Re: [Flightgear-devel] Model Performance and dc3 donuts

2002-03-14 Thread David Megginson
Arnt Karlsen writes: ...2 proportional joysticks, just like a model airplane radio control transmitter?? I'm not sure what you mean by proportional, but they look exactly like regular joysticks to Linux. All the best, David -- David Megginson [EMAIL PROTECTED

Re: [Flightgear-devel] 3D Cockpit, cont'd

2002-03-14 Thread David Megginson
will need to be able to have different instruments lying on different planes (i.e. the overhead panel, the door panels, the center pedestal, etc.). For bigger things, like throttles and yokes, we'll probably use animated 3D objects. All the best, David -- David Megginson [EMAIL PROTECTED

Re: [Flightgear-devel] engine sounds with UIUC models

2002-03-15 Thread David Megginson
directly to these properties. All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] Flightgear, FS2K2 and GMAX

2002-03-15 Thread David Megginson
file; see http://www.flightgear.org/Docs/fgfs-model-howto.html for details. As long as ssgLoadMDL preserves object names inside the model, we should be able to animate it. All the best, David -- David Megginson [EMAIL PROTECTED

Re: [Flightgear-devel] engine sounds with UIUC models

2002-03-15 Thread David Megginson
control directly to /surface/positions/flap-pos-norm. All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: Re: [Flightgear-devel] Flightgear, FS2K2 and GMAX

2002-03-15 Thread David Megginson
objects, then export it to some other format for FlightGear to use. All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

re: [Flightgear-devel] ARGGHHH !

2002-03-15 Thread David Megginson
and skids (crash points aren't as serious). All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] ARGGHHH !

2002-03-15 Thread David Megginson
, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

RE: [Flightgear-devel] ARGGHHH !

2002-03-15 Thread David Megginson
Tony Peden writes: So then, we'd need to convert from our body coordinates to FG's global cartesian? You already have the absolute position, so you need only to add in the body coordinates rotated to the body axes, I think. All the best, David -- David Megginson [EMAIL PROTECTED

Re: [Flightgear-devel] engine sounds with UIUC models

2002-03-15 Thread David Megginson
to FORTRAN. All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] ARGGHHH !

2002-03-15 Thread David Megginson
Jon S Berndt writes: I wonder if modeling this as a pure aural cue would be enough? Until Linux and PLIB support force-feedback controllers, it might be. For many surfaces, though, we will want the plane to bounce around visibly. All the best, David -- David Megginson [EMAIL

Re: [Flightgear-devel] Flightgear, FS2K2 and GMAX

2002-03-16 Thread David Megginson
tutorials specific to it. I have to separate the animated parts of the model? Yes, they need to be separate, named objects. That's the only requirement. All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list

Re: [Flightgear-devel] new_hitlist

2002-03-16 Thread David Megginson
, these routines need to be included. Can we #ifdef them in somehow? All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] ARGGHHH !

2002-03-16 Thread David Megginson
-- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] ARGGHHH !

2002-03-16 Thread David Megginson
and handled. For example, let's say that YASim fails to parse its XML config file. If it throws an exception, perhaps fg_init can catch that, display a warning dialog, and default to magic carpet mode. All the best, David -- David Megginson [EMAIL PROTECTED

re: [Flightgear-devel] Anyone recognize this problem?

2002-03-17 Thread David Megginson
William Earnest writes: In file included from /usr/local/lib/gcc-lib/i686-pc-linux-gnu/2.95.2/../../../. ./include/g++-3/iostream.h:31, This doesn't look good -- somehow, include files from G++ 2.95.2 and G++ 3.0 seem to be getting mixed up. All the best, David -- David Megginson

re: [Flightgear-devel] Blinking model lights

2002-03-17 Thread David Megginson
? All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

re: [Flightgear-devel] Redhat (vs debian) / BSD OK?

2002-03-17 Thread David Megginson
think we have very few OpenBSD users, and the more the merrier for hunting down bugs, etc. All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo

re: [Flightgear-devel] How to define a new airport

2002-03-17 Thread David Megginson
on the fly -- you have to rebuild your scenery using TerraGear, and that's non-trivial. I'd like to add dynamic airport generation at some point in the future, but it's a big job. All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear

Re: [Flightgear-devel] ARGGHHH !

2002-03-17 Thread David Megginson
). For the record, I don't agree with the XP people on team programming or the unimportance of documentation. All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman

re: [Flightgear-devel] Norman's change and the PointInTriangle

2002-03-17 Thread David Megginson
Alex Perry writes: Can we patch the sgdPointInTriangle back to PointInTriangle _and_ keep the improvements from Norman in the tree ? I think we just need to #ifdef for the PLIB version. All the best, David -- David Megginson [EMAIL PROTECTED

re: [Flightgear-devel] simple tower view

2002-03-17 Thread David Megginson
tower view (and other interesting views) very soon, but I don't know if it will be in the first take or not. All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman

Re: [Flightgear-devel] simple tower view

2002-03-17 Thread David Megginson
. We have a center lon/lat/alt for every airport. For small airports, unfortunately, that's often the runway center, but it should still be useful as a starting tower location until we have better data. All the best, David -- David Megginson [EMAIL PROTECTED

Re: [Flightgear-devel] Help with XML and preferences.xml

2002-03-17 Thread David Megginson
for starting on this -- it's much needed. All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] ARGGHHH !

2002-03-17 Thread David Megginson
or WeatherCM), but a lot of the dead code is in the well-trodden public corridors of FlightGear, like fg_init.cxx, main.cxx, etc. All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http

Re: [Flightgear-devel] Help with XML and preferences.xml

2002-03-17 Thread David Megginson
, see $FG_ROOT/Aircraft-yasim/README.yasim in the base package; for JSBSim, see the documentation at http://jsbsim.sourceforge.net/. UIUC uses a non-XML config-file format. All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel

RE: [Flightgear-devel] ARGGHHH !

2002-03-17 Thread David Megginson
is pretty badly obfuscated right now, so I need to take care of the beam in my own eye before I do too much more preaching about everyone else's slivers. All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list

RE: [Flightgear-devel] Redhat (vs debian) - DEBIAN ISO's obtained

2002-03-17 Thread David Megginson
-- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

RE: [Flightgear-devel] new_hitlist

2002-03-17 Thread David Megginson
something like these? http://java.sun.com/products/jfc/tsc/articles/jcanyon/#SECTION3.1.2 All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo

Re: [Flightgear-devel] ARGGHHH !

2002-03-17 Thread David Megginson
as well. I'll volunteer to start the README files myself, if no one objects. Don't expect more than ten words each. All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org

Re: [Flightgear-devel] ARGGHHH !

2002-03-17 Thread David Megginson
Curtis L. Olson writes: If you are willing to setup these files and keep them from getting too far out of date, then this sounds like a reasonable proposal to me. I don't mind setting up the READMEs. The others will be set up as needed. All the best, David -- David Megginson [EMAIL

Re: [Flightgear-devel] Getting settled in my new home / Mars Scenery

2002-03-17 Thread David Megginson
, or example -- but the distros are 99% the same; it's just that we notice the parts that are not. All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo

Re: [Flightgear-devel] Inlined code harmful?

2002-03-18 Thread David Megginson
worse. All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] Doc Check

2002-03-18 Thread David Megginson
to default to 0/false/empty-string. What do other people think? All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

RE: [Flightgear-devel] Inlined code harmful?

2002-03-18 Thread David Megginson
, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] Inlined code harmful?

2002-03-18 Thread David Megginson
{ return _foo; } void set_foo (double foo) { _foo = foo; } Even here, the advantages are very slight; anything more complicated seems to slow things down. This is all separate from the issue of the property manager, of course. All the best, David -- David Megginson [EMAIL PROTECTED

re: [Flightgear-devel] Compile Error

2002-03-18 Thread David Megginson
. This is going to bite a lot of FlightGear developers; we cannot leave it as it is. All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

RE: [Flightgear-devel] Doc Check

2002-03-18 Thread David Megginson
. Another alternative would be to use XML Namespaces, but (while I support them) those have their detractors even in the hard-core XML community, and I'm worried that they'll confuse people a bit in FlightGear. All the best, David -- David Megginson [EMAIL PROTECTED

Re: [Flightgear-devel] Inlined code harmful?

2002-03-18 Thread David Megginson
won't be triggered all the time. All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] Doc Check

2002-03-18 Thread David Megginson
often to include n anyway, just to help people keep track of where they are. That's most important when there are a lot of subproperties, not in a simple list like the above. All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear

Re: [Flightgear-devel] Doc Check

2002-03-18 Thread David Megginson
. All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

re: [Flightgear-devel] Re: Property Manager Changes

2002-03-19 Thread David Megginson
had in mind. What is the correct fix? That's almost it. I ended up adding #include algorithm #include stdio.h This problem didn't show up with g++ 3.0, so I missed it. All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear

re: [Flightgear-devel] Re: Obvious Speedups

2002-03-19 Thread David Megginson
Melchior FRANZ writes: * David Megginson -- Tuesday 19 March 2002 19:16: Would it be possible either put out a version without the spurious whitespace changes, or to post a message showing only what you actually changed? You could also patch a copy, make your own patch

Re: [Flightgear-devel] Re: Obvious Speedups

2002-03-19 Thread David Megginson
/main.patch xemacs main.cxx then, in xemacs, M-x ediff-revision All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] Obvious Speedups

2002-03-19 Thread David Megginson
the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] Re: Obvious Speedups

2002-03-19 Thread David Megginson
. All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

RE: [Flightgear-devel] Re: Obvious Speedups

2002-03-19 Thread David Megginson
changes, at least for a day or two, to see if Jim has any success finishing his rewrite. All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear

RE: [Flightgear-devel] Obvious Speedups

2002-03-19 Thread David Megginson
. There could be a difference between the effect on Windows and Linux, or I might not have applied the patch correctly; I'll look forward to trying the revised patch. All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list

RE: [Flightgear-devel] Re: Obvious Speedups

2002-03-19 Thread David Megginson
, general solution that would work for anything (mouse, keyboard, joystick, graphic tablet, head-mounted thingy, or what-have-you). All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http

RE: [Flightgear-devel] Re: Obvious Speedups

2002-03-19 Thread David Megginson
Norman Vine writes: http://www.vso.cape.com/~nhv/files/fgfs/nhv_obvious.tgz Are the main.cxx changes atomic? I'd like to apply just them, for now. Thanks, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL

Re: [Flightgear-devel] Re: Obvious Speedups

2002-03-19 Thread David Megginson
Curtis L. Olson writes: Oh well, I've only been flamed by RMS (but that should at least count for something, right?) You get one point for every 12 flames. All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel

RE: [Flightgear-devel] Re: Obvious Speedups

2002-03-19 Thread David Megginson
either. All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

RE: [Flightgear-devel] Re: Obvious Speedups

2002-03-20 Thread David Megginson
Norman Vine writes: David Megginson writes: Norman Vine writes: Old binary (about 2 days old, pre-property changes) --- From 4,000 ft: 45-46 fps From 8,000 ft: 29-30 fps Current CVS --- From 4,000 ft: 49-50 fps

re: [Flightgear-devel] Bruce Perens Street Map of USA

2002-03-20 Thread David Megginson
and more detailed polygons. The only way to get something like that with current technology in is to generate giant textures for each tile. All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED

[Flightgear-devel] Kudos for Tony

2002-03-20 Thread David Megginson
for an enormous amount of information about what's going on inside JSBSim. I haven't tried yet, but I imagine that it might even be possible to change some internal JSBSim values on the fly for testing or experimenting. All the best, David -- David Megginson [EMAIL PROTECTED

[Flightgear-devel] Kudos for Jim (new view code)

2002-03-20 Thread David Megginson
messing with that kind of thing. Let me know if you have any questions. All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL

re: [Flightgear-devel] minor nits

2002-03-20 Thread David Megginson
for at least six months. All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] Re: Obvious Speedups

2002-03-20 Thread David Megginson
, but couldn't find anything obvious. I think Curt made some changes a few weeks back -- a high default logging level is murder on the Windows users. If you want to see everything, try this: --prop:/sim/logging/classes=all --prop:/sim/logging/priority=bulk All the best, David -- David

re: [Flightgear-devel] minor nits

2002-03-20 Thread David Megginson
degrees worse in the past couple of days. Interesting. I've seen the problem consistently for quite a few months (the AP holds the DG about 10 deg off the heading bug). All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear

[Flightgear-devel] Flaps not working in JSBSim

2002-03-20 Thread David Megginson
JSBSim is no longer setting the /surface-positions/flaps-norm property, so the flaps don't move in the animation and don't make a sound. The position is still set correctly in /controls/flaps, and flap animation works as usual with --aircraft=c172-yasim. All the best, David -- David

Re: [Flightgear-devel] 3D Cockpit, cont'd

2002-03-20 Thread David Megginson
the transformation, given the corners. If you have even the slightest inclination to try this yourself, please be my guest. I do need to get the panel into a proper SSG scene graph some day soon. All the best, David -- David Megginson [EMAIL PROTECTED

RE: [Flightgear-devel] Re: Obvious Speedups

2002-03-20 Thread David Megginson
that weren't profiled (because they were inlined). All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

[Flightgear-devel] fgReshape redux

2002-03-21 Thread David Megginson
, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

RE: [Flightgear-devel] inlining

2002-03-21 Thread David Megginson
code was cut in half. All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

RE: [Flightgear-devel] inlining

2002-03-21 Thread David Megginson
the executable smaller, compile times faster, headers more readable, and debuggers more useful, all as side-effects. All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org

Re: [Flightgear-devel] Bug with c310

2002-03-21 Thread David Megginson
. ;-) And angry letters from the grieving family of the tail gunner. All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] segfault on mini-panels

2002-03-21 Thread David Megginson
], etc. and allow 's' to cycle through the whole list. All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] New SimGear does not Build Under MSVC 6.0

2002-03-22 Thread David Megginson
the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] New SimGear does not Build Under MSVC 6.0

2002-03-22 Thread David Megginson
Bernie Bright writes: Moving using std::sort after #include algorithm fixes the problem in props.cxx. I thought I'd done that already, but the change must have been blown away by something else. Oh well. I've checked it in now. All the best, David -- David Megginson [EMAIL PROTECTED

re: [Flightgear-devel] policy question: new [], delete

2002-03-22 Thread David Megginson
files; if you send them to Curt, he prefers whole files to patches). All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

re: [Flightgear-devel] framerate 1/s

2002-03-22 Thread David Megginson
graphics card.) Which changes? I don't think we did anything major yesterday. All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

re: [Flightgear-devel] Re: framerate 1/s

2002-03-22 Thread David Megginson
Melchior FRANZ writes: * David Megginson -- Friday 22 March 2002 13:41: Which changes? I don't think we did anything major yesterday. Some things in the mouse control file and something in the viewer. But I'm right now running 'cvs up -D 16 hours ago' so that I can see if the last

re: [Flightgear-devel] Re: framerate 1/s

2002-03-22 Thread David Megginson
. All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] Re: framerate 1/s

2002-03-22 Thread David Megginson
to know. All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

[Flightgear-devel] Airport lighting around KSFO

2002-03-22 Thread David Megginson
after backing up existing files, etc. etc. These were generated using today's CVS of TerraGear. All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo

re: [Flightgear-devel] JSBSim Inlining

2002-03-23 Thread David Megginson
stubs are slowing things down, but that seems unlikely. All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

re: [Flightgear-devel] JSBSim Inlining

2002-03-23 Thread David Megginson
values, if they turn out to be helpful. All the best, DAvid -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

re: [Flightgear-devel] JSBSim Inlining

2002-03-23 Thread David Megginson
more and more over the years. All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

RE: [Flightgear-devel] Problems Building JSBSim using MSVC 6.0

2002-03-24 Thread David Megginson
Jon Berndt writes: Are we doing something unusual, or is MSVC requiring something it shouldn't? The latter, I think, since the pointer type can be determined unambiguously from the method signature. All the best, David -- David Megginson [EMAIL PROTECTED

Re: [Flightgear-devel] new_hitlist

2002-03-24 Thread David Megginson
that SSG already has LOD support of some kind, so we wouldn't have to do much at all. This approach would let us experiment with different distances and see if we need Norm's imposters as an intermediate layer. All the best, David -- David Megginson [EMAIL PROTECTED

[Flightgear-devel] Viewer Improvements and 3D cockpit (and note to Alex Perry)

2002-03-25 Thread David Megginson
, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] Viewer Improvements and 3D cockpit (and note to Alex Perry)

2002-03-25 Thread David Megginson
is that if you pitch up/down the view from the 'inside the cockpit' view and then switch to an external view, the aircraft model itself is left at the 'view' pitch offset which is incorrect. Yes, I'm seeing this in the newest code as well. All the best, David -- David Megginson [EMAIL

RE: [Flightgear-devel] Viewer Improvements and 3D cockpit (and note to Alex Perry)

2002-03-25 Thread David Megginson
/flightsim/cockpit03.png http://www.megginson.com/flightsim/cockpit04.png http://www.megginson.com/flightsim/cockpit05.png http://www.megginson.com/flightsim/cockpit06.png All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear

Re: [Flightgear-devel] Viewer Improvements and 3D cockpit (and note to Alex Perry)

2002-03-25 Thread David Megginson
set the near clip very close for interior view, and perhaps that's screwing something up for you. All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman

RE: [Flightgear-devel] Viewer Improvements and 3D cockpit

2002-03-25 Thread David Megginson
that the base package tar.gz file contents are a suitable starting point for a cvs update of the base package? You could try upgrading directory by directory rather than from the root. All the best, David -- David Megginson [EMAIL PROTECTED

Re: [Flightgear-devel] Viewer Improvements and 3D cockpit (and note to Alex Perry)

2002-03-25 Thread David Megginson
David Megginson writes: You might have to -- dependency handling seems very badly screwed up these days. It could also have something to do with your 3D hardware -- in main.cxx, I set the near clip very close for interior view, and perhaps that's screwing something up for you. As I

Re: [Flightgear-devel] Viewer Improvements and 3D cockpit (and noteto Alex Perry)

2002-03-25 Thread David Megginson
the new mouse code is ready, you'll be able to use the mouse to move the view position as well as the view angle. At first, it won't be tied to the hinges of the human body, but we can implement that next if we want to. All the best, David -- David Megginson [EMAIL PROTECTED

Re: [Flightgear-devel] compile error in latest cvs

2002-03-25 Thread David Megginson
, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

[Flightgear-devel] Configurable mouse progress

2002-03-26 Thread David Megginson
adventurous (for example, you could bind the mouse wheel to elevator trim if you yoke or joystick doesn't have a trim wheel). All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http

Re: [Flightgear-devel] RFC: View Properties structure Proposal

2002-03-26 Thread David Megginson
wouldn't lose the direction you were looking at before you flipped to forward. You can do it with your keypad as well (unless you have a notebook, like I do). All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list

re: [Flightgear-devel] Modal mouse thoughts

2002-03-27 Thread David Megginson
the mode will charge on blindly ahead; modifiers, on the other hand, cause bindings that don't know about them to be skipped. All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http

Re: [Flightgear-devel] Modal mouse thoughts

2002-03-27 Thread David Megginson
out if you want. All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

RE: [Flightgear-devel] Configurable mouse progress

2002-03-27 Thread David Megginson
would *not* see clicks and movement in alternative modes like the view mode -- with your change, PUI will always see clicks and movement, no matter what the mouse mode. Am I totally misunderstanding how PUI works? All the best, David -- David Megginson [EMAIL PROTECTED

Re: [Flightgear-devel] Modal mouse thoughts

2002-03-27 Thread David Megginson
/input /PropertyList All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

RE: [Flightgear-devel] Modal mouse thoughts

2002-03-27 Thread David Megginson
for aesthetics. It wouldn't be hard to code up multiple saved viewpoints, but I think that we should wait to see how Jim's viewer overhaul turns out first. All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL

re: [Flightgear-devel] HUD xml files

2002-03-27 Thread David Megginson
' I've updated the source code and base package CVS with Norm's patches, and they work well. Thanks. All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman

RE: [Flightgear-devel] Configurable mouse progress

2002-03-27 Thread David Megginson
that. All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] Normans changes

2002-03-27 Thread David Megginson
. All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] Modal mouse thoughts

2002-03-27 Thread David Megginson
that the user knows what mouse mode she's in. Any suggestions? All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] Modal mouse thoughts

2002-03-27 Thread David Megginson
Alex Perry writes: On the 2D panel and the HUD, we already have visual control feedback. On the 3D panel, we can replace the scale indicators with a moving yoke. Yes, that's coming very soon. All the best, David -- David Megginson [EMAIL PROTECTED

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