Re: [Audyssey] a polite request.

2014-10-28 Thread hayden presley
Hi Dark, Yeah, the polymorphing abilities for me have always been irritating. The ratkin are almost totally unplayable because of the fact that their stats never get reset correctly after they revert back to their normal form. As for the scrolls, I never understood some of those. I understand that

Re: [Audyssey] is it really progress? - Re: end of keyboards, was Throwaway Tech

2014-10-28 Thread hayden presley
I'm not a moderator, but I do think I remember Thomas politely asking that this topic be closed. I just thought I'd bring that up. Best Regards, Hayden -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss Sent: Sunday, October 26, 2014 8:42 PM

Re: [Audyssey] a polite request.

2014-10-26 Thread hayden presley
Hi Dark, You forgot about the part where arrows are expendible, and replenishing them is a sometimes impossible task. Most monsters farther down in the dungeon are not equipped with bows of any sort, so collecting arrows is a rare or nonexistent venture. Best Regards, Hayden -Original

Re: [Audyssey] is it really progress? - Re: end of keyboards, was Throwaway Tech

2014-10-26 Thread hayden presley
Dark, I think likening reading via braille to chopping down firewood is a rather absurd and unrealistic analogy. If I am sighted, how do I read eMails or webpages? I most probably look at my computer screen, a method clearly analogous to braille. And despite what you seem to be implying here,

Re: [Audyssey] Kingdom of Loathing question

2014-10-23 Thread hayden presley
Hi, It sounds to me like you did not do the Toot Oreol quest; if this is indeed the case, I'd recommend you put anything else on hold before doing that. The sollutionto your problem involves making meat paste, which comes at a cost of 10 meat. You can then combine the two pieces form the crafting

Re: [Audyssey] games we'd like to play: a minute to win it

2014-10-20 Thread hayden presley
I think the real issue is how specialized each challenge would be, e.g. how heavily each would have ot be documented because of the variety of challenges present on that show. The other issue is for the more difficult ones, you'd almost have to have a degree of randomness to keep people from

Re: [Audyssey] An Inquiry about MOTA

2014-10-17 Thread hayden presley
As irritated as I've been from reading his messages in the last several days, this stream of nonstop and monotonous bashing is just as, if not more, irritating. At this point I've no idea why you are even continuing this. Best Regards, Hayden -Original Message- From: Gamers

Re: [Audyssey] An Inquiry about MOTA

2014-10-15 Thread hayden presley
for download. On 10/12/14, hayden presley hdpres...@hotmail.com wrote: Hi Thomas, Several weeks ago, if memory serves, you mentioned putting a setup of the most recent beta of MOTA up on your site. Is this still going to happen? I myself bought a new PC since you last took it down

Re: [Audyssey] accessibility of the kingdom of loathing?

2014-10-14 Thread hayden presley
Hi Emily, Hardly. As a current player of KoL I can say that it remains to this day very accessible. As Dark said, there is the odd unlabeled link here and there, but Ive yet to find anything crucial which is inaccessible. There is a chess puzzle which is not, but this is not at all necessary for

Re: [Audyssey] accessibility of the kingdom of loathing?

2014-10-14 Thread hayden presley
Subject: Re: [Audyssey] accessibility of the kingdom of loathing? I also play KoL currently and, while not very accessible with VoiceOver with Safari on the Mac for some weird reason, it is completely accessible on Windows. On Oct 14, 2014, at 8:07 AM, hayden presley hdpres...@hotmail.com wrote

Re: [Audyssey] accessibility of the kingdom of loathing?

2014-10-14 Thread hayden presley
Hmmm. Perhaps, though at the time of writing I believe we were discussing IE, and this is occurring under OS X and Safari. Best Regards, Hayden -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Tuesday, October 14, 2014 3:29 PM To: Gamers

[Audyssey] An Inquiry about MOTA

2014-10-12 Thread hayden presley
Hi Thomas, Several weeks ago, if memory serves, you mentioned putting a setup of the most recent beta of MOTA up on your site. Is this still going to happen? I myself bought a new PC since you last took it down, and would like to have the chance of revisiting what was done with the game. Best

Re: [Audyssey] An Inquiry about MOTA

2014-10-12 Thread hayden presley
. -- From: hayden presley hdpres...@hotmail.com Sent: Sunday, October 12, 2014 11:51 AM To: gamers@audyssey.org Subject: [Audyssey] An Inquiry about MOTA Hi Thomas, Several weeks ago, if memory serves, you mentioned putting a setup of the most recent beta of MOTA up on your site

Re: [Audyssey] An Inquiry about MOTA

2014-10-12 Thread hayden presley
with Thomas. I'd still love to see beta18, though. -- From: hayden presley hdpres...@hotmail.com Sent: Sunday, October 12, 2014 11:51 AM To: gamers@audyssey.org Subject: [Audyssey] An Inquiry about MOTA Hi Thomas, Several weeks ago, if memory serves

Re: [Audyssey] rsgames client for mac

2014-10-06 Thread hayden presley
HI David, If you go to the actual website, you can find a link to download it there. Best Regards, Hayden -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of David Bartling Sent: Monday, October 06, 2014 8:20 PM To: gamers@audyssey.org Subject: [Audyssey]

Re: [Audyssey] Park boss report.

2014-10-05 Thread hayden presley
Hi Thomas, Funny you should mention that. I believe my last entertainers were being paid something like 10 pounds more than my park staff. I certainly considered firing them more than once, but I wasn't sure precisely what kind of ramifications this might have to the number of customers. Best

Re: [Audyssey] suggestion for park boss

2014-10-05 Thread hayden presley
it was made public somehow. So being able to edit and change the names of the rides yourself need not be a big problem with copyrights and trademarks since it wouldn't officially be a part of the game. On 10/4/14, hayden presley hdpres...@hotmail.com wrote: You may not be able to add named atractions

Re: [Audyssey] Park boss report.

2014-10-05 Thread hayden presley
on strike and they now wanted 10 per person. I ended up triggering a mass strike all because I followed the park reports' so-called expert advice. I'd been better off to go with my own judgment which was closer to their demands than the park reports were. Cheers! On 10/4/14, hayden presley hdpres

[Audyssey] JAWS 16 not working with the Playroom?

2014-10-05 Thread hayden presley
Hi All, I finally downloaded the new beta of JAWS the other day, and found to my great irritation that upon logging into the playroom, I got no spoken feedback. I was wonder if anyone else has had the same issue, and if so if they have discovered a workaround that precludes the need to use JAWS

Re: [Audyssey] Park boss report.

2014-10-05 Thread hayden presley
/5/14, hayden presley hdpres...@hotmail.com wrote: Hi Thomas, You mentioned that after striking, the employees wanted more than they were being paid before you dropped your wages--something which brought to mind an interesting phrase at the end of the strike eMails. If you recall

Re: [Audyssey] suggestion for park boss

2014-10-04 Thread hayden presley
Lol, now that would be cool. You could have the tape of Nickson saying, I am not a crook. As the ride begins. :D Best Regards, Hayden -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Lisa Hayes Sent: Saturday, October 04, 2014 3:23 AM To: Gamers

Re: [Audyssey] suggestion for park boss

2014-10-04 Thread hayden presley
You may not be able to add named atractions like that, seeing as how they are all very much proper nouns, and said proper nouns are probably copyrighted by the parks/organizations which manage them. True, they probably would not discover Nick's game, but the issue is whether such a gamble is worth

Re: [Audyssey] Park boss report.

2014-10-04 Thread hayden presley
Actually, Charles, those reports generate rather low figures. Just ona whim, I did that for my first park one week, and subsequently every single employee in my park struck. So those numbers don't' really give a realistc report as to what to pay anyone, and that inludes ticket prices. Best

Re: [Audyssey] park boss

2014-10-01 Thread hayden presley
Heh. I'm not sure I'd want to sample everything in my park, particularly not the hinted at dubious meat pies. Why not just let the customers suffer? ;) Best Regards, Hayden -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Desiree Oudinot Sent: Wednesday,

Re: [Audyssey] Saving an Amusement Park in Park Boss

2014-10-01 Thread hayden presley
Hi Thomas, I'd actually like to amend the statement you made about the park report. Be careful about the tickets as they actually tend to be way higher than your ccustomers will be willing to pay. I made the mistake of generating one partk report and setting the suggested ticket prices; I got

Re: [Audyssey] park boss

2014-10-01 Thread hayden presley
Discussion list Subject: Re: [Audyssey] park boss Lol, I suppose it's a matter of opinion. But actually, I can see some quite funny in-game messages coming out of sampling those pies. On 10/1/14, hayden presley hdpres...@hotmail.com wrote: Heh. I'm not sure I'd want to sample everything in my park

[Audyssey] Selling a Park in Park Boss

2014-09-30 Thread hayden presley
So I'm happily chugging along in week 56, about to set up a new attraction, when I get an offer to sell my park. As the offer happened to be thrice my current bank account, I figured I'd take it and start a new park with the money. The first confusing thing is that the game exits, something I did

Re: [Audyssey] Selling a Park in Park Boss

2014-09-30 Thread hayden presley
. Nick On 30 Sep 2014, at 14:26, Josh Kennedy joshknnd1...@gmail.com wrote: yes I got several offers to sell my park. wow if you sell it and don't get the money and have to start over? doesn't sound very fun. On 9/30/2014 8:22 AM, hayden presley wrote: So I'm happily chugging along in week 56

Re: [Audyssey] Selling a Park in Park Boss

2014-09-30 Thread hayden presley
: [Audyssey] Selling a Park in Park Boss Just a guess. Maybe there has been a deposit into your bank account from which you can withdraw? --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: hayden presley hdpres

Re: [Audyssey] Selling a Park in Park Boss

2014-09-30 Thread hayden presley
and have to start over? doesn't sound very fun. On 9/30/2014 8:22 AM, hayden presley wrote: So I'm happily chugging along in week 56, about to set up a new attraction, when I get an offer to sell my park. As the offer happened to be thrice my current bank account, I figured I'd take

Re: [Audyssey] Saving an Amusement Park in Park Boss

2014-09-28 Thread hayden presley
...@audyssey.org] On Behalf Of Nick Adamson Sent: Sunday, September 28, 2014 2:23 AM To: Gamers Discussion list Subject: Re: [Audyssey] Saving an Amusement Park in Park Boss Hi. I guess you aren't charging enough for tickets. Thanks. Nick. On 28 Sep 2014, at 04:41, hayden presley hdpres...@hotmail.com

Re: [Audyssey] Saving an Amusement Park in Park Boss

2014-09-28 Thread hayden presley
: Re: [Audyssey] Saving an Amusement Park in Park Boss currently I charge I think its around 22 or 23 maybe 24 for tickets. On 9/28/2014 3:23 AM, Nick Adamson wrote: Hi. I guess you aren't charging enough for tickets. Thanks. Nick. On 28 Sep 2014, at 04:41, hayden presley hdpres

[Audyssey] Saving an Amusement Park in Park Boss

2014-09-27 Thread hayden presley
So I've just recently downloaded Park Boss, and am definitely enjoying it (hats off to you, Nick). My question is, howeve,r is regarding saving a park once it is started. If I were to simply exit the game, would my progress be saved, or, upon restarting, would I have to begin from scratch again?

Re: [Audyssey] Saving an Amusement Park in Park Boss

2014-09-27 Thread hayden presley
an Amusement Park in Park Boss when you exit the game your progress is saved. On 9/27/2014 11:19 PM, hayden presley wrote: So I've just recently downloaded Park Boss, and am definitely enjoying it (hats off to you, Nick). My question is, howeve,r is regarding saving a park once it is started. If I were

Re: [Audyssey] Saving an Amusement Park in Park Boss

2014-09-27 Thread hayden presley
Subject: Re: [Audyssey] Saving an Amusement Park in Park Boss Is there away to scrap your park and restart On 9/27/14, Josh Kennedy joshknnd1...@gmail.com wrote: when you exit the game your progress is saved. On 9/27/2014 11:19 PM, hayden presley wrote: So I've just recently downloaded Park

Re: [Audyssey] how to be an audio game programmer.

2014-09-13 Thread hayden presley
HI, Not sure how it is arrogant to want to use your voice in your own games. I have no recollection of Phillip giving us recordings of his voice before programming Q9 or Kringle Crash, nor, for that matter, any other developer. Best Regards, Hayden -Original Message- From: Gamers

Re: [Audyssey] how to be an audio game programmer.

2014-09-12 Thread hayden presley
While I do agree to some point with that assessment, I don't think such a statement is universally true. Let's assume, going back to Jody's example, that we are talking about BK3. I can't possibly expect that Yukio would have the energy or knowhow to translate from Japanese into the hundreds of

Re: [Audyssey] How to be an audiogame programmer?

2014-09-12 Thread hayden presley
Though I am personally a fan of Yuoko's efforts, I see where Thomas is coming from. It is tedios and a bit messy translating them via NVDA, and I can understand how that's a turndown. Best Regards, Hayden -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of

[Audyssey] Testingq

2014-08-19 Thread Hayden Presley
This is just a test message to see how well my new eMail is working and to make sure people can receive my eMails. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the

Re: [Audyssey] I beat Troopanum 2 on Insane difficulty!

2014-08-07 Thread hayden presley
Not sure that Resurrection is actually harder. Level 15 is really about the same on both walk in space and resurrection, and if you can beat that, then you've got the game nailed. The real disadvantage to resurrection is that you don't get nearly as many points by using portals on level 16. Best

Re: [Audyssey] Looking for Troopanum 2

2014-08-04 Thread hayden presley
: Re: [Audyssey] Looking for Troopanum 2 HI Hayden and all I've uploaded the setup file for Troopanum to sendspace. Here is the link. https://www.sendspace.com/file/g2noop -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of hayden presley Sent: 01 August 2014

Re: [Audyssey] Looking for Troopanum 2

2014-08-01 Thread hayden presley
...@audyssey.org] On Behalf Of hayden presley Sent: 01 August 2014 03:12 AM To: gamers@audyssey.org Subject: [Audyssey] Looking for Troopanum 2 Hello All, So I just purchased a Mac and installed Windos 7 via bootcamp onto it. That done, I proceeded to install my games onto it, only to find

[Audyssey] Looking for Troopanum 2

2014-07-31 Thread hayden presley
Hello All, So I just purchased a Mac and installed Windos 7 via bootcamp onto it. That done, I proceeded to install my games onto it, only to find that Troop 2 is for some odd reason missing. All my other BSC titles are present, but not that one. Furthermore, upon trying to open Troopanum 2 on

Re: [Audyssey] Shades of Doom Beta version 20015

2014-07-14 Thread hayden presley
Hi Charles, How did you get the window keystrokes to not speak in JAWS? I'm currently using letters to navigate as my arrows are sluggish and seem to elicit JAWS's generic selected and blank messages when pressed in conjunction with control and shift. Best Regards, Hayden -Original

Re: [Audyssey] Perilous Hearts

2014-07-12 Thread hayden presley
i cant find the place to do it hayden presley skrev 2014-07-12 04:42: I wont' give you the answer, but consider what you have in your inventory, and what kind of animal (in a slightly different form) might make a tasty lunch. Also consider the weapons you have--they aren't all just

Re: [Audyssey] Perilous Hearts

2014-07-11 Thread hayden presley
I wont' give you the answer, but consider what you have in your inventory, and what kind of animal (in a slightly different form) might make a tasty lunch. Also consider the weapons you have--they aren't all just for killing things. Best Regards, Hayden -Original Message- From: Gamers

Re: [Audyssey] Shades of Doom Beta version 20015

2014-07-11 Thread hayden presley
My big issue with JAWS isnt' jerky speech, but the fact that JAWS insists on saying blank every time I hit a control left, right, ro down arrow, and that it says selected when shift is used in conjunction with the aforementioned keys. Also, JAWS seems to be intercepting the keys as usual, so

Re: [Audyssey] Upgrading to Shades 2.0?

2014-07-09 Thread hayden presley
Brian, I'm not sure if you've either gotten a response to this eMail or resolved it yourself, but the reason you aren't getting the $5 upgrade price is probably because you ordered SOD prior to the new account feature. The way to do it is to request a replacement key for SOD 1.2, and that will

Re: [Audyssey] BSC games with new computer

2014-07-06 Thread hayden presley
Perhaps I'm opening an old can of worms here, but I've always felt (and stil feel) that Justin's decision was well-thought out. I most definitely did not have a problem shelling out the $50, considering the total cost of those games was more than double that prior to. Not to mention the fact that

Re: [Audyssey] chess and the blind

2014-06-30 Thread hayden presley
Hi, I believe this may have gotten lost in the ether, as I myself did not get the eMail I sent, but I recall Charles mentioning that Shredder for the PC is accessible. TO what extent is this true? So far, I've gotten it to read its moves back to me, but not to see any representation o fthe chess

Re: [Audyssey] chess and the blind

2014-06-29 Thread hayden presley
Interestingly, I've gotten to the point where I almost do better on the computer than on the board. I think so much in coordinates that that seems to work better for me. Best Regards, Hayden -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard

Re: [Audyssey] chess and the blind

2014-06-27 Thread hayden presley
Hi Charles, I was happy to hear that the PC versoin of Shredder is speech-friendly. The only issue is that I'm not sure what you meant byh that. I get no feedback on moved pieces, and I see no way to look at the board. What needs to h appen to make that work? Best Regards, Hayden -Original

Re: [Audyssey] Problems playing time of conflict

2014-06-23 Thread hayden presley
A few things come to mind. If yo're infantry is set to roming, it should find another city on that land mass, and you'd be able to start producing something else at that point. If not, I'd just put your infantry to sleep and wait for a transporter to be created. Best Regards, Hayden

Re: [Audyssey] BGT Important Update

2014-06-01 Thread hayden presley
And, of course, there will always be those who will grab a tampered copy, find that it has ajor problems, and send a complaint to Philip about how awful the BGT engine is. Best Regards, Hayden -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-15 Thread hayden presley
Aside from outside sighted individuals who might just want to use it, I'd have a monitor simply because you never know what may or may not happen to the computer. I've had instances where I'll boot up my PC and have no screen reader for whatever reason, and it's nice to just have a screen on hand

Re: [Audyssey] Some practical questions reguarding the Monopoly game

2013-12-02 Thread hayden presley
all it doesn't really matter so long as each player has a good selection of change to pay small bills with. Beware the Grue! Dark. - Original Message - From: hayden presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, December 02, 2013 5:12

Re: [Audyssey] Some practical questions reguarding the Monopoly game

2013-12-02 Thread hayden presley
. - Original Message - From: hayden presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, December 02, 2013 5:12 AM Subject: Re: [Audyssey] Some practical questions reguarding the Monopoly game Hi, If I might chime in: the money distributions were

Re: [Audyssey] Some practical questions reguarding the Monopoly game

2013-12-02 Thread hayden presley
Heh. Now there's an interesting hearts variant. Takes a lot of the strategy out of it, since there are times when it's worth sacrificing a few points so as to stop from getting them all. But I digress, and I'll stop now. Best Regards, Hayden -Original Message- From: Gamers

Re: [Audyssey] Some practical questions reguarding the Monopoly game

2013-12-01 Thread hayden presley
Hi, If I might chime in: the money distributions were: 500-2, 100-2, 50-2, 20-6, 10-5, 5-5, 1-5, with the first number being the denomination and the second being the number of said denomination given to each player. Best Regards, Hayden -Original Message- From: Gamers

Re: [Audyssey] Hunter, level nine.

2013-11-26 Thread hayden presley
! -Original Message- From: hayden presley Sent: Monday, November 25, 2013 3:59 AM To: 'Gamers Discussion list' Subject: Re: [Audyssey] Hunter, level nine. The first five nots are the lowest to fifth lowest. The second five are highest to fifth highest. Best Regards, Hayden -Original

Re: [Audyssey] Hunter, level nine.

2013-11-24 Thread hayden presley
The first five nots are the lowest to fifth lowest. The second five are highest to fifth highest. Best Regards, Hayden -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Juan Pablo Sent: Sunday, November 24, 2013 8:28 AM To: Gamers Discussion list Subject:

Re: [Audyssey] star trek final conflict: has anybody ever won this?

2013-08-23 Thread hayden presley
You mean the one with the bor cube? I always did have a problem with that one. It would fire a tractor beam at me, and at point would just lock up. Best Regards, Hayden -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Hunter Jozwiak Sent: Friday, August

Re: [Audyssey] Galaxy Ranger audio walkthrough

2013-06-08 Thread hayden presley
That does not seem practical. There is no set way of playing, and strategy would have to be changed marginally depending on who you played. Best Regards, Hayden -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Ryan Conroy Sent: Friday, June 07, 2013 1:08

Re: [Audyssey] mp3 Tutorial

2013-06-06 Thread hayden presley
I could, but it won't do you a whole lot of good. There have been too many feature updates since then for the tutorial to be relevant. Best Regards, Hayden -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dbzfan Sent: Wednesday, June 05, 2013 1:34 PM To:

Re: [Audyssey] Mysteries of the Ancients Considerations

2013-05-04 Thread hayden presley
You know, I do find it interesting that his two pinball games remain to this day the only two we have. I am a little surprised that nobody has ever attempted to create one since. Best Regards, Hayden -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of

Re: [Audyssey] Issues wiht Zone BBS.

2013-05-04 Thread hayden presley
I wouldn't worry about it. I've not had your exact issues, but I've recently resigned up after a lengthy hiatis and found things basically the same as I left them--vey inappropriate and needlessly clnky. Best Regards, Hayden -Original Message- From: Gamers

Re: [Audyssey] BSC Games shutting down, and reacti ons

2013-04-18 Thread hayden presley
Not to mention the factthat he is giving us a key generator program. How ludicrous would it be if he reopened but everybody was able to generate keys regardless? Best Regards, Hayden -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent:

Re: [Audyssey] BlindSoftware.com Is Closing

2013-04-18 Thread hayden presley
You're forgetting Finger Panic, and the Spanish vesion of Troopanum Classic (although I suppose you'd count that as Classic Troopanum). One thing I'd like to see, although it most certainly won' be happening, is a continuation of a scoreboard server. Best Regards, Hayden -Original

Re: [Audyssey] BSC Games shutting down, and reactions.

2013-04-18 Thread hayden presley
I'm going to agree with you, Charles, and add something else. TO expect Justi to page down years worth of records, figure ou exactly which games they have bought, then create separate Keygens and eMail them all separately is utterly and totally absurd. Then I suppose you'd be wanting separate

Re: [Audyssey] BSC Games shutting down, and reacti ons

2013-04-18 Thread hayden presley
for newer .NET enabled versions of the games. Cheers! On 4/18/13, hayden presley hdpres...@hotmail.com wrote: Not to mention the factthat he is giving us a key generator program. How ludicrous would it be if he reopened but everybody was able to generate keys regardless? Best Regards, Hayden

Re: [Audyssey] Press Your Luck

2013-02-18 Thread hayden presley
Jim, A little off opic, but when does Press your Luck play on GSN? I have only found wamie, and I've always preferred the original. The whammies were much better. Best Regards, Hayden -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Jim Kitchen Sent:

Re: [Audyssey] Press Your Luck

2013-02-16 Thread hayden presley
Hi, I'm not Jim, but I'll take my best shot. In the original game, there were two types of round. In the first, the three contestants were asked a question, and one would buzz in with an answer. The remaining wo contestants would be given three choices, including the buzz-in answer, to pick, one

Re: [Audyssey] Press Your Luck

2013-02-15 Thread hayden presley
Yeah. I've bee looking for someone to create some sort of Press Your Luck, and if not I was going to make my own shoddy attempt at creation. grin Keep up the good work, Jim! Best Regards, Hayden -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Lisa Hayes

Re: [Audyssey] BGT help me please: sound objects array.

2013-02-13 Thread hayden presley
Gabriel, The problem si that you declare your sound handles as if they were elements of an array which has already been created, but you first need to declare the array of handles before assigning or referring to them. Best Regards, Hayden -Original Message- From: Gamers

Re: [Audyssey] The Dragon Answers Questions

2013-01-18 Thread hayden presley
Thomas and Shaun, I Think Che may be using a different licencing system for the new RR. When you Best Regards, Hayden -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Wardenter your key, you create a .lic licence file which registers the game,

Re: [Audyssey] The Dragon Answers Questions

2013-01-18 Thread hayden presley
Hi, You have to ask yourself, thogh, how many sighted people were skeptical enough not to buy it in coparison to the number who do. Sure, companies like Sony make more than a tidy profit for such games, but you have to consider the relative numbers. Comparing everything in the audiogames market to

Re: [Audyssey] The Dragon Answers Questions

2013-01-17 Thread hayden presley
I'd personally rather pay the $30 for a product I get to actually try before I buy. I know that the game I've tried from you in the past have been good, but generally speaking I am a littlee weary of a game which does not offer a demo. I've had similar experiences on my iPhone to Sarah in

Re: [Audyssey] The Dragon Answers Questions

2013-01-17 Thread hayden presley
You know, Dark, I was considering that about demo-less games. It is probably more likely someone will end up pirating the ting to give it a try, and for the less scrupulous among us will probably just keep the pirated copiy they were given. Best Regards, Hayden -Original Message- From:

[Audyssey] Supe Egghunt Trophies

2013-01-10 Thread hayden presley
Hi All, I recently got a new PC, and am in the process of getting all of my games and files moved acriss. I have gotten about 70 Super Egghunt trophies, and am trying to figure ou how to move the trophies across. How is this done? Best Regards, Hayden --- Gamers mailing list __

Re: [Audyssey] Supe Egghunt Trophies

2013-01-10 Thread hayden presley
Thanks, I'll give that a try. Best Regards, Hayden -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Alfredo's Desktop computer Sent: Thursday, January 10, 2013 7:01 PM To: Gamers Discussion list Subject: Re: [Audyssey] Supe Egghunt Trophies Hint: Move

Re: [Audyssey] Supe Egghunt Trophies

2013-01-10 Thread hayden presley
Can I do likewise for JD? Best Regards, Hayden -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Liam Erven Sent: Thursday, January 10, 2013 8:36 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] Supe Egghunt Trophies You don't need anything from

Re: [Audyssey] Music Puzzle price, release date and lite version!

2012-11-26 Thread Hayden Presley
HI Lorenzo, Very cool. I'll be looking forward to seeing this one. :) Best Regards, Hayden -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Shard Workshop Sent: Monday, November 19, 2012 5:55 AM To: Gamers Discussion list Subject: [Audyssey] Music Puzzle

Re: [Audyssey] Concept Demo of my new game Zompocalypse

2012-09-23 Thread Hayden Presley
Hey Liam,It wo Rks on my end; I just beat it. Loks like it'll be really cool. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Liam Erven Sent: Sunday, September 23, 2012 7:34 PM To: 'Gamers Discussion list'

Re: [Audyssey] Concept Demo of my new game Zompocalypse

2012-09-23 Thread Hayden Presley
Huh. I usually buy 6 or 7 hp and put the rest into handgun ammo. I'll have to try that boss with just the rake. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Liam Erven Sent: Sunday, September 23, 2012 8:12 PM

Re: [Audyssey] Looking for textadventures for beginners

2012-09-02 Thread Hayden Presley
Hi Dark, Anchorhead is a really good one, really in the spirit of Lovecraftian horror. Storywise it si excellent, and the puzzles are not as bad as some games I've played. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On

Re: [Audyssey] Looking for textadventures for beginners

2012-09-02 Thread Hayden Presley
Hi Dark, I really think the RPG thing is strictly a preference. IF in really wasn't originally geared towards RPG at all. And INfocom did have some games (take, for example, Wishbringer). Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org

Re: [Audyssey] Pontes Backgammon

2012-08-21 Thread Hayden Presley
Hi, NO, you cannot move backward; that is something that is never done in Backgammon. As for replacing a piece you've picked up, that's something I've wanted Emanuel to address for awhile now--I find it slightly irritating that you cannot do so. Best Regards, Hayden -Original Message-

Re: [Audyssey] Pontes Backgammon

2012-08-21 Thread Hayden Presley
- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Hayden Presley Sent: Tuesday, August 21, 2012 5:01 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] Pontes Backgammon Hi, NO, you cannot move backward; that is something that is never done in Backgammon

Re: [Audyssey] a query for all x-wheel experts

2012-07-13 Thread Hayden Presley
Hi,Nei Ther of the above. It simply comes down to knowing the solution. For instance, I hada puzzle with the category of bands and artists, and I had the following: N**k*l b***K. I was able to see immediately that the solution was Nickelback, but fi you have never heard of him you wouldn't have

Re: [Audyssey] why should we?

2012-05-11 Thread Hayden Presley
The Zork Trilogy, sure, but don't forget the Enchanter Trilogy. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of john Sent: Friday, May 11, 2012 11:34 AM To: Gamers Discussion list Subject: Re: [Audyssey] why

Re: [Audyssey] Pipe 2 Blast Chamber for 5/7/12

2012-05-07 Thread Hayden Presley
Dark, Dying on the sidescrollers would help a lot with your points, especially on the higher pipe levels. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Monday, May 07, 2012 5:20 PM To: Gamers

Re: [Audyssey] Pipe 2 Blast Chamber for 5/7/12

2012-05-07 Thread Hayden Presley
HI Raul, I'm with you. I've never taken the stairs myself; I like getting the points. :) Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Raul A. Gallegos Sent: Monday, May 07, 2012 9:45 AM To: Gamers Discussion

Re: [Audyssey] unrealistic Pipe 2 Blast Chamber scores

2012-05-07 Thread Hayden Presley
HI Raul, I had the same problem. I had something like 42 thousand in Hunter, and I can tell you that that is a score which is hardly ever beaten. When I see I'm not number 1, I go to see what my competition is--and find something has a score for a billion? I wonder if Justin is still resetting the

Re: [Audyssey] Zero Sight: Extended Operations revealed!

2012-04-17 Thread Hayden Presley
Hi Lorenzo, That is excellent news. Please do keep us posted. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Shard Workshop Sent: Tuesday, April 17, 2012 11:12 AM To: Gamers Discussion list Subject: [Audyssey]

Re: [Audyssey] Audio Wars - A game by Hatred

2012-03-19 Thread Hayden Presley
Hi,As Of my looking at the game, the link appears to be broken. By the way, I know of no game called Audio Wars--so unless you're adverse to the name, there shouldn't be any problem. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org

Re: [Audyssey] A game site for all.

2012-02-28 Thread Hayden Presley
Yeah...the archiving process is semi-irratic. There are whole pages tied into a website that are not archived. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Pitermach Sent: Tuesday, February 28, 2012 1:09 PM

Re: [Audyssey] Chillingham question (contains spoilers)

2012-02-13 Thread Hayden Presley
HI Brian, I disagree with that assessment. I can do it nine out of every ten with no real guessing. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of BRYAN PETERSON Sent: Monday, February 13, 2012 12:32 AM To:

Re: [Audyssey] BGT: why not?

2012-02-10 Thread Hayden Presley
HI Gabriele, Ah...I see it. Youwrite: Volume(0) But volume is not a method; it is a property. So you have to write something like this: Volme = 0; This is the same for pan. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On

Re: [Audyssey] The Dragon Listens

2012-02-09 Thread Hayden Presley
Hi, I'd rather take this kind of discussion off list, but it is a farely common miscomception that Puff the Magic Dragon was about drugs: the actual theme was the loss of innocence and childhood. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org

Re: [Audyssey] BGT: why not?

2012-02-09 Thread Hayden Presley
Hi Gabriele, Something else to keep in mind here. You call the play method on this sound, which means that it will, of course, play. But it will not wait while it is playing. This means that you are likely not to hear any sound at all. I'd recommend using the play_wait function if you want the

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