[Audyssey] AceFire was: Re: Game recordings site

2009-11-20 Thread peter Mahach
Is AF 2.0 going to be free like 1 ended up being after a while? Ideas... knocking out guns? lioke a blow could make someones whip fall out of their hands or something and they'd eventually have to use punches or try to pick the weapon up again. and... you're not updating your development blog

Re: [Audyssey] game modding/programming question

2009-11-20 Thread peter Mahach
...not sure if it'd be so nice for a start... not to hurt any python programmers here but it has its own weird convensions, I mean you have to use indentation for letting it know about if and other statements, anyway if you do decide to go this way have fun. - Original Message - From:

Re: [Audyssey] Developer time was: My Opinion of Q9

2009-11-20 Thread Phil Vlasak
Hi Thomas, How about a silver chain whip, or a chain whip with blessed wooden spikes. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, November 19, 2009 11:11 PM Subject: Re: [Audyssey] Developer time was: My

Re: [Audyssey] First computer

2009-11-20 Thread Jim Kitchen
Hi Jacob, Wow, you sure have used a bunch of different programming languages over the years. I know a tiny bit of HTML for my web site, but other than that it has always been one flavor of Basic or another. I have retinitis pigmentosa and lost my sight slowly. Drove until I was 21 in 1978.

Re: [Audyssey] Message to Jim Kitchen from a friend (and me to acertain extent)

2009-11-20 Thread Jim Kitchen
Hi Jacob, Cool, please tell your friend that I said Hi, and that I am glad that she is enjoying some of my games. Happy to hear that you enjoy playing some of my games as well. Thank you very much for saying so. TGIF and BFN Jim Why is the third hand on the watch called the second

Re: [Audyssey] game suggestion for Jim

2009-11-20 Thread Jim Kitchen
Hi Josh, I am currently working on an adult joystick shooter game. After that I kind of want to do some sort of driving game. I know that I just did Mach 1 tts, but since I have a steering wheel and all... But I will keep your suggestion in mind. Thanks. TGIF and BFN Jim Ever

[Audyssey] Seeking info on the freezeup handheld talking game

2009-11-20 Thread Donna Jodhan
Hello everyone, I am a new member to this list and this is my very post. I apologize for having the previous messages on the freezeup game but: I went to the blindbargains.com website and was unable to order it. Could someone tell me where I can go to do so? Would maxiaids or independent living

[Audyssey] saving in q 9

2009-11-20 Thread Mich
Hi all. I am just wondering is there a way to save your game in q 9? I got to the cave world and wanted to save it but i just am not shure if this is a option? many thanks. from Mich. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] Seeking info on the freezeup handheld talking game

2009-11-20 Thread Phil Vlasak
Hi Donna, I found Freeze Up, The Frantic Category Game at Amazon.com and Speak to me. Amazon link: http://www.amazon.com/Educational-Insights-8920-Freeze-Up/dp/B000NNPOF0 Speak to me link: http://www.speaktomecatalog.com/room.php?tag=kidsoffset=12 - Original Message - From: Donna

Re: [Audyssey] Seeking info on the freezeup handheld talking game

2009-11-20 Thread Donna Jodhan
Hi Phil, Thank you so much for your info. I am going to buy one of these for my Christmas. Thanks again. Donna - Original Message - From: Phil Vlasak p...@pcsgames.net To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 20, 2009 6:50 AM Subject: Re: [Audyssey] Seeking

Re: [Audyssey] saving in q 9

2009-11-20 Thread Philip Bennefall
Hi Mich, The game saves itself automatically whenever you get to a new world. In version 1.0.1 which you can now download from the website, there is a section about saved games in the manual. Kind regards, Philip Bennefall - Original Message - From: Mich m...@ntl.sympatico.ca To:

Re: [Audyssey] speaking of Audyssey Magazine

2009-11-20 Thread Charles Rivard
Even if it were through no fault of his? Unless you're kidding, that seems extremely harsh. --- In God we trust! - Original Message - From: Allan Thompson allan1.thomp...@cox.net To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, November 19, 2009 8:09 AM Subject: Re:

Re: [Audyssey] Developer time was: My Opinion of Q9

2009-11-20 Thread Bryan Peterson
Why not both? Perhaps you could set it up so that the vampire could be harmed by the whip but not actually slain. So the player could use the whip to get the vampire near to death, so to speak, then the stake or whatever weapon could be a special weapon which alone had the power to actually

Re: [Audyssey] saving in q 9

2009-11-20 Thread Bryan Peterson
The game automatically saves after each level completed. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From: Mich m...@ntl.sympatico.ca To: gamers @audyssey.org gamers@audyssey.org Sent: Friday,

Re: [Audyssey] AceFire was: Re: Game recordings site

2009-11-20 Thread Damien C. Sadler
Hi, Yeah, I've been having trouble with the blog lately. It asked me to upgrade and I've been having trouble with the upgraded one. When I rearrange the site I think I'm going to downgrade again. Regards, Damien. - Original Message - From: peter Mahach piterm...@gmail.com To:

Re: [Audyssey] saving in q 9

2009-11-20 Thread Charles Rivard
It's listed in the user's manual of the newest release. --- In God we trust! - Original Message - From: Mich m...@ntl.sympatico.ca To: gamers @audyssey.org gamers@audyssey.org Sent: Friday, November 20, 2009 1:15 AM Subject: [Audyssey] saving in q 9 Hi all. I am just wondering is there

[Audyssey] Castlevania was Developer Time

2009-11-20 Thread Thomas Ward
Hi Dark, I too think if we are going to replace the whip with something else it should be a weapon with some historic value. Not only is it better for the game's back story, but I think it would help to draw in some actual vampire lore into the game such as a stake through the heart or wooden

Re: [Audyssey] game modding/programming question

2009-11-20 Thread Thomas Ward
Hi Peter, Agreed. Yes, Python is easy for some people to learn, but you trade off a lot of professional training and skill by going with Python. Plus it uses some really non-standard conventions that will screw you up if you try to learn another programming language. peter Mahach wrote:

[Audyssey] Castlevania was Developer Time

2009-11-20 Thread Thomas Ward
Hi Phil, That might work, but Dark has me convinced I'd do better to stay away from whipsl. At least as far as killing vampires are concerned. I could of course have a whip as a unlockable or special item to find in the game, but for killing the lead vampire maybe something special and with

Re: [Audyssey] Q9 cheats

2009-11-20 Thread Ryan Strunk
What's really fun to do is go to cave level 3, activate laser and pit crossing, then run all the way to the end of the level without killing any bats. Once you're standing by the teleporter with a massive swarm of bats over your head, activate a shield and jump a few times. Ryan -Original

[Audyssey] Castlevania was Developer Time

2009-11-20 Thread Thomas Ward
Hi Bryan, That's a good idea. In fact I was saying something close to that to Phil my last message. I could make the leather whip an unlockable or special item which might hurt a vampire, but wouldn't kill one. Bryan Peterson wrote: Why not both? Perhaps you could set it up so that the

Re: [Audyssey] game suggestion for Jim

2009-11-20 Thread peter Mahach
for that driving game... you might consider doing something related to heavy vehicles... trucks or busses. like a simple kind of bus simulator. - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Josh Gamers@audyssey.org Sent: Friday, November 20, 2009 11:52 AM Subject: Re:

[Audyssey] USAGames Interactive

2009-11-20 Thread Hayri Tulumcu
why is www.usagamesinteractive.com down? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All

Re: [Audyssey] Castlevania was Developer Time

2009-11-20 Thread Bryan Peterson
That makes me think of Anne Rice's Vampire Chronicles. The queen of the vampires was I believe an Egyptian woman named Akasha, who was a queen during her mortal life and assumed the same position when she became a vampire because if memory serves she was one of the very first. Homer: Hey, uh,

Re: [Audyssey] saving in q 9

2009-11-20 Thread Philip Bennefall
Hi Mich, The game saves itself automatically whenever you get to a new world. In version 1.0.1 which you can now download from the website, there is a section about saved games in the manual. Kind regards, Philip Bennefall - Original Message - From: Mich m...@ntl.sympatico.ca To:

Re: [Audyssey] Castlevania was Developer Time

2009-11-20 Thread Bryan Peterson
Or you could make it so that while the whip or whatever might harm the vampire, they would be able to slowly heal over time from any wounds inflicted by it. But the blessed weapon would have a property that would make it impossible or at least very difficult for the vampire to heal itself.

Re: [Audyssey] Castlevania was Developer Time

2009-11-20 Thread Thomas Ward
Hi Bryan, Smile That would be Queen of the Damned by Anne Rice. According to that book Akasha was the very first vampire, because she was the one the demon took over after what she did to marharet and Mekare. Anyway, that has little to do with my game idea though. One thing that book did do,

Re: [Audyssey] Castlevania was Developer Time

2009-11-20 Thread Thomas Ward
Hi Bryan, Well, vampires are well known for their incredible ability to heal from wounds made by standard weaponry so that makes perfect sense. You could slash him with a sword, lash him with a whip, but unless you use some enchanted or powerful weapon he'll heal and keep coming. Let's not

Re: [Audyssey] USAGames Interactive

2009-11-20 Thread Thomas Ward
Hi Hayri, Thanks for bringing this to my attention. I wasn't aware the site is down. i just checked it out and confirmed the problem. I'll be writing my server admin promptly for more information regarding the issue. Thanks. Hayri Tulumcu wrote: why is www.usagamesinteractive.com down? ---

Re: [Audyssey] Castlevania was Developer Time

2009-11-20 Thread Bryan Peterson
Yep. I know he did that in Castlevania 3 as well. Don't know about Simon's Quest though. My brother and I never did beat that game. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From: Thomas Ward

[Audyssey] replay value, was:RE: audio game question

2009-11-20 Thread Che
Hi ya, Personally, I think the multiplayer games out there offer the best replay value for obvious reasons. Sound RTS is hard to beat when playing other humans, especially some of the more well thought out maps. Entombed is going to be amazing as well, Jason has done a great job on this

Re: [Audyssey] speaking of Audyssey Magazine

2009-11-20 Thread Allan Thompson
Hi Charles, First off, I am glad that Ron was not dead or injured, and it is a relief to me that all he had was some tech issues. Second off, It was not intended to be harsh, nor a punishment. It was intended to recognize the facts of the situation. Ron was gone, none of us had a single word

Re: [Audyssey] speaking of Audyssey Magazine

2009-11-20 Thread dark
That's why I suggested a temporary editer position. most thankfully though, Ron is certainly back with us, and is putting together a new issue of the mag, I might see about slapping together an artical myself if I can. so, with much releaf, we can forget about those sorts of options.

[Audyssey] usagames

2009-11-20 Thread Hayri Tulumcu
I have a program called Webmon as checking content on websites and as soon as there is a change you will be informed about the. The USA games ingeractive is now working again. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

[Audyssey] Castlevania was: Developer time was: My Opinion of Q9

2009-11-20 Thread dark
Nice idea Bryan, however my point was that other than in the castlevania series, whips as holy weapons that have power over even normal undead like skeletons and zombies, let alone vampires etc are rather unknown, I'm not sure why nintendo chose to give Simon a whip in the first place

Re: [Audyssey] Castlevania was Developer Time

2009-11-20 Thread dark
Hi tom. castlevania, and supercastlevania in particular, actually over uses skeletons a bit, sinse many enemies are skeletons with different attack patterns, everything from hitting you with swords, having whips of their own, just jumping at you or throwing axes. in the Treasury

Re: [Audyssey] Castlevania was Developer Time

2009-11-20 Thread dark
Well it has always rather confused me a litle. to quote a review of castlevania which I stuck on gamefaqs a while ago: Simon has especially discovered that smacking vampires many times in the head with a big heavy length of chain stops them from being a problem, - Vampires are obviously

Re: [Audyssey] game suggestion for Jim

2009-11-20 Thread dark
How about a monster truck game! that would be cool, and very different from Mac 1. Beware the Grue! dark. - Original Message - From: peter Mahach piterm...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 20, 2009 3:23 PM Subject: Re: [Audyssey]

Re: [Audyssey] Castlevania was Developer Time

2009-11-20 Thread dark
Interesting Bryan, and nice for a game sinse you could also plausably then include egyptian creatures like mummies, giant spiders, multi headed monsters (anubis would make a great boss), etc. though this might be getting a litle too close to Tom's tomb hunter games, unless a cross

Re: [Audyssey] Castlevania was Developer Time

2009-11-20 Thread dark
I've never been an anne rice fan at all for various reasons, but I always took it that when Van Gelda talks about vampires having control over the elements, this could include the element of fire! In fact in white wolf's world of darkness vampire roleplay system, elemental control is in

Re: [Audyssey] Castlevania was Developer Time

2009-11-20 Thread dark
Supercastlevania the dracula battle takes a good ten minutes by itself, as he has bags of energy,. four different forms with different attack modes, and! is hard to hit anyway! I felt like having a party when i finally got rid of the git! It is dracula though, he shouldn't exactly

Re: [Audyssey] replay value, was:RE: audio game question

2009-11-20 Thread dark
I'd actually agree, even about railracer ;D. As I said in my long woffle about game engines, any game which includes user created content has already great replay potential, and that goes for sound rts maps too. thankfully though developers are getting very good at this, so

Re: [Audyssey] Q9 cheats

2009-11-20 Thread Scott Chesworth
I just tried this. I'm slightly ashamed to admit that Ryan speaks the truth, it's way more fun than it should be. Dancing with bears with 1000 strength on has more longevity for me, but it's all in much the same vain. Hmm, I thought I'd grown out of cheats. Guess not. On 11/20/09, Ryan Strunk

Re: [Audyssey] replay value, was:RE: audio game question

2009-11-20 Thread Scott Chesworth
The interesting thing I've found with Rail Racer is that if I don't play it for weeks at a time, the next time I fire it up I have a truely horrible few runs while I get the knack back. It's got nothing to do with remembering controls or tracks, it's more like tuning back into the balance so you

Re: [Audyssey] So who's in what guild in ce then?

2009-11-20 Thread shaun everiss
how do you chat I am searching for a good irc client. I have the irc plugin enabled aparently on miranda but I have no way to access it to put in where I want to go. a standalone client would be better since I don't want to be active on irc all the time. At 11:47 p.m. 20/11/2009, you wrote: Well

Re: [Audyssey] So who's in what guild in ce then?

2009-11-20 Thread Bryan Peterson
Truth to tell I haven't even logged on to CE for some days. I've rather lost interest in it lately. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From: shaun everiss shau...@xtra.co.nz To: Gamers

Re: [Audyssey] So who's in what guild in ce then?

2009-11-20 Thread Darren Harris
I just use internet explorer myself. Works just fine for chatting. Which reminds me I should show my face on our chat room. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: 20 November 2009 19:38 To: Gamers

[Audyssey] ace fire error

2009-11-20 Thread Brandon Misch
Hey all. am having an ace fire error. the game works great. but when i try to play with someone over the internet, it won't work and i have allowed access in my firewall. this happens when i use the regular ip and the external one. and the firewall i use is the one built into windows 7. ---

[Audyssey] soundpack for godwars ii?

2009-11-20 Thread matheus
hey. does anybody have a soundpack for the godwars ii mud, either for vipmud monkeyterm,or much? thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] Q9 cheats

2009-11-20 Thread Hayden Presley
Heheh. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Scott Chesworth Sent: Friday, November 20, 2009 11:50 AM To: Gamers Discussion list Subject: Re: [Audyssey] Q9 cheats I just tried this. I'm slightly ashamed to admit that Ryan

Re: [Audyssey] Game recordings site

2009-11-20 Thread Hayden Presley
Cool...looking forward to that. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Damien C. Sadler Sent: Thursday, November 19, 2009 10:23 PM To: Gamers Discussion list Subject: Re: [Audyssey] Game recordings site

Re: [Audyssey] Q9 cheats

2009-11-20 Thread Charles Rivard
Now that sounds like fun! --- Pray for Obama. Psalm 109:8 - Original Message - From: Ryan Strunk ryan.str...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Friday, November 20, 2009 4:42 AM Subject: Re: [Audyssey] Q9 cheats What's really fun to do is go to cave level

Re: [Audyssey] game suggestion for Jim

2009-11-20 Thread Charles Rivard
A totally weird twist. In a game, you must jump a bus over motorcycles. --- Pray for Obama. Psalm 109:8 - Original Message - From: peter Mahach piterm...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 20, 2009 5:23 AM Subject: Re: [Audyssey] game

Re: [Audyssey] soundpack for godwars ii?

2009-11-20 Thread shaun everiss
there used to be something www.randylaptop.com/mudding but its real old. At 12:55 p.m. 21/11/2009, you wrote: hey. does anybody have a soundpack for the godwars ii mud, either for vipmud monkeyterm,or much? thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send

Re: [Audyssey] game suggestion for Jim

2009-11-20 Thread Hayden Presley
Homer on a School Bus? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Friday, November 20, 2009 9:29 PM To: Gamers Discussion list Subject: Re: [Audyssey] game suggestion for Jim A totally weird twist. In a

Re: [Audyssey] Q9 version 1.0.1 released!

2009-11-20 Thread Allen
What am I missing. I don't see where I can download the 1.0.1 patch. I've looked all over the blastbay site. - Original Message - From: Philip Bennefall phi...@blastbay.com To: A public mailing list for Blastbay Studios. t...@blastbay.com Cc: Gamers Discussion list gamers@audyssey.org

Re: [Audyssey] saving in q 9

2009-11-20 Thread Reinhard Stebner
I just went to the web site and I am unable to locate the update. What section do I need to go to in order to download the update? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Philip Bennefall Sent: Friday, November 20, 2009 7:21

Re: [Audyssey] saving in q 9

2009-11-20 Thread ian mcnamara
it saves autamaticly after every level. Mich wrote: Hi all. I am just wondering is there a way to save your game in q 9? I got to the cave world and wanted to save it but i just am not shure if this is a option? many thanks. from Mich. --- Gamers mailing list __ Gamers@audyssey.org If you

Re: [Audyssey] Castlevania was: Developer time was: My Opinion of Q9

2009-11-20 Thread Thomas Ward
Hi Dark, Actually, Bram Stoker's novel, Dracula, is now in the public domain. So not only is Count Dracula in the public domain so are the other main characters in the novel. I guess what people need to be aware of there are two copyrights to think about when developing games or any other

Re: [Audyssey] Castlevania was Developer Time

2009-11-20 Thread ian mcnamara
this sounds like it is going to be fun having never being able to see i have never seen this game before how ever i know people who have played it even though i do not know that much about the game. i think this sounds like it will be a game worth playinga and i will be waiting for it. Bryan

Re: [Audyssey] First computer

2009-11-20 Thread Jacob Kruger
-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 4625 (20091120) __ The message was checked

Re: [Audyssey] Message to Jim Kitchen from a friend (and me toacertain extent)

2009-11-20 Thread Jacob Kruger
at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 4625 (20091120

Re: [Audyssey] Castlevania was Developer Time

2009-11-20 Thread Thomas Ward
Hi Dark, That's the Countess Elizabeth Bathory --- the so-called Hungarian Blood Countess. It was said she slue over 600 virgins and bathed in their blood to retain her youth. There have been very few more truly evil and sadistic serial killers in history that would qualify as a historical

Re: [Audyssey] Q9 version 1.0.1 released!

2009-11-20 Thread Hayden Presley
It's not a patch; the 1.01 file replaced the old one. Just go to where you downloaded the 1.0 release-it may look like the same one, but it is not. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Allen Sent:

Re: [Audyssey] Castlevania was Developer Time

2009-11-20 Thread Thomas Ward
Hi Dark, Hmmm...Well, hitting a vampire with a chain might not help, but here is a twist. Pun definitely intended. What about finding some sort of enchanted chain which you can use to bind the vampire with? Basically, if a chain has been enchanted in some way you might be able to bind the

Re: [Audyssey] Castlevania was Developer Time

2009-11-20 Thread Thomas Ward
Hi Dark, Well, I don't know if you have ever read Nora Roberts' Circle of Gods trilogy, but those books get heavily into vampire lore. In particular Nora Roberts covers the legends of Lilith --- who is sometimes believed to be a demon of some kind, and in more modern years used as queen of

Re: [Audyssey] Castlevania was Developer Time

2009-11-20 Thread Thomas Ward
Hi Dark, Wow! Sounds like I really missed a lot. I've never played Super Castlevania and now I wish I had a Super NES to try it out. Sounds like it blew the original three Castlevania games away. dark wrote: Supercastlevania the dracula battle takes a good ten minutes by itself, as he has

Re: [Audyssey] ace fire error

2009-11-20 Thread Damien C. Sadler
Hi, Have you allowed access via your router? Have you made sure that the port you are working with is opened? I haven't tested Acefire with Windows 7 but it worked fine for me with XP and for my friend who tested it for me under Vista. Hope this helps. Regards, Damien. - Original

Re: [Audyssey] soundpack for godwars ii?

2009-11-20 Thread Oriol Gómez
Um God wars II has msp support and mushclient I know supports it. And they have an official sound pack , its pretty high quality godwars2.com is the site I think maybe they changed to .org not sure On 11/21/09, shaun everiss shau...@xtra.co.nz wrote: there used to be something

Re: [Audyssey] Q9 action game, my opinion.

2009-11-20 Thread Valiant8086
And the game presents it like they are cute little creatures out to have fun kind of. I noticed phrases like poor little q9 and stuff like that in the manuals. That seems to make things more fun since it was actually fun just reading the manual, lol.- Original Message - From: Thomas