>   
> Karl DeSaulniers
> Design Drumm
> http://designdrumm.com
> 
> 
> 
> On May 19, 2013, at 6:01 AM, mike g wrote:
> 
> > Just wondering, has Colin Moock put forward any thoughts re.
> > Flash/Actionscript's future direction?
> > 
> > On Sun, May 19, 2013 at 6:02 PM, Paul A.  wrote:
> > 
> >> On 19/05/2013 09:18, Hans Wichman wrote:
> >> 
> >>> Karl,
> >>> 
> >>> no harm intended, but do yourself and us a favor and get something like
> >>> Essential Actionscript 3 from Moock, it will save you lots and lots of
> >>> unnecessary self inflicted punishment :).
> >>> 
> >>> 
> >> Excellent advice. Don't try and get to grips with the language via the
> >> forum.
> >> 
> >> This is a gentler introduction:
> >> 
> >> http://shop.oreilly.com/**product/0636920010401.do<http://shop.oreilly.com/product/0636920010401.do>
> >> 
> >> Also
> >> 
> >> http://www.adobe.com/devnet/**actionscript/learning.html<http://www.adobe.com/devnet/actionscript/learning.html>
> >> 
> >> Good luck
> >> 
> >> __**_
> >> Flashcoders mailing list
> >> Flashcoders@chattyfig.figleaf.**com 
> >> http://chattyfig.figleaf.com/**mailman/listinfo/flashcoders<http://chattyfig.figleaf.com/mailman/listinfo/flashcoders>
> >> 
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> 
> 
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RE: [Flashcoders] AS2: SWF Decompiler Recommendations

2013-05-17 Thread Rick Hassen
I used Trillix a few years ago with AS3 and was impressed with it. Everything 
was there just like a normal flash file.
http://www.flash-decompiler.com/




> From: ross.sclaf...@gmail.com
> Subject: Re: [Flashcoders] AS2: SWF Decompiler Recommendations
> Date: Fri, 17 May 2013 17:20:23 -0400
> To: j...@duber.com; flashcoders@chattyfig.figleaf.com
> CC: 
> 
> sothink swfdecompiler
> 
> i do not envy you.
> 
> Ross P. Sclafani
> design / technology / creative
> 
> http://ross.sclafani.net
> http://www.twitter.com/rosssclafani
> http://www.linkedin.com/in/rosssclafani
> [347] 204.5714
> 
> 
> 
> let go of even your longest held beliefs,
> the only truth is in observation.
> 
> On May 17, 2013, at 3:31 PM, Jim Duber  wrote:
> 
> > Greetings all,
> > 
> > I'm writing to ask for recommendations with regard to SWF decompilers. I 
> > had several large projects on my stolen laptop that were not backed up. 
> > These are AS2 projects authored in Flash CS4, with lots of timeline scripts 
> > all over the place, including several Flash Media Server calls for 
> > recording audio data. Media assets are backed up, so I'm not so worried as 
> > much about that as I am in recovering all the code bits in somewhat of a 
> > logical manner.
> > 
> > I've never had an occasion to use a swf decompiler (and hope never to HAVE 
> > TO again!). In the meantime, I'm hoping to get some solid advice from the 
> > list.
> > 
> > Thanks very much,
> > Jim
> > ___
> > Flashcoders mailing list
> > Flashcoders@chattyfig.figleaf.com
> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> 
> ___
> Flashcoders mailing list
> Flashcoders@chattyfig.figleaf.com
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RE: [Flashcoders] Re: Flashcoders Digest, Vol 68, Issue 2

2013-05-08 Thread Rick Hassen
We've used flash to develop apps for both ipad and android and it was a much 
better experience than using phonegap with html5 or cordova.

wondering what you people think about flash cc being rebuilt from the ground up 
with 64 bit architecture. To me, it seems that adobe sees a future here as this 
is quite an investment..
http://www.adobe.com/products/flash.html
I think what is important here is that nothing has the same content creation 
ability as flash and its intuitive gui. Yet. Or if there is something that 
compares, I'd like to know...



> Date: Wed, 8 May 2013 18:18:01 +0200
> From: unknownflas...@gmail.com
> To: flashcoders@chattyfig.figleaf.com
> Subject: [Flashcoders] Re: Flashcoders Digest, Vol 68, Issue 2
> 
> Flash is great! Stage3D(GPU drivers starting from 2006), DirectX11 support,
> workers, FlasCC, PlayScript. DEAD? is it a joke right? 3 billion devices,
> 10 top games in facebook are on the flash technology. we develop project
> http://realaxy.com/start.
> Yes, I don't deny JS and Unity3D are great, but at first, please try to
> catch multiple keyboard press in JS in all browsers and then we can talk
> about "flash is dead". Unity3d? NO, Unity3D hasn't linux support, and 2%
> installs on Mac(see their official statistics) Today, only flash is
> great for AAA-projects, of course, if you want to make money.
> 
> 
> 
> 2013/5/8 
> 
> > Send Flashcoders mailing list submissions to
> > flashcoders@chattyfig.figleaf.com
> >
> > To subscribe or unsubscribe via the World Wide Web, visit
> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> > or, via email, send a message with subject or body 'help' to
> > flashcoders-requ...@chattyfig.figleaf.com
> >
> > You can reach the person managing the list at
> > flashcoders-ow...@chattyfig.figleaf.com
> >
> > When replying, please edit your Subject line so it is more specific
> > than "Re: Contents of Flashcoders digest..."
> >
> >
> > Today's Topics:
> >
> >1. Adobe Flash future (natalia Vikhtinskaya)
> >2. Re: Adobe Flash future (C?dric Muller)
> >3. Re: Adobe Flash future (Kevin Newman)
> >4. RE: Adobe Flash future (Liu, Peter)
> >5. Re: Adobe Flash future (Matt S.)
> >6. Re: Adobe Flash future (Henrik Andersson)
> >7. Re: Adobe Flash future (John R. Sweeney Jr.)
> >
> >
> > --
> >
> > Message: 1
> > Date: Wed, 8 May 2013 17:40:58 +0300
> > From: natalia Vikhtinskaya 
> > Subject: [Flashcoders] Adobe Flash future
> > To: Flash Coders List 
> > Message-ID:
> > <
> > can6sgrh1g_k00ovumzv0gmyc5y06maswmr_agaara+gswpv...@mail.gmail.com>
> > Content-Type: text/plain; charset=ISO-8859-1
> >
> > Hi
> > What do you think about Flash technology in the near future? It is a
> > pity but it seems that almost all clients have no interest in Flash
> > projects.
> > Do you think Adobe Flash has no future? Where to move from Flash?
> >
> > Thanks
> >
> >
> > --
> >
> > Message: 2
> > Date: Wed, 8 May 2013 16:53:32 +0200
> > From: C?dric Muller 
> > Subject: Re: [Flashcoders] Adobe Flash future
> > To: Flash Coders List 
> > Message-ID: <3c6e5d1b-dd54-45b3-8315-104b5f2ee...@benga.li>
> > Content-Type: text/plain; charset=iso-8859-1
> >
> > Flash will be here for the years to come. Gladly, it isn't the sexy thing
> > where trendy buzzers are. So, there are less projects, but projects are
> > still flowing here, at least on the top high client part.
> >
> > I have no future, but Flash has one. Just look at all those HTML5 bad
> > designs ;)
> >
> > Le 8 mai 2013 à 16:40, natalia Vikhtinskaya a écrit :
> >
> > > Hi
> > > What do you think about Flash technology in the near future? It is a
> > > pity but it seems that almost all clients have no interest in Flash
> > > projects.
> > > Do you think Adobe Flash has no future? Where to move from Flash?
> > >
> > > Thanks
> > > ___
> > > Flashcoders mailing list
> > > Flashcoders@chattyfig.figleaf.com
> > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >
> >
> >
> >
> > --
> >
> > Message: 3
> > Date: Wed, 08 May 2013 11:24:13 -0400
> > From: Kevin Newman 
> > Subject: Re: [Flashcoders] Adobe Flash future
> > To: Flash Coders List 
> > Message-ID: <518a6e1d.8060...@unfocus.com>
> > Content-Type: text/plain; charset=ISO-8859-1; format=flowed
> >
> > I think of Flash the way I think of Shockwave. There is still work out
> > there, but not much, and less every minute.
> >
> > Kevin N.
> >
> >
> >
> > On 5/8/13 10:40 AM, natalia Vikhtinskaya wrote:
> > > Hi
> > > What do you think about Flash technology in the near future? It is a
> > > pity but it seems that almost all clients have no interest in Flash
> > > projects.
> > > Do you think Adobe Flash has no future? Where to move from Flash?
> > >
> > > Thanks
> > > ___
> > > Flash

[Flashcoders] Re: Flash 8 accessibility, need some help

2007-08-24 Thread Rick Schmitty
ARGH! lol I forgot to actually set the tab index

its working fine, please ignore me making a fool of myself :)


What law states that just as you have given up all hope and have to
plead for help that only then you find your solution?

On 8/24/07, Rick Schmitty <[EMAIL PROTECTED]> wrote:
> So, I cant for the life of me, figure out how to setup tab indexing
> accessibility with Flash 8.
>
> Problem is, we have some movie clips that have onpress/release
> functions to act like a button and (do a bunch of animation bells and
> whistles on rollover etc) I need to figure out how I can tab to those
> buttons
>
> Say we just had a simple login form, with a fancy animated button.
> username field, tab, password field now some people will just hit
> enter right then and submit the form.  while others try to tab to the
> submit button and hit enter.
>
>
> Here is my simple example file
> http://rs218.rapidshare.com/files/51022299/tabindex.fla
>
> Now I have given an tab index number to the 2 text fields and the
> movie clip.  I set the movie clip to be tabindex 2 so I know if skips
> the clip or not (since i really dont have a visual indicaor showing
> that you are tabbed on the movie clip)
>
> I've also set the following
>
> btn.tabEnabled=true;
> btn.focusEnabled=true;
> btn.tabChildren=true;
>
> and the flash docs said you need to have an onpress or release function as 
> well
>
> but despite all of that, it just tabs right past the movie clip.  So I
> think I'm leaving something out that will be glaringly obvious after
> someone else sees what I missed
>
>
> Any help much appreciated!
>
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[Flashcoders] Flash 8 accessibility, need some help

2007-08-24 Thread Rick Schmitty
So, I cant for the life of me, figure out how to setup tab indexing
accessibility with Flash 8.

Problem is, we have some movie clips that have onpress/release
functions to act like a button and (do a bunch of animation bells and
whistles on rollover etc) I need to figure out how I can tab to those
buttons

Say we just had a simple login form, with a fancy animated button.
username field, tab, password field now some people will just hit
enter right then and submit the form.  while others try to tab to the
submit button and hit enter.


Here is my simple example file
http://rs218.rapidshare.com/files/51022299/tabindex.fla

Now I have given an tab index number to the 2 text fields and the
movie clip.  I set the movie clip to be tabindex 2 so I know if skips
the clip or not (since i really dont have a visual indicaor showing
that you are tabbed on the movie clip)

I've also set the following

btn.tabEnabled=true;
btn.focusEnabled=true;
btn.tabChildren=true;

and the flash docs said you need to have an onpress or release function as well

but despite all of that, it just tabs right past the movie clip.  So I
think I'm leaving something out that will be glaringly obvious after
someone else sees what I missed


Any help much appreciated!
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Re: [Flashcoders] Version control and Flash

2007-08-10 Thread Rick Schmitty
Thank you all for your replies, I'm actually a flex guy and used to
classes, but my flash friends are still in AS1/AS2 world and have
never done classes before.  I dont think their OO skills have had much
of a stretch yet, so thats why I said #include


On 8/10/07, Hans Wichman <[EMAIL PROTECTED]> wrote:
> Hehe no worries there, I'm sure we all do stuff that causes someone else to
> say they need to kill... etc :)
> It was meant as a joke nothing harsh to be honest:).
>
> You are hijacking this thread though, which is in itself ofcourse enough
> reason to ... :)
>
> But short answer:
> - buy a good object oriented book, Essential Actionscript for example.
>
> Probably a book with something on classes, actionscript, classes in
> actionscript, and nothing or very little on patterns. Although some patterns
> are very simple I'd stay away from them for a while if you are still
> struggling to come to terms with object orientation.
>
> Anyway once you've finished your first book, grab a new one and keep doing
> that :)
>
> Some answer though:
> - you dont code AS2 classes on frames, you just write as2 classes in files.
> Once you compile your movie, flash lets you specify in which frame your
> classes should be exported.
> - if your class is in a package a.b.c.MyClass flash expects you to hand it a
> directory, called a classpath, which will have a folder structure mimicking
> your package structure, say a\b\c\MyClass.as that is all there is to it.
>
> This is all pretty basic stuff/info though, most of which should become
> clear to you when you struggle through Flash's help files.
>
> greetz
> JC
>
>
> On 8/10/07, Marcelo Wolfgang <[EMAIL PROTECTED]> wrote:
> >
> > Hi from someone about to be killed, revived and killed again and
> > probably revived to be torture and killed again, again.
> >
> > I code everything on the second frame of my main movie, since I could
> > till today understand how to code in classes and use them, but I really
> > like to learn, since I don't want to die three times, what do you guys
> > suggest me?
> >
> > I code use functions, returns, and strong type almost everything I do,
> > my main complications to understand classes, is that english is not my
> > primary language, and all the documents I've read, got me confusing,
> > even thought I think my english is not that bad.
> >
> > And I really didn't understood the whole path thing with classes, and
> > how to code them on the second frame so I can have very light preloaders.
> >
> > C'mon be merciful :)
> >
> > David Ngo wrote:
> > > "Anyone found guilty of using AS includes, is killed, revived and killed
> > > again :)"
> > >
> > >
> > > LOL. I say the same thing about people using onEnterFrame's for almost
> > > everything, like XML loading/parsing.
> > >
> > >
> > >
> > > ___
> > > Flashcoders@chattyfig.figleaf.com
> > > To change your subscription options or search the archive:
> > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> > >
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> > > http://training.figleaf.com
> > >
> > >
> >
> > ___
> > Flashcoders@chattyfig.figleaf.com
> > To change your subscription options or search the archive:
> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >
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[Flashcoders] Q: Including class at compile w/o explicitly instantiating it

2007-08-10 Thread Rick Terrill
Hi everyone, it's my first time posting to the board.

I'm trying to figure something out, or if it's even possible.  I would like
to dynamically instantiate a class (via getDefinitionByName) but without
explicitly instantiating the object prior in the class.

An example (this is what I would like to be able to do):

package
{
import com.sweet.*;
import flash.utils.getDefinitionByName;

public class Foo
{
public function Foo()
{
 classRef = getDefinitionByName("com.sweet.SomeSweetClass") as
Class;
 var mySweetness:Object = new classRef();
}
 }
}

I figured that the import would take care of it, but it doesn't.  I have to
do at least one 'var ssc:SomeSweetClass = new SomeSweetClass();' and then it
will work.  If not, then I get a reference error like:
ReferenceError: Error #1065: Variable SomeSweetClass is not defined.

Is there any way to do this with Run-Time libraries, or some directive or
metadata or something?  Or is there something really obvious that I'm
missing?

t.i.a!

-- 
Rick Terrill
- www.rickterrill.com
- www.linkedin.com/in/rickterrill
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[Flashcoders] Version control and Flash

2007-08-10 Thread Rick Schmitty
We are starting to add our flash projects to SVN but by large every
project has all of the AS code inside the actual movie leaving us with
just fla's in the repo

We are working on getting everyone to develop with .as files they
include in the fla, but is there a limit as to how far that should go?

Should there be any code in the flas besides the #includes?

How do you go about organizing your folders when you are making an
AS1/AS2 project?

Do you mimic the folders in the fla with the appropriate as file locations?

I'd like to make it easier for everyone to use SVN while still getting
the benefit of having plain text code in the repo


Thanks for any guidance
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[Flashcoders] How can you measure performance of your movie?

2007-07-20 Thread Rick Schmitty

I've been tasked with optimizing/tuning a flash movie to try and get
it to run better on low end machines (100% cpu spikes, large memory,
etc)

I see many areas that I can improve the swf, but how do I quantify
what I have improved to my boss?

Is there any standard practice for measuring how fast your swf is
running?  Look at the FPS?

Is there a program that records cpu/memory use as you run through a flash movie?

Any help appreciated
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[Flashcoders] Any experience getting print materials to SWF files?

2007-05-02 Thread Rick Schmitty

Has anyone done anything with print designs (inDesign, Quark, PDF)
being exported to SWF?
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[Flashcoders] Transform tool help - without the matrix

2007-01-03 Thread Rick Schmitty

Is there a tool that lets you strectch and rotate movie clip objects?
(not skew, I believe that requires the transform matrix math)

Similar to this guy, but only using width height and rotation modifications

http://senocular.com/flash/actionscript.php?file=ActionScript_3.0/com/senocular/display/TransformTool.as


Reason I ask (and perhaps theres another solution) using the transform
matrix with anything in text will actually transform the text to be
larger (probably as expected for most) but I'd like for when a user
expands an object the text area inside it grows keeping the original
font size.

Any ideas?

TIA
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[Flashcoders] Swf to image java library?

2006-10-19 Thread Rick Schmitty

Does anyone know of or how to implement a java library that can create
an image from a frame in your flash movie (for thumbnails and such)

http://www.bytescout.com/swftoimage.html


Thanks!
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Re: [Flashcoders] Copy & Paste into Firefox

2006-07-12 Thread Rick Lecoat
Tony;

Is there a chance that the pasted text is actually including a carriage
return at the end? Sometimes I've copy pasted stuff into a one-line text
field and thought "where is it?" when actually I've included a hard
return in the copy and so the pasted text has been pushed up one line,
out of sight.

Don't know why this would be different in IE and FF though, so maybe
it's not that, unless IE treats pasted carriage returns differently.

It's a long shot, I agree, but a quick thing to check before delving deeper.
HTH

-- 
Rick Lecoat

--
Original message:
Received from [EMAIL PROTECTED] on 12/7/06 at 07:20

>Hi,
>
>This is really simple question but I can't seem to dig up an answer.  
>"copy paste flash firefox" seems to match everything but what I need  
>on Google. So sorry in advance for bringing up this topic which must  
>have been covered before.
>
>WTF is the problem with pasting text into the flash player on Firefox.  
>I have an application that requires users to copy in a string for  
>translation. Works fine on IE, but on latest version of Firefox  
>running on XP or 2000Pro the keyboard shortcut to paste text from the  
>clipboard won't work. Not unless you press it twice, then you get the  
>text twice...
>
>TextField, TextArea or TextInput component it make no difference, and  
>I get the same thing when calling the swf from a html page or  
>directly, eg. mydomain/test.swf. Right click paste works but I can  
>hardly ask my users to do that now.
>
>Any leads appreciated. Links, work arounds, anything.
>
>Oh, the swf is compiled for the flash 7 player.
>
>Thanks in advance.
>
>Tony



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Re: [Flashcoders] weirdness passing string to text field

2006-07-05 Thread Rick Lecoat
Call off the hounds, I've solved it. 

it turns out that when the a nested movie clip called the variables it
called them from one nesting level up, and I'd coded that as
_root.variable. Flash was fine with that in testing, but the browser
plugin didn't like it. Once I'd changed the path to _parent.variable it
was all working as planned again.

Odd that the Test Movie behaved differently though.

-- 
Rick Lecoat

--
Original message:
Received from Rick Lecoat on 5/7/06 at 13:23

>Back again.
>
>Well, I *thought* it was working...
>What do you guys make of a situation where a movie works in Test Movie
>but not from the web server? Here's the deal:
>
>variable1:String populates textField1  (initial value = " ")
>variable2:String populates textField2  (initial value = " ")
>variable3:String populates textField3  (initial value = "Click on a
>photo to learn more about the person")
>
>Variables get changed according to button clicks.
>
>When I run Test Movie, the first two fields are blank as expected and
>the third one shows the instructional text as set by the variable.
>
>Publish... upload to server... clear browser cache to be sure...
>But now:
>
>first two fields say "ee"
>third one says "undefined"
>
>Clicking buttons, which should rewrite the text fields, also gives the
>same results.
>
>For the record, text fields one and two just have uppercase glyphs
>embedded, whilst the third one has upper and lower case, numerals, and
>punctuation. These choices are appropriate to the text that the button
>clicks will enter.
>
>So, why will it work in test but not online?
>Hlp!
>
>-- 
>Rick Lecoat


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Re: [Flashcoders] weirdness passing string to text field

2006-07-05 Thread Rick Lecoat
Back again.

Well, I *thought* it was working...
What do you guys make of a situation where a movie works in Test Movie
but not from the web server? Here's the deal:

variable1:String populates textField1  (initial value = " ")
variable2:String populates textField2  (initial value = " ")
variable3:String populates textField3  (initial value = "Click on a
photo to learn more about the person")

Variables get changed according to button clicks.

When I run Test Movie, the first two fields are blank as expected and
the third one shows the instructional text as set by the variable.

Publish... upload to server... clear browser cache to be sure...
But now:

first two fields say "ee"
third one says "undefined"

Clicking buttons, which should rewrite the text fields, also gives the
same results.

For the record, text fields one and two just have uppercase glyphs
embedded, whilst the third one has upper and lower case, numerals, and
punctuation. These choices are appropriate to the text that the button
clicks will enter.

So, why will it work in test but not online?
Hlp!

-- 
Rick Lecoat

--
Original message:
Received from Adrian Park on 5/7/06 at 10:54

>Glad to be of help Rick.
>
>On the font embedding thing v. the font being installed on your machine, I'm
>pretty sure that if you specify a font but don't embed any characters then
>Flash will use the installed font but if you embed then Flash will only look
>to the embedded characters for display and will ignore the installed version
>of the font. Hope that makes sense!
>
>Good luck with your deadline!
>
>A.



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Re: [Flashcoders] weirdness passing string to text field

2006-07-05 Thread Rick Lecoat
Ian and Adrian;

You hit the nail on the head; it was indeed a lack of embedded
characters and my own stupid fault because whilst I *had* embedded the
characters for the intended usage (uppercase only) I neglected to stick
to those when I was running my trouble shooting tests, and included
lowercase as well. 
There also turned out to be a secondary (or maybe primary) problem --
targets not yet being instantiated at point-of-code -- that needed
fixing before the font embedding issue made itself known. And of course
when more than one thing is giving trouble simultaneously it's hard to
figure out just what is going wrong. Now that that both are fixed it's
working fine.

However, I'm still slightly confused, because I thought that if the font
was installed on the machine that is testing the movie then it would
still show up okay whether embedded or not. The fact that it doesn't is,
of course, a benefit because it gives early warning of non-embedded
fonts but it does run contrary to what I thought I understood. Live and learn.

Chris: Thanks for elaborating on the restrict issue. Looks like I won't
need to explore it just yet, but it's good to know about. (Since I'm
very new to the Flash/Actionscript thing and am learning 'on the job'
with a project deadline looming I'm being pragmatic and just learning
the bits of AS that I need to make the project work. I'll flesh out my
knowledge afterward).

Thanks to everyone for all your help.
I'm sure I'll be back again with more questions *very* soon...

-- 
Rick Lecoat

--
Original message:
Received from Adrian Park on 5/7/06 at 09:24

>This sounds to me like what happens if you embed a certain set of characters
>in the field but then pass it a String including characters you haven't
>explicitly embedded. I'm guessing you may have pasted a string into the
>"Include these characters:" field in the "Character Embedding" window? If
>so, only those characters will be embedded with the field and you'd probably
>be better off just selecting Basic Latin in the predefined character sets.
>
>HTH
>A.


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Re: [Flashcoders] weirdness passing string to text field

2006-07-05 Thread Rick Lecoat
Chris, thanks for your speedy reply (I guess that if I was going to get
a reply at 8.30 in the morning UK time it would have been from Australia!)

Like I said in my initial post, I'm completely new to Actionscript (and
all of Flash, really)
and so your response, whilst I am sure it is the correct answer, is a
bit cryptic to me. Could you maybe flesh out your reply with a bit of
'idiot guide' stuff so that I can take it and run with it?

Many many thanks.

-- 
Rick Lecoat

--
Original message:
Received from Chris Velevitch on 5/7/06 at 08:45

>Sounds like restrict is not null.
>
>
>Chris


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[Flashcoders] weirdness passing string to text field

2006-07-05 Thread Rick Lecoat
Hi,

I'm trying to pass a sting variable (var teamName:String) to a dynamic
text field nested inside a couple of layers of MCs. The path is correct
because the text field is being changed by the variable, but the string
itself is corrupted or something because the variable's contents seems
to be being altered.

Trying to send the string "Mr Jones" results in the text field showing
"M Joe". Trying to send the string "Executive" results in the text field
displaying "Eee".

As you can see, it is not even a simple truncation of the string (such
as perhaps might have been the case if the text field were not big
enough to hold the string); it is as if Flash is just choosing a few
letters and ignoring the rest.

Can anybody shed any light on this? I'm new to Actionscript and every
(probably simple) stumbling block like this throws me completely out of
the ring.

Many thanks.
-- 
Rick Lecoat


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[Flashcoders] MovieClipLoader vs component

2006-06-30 Thread Rick Lecoat
Hi to all on the list from a new sign-up.

I'm also new to the whole AS thing, so do please bear with me if I ask
questions that seem obvious or stupid to those with more experience then
I (which will be all of you).

The book that I used to teach myself Flash offered two ways of loading a
SWF inside another movie; one was by using a movieClipLoader, and the
other was by using a Loader component.

The first way seems more complicated (needs for AS code), but I'm also
wondering if it offers more control than the component option.

What is generally considered to be the better way?  
Thanks in advance; 

-- 
Rick Lecoat


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Re: [Flashcoders] Flash and Javascript Interaction

2006-06-12 Thread Rick Root

Dave Mennenoh wrote:

Where should I put those files?  Where is my "class path"?



Edit > Preferences > Click the ActionScript 2.0 Settings... button


Thanks, I'll put that somewhere for future reference =)

Rick

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Re: [Flashcoders] Flash and Javascript Interaction

2006-06-12 Thread Rick Root
Oh I figured it out (I guess).. I added an import statement and it works 
now.


http://www.opensourcecf.com/cfopenchat/demo/sounds.html

Rick
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Re: [Flashcoders] Flash and Javascript Interaction

2006-06-12 Thread Rick Root

Josh Santangelo wrote:

Tried the integration kit yet?

http://weblogs.macromedia.com/flashjavascript/


No I hadn't because I didn't think all that was necessary.. but trying 
it now.


I don't understand part of the installation instructions ... it says to 
copy the libraries to my flash authoring classpath.


But I don't have a clue as to where that is.

W:\public_html\cfopenchat\demo\flashjs\FlashJavascriptGateway\docs\readme.html

Where should I put those files?  Where is my "class path"?

Rick


On Jun 9, 2006, at 6:55p, Rick Root wrote:

I posted this to cf-talk but decided this was probably a better  place 
to post it...


I'm trying to "play" a flash movie with javascript.  This *SHOULD*  
work but it does not.  Can anyone tell me why?


http://www.opensourcecf.com/cfopenchat/demo/door.html

When you go there you'll hear the sound of a door opening (if you  
have flash and sound enabled).


When you click "Play Door Sound" the javascript should replay the  
flash movie, but it doesn't and I can't figure out why.


Rick

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[Flashcoders] Flash and Javascript Interaction

2006-06-09 Thread Rick Root
I posted this to cf-talk but decided this was probably a better place to 
post it...


I'm trying to "play" a flash movie with javascript.  This *SHOULD* work 
but it does not.  Can anyone tell me why?


http://www.opensourcecf.com/cfopenchat/demo/door.html

When you go there you'll hear the sound of a door opening (if you have 
flash and sound enabled).


When you click "Play Door Sound" the javascript should replay the flash 
movie, but it doesn't and I can't figure out why.


Rick

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