you probably wouldn't want to.
Reason being is that they are your turning trak sides.
With my realspeak voice I can hear speech just fine.
At 07:33 p.m. 27/11/2007, you wrote:
I find that it is a bit hard to hear your speed in the game. do to the
crowd sound is there a way to lower the volume of
I got 2 busses.
At 03:49 p.m. 27/11/2007, you wrote:
Hi all.
My record is 5 buses I think.
Has anyone gotten any records yet?
Bryan Mckinnish
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I got the first 2 busses no problem, but the third time.
I got to fast and I crashed.
At 06:07 p.m. 27/11/2007, you wrote:
I made it over the first two busses, but it is surely not easy.
If I am not mistaken, you can guide your bike through the curves by
listening to the direction of the
it took me a few tries to beat the 2 bus record.
At 05:07 p.m. 27/11/2007, you wrote:
Hi Jim,
Here is my first impressions of the game. Well, I like both the theme
and sounds for the game so far, but I can't even make the first turn let
alone jump one bus.
I get as far as Marge starting to
Hi Mich,
Yes, in the menu where it says start your Harley there are options to change
voices, adjust rate of speech and adjust the volume of speech and sound files.
Some of the sapi5 voices are quieter than others. So I found out that unlike
recorded speech I need to have the volume
Hi Karl,
Yep, that is exactly how I do it. Except for some times as I said I do press
the control key just slightly before the up arrow key so as to peel out. But
otherwise...
- Original Message -
Hi,
I have so far jumped 8 successfully. Here is the process:
S
P
O
I
L
E
R
1. press up
Hi Tj,
I didn't know that it was that hard. But I have been practicing for a while
and probably writing the game helps some too.
BFN
Jim
I wouldn't even write Email without a spell checker.
[EMAIL PROTECTED]
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
---
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Hi Kim,
Just use the Windows find feature or the My Computer or the Windows Explorer
and look in the
c:\program files\kitchensinc
folder for the file named uninhome.bat and run it.
Let me know if you need help with that.
BFN
Jim
If it doesn't say Kitchen's Inc on it. Someone else made
Hi Thomas,
I did not want to make the game too easy. It is a rather simplistic game. You
know it was like the first or second video game that I ever played. So I did
want to make it challenging. I kind of figured that some would have totally
beaten the game already. The record has to be
Hi Shadow Dragon,
Sounds like you are doing pretty well. The one thing that you might want to do
is, after the first turn use the left arrow to get near the left garde rail.
That way when you slide out a bit in the second turn you have a way to go
before hitting the outside garde rail. Of
Hi Brandon,
It just takes tapping the left control key at the right tempo to maintain a
speed. You could practice tapping the key and trying to keep the engine
running at a constant speed before you put it into gear.
HTH
BFN
Jim
I haven't lost my mind; it's backed up on tape
Hi Bryan,
5 buses isn't bad for as long as the game has been out. It definitely takes
practice. So far my best record is 15 buses. I did that last Friday night
after a few drinks. grin
BTW there is a homerrec.txt file and a homerlog.txt file that the game creates.
BFN
Jim
A well
Hi Che,
No, I did not put in a key to announce the speed. Mostly because I do not have
time to press one while lining up to the ramp and getting my speed correct. I
think that mostly it is learning what speed you are going in each gear by the
sound of your engine and the speeds that it does
Hi gamers.
I've been playing browser based games for a while now and here is another
interesting one, Furry Paws!
You buy, feed, accessorize, play with, train and enter your dogs into shows.
There are over 190 different breeds and you can even breed your own dogs.
You can train your dogs in
Hi Folks,
A little addendum I just added to the SCW.txt Sarah game instructions file
this morning:
++5.4 Ghostly services you require, help from the Gray Lady.
The forth method of getting help is from reading,
Sarah walk-through.txt
She helped me write this document that bestows wisdom to the
Um, look at your 1.2 guide.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of shaun everiss
Sent: Monday, November 26, 2007 7:24 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Hi
no it aint.
At 05:35 a.m. 27/11/2007, you wrote:
Hi.
Is it timed? I
Are the teliporters numbered. For example, teliporter for l1 or l9?
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No they aren't.
Time is an illusion, lunchtime doubly so.
- Original Message -
From: Jozwiak, Hunter (K12) [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, November 27, 2007 6:47 AM
Subject: [Audyssey] L8
Are the teliporters numbered. For example,
Hello Tom. I downloaded what you said it not only got monty to work, but also
got rail racer to work too. I really like monty, those vanishishing platforms
blast them:):. My highest score so far is 3700 on the demo. I also heard the
trailer for tomb rater. It looks good. It sounds like
According to a recent message I have received, sound rts is working
fine on mac os 10.5 leopard.
2007/11/2, william lomas [EMAIL PROTECTED]:
hi all
for those who may be using a macintosh, sound r t s no longer works
under leopard
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If you want
o ok no what I meant was that when I am going along I have a hard time
hearing the speedometer over the sound of the bike and the crowd etc. I am
just wondering what can be dun about that?
- Original Message -
From: shaun everiss [EMAIL PROTECTED]
To: Gamers Discussion list
My thing was is I just played it a coupe times before writing my message. I
like the part of it being hard like this. It's all aobut paying attention
and consontrating. It's very simple yet very complex at the same time, and
it's great fun. My record's 5 now.
- Original Message -
Just want to say what a terrific game this is Jim. So far I've jumped 3 and
looking for more. Nice work here bro.
*** REPLY SEPARATOR ***
On 11/27/2007 at 6:06 AM Jim Kitchen wrote:
Hi Shadow Dragon,
Sounds like you are doing pretty well. The one thing that you might want
to
Hi Damien,
Well, Beta 6 is only the public release. Obviously the version in the
unstable branch of the source is allot further along.
Damien C. Sadler wrote:
wow, beta6 already? whew! this should be interesting.
Regards,
Damien Sadler
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If
Hi William,
I would not go as far to say the content is totally different from the
visual games. That is not completely true, but you are right that the
companies are less likely to see the game as a serious threat since it
has low market value to begin with, and it has no graphics so sighted
Hello Hunter,
I don't know where you heard level 8 is timed, but it is not from
everything I can tell. I've played that game in and out and have never
found any reason to believe any levels are timed. The only tricky thing
about level 8 is the teleporters. One will take you into area 9 and the
Hi,
No, Monte doesn't have to be uninstalled to apply DirectX. Just download
the managed DirectX components from my web site and install them,
reboot, and the game should work.
Ron Schamerhorn wrote:
Hi Ronald
I would off hand guess what you missed was the install of the dierect x 9c
I
Hi,
Grin Didn't anyone tell you it isn't safe to drink and drive? Not only
that but jump busses. Lol!
Jim Kitchen wrote:
Hi Bryan,
5 buses isn't bad for as long as the game has been out. It definitely takes
practice. So far my best record is 15 buses. I did that last Friday night
Hello list,
This is a friendly reminder from your moderators to please remember to
give your emails quality subject lines that accurately describe the
subject matter you wish to discuss. This is important for two very good
reasons.
One, many people do not read messages that do not seam to be of
Hi Jim,
Yeah, you certainly made it challenging. I am sure I will tinker allot
more with the game after Christmas once the holiday madness dies down. I
really like the Simsons theme, and it is a cute little rainy day game.
I've also got Sarah to explore in depth once Draconis sends me my key
How do yeh get all the weapons?
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Thomas Ward
Sent: Tuesday, November 27, 2007 12:32 PM
To: Gamers Discussion list
Subject: [Audyssey] Shades of Doom was Hi
Hello Hunter,
I don't know where you heard level 8
When you do that can't you snatch some snazzy new medkits and what not?
ALso, Where is the flamethrower. I can't find that one.
- Original Message -
From: Jozwiak, Hunter (K12) [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, November 27, 2007 12:45 PM
there are actually 3 teleporters, but only 1 level 9 portal can be active at
once.
At 07:31 a.m. 28/11/2007, you wrote:
Hello Hunter,
I don't know where you heard level 8 is timed, but it is not from
everything I can tell. I've played that game in and out and have never
found any reason to
you can cheat grin
actually.
here are the locations.
s
p
o
i
l
e
r
semi automatic bolt gun, end of level 1.
automatic gun beginning of level 3.
or 2 I forget.
amo clips can be found round the game or from monsters.
flame throer chainsaw.
These are on monsters in level 2 and level 4 sometimes the
no they are not numbered.
The second one is not accessible you have to find it.
and no these are teleporters with no numbering.
At 02:47 a.m. 28/11/2007, you wrote:
Are the teliporters numbered. For example, teliporter for l1 or l9?
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Hello. Thank you Thomas, not only did I get monty to work, I was able to get
rail racer to work too. Monty is great. Those blasted vanishing platforms
though:):
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yeah my guide is probably out of date.
I really should do another guide since I have now mastered the game.
I still may, it just may be audio based is all rather than text based since
this probably should be version2 of the actual guide rather than this old 1.2
guide.
At 02:42 a.m. 28/11/2007,
Hi everyone,
A couple of days ago a couple of you were asking about my views on
bosses in Montezuma's Return. I did some digging on exactly how the
higher levels were handled and found out something interesting about the
classic Montezuma's Revenge, and the good news is this should be easy
the flamer is a random weapon its somewhere, however sometimes you can just
skip it unless you are out of amo.
in level6 you will get a longrange laser.
At 09:19 a.m. 28/11/2007, you wrote:
When you do that can't you snatch some snazzy new medkits and what not?
ALso, Where is the flamethrower.
I think we're in trouble! This sounds like something you would do, just out
of orneriness. I think you would want to listen to other gamers playing the
game, laughing as you listen. On the surface, it sounds like a good idea,
but I don't think I would want to face invincible monsters. Does
Hi Charles,
I don't think so. Based on what I have read levels 7 through 11 don't
offer swords or any other weapons. If you had one from a previous level
it wouldn't work. As a result it forced the gamer to use a different
strategy like use speed and ajility to avoid monsters, and in our
I like the laser better.
- Original Message -
From: shaun everiss [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, November 27, 2007 2:06 PM
Subject: Re: [Audyssey] Shades of Doom was Hi
the flamer is a random weapon its somewhere, however sometimes you
Hi all,
I need help again with Kingdom of Loathing. I'm having trouble with the boss
bat quest. I've found him but I can never seem to hit him. Worse, he does
enough damage most times to kill me instantly. Any hints?
Time is an illusion, lunchtime doubly so.
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Well, a nice, symple idea, but perhaps you could considder some extra sound
effects, and or extra enemy types for the invinsible enemies? That way they
would seem more like bosses, and less like normal enemies which have been
mysteriously enhanced in one section of the tomb with respect to
Hmmm, what does ornariness mean? not a word I've come across before. though
if I take your meaning as to be an unfair twist in gameplay, personally, I
like the idea to make later levels that much more challenging.
also, sinse I've always tried to preserve my swords for situations where I
Hi
I do think that would be a good compromise for this version.
Later on if you want to get all out with the bosses then that's what V2
could be done for. I personally don't care for this hang up of bosses but
that might just be me.
Ron
- Original Message -
From: Thomas Ward
I think the bosses are good, make what your doing first, and then have an
upgrade at a later time.
[Original Message]
From: Dark [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Date: 11/27/2007 6:55:23 PM
Subject: Re: [Audyssey] More about Monte bosses.
Hmmm, what does
Oo great! Audio is my thing.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of shaun everiss
Sent: Tuesday, November 27, 2007 2:54 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Hi
yeah my guide is probably out of date.
I really should do another
Hi,
Yeah, those platforms can sometimes nail you when least expected. Just
last night I was battling my way through level 4 when I attempted to
jump onto the platform spanning the lava pit. Well, no sooner did I
start the jump and the platform vanished. Needless to say I went
screaming head
Hi Dark,
Quote
Well, a nice, symple idea, but perhaps you could considder some extra sound
effects, and or extra enemy types for the invinsible enemies? That way they
would seem more like bosses, and less like normal enemies which have been
mysteriously enhanced in one section of the tomb with
Hi Dark,
Orneriness means to be mean, testy, surly, spiteful, etc...
Dark wrote:
Hmmm, what does orneriness mean? not a word I've come across before. though
if I take your meaning as to be an unfair twist in gameplay, personally, I
like the idea to make later levels that much more
can u please send me the patch of the tarzan junior that changes the game from
a shareware game to a free game
thanks a lot
regards samer
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In the origional game, after you pass all of the levels, you start again but
with everything continuously getting harder. You could keep playing
indefinitely until you eventually got killed. Is that going to be in this
version of Monty? Also, what about bonus levels? They're just like ordinary
Hello gamers.
Can anyone tell me, what I have todo in change Reaktion? If posible
in very easy words? Because my english is not the best.
Regards, Sascha.
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Get a Banana Smoothey potion. It'll help a lot. It'll also help with the Goblin
King.
Do you like mudding? Want to join a group of like-minded people for discussion
via EMail? Go to:
http://tbmic.jiglu.com
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Hi Tom,
My name's Katie. I think that would be a great idea to add bosses. I like
the idea of adding a scull named Montezuma. I wish you good luck with that.
Katie
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Tuesday, November 27, 2007 3:14 PM
Hello gamers.
On monday, 26. November 2007 at10:07 [EMAIL PROTECTED] wrote:
I have put a new file up on my web site.
file name WinHH.exe file size 2.2 meg
You are Homer, the Harley riding motorcycle dare devil. You have
brought three of your specially modified Harley Davidson motorcycles
Hi Ron,
I personally don't care one way or another, but I think one boss for now
is a good enough compromise on short notice. Especially, if the idea I
have is cool enough.
Ron Schamerhorn wrote:
Hi
I do think that would be a good compromise for this version.
Later on if you want to get
Hi Michael,
As for the game restarting with level 1 again after completing it I was
certainly planning on doing it time permitting of course.
As for the floating gems near the ropes they won't be in 1.0, but I
already have plans to do a service release next year with some changes I
wanted in
Where would I get one of those? I haven't got all that much meat so I hope
it's not too spendy.
Time is an illusion, lunchtime doubly so.
- Original Message -
From: Orin [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, November 27, 2007 7:12 PM
Subject: Re:
Will hollering heh heh heh heh heh heh heh heh heh heh heh heh help! work?
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, November 27, 2007 4:56 PM
Subject: Re: [Audyssey] More about Monte bosses.
Hi Charles,
I
I found it at least in beta 6 that I was able to jump on the platform, I found
if I did it twice qquickly I was able to clear it in time.
At 01:47 p.m. 28/11/2007, you wrote:
Hi,
Yeah, those platforms can sometimes nail you when least expected. Just
last night I was battling my way through level
the flamer is a random weapon its somewhere, however sometimes you can just
skip it unless you are out of amo.
in level6 you will get a longrange laser.
At 09:19 a.m. 28/11/2007, you wrote:
When you do that can't you snatch some snazzy new medkits and what not?
ALso, Where is the flamethrower.
yeah I like the long range lasers.
I'm going to do a strat guide in audio.
Oh you probably should beat the game at least once as it will have level 9 in
the guide.
I'll make it something like an advanced guide for players or have some bits in
it.
At 12:03 p.m. 28/11/2007, you wrote:
I like the
It seems that floating gems were in one of the beta versions we've worked
with, weren't they? There was one somewhere. Also, a neat idea on what you
mention about the game starting over and getting harder would be that you
can start the game on the easiest skill level and, after you finish,
Orneriness can be doing something for fun that some would consider
troublesome. In this instance, Thomas would add a feature that he knows
will cause problems for a gamer, but those problems are fun to tackle.
- Original Message -
From: Dark [EMAIL PROTECTED]
To: Gamers Discussion list
Well Tom, I'd be moderately more in favor of the different enemy types idea
if possible, -- sinse as I said, it adds variety (particularly if we
ever get that map creator to play with), but restricted use of swords would
work as well.
As for the lightning idea, well it sounds fun, but
Ah, wel I wouldn't say you sticking in invinsible enemies is quite that!
bad, ;D.
Beware the Grue!
Dark.
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 28, 2007 1:08 AM
Subject: Re: [Audyssey] More about
Hi.
Well the sod2.0 guide is being compiled to vorbis as I type this.
The guide has changed a bit.
There is a little bad language, but I think only 2 or 3 words, so its for those
that are well people that don't get offended by the occational thing.
There are errors in the audio guide.
Because of
Hi.
What's this about a shades 2? the last I heard from gma games, was Shades
version 1.2. Or is this just your second guide to Shades? I like the text
guide, but I didn't know you did an audio one in the first place, I'll look
forward to this one though.
Beware the Grue!
Dark.
-
Jim, I really do love this new game. You've got me quite addicted to it
actually *smile*
Good work!
Regards,
Damien Sadler
- Original Message -
From: Jim Kitchen [EMAIL PROTECTED]
To: Damien C. Sadler Gamers@audyssey.org
Sent: Monday, November 26, 2007 2:13 PM
Subject: Re: [Audyssey]
my record is 8.
Regards,
Damien Sadler
- Original Message -
From: shaun everiss [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, November 27, 2007 8:25 AM
Subject: Re: [Audyssey] Homer on a Harley
I got the first 2 busses no problem, but the third time.
that's when you stay at the highest rpm without changing gears.
Regards,
Damien Sadler
- Original Message -
From: nicol [EMAIL PROTECTED]
To: Brandon Armstrong [EMAIL PROTECTED]; Gamers Discussion list
gamers@audyssey.org
Sent: Monday, November 26, 2007 6:40 PM
Subject: Re: [Audyssey]
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