Re: [Flightgear-devel] FGInterface is beeing called without scenery below the aircraft

2005-05-16 Thread Mathias Fröhlich
Hi, Can you reproduce this? And, if yes, how? Greetings Mathias On Sonntag 15 Mai 2005 23:04, Gerard ROBIN wrote: Sometime during a flight the aircraft stop. --The animation continue for instance: Propeller rotate --I can access the menu. On the console i get the following message:

Re: [Flightgear-devel] Re: Simgear props dialogs

2005-05-16 Thread Erik Hofman
Melchior FRANZ wrote: * Erik Hofman -- Saturday 14 May 2005 23:18: I get the feeling we might be better off reverting that particular patch. Yes, no problem. But please, all of you: stay away from the crap that is called removeChild(). It's broken. Better add a bug message there, or even abort().

[Flightgear-devel] Re: Simgear props dialogs

2005-05-16 Thread Melchior FRANZ
* Erik Hofman -- Monday 16 May 2005 10:40: No, removeChild isn't broken, the GUI code was broken. So you have a good explanation for getNode() on a removed node not returning 0? I'd say, removeChild() *is* broken, no matter how many other bugs there are in the dialog code. m.

Re: [Flightgear-devel] Re: Simgear props dialogs

2005-05-16 Thread Erik Hofman
Melchior FRANZ wrote: * Erik Hofman -- Monday 16 May 2005 10:40: No, removeChild isn't broken, the GUI code was broken. So you have a good explanation for getNode() on a removed node not returning 0? I'd say, removeChild() *is* broken, no matter how many other bugs there are in the dialog code. I

Re: [Flightgear-devel] FGInterface is beeing called without scenery below the aircraft

2005-05-16 Thread Jon Stockill
Mathias Frhlich wrote: Hi, Can you reproduce this? And, if yes, how? I can confirm this problem - it's rare, and I haven't been able to track down why it's happened, but the sim freezes in the same way as when the aircraft is crashed - the few times I've seen this the aircraft has been at a few

Re: [Flightgear-devel] today's 3d clouds commit

2005-05-16 Thread Harald JOHNSEN
Lee Elliott wrote: On Sunday 15 May 2005 15:50, Curtis L. Olson wrote: Erik Hofman wrote: Curtis L. Olson wrote: Is there something special that needs to be done to activate the new 3d clouds? Before this commit I got them automatically, now I am just getting the original textured

Re: [Flightgear-devel] today's 3d clouds commit

2005-05-16 Thread Erik Hofman
Curtis L. Olson wrote: Lee Elliott wrote: I can't get the new 3d clouds to appear here either. They used to work ok (except for the problem I posted about) but enabling them in the rendering options dialogue didn't have any effect. It appears that the newest incantation of 3d clouds no

[Flightgear-devel] Re: today's 3d clouds commit

2005-05-16 Thread Melchior FRANZ
* Harald JOHNSEN -- Monday 16 May 2005 11:22: - with 'metar' = this is not perfect (lets say buggy) because the real metar data is not fetched before the usual 15 minutes so the layers generated will just use the current data from the property tree. Nono. The metar data are first downloaded

Re: [Flightgear-devel] today's 3d clouds commit

2005-05-16 Thread Harald JOHNSEN
Erik Hofman wrote: Curtis L. Olson wrote: Lee Elliott wrote: I can't get the new 3d clouds to appear here either. They used to work ok (except for the problem I posted about) but enabling them in the rendering options dialogue didn't have any effect. It appears that the newest incantation of

[Flightgear-devel] Re: city/airport/object name signs

2005-05-16 Thread Melchior FRANZ
* Gerard ROBIN -- Monday 16 May 2005 01:54: May be the computer become a bit slower. Sure. Every machine instruction increases the load on the CPU, even NOOP! :-] But seriously, the script holds all airports/objects in memory (whole world) and constantly needs to find the nearest ten of them.

Re: [Flightgear-devel] FGInterface is beeing called without scenery below the aircraft

2005-05-16 Thread Gerard ROBIN
Le lundi 16 mai 2005 10:33 +0200, Mathias Frhlich a crit : Hi, Can you reproduce this? And, if yes, how? Greetings Mathias FIRST: To be more precise it is new for me with with the CVS version, The FG-9.8 did not gave that bug, more problems with loading Tile. SECOND: I

Re: [Flightgear-devel] FGInterface is beeing called without scenery below the aircraft

2005-05-16 Thread Chris Metzler
On Mon, 16 May 2005 10:16:35 +0100 Jon Stockill wrote: Mathias Fröhlich wrote: Hi, Can you reproduce this? And, if yes, how? I can confirm this problem - it's rare, and I haven't been able to track down why it's happened, but the sim freezes in the same way as when the aircraft

Re: [Flightgear-devel] today's 3d clouds commit

2005-05-16 Thread Dave Culp
MenuBar-View-Rendering-Enable 3d clouds I can't get the new 3d clouds to appear here either. Same here. I don't get 3D clouds. Using CVS from ten minutes ago. I set the weather scenario to thunderstorm and I get rain. I select Enable 3d clouds in the Rendering options dialog and nothing

Re: [Flightgear-devel] today's 3d clouds commit

2005-05-16 Thread Curtis L. Olson
Dave Culp wrote: MenuBar-View-Rendering-Enable 3d clouds I can't get the new 3d clouds to appear here either. Same here. I don't get 3D clouds. Using CVS from ten minutes ago. I set the weather scenario to thunderstorm and I get rain. I select Enable 3d clouds in the Rendering

Re: [Flightgear-devel] today's 3d clouds commit

2005-05-16 Thread Harald JOHNSEN
Chris Metzler wrote: On Sun, 15 May 2005 16:21:52 +0200 Melchior FRANZ wrote: This is extremely impressive. Very well done, not only the clouds (fading in in the distance!; brighter?), but also lightning and rain. (BTW: we could extract some more lightning info from metar IIRC, such as

Re: [Flightgear-devel] today's 3d clouds commit

2005-05-16 Thread Dave Culp
Same here. I don't get 3D clouds. Using CVS from ten minutes ago. I'm pretty sure the new clouds don't work in 16 bit graphics mode. I think I'm running in 24 bit mode. My xwininfo ouput is: [EMAIL PROTECTED] dave]$ xwininfo xwininfo: Please select the window about which you

Re: [Flightgear-devel] Re: Simgear props dialogs

2005-05-16 Thread Andy Ross
Erik Hofman wrote: No, removeChild isn't broken, the GUI code was broken. Erik, you seem to have missed the point. Sorry, but this call is definitely bugged. Call removeChild() on a node, fetch the node again, it should return null, but you get the old node even after it was removed. The

Re: [Flightgear-devel] Re: Simgear props dialogs

2005-05-16 Thread Andy Ross
I wrote: Erik Hofman wrote: The removeChild() code was used because we wanted the dialog to appear with the same dimension and location after loading the configuration file again. But we don't do that anymore, the settings remain in the property tree so the removeChild calls should have

Re: [Flightgear-devel] today's 3d clouds commit

2005-05-16 Thread Dave Culp
Same here. I don't get 3D clouds. Using CVS from ten minutes ago. Never mind. I had --disable-clouds in my command line string. The clouds work fine, and look very nice. I see though that they don't work well with the AIStorm. The rain shaft under the storm hides the 3D clouds behind

Re: [Flightgear-devel] today's 3d clouds commit

2005-05-16 Thread Gerard ROBIN
In siuation 3d clouds disable aircraft on runway stand by Thunderstorm - raining vertically = everything good. Thunderstorm and 3d bumped clouds - raining horizontally = not very good -- Gerard ___ Flightgear-devel mailing list

Re: [Flightgear-devel] FGInterface is beeing called without scenery below the aircraft

2005-05-16 Thread Curtis L. Olson
Chris Metzler wrote: On Mon, 16 May 2005 10:16:35 +0100 Jon Stockill wrote: Mathias Fröhlich wrote: Hi, Can you reproduce this? And, if yes, how? I can confirm this problem - it's rare, and I haven't been able to track down why it's happened, but the sim freezes in the same way as

Re: [Flightgear-devel] Re: Simgear props dialogs

2005-05-16 Thread Erik Hofman
Andy Ross wrote: Indeed this patch (below) doesn't work the way you want it to. It is not impossible to have a dialog element with a user defined width or height. The layout management code will clobber that value -- you should be able to see this by deleting and recreating the dialog

RE: [Flightgear-devel] today's 3d clouds commit

2005-05-16 Thread Vivian Meazza
Gerard ROBIN wrote In siuation 3d clouds disable aircraft on runway stand by Thunderstorm - raining vertically = everything good. Thunderstorm and 3d bumped clouds - raining horizontally = not very good And rain coming from below when airborne! Possible, I suppose,

Re: [Flightgear-devel] Re: Simgear props dialogs

2005-05-16 Thread Andy Ross
Erik Hofman wrote: The way the code works is like this (I show it only for width, but it's almost the same for x, y, and height: Er... no. I wrote it (the layout support we are talking about), remember? :) The layout manager is a preprocessor. It takes the x/y/width/height properties as

[Flightgear-devel] Model's xml properties

2005-05-16 Thread Ben Morrison
I have added a tank to flightgear but the model is not to scale, appears below the ground, and doesn't face the right direction. If I understand correctly the model should have values to correct this in a xml file, but I can't find documentation for the properties to define them. Can someone

RE: [Flightgear-devel] FGInterface is beeing called without scenerybelow the aircraft

2005-05-16 Thread Richard Bytheway
-Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Chris Metzler Sent: 16 May 2005 13:08 To: FlightGear developers discussions Subject: Re: [Flightgear-devel] FGInterface is beeing called without scenerybelow the aircraft On Mon, 16 May 2005

Re: [Flightgear-devel] FGInterface is beeing called without scenerybelow the aircraft

2005-05-16 Thread Jon Stockill
Richard Bytheway wrote: Could it be if you fly over a 1° tile boundary? It seems rare enough that this could be the problem - an update results in the aircraft being exactly on a tile boundary. We know this causes problems for startup, I'll see if I can cause a deliberate fault like this - I

RE: [Flightgear-devel] Model's xml properties

2005-05-16 Thread Vivian Meazza
Ben Morrison wrote I have added a tank to flightgear but the model is not to scale, appears below the ground, and doesn't face the right direction. If I understand correctly the model should have values to correct this in a xml file, but I can't find documentation for the properties to

Re: [Flightgear-devel] FGInterface is beeing called without scenerybelow the aircraft

2005-05-16 Thread Gerard ROBIN
It seems rare enough It is so rare on my side: twice in an hour that this could be the problem - an update results in the aircraft being exactly on a tile boundary. We know this causes problems for startup, I'll see if I can cause a deliberate fault like this - I suspect I

Re: [Flightgear-devel] Re: Simgear props dialogs

2005-05-16 Thread Gerard ROBIN
With the last CVS update It still continu working: difficulties seem mainly with Rendering option, Autopilot, Weather scenario Temporary, the solution is to add width and height property in the GUI .xml files . The second usage is correct but not centred (down-left) -- Gerard

Re: [Flightgear-devel] Model's xml properties

2005-05-16 Thread Roy Vegard Ovesen
On Monday 16 May 2005 16:51, Ben Morrison wrote: I have added a tank to flightgear but the model is not to scale, appears below the ground, and doesn't face the right direction. As in water tank, or as in battle tank? If I understand correctly the model should have values to correct this in

[Flightgear-devel] multi window

2005-05-16 Thread BONNEVILLE David
Hi people, I know FG can handle different views, but there is only one window. Would it be possible to display more than one view at a time in more than one window ? If not, do you have any ideas of the load it would require to add this functionnality ? Thx David

[Flightgear-devel] positionning object and view

2005-05-16 Thread BONNEVILLE David
Hi again people, In my tests, I place an aircraft on KSFO, 28R runway. If I set its heading to 280, it is not aligned with the runway, I have to set the heading to 300. I tried the same by setting the view position instead of the aircraft, and I see the same angle difference. I am new to

Re: [Flightgear-devel] positionning object and view

2005-05-16 Thread Curtis L. Olson
BONNEVILLE David wrote: Hi again people, In my tests, I place an aircraft on KSFO, 28R runway. If I set its heading to 280, it is not aligned with the runway, I have to set the heading to 300. I tried the same by setting the view position instead of the aircraft, and I see the same angle

[Flightgear-devel] Re: Model's xml properties

2005-05-16 Thread Melchior FRANZ
* Roy Vegard Ovesen -- Monday 16 May 2005 17:56: For scale you must remember that units in both Blender and AC3D are meters. One unit in Blender equals one meter in FlightGear. ... and fgfs uses meters for coordinates of aircraft parts (sound source location, animation files), except for

Re: [Flightgear-devel] Re: Simgear props dialogs

2005-05-16 Thread Gerard ROBIN
Le lundi 16 mai 2005 17:52 +0200, Gerard ROBIN a crit : With the last CVS update It still continu working: difficulties seem mainly with Rendering option, Autopilot, Weather scenario Temporary, the solution is to add width and height property in the GUI .xml files . The second

Re: [Flightgear-devel] Model's xml properties

2005-05-16 Thread Dave Culp
I have added a tank to flightgear but the model is not to scale, appears below the ground, and doesn't face the right direction. If I understand correctly the model should have values to correct this in a xml file, but I can't find documentation for the properties to define them. Can someone

[Flightgear-devel] c172r-yasim solution error

2005-05-16 Thread MICHAEL G KRIZANSKY
I'm getting a YASim Solution Error when I try to run the c172r-yasim. The error states insufficient elevator for trim and FG then aborts. Is there anyone that can point me in the right direction. Thanks,Mike Krizansky ___ Flightgear-devel mailing

Re: [Flightgear-devel] Nighttime cloud lighting (was: today's 3d clouds commit)

2005-05-16 Thread Thomas Förster
IIRC NASA has a nice hires satellite photo of the earth at night. Maybe this could be used as a base texture. This could then be refined with the terragear city polys. Just an idea... Thomas Am Montag 16 Mai 2005 06:32 schrieb JD Fenech: Ampere K. Hardraade wrote: On May 15, 2005 10:21 am,

[Flightgear-devel] Re: city/airport/object name signs

2005-05-16 Thread Melchior FRANZ
* Melchior FRANZ -- Monday 16 May 2005 12:15: http://members.aon.at/mfranz/sign.tar.gz [4 kB] http://members.aon.at/mfranz/sign-data.tar.gz [475 kB] So, if you want to add local objects, just throw them all into a new file in data/. I'll start an austria file ... This is now

RE: [Flightgear-devel] Re: city/airport/object name signs

2005-05-16 Thread Vivian Meazza
Melchior FRANZ wrote Unfortunately, there are some cities/villages missing (for example everything that starts with St. ). Obligatory screenshot: Not much left then :-) Regards, Vivian ___ Flightgear-devel mailing list

Re: [Flightgear-devel] today's 3d clouds commit

2005-05-16 Thread Lee Elliott
On Monday 16 May 2005 13:42, Curtis L. Olson wrote: Dave Culp wrote: MenuBar-View-Rendering-Enable 3d clouds I can't get the new 3d clouds to appear here either. Same here. I don't get 3D clouds. Using CVS from ten minutes ago. I set the weather scenario to thunderstorm and I get

[Flightgear-devel] Questions

2005-05-16 Thread mostyn.gale
ARGH My email server has been playing up. I can't send mail with outlook so I have to send it through the browser, but then it sends the mail from another address so I can't get onto the lists. Anyway I have a bit of a backlog of questions. I am trying to put gauges in the virtual cockpits

Re: [Flightgear-devel] c172r-yasim solution error

2005-05-16 Thread Andy Ross
MICHAEL G KRIZANSKY wrote: I'm getting a YASim Solution Error when I try to run the c172r-yasim. The error states insufficient elevator for trim and FG then aborts. Is there anyone that can point me in the right direction. This particular configuration isn't maintained. I did it long ago when

Re: [Flightgear-devel] Questions

2005-05-16 Thread Gerard ROBIN
Le mardi 17 mai 2005 08:57 +1000, mostyn.gale a crit : ARGH My email server has been playing up. I can't send mail with outlook so I have to send it through the browser, but then it sends the mail from another address so I can't get onto the lists. Anyway I have a bit of a backlog of

[Flightgear-devel] RE: Questions

2005-05-16 Thread mostyn.gale
*** Gerard: I could never animate mdl, BUT you can try to translate your model.mdl to model.ac .dxf ... with threedconvert which is in your source/util/Modeller directory I use threedconvert to convert from mdl format to ac format or dxf format. *** Thanks for your

Re: [Flightgear-devel] c172r-yasim solution error

2005-05-16 Thread MICHAEL G KRIZANSKY
Andy Ross [EMAIL PROTECTED]Sent by: [EMAIL PROTECTED] 05/16/2005 04:23 PM MST Please respond to FlightGear developers discussions To FlightGear developers discussions flightgear-devel@flightgear.org cc bcc Subject Re: [Flightgear-devel]

Re: [Flightgear-devel] FGInterface is beeing called without scenerybelow the aircraft

2005-05-16 Thread Mathias Fröhlich
Hi, [ tile bonudary problem ] That is possible, mainly when the flight over mountains and valley. Ok, sounds reasonable. I will check that shortly ... May be one could not just check for a point being strictly inside a trianlgle but being near that triangle with some tolerance...