Re: [Flightgear-devel] Ornithopter cockpit

2004-03-26 Thread Michael Selig
At 3/24/2004, you wrote: It is far too late for this release, but I promised Michael some instruments for the Ornithopter a while back so I've committed what amounts a rough start. It just affects the ornithopter directory and that seems to work so (hopefully) there will be no breakage. This is

Re: [Flightgear-devel] Ornithopter description missing

2004-03-25 Thread Michael Selig
At 3/25/2004, you wrote: Jim Wilson wrote: Frederic Bouvier said: Hi, I just noticed that the ornithopter is not present in the aircraft viewer of fgrun. It appears that ornithopter-set.xml has no /sim/description in it. Could someone put something sensible there to make it available in

Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:FlightGear/src/Main main.cxx, 1.113, 1.114

2003-07-26 Thread Michael Selig
At 7/26/03, Jim Wilson wrote: Is there a reason this can't be moved out of the main loop yet? It's been a while since it was last discussed, but I thought something was going to be done with it. The patch was one I submitted to Erik. How about this solution for now: Simply delete or comment out

Re: [Flightgear-devel] Incoming!!!!!!!!!!!!

2003-07-24 Thread Michael Selig
At 7/24/03, Oliver C. wrote: Am Donnerstag, 24. Juli 2003 10:19 schrieb Jon Stockill: Heads down guys - we just got another mention on slashdot :-) http://games.slashdot.org/article.pl?sid=03/07/23/1837201 In the article i read the following: In fact, flight characteristics are calculated in

Re: [Flightgear-devel] Re: Views --- continued

2003-07-18 Thread Michael Selig
At 7/18/03, Melchior FRANZ wrote: * Erik Hofman -- Friday 18 July 2003 09:48: Michael Selig wrote: In the process of doing the updates, I have found that the two chase views we had are now ***very*** different. There's a lag effect that is giving me serious vertigo and there's roll now

Re: [Flightgear-devel] Re: Views --- continued

2003-07-18 Thread Michael Selig
At 7/18/03, Jim Wilson wrote: Ok, I have a proposal. If this is ok with everyone I'll go ahead and do the xml for the bindings: 'v' - scrolls through a limited number of views. I'll just make it the first 3 defined views. If the current view is greater than 3, then it'll start at 0 (the

Re: [Flightgear-devel] Re: Views --- continued

2003-07-18 Thread Michael Selig
At 7/18/03, Melchior FRANZ wrote: * Erik Hofman -- Friday 18 July 2003 21:08: Melchior FRANZ wrote: None of the views was removed. Well, sort of. The number of views was increased to 6, but the maximum value after toggling the 'v' key was still set to 5 ... Aaahh, OK. That explains a lot.

Re: [Flightgear-devel] Re: Views --- continued

2003-07-18 Thread Michael Selig
At 7/18/03, you wrote: * Michael Selig -- Friday 18 July 2003 20:15: The update that Erik made has returned the two old views. No. It only removed heading damping from the Helicopter View. Everything else is unchanged. FYI -- View #3 does not 'play' well w/ my computer (Linux w/ a GeForce4 Ti

[Flightgear-devel] Views --- continued

2003-07-17 Thread Michael Selig
I just did a cvs update in the process of updating some uiuc files, e.g. the recorder files which had some issues and I want to put the new ones on the fgfs cvs. In the process of doing the updates, I have found that the two chase views we had are now ***very*** different. There's a lag

RE: [Flightgear-devel] Views

2003-07-14 Thread Michael Selig
At 7/14/03, Norman Vine wrote: Lee Elliott writes: On Monday 14 July 2003 01:59, Norman Vine wrote: Nothing says you can't change your local source The following reverts to the previous HUD Ta for that but I'd rather manage with the standard FG as far as possible. I'm already using a

Re: [Flightgear-devel] Views

2003-07-13 Thread Michael Selig
At 7/12/03, Erik wrote: Hi, I noticed the number of views accessible using the 'v' is increasing. I think it's a good idea to have a number of views, but I propose to limit the views accessible using the 'v' key to a maximum of three and only for views that are directly related to the

Re: [Flightgear-devel] Views

2003-07-13 Thread Michael Selig
At 7/13/03, Erik wrote: Michael Selig wrote: I would like to ask, however, that a view menu structure be in place before removing the current various 'v'-key views. That was the intention. Did something go wrong? Something go wrong --- I did not mean to imply that. I've not done a cvs check

Re: [Flightgear-devel] memory comsumption of GCC-3.3 with uiuc_menu_record.cpp

2003-07-01 Thread Michael Selig
At 7/1/03, Frederic BOUVIER wrote: Martin Spott wrote: Hello, I experience heavy memory consumption with GCC-3.3 when uiuc_menu_record.cpp is being compiled: On Linux and on Solaris the cc1plus process comsumes about 300 MByte ! Is this considered to be 'usual' behaviour (I know, things have

Re: [Flightgear-devel] New buildings models

2003-06-18 Thread Michael Selig
At 6/18/03, Frederic BOUVIER wrote: Martin Spott wrote: Frederic Bouvier [EMAIL PROTECTED] wrote: I will post the model to Erik for inclusion in CVS. This looks really promising. I have a feature request now: _Before_ people start modelling the Golden Gate it would be tremendously useful

Re: [Flightgear-devel] New buildings models

2003-06-18 Thread Michael Selig
At 6/18/03, David Megginson wrote: Michael Selig writes: Sounds like we need a new property: detect-building-collisions type=boolfalse/detect-building-collisions We don't distinguish between buildings and terrain, so this would also cause the plane to fall throught he surface of the earth

Re: [Flightgear-devel] Keyboard binding for speed brake, Was: [Flightgear-cvslogs]

2003-06-13 Thread Michael Selig
At 6/13/03, Jim Wilson wrote: Erik Hofman [EMAIL PROTECTED] said: Martin Spott wrote: I've been searching quite a bit for a keyboard binding for the speed brake function - without success. Is it right that the speed brake is currently not bound to any key ? Yes. I was to propose

Re: [Flightgear-devel] C-GPTR ornithopter

2003-06-10 Thread Michael Selig
At 6/10/03, Frederic Bouvier wrote: Michael Selig wrote: At 6/5/03, Frederic Bouvier wrote: Michael Selig wrote: cvs admin -kb Then run a cvs update to sync the flag on your local copy. Done. Thanks. And I think it all worked. Thanks Michael, I can see the 3D model now

Re: [Flightgear-devel] Profiling/Graphics/Menus

2003-06-10 Thread Michael Selig
At 6/10/03, Christopher S Horler wrote: I'm wondering what kind of graphics acceleration would be required to run flightgear at adequate speed. I have to admit that I haven't had time to try in months (I hope to get a bit of coding time soon as well as finishing other started bits - Spitfire).

Re: [Flightgear-devel] Profiling/Graphics/Menus

2003-06-10 Thread Michael Selig
At 6/10/03, Pieter Pareit wrote: Op dinsdag 10 juni 2003 19:40, schreef Michael Selig: At 6/10/03, Christopher S Horler wrote: I'm wondering what kind of graphics acceleration would be required to run flightgear at adequate speed. I have to admit that I haven't had time to try in months

Re: [Flightgear-devel] C-GPTR ornithopter

2003-06-09 Thread Michael Selig
At 6/5/03, Frederic Bouvier wrote: Michael Selig wrote: cvs admin -kb Then run a cvs update to sync the flag on your local copy. Done. Thanks. And I think it all worked. Thanks Michael, I can see the 3D model now. While you're at it, you have add a dos file into CVS from a Linux machine

Re: [Flightgear-devel] Re: CVS: data keyboard.xml,1.47,1.48

2003-06-09 Thread Michael Selig
At 6/9/03, you wrote: * Michael Selg -- Monday 09 June 2003 00:39: Update of /var/cvs/FlightGear-0.9/data In directory baron:/tmp/cvs-serv30985 Modified Files: keyboard.xml Log Message: Adds spoiler function with j/k keys for close/open spoilers. Please make that j and shift-j (or k

Re: [Flightgear-devel] Re: CVS: data keyboard.xml,1.47,1.48

2003-06-09 Thread Michael Selig
At 6/9/03, melchior franz wrote: A glider can pilot use spoilers on landing sort-of like a power plane pilot uses throttle to flare on the back side of the power curve. Yes? Yes, but that does not explain why spoiler up and down cannot be on one key. :-) The (lingering) point being that

Re: [Flightgear-devel] keyboard mapping - spoilers and zoom

2003-06-09 Thread Michael Selig
At 6/9/03, you wrote: There a question raised about Michael's choice of keys for mapping the spoilers. For the most part the controls/commands mapped to letters are lowercase for one direction (e.g. increase) and upper case for the other (e.g. decrease). So I looked to see if there was a non-alpha

Re: [Flightgear-devel] C-GPTR ornithopter

2003-06-06 Thread Michael Selig
At 6/5/03, Martin Spott wrote: Michael Selig [EMAIL PROTECTED] wrote: Earlier today I added an ornithopter model to FlightGear. The model simulates the full scale piloted C-GPTR ornithopter designed by Prof DeLaurier and his group at the University of Toronto Institute for Aerospace Studies

Re: [Flightgear-devel] C-GPTR ornithopter

2003-06-06 Thread Michael Selig
At 6/5/03, Frederic Bouvier wrote: Michael Selig wrote: cvs admin -kb Then run a cvs update to sync the flag on your local copy. Done. Thanks. And I think it all worked. Thanks Michael, I can see the 3D model now. While you're at it, you have add a dos file into CVS from a Linux machine

Re: [Flightgear-devel] C-GPTR ornithopter

2003-06-06 Thread Michael Selig
At 6/4/03, Jim Wilson wrote: Michael Selig [EMAIL PROTECTED] said: So far, nothing is going on w/ a 3D cockpit. But if someone wants to do this, I have photos of the actual cockpit. Great. Can you send them? Not sure how much I'll get done when, but I can give it a start. Yes, I can send

re: [Flightgear-devel] squared tag in joystick files

2003-06-06 Thread Michael Selig
At 6/6/03, Jim Wilson wrote: Michael Selig [EMAIL PROTECTED] said: I'd like people to try this out: In the preferences.xml, change the line: eye-heading-deg-path/orientation/heading-deg/eye-heading-deg-path ... line 126, for chase view (view #2) to eye-heading-deg-path/orientation/gamma

re: [Flightgear-devel] squared tag in joystick files

2003-06-06 Thread Michael Selig
At 6/7/03, Jim Wilson wrote: Michael Selig [EMAIL PROTECTED] said: I have tried essentially what you mentioned. Here's specifically what I used in the uiuc-set.xml file: view n=2 config eye-heading-deg-path/orientation/gamma-horiz-deg/eye-heading-deg-path /config /view

Re: [Flightgear-devel] C-GPTR ornithopter

2003-06-05 Thread Michael Selig
At 6/5/03, Matthew Johnson wrote: We should also point out that the p51d is no slouch either. Jim has done a *lot* of work on the 3d interior as well. Very very true, trying to build a plane with ac3D and its a *lot* of work. The p51D exudes power and performance in FlightGear and that is not

Re: [Flightgear-devel] C-GPTR ornithopter

2003-06-05 Thread Michael Selig
At 6/5/03, Michael Selig wrote: At 6/5/03, Matthew Johnson wrote: We should also point out that the p51d is no slouch either. Jim has done a *lot* of work on the 3d interior as well. Very very true, trying to build a plane with ac3D and its a *lot* of work. The p51D exudes power

re: [Flightgear-devel] squared tag in joystick files

2003-06-05 Thread Michael Selig
Back to an old thread: At 3/30/03, Tony Peden wrote: On Sun, 2003-03-30 at 21:16, Michael Selig wrote: At 3/30/03, you wrote: On Sun, 2003-03-30 at 20:05, Michael Selig wrote: At 3/30/03, you wrote: Michael Selig writes: ... snip ... [2] In preferences.xml, I have changed 'eye

Re: [Flightgear-devel] C-GPTR ornithopter

2003-06-05 Thread Michael Selig
of the actual cockpit. Regards, Michael Michael Selig [EMAIL PROTECTED] said: [FlightGear Developers mailing list] Earlier today I added an ornithopter model to FlightGear. The model simulates the full scale piloted C-GPTR ornithopter designed by Prof DeLaurier and his group

Re: [Flightgear-devel] C-GPTR ornithopter

2003-06-05 Thread Michael Selig
At 6/4/03, Frederic BOUVIER wrote: Could someone with CVS write access set the binary flag to C-GPTR-003.rgb. It is corrupt for us, Windows users. If it has not already been done, I'd be happy to do this. Can someone tell me the cvs command? Regards, Michael

Re: [Flightgear-devel] C-GPTR ornithopter

2003-06-05 Thread Michael Selig
At 6/4/03, Jim Wilson wrote: Wow, great work everyone! I crash landed it once after stalling in a turn...not sure what I did. Otherwise a successful flight. It really works :-) Is there a 3D cockpit in the works? This one would be very cool flown from a virtual cockpit. One other thought,

Re: [Flightgear-devel] C-GPTR ornithopter

2003-06-05 Thread Michael Selig
At 6/4/03, Jim Wilson wrote: Oops... make that. cvs admin -kb filename Sorry about that... Michael Selig [EMAIL PROTECTED] said: At 6/4/03, Frederic BOUVIER wrote: Could someone with CVS write access set the binary flag to C-GPTR-003.rgb. It is corrupt for us, Windows users. If it has

[Flightgear-devel] C-GPTR ornithopter

2003-06-04 Thread Michael Selig
[FlightGear Developers mailing list] Earlier today I added an ornithopter model to FlightGear. The model simulates the full scale piloted C-GPTR ornithopter designed by Prof DeLaurier and his group at the University of Toronto Institute for Aerospace Studies (UTIAS). A web link detailing the

Re: [Flightgear-devel] UIUC A-4D model added

2003-05-30 Thread Michael Selig
At 5/29/03, Jim Wilson wrote: Michael Selig [EMAIL PROTECTED] said: I have made these changes and committed the file, but the 3D part is still commented out for now. I have included a mini panel that is displayed from the outset. What I'd like to be able to do is start w/ the 3D cockpit

Re: [Flightgear-devel] UIUC A-4D model added

2003-05-29 Thread Michael Selig
At 5/24/03, Jim Wilson wrote: Michael Selig [EMAIL PROTECTED] said: At 5/22/03, Jim Wilson wrote: Michael Selig [EMAIL PROTECTED] said: A-4D aircraft.dat file. What's lacking is a nice cockpit and proper instruments, but of course the HUD is a good substitute for now. The turbojet

Re: [Flightgear-devel] LaRCsim Build Problem under Cygwin

2003-05-29 Thread Michael Selig
At 5/25/03, Erik Hofman wrote: Michael Selig wrote: This renaming approach seems like the easiest way to deal w/ it. If someone wants to make those changes and commits and fly a few UIUC models to test things, that's fine w/ me. Right now I cannot not do it because my cvs checkout

Re: [Flightgear-devel] LaRCsim Build Problem under Cygwin

2003-05-29 Thread Michael Selig
At 5/29/03, you wrote: ~275 different types Scratch that ... it's ~175 (Bob Champine). I'd have to dig up a ~15-20 yr old letter to check that, however! Regards, Michael ___ Flightgear-devel mailing list [EMAIL PROTECTED]

re: [Flightgear-devel] Current Altitude = %.2f %.2f forcing to %.2fn

2003-04-12 Thread Michael Selig
At 4/12/03, Jim Wilson wrote: David Megginson [EMAIL PROTECTED] said: Michael Selig writes: This piece of code is used on the LaRCSim side. When the model goes below the ground (by a set threshold), this code forces it up above the ground. It's useful. The uiuc code needs

Re: [Flightgear-devel] major frame rate drop?

2003-03-30 Thread Michael Selig
At 3/29/03, you wrote: Curtis L. Olson writes: I returned from being gone for the week, did a cvs update to get all the latest changes and now I'm seeing about 1/3 the frame rate I'm accustom to seeing. I now am getting something in the 18-25 range which is pretty horrible for my hardware.

[Flightgear-devel] squared tag in joystick files

2003-03-30 Thread Michael Selig
I have noticed that in many fgfs joystick property files some axes are squared. This makes the stick-position to control-surface mapping nonlinear (squared) rather than one to one (linear). I think real airplanes w/ reversible controls are closer to being linear rather than squared. [Here's

re: [Flightgear-devel] squared tag in joystick files

2003-03-30 Thread Michael Selig
At 3/30/03, you wrote: Michael Selig writes: I noticed the 'squared' effect when I started flying w/ my R/C joysticks. Using the actual joysticks exactly models what an R/C pilot feels, so no exponent fudging is desired in that case. Also, exponential rates and mixing if used are done

re: [Flightgear-devel] squared tag in joystick files

2003-03-30 Thread Michael Selig
At 3/30/03, you wrote: On Sun, 2003-03-30 at 20:05, Michael Selig wrote: At 3/30/03, you wrote: Michael Selig writes: I noticed the 'squared' effect when I started flying w/ my R/C joysticks. Using the actual joysticks exactly models what an R/C pilot feels, so no exponent fudging

Re: [Flightgear-devel] R/C transmitter support added to base package

2003-03-26 Thread Michael Selig
At 3/26/03, Cameron Moore wrote: * [EMAIL PROTECTED] (Michael Selig) [2003.03.25 16:53]: I have just added R/C transmitter support to the FlightGear base package. To make it all work, one must have a supported radio and purchase an RCJOY USB box ($90) as well as a cable (~$12) from http

[Flightgear-devel] R/C transmitter support added to base package

2003-03-25 Thread Michael Selig
I have just added R/C transmitter support to the FlightGear base package. To make it all work, one must have a supported radio and purchase an RCJOY USB box ($90) as well as a cable (~$12) from http://www.leweng.com. This USB box works with all major R/C brands: Futaba, Airtronics, JR,

Re: [Flightgear-devel] Shadows

2003-03-18 Thread Michael Selig
At 3/17/03, Jim Wilson wrote: Jon Berndt [EMAIL PROTECTED] said: Has anyone ever considered implementing aircraft shadows projected on the ground? Jon How about cheating? Add a rectangle under the aircraft, map a fuzzy silhouette texture onto it and animate it down to ground level

Re: [Flightgear-devel] C310 more stable

2003-03-10 Thread Michael Selig
At 3/10/03, David Megginson wrote: Jim Wilson writes: I found the C310 JSBSim model very unstable, so I've increased roll, pitch, and yaw damping -- please try it out and let me know what you think. Ah, much easier to land. I can't vouch for the realism, but it sure is a lot

re: [Flightgear-devel] animation types: translation and scaling

2003-02-25 Thread Michael Selig
At 2/21/03, David Megginson wrote: Michael Selig writes: I am wondering is it possible to translate an object? I am working on an ornithopter flight dynamics model (http://www.ornithopter.net) and the center piece of the wing translates. (I currently use Lee's Hawker Seahawk!) Yes

[Flightgear-devel] keycodes

2003-02-22 Thread Michael Selig
Maybe someone can point me in the right direction. In keyboard.xml there are numbers assigned to the keys, but when I do a google search for things like keycodes those numbers don't agree w/ the number assignments in keyboard.xml. Is there a list of keys and the corresponding numbers for

[Flightgear-devel] Fwd: keycodes

2003-02-22 Thread Michael Selig
In answer to my question below, I think I found it: http://www.cs.net/lucid/ascii.htm Date: Sat, 22 Feb 2003 17:55:23 -0600 To: [EMAIL PROTECTED] [EMAIL PROTECTED] From: Michael Selig [EMAIL PROTECTED] Subject: keycodes Maybe someone can point me in the right direction. In keyboard.xml

[Flightgear-devel] animation types: translation and scaling

2003-02-21 Thread Michael Selig
I am wondering is it possible to translate an object? I am working on an ornithopter flight dynamics model (http://www.ornithopter.net) and the center piece of the wing translates. (I currently use Lee's Hawker Seahawk!) Also, with plib/fgfs is it possible to scale an entire 3D external

Re: [Flightgear-devel] T-38 3d model

2003-02-21 Thread Michael Selig
At 2/21/03, Dave Culp wrote: Thanks to Michael we have a 3d model for the T-38. I've converted it to use RGB textures, and it can be found here: http://home.attbi.com/~davidculp2/fg_index.htm Good to see that you're indexing these files (all in one place and easy to get). Is anyone moving

[Flightgear-devel] Two recent papers (Aug 2002 and Jan 2003)

2003-02-20 Thread Michael Selig
As some people know, we're using FlightGear in our Smart Icing System research. Two recent papers (Aug 2002 and Jan 2003) on the subject have been posted here: http://www.aae.uiuc.edu/m-selig/apasim.html Regards, Michael ** Prof. Michael S.

[Flightgear-devel] many external models w/ GNU GPL permission

2003-02-20 Thread Michael Selig
In the last few months, several people have given FlightGear permission to use their external models under the GNU GPL (i.e. they can ultimately be included w/ the fgfs base package). For those interested, I've collected these and posted them here:

Re: [Flightgear-devel] models under gnu/gpl

2003-02-20 Thread Michael Selig
At 2/21/03, Paul D. wrote: Michael I was interested in finding one for the twin-otter, just curious how you went about finding these? A Twin Otter model is here: http://home.t-online.de/home/Wolfram.Kuss/FGFS1/FGFS1.htm This is the one we use w/ our icing work. To find potential GNU GPL

Re: [Flightgear-devel] SeaHawk

2003-02-14 Thread Michael Selig
At 2/14/03, Luke Scharf wrote: On Fri, 2003-02-14 at 12:20, Curtis L. Olson wrote: Gene Buckle writes: http://www.flightgear.org/images/SeaHawk.jpg That just kicks ass. You've made a buddy of mine very happy. He's recently got a Sea Hawk cockpit that is destined to be a sim

Re: [Flightgear-devel] Viewer suggestion: acceleration effects

2003-02-07 Thread Michael Selig
At 2/7/03, David Megginson wrote: For the cockpit view, it might be interested to add optional acceleration effects to make up for the lack of full motion -- I think I first noticed this trick in Battle of Britain. The FDMs already publish the required information in the property tree:

[Flightgear-devel] missing CVS log (base package)

2002-12-22 Thread Michael Selig
Last night I did an update to three of the Wright Flyer files, but only two showed up in the log. The one that did not show up in the log was the file: ~/fgfsbase/Aircraft/UIUC/wrightFlyer1903-v1-nl/aircraft.dat For the record, the message for it: Wright Flyer update: Reduced wing warp to

Re: [Flightgear-devel] What's in the job jar?

2002-12-22 Thread Michael Selig
At 12/22/02, Norman Vine wrote: Michael Selig As it relates to documenting things, I'd like to ask this again: Is this file property-api.html still around somewhere? This doc described the property tree. It was a draft from Curt I believe. It seems to me like the property stuff

Re: [Flightgear-devel] more GPL'd models

2002-12-18 Thread Michael Selig
At 12/18/02, Jim Wilson wrote: Michael Selig [EMAIL PROTECTED] said: Chuck Dome has OK'ed our use of his models w/ FlightGear. Here's a list of his ~70+ aircraft that he has GPL'd: http://www.fs2000.org/dome/index.htm This list grows w/ updates coming from: http://home.cfl.rr.com/cdfss

Re: [Flightgear-devel] Re: [Flightgear-announce] Red Baron (postscript)

2002-12-18 Thread Michael Selig
At 12/18/02, you wrote: Just a quick update. I watched this at 8pm local time and it was really well done. Michael got a lot of face time and there were quite a few quick snippets showing FlightGear in the background (good job Michael) :-) The actual simulation run for the test was done in

[Flightgear-devel] more GPL'd models

2002-12-17 Thread Michael Selig
Chuck Dome has OK'ed our use of his models w/ FlightGear. Here's a list of his ~70+ aircraft that he has GPL'd: http://www.fs2000.org/dome/index.htm This list grows w/ updates coming from: http://home.cfl.rr.com/cdfss/ Unfortunately, these newer MSFS models (FS2000/2002) are not FlightGear

[Flightgear-devel] Re: [Flightgear-announce] Red Baron (postscript)

2002-12-17 Thread Michael Selig
At 12/17/02, Curtis L. Olson wrote: Michael Selig (A UIUC aero professor who is heavily involved with the FlightGear project) sent me the following interesting tidbit. On Wednesday, 18 Dec is the Discovery Channel Unsolved History show: The Death of the Red Baron. FlightGear was used

[Flightgear-devel] ~30 new GPL'd models that work w/ FlightGear

2002-12-13 Thread Michael Selig
Some good news and a BIG THANKS to AF Scrubby and Captain Slug: I (we) have obtained permission from them to use their 3D external models under the GNU GPL. All of these models will work with FlightGear. I have the zip files. To fly, all they need are flight models (aero, propulsion, gear,

[Flightgear-devel] property-api.html

2002-12-13 Thread Michael Selig
Is this file property-api.html still around somewhere. I am trying to find a tutorial on how to use the property tree. Ref: http://www.menet.umn.edu/~curt/lists/fgfs/archive-200207/msg00080.html Thanks, Michael ___ Flightgear-devel mailing list

Re: [Flightgear-devel] ~30 new GPL'd models that work w/ FlightGear

2002-12-13 Thread Michael Selig
of the Captain Slug's planes yet. When I get a chance, I'll pull them up in FGFS and post them to a webpage. But I do have pics of AF Scrubby's models here: http://www.aae.uiuc.edu/m-selig/tmp/ Regards, Michael Michael Selig [EMAIL PROTECTED] said: Some good news and a BIG THANKS to AF Scrubby

Re: [Flightgear-devel] Fwd: Re: preferences.xml change

2002-12-12 Thread Michael Selig
At 12/12/02, Andy Ross wrote: Jim Wilson wrote: Michael would like to add an additional default view (a third, closer tower) to the base package preferences.xml. I'm against it since we offer the ability to add custom views and there's already too many default views for my taste. I'd argue

Re: [Flightgear-devel] UIUC recoring files

2002-11-30 Thread Michael Selig
At 11/30/02, Erik Hofman wrote: Hi, After recent changes the UIUC aircraft seem to generate a uiuc_record.dat file. I would like to ask the UIUC developers to leave this option(?) off for production files included in the FlightGear base package. They are left in the current directory where

[Flightgear-devel] non-GPL triplane model

2002-11-14 Thread Michael Selig
For a period of time, I have put a non-GPL external model of the Fokker triplane here: http://www.aae.uiuc.edu/m-selig/tmp/fkdr1.tar The files on the tarball are: [1315] ~/fgfs/work/fgfsbase-0.8.0/Aircraft tar -tvf fkdr1.tar fkdr1/Models/fokdr1mp.0af fkdr1/Models/fokdr1mp.1af

Re: [Flightgear-devel] Blender Status

2002-11-13 Thread Michael Selig
At 11/13/02, you wrote: JD Fenech writes: Major note: I've been trying to follow FG development for somewhat over a year, and still haven't been able to really figure out how FDMs are handled (are they internal to the software, or are they externally loaded). The FDMs are the

Re: [Flightgear-devel] Model allignment

2002-11-13 Thread Michael Selig
At 11/14/02, Jim Wilson wrote: Anyone else noticing that the model alignment offsets aren't working? If you are talking about the file that moves the model wrt the reference point in the mdl file, it does not work for me. For example, the values in this file don't move the model.

Re: [Flightgear-devel] Blender Status

2002-11-12 Thread Michael Selig
At 9/2/02, David Megginson wrote: For those of you not currently following it, the Blender fund has been successful: out of the EUR 100,000 needed to buy the sources from the NaN shareholders, the fund has collected EUR 96,540 and has another EUR 9,481 pledged. With luck, we'll have a decent,

Re: [Flightgear-devel] Blender Status

2002-11-12 Thread Michael Selig
At 11/12/02, David Megginson wrote: Jim Wilson writes: If Blender becomes the tool of choice, as it probably should, for developing FlightGear Models then it makes sense to have those files in the CVS directory with the ac files that are derived from them. The CVS is a development

Re: [Flightgear-devel] Sopwith Camel model added

2002-11-11 Thread Michael Selig
At 11/10/02, Michael Selig wrote: At 11/10/02, Jim Wilson wrote: Hi Michael, What a great addition to the fleet! Beautiful 3D model too. Would you or A.F. Scrub mind if I converted that to ac3d? The purpose would be to convert the textures to rgb, alpha the prop disk, animate, and add 3D

Re: [Flightgear-devel] Fokker Dr.1 model added

2002-11-11 Thread Michael Selig
that pilots could always take off into the wind to avoid the cross wind problem. Regards, Michael Michael Selig wrote: I have just added the Fokker Dr.1 triplane to the CVS. There are notes in the readme below about how to get a 3D model file. Unfortunately, I could not acquire one under

RE: [Flightgear-devel] Fokker Dr.1 model added

2002-11-11 Thread Michael Selig
At 11/11/02, Jon Berndt wrote: At 11/10/02, Jon Berndt wrote: Michael: What are your design references for the two WWI aircraft? Do you mean how did I get the aero data? Regards, Michael Yes, and any other information used to model them. Jon Your word design threw me. I don't do

Re: [Flightgear-devel] New (UIUC) aircraft

2002-11-11 Thread Michael Selig
At 11/11/02, you wrote: Hi, Just a short notice for aircraft developers, by adding the description tag to the *-set.xml files it is possible for users to see a short discription of each aircraft when invoking the --show-aircraft option at startup. In the future I think the description tag

[Flightgear-devel] animation and gmax

2002-11-11 Thread Michael Selig
Two Microsoft model file questions: Most all new (and several old) Microsoft-type models have movable surfaces. Is there a way to look at the *.mdl file or another and figure out what hooks need to go in fgfs/xml to drive those surfaces? Second, several of the MSFS models will not work w/

[Flightgear-devel] new 'v' view for preferences.xml

2002-11-11 Thread Michael Selig
Hi All, I'd like to share w/ everyone a new view that is *extremely* useful I think. The view looks at the aircraft externally and always looks in a fixed direction so that when the aircraft yaws back and forth the view does not swing back and forth. This is especially useful for studying

Re: [Flightgear-devel] new 'v' view for preferences.xml

2002-11-11 Thread Michael Selig
ps In preferences.xml, the number of views also needs to be changed from 4 to 5: number-views type=int5/number-views At 11/11/02, you wrote: Hi All, I'd like to share w/ everyone a new view that is *extremely* useful I think. The view looks at the aircraft externally and always looks in a

re: [Flightgear-devel] Sopwith Camel model added

2002-11-10 Thread Michael Selig
At 11/10/02, Jim Wilson wrote: David Megginson [EMAIL PROTECTED] said: Thank you very much. It might be a good idea in the future to put 3D models directly into Aircraft/*/Models/ rather than Aircraft/*/Models/uiuc/, since 3D models are usable by all FDMs (all four major ones use the same

Re: [Flightgear-devel] Sopwith Camel model added

2002-11-10 Thread Michael Selig
(which would involve a few cockpit geometry adjustments). This might be a few weeks away, but thought I'd ask. Best, Jim I'd be thrilled to see what you could do to improve the 3D model. I'll check w/ AF Scrub. Regards, Michael Michael Selig [EMAIL PROTECTED] said: I have just added

re: [Flightgear-devel] Sopwith Camel model added

2002-11-10 Thread Michael Selig
At 11/10/02, Curt Olson wrote: Michael Selig writes: Since these are imports courtesy of developers working with MSFS, would it be a good idea to keep a copy of their models in original form in a separate directory? That way they could always come to FGFS and fly their original models

Re: [Flightgear-devel] Sopwith Camel model added

2002-11-10 Thread Michael Selig
At 11/10/02, John Check wrote: On Sunday 10 November 2002 2:21 pm, Michael Selig wrote: At 11/10/02, Jim Wilson wrote: David Megginson [EMAIL PROTECTED] said: Thank you very much. It might be a good idea in the future to put 3D models directly into Aircraft/*/Models/ rather than

Re: [Flightgear-devel] Sopwith Camel model added

2002-11-10 Thread Michael Selig
At 11/10/02, you wrote: On Sunday 10 November 2002 2:37 pm, Michael Selig wrote: At 11/10/02, Curt Olson wrote: Michael Selig writes: Since these are imports courtesy of developers working with MSFS, would it be a good idea to keep a copy of their models in original form in a separate

Re: [Flightgear-devel] Sopwith Camel model added

2002-11-10 Thread Michael Selig
At 11/10/02, John Check wrote: On Sunday 10 November 2002 2:24 pm, Curtis L. Olson wrote: Michael Selig writes: Since these are imports courtesy of developers working with MSFS, would it be a good idea to keep a copy of their models in original form in a separate directory? That way

Re: [Flightgear-devel] Sopwith Camel model added

2002-11-10 Thread Michael Selig
At 11/10/02, John Check wrote: On Sunday 10 November 2002 2:24 pm, Curtis L. Olson wrote: Michael Selig writes: Since these are imports courtesy of developers working with MSFS, would it be a good idea to keep a copy of their models in original form in a separate directory? That way

[Flightgear-devel] Fokker Dr.1 model added

2002-11-10 Thread Michael Selig
= = for FlightGear with LaRCsim and the UIUC Aeromodel = == = Flight model by: = = Michael Selig, et al. ([EMAIL PROTECTED]) = = http://www.aae.uiuc.edu/m-selig/apasim.html

RE: [Flightgear-devel] Fokker Dr.1 model added

2002-11-10 Thread Michael Selig
At 11/10/02, Jon Berndt wrote: Michael: What are your design references for the two WWI aircraft? Do you mean how did I get the aero data? Regards, Michael ** Prof. Michael S. Selig Dept. of Aero/Astro Engineering University of

Re: [Flightgear-devel] Yasim origin and model offsets

2002-11-09 Thread Michael Selig
At 11/9/02, Jim Wilson wrote: It seems that a while back this came up when I was working on the viewer or maybe tweaking the original 3D aircraft model rotations. After moving the AC3D model origin to where Yasim wants it (at the nose) the aircraft rotates fine. (Note that it appears the gear

[Flightgear-devel] Sopwith Camel model added

2002-11-09 Thread Michael Selig
by: = = Michael Selig, et al. ([EMAIL PROTECTED]) = = http://www.aae.uiuc.edu/m-selig/apasim.html= == = External model by: = = A.F.Scrub Scrubby PC ([EMAIL PROTECTED

Re: [Flightgear-devel] Wright Flyer progress

2002-11-09 Thread Michael Selig
At 11/9/02, you wrote: Progress has been slow, mostly because of real work getting in the way, but the Wright Flyer is getting much closer to completion. Most of the detail and animation is done. Here's a shot from the front with the elevator mechanism tilted up for initial ascent.:

[Flightgear-devel] Airwave Xtreme 150 hang glider updates

2002-11-08 Thread Michael Selig
I have just updated the Airwave Xtreme 150 hang glider on the fgfs cvs to include the external model from Captain Slug! He has granted permission for us to use and release these with FlightGear under the GNU GPL. Regards, Michael ___

Re: [Flightgear-devel] Wright Flyer progress

2002-11-08 Thread Michael Selig
It's looking really good! On the aero side, I have few tweaks that I want to make before it's announced in whatever fashion. It should not take me too much longer to get to that. As for the elevator animation, I have use +-20 deg deflection on my model, but from pictures it looks like more

Re: [Flightgear-devel] Airwave Xtreme 150 hang glider updates

2002-11-08 Thread Michael Selig
At 11/9/02, John Check wrote: On Friday 08 November 2002 9:43 pm, Michael Selig wrote: I have just updated the Airwave Xtreme 150 hang glider on the fgfs cvs to include the external model from Captain Slug! He has granted permission for us to use and release these with FlightGear under

[Flightgear-devel] ASW 20 model added

2002-11-08 Thread Michael Selig
= = 15-meter class sailplane = = for FlightGear with LaRCsim and the UIUC Aeromodel = == = Flight model by: = = Michael Selig, et al. ([EMAIL PROTECTED

Re: [Flightgear-devel] building cvs on Red Hat 8.0

2002-10-27 Thread Michael Selig
Thanks for posting this info below. Going to RH8.0 is probably going to be my solution to getting up and running again. With RH7.1 I am still dead in the water w/ the SkySceneLoader *sgClouds3d code (segfault ... unless someone can figure out how to have fgfs avoid that code when 3d clouds

[Flightgear-devel] --enable-auto-coordination

2002-10-23 Thread Michael Selig
I have a few models that run w/ the --enable-auto-coordination flag in the startup command line. Is there a way to do this in the *-set.xml file instead? If it is possible, I'd like to make such a change w/ my Wright Flyer model on the cvs. Thanks, Michael

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