Re: [Audyssey] Public betas vs private testing

2010-01-06 Thread Jason Allen
I'm weighing in a bit late on this conversation, but I've generally had a positive experience with open public testing. There are a few things I'm worried about though. For one, as your application gets better, you start competing with your final product. I'm also a little worried about people

Re: [Audyssey] Public betas vs private testing

2010-01-04 Thread Philip Bennefall
@audyssey.org Sent: Sunday, January 03, 2010 12:25 PM Subject: Re: [Audyssey] Public betas vs private testing No problem David. Like everything else, it's up to the developer, I was just pointing out that it was not a necessary condition of private testing that the developer has to give away 5 or 10

Re: [Audyssey] Public betas vs private testing

2010-01-04 Thread Thomas Ward
Hi Dark, Yes, in deed. It is a rather unusual situation, and one I doubt another game developer will find themselves in. The problem began long before I got on the seen with Alchemy offering certain games with certain features, making and breaking promises, and something I should have left

Re: [Audyssey] Public betas vs private testing

2010-01-04 Thread Thomas Ward
Hi Dark, That's my entire point though. In order for me to test the entire game I have to give away a full unlocked copy to someone that way the final game level which is different from the first gets fully tested as well as all the levels in between. That's why I made the point that a

Re: [Audyssey] Public betas vs private testing

2010-01-03 Thread Thomas Ward
Hi Philip, I think you pretty much covered all the major pros and cons of private vs public testing so I really can't add too much to that part of the discussion. However, what I may be able to add here is the benefit of my experience with private verses public testing. As far as public

Re: [Audyssey] Public betas vs private testing

2010-01-03 Thread Thomas Ward
Hi Dark, Actually, that is standard practice in the mainstream business world. One way a company gets private testers is by giving them a free product for their help, or give them a rather big discount so that he/she gets a good deal out of the testing process. Plus you can't really fully test

Re: [Audyssey] Public betas vs private testing

2010-01-03 Thread Thomas Ward
Hi David, Most accessible game developers follow the same moddel. It is generally understood if you test a game for a game developer you usually get a free game out of the process. So it is pretty much expected by this community. David Chittenden wrote: Hello Dark, I have never been

Re: [Audyssey] Public betas vs private testing

2010-01-03 Thread dark
No problem David. Like everything else, it's up to the developer, I was just pointing out that it was not a necessary condition of private testing that the developer has to give away 5 or 10 coppies of the game for free. It does seem reasonable with business software and the like, --- sinse

Re: [Audyssey] Public betas vs private testing

2010-01-03 Thread dark
is best, private testing at first, then public. beware the grue! Dark. - Original Message - From: shaun everiss shau...@xtra.co.nz To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 03, 2010 2:31 AM Subject: Re: [Audyssey] Public betas vs private testing well you

Re: [Audyssey] Public betas vs private testing

2010-01-03 Thread dark
Message - From: Munawar Bijani munaw...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 03, 2010 4:03 AM Subject: Re: [Audyssey] Public betas vs private testing Hi, Public testing is good since it lets you test the game on a wide range of configurations. I've

Re: [Audyssey] Public betas vs private testing

2010-01-03 Thread dark
: [Audyssey] Public betas vs private testing Hi Dark, Private testing is more rigorous than public testing and requires a lot more time. You're testing prereleased software so at times you're the first test subject and may have to go through a lot just to get the software working. For this reason, I

Re: [Audyssey] Public betas vs private testing

2010-01-03 Thread dark
I see the truth of all that Tom, however as you said yourself, i don't think Mota is a particularly typical testing process at all for games. Even apart from the pretty major money issue you mention, there was the fact that the original alchemy game had features x y z, that you then produced

Re: [Audyssey] Public betas vs private testing

2010-01-03 Thread dark
. # Essentially it just depends upon how complete your private beta is. Beware the grue! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 03, 2010 10:41 AM Subject: Re: [Audyssey] Public betas vs private

Re: [Audyssey] Public betas vs private testing

2010-01-03 Thread Philip Bennefall
. Kind regards, Philip Bennefall - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 03, 2010 12:25 PM Subject: Re: [Audyssey] Public betas vs private testing No problem David. Like everything else, it's up to the developer

Re: [Audyssey] Public betas vs private testing

2010-01-03 Thread shaun everiss
...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 03, 2010 12:25 PM Subject: Re: [Audyssey] Public betas vs private testing No problem David. Like everything else, it's up to the developer, I was just pointing out that it was not a necessary condition of private testing

Re: [Audyssey] Public betas vs private testing

2010-01-03 Thread David Chittenden
@audyssey.org Sent: Sunday, January 03, 2010 12:25 PM Subject: Re: [Audyssey] Public betas vs private testing No problem David. Like everything else, it's up to the developer, I was just pointing out that it was not a necessary condition of private testing that the developer has to give away 5

[Audyssey] Public betas vs private testing

2010-01-02 Thread Philip Bennefall
Hi all, I just wanted to put a question out. What are your opinions of private testing with a dedicated team versus publicly released betas that everyone can try out? I have a new game in development now, and I am considering whether to make a public beta available similar to what Thomas Ward

Re: [Audyssey] Public betas vs private testing

2010-01-02 Thread Michael Gauler
: Philip Bennefall phi...@blastbay.com To: A public mailing list for Blastbay Studios. t...@blastbay.com Cc: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 03, 2010 12:33 AM Subject: [Audyssey] Public betas vs private testing Hi all, I just wanted to put a question out. What

Re: [Audyssey] Public betas vs private testing

2010-01-02 Thread peter Mahach
for Blastbay Studios. t...@blastbay.com Cc: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 03, 2010 12:33 AM Subject: [Audyssey] Public betas vs private testing Hi all, I just wanted to put a question out. What are your opinions of private testing with a dedicated team versus

Re: [Audyssey] Public betas vs private testing

2010-01-02 Thread Reinhard Stebner
: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Philip Bennefall Sent: Saturday, January 02, 2010 6:34 PM To: A public mailing list for Blastbay Studios. Cc: Gamers Discussion list Subject: [Audyssey] Public betas vs private testing Hi all, I just wanted to put

Re: [Audyssey] Public betas vs private testing

2010-01-02 Thread clement chou
] Public betas vs private testing Hi all, I just wanted to put a question out. What are your opinions of private testing with a dedicated team versus publicly released betas that everyone can try out? I have a new game in development now, and I am considering whether to make a public beta

Re: [Audyssey] Public betas vs private testing

2010-01-02 Thread Charles Rivard
: Saturday, January 02, 2010 1:33 PM Subject: [Audyssey] Public betas vs private testing Hi all, I just wanted to put a question out. What are your opinions of private testing with a dedicated team versus publicly released betas that everyone can try out? I have a new game in development now

Re: [Audyssey] Public betas vs private testing

2010-01-02 Thread David Chittenden
Hello, It sounds to me like you have spelled out all of the benefits and detriments to both sides. The only things I would ad are that you can always increase and decrease the size of a private team as needed, but you typically should give the members a free copy of the software when the

Re: [Audyssey] Public betas vs private testing

2010-01-02 Thread dark
Hi Philip. as a matter of personal opinion, I'd say both methods have their place. One of the primary advantages of private testing is you can ask a few dedicated people to test something which may be rather unplayable. Entombed was actually in private beta testing quite a bit before the

Re: [Audyssey] Public betas vs private testing

2010-01-02 Thread dark
to do, ;D. Beware the Grue! Dark. - Original Message - From: David Chittenden dchitten...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 03, 2010 12:33 AM Subject: Re: [Audyssey] Public betas vs private testing Hello, It sounds to me like you have

Re: [Audyssey] Public betas vs private testing

2010-01-02 Thread David Chittenden
Discussion list gamers@audyssey.org Sent: Sunday, January 03, 2010 12:33 AM Subject: Re: [Audyssey] Public betas vs private testing Hello, It sounds to me like you have spelled out all of the benefits and detriments to both sides. The only things I would ad are that you can always increase

Re: [Audyssey] Public betas vs private testing

2010-01-02 Thread shaun everiss
well you could do what tom has done. half and half. We get public betas every so often but only stable ones really. otherwise private testing. Now something like entombed from public all the way sounds good but it depends on the game. Entombed for example is a world where public testing would

Re: [Audyssey] Public betas vs private testing

2010-01-02 Thread Charles Rivard
: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, January 02, 2010 3:20 PM Subject: Re: [Audyssey] Public betas vs private testing I Disagree with david that just because you have a private testing team they should automatically get a copy of the software

Re: [Audyssey] Public betas vs private testing

2010-01-02 Thread Munawar Bijani
Hi, Public testing is good since it lets you test the game on a wide range of configurations. I've seen the best results when a build is privately tested first, and then when considered stable, released for public evaluation. This is the practice I employ and it has worked well. As far as the

Re: [Audyssey] Public betas vs private testing

2010-01-02 Thread Munawar Bijani
-- From: dark d...@xgam.org Sent: Saturday, January 02, 2010 8:20 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Public betas vs private testing I Disagree with david that just because you have a private testing team

Re: [Audyssey] Public betas vs private testing

2010-01-02 Thread Philip Bennefall
Discussion list gamers@audyssey.org Sent: Sunday, January 03, 2010 5:03 AM Subject: Re: [Audyssey] Public betas vs private testing Hi, Public testing is good since it lets you test the game on a wide range of configurations. I've seen the best results when a build is privately tested first

Re: [Audyssey] Public betas vs private testing

2010-01-02 Thread Willem Venter
Sent: Sunday, January 03, 2010 5:03 AM Subject: Re: [Audyssey] Public betas vs private testing Hi, Public testing is good since it lets you test the game on a wide range of configurations. I've seen the best results when a build is privately tested first, and then when considered stable