Re: [Audyssey] anyone got anny suggestions for the next versionofbattlezone?

2011-04-07 Thread The Addictor
I'm not asking for a three or two-step boundary cue. One step, like in mota, is perfectly fine. Hey, how about this: the kidnappers know you're a blind gamer that likes excessive cues, so he puts gravel under a silently swinging blade! LOL Ken Downey The Addictor www.TheAddictor.com -

Re: [Audyssey] anyone got anny suggestions for the next version ofbattlezone?

2011-04-07 Thread The Addictor
Yes, and the cues could be turned on and off. I was thinking that a 1-step boundary would be good, but what about using boundary width to show the pit's width? That, combined with an analog jumping system, would give you a good visual on the pit's width so you could know how far to jump, and

Re: [Audyssey] wrestling games

2011-04-07 Thread Jim Kitchen
Hi Thomas, Besides Monday night RAW, Friday night Smack down and Thursday night TNA also on Thursday night on WGN from Chicago it is WWE super stars. And Sunday Night on Sports Time Ohio it is P W O. That is Professional Wrestling Ohio. BFN Jim I think that I am going to move to

Re: [Audyssey] wrestling games

2011-04-07 Thread Jim Kitchen
Hi Thomas, Today if one is going to write an open source blind accessible game maybe it should use the most popular easy to use available tool. I'm thinking that would be BGT. You know personally I am into VB6, but that is not so easy to find. I have not looked at BGT myself because I have

Re: [Audyssey] wrestling games

2011-04-07 Thread Jim Kitchen
Hi Thomas, Can't forget about Gorilla Monsoon and for some reason I am thinking that I heard that the Junk Yard Dog passed away. It's not always about our age though. There was Miss Elizabeth and I was watching the pay per view when Owen Hart had his accident and died. I'm sure that there

Re: [Audyssey] anyone got anny suggestions for the next version ofbattlezone?

2011-04-07 Thread Orin
I wonder what MK is doing so to speak to make it more accessible. Simple mode in my honest opinion in MVC3 is... good although it'll only get you to Galactus. It only let's you do two specials, which is stupid. I like the less buttons approach to things, a four button layout rather than six.

[Audyssey] Brazil calls international support on open source website regarding video games and visually impaired users

2011-04-07 Thread Mauricio Almeida
Greetings, We at blind games brazil have adopted in the last few months a very open source, internationally based policy. It's about time you all have the chance of helping out! What is our plan? since the audio games market has been in a downfall for the most part, except to a few developers

Re: [Audyssey] Battle Zone

2011-04-07 Thread Mauricio Almeida
you all have an amazing ability of going off on people for no reason whatsoever, especially when other people already gave the same hint to the user. considering that audiogames.net is not the most organized place, and that it takes you two seconds to go look for a link, I would kindly ask you to

[Audyssey] anyone got anny suggestions for the next, version ofbattlezone?

2011-04-07 Thread Eleanor Robinson
Hey there gamers - The problem of having or not having pit warning sounds is really a problem of level of difficulty and game balance. Since that is the case, why not put in an EASY button where specific warnings are made and that would allow gamers to start on EASY and, as they got better,

Re: [Audyssey] Alter Aeon

2011-04-07 Thread enes
hi, yeah i guess so -- From: Dennis Towne s...@xirr.com Sent: Wednesday, April 06, 2011 9:04 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Alter Aeon Enes, Once you get into level 30 areas, the recommended level is

Re: [Audyssey] anyone got anny suggestions for the next version ofbattlezone?

2011-04-07 Thread Clement Chou
Simple mode lets you chain three hit combos... but nothing more than that. Personally, I don't see what the problem with six buttons is. It's simply three punches and three kicks.. at different strengths. Is it that hard to get that? Again I don't want to sound antagonizing, but it doesn't

Re: [Audyssey] anyone got anny suggestions for the next version ofbattlezone?

2011-04-07 Thread Scott Chesworth
Hi Clement, I'll fess up now and say that I totally intend to get you started on x-ray moves. I'm wondering whether we think the same thing. I actually pulled off my first ever X-ray move by accident. Oh the joys of button mashing! Having learned how to execute them intentionally now, they've

Re: [Audyssey] MOTA help

2011-04-07 Thread kevin lyon
Hi all, stuck again! I've been trying for 24 hours now and I'm at a loss. I've managed to negotiate the spikes, and the statue opens as I've pulled the lever back along that same level. But now I've come to a locked door.. The door is at 1:41. Now I'm assuming your supposed to be able to open this

Re: [Audyssey] Youth Hunter: Mysteries of the Aging.

2011-04-07 Thread Shiny protector
No, if you beat Athina, you will be more stronger, more powerful. The energy of the orb will travel through your vains, making them stronger. You'll be scary, stronger and powerful. Hell, you'll even have the power to crush earth into a twisted blob. - Original Message - From: The

Re: [Audyssey] anyone got anny suggestions for the next version ofbattlezone?

2011-04-07 Thread Yohandy
Clement, Keep in mind that the MK demo is an extremely early build. in fact I wouldn't be surprised if it was e3 code. MK team has stated that the issues people have been having with that demo have been fixed for months, and that the game runs way more smoothly now. seeing as the demo was

Re: [Audyssey] wrestling games

2011-04-07 Thread Thomas Ward
Hi Jim, Oh, yeah. I know. Mis Elizabeth's death was rather tragic and very very unnecessary. I think she was only in her early 40's when she died. It was a drug over dose as I recall. If I remember correctly there was some debate at the time if it was accidental, suicide, or murder. As for

[Audyssey] Landing in TDV

2011-04-07 Thread Lori Duncan
Hi I'm still having trouble landing in TDV. When Chase tells me to land I press page up for a few seconds then down arrow to slow my speed, but I iether end up running out of fuell or am told I'm too loose. Where am I going wrong? I get good results in the races, but then it's spoiled by the

Re: [Audyssey] MOTA help

2011-04-07 Thread kevin lyon
Hi all, stuck again! I've been trying for 24 hours now and I'm at a loss. I've managed to negotiate the spikes, and the statue opens as I've pulled the lever back along that same level. But now I've come to a locked door.. The door is at 1:41. Now I'm assuming your supposed to be able to open this

[Audyssey] Does anybody know where to get a good baseball game

2011-04-07 Thread The Addictor
I'm looking for a good baseball game to play with my kids. It can either be on the Nintendo 64 or PC, and, of course, needs to be accessible--for the most part at least. Any thoughts? Ken Downey The Addictor www.TheAddictor.com --- Gamers mailing list __ Gamers@audyssey.org If you want to

Re: [Audyssey] Does anybody know where to get a good baseball game

2011-04-07 Thread Harmony Neil
Jim Kitchen has one. Its based on the pitch of the sound for judging when to hit the ball if I remember right. Or is that the Golf game? I forgot. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of The Addictor Sent: 07 April 2011 20:14

Re: [Audyssey] anyone got anny suggestions for the next versionofbattlezone?

2011-04-07 Thread The Addictor
These games sound awesome. I just wish they had versions for the PC. I have heard that they have Wii versions, but one of the kids broke our Wii. Sad face Ken Downey The Addictor www.TheAddictor.com - Original Message - From: Scott Chesworth scottcheswo...@gmail.com To: Gamers

Re: [Audyssey] wrestling games

2011-04-07 Thread Thomas Ward
Hi Jim, Well, I have nothing but absolute respect for BGT as a comercial game development tool, but there are a few reasons why I personally wouldn't choose it for an open source project like this. Some reasons are personal, but the main reason has to do with the spirit of the open source

Re: [Audyssey] anyone got anny suggestions for the next versionofbattlezone?

2011-04-07 Thread Orin
Some of the Ex-Rays I've scene could actually be fatalities, too, which makes me wonder if they should've just stick to the over the top moves for fatalities and all the other alities they're are. Orin orin8...@gmail.com Twitter: http://www.twitter.com/orinks Skype: orin1112 On Apr 7, 2011,

Re: [Audyssey] MOTA help

2011-04-07 Thread Thomas Ward
Hi Kevin, I assume this is still level 1? If so you definitely missed a room. There is a secret room on the level hidden behind something anonymous where you can unlock that door. On 4/7/11, kevin lyon kr...@eklyon.co.uk wrote: Hi all, stuck again! I've been trying for 24 hours now and I'm at a

[Audyssey] battle zone?

2011-04-07 Thread Jess Varnell
This game sounds fun. Where can I get it? Thanks. Jesss --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

[Audyssey] battle zone?

2011-04-07 Thread Jess Varnell
Where can I get this game? Jess --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are

Re: [Audyssey] Battle Zone

2011-04-07 Thread Jess Varnell
I agree with Angela. We don't sit around all day looking at this list like clearly some of you do. I can tell by your continuous posts. So really, if this list isn't to share links, what is it for? You all to complain about how this or that isn't right in a game instead of just appreciating the

[Audyssey] SCC request

2011-04-07 Thread michael barnes
Hey, does anyone have a key for space colonie cleaner to activate the full version? Or is this the only version out there? Thanks -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __

[Audyssey] landing

2011-04-07 Thread Imbar Golt
Hi, You have to align yourself with the landing beacon by listening to its beeps and getting as close to a locking tone as you can. keep speed high i you make turns and only then lower it. Imbar Ms Imbar Golt im...@netvision.net.il --- Gamers mailing list __ Gamers@audyssey.org If you want

[Audyssey] Introduction.

2011-04-07 Thread Imbar Golt
Hi, I am Imbar, a totally blind woman who is interested in gaming. I work at a radio station. Imbar Ms Imbar Golt im...@netvision.net.il --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update

Re: [Audyssey] Introduction.

2011-04-07 Thread Lori Duncan
Hi Imbar, what types of games are you interested in? Have fun on the list. Best wishes from Lori - Original Message - From: Imbar Golt im...@netvision.net.il To: gamers@audyssey.org Sent: Wednesday, April 06, 2011 11:26 AM Subject: [Audyssey] Introduction. Hi, I am Imbar, a totally

Re: [Audyssey] landing

2011-04-07 Thread Lori Duncan
Hi I'm not getting a landing beakon sound at all, only Chase telling me I came in first and to land, then my altitude starts dropping. I'm not hearing any confirmation of a bekon, but I do seem to keep traveling right a head, in other words the secters still change, I just don't know how to

Re: [Audyssey] landing

2011-04-07 Thread Imbar Golt
Turn your plane and then you will hear it. Ms Imbar Golt im...@netvision.net.il - Original Message - From: Lori Duncan lori_dunca...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, April 07, 2011 11:17 PM Subject: Re: [Audyssey] landing Hi I'm not getting a

Re: [Audyssey] Introduction.

2011-04-07 Thread Imbar Golt
Simulators and games that are not too violent. Space stuff too. Can you recommend sites and games? Free preferably, smile. Ms Imbar Golt im...@netvision.net.il - Original Message - From: Lori Duncan lori_dunca...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent:

[Audyssey] For those blind gamers who's using a USB controller.

2011-04-07 Thread Ron Kolesar
To my fellow gamers. I could use some advice. As most of you know I was using the Philips Retractable Game Controller model 2909. This unit was working so so in vista and in a 32 bit processor world. For some reason, I can not get it to work at all in the windows 7 nor in the world of the 64 bit

Re: [Audyssey] Introduction.

2011-04-07 Thread Thomas Ward
Hi Imbar, Welcome to the list. Hope you have a lot of fun here. Cheers! On 4/6/11, Imbar Golt im...@netvision.net.il wrote: Hi, I am Imbar, a totally blind woman who is interested in gaming. I work at a radio station. Imbar Ms Imbar Golt im...@netvision.net.il --- Gamers mailing

Re: [Audyssey] For those blind gamers who's using a USB controller.

2011-04-07 Thread Thomas Ward
Hi Ron, As a Windows 7 user, and someone who plays Mysteries of the Ancients almost exclusively using a joystick, I can tell you the new Logitech USB game pads are right up your alley. As I recall mine is a 510 and there is a wireless version which is a 710 or something like that. You'll have to

Re: [Audyssey] Introduction.

2011-04-07 Thread Imbar Golt
Cheers, I hope so too, smile. Ms Imbar Golt im...@netvision.net.il - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, April 07, 2011 11:55 PM Subject: Re: [Audyssey] Introduction. Hi Imbar, Welcome to the

Re: [Audyssey] For those blind gamers who's using a USB controller.

2011-04-07 Thread Ron Kolesar
Thanks for the come back Tom. I purchased the 710 from the Logitech company just before Christmas. I had to ship it back since I couldn't get it to work. But since you recommended it, I'll try and find the Logitech 510 to give it a test as well. Thanks once again. Ron and four pawed gamer Leader

Re: [Audyssey] Introduction.

2011-04-07 Thread Thomas Ward
Hi Imbar, Hmmm...Not sure exactly what you are looking for, but here are a few ideas or things to check out. Kitchens Inc. http://www.kitchensinc.net Jim Kitchen is the leading developer of free Windows games, and most of his games are non-violent free family friendly games such as word games,

Re: [Audyssey] Introduction.

2011-04-07 Thread Imbar Golt
Thanks much. You are all so friendly and helpful, its great. Imbar Ms Imbar Golt im...@netvision.net.il - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, April 08, 2011 12:10 AM Subject: Re: [Audyssey]

Re: [Audyssey] For those blind gamers who's using a USB controller.

2011-04-07 Thread Thomas Ward
Hi Ron, That's strange. I haven't had a bit of trouble with my Logitech controller under Windows 7. It works with my games, and I've played with TDV as well. However, the issue might be as simple as 32bit vs 64bit Windows. Since my laptop has only a 32bit processor my versions of Linux and

[Audyssey] flight sims.

2011-04-07 Thread Imbar Golt
Hi, Are there any other accessible flight Sims? Imbar Ms Imbar Golt im...@netvision.net.il --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] Brazil calls international support on open source website regarding video games and visually impaired users

2011-04-07 Thread Thomas Ward
HiMauricio, Neet idea. Although, as far as playing games via emulators that kind of depends on how much sight/vision you have and weather or not you have a good memory or not. There are some game roms I simply play by memory alone. Dark, I know, has some functional vision so can play some game

[Audyssey] mota and mouse / controller support

2011-04-07 Thread Matheus r.c. souza
hi thomas. i'm using a ps2 controller adapted with an usb tool to make it work. the thing is: i'd like to map the arrow keys as well, because right now it's using the analog stick to move, although it's too sensitive for now, so inpractical to play with it. the same keys could be used to move in

Re: [Audyssey] flight sims.

2011-04-07 Thread Thomas Ward
Hi Imbar, Well, as far as flying games goes there really aren't many to pick from. First and foremost, is 3D Velocity by BPC Programs. It is really the best and most accessible flight simulation available for us. Next, is Puppy 1 by Kitchens Inc. It is not so much a flight sim as it is an

Re: [Audyssey] flight sims.

2011-04-07 Thread Imbar Golt
Oh, I loved those old Atari games. I could play some of them, even though I could not see the screen, I just shot everything in my way and managed to get many points, grin. Cheers, Imbar Ms Imbar Golt im...@netvision.net.il - Original Message - From: Thomas Ward

Re: [Audyssey] mota and mouse / controller support

2011-04-07 Thread Thomas Ward
Hi Matheus, When you say you can't climb are you using the mouse wheel. I.E. the middle mouse button with a scroll wheel on it. That is the way to climb ropes, staircases, etc. In private beta testing this was all pretty much working as expected. As far as sensativity goes you have to set that

Re: [Audyssey] Introduction.

2011-04-07 Thread Lori Duncan
Yeah we're a nice bunch of people here, I've always had a helping hand on this list, even when I do sometimes need to ask something over again because I've forgotten it Smile - Original Message - From: Imbar Golt im...@netvision.net.il To: Gamers Discussion list gamers@audyssey.org

Re: [Audyssey] Excited about MOTA's trophy case!

2011-04-07 Thread Thomas Ward
Hi Yohandy, Well, its not so much I hate working on MOTA itself as the pressure surrounding this project. There is too much pressure to release this title on some schedule or time limit I'm not necessarily able to meet. I'm pushing myself hard to get it done by summer when I'd rather be working

Re: [Audyssey] flight sims.

2011-04-07 Thread Lori Duncan
Hi Imbar, I forgot to mention Jim Kitchen's site, but Thomas got there first Smile He's obviously more awake than I am. Jim has a flight sim called Puppy 1 I think you've to shoot aircraft down, but it's nothing too alarming. - Original Message - From: Imbar Golt

Re: [Audyssey] flight sims.

2011-04-07 Thread Imbar Golt
Thanks, smile. did you manage to hear the landing beacon? Ms Imbar Golt im...@netvision.net.il - Original Message - From: Lori Duncan lori_dunca...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, April 08, 2011 12:46 AM Subject: Re: [Audyssey] flight sims.

Re: [Audyssey] mota and mouse / controller support

2011-04-07 Thread Matheus r.c. souza
hi thomas. oops, sorry, i didn't knew that the wheel was ment for that purpose. the mouse that i was using had the wheel broken, i'll get my other wireless mouse and test it, i'll also check this sensitivity thing in the control panel. thanks for the advise and sorry for the confusion.

Re: [Audyssey] For those blind gamers who's using a USB controller.

2011-04-07 Thread Bryan Mckinnish
Hi. I'm having the same problem with the sgz 2909. I now have a 64 bit system, and it won't work correctly. Does the wireless one have force feedback? Thanks. Bryan Mckinnish --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] Introduction.

2011-04-07 Thread Phil Vlasak
Hi Imbar, It looks like you are from Italy based on your address. I have a list of blind accessible games on my web site with links to the companies that produce them. http://www.pcsgames.net/game-co.htm It is one big page so you can use your screen reader to search for a word such as

Re: [Audyssey] For those blind gamers who's using a USB controller.

2011-04-07 Thread Ron Kolesar
Hi Brian. I know that there's a Philips 2910 instead of the 2909. But I wouldn't know where to get it or what the difference would be in the two units. I had the Logitech F 710 just before Christmas but I ended up shipping it back. I for one miss the hand to ear games and more importantly

Re: [Audyssey] LAST POST ABOUT SCC

2011-04-07 Thread Sky Mundell
Hello Dark, I agree that this game is buggy. I didn't keep the setup file nor did I buy the game do to the bug. The developer according to the credits apparently said he was 20 years old when he wrote the game and this is a 2004 game. Can you explain what that means the developer kept trying it on

Re: [Audyssey] For those blind gamers who's using a USB controller.

2011-04-07 Thread Thomas Ward
Hi, Yes, it does, but it would appear force feedback game controllers have problems with Windows 7 64bit editions. So you might have to forgo the force feedback support on Windows 64 since the only drivers that seam to work are those generic ones from Microsoft. Cheers! On 4/7/11, Bryan

Re: [Audyssey] Introduction.

2011-04-07 Thread fred olver
Audiogames.net is an excellent place to start and finish. Fred Olver - Original Message - From: Imbar Golt im...@netvision.net.il To: Lori Duncan lori_dunca...@hotmail.com; Gamers Discussion list gamers@audyssey.org Sent: Thursday, April 07, 2011 3:27 PM Subject: Re: [Audyssey]

Re: [Audyssey] Does anybody know where to get a good baseball game

2011-04-07 Thread Ryan Strunk
You have it right, but it's almost unplayable in that respect. B Flat is a strike. C is a ball, but only when you're dealing with a curve ball. Oh yes, and you have about 2 tenths of a second to make the decision. Even Jim says he just swings at everything. -Original Message- From:

Re: [Audyssey] anyone got anny suggestions for the next version ofbattlezone?

2011-04-07 Thread Clement Chou
Like I said, smooth isn't the problem... and I know it was an early build, which is ridiculous in my opinion... if they want the public to see how good this game is they should give us a more current release. Many of my friends have cancelled their preorders based off their impressions of the

[Audyssey] too impatient - Re: MOTA help

2011-04-07 Thread Charles Rivard
For one thing, I don't think you're giving yourself enough time to solve the problem. Only 24 hours. That one! day!, and you already want the answer to a puzzle? --- Laughter is the best medicine, so look around, find a dose and take it to heart. - Original Message - From: kevin

Re: [Audyssey] Introduction.

2011-04-07 Thread Imbar Golt
Hi, I am from Israel, smile. Ms Imbar Golt im...@netvision.net.il - Original Message - From: Phil Vlasak p...@pcsgames.net To: Gamers Discussion list gamers@audyssey.org Sent: Friday, April 08, 2011 1:12 AM Subject: Re: [Audyssey] Introduction. Hi Imbar, It looks like you are from

[Audyssey] Mortal Kombat engine [was] Re: anyone got anny suggestions for the next version ofbattlezone?

2011-04-07 Thread Clement Chou
First off, Scott, are you on ps3 or xbox360? Just curious.. I don't think we ever touched on that particular subject. lol. But more to the point... While I agree with you for the most part, I also think x-rays are fun to pull off simply for the ouch-factor... nothing like pulling off that

[Audyssey] MAUTH in AudioQuake

2011-04-07 Thread Dakotah Rickard
Hi everyone. I've recently gotten back into AudioQuake. I love single player, but I'm trying to run a server for a LAN game. I got so far, but then I got an interesting message bad master server address. This isn't something I'm used to seeing. I figured it was something to do with MAUTH in the

Re: [Audyssey] MAUTH in AudioQuake

2011-04-07 Thread Nick Helms
Dude, if anyone can post some info on like, how audio quake works, and some good servers to play on, that'd be awesome! I wonder if anyone has, like, a ventrillow or TT server that AQ players could communicate on? On 4/7/11, Dakotah Rickard dakotah.rick...@gmail.com wrote: Hi everyone. I've