Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-10 Thread Ben
I know you've done it in the style of lara croft but its remembering where to go and how to get back, its all the traps that are really annoying - the view command is a bit odd for me, and... I don't know what else... it just is. My gf can beat 13 in a very short time but I can never remember

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-10 Thread Ben
The force unleashed is one that I managed to get very far in the demo with, a game that has no panning in it is turtles in time: reshelled for ps3 and xbox, things like tfu are great because you can pan and get in line with the objects and see where you're going. So mainstream games have panning

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-10 Thread Ben
To: Gamers Discussion list Subject: Re: [Audyssey] mota beta14 absolutely rocks! Hi Kevin, I think you are confusing simple 2d panning with rendering sounds through a 3d renderer interface. Comparing those two things from a technical point of view is like showing someone an apple and saying

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-10 Thread Ben
I'm one of the ones who's caused the most trouble with it. I just want to say I'm very sorry. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-10 Thread weisi4u
-0500 Subject: Re: [Audyssey] mota beta14 absolutely rocks! Hi, I'm curious. What's with these replies with, ahem...no text? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Mike Reiser Sent: Saturday

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-10 Thread Charles Rivard
What a pain! --- Shepherds are the best beasts! - Original Message - From: weis...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, October 10, 2010 4:06 AM Subject: Re: [Audyssey] mota beta14 absolutely rocks! Hello, There are replies, though you need

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-10 Thread Thomas Ward
Hi, Apologies accepted. Believe it or not I do see both sides of the issue quite well. That's part of what had me so upset with everyone. I figured dropping DirectSound mid development wouldn't exactly go over very well with the community and I was right. I understand your frustration that the

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-10 Thread Thomas Ward
Hi Ben, Yeah, I agree. However, I'm welcome to your suggestions how to fix the problem. OpenAL doesn't offer 2d panning, and while I suppose it is possible to write one for OpenAL we are talking about upgrading the core OpenAL libraries and who knows when those changes would get into the

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-10 Thread Charles Rivard
base, and just maybe make a few bucks along the way. --- Shepherds are the best beasts! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, October 10, 2010 11:32 AM Subject: Re: [Audyssey] mota beta14 absolutely

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-10 Thread weisi4u
thinkt hat is to much work. I could even do it in autoit and it works. Kevin - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date: Sun, 10 Oct 2010 12:38:42 -0400 Subject: Re: [Audyssey] mota beta14 absolutely rocks! Hi Ben

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-10 Thread Mike Reiser
Trying again. Tom, I've noticed that sometimes Angella will say careful now but she's already falling into the pit. Can this be fixed? Mike --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-10 Thread Thomas Ward
Hi Charles, Right. The fact of the matter is both Mac OS and Linux are two emerging technologies for the blind, and it only seams fair to attempt to expand the accessible games market into those two emerging markets. True the Mac and Linux markets are smaller than the Windows market currently, but

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-10 Thread Thomas Ward
Hi Mike, I don't know. The warning messages often come too early or too late. It is hard to get them to be timed correctly. Then again, are you walking or running when she says it? On 10/10/10, Mike Reiser blindgu...@gmail.com wrote: Trying again. Tom, I've noticed that sometimes Angella

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-10 Thread Thomas Ward
Hi Ben, Oh, I see. Yes, the game itself is loosely based off Tomb Raider and obviously the traps, weapons, etc are similar in some aspects. However, having mazes, traps, whatever is pretty par for that genre of game. It is in fact one of the reasons I personally like that style of game. However,

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-10 Thread Ben
To tell you the truth I got to level 5 in about 4 hours in sod. Its just getting around the thing... surely someone could give a simple map... just enough to know where you're going. Once I managed to fluke the fire pits - I did a full run up in beta 13 and lept over the first after coming

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-10 Thread Mike Reiser
I'm walking when it happens. Mike --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-10 Thread Bryan Peterson
say...Ni! - Original Message - From: Mike Reiser blindgu...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, October 10, 2010 4:38 PM Subject: Re: [Audyssey] mota beta14 absolutely rocks! I'm walking when it happens. Mike --- Gamers mailing list __ Gamers

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Ben
Not only is it not so easy that a person can't complete it straight away, for me, not only is the panning a major put-off for me, but the difficulty of the game is as well! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread shaun everiss
well I have got used to the panning its not going to be to hard since I know that due to the new engine its not gona work. with traps the v command will work. With monsters as long as i have enough amo it will be good. with the new game the target beep will be good for swords. At 07:33 p.m.

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread clement chou
There's a bit of pickiness. Games are suposed to be chalenging... not so easy you can finish it in the space of 20 minutes. The panning is something you need to get used to, you don't have it in mainstream games... why complain? --- Gamers mailing list __ Gamers@audyssey.org If you want to

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Thomas Ward
Hi Ben, When it comes to difficulty I think it is safe to say some people have a difference of opinion of what is considered to be difficult and what is not. As for myself, for example, I don't find MOTA on easy difficulty ery difficult at all. So I would like to knowwhat you think is difficult

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Muhammed Deniz
- Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, October 09, 2010 6:43 PM Subject: Re: [Audyssey] mota beta14 absolutely rocks! Hi Ben, When it comes to difficulty I think it is safe to say some people have a difference

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Charles Rivard
, 2010 12:47 PM Subject: Re: [Audyssey] mota beta14 absolutely rocks! Hi Thomas, Does the mota beta 14 have any new versions? My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Thomas Ward
Hi all, For those of you who aren't on the USA Games Listwe have been discussing some things to make up for the lack of panning in beta 15. One of thos solutions is a targeting indecator you can turn on/off if you need it to know when you are in weapons range of an enemy. As I've gotten many

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Thomas Ward
Hi Muhammed, I am not quite sure what you mean. MOTA beta 14 was officially released on October 4. Other than the verious that was prematurely leaked on October 1, which wasn't official, there are no other versions of beta 14. I'm currently working on beta 15 which I hope to release sometime early

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread weisi4u
being like in any other versions. Is that possible? Kevin - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date: Sat, 9 Oct 2010 13:52:37 -0400 Subject: Re: [Audyssey] mota beta14 absolutely rocks! Hi all, For those of you

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Charles Rivard
that their purpose? --- Shepherds are the best beasts! - Original Message - From: clement chou chou.clem...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, October 09, 2010 2:38 AM Subject: Re: [Audyssey] mota beta14 absolutely rocks! There's a bit of pickiness

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Muhammed Deniz
- From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, October 09, 2010 6:56 PM Subject: Re: [Audyssey] mota beta14 absolutely rocks! Hi Muhammed, I am not quite sure what you mean. MOTA beta 14 was officially released on October 4. Other

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Bryan Peterson
mind the panning being like in any other versions. Is that possible? Kevin - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date: Sat, 9 Oct 2010 13:52:37 -0400 Subject: Re: [Audyssey] mota beta14 absolutely rocks! Hi all

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Charles Rivard
@audyssey.org Sent: Saturday, October 09, 2010 12:52 PM Subject: Re: [Audyssey] mota beta14 absolutely rocks! Hi all, For those of you who aren't on the USA Games Listwe have been discussing some things to make up for the lack of panning in beta 15. One of thos solutions is a targeting indecator you

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Mike Reiser
On 10/9/2010 12:52 PM, Thomas Ward wrote: Hi all, For those of you who aren't on the USA Games Listwe have been discussing some things to make up for the lack of panning in beta 15. One of thos solutions is a targeting indecator you can turn on/off if you need it to know when you are in weapons

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread NIcol
-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of weis...@googlemail.com Sent: 09 October 2010 08:14 PM To: Gamers Discussion list Subject: Re: [Audyssey] mota beta14 absolutely rocks! Hello, Does this mean the panning will be as jumpy for the whole game now, like from

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread weisi4u
Reiser blindgu...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date: Sat, 09 Oct 2010 14:09:03 -0500 Subject: Re: [Audyssey] mota beta14 absolutely rocks! On 10/9/2010 12:52 PM, Thomas Ward wrote: Hi all, For those of you who aren't on the USA Games Listwe have been discussing

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Thomas Ward
Hi, Smile. Well, it was not a big deal really. The target tracking feature was already more or less a part of the game engine to begin with. It was just turned off in the MOTA side-scroller, because up until now it was never really needed. I figured target tracking would be useful in full blown

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Thomas Ward
Hi Kevin, I think you are confusing simple 2d panning with rendering sounds through a 3d renderer interface. Comparing those two things from a technical point of view is like showing someone an apple and saying it is an orange. They are totally different things and can't be compared to each other

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Mike Reiser
On 10/9/2010 3:33 PM, Thomas Ward wrote: Hi, Smile. Well, it was not a big deal really. The target tracking feature was already more or less a part of the game engine to begin with. It was just turned off in the MOTA side-scroller, because up until now it was never really needed. I figured

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Thomas Ward
Hi Muhammed, Not really. Other than the fact I ported MOTA beta 14 to my Open G3D engine and made it cross-platform the game itself was pretty much the same. However, beta 15 will have a handful of new features including bug fixes. Cheers! On 10/9/10, Muhammed Deniz muhamme...@googlemail.com

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread weisi4u
beta14 absolutely rocks! Hi Kevin, I think you are confusing simple 2d panning with rendering sounds through a 3d renderer interface. Comparing those two things from a technical point of view is like showing someone an apple and saying it is an orange. They are totally different things and can't

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Thomas Ward
Sigh...Kevin, I've said this more times than I can count this week, but yes the panning is the way it is because I'm not using DirectSound 8. Since I am no longer primarily using Windows and DirectSound 8 is old anyway I have no plans to go back to DirectSound for my games. The new API, XAudio2,

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread weisi4u
the game less enjoyable. Kevin - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date: Sat, 9 Oct 2010 17:28:30 -0400 Subject: Re: [Audyssey] mota beta14 absolutely rocks! Sigh...Kevin, I've said this more times than I can count

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Charles Rivard
I see what you are replying to, but where's your message? --- Shepherds are the best beasts! - Original Message - From: Mike Reiser blindgu...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, October 09, 2010 3:53 PM Subject: Re: [Audyssey] mota beta14

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Charles Rivard
@audyssey.org Sent: Saturday, October 09, 2010 3:30 PM Subject: Re: [Audyssey] mota beta14 absolutely rocks! Hello, I have to clear a few things here. First, mainstream games and panning. What people have been saying is mostly false. If you play new games like Modern warfar 2, or even max payne 2, all

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Hayden Presley
Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of weis...@googlemail.com Sent: Saturday, October 09, 2010 4:44 PM To: Gamers Discussion list Subject: Re: [Audyssey] mota beta14 absolutely rocks! Hello, I'm sorry. Though I

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Hayden Presley
: [Audyssey] mota beta14 absolutely rocks! Hi Muhammed, Not really. Other than the fact I ported MOTA beta 14 to my Open G3D engine and made it cross-platform the game itself was pretty much the same. However, beta 15 will have a handful of new features including bug fixes. Cheers! On 10/9/10

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Hayden Presley
beta14 absolutely rocks! Hi, Smile. Well, it was not a big deal really. The target tracking feature was already more or less a part of the game engine to begin with. It was just turned off in the MOTA side-scroller, because up until now it was never really needed. I figured target tracking would

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Hayden Presley
: [Audyssey] mota beta14 absolutely rocks! On 10/9/2010 12:52 PM, Thomas Ward wrote: Hi all, For those of you who aren't on the USA Games Listwe have been discussing some things to make up for the lack of panning in beta 15. One of thos solutions is a targeting indecator you can turn on/off if you

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Hayden Presley
frustrating fun, and isn't that their purpose? --- Shepherds are the best beasts! - Original Message - From: clement chou chou.clem...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, October 09, 2010 2:38 AM Subject: Re: [Audyssey] mota beta14 absolutely rocks

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Hayden Presley
that on recording Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Saturday, October 09, 2010 12:44 PM To: Gamers Discussion list Subject: Re: [Audyssey] mota beta14 absolutely rocks! Hi Ben, When it comes

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Charles Rivard
. --- Shepherds are the best beasts! - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, October 09, 2010 8:10 PM Subject: Re: [Audyssey] mota beta14 absolutely rocks! Hi Charles, How many Loanwofl Missions have

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Thomas Ward
Hi Hayden, In what way? I hstill use the sword quite a lot in MOTA and with target tracking in beta 15 I don't have any problems using the sword. Could you explain why you think it is virtually useless? On 10/9/10, Hayden Presley hdpres...@hotmail.com wrote: Hi, The one problem I am really,

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Thomas Ward
Hi Hayden, I doubt it. Part of the problem has been I am so busy fixing bugs and things like that I haven't gotten back to adding features and so on. So the breastplate is something I started on but never actually had a chanse to add. On 10/9/10, Hayden Presley hdpres...@hotmail.com wrote: Hi

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Thomas Ward
Hi Charles, It is all relative. Some game companies are into heavy 5.1 surround sound while some developers might only use sound for ambiance. For example, there is a Linux Asteroids clone called Vectoroids. It is a really cool game, but there is no surround sound or panning so you never know

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread Hayden Presley
09, 2010 2:38 AM To: Gamers Discussion list Subject: Re: [Audyssey] mota beta14 absolutely rocks! There's a bit of pickiness. Games are suposed to be chalenging... not so easy you can finish it in the space of 20 minutes. The panning is something you need to get used to, you don't have

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-09 Thread clement chou
: Saturday, October 09, 2010 6:37 PM Subject: Re: [Audyssey] mota beta14 absolutely rocks! Hi Clement, I feel I must respond here. You said, The panning is something you need to get used to, you don't have it in mainstream games... why complain? Now, reconsider what you've just said. That's like

[Audyssey] mota beta14 absolutely rocks!

2010-10-07 Thread NIcol
HI Tom I absolutely love mota beta14! I am blown away! The panning is not an issue for me at all. Here is what I do: Spoiler space If I get near to an item such as a rope, leather, ammo, torch, etc. I slowly press my right arrow several times instead of holding it down. Then I move slowly to

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-07 Thread Thomas Ward
Hi Nicol, I'm glad to hear you like it. As it happens I am already fixing several bugs/issues/problems reported in beta 14 so I expect beta 15 will be even better than beta 14 as far as the stability department goes. I'm still kind of new to the new APIs myself so might take me a little while to