There is a big difference between republishing a printed work and using
it for a derivative, such as deducting measurements from a (paper) map
to make a computer model of the streets or buildings which are also
represented on the map.
First off, in the case of a direct republish, the map's publ
Op 12-3-2012 14:33, Martin Spott schreef:
> Robin van Steenbergen wrote:
>
>> In case of a building or airport modeled off a map, how is the original
>> map-maker going to recognize that the runway (12000ft long) was actually
>> derived from *his* map?
> I'd
Op 12-3-2012 15:26, Martin Spott schreef:
> That's an interesting case and we probably had a similar one recently
> in Germany. Did they try to sue anyone who *published* these
> photographs (on their private Picasa/Flickr/Panoramio or other albums)
> or just those who *sold* photographs ? Cheer
Have you tried inverting the Y-axis? ;-)
(Sorry, in the light of the recent prank pulled by YouTube, I couldn't
resist.)
Jason Cox wrote:
> Hi all,
> I am having a problem generating scenery with srtm2 data for Australia
> the problem is that I can hgtchop the files up ok, but when generating
>
Melchior FRANZ wrote:
> I'm (still) against binary runtime modules for FlightGear.
>
I'm more curious as to whether we need them.
The entire guts of FlightGear are available to almost anyone via
external communications (e.g. sockets) and Nasal. Why not write a
communications script or Nasal s
And don't forget T-DOSE in Eindhoven, October 3-4th!
http://www.t-dose.org
I'll be at the FSW like pretty much every year. Still have to figure out
which stand I'll participate with.
Gijs de Rooy wrote:
> Hi Durk,
>
> > First, and foremost, however, I would like to sent of a call for
> > part
On 3/18/2010 9:55 AM, James Turner wrote:
> Replying to some specifics, I'll let Syd comment in general since he's the
> Primus author, and has seem more documentation than me by far.
>
>
I've done some work on developing a Primus simulation package, albeit a
standalone one for use with FS200
If there is still any need, I'd be happy to help out the FlightGear
booth for half a day or one day at the FSWeekend.
I will only need a carpool either from Eindhoven on Saturday, or back to
Eindhoven on Sunday. The former is preferred, and I won't need a booth
holders ticket per se.
Op 28-1
I need a carpool from Eindhoven (or somewhere halfway, like Utrecht)
because train and bus schedules to Lelystad are somewhat impractical.
The bus to the airport has an hourly or 2-hourly service IIRC, and
taking the train and bus takes me over 3 hours to get there (where it
would only take me 1
I need a carpool from Eindhoven (or somewhere halfway, like Utrecht)
because train and bus schedules to Lelystad are somewhat impractical.
The bus to the airport has an hourly or 2-hourly service IIRC, and
taking the train and bus takes me over 3 hours to get there (where it
would only take me 1
I need a carpool from Eindhoven (or somewhere halfway, like Utrecht)
because train and bus schedules to Lelystad are somewhat impractical.
The bus to the airport has an hourly or 2-hourly service IIRC, and
taking the train and bus takes me over 3 hours to get there (where it
would only take m
Op 7-11-2010 21:14, Durk Talsma schreef
> - Gijs and Jorg trying to outperform each other in terms of their helicopter
> flying skills (trying to land it on a chimney, once they found the helipad to
> easy).
Were the choppers loaded with presents and were they wearing red robes
and a funny hat
I am not sure whether the content *generated* by a GPL-licensed
program (such as FlightGear generating screenshots) would have to be
licensed under the GPL as well.
To be honest, I doubt it, because a lot of GPL-licensed tools are used
to generate copyrighted content, even including Hollywood
Martin Spott schreef:
> Yep, same formula, but with improvements in the details. :-)
>
>
> More beer ? :-)
> Martin.
>
For the least part. But I think I will be manninng our own Project
Learjet stand this year. I'll be sure to drop by.
---
Heiko Schulz schreef:
> Hi,
>
> as far as I know thermic is only with jsbsim and the
> winch/towing only with yasim.
>
> Maybe there is a possibility with an nasal script to
> fake thermals in yasim.
>
> Greetings
> HHS
>
Wouldn't faking a winch/towing for JSBSim aircraft be easier? I don't
thi
Harald JOHNSEN schreef:
> Martin Spott wrote:
>
>
>> Hi Jim,
>>
>> Jim Campbell wrote:
>>
>>
>>
>>
>>> Some discussions have already taken place on JSBsim devel mailing list
>>> regards communication between "modules" of flightgear.
>>>
>>>
>>>
>> Indeed, the idea of cutting F
Heiko Schulz schreef:
> I did know JavaFoil but it seemed to me that is only
> based on NACA airfoils. Nethertheless a good chance to
> get the airfoil.
>
You've got a good chance that the helicopter blade foil is actually a
NACA series airfoil. For helicopters the NACA 00xx series is common
(
Attempt #2, seems my postmaster alias on my server was a little b0rked.
Onderwerp:
Re: [Flightgear-devel] Planned Script for Part 3 of Movie
Van:
Robin van Steenbergen <[EMAIL PROTECTED]>
Datum:
Thu, 13 Sep 2007 17
gh.robin schreef:
> Hello,
> In spite of an existing documentation Model-HowTo, wish is accurate,
> wouldn't it be useful,
> to tell here, which mains 3D objects format can be read by FlightGear, and
> how
> the models can be made from several 3D objects format ?
>
> Before the implementation o
Ampere K. Hardraade schreef:
> I have seen far more serious simmers. :P
>
> Ampere
>
That basically translates as: We really want some pictures of that!
All of that guy's sim is MSFS-based with third party add-on instruments,
and all of the monitors on his desk are run from a single PC.
If FG
Vivian Meazza schreef:
> Obviously someone who keeps right up-to-date with FG, and reads our
> website
> :-). Try this:
>
> http://www.flightgear.org/Projects/
>
> John Wojnaroski is particularly active in this field
>
> Vivian
>
I know about the OpenGC project, but that'ts not really what I w
AJ MacLeod schreef:
> Your original issue was, I think, a desire to have different parts of
> the FG
> 3d environment (including instruments) displayed on different screens, on a
> PC with multiple graphics cards and monitors. As far as I can see, it's
> already possible, with no extra coding,
Maik Justus schreef:
> Hi Ron,
> Robin van Steenbergen schrieb am 22.09.2007 02:14:
>
>> No, my original issue was to make external instrumentation possible over
>> the network, not on a single PC with 6 monitors on it.
>>
> I think this is already possi
Robert Black schreef:
> On Saturday 22 September 2007 17:23, Forums Virgin Net wrote:
>
>> Dear Robin,
>> I wonder, can you advise me where I can get hold of some
>> music for my movies that is none copyright? I am specifically looking for
>> Aircraft themes such as Top Gun as e
Forums Virgin Net schreef:
> Dear Robin & Simstick, Et all
>Thanks for those tips about the
> music backing I have emailed Justin R. Durban from Edgen Productions,
> just waiting a reply now.
> --- 3
>
Frederic Bouvier schreef:
> You should try to limit your frame rate to a reasonable value, either by
> configuring the "Sync to Vblank" feature of your graphic driver, or by
> enabling
> the frame rate throttle inside FG ( --prop:/sim/frame-rate-throttle-hz=75 for
> example )
>
> -Fred
>
>
When
Those TC-10's look pretty interesting as free-standing display units.
The displays on the Pilatus look like either Garmin G-1000 (with custom
options) or Honeywell Primus EPIC displays, the G1000 displays are
exactly 10" diagonal. You might have to fiddle a bit with the Line
Select Keys along t
Heiko Schulz schreef:
> Hi,
>
> Still working on the 3D-cockpit but a first release I
> can give this week!
>
> HHS
Screenshots? Will that be an actual -300 cockpit (with EFIS and separate
engine gauges) instead of the current 'NG-like' cockpit gauges?
I do think there aren't enough decent airlin
LeeE wrote:
> This is just for info and probably mainly directed at Roy Vegard
> Ovesen but it might also interest other people interested in
> setting up autopilot systems.
>
> As I've mentioned previously, I've had some problems tuning PID
> controllers, specifically controllers that maintain
e.
> Note that everything is connected through a LAN and the ideal case
> would be to use a multicast to connect some systems together, but
> I'm still unsure whether that's possible. The packet format used by
> FlightGear is the main concern right now.
>
> Regards,
&
Erik Hofman schreef:
> Hoi Robin,
> (...)
>
> Looks like a nice project!
>
Thanks! Sometimes I've got the idea half of the world's flight simulator
community is located somewhere around NL.
> The documentation is in the source code. In your case it's located in
> FlightGear/src/Network/net_
While you're at it, why not look for a spot at the Flight Simulator
Weekend, Nov. 4 and 5, 2006, Aviodrome Aviation Museum, Lelystad.
(That's the weekend following the Linux World Expo). As a simbuilder I
already have a place there, but I believe there's lot more room for more
people. Just have
Compiling with FreeGLUT and linking with the library statically
(libfreeglut.a) usually requires FREEGLUT_STATIC to be defined in the
headers. Works for me under Dev-C++ 4.9.9.2 with my own code (not sure
about the FlightGear codebase though)
David Hazel schreef:
>
> I have been trying to compi
Melchior FRANZ schreef:
> We had talked about abstracting out the raw gl-commands into just
> one file, and then to use plib wrappers to plug the HUD into the
> scene graph. The plib wrappers could eventually get replaced by osg
> wrappers.
>
> The abstraction is still a goal, and so is plugging th
Jon Stockill schreef:
> Jason Cox wrote:
>
>> Hi all,
>> just wondering on weather some one has looked into "tapping
>> into" the
>> 3d models that are available for downlaod from google earth?
>> i think we maybeable to use these if we convert them as they are created
>> by users of the
Curtis L. Olson schreef:
> Jon Stockill wrote:
>
>> So forget converting anything from their 3d warehouse - if you want to
>> use a model you'll need to get it direct from the author.
>>
>>
>>
>
> It sounds like we need to infiltrate google with FlightGear people. Can
> I get so
Jason Cox schreef:
> Hi all,
> just wondering on weather some one has looked into "tapping
> into" the
> 3d models that are available for downlaod from google earth?
> i think we maybeable to use these if we convert them as they are created
> by users of the sketchup program.
> any thoughts
Ampere K. Hardraade schreef:
> On Wednesday 26 July 2006 12:53, Robin van Steenbergen wrote:
>
>> I'm working on an accurate
>> model of Eindhoven Airport and you can actually put the ground chart of
>> the airport on the 'floor' and model on top of that
Andy Ross schreef:
> Curtis L. Olson wrote:
>
>> Quick question, I've been looking through existing aircraft with 2d
>> panels. I'm trying to find a reasonably implemented 2d PFD glass
>> display. We have a number of 3d cockpit options, but I need
>> something for a 2d cockpit.
Something like
Major A schreef:
> Robin,
>
>
>> http://i83.photobucket.com/albums/j282/Stoney3K/nd_full.png
>>
>> Which is my interpretation of a Primus 1000 ND.
>>
>
> That looks very good -- is the source code available somewhere? What
> libraries do you use, if any (apart from the OpenGL stuff)?
>
>
I'll be at the Avio that weekend as well, since we originally planned to
have our own booth as cockpit builders (Project Learjet) like last year.
Unfortunately we have some serious transportation issues and we can only
go by public transport. But I'd be happy to drop by and help out for
maybe a
Martin Spott schreef:
>
> I'm be able to commit myself but you can't rely on me to supply any of
> the requested material. We had some posters on the LinxTag booth and if
> we ask nicely, then our Friends at Friedrichshafen might lend them to
> us for use at Lelystad. I have one or two displays to
Martin Spott schreef:
> Robin van Steenbergen wrote:
>
>
>> I might be able to donate a few bits of hardware (yoke etc) to the FG
>> booth and if someone is capable of doing a pickup from the Eindhoven
>> region, I can do a lot more, [...]
>>
>
>
If there's any spacecraft I want to make a flight model for, it's
Serenity from Firefly. The interior and exterior model of the vessel is
actually based on real-world aviation. There is already a good 3D model
available on the net, and the only thing we need to make is the
aerodynamics.
As far
Melchior FRANZ schreef:
> * Melchior FRANZ -- Thursday 23 November 2006 15:17:
>
>> PS: cc to the gaia author. Thanks for that wonderful program!
>> see here for info about fgfs: http://www.flightgear.org/
>>
>
>
> And that was a good idea ... within minutes I got a reply:
>
> | > $
Curtis Olson schreef:
> On 12/4/06, *唐勇* wrote:
>
> Hi,the Flight Gear can be drived by Keyboard,Mouse,Joystick
> etc.But my question is that how can I drive the Flight Gear by my
> ATC radar data.My radar data contains the flight
> position(lon,lat,alt) and oritation(pitch,roll,hea
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