[Flightgear-devel] Re: [Flightgear-cvslogs] CVS: data/Aircraft/Rascal README.Rascal, NONE,

2005-11-30 Thread Martin Spott
Hello Curt,

Curtis L. Olson wrote:
 Update of /var/cvs/FlightGear-0.9/data/Aircraft/Rascal
 In directory baron:/tmp/cvs-serv29111
 
 Added Files:
   README.Rascal Rascal110-set.xml Rascal110.xml 
   rascal-electrical.xml thumbnail.jpg 
[...]
   flight-modelyasim/flight-model
   aeroRascal110/aero
   fuel-fraction0.8/fuel-fraction

I'm very much surprised to see that you intend to use YASim for an
aircraft, that you want to model based on existing flight data.
Do you actually expect YASim to be the right tool for that job or is it
simply leftover from using the Cub layout as basis ? I might miss the
point but to my understanding it is expected be much easier to feed
real data into JSBSim.

Just being _very_ curious  ;-)
Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: data/Aircraft/Rascal README.Rascal, NONE,

2005-11-30 Thread Curtis L. Olson

Martin Spott wrote:


I'm very much surprised to see that you intend to use YASim for an
aircraft, that you want to model based on existing flight data.
Do you actually expect YASim to be the right tool for that job or is it
simply leftover from using the Cub layout as basis ? I might miss the
point but to my understanding it is expected be much easier to feed
real data into JSBSim.

Just being _very_ curious  ;-)
 



Well right now there is no rascal specific dynamics model for any of our 
core fdm engines, so there's not really all that much to be curious 
about ...


Regards,

Curt.

--
Curtis Olsonhttp://www.flightgear.org/~curt
HumanFIRST Program  http://www.humanfirst.umn.edu/
FlightGear Project  http://www.flightgear.org
Unique text:2f585eeea02e2c79d7b1d8c4963bae2d


___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: data/Aircraft/Rascal README.Rascal, NONE,

2005-11-30 Thread Curtis L. Olson

Martin Spott wrote:


I'm very much surprised to see that you intend to use YASim for an
aircraft, that you want to model based on existing flight data.
Do you actually expect YASim to be the right tool for that job or is it
simply leftover from using the Cub layout as basis ? I might miss the
point but to my understanding it is expected be much easier to feed
real data into JSBSim.

Just being _very_ curious  ;-)
Martin.
 



We went out and flew our Rascal today to collect some more video and 
data.  I posted some pictures here:


http://www.flightgear.org/~curt/Models/Special/Rascal110_2/

We had very light / calm winds so I'm hoping the 
position/attitude/velocity data comes out pretty clean.


Curt.

--
Curtis Olsonhttp://www.flightgear.org/~curt
HumanFIRST Program  http://www.humanfirst.umn.edu/
FlightGear Project  http://www.flightgear.org
Unique text:2f585eeea02e2c79d7b1d8c4963bae2d


___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] Re: [Flightgear-cvslogs] CVS: data/Aircraft/Lockheed1049/Models

2005-11-27 Thread Martin Spott
Curtis L. Olson wrote:
 Update of /var/cvs/FlightGear-0.9/data/Aircraft/Lockheed1049/Models
 In directory baron:/tmp/cvs-serv7950/Models
 
 Modified Files:
   Lockheed1049_twa.xml 
 Log Message:
 
 Thierry:
 
 Sets correctly the VRP at the nose :

Yep, the VRP appears actually to be located at the nose, but the offset
to the CG is still missing  :-)
Have a try, look at the aircraft from an outside view (chase view w/o
yaw), activate the HUD and see where the center of the HUD points at:
It points at the nose whereas it _should_ point at somewhere near the
wing root, actually at the CG. Currently the FDM still 'thinks' the CG
is at the nose.

Don't get me wrong, I don't want to hurt anyone, I just want to remind
that the issue hasn't been solved yet.

Cheers,
Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: data/Aircraft/Lockheed1049/Models

2005-11-27 Thread Dave Culp
On Sunday 27 November 2005 05:19 pm, Martin Spott wrote:

  Sets correctly the VRP at the nose :

 Yep, the VRP appears actually to be located at the nose, but the offset
 to the CG is still missing  :-)
 Have a try, look at the aircraft from an outside view (chase view w/o
 yaw), activate the HUD and see where the center of the HUD points at:
 It points at the nose whereas it _should_ point at somewhere near the
 wing root, actually at the CG. Currently the FDM still 'thinks' the CG
 is at the nose.


One thing that may be confusing is that the VRP setting given by aeromatic is 
wrong.   In the JSBSim configuration file If the CG location is X, Y, Z,  
then the VRP location is -X, -Y, -Z.I had thought that AC_VRP defines the 
location of the VRP, however it actually defines the location of the VRP 
*from* the CG (?).   I never noticed it in the T-38 and other smaller 
airplanes because the effect is hard to see.  In a big airplane like the 1049 
you can see it.

The above may seem authoritative, but I'm really only 90% sure it's correct :)
I know you have all been waiting impatiently for another VRP thread.

Dave



___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] Re: [Flightgear-cvslogs] CVS: data/Aircraft/Lockheed1049 - New

2005-11-23 Thread Martin Spott
Curtis L. Olson wrote:
 Update of /var/cvs/FlightGear-0.9/data/Aircraft/Lockheed1049
 In directory baron:/tmp/cvs-serv14998/Lockheed1049
 
 Log Message:
 Directory /var/cvs/FlightGear-0.9/data/Aircraft/Lockheed1049 added to the 
 repository

The Constellation looks pretty nice, but has a significant drawback:
The author has forgotten to implement the offset between FDM center and
visual reference point. This means the aircraft rotates around it's
nose which makes it almost impossible to accurately rotate for liftoff.
Furtheron it looks really funny when the aircraft wags the whole
body when you use the elevator  ;-)

Syd, I presume this is your work. Would you mind adding this offset ?

Thanks,
Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] Re: [Flightgear-cvslogs] CVS: data/Aircraft/c182 c182-set.xml, 1.6,

2005-11-10 Thread Martin Spott
Erik Hofman wrote:
 Update of /var/cvs/FlightGear-0.9/data/Aircraft/c182
 In directory baron:/tmp/cvs-serv2788

 Modified Files:
   c182-set.xml 

I can't resist the suspicion that there's something wrong with the 3D
model. At least I get the glider to see and I yet didn't find yout why.
Several XML files and the AC file do have DOS line endings but this
doesn't cause the trouble   I've already removed all of them,

Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: data/Aircraft/c182 c182-set.xml, 1.6,

2005-11-10 Thread Buchanan, Stuart

--- Martin Spott [EMAIL PROTECTED] wrote:
 I can't resist the suspicion that there's something wrong with the 3D
 model. At least I get the glider to see and I yet didn't find yout why.
 Several XML files and the AC file do have DOS line endings but this
 doesn't cause the trouble   I've already removed all of them,

Have you synced Instruments-3d ?

The new C182 model requires the new yoke, flaps and trimwheel that I
submitted at the same time. I assume they were all checked in at the same
time.

-Stuart



___ 
How much free photo storage do you get? Store your holiday 
snaps for FREE with Yahoo! Photos http://uk.photos.yahoo.com

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: data/Aircraft/c182 c182-set.xml, 1.6,

2005-11-10 Thread Erik Hofman

Buchanan, Stuart wrote:


Have you synced Instruments-3d ?

The new C182 model requires the new yoke, flaps and trimwheel that I
submitted at the same time. I assume they were all checked in at the same
time.


Oops, they hadn't.

Erik

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: data/Aircraft/c182 c182-set.xml, 1.6,

2005-11-10 Thread Curtis L. Olson

Martin Spott wrote:


I can't resist the suspicion that there's something wrong with the 3D
model. At least I get the glider to see and I yet didn't find yout why.
Several XML files and the AC file do have DOS line endings but this
doesn't cause the trouble   I've already removed all of them,
 



Anyone still having problems with this, even after the most recent round 
of instrument commits?


Curt.

--
Curtis Olsonhttp://www.flightgear.org/~curt
HumanFIRST Program  http://www.humanfirst.umn.edu/
FlightGear Project  http://www.flightgear.org
Unique text:2f585eeea02e2c79d7b1d8c4963bae2d


___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:

2005-11-10 Thread Martin Spott
Curtis L. Olson wrote:
 Martin Spott wrote:

I can't resist the suspicion that there's something wrong with the 3D
model. At least I get the glider to see and I yet didn't find yout why.
Several XML files and the AC file do have DOS line endings but this
doesn't cause the trouble   I've already removed all of them,
  


 Anyone still having problems with this, even after the most recent round 
 of instrument commits?

Works perfectly now - as far as I can tell from a short test,
Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/ATC

2005-10-26 Thread Martin Spott
Martin Spott wrote:

 I have the impression that the changes to the FlightGear subtree didn't
 make it into CVS - at least they didn't appear on checkout. Am I the
 only one who misses these changes ?

Silly me: I set a Tag in my CVS tree last week 

Sorry,
Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/ATC AIEntity.cxx, 1.12,

2005-10-25 Thread Martin Spott
Erik Hofman wrote:
 Update of /var/cvs/FlightGear-0.9/FlightGear/src/ATC
 In directory baron:/tmp/cvs-serv30924/src/ATC
[...]
 * Use const string rather than string in function calls when appropriate.
[...]


I have the impression that the changes to the FlightGear subtree didn't
make it into CVS - at least they didn't appear on checkout. Am I the
only one who misses these changes ?

Cheers,
Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/ATC AIEntity.cxx, 1.12,

2005-10-25 Thread Erik Hofman

Martin Spott wrote:


I have the impression that the changes to the FlightGear subtree didn't
make it into CVS - at least they didn't appear on checkout. Am I the
only one who misses these changes ?


I guess so, the CVS changelog was sent out to me by mail.

Erik

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] Re: [Flightgear-cvslogs] CVS: source/src/Systems vacuum.cxx, 1.7,

2005-10-15 Thread Martin Spott
Curtis L. Olson wrote:
 Update of /var/cvs/FlightGear-0.9/source/src/Systems
 In directory baron:/tmp/cvs-serv25673
 
 Modified Files:
   vacuum.cxx vacuum.hxx 
 Log Message:
 Allow a single vacuum system to be driven by multiple pumps.

That's fine. This topic becomes even more interesting when you think
of the newer PA28's which have a electrically driven backup vacuum
pump, operated by a switch at the left panel boundary,

Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] Re: [Flightgear-cvslogs] CVS: data/Aircraft/sr20 sr20-set.xml, NONE, 1.1

2005-10-09 Thread Martin Spott
Erik Hofman wrote:
 Update of /var/cvs/FlightGear-0.9/data/Aircraft/sr20
 In directory baron:/tmp/cvs-serv4330/Aircraft/sr20
 
 Added Files:
   sr20-set.xml 
 Log Message:
 Add some missing files.

I'd suggest these changes to get things going:


--- data/Aircraft/sr20/sr20-set.xml~Sat Oct  8 14:21:13 2005
+++ data/Aircraft/sr20/sr20-set.xml Sun Oct  9 16:02:09 2005
@@ -15,7 +15,7 @@
   authorErik Hofman (3D)/author
 
   flight-modelyasim/flight-model
-  aeropa28-161/aero
+  aero../pa28-161/pa28-161/aero
   fuel-fraction0.8/fuel-fraction
   
   systems
--- data/Aircraft/sr20/Models/sr20.ac~  Sun Oct  9 13:18:48 2005
+++ data/Aircraft/sr20/Models/sr20.ac   Sun Oct  9 16:00:54 2005
@@ -14017,7 +14017,7 @@
 OBJECT poly
 name cylinder
 loc 0.00206628 -0.224544 -0.521943
-texture /home/erik/src/fgfs/models/SR20/prop.rgb
+texture /home/erik/src/fgfs/models/SR20/prop2.rgp
 numvert 25
 0.00203025 0.123811 0.143539
 -0.0281066 0.0373752 0.187383
@@ -14313,7 +14313,7 @@
 OBJECT poly
 name cylinder
 loc 0.00194556 -0.343595 0.456208
-texture /home/erik/src/fgfs/models/SR20/prop.rgb
+texture /home/erik/src/fgfs/models/SR20/prop2.rgp
 numvert 25
 0.00203025 0.062403 -0.178993
 -0.0281067 0.143591 -0.12606
@@ -14609,7 +14609,7 @@
 OBJECT poly
 name cylinder
 loc -0.0040119 0.568139 0.0657347
-texture /home/erik/src/fgfs/models/SR20/prop.rgb
+texture /home/erik/src/fgfs/models/SR20/prop2.rgp
 numvert 25
 0.00203025 -0.186214 0.0354541
 -0.0281067 -0.180966 -0.0613237


Cheers,
Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: data/Aircraft/sr20 sr20-set.xml, NONE, 1.1

2005-10-09 Thread Erik Hofman

Martin Spott wrote:

Erik Hofman wrote:


Update of /var/cvs/FlightGear-0.9/data/Aircraft/sr20
In directory baron:/tmp/cvs-serv4330/Aircraft/sr20

Added Files:
	sr20-set.xml 
Log Message:

Add some missing files.



I'd suggest these changes to get things going:


Ehm, allright. Done.

Erik

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Main renderer.cxx, 1.27, 1.28

2005-10-06 Thread Erik Hofman

Dave Culp wrote:

This sounds more like HAA  (height above airport) or HAT (height above 
touchdown).  Height AGL should be the current height above the ground 
directly below the aircraft. 


Height AGL should change as the terrain below the aircraft changes.


What would expect the HUD to display? I'm quite sure that the F-16 
doesn't have a terrain database or an AGL radar.


Erik

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Main renderer.cxx, 1.27, 1.28

2005-10-06 Thread Frederic Bouvier
Quoting Erik Hofman:

 Dave Culp wrote:

  This sounds more like HAA  (height above airport) or HAT (height above
  touchdown).  Height AGL should be the current height above the ground
  directly below the aircraft.
 
  Height AGL should change as the terrain below the aircraft changes.

 What would expect the HUD to display? I'm quite sure that the F-16
 doesn't have a terrain database or an AGL radar.

So the HUD is displaying the height for the last known QFE ?

-Fred

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Main renderer.cxx, 1.27, 1.28

2005-10-06 Thread Erik Hofman

Frederic Bouvier wrote:


So the HUD is displaying the height for the last known QFE ?


I think so. I suppose it just a barometric instrument with a digital 
display. It is synchronized by ATC reports.


Erik

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Main renderer.cxx, 1.27, 1.28

2005-10-06 Thread Mathias Fröhlich

Curt,

Is on my todo list for tomorrow (friday) since I saw Melchior's patch.

 Greetings

   Mathias

On Dienstag 04 Oktober 2005 20:52, Curtis L. Olson wrote:
 For what it's worth, I don't like this patch.  It shouldn't make much
 difference on 24/32 bit cards, which is probably  most everyone now
 anyway, but I think there is a different problem brewing somewhere.

 I haven't had time to look into it, but the AGL reading on the HUD no
 longer reads correctly.  Somewhere along the lines we have introduced
 some sort of height above ground bugs.  I don't know if that is in the
 ground cache code or elsewhere, but the HUD above ground display isn't
 working right anymore.

 If we get that problem fixed so the system knows the correct AGL, then
 we wouldn't need to make this particular huge hack 5 times worse.

 Somehow the gear still knows where the ground is, but I recall specific
 patches to the individual FDM's.  I've lost track of what is going on
 with this section of code, but it's important and it really should get
 fixed before we get too much further!

 I'm going out of town on thursday and rushing to get a bunch of other
 stuff done in the mean time, so I really can't look at this in the near
 term, but someone really needs to volunteer to step up and track down
 what is going on here.

 Regards,

 Curt.

 Melchior Franz wrote:
 Update of /var/cvs/FlightGear-0.9/FlightGear/src/Main
 In directory baron:/tmp/cvs-serv754
 
 Modified Files:
  renderer.cxx
 Log Message:
 prevent view through big hole in carrier deck
 
 
 Index: renderer.cxx
 ===
 RCS file: /var/cvs/FlightGear-0.9/FlightGear/src/Main/renderer.cxx,v
 retrieving revision 1.27
 retrieving revision 1.28
 diff -C2 -r1.27 -r1.28
 *** renderer.cxx 1 Oct 2005 09:56:53 -   1.27
 --- renderer.cxx 4 Oct 2005 18:01:45 -   1.28
 ***
 *** 499,503 
   - cur_fdm_state-get_Runway_altitude_m();
 
 ! if ( agl  10.0 ) {
   scene_nearplane = 10.0f;
   scene_farplane = 12.0f;
 --- 499,503 
   - cur_fdm_state-get_Runway_altitude_m();
 
 ! if ( agl  50.0 ) {
   scene_nearplane = 10.0f;
   scene_farplane = 12.0f;
 
 
 ___
 Flightgear-cvslogs mailing list
 [EMAIL PROTECTED]
 http://mail.flightgear.org/mailman/listinfo/flightgear-cvslogs
 2f585eeea02e2c79d7b1d8c4963bae2d

-- 
Mathias Fröhlich, email: [EMAIL PROTECTED]

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Main renderer.cxx, 1.27, 1.28

2005-10-06 Thread Mathias Fröhlich
On Dienstag 04 Oktober 2005 22:17, Melchior FRANZ wrote:
 * Curtis L. Olson -- Tuesday 04 October 2005 22:02:
  You've been granted CVS commit access so use your best judgement.

 Yes. I don't usually touch such things, because I don't understand much
 of this. I did it anyway, because:

 - this change was already in cvs since a great while, and only had been
   reverted recently

 - the commit log of the reverting patch didn't explain why this was
 reverted; it was part of a completely different change and looked like an
 accident

Well, I reverted.
Just because, as it was introduced the first time it was a workaround for 
something, at this time, hard to fix.
At that time, the renderer had a different understanding of ground level than 
the gear code.
I changed that at some time and removed the workaround.
I thought that it was clear that it was a workaround, and I silently restored 
the old, more correct, behavour.

   Greetings

 Mathias

-- 
Mathias Fröhlich, email: [EMAIL PROTECTED]

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Main renderer.cxx, 1.27, 1.28

2005-10-05 Thread Erik Hofman

Melchior FRANZ wrote:

* Curtis L. Olson -- Tuesday 04 October 2005 22:22:

Somewhere since the last release, that got broke and it must get fixed.  
If that was fixed you wouldn't be seeing a hole in the carrier deck. 


The bug was AFAIK there ever since we have helicopters. The same holes
were on rooftops.


Looking at the code (and only at the code) it looks more like a 
misunderstanding than a bug.


What happens with the HUD is that it behaves like a normal instrument 
now (and not a perfect one) by that it specifies the AGL relative to the 
last known good elevation (the airport elevation). I assume it worked 
more like a radar that could precisely determine the AGL at the aircraft 
location.


So what basically happens now is that at the (startup) airport the AGL 
would be reported correctly, but once the terrain elevation increases 
the reported AGL won't change (like in real life).


Maybe we need a different naming for exact AGL (which is computed 
correctly BTW, but under a different name).


Erik

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Main renderer.cxx, 1.27, 1.28

2005-10-05 Thread Dave Culp
 So what basically happens now is that at the (startup) airport the AGL
 would be reported correctly, but once the terrain elevation increases
 the reported AGL won't change (like in real life).

This sounds more like HAA  (height above airport) or HAT (height above 
touchdown).  Height AGL should be the current height above the ground 
directly below the aircraft. 

Height AGL should change as the terrain below the aircraft changes.

Dave

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Main renderer.cxx, 1.27, 1.28

2005-10-04 Thread Curtis L. Olson
For what it's worth, I don't like this patch.  It shouldn't make much 
difference on 24/32 bit cards, which is probably  most everyone now 
anyway, but I think there is a different problem brewing somewhere.


I haven't had time to look into it, but the AGL reading on the HUD no 
longer reads correctly.  Somewhere along the lines we have introduced 
some sort of height above ground bugs.  I don't know if that is in the 
ground cache code or elsewhere, but the HUD above ground display isn't 
working right anymore.


If we get that problem fixed so the system knows the correct AGL, then 
we wouldn't need to make this particular huge hack 5 times worse.


Somehow the gear still knows where the ground is, but I recall specific 
patches to the individual FDM's.  I've lost track of what is going on 
with this section of code, but it's important and it really should get 
fixed before we get too much further!


I'm going out of town on thursday and rushing to get a bunch of other 
stuff done in the mean time, so I really can't look at this in the near 
term, but someone really needs to volunteer to step up and track down 
what is going on here.


Regards,

Curt.


Melchior Franz wrote:


Update of /var/cvs/FlightGear-0.9/FlightGear/src/Main
In directory baron:/tmp/cvs-serv754

Modified Files:
	renderer.cxx 
Log Message:

prevent view through big hole in carrier deck


Index: renderer.cxx
===
RCS file: /var/cvs/FlightGear-0.9/FlightGear/src/Main/renderer.cxx,v
retrieving revision 1.27
retrieving revision 1.28
diff -C2 -r1.27 -r1.28
*** renderer.cxx1 Oct 2005 09:56:53 -   1.27
--- renderer.cxx4 Oct 2005 18:01:45 -   1.28
***
*** 499,503 
 - cur_fdm_state-get_Runway_altitude_m();
 
! if ( agl  10.0 ) {

 scene_nearplane = 10.0f;
 scene_farplane = 12.0f;
--- 499,503 
 - cur_fdm_state-get_Runway_altitude_m();
 
! if ( agl  50.0 ) {

 scene_nearplane = 10.0f;
 scene_farplane = 12.0f;


___
Flightgear-cvslogs mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-cvslogs
2f585eeea02e2c79d7b1d8c4963bae2d
 




--
Curtis Olsonhttp://www.flightgear.org/~curt
HumanFIRST Program  http://www.humanfirst.umn.edu/
FlightGear Project  http://www.flightgear.org
Unique text:2f585eeea02e2c79d7b1d8c4963bae2d


___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Main renderer.cxx, 1.27, 1.28

2005-10-04 Thread Melchior FRANZ
* Curtis L. Olson -- Tuesday 04 October 2005 20:52:
 For what it's worth, I don't like this patch.

I find the hole more annoying. Unfortunately, I can't fix what
you think is the real problem. Shall I revert for now? 

m.

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Main renderer.cxx, 1.27, 1.28

2005-10-04 Thread Curtis L. Olson

Melchior FRANZ wrote:


* Curtis L. Olson -- Tuesday 04 October 2005 20:52:
 


For what it's worth, I don't like this patch.
   



I find the hole more annoying. Unfortunately, I can't fix what
you think is the real problem. Shall I revert for now? 
 



I'm not saying the hole isn't annoying, I'm just saying that there is a 
bug because for some reason, the sim thinks you are  10 meters AGL when 
you are sitting on the carrier deck.  There is some ground intersection 
problem going on there.  If the ground interesection was computed 
correctly, the system would think you are  10 meters AGL and everything 
would work the way it is intended.


I'd really like for this to get fixed the right way.  When we slap on 
bandaids without fixing the underlying problems, we end up with a system 
that has a lot of bandaids on top of a rotting infrastructure.  
Similarly whenever we see a stray crash or segfault we should pursue it 
with our utmost agression and stamp those out right away.  Anytime we 
leave these sorts of crashes and problems for later, we end up with a 
system full of unexpected, unexplained, impossible to debug crashes.  
That kind of software is an incredible pain to operate.


In the past I had more time to defend against these things, right now I 
don't.  You've been granted CVS commit access so use your best 
judgement.  I'd just hate to have this slip through the cracks, and when 
someone tries to land on an object that is 50.01 meters tall or more, 
they are going to get a hole again.  We could just remove that check and 
leave the near clip plane in close all the time, but then our terrain 
rendering will really stink for anyone with a 16bit depth buffer ...


It's not an easy problem, but slapping a bandaid ontop will probably 
mask it long enough so that the person who introduced the orignal 
problem will be long gone before we get bit again and no one will know 
how to fix it ...


Regards,

Curt.

--
Curtis Olsonhttp://www.flightgear.org/~curt
HumanFIRST Program  http://www.humanfirst.umn.edu/
FlightGear Project  http://www.flightgear.org
Unique text:2f585eeea02e2c79d7b1d8c4963bae2d


___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Main renderer.cxx, 1.27, 1.28

2005-10-04 Thread Melchior FRANZ
* Curtis L. Olson -- Tuesday 04 October 2005 22:02:

 You've been granted CVS commit access so use your best judgement.

Yes. I don't usually touch such things, because I don't understand much
of this. I did it anyway, because:

- this change was already in cvs since a great while, and only had been
  reverted recently

- the commit log of the reverting patch didn't explain why this was reverted;
  it was part of a completely different change and looked like an accident

- I mentioned it in this message and got no reactions:
  http://mail.flightgear.org/pipermail/flightgear-devel/2005-October/039285.html
  not that this is necessarily an agreement, but together with the other
  two reasons I though it would be OK, and better than the whole, which
  I consider a show-stopper.



 I'd just hate to have this slip through the cracks, and when  
 someone tries to land on an object that is 50.01 meters tall or more, 
 they are going to get a hole again.  We could just remove that check and 
 leave the near clip plane in close all the time, but then our terrain 
 rendering will really stink for anyone with a 16bit depth buffer ...

Andy (via IRC) has also looked at the code and suggested that the whole
'if' case is probably not needed any more. I just tested it, and
indeed, with only

scene_nearplane = groundlevel_nearplane-getDoubleValue();
scene_farplane = 12.0f;

the hole doesn't occur any more. I'll be doing some more tests.
But I won't touch that code again without explicit OK from an expert.  :-)

m.

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Main renderer.cxx, 1.27, 1.28

2005-10-04 Thread Curtis L. Olson

Melchior FRANZ wrote:


* Curtis L. Olson -- Tuesday 04 October 2005 22:02:

 


You've been granted CVS commit access so use your best judgement.
   



Yes. I don't usually touch such things, because I don't understand much
of this. I did it anyway, because:

- this change was already in cvs since a great while, and only had been
 reverted recently

- the commit log of the reverting patch didn't explain why this was reverted;
 it was part of a completely different change and looked like an accident

- I mentioned it in this message and got no reactions:
 http://mail.flightgear.org/pipermail/flightgear-devel/2005-October/039285.html
 not that this is necessarily an agreement, but together with the other
 two reasons I though it would be OK, and better than the whole, which
 I consider a show-stopper.



 

I'd just hate to have this slip through the cracks, and when  
someone tries to land on an object that is 50.01 meters tall or more, 
they are going to get a hole again.  We could just remove that check and 
leave the near clip plane in close all the time, but then our terrain 
rendering will really stink for anyone with a 16bit depth buffer ...
   



Andy (via IRC) has also looked at the code and suggested that the whole
'if' case is probably not needed any more. I just tested it, and
indeed, with only

   scene_nearplane = groundlevel_nearplane-getDoubleValue();
   scene_farplane = 12.0f;

the hole doesn't occur any more. I'll be doing some more tests.
But I won't touch that code again without explicit OK from an expert.  :-)
 



Just know that with the near plane set close in, there isn't enough 
depth buffer resolution on 16 bit cards to properly draw the terrain.  
If you look at mountains in the distance, you get lots of odd z-buffer 
fighting.  This is on 16 bit cards.


If we don't care about 16 bit cards any more (that used to be our only 
option in the old voodoo-1/2/3 days) then we could remove that whole if 
statement.


For what it's worth, my laptop can only run FlightGear acceptably in 16 
bit mode so I'm slightly worried about the ramifications of this change.


Ultimately we *really* need to fix the above ground level calculations.  
Somewhere since the last release, that got broke and it must get fixed.  
If that was fixed you wouldn't be seeing a hole in the carrier deck. 
(And the AGL computations in the rest of the sim would start working 
correctly again.)


Regards,

Curt.

--
Curtis Olsonhttp://www.flightgear.org/~curt
HumanFIRST Program  http://www.humanfirst.umn.edu/
FlightGear Project  http://www.flightgear.org
Unique text:2f585eeea02e2c79d7b1d8c4963bae2d


___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Main renderer.cxx, 1.27, 1.28

2005-10-04 Thread Melchior FRANZ
* Curtis L. Olson -- Tuesday 04 October 2005 22:22:
 Somewhere since the last release, that got broke and it must get fixed.  
 If that was fixed you wouldn't be seeing a hole in the carrier deck. 

The bug was AFAIK there ever since we have helicopters. The same holes
were on rooftops.

m.

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] Re: [Flightgear-cvslogs] CVS: data/Aircraft/c150/Models/Vintage

2005-09-25 Thread Martin Spott
Erik Hofman wrote:
 Update of /var/cvs/FlightGear-0.9/data/Aircraft/c150/Models/Vintage
 In directory baron:/tmp/cvs-serv14308/Models/Vintage
 
 Added Files:
   README.TXT c150-01.rgb c150-02.rgb c150-int.rgb c150-int2.rgb 
 Log Message:
 Add Mark Miller's c150 vintage look livery.
 (See http://home.maine.rr.com/millerdesigns/)

Oh great, call this aircraft D-EENE and you have the aircraft that I
used during most of my training !

Cheers,
Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:

2005-09-16 Thread Erik Hofman

Martin Spott wrote:


No such message as this one ?

cc-1020 cc: ERROR File = arch/irix/iris.c, Line = 415
  The identifier AL_FORMAT_QUAD8_LOKI is undefined.

  case AL_FORMAT_QUAD8_LOKI:


Ah, yes, now that you mention it.
You will need to add #include AL/alext.h right after AL/al.h

Erik

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:

2005-09-16 Thread Martin Spott
Erik Hofman wrote:

 You will need to add #include AL/alext.h right after AL/al.h

Yep, looks good   adding to that I suggest to replace alut.h with
alext.h or simply remove it in simgear/sound/sample_openal.hxx, line
50, maybe line 47 as well as alut now lives in a separate tree in the
OpenAL source,

Thanks,
Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:

2005-09-16 Thread Martin Spott
Martin Spott wrote:

 Yep, looks good   adding to that I suggest to replace alut.h with
 alext.h or simply remove it in simgear/sound/sample_openal.hxx, line
 50, maybe line 47 as well as alut now lives in a separate tree in the
 OpenAL source,

O.k., I see, this is the wrong approach 

Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear configure.ac, 1.94, 1.95

2005-09-15 Thread Martin Spott
Hello Erik,

Erik Hofman wrote:
 Update of /var/cvs/FlightGear-0.9/FlightGear
 In directory baron:/tmp/cvs-serv29428
 
 Modified Files:
   configure.ac 
 Log Message:
 Prepare for OpenAL 1.1 and a separate alut lubrary.

Did you actually manage to compile current OpenAL CVS on IRIX ?

Cheers,
Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear configure.ac, 1.94, 1.95

2005-09-15 Thread Erik Hofman

Martin Spott wrote:

Hello Erik,

Erik Hofman wrote:


Update of /var/cvs/FlightGear-0.9/FlightGear
In directory baron:/tmp/cvs-serv29428

Modified Files:
	configure.ac 
Log Message:

Prepare for OpenAL 1.1 and a separate alut lubrary.



Did you actually manage to compile current OpenAL CVS on IRIX ?


Sure, just make sure there are no old headers (and library) installed 
somewhere and do a fresh make (dist)clean and make install.


Erik

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:

2005-09-15 Thread Martin Spott
Erik Hofman wrote:
 Martin Spott wrote:

 Did you actually manage to compile current OpenAL CVS on IRIX ?
 
 Sure, just make sure there are no old headers (and library) installed 
 somewhere and do a fresh make (dist)clean and make install.

No such message as this one ?

cc-1020 cc: ERROR File = arch/irix/iris.c, Line = 415
  The identifier AL_FORMAT_QUAD8_LOKI is undefined.

  case AL_FORMAT_QUAD8_LOKI:


Maybe I need to do a fresh checkout 

Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] Re: [Flightgear-cvslogs] CVS: data/Aircraft/b1900d b1900d-set.xml, 1.6,

2005-09-12 Thread Martin Spott
Curtis L. Olson wrote:
 Update of /var/cvs/FlightGear-0.9/data/Aircraft/b1900d
 In directory baron:/tmp/cvs-serv4749

 Modified Files:
   b1900d-set.xml b1900d-sound.xml b1900d.xml 
 Log Message:
 
 Syd Adams:
 
 Here are some updates to the b1900d:

The panel looks pretty nice   it's just that I failed to deliver
appropriate operation. In simple words: May I find a readme which tells
me how to start the engines ? I remember someone made such a readme for
the Beaver, which I couldn't operate without.

Cheers,
Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] Re: [Flightgear-cvslogs] CVS: data/Aircraft/BAC-TSR2/Models

2005-08-14 Thread Martin Spott
Curtis L. Olson wrote:
 Update of /var/cvs/FlightGear-0.9/data/Aircraft/BAC-TSR2/Models
 In directory baron:/tmp/cvs-serv26968/Models

 Modified Files:
   BAC-TSR2-model.xml 
[...]

I really like this aircraft - it spreads some sort of 'charisma', very
much like the Concorde !

Thanks,
Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] Re: [Flightgear-cvslogs] CVS: data/Aircraft/Citation/Panel

2005-08-07 Thread Martin Spott
Curtis L. Olson wrote:
 Update of /var/cvs/FlightGear-0.9/data/Aircraft/Citation/Panel
 In directory baron:/tmp/cvs-serv18501/Panel

 Added Files:
   Citation-II-panel.xml adf-radio.xml dme-40.xml radios.xml 
   transparent-bg.rgb 
 Log Message:
 Syd Adams:
 
 Changes to the Citation II:

BTW, did you notice that the yoke, which apparently is to be connected
to the stick, doesn't move fore and aft when you push/pull the stick ?
This looks funny:

  http://document.ihg.uni-duisburg.de/bitmap/FGFS/Citation_01.jpg

Cheers,
Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] Re: [Flightgear-cvslogs] CVS: data/gui style.xml, 1.2, 1.3

2005-07-09 Thread Martin Spott
Melchior Franz wrote:
 Update of /var/cvs/FlightGear-0.9/data/gui
 In directory baron:/tmp/cvs-serv29971

Ich seh' schon, waehrend die Mehrheit in Urlaub faehrt, baust Du in der
Zwischenzeit den halben FlightGear um  :-)

Tschuess,
Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] Re: [Flightgear-cvslogs] CVS: data/gui style.xml, 1.2, 1.3

2005-07-09 Thread Melchior FRANZ
* Martin Spott -- Saturday 09 July 2005 11:51:
 Ich seh' schon, waehrend die Mehrheit in Urlaub faehrt, baust Du in der
 Zwischenzeit den halben FlightGear um  :-)

No, I'm not going to rewrite fgfs while the others are on vacation. :-)

Although these changes look extensive, they aren't really. If I hadn't
committed the font file, and changed some variable names for easier
editing, there wouldn't have much been left from the diffs. Just a few
lines. And I'm almost done with it. (I just try to split the patches
into smaller parts, so that I look busier.  ;-)

m.

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/utils/GPSsmooth Makefile.am,

2005-07-07 Thread Martin Spott
Erik Hofman wrote:
 Update of /var/cvs/FlightGear-0.9/FlightGear/utils/GPSsmooth
 In directory baron:/tmp/cvs-serv20421
 
 Modified Files:
   Makefile.am 
 Log Message:
 Fix another dependency.
[...]
  GPSsmooth_LDADD = \
 ! -lsgtiming -lsgmisc -lsgdebug -lplibnet -lplibul \
   $(joystick_LIBS) $(base_LIBS) -lz

Solaris needs '$(X_EXTRA_LIBS)' as well to resolve dependencies that
are introduced by '-lplibnet',

Cheers,
Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/utils/GPSsmooth Makefile.am,

2005-07-07 Thread Erik Hofman

Martin Spott wrote:


Solaris needs '$(X_EXTRA_LIBS)' as well to resolve dependencies that
are introduced by '-lplibnet',


Does $(opengl_LIBS) work as well?

Erik

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] Re: [Flightgear-cvslogs] CVS: source/utils/GPSsmooth Makefile.am, 1.1,

2005-07-06 Thread Martin Spott
Curtis L. Olson wrote:
 Update of /var/cvs/FlightGear-0.9/source/utils/GPSsmooth
 In directory baron:/tmp/cvs-serv15890
 
 Modified Files:
   Makefile.am 
 Log Message:
 Attempt to add -lwinmm for windows builds (untested.)

I'd like to suggest another fix, as the IRIX build lacks -lm, which
is apparently needed.

Cheers,
Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/utils/GPSsmooth Makefile.am,

2005-07-06 Thread Martin Spott
Erik Hofman wrote:
 Update of /var/cvs/FlightGear-0.9/FlightGear/utils/GPSsmooth
 In directory baron:/tmp/cvs-serv8203
 
 Modified Files:
   Makefile.am 
 Log Message:
 IRIX fixes.

Thanks - works,
Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/utils/GPSsmooth Makefile.am,

2005-07-06 Thread Erik Hofman

Martin Spott wrote:

Erik Hofman wrote:


Update of /var/cvs/FlightGear-0.9/FlightGear/utils/GPSsmooth
In directory baron:/tmp/cvs-serv8203

Modified Files:
	Makefile.am 
Log Message:

IRIX fixes.


Thanks - works,


'course it works, it's tested on IRIX :-)

Erik

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: docs/getstart/pdf FGShortRef.pdf, 1.8,

2005-06-20 Thread Curtis L. Olson

Martin Spott wrote:


BTW, did we have a consensus on the use of EMAil addresses in The
Manual ?
 



Because the manual gets posted online, and because of the huge spam 
problem with any email addresses that are posted online, I'd recommend 
against putting email addresses into the manual.  Perhaps an image of 
the email address, but these days, anything in clear text is immediately 
harvested and abused ...


Curt.

--
Curtis Olsonhttp://www.flightgear.org/~curt
HumanFIRST Program  http://www.humanfirst.umn.edu/
FlightGear Project  http://www.flightgear.org
Unique text:2f585eeea02e2c79d7b1d8c4963bae2d


___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: docs/getstart/pdf

2005-06-20 Thread Martin Spott
Curtis L. Olson wrote:

 Because the manual gets posted online, and because of the huge spam 
 problem with any email addresses that are posted online, I'd recommend 
 against putting email addresses into the manual.

O.k., that's fine with me - I just wanted to get some feedback before
removing all those addresses,

Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/FDM groundcache.cxx, 1.7,

2005-06-02 Thread Martin Spott
Erik Hofman wrote:
 Update of /var/cvs/FlightGear-0.9/FlightGear/src/FDM
 In directory baron:/tmp/cvs-serv27859/FDM
 
 Modified Files:
   groundcache.cxx 
 Log Message:
 Mathias Fröhlich:
 
 this is basically the past patch I sent to the list and which should now 
 really (...!?!?) fix the no ground below aircraft problem.

Unfortunately the 'quick hack' was a better solution for my setup.
Could you elaborate the substantial difference between the 'hack' and
this patch set ?

Cheerio,
Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/FDM groundcache.cxx, 1.7,

2005-06-02 Thread Melchior FRANZ
* Martin Spott -- Thursday 02 June 2005 13:35:
  Mathias Fröhlich:
  
  this is basically the past patch I sent to the list and which should now 
  really (...!?!?) fix the no ground below aircraft problem.
 
 Unfortunately the 'quick hack' was a better solution for my setup.
 Could you elaborate the substantial difference between the 'hack' and
 this patch set ?

What about elaborating first why the quick hack was a better solution
for you?

m.

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re:[Flightgear-cvslogs] CVS: data/Models/Airport beacon.xml, 1.8,

2005-05-31 Thread Mathias Fröhlich
On Montag 30 Mai 2005 08:50, Melchior FRANZ wrote:
 The FDMs are currently the only users of the groundcache, and yes, they
 benefit from it. A lot. Per-wheel/contact-point ground awareness hadn't
 been done before Mathias implemented the ground cache. And probably it
 would have been a big performance problem to constantly do intersection
 test with the whole tile. Still, I didn't mean to blame the problems on the
 FDMs. I just called it FDM stuttering because this is what the user sees
 (and because the ground-cache code is in the FDM/ directory :-) But the FDM
 only stuttered, because it wasn't called in time, because of unfortunate
 groundcache/beacon interaction. And that wasn't really a bug, either. 
 Neither in the beacon, nor in the ground cache. Just a detail that had to
 be tuned for better performance.   :-)

That approach to have croase objects for intersection tests and detaild ones 
for views is really a ood one. May be one can have models for a very low 
level of detail for that case.

Anyway, I am thinking and started playing with that ground cache being 
structured in an octree. That will make the lookup time about log(n) instead 
of n if n is the number of triangles in the cache.

   Greetings

Mathias

-- 
Mathias Fröhlich, email: [EMAIL PROTECTED]

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel]Re:[Flightgear-cvslogs] CVS: data/Models/Airport beacon.xml, 1.8,

2005-05-31 Thread Mathias Fröhlich
On Montag 30 Mai 2005 14:21, Jon Stockill wrote:
 I'm not certain the area that the ground cache covers, but I suspect it
 has applications beyond just contact points. ISTR Lee was wanting to
 know ground elevation a distance ahead of the aircraft for the terrain
 following mode of the TSR2s autopilot - could this be used?
Hmm, not really.
The problem that cache solves is the lookup time when doing queries for 
altitude computations or in the future intersection tests with whatever (May 
be crashes with power lines?).
If you do that test once for each timeframe and only at one place per 
aircraft, you can well, and you even have to, traverse the whole scenegraph 
to get that information.
The time to traverse the whole scenegraph is too high if you want to know that 
information for many points and for different informations like the locations 
for the wires on the carrier.
So the trick is to build a as small as possible subset of the scenegraph and 
do queries there.
The smaller the cache is, the better are the response times.

So for that reason, I don't think that this is usable for this task at the 
moment.

What you will need for that will be more something similar like the 
groundcache covering a much bigger area.
But instead of putting every surface into that cache, one could preselect the 
objects depending on the distance and its size, that is ignore too small 
ones. And additionally, one should simplyfy the surfaces to some bigger ones 
if they are far away.
A structure like that might recycle and/or share some code with the 
groundcache.
And such a structure can probably be well used for an improoved implementation 
of radar contacts.

That problem is a typical LOD algorithm, I expect to find magnitudes of 
publications about such and fast algorithms.

   Greetings

Mathias

-- 
Mathias Fröhlich, email: [EMAIL PROTECTED]

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re:[Flightgear-cvslogs] CVS: data/Models/Airport beacon.xml, 1.8,

2005-05-30 Thread Melchior FRANZ
* Jon Berndt -- Monday 30 May 2005 00:26:
  Melchior FRANZ wrote:
   When you fly over a beacon, the ground cache has to eat all these 
   triangles,
   which makes the FDM stutter or even hang. 

 Is the ground cache for the benefit of the FDM? 

The FDMs are currently the only users of the groundcache, and yes, they
benefit from it. A lot. Per-wheel/contact-point ground awareness hadn't been
done before Mathias implemented the ground cache. And probably it would have
been a big performance problem to constantly do intersection test with the
whole tile. Still, I didn't mean to blame the problems on the FDMs. I just
called it FDM stuttering because this is what the user sees (and because
the ground-cache code is in the FDM/ directory :-) But the FDM only stuttered,
because it wasn't called in time, because of unfortunate groundcache/beacon
interaction. And that wasn't really a bug, either.  Neither in the beacon,
nor in the ground cache. Just a detail that had to be tuned for better
performance.   :-)

m.

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re:[Flightgear-cvslogs] CVS: data/Models/Airport beacon.xml, 1.8,

2005-05-30 Thread Dave Culp
 Still, I didn't mean to blame the problems on the
 FDMs. I just called it FDM stuttering because this is what the user sees
 (and because the ground-cache code is in the FDM/ directory :-) But the FDM
 only stuttered, because it wasn't called in time, because of unfortunate
 groundcache/beacon interaction. 


The groundcache/beacon interaction was only effecting the Yasim FDM, correct?



Dave

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re:[Flightgear-cvslogs] CVS: data/Models/Airport beacon.xml, 1.8,

2005-05-30 Thread Melchior FRANZ
* Dave Culp -- Monday 30 May 2005 09:27:
 The groundcache/beacon interaction was only effecting the Yasim FDM, correct?

I've only tested it with YASim (bo105, b1900d) where I saw it before, but
not after fixing it. I can't say if it happened with JSBSim, although
I use both regularly.

m.

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


RE: [Flightgear-devel]Re:[Flightgear-cvslogs] CVS: data/Models/Airport beacon.xml, 1.8,

2005-05-30 Thread Jon Berndt
  Is the ground cache for the benefit of the FDM?

 The FDMs are currently the only users of the groundcache, and yes, they
 benefit from it. A lot. Per-wheel/contact-point ground awareness hadn't been
 done before Mathias implemented the ground cache. And probably it would have
 been a big performance problem to constantly do intersection test with the
 whole tile. Still, I didn't mean to blame the problems on the FDMs. I just

What I was curious about was if per-wheel contact point checking was being done 
when it
doesn't need to be done - that is, when the aircraft isn't even close to the 
ground?

Jon


___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel]Re:[Flightgear-cvslogs] CVS: data/Models/Airport beacon.xml, 1.8,

2005-05-30 Thread Jon Stockill

Jon Berndt wrote:

Is the ground cache for the benefit of the FDM?


The FDMs are currently the only users of the groundcache, and yes, they
benefit from it. A lot. Per-wheel/contact-point ground awareness hadn't been
done before Mathias implemented the ground cache. And probably it would have
been a big performance problem to constantly do intersection test with the
whole tile. Still, I didn't mean to blame the problems on the FDMs. I just



What I was curious about was if per-wheel contact point checking was being done 
when it
doesn't need to be done - that is, when the aircraft isn't even close to the 
ground?


I'm not certain the area that the ground cache covers, but I suspect it 
has applications beyond just contact points. ISTR Lee was wanting to 
know ground elevation a distance ahead of the aircraft for the terrain 
following mode of the TSR2s autopilot - could this be used?


Jon


___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re:[Flightgear-cvslogs] CVS: data/Models/Airport beacon.xml, 1.8,

2005-05-30 Thread Arnt Karlsen
On Mon, 30 May 2005 08:50:43 +0200, Melchior wrote in message 
[EMAIL PROTECTED]:

 * Jon Berndt -- Monday 30 May 2005 00:26:
   Melchior FRANZ wrote:
When you fly over a beacon, the ground cache has to eat all
these triangles, which makes the FDM stutter or even hang. 
 
  Is the ground cache for the benefit of the FDM? 
 
 The FDMs are currently the only users of the groundcache, and yes,
 they benefit from it. A lot. Per-wheel/contact-point ground awareness
 hadn't been done before Mathias implemented the ground cache. And
 probably it would have been a big performance problem to constantly do
 intersection test with the whole tile. Still, I didn't mean to blame
 the problems on the FDMs. I just called it FDM stuttering because
 this is what the user sees (and because the ground-cache code is in
 the FDM/ directory :-) But the FDM only stuttered, because it wasn't
 called in time, because of unfortunate groundcache/beacon interaction.
 And that wasn't really a bug, either.  Neither in the beacon, nor in
 the ground cache. Just a detail that had to be tuned for better
 performance.   :-)

..so we need it on the ground, and immediately before impact.  ;o)

..if we disable it at altitude, how much time do we need to load it
immediately before impact ?

-- 
..med vennlig hilsen = with Kind Regards from Arnt... ;o)
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.



___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel]Re:[Flightgear-cvslogs] CVS: data/Models/Airport beacon.xml, 1.8,

2005-05-30 Thread Lee Elliott
On Monday 30 May 2005 13:21, Jon Stockill wrote:
 Jon Berndt wrote:
 Is the ground cache for the benefit of the FDM?
 
 The FDMs are currently the only users of the groundcache,
  and yes, they benefit from it. A lot.
  Per-wheel/contact-point ground awareness hadn't been done
  before Mathias implemented the ground cache. And probably
  it would have been a big performance problem to constantly
  do intersection test with the whole tile. Still, I didn't
  mean to blame the problems on the FDMs. I just
 
  What I was curious about was if per-wheel contact point
  checking was being done when it doesn't need to be done -
  that is, when the aircraft isn't even close to the ground?

 I'm not certain the area that the ground cache covers, but I
 suspect it has applications beyond just contact points. ISTR
 Lee was wanting to know ground elevation a distance ahead of
 the aircraft for the terrain following mode of the TSR2s
 autopilot - could this be used?

 Jon

Hello Jon,

well remembered:)  I did give some thought to look-ahead 
algorithms and I think it would be possible to come up with a 
rolling max/min type algorithm that would only need one 
look-ahead sample per frame to get a good straight-line TF 
target agl.

Gets much more complicated if turning, of course:)

LeeE

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


RE: [Flightgear-devel]Re:[Flightgear-cvslogs] CVS: data/Models/Airport beacon.xml, 1.8,

2005-05-30 Thread Jon Berndt
 On Monday 30 May 2005 13:21, Jon Stockill wrote:
  I'm not certain the area that the ground cache covers, but I
  suspect it has applications beyond just contact points. ISTR
  Lee was wanting to know ground elevation a distance ahead of
  the aircraft for the terrain following mode of the TSR2s
  autopilot - could this be used?
 
  Jon

 Hello Jon,

 well remembered:)  I did give some thought to look-ahead
 algorithms and I think it would be possible to come up with a
 rolling max/min type algorithm that would only need one
 look-ahead sample per frame to get a good straight-line TF
 target agl.

 Gets much more complicated if turning, of course:)

 LeeE

If you are using look-ahead algorithms for terrain following (i.e. modeling a 
LANTIRN pod
or something) this should only be enabled when it is actually used - probably 
not many
models need that. Certainly, the C-172 does not.

Jon


___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] Re: [Flightgear-cvslogs] CVS: data/Models/Airport beacon.xml, 1.8,

2005-05-29 Thread Martin Spott
Melchior Franz wrote:
 Update of /var/cvs/FlightGear-0.9/data/Models/Airport
 In directory baron:/tmp/cvs-serv27845

 Modified Files:
   beacon.xml beacon.ac 

Jon, are you going to update the respective entry in our database ?

Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: data/Models/Airport beacon.xml, 1.8,

2005-05-29 Thread Jon Stockill

Martin Spott wrote:

Melchior Franz wrote:


Update of /var/cvs/FlightGear-0.9/data/Models/Airport
In directory baron:/tmp/cvs-serv27845




Modified Files:
	beacon.xml beacon.ac 



Jon, are you going to update the respective entry in our database ?


It's not in there. Though there are database entries for the objects in 
the base package just so everything ties up the model isn't actually 
stored in the database. So we've nothing to change unless the path or 
filename changes.


--
Jon Stockill
[EMAIL PROTECTED]

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] Re: [Flightgear-cvslogs] CVS: data/Models/Airport beacon.xml, 1.8,

2005-05-29 Thread Melchior FRANZ
* Jon Stockill -- Sunday 29 May 2005 20:38:
 Martin Spott wrote:
  Melchior Franz wrote:
   Modified Files:
 beacon.xml beacon.ac 
  
  Jon, are you going to update the respective entry in our database ?
 
 [...] there are database entries for the objects in the base package just
 so everything ties up the model isn't actually stored in the database. So
 we've nothing to change unless the path or filename changes.

For those who care: these changes to the beacon solve one of the recently
discussed problems with hanging FDM: The beacon is a quite expensive structure.
It consists of about 1000 vertices and 950 triangles, all on the same spot.
When you fly over a beacon, the ground cache has to eat all these triangles,
which makes the FDM stutter or even hang. Quite a waste of effort, for the
fraction of a second that it takes to pass the beacon. With these changes
most of the 950 faces are invisible to the ground cache. There's only a
simple invisible pyramid instead for intersection tests. This does, of course
mean that you can't fly between the rails through the beacon any more ...  ;-)
The rumour goes that fixes for the other crash/hang problems are already
done, too, and will soon be applied. (And they work quite well so far.  :-)

m.

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: data/Models/Airport beacon.xml, 1.8,

2005-05-29 Thread Jon Stockill

Melchior FRANZ wrote:


For those who care: these changes to the beacon solve one of the recently
discussed problems with hanging FDM: The beacon is a quite expensive structure.
It consists of about 1000 vertices and 950 triangles, all on the same spot.
When you fly over a beacon, the ground cache has to eat all these triangles,
which makes the FDM stutter or even hang. Quite a waste of effort, for the
fraction of a second that it takes to pass the beacon. With these changes
most of the 950 faces are invisible to the ground cache. There's only a
simple invisible pyramid instead for intersection tests. This does, of course
mean that you can't fly between the rails through the beacon any more ...  ;-)
The rumour goes that fixes for the other crash/hang problems are already
done, too, and will soon be applied. (And they work quite well so far.  :-)


Is this something that people should consider for any high poly 
structures then?


--
Jon Stockill
[EMAIL PROTECTED]

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] Re: [Flightgear-cvslogs] CVS: data/Models/Airport beacon.xml, 1.8,

2005-05-29 Thread Melchior FRANZ
* Jon Stockill -- Sunday 29 May 2005 21:02:
 Melchior FRANZ wrote:
  With these changes most of the 950 faces are invisible to the ground cache.
  There's only a simple invisible pyramid instead for intersection tests.

 Is this something that people should consider for any high poly 
 structures then?

For similar objects, yes. But you won't easily find something similar. The 
ground
cache doesn't consider a big area, only about the size of the aircraft AFAIK. 
The
Nimitz, for example, has 2071 faces (Only a bit more than twice as much as the
beacon! :-) But if you fly over it, only a few hundred vertices end up in the 
ground cache at the same time. Because of the small size of a beacon, all the
950 went into the cache in one go.

In less verbosity: this technique does only make sense for objects with high 
face
*density*, not high face *number*.

I could be wrong, of course ...
m.

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: data/Models/Airport beacon.xml, 1.8,

2005-05-29 Thread Frederic Bouvier

Melchior FRANZ a écrit :


In less verbosity: this technique does only make sense for objects with high 
face
*density*, not high face *number*.
 


The beacon has a lot of vertical, or near vertical, faces.

-Fred



___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] Re: [Flightgear-cvslogs] CVS: data/Models/Airport beacon.xml , 1.8,

2005-05-29 Thread Melchior FRANZ
* Frederic Bouvier -- Sunday 29 May 2005 21:32:
 Melchior FRANZ a écrit :
 
 In less verbosity: this technique does only make sense for objects with high 
 face
 *density*, not high face *number*.
   
 The beacon has a lot of vertical, or near vertical, faces.

I saw them when I edited it in Blender. But how is this relevant? If the FDM
stuttered before, and doesn't now?

m.

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


RE: [Flightgear-devel] Re:[Flightgear-cvslogs] CVS: data/Models/Airport beacon.xml, 1.8,

2005-05-29 Thread Jon Berndt
 Melchior FRANZ wrote:
 
  For those who care: these changes to the beacon solve one of the recently
  discussed problems with hanging FDM: The beacon is a quite expensive 
  structure.
  It consists of about 1000 vertices and 950 triangles, all on the same spot.
  When you fly over a beacon, the ground cache has to eat all these triangles,
  which makes the FDM stutter or even hang. Quite a waste of effort, for the
  fraction of a second that it takes to pass the beacon. With these changes
  most of the 950 faces are invisible to the ground cache. There's only a
  simple invisible pyramid instead for intersection tests. This does, of 
  course
  mean that you can't fly between the rails through the beacon any more ...  
  ;-)
  The rumour goes that fixes for the other crash/hang problems are already
  done, too, and will soon be applied. (And they work quite well so far.  :-)
 
 Is this something that people should consider for any high poly 
 structures then?

Is the ground cache for the benefit of the FDM? 

Jon


___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


RE: [Flightgear-devel] Re:[Flightgear-cvslogs] CVS: data/Models/Airport beacon.xml, 1.8,

2005-05-29 Thread Jim Wilson
 From: Jon Berndt
 
  Melchior FRANZ wrote:
  
   For those who care: these changes to the beacon solve one of the recently
   discussed problems with hanging FDM: The beacon is a quite expensive 
   structure.
   It consists of about 1000 vertices and 950 triangles, all on the same 
   spot.
   When you fly over a beacon, the ground cache has to eat all these 
   triangles,
   which makes the FDM stutter or even hang. Quite a waste of effort, for the
   fraction of a second that it takes to pass the beacon. With these changes
   most of the 950 faces are invisible to the ground cache. There's only a
   simple invisible pyramid instead for intersection tests. This does, of 
   course
   mean that you can't fly between the rails through the beacon any more ... 

   The rumour goes that fixes for the other crash/hang problems are already
   done, too, and will soon be applied. (And they work quite well so far.  
  
  Is this something that people should consider for any high poly 
  structures then?
 
 Is the ground cache for the benefit of the FDM? 
 

In a way you could say that, but I think that these things get called an FDM 
issue,  because any time the plane stops it is blamed on the FDM.  More 
accurately, the above describes a situation where the program is getting hung 
up waiting for scenery related I/O and/or data crunching.

To answer your question, the ground cache is for the benefit of the pilot. :-)

Best regards,

Jim



___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re:[Flightgear-cvslogs] CVS: data/Models/Airport beacon.xml, 1.8,

2005-05-29 Thread Mathias Fröhlich
On Montag 30 Mai 2005 03:55, Jim Wilson wrote:
 To answer your question, the ground cache is for the benefit of the
 pilot. :-)
I could not say that better!!!
:)

Greetings

Mathias

-- 
Mathias Fröhlich, email: [EMAIL PROTECTED]

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/AIModel AIAircraft.cxx,

2005-05-08 Thread Martin Spott
Erik Hofman wrote:
 Update of /var/cvs/FlightGear-0.9/FlightGear/src/AIModel
 In directory baron:/tmp/cvs-serv670/src/AIModel

 Modified Files:
   AIAircraft.cxx 
 Log Message:
 Solaris fixes
  ^^
 + #elif defined(sun) || defined(sgi)
 + #  include ieeefp.h ^^^

Hehe  ;-)
Thanks for applying these fixes !

Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/AIModel AIAircraft.cxx,

2005-05-08 Thread Erik Hofman
Martin Spott wrote:
Modified Files:
	AIAircraft.cxx 
Log Message:
Solaris fixes
  ^^
+ #elif defined(sun) || defined(sgi)
+ #  include ieeefp.h ^^^
Hehe  ;-)
Thanks for applying these fixes !
So far for my hope to sneak it in ;-)
Erik
___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:

2005-05-08 Thread Martin Spott
Erik Hofman wrote:

 All these patches have been committed now. I still have to look into the 
 -pthread issue.

Oh, there's no hurry !
This weekend I replaced the Sparc20 on my internet gateway with an
Ultra2. While I successfully renewed the whole OS core for the 64-bit
architecture (kernel, kernel modules, core shared libs and system
utilities, maintenance updates, patches) I somehow managed to break the
development environment.

As I slept very little the past two nights (I heavily mis-estimated the
required effort) I feel I'd better leave the box as-is for at least few
days   :-/

Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:

2005-05-07 Thread Erik Hofman
Martin Spott wrote:
Martin Spott wrote:

I found a third location:

Great, with the patches I posted these days and an additional
'-lpthread' to the final linker run we're up to date with Solaris
portability,
All these patches have been committed now. I still have to look into the 
-pthread issue.

Erik
___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] Re: [Flightgear-cvslogs] CVS: source/src/Network net_ctrls.hxx, 1.18,

2005-05-06 Thread Martin Spott
Curtis L. Olson wrote:
 Update of /var/cvs/FlightGear-0.9/source/src/Network
 In directory baron:/tmp/cvs-serv347
 
 Modified Files:
   net_ctrls.hxx net_fdm.hxx 
 Log Message:
 32 bit integers are somewhat magical and handled pretty well across platforms
 in terms of predictable packing and byte ordering.

Now, as a first step of 'least intrusive' simplification would people
agree on this patch ?

--- FlightGear/src/Network/net_ctrls.hxx~   2005-05-06 12:15:48.879996000 
+0200
+++ FlightGear/src/Network/net_ctrls.hxx2005-05-06 12:15:48.880005000 
+0200
@@ -21,15 +21,11 @@
 
 #ifdef HAVE_STDINT_H
 # include stdint.h
-#elif defined( _MSC_VER ) || defined(__MINGW32__)
-typedef signed char  int8_t;
+#elif defined( _MSC_VER ) || defined(__MINGW32__) || defined(sun)
 typedef signed short int16_t;
 typedef signed int   int32_t;
-typedef signed __int64   int64_t;
-typedef unsigned charuint8_t;
 typedef unsigned short   uint16_t;
 typedef unsigned int uint32_t;
-typedef unsigned __int64 uint64_t;
 #else
 # error Port me! Platforms that don't have stdint.h need to define int8_t, 
et. al.
 #endif
--- FlightGear/src/Network/net_fdm.hxx~ 2005-05-06 12:15:39.01000 +0200
+++ FlightGear/src/Network/net_fdm.hxx  2005-05-06 12:15:39.110017000 +0200
@@ -23,15 +23,11 @@
 
 #ifdef HAVE_STDINT_H
 # include stdint.h
-#elif defined( _MSC_VER ) || defined(__MINGW32__)
-typedef signed char  int8_t;
+#elif defined( _MSC_VER ) || defined(__MINGW32__) || defined(sun)
 typedef signed short int16_t;
 typedef signed int   int32_t;
-typedef signed __int64   int64_t;
-typedef unsigned charuint8_t;
 typedef unsigned short   uint16_t;
 typedef unsigned int uint32_t;
-typedef unsigned __int64 uint64_t;
 #else
 # error Port me! Platforms that don't have stdint.h need to define int8_t, 
et. al.
 #endif


Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:

2005-05-06 Thread Martin Spott
Martin Spott wrote:

 I found a third location:

Great, with the patches I posted these days and an additional
'-lpthread' to the final linker run we're up to date with Solaris
portability,

Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Main fg_os_sdl.cxx, 1.11, 1.12

2005-04-06 Thread James Turner
On 6 Apr 2005, at 09:46, Erik Hofman wrote:
Modified Files:
fg_os_sdl.cxx
Log Message:
Melchior FRANZ:
Make SDL window resizable; This exposes the same problem that many
GLUT users have: resizing up may cause a temporary switch to software
rendering if the card is low on memory. Resizing down again switches
back to HW rendering. (KSFO is texture intensive, but there are no
problems in LOWL, and elsewhere.) Less and less users will have the
problem as cards become better, and it's no reason not to allow
resizing altogether.
Bad news - I've had this change in my tree for a few months now, and it 
doesn't work right on OS-X, due to a fairly deep-rooted problem with 
PLIB / FlightGear - there doesn't seem to be a way to do a 'vid 
restart', i.e force every display list / buffer / texture to get 
deleted and reloaded.

This is really something that should be supported at the PLIB level, 
but, well, that's another story.

Anyway, the Linux GL implementation appears to re-use GL contexts upon 
re-size, but the OS-X sometimes tears them down and re-allocates them. 
When this happens, I get a very interesting looking, un-textured 
version of FlightGear; kinda retro but not usable. Incidentally, the 
OpenGL spec dodges this whole issue, but from porting various other 
pieces of GL code, the rule seems to be that Windows and Linux tend to 
re-use contexts (but some Windows drivers don't always), but the Mac 
drivers are very aggressive about throwing out contexts are starting 
again.

Anyway, the 'display lists and textures are valid across a context 
change' assumption is basically an unportable one.

BTW, this is also the reason it's hard to do a 'full-screen toggle' at 
runtime (which otherwise would be easy in SDL), or other graphics 
changing options. However, I had a look around the code and I'm pretty 
sure trying to make vid-restarts possible at this point would be quite 
invasive changes, so I didn't even bother to suggest it.

Ho hum,
James
___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Main fg_os_sdl.cxx, 1.11, 1.12

2005-04-06 Thread Melchior FRANZ
* James Turner -- Wednesday 06 April 2005 11:37:
 Bad news - I've had this change in my tree for a few months now, and it 
 doesn't work right on OS-X

So then add a #ifdef for OS-X around the resize event, so that it is
simply ignored? Did you send a bug report to the SDL people?


#ifdef OSX  // or whatever the #define is
case SDL_VIDEORESIZE:
if (SDL_SetVideoMode(e.resize.w, e.resize.h, 16, VidMask) == 0)
throw sg_throwable(string(Failed to set SDL video mode: )
+ SDL_GetError());

if (WindowResizeHandler)
(*WindowResizeHandler)(e.resize.w, e.resize.h);
break;
#endif

m.

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Main fg_os_sdl.cxx, 1.11, 1.12

2005-04-06 Thread Melchior FRANZ
* Melchior FRANZ -- Wednesday 06 April 2005 12:14:
 Did you send a bug report to the SDL people?

Or the plib people? Anyway, we allow glut windows to be resized, and
I wouldn't understand if we wouldn't allow it for SDL on all systems,
just because of broken OSX or broken OSX support in plib.

m.

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Main fg_os_sdl.cxx, 1.11, 1.12

2005-04-06 Thread James Turner
On 6 Apr 2005, at 11:14, Melchior FRANZ wrote:
So then add a #ifdef for OS-X around the resize event, so that it is
simply ignored? Did you send a bug report to the SDL people?
I think you misunderstand, it's not an SDL bug:
*FlightGear is relying on assumption about how OpenGL implementations 
work that does NOT hold on OS-X, and may not hold on some Windows 
drivers, but which happens to hold in the common case on Windows, and 
apparently always holds on Linux*

There are plenty of SDL + GL applications on the Mac that do re-sizing 
just fine, but they have the ability to initiate a vid-restart (as they 
correctly should on *every* platform, strictly speaking) when re-sized.

Of course, we can certainly live without the feature on Mac - just be 
aware the fault lies with FG / PLIB for not providing an API that is 
somewhat important in real-world situations. I for one would love to be 
able to switch from full-screen mode to windowed while running, for 
example.

HH
James
--
Whenever a friend succeeds, a little something in me dies.
___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Main fg_os_sdl.cxx, 1.11, 1.12

2005-04-06 Thread Melchior FRANZ
* James Turner -- Wednesday 06 April 2005 12:28:
 Of course, we can certainly live without the feature on Mac - just be 
 aware the fault lies with FG / PLIB for not providing an API that is 
 somewhat important in real-world situations. I for one would love to be 
 able to switch from full-screen mode to windowed while running, for 
 example.

So it's the glViewport() in FGRenderer::resize() that doesn't work with
plib/fgfs on OSX? (It's certainly not window resizing on the SDL or GLUT
level.) Is there a plib method to save all necessary resources before the
viewport change and to restore them afterwards? Norman? :-)

m.

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Main fg_os_sdl.cxx, 1.11, 1.12

2005-04-06 Thread James Turner
On 6 Apr 2005, at 12:53, Melchior FRANZ wrote:
Err ... or is it SDL_SetVideoMode() in SDL's video/SDL_video.c? There's
a suspicious comment in there:
* WARNING, we need to make sure that the previous mode hasn't
* already been freed by the video driver.  What do we do in
* that case?  Should we call SDL_VideoInit() again?
*/
Would be nice if we could identify and fix the bug where it is, instead
of removing a useful feature that is certainly *not* the bug.
I'm going to restate the problem, just to be very clear.
- When a window is resized, SDL (or GLUT) need to re-allocate the GL 
context. The SDL documentation explicitly mentions that 
SDL_SetVideoMode will be called again with new size, so a new context 
will definitely get created on the Mac. I'm putting aside any platform 
specific ways to modify existing contexts.

- There is nothing (absolutely nothing) in the OpenGL spec about the 
sharing or lifetime of texture objects or displays lists across 
different contexts - logically they are completely separate.

- The current FlightGear code assumes that display lists and textures 
are preserved across a context switch.

- This has not been noticed for the past X years because it *so 
happens* that the Linux and stock Win32 implementations happen to 
implement the sharing behaviour between contexts, while OS-X does not. 
Both behaviours are completely valid and compliant implementations of 
the OpenGL spec.

- Most (if I'm being bitchy, *good*) scene-graph / engine libraries 
have some kind of 'invalidate' button you can kick that makes them 
delete all their display lists / textures and reload them. This is what 
Unreal / Quake / etc are doing which you change full-screen-ness or 
many other graphics settings while they running, i.e a vid restart.

- Making PLIB / FG support vid restarts would be a very good thing to 
do, but would be a lot of work and invasive. I would be happy to give 
it a go if I thought the patches would be accepted!

- Until such a change is made, re-sizing the window is not going to 
work right on OS-X

- We can live with this situation. But if there are any user bugs 
reported from Windows users with odd drivers about 'everything looking 
crazy after I resize the window', well, now you know :-)

Regards,
James
--
They are laughing with me, not at me.
___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Main fg_os_sdl.cxx, 1.11, 1.12

2005-04-06 Thread Melchior FRANZ
* James Turner -- Wednesday 06 April 2005 14:17:
 - Making PLIB / FG support vid restarts would be a very good thing to 
 do, but would be a lot of work and invasive. I would be happy to give 
 it a go if I thought the patches would be accepted!

Sigh ... that's not so sure.



 - We can live with this situation. But if there are any user bugs 
 reported from Windows users with odd drivers about 'everything looking 
 crazy after I resize the window', well, now you know :-)

OK, thanks for explaining the third time. I guess even I have fully
understood this now.  :-)

I was just too eager to defend my SDL patch, and worried that the patch
would simply get reverted. I think it would be a good idea to describe
the problem on the plib list and ask if a fix would be accepted. (And
be prepared to wait a few weeks for an answer. You may even have to
repost the question until someone bothers to answer.  ;-)

m.

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Main fg_os_sdl.cxx, 1.11, 1.12

2005-04-06 Thread Melchior FRANZ
* Melchior FRANZ -- Wednesday 06 April 2005 13:19:
 So it's the glViewport() in FGRenderer::resize() that doesn't work with
 plib/fgfs on OSX? 

Err ... or is it SDL_SetVideoMode() in SDL's video/SDL_video.c? There's
a suspicious comment in there:

* WARNING, we need to make sure that the previous mode hasn't
* already been freed by the video driver.  What do we do in
* that case?  Should we call SDL_VideoInit() again?
*/

Would be nice if we could identify and fix the bug where it is, instead
of removing a useful feature that is certainly *not* the bug.

m.

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] Re: [Flightgear-cvslogs] CVS: data/Aircraft/fokker100/Models

2005-03-31 Thread Martin Spott
Hello Erik,

Erik Hofman wrote:
 Update of /var/cvs/FlightGear-0.9/data/Aircraft/fokker100/Models
 In directory baron:/tmp/cvs-serv14144
 
 Modified Files:
   f70_cabin.ac fokker70.ac fokker70.xml 
 Log Message:
 Some final changes, fixes and updates for some time

The model looks very nice and the handling feels pretty easy. It's only
that I'm missing the cabin door being coupled to the parking brake as
it was in your first version  ;-)

Cheers,
Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: data/Aircraft/fokker100/Models

2005-03-31 Thread Erik Hofman
Martin Spott wrote:
The model looks very nice and the handling feels pretty easy. It's only
Thanks.
that I'm missing the cabin door being coupled to the parking brake as
it was in your first version  ;-)
No, it's not ...
:-)
Erik
___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Main fg_init.cxx, 1.115, 1.116

2005-01-29 Thread Frederic Bouvier
Erik Hofman wrote :
Update of /var/cvs/FlightGear-0.9/FlightGear/src/Main
In directory baron:/tmp/cvs-serv24714
Modified Files:
	fg_init.cxx 
Log Message:
Geoff Air:

RE: --aircraft=ufo in system.fgfsrc is ignored
To change a 'feature', one that has been mentioned here many
times, and again recently, place the following code block
into fgInitFGAircraft.
In its favour, I would argue this means FG can be run without
a command line, provided FG_ROOT has been set in the
environment, and that seems to me, as it should be ... ;=))
Perhaps the only counter, is that system.fgfsrc is read twice,
but so are others, like .fgfsrc, for other (local) options ...
or system.fgfsrc should .nt. be used for 'aircraft' ?
 


Well, reading this piece of code, I don't see how it could work. see below :
Index: fg_init.cxx
===
RCS file: /var/cvs/FlightGear-0.9/FlightGear/src/Main/fg_init.cxx,v
retrieving revision 1.115
retrieving revision 1.116
diff -C2 -r1.115 -r1.116
*** fg_init.cxx	27 Dec 2004 17:35:22 -	1.115
--- fg_init.cxx	29 Jan 2005 10:22:44 -	1.116
***
*** 344,347 
--- 344,353 
 if ( !aircraft.empty() ) {
 

Aircraft not empty here, otherwise the test had failed
 SG_LOG(SG_INPUT, SG_INFO, aircraft =   aircraft );
 

This shouldn't change the aircraft variable
+ if ( aircraft.empty() ) {
 

useless test because aircraft is not empty ( see above )
+ // Check for $fg_root/system.fgfsrc
+ SGPath sysconf( globals-get_fg_root() );
+ sysconf.append( system.fgfsrc );
+ aircraft = fgScanForOption( --aircraft=, sysconf.str() );
+ } 
 

So the block above is never executed This is dead code.
 fgSetString(/sim/aircraft, aircraft.c_str() );
 } else {
 

-Fred

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Main fg_init.cxx, 1.115, 1.116

2005-01-29 Thread Erik Hofman
Frederic Bouvier wrote:
I can revert the patch or someone running windows should provide me a 
patch instead.

Erik
Well, reading this piece of code, I don't see how it could work. see 
below :

Index: fg_init.cxx
===
RCS file: /var/cvs/FlightGear-0.9/FlightGear/src/Main/fg_init.cxx,v
retrieving revision 1.115
retrieving revision 1.116
diff -C2 -r1.115 -r1.116
*** fg_init.cxx27 Dec 2004 17:35:22 -1.115
--- fg_init.cxx29 Jan 2005 10:22:44 -1.116
***
*** 344,347 
--- 344,353 
 if ( !aircraft.empty() ) {
 

Aircraft not empty here, otherwise the test had failed
 SG_LOG(SG_INPUT, SG_INFO, aircraft =   aircraft );
 

This shouldn't change the aircraft variable
+ if ( aircraft.empty() ) {
 

useless test because aircraft is not empty ( see above )
+ // Check for $fg_root/system.fgfsrc
+ SGPath sysconf( globals-get_fg_root() );
+ sysconf.append( system.fgfsrc );
+ aircraft = fgScanForOption( --aircraft=, sysconf.str() );
+ }  

So the block above is never executed This is dead code.
 fgSetString(/sim/aircraft, aircraft.c_str() );
 } else {
 

-Fred

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Main fg_init.cxx, 1.115, 1.116

2005-01-29 Thread Frederic Bouvier
Erik Hofman wrote :
Frederic Bouvier wrote:
I can revert the patch or someone running windows should provide me a 
patch instead.

Or do both, because the current patch seems useless.
Is it windows specific ?
-Fred

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Main fg_init.cxx, 1.115, 1.116

2005-01-29 Thread Frederic Bouvier
Frederic Bouvier a écrit :
Erik Hofman wrote :
Frederic Bouvier wrote:
I can revert the patch or someone running windows should provide me a 
patch instead.

Or do both, because the current patch seems useless.
Is it windows specific ?

This one seems better ( move the added block 3 lines upward ) :
cvs -z4 -q diff -u fg_init.cxx (in directory 
I:\FlightGear\cvs\FlightGear\src\Main\)
Index: fg_init.cxx
===
RCS file: /var/cvs/FlightGear-0.9/FlightGear/src/Main/fg_init.cxx,v
retrieving revision 1.116
diff -u -r1.116 fg_init.cxx
--- fg_init.cxx29 Jan 2005 10:22:44 -1.116
+++ fg_init.cxx29 Jan 2005 12:56:47 -
@@ -340,15 +340,15 @@
}
}

+if ( aircraft.empty() ) {
+// Check for $fg_root/system.fgfsrc
+SGPath sysconf( globals-get_fg_root() );
+sysconf.append( system.fgfsrc );
+aircraft = fgScanForOption( --aircraft=, sysconf.str() );
+}
// if an aircraft was specified, set the property name
if ( !aircraft.empty() ) {
SG_LOG(SG_INPUT, SG_INFO, aircraft =   aircraft );
-if ( aircraft.empty() ) {
-// Check for $fg_root/system.fgfsrc
-SGPath sysconf( globals-get_fg_root() );
-sysconf.append( system.fgfsrc );
-aircraft = fgScanForOption( --aircraft=, sysconf.str() );
-}
fgSetString(/sim/aircraft, aircraft.c_str() );
} else {
SG_LOG(SG_INPUT, SG_INFO, No user specified aircraft, using 
default );


___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/Main fg_init.cxx, 1.115, 1.116

2005-01-29 Thread Erik Hofman
Frederic Bouvier wrote:
Frederic Bouvier a écrit :
Erik Hofman wrote :
Frederic Bouvier wrote:
I can revert the patch or someone running windows should provide me a 
patch instead.

Or do both, because the current patch seems useless.
Is it windows specific ?

This one seems better ( move the added block 3 lines upward ) :
Ok thanks, it's committed now.
Just a note to developers, only real patches are accepted from now on. 
All other suggestions on how to fix things will be silently ignored by me.

Erik
___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] Re: [Flightgear-cvslogs] CVS: data/Huds/Default default.xml, 1.4, 1.5

2005-01-16 Thread Martin Spott
 Update of /var/cvs/FlightGear-0.9/data/Huds/Default
 In directory baron:/tmp/cvs-serv19455/Huds/Default
 
 Modified Files:
   default.xml 
 Log Message:
 Disable the runway outline in the hud for now until a few more issues get
 resolved.  (It's a nifty feature though.)

What do you think about adding a runtime switch ?

Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] Re: [Flightgear-cvslogs] CVS: data/Models/Weather rain.ac, 1.1,

2005-01-04 Thread Martin Spott
Erik Hofman wrote:
 Update of /var/cvs/FlightGear-0.9/data/Models/Weather
 In directory baron:/tmp/cvs-serv5714
 
 Modified Files:
   rain.ac rain.xml 
 Log Message:
 Model changes and add some select's.

Great idea, especially because there's no 'cigar' around the cockpit
anymore  ;-)

Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] Re: [Flightgear-cvslogs] CVS: data/Models/Weather rain.ac, NONE,

2005-01-03 Thread Martin Spott
Erik Hofman wrote:
 Update of /var/cvs/FlightGear-0.9/data/Models/Weather
 In directory baron:/tmp/cvs-serv28318/Models/Weather
 
 Added Files:
   rain.ac rain.rgb rain.xml 
 Log Message:
 Add a basic model for rain. Test w. the pc-7

This looks quite interesting but I realize that this might result in a
bigger task because rain looks very different depending on where your
viewpoint is (inside/outside) and at which speed you are cruising.
Your model matches the rain while sitting on the runway, waiting for
clearance situation. Rain during flight in a small four-seater looks
like the screen steaming up combined with heavy clouds which a changing
weighting depending on your cruise speed.

I can't tell how rain looks at 150 kts and more 

Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: data/Models/Weather rain.ac, NONE,

2005-01-03 Thread Dave Martin
On Monday 03 Jan 2005 16:11, Martin Spott wrote:
 Erik Hofman wrote:
  Update of /var/cvs/FlightGear-0.9/data/Models/Weather
  In directory baron:/tmp/cvs-serv28318/Models/Weather
 
  Added Files:
  rain.ac rain.rgb rain.xml
  Log Message:
  Add a basic model for rain. Test w. the pc-7

 This looks quite interesting but I realize that this might result in a
 bigger task because rain looks very different depending on where your
 viewpoint is (inside/outside) and at which speed you are cruising.
 Your model matches the rain while sitting on the runway, waiting for
 clearance situation. Rain during flight in a small four-seater looks
 like the screen steaming up combined with heavy clouds which a changing
 weighting depending on your cruise speed.

 I can't tell how rain looks at 150 kts and more 

 Martin.

Heavy precip in a PA28 at 80-110kts looks rather like an upwards waterfall on 
the windscreen.

Dave Martin

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: data/Models/Weather rain.ac, NONE,

2005-01-03 Thread Erik Hofman
Martin Spott wrote:
Erik Hofman wrote:
Update of /var/cvs/FlightGear-0.9/data/Models/Weather
In directory baron:/tmp/cvs-serv28318/Models/Weather
Added Files:
	rain.ac rain.rgb rain.xml 
Log Message:
Add a basic model for rain. Test w. the pc-7

This looks quite interesting but I realize that this might result in a
bigger task because rain looks very different depending on where your
viewpoint is (inside/outside) and at which speed you are cruising.
Your model matches the rain while sitting on the runway, waiting for
clearance situation. Rain during flight in a small four-seater looks
like the screen steaming up combined with heavy clouds which a changing
weighting depending on your cruise speed.
Well, this will only cover a part of the rain problem. But I noticed 
there is a huge difference in appearance with different frame rates. It 
looks as expected on my O2 but it's totally screwed on my PC. :-(

Erik
___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: data/Models/Weather rain.ac, NONE,

2005-01-03 Thread Dave Martin
On Monday 03 Jan 2005 17:32, Erik Hofman wrote:

 Well, this will only cover a part of the rain problem. 

I had an idea a while back that being able to change the specular material 
setting for runways / taxiways 'on the fly' could produce the sort of wet 
'sheen' you get on asphalt when it rains.

Dave Martin.

___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


Re: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS: data/Models/Weather rain.ac, NONE,

2005-01-03 Thread Erik Hofman
Dave Martin wrote:
On Monday 03 Jan 2005 17:32, Erik Hofman wrote:

Well, this will only cover a part of the rain problem. 

I had an idea a while back that being able to change the specular material 
setting for runways / taxiways 'on the fly' could produce the sort of wet 
'sheen' you get on asphalt when it rains.
Good thinking!
In the mean time I've updated the rain animation again and fixed several 
 issues.

Erik
___
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] Re: [Flightgear-cvslogs] CVS: data/Aircraft/737/Instruments pfd2.xml,

2004-12-14 Thread Melchior FRANZ
* Martin Spott -- Monday 13 December 2004 22:14:
 I can confirm that the VSPEED display in the 737 PFD actually always
 shows the number 0 but I'd say this is still better than a fps
 display - at least for a real pilot. If the display sticks to 0 the
 pilot will realize very soon that it is broken, a display that shows
 totally incorrect numbers might hide a significant risk   ;-)

The smiley implies that this was meant as a joke, and I should take it
as such. (It sounds like one, too). Having a broken instrument isn't
acceptable either way. This patch was supposed to *fix* it. I just wasn't
sure if fpm was a typo or if the responsible engineer didn't know that
(s)he only had to add scale60/scale to make feet per minute out of
/velocities/vertical-speed-fps. I even asked on the list and searched
the internet[1] to find this out. If nobody feels responsible this is
certainly not my fault. If you know better, why don't you submit a
better patch? This wouldn't have been more work than complaining here.

m.


[1] for example here: http://www.b737.org.uk/

___
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d


  1   2   3   4   5   6   >