Re: [Audyssey] Dragon Warrior

2007-01-14 Thread Thomas Ward
Hi Dark, Considering Ivan's age, something of 15 or so, it wouldn't surprise me if he wasn't using the name Dragon Warriors from Dragon Slayer Games and Super Liam from L-Works to make himself sound like a game developer. I know through private discussions with Ivan his maturity is not, shall

Re: [Audyssey] Dragon Warrior

2007-01-14 Thread nicol
Hay guys please understand ivan's situation. The boy lost his dad and his brother. He is really a trauma case. He's not himself. John, his mentor assured me that ivan isn't using liam's sounds anymore. Ivan begged so many times to get back onto this list. It happened all like this: one day I

Re: [Audyssey] Dragon Warriors

2007-01-14 Thread nicol
I get: cannot find server. When I paste www.blindcooltech.com Into my browser. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Liam Erven Sent: Sunday, January 14, 2007 2:30 AM To: gamers discussion list Subject: [Audyssey] Dragon Warriors

Re: [Audyssey] Dragon Warrior

2007-01-14 Thread Liam Erven
it is not a matter of sounds. he has taken my executible and changed the sounds to fit his concept. that is wrong and trama is no excuse. - Original Message - From: nicol [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 2:09 AM Subject:

Re: [Audyssey] Dragon Warrior

2007-01-14 Thread Rachel D Keyte
Hi Nicole, I'm sure no-one will deny losing family members isn't a traumatic experience. But honestly, that doesn't give Ivan an excuse to take something and call it his own. He may not have the sounds any more, but his dragon game is certainly too much like Superliam to pass off as simply

Re: [Audyssey] problem accessing blindcooltech website

2007-01-14 Thread nicol
Sorry, I pasted the path into my browser exactly as you gave it and I still get: cannot find server. I tried clicking or pressing enter on it but nothing happens. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Sylvester Thomas Sent: Sunday, January 14,

Re: [Audyssey] Dragon Warrior

2007-01-14 Thread shaun everiss
well it aint java, its autoit i think. At 09:06 p.m. 14/01/2007, you wrote: Hi Dark, Considering Ivan's age, something of 15 or so, it wouldn't surprise me if he wasn't using the name Dragon Warriors from Dragon Slayer Games and Super Liam from L-Works to make himself sound like a game

Re: [Audyssey] light-tech interactive intro sound

2007-01-14 Thread x-sight interactive
yes. he's completely remaking the startup jingle for my website. regards, damien - Original Message - From: Josh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 2:04 AM Subject: Re: [Audyssey] light-tech interactive intro sound is he

Re: [Audyssey] light-tech interactive intro sound

2007-01-14 Thread x-sight interactive
erm? i think he's very good. he's certainly got good equipment and he certainly knows how to handle each instrument. regards, damien - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 2:36 AM Subject:

Re: [Audyssey] Dragon Warrior

2007-01-14 Thread shaun everiss
Hi. Its not warior, its wariors. Not one but many. At 08:27 p.m. 14/01/2007, you wrote: Hi thom. Dragon warrior is indeed the name of a turn based fighting game from Dragonslayer gamees http://server.dragonslayergames.net/dragonslayergames/. I assumed that the name of Ivans game was a

Re: [Audyssey] lite battles

2007-01-14 Thread rob
When the game comes to a betatesting stage, probably we'll need betatesters, yeah. Currently, its not in that stage, yet. - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date: Sun, 14 Jan 2007 15:12:38 +1300 Subject: Re:

Re: [Audyssey] Golf and Simon

2007-01-14 Thread x-sight interactive
oh. don't you like jaws? regards, damien - Original Message - From: Jim Kitchen [EMAIL PROTECTED] To: x-sight interactive Gamers@audyssey.org Sent: Sunday, January 14, 2007 2:25 AM Subject: Re: [Audyssey] Golf and Simon Hi Damien, The thing is that the windows Trucker version

Re: [Audyssey] Dragon Warriors

2007-01-14 Thread x-sight interactive
well, about the different keys, he probably said i'm pressing this key for health, but really probably pressed h. he probably said i press this key for score but really he presses s. he didn't mention the running for obvious reasons that the speed would probably the same and would make listeners

Re: [Audyssey] Dragon Warriors

2007-01-14 Thread x-sight interactive
but now look what's happened. it's gotten to blindcooltech. that's even more disgusting. people who don't know about superliam could download this, think, oh i love the sound of this game, and then? well i don't know if you've seen the eray gametalk mailing list that he runs but he comes on as two

Re: [Audyssey] Dragon Warrior

2007-01-14 Thread x-sight interactive
don't you actually know that ivan and john are the same person? sheesh! regards, damien - Original Message - From: nicol [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 8:09 AM Subject: Re: [Audyssey] Dragon Warrior Hay guys please

[Audyssey] dragon worriors

2007-01-14 Thread nicol
HI all The blindcooltech website address is correct. I managed to get on now. But when I wanted to download that demo of ivan I got an error when I right click on the file and choose save target as. I get an error that the connection could not be established with the server.

Re: [Audyssey] dragon worriors

2007-01-14 Thread nicol
It seems as if no potcast can be downloaded from blindcooltech. I tried to download totally another pot cast, the one about the doughnut shop and I get the same error: A connectionw with the server could not be established. Is there probably something wrong with my dialup? Only yesterday I

Re: [Audyssey] dragon worriors

2007-01-14 Thread Dark
Hi. Hmmm, I've quite often downloaded podcasts from blind cool tech without any trouble, I just tried again this morning and it seemed to work fine. with the trouble you had finding the site in the first place and now downloading stuff, it might be helpful to check if your connection is

Re: [Audyssey] Dragon Warrior

2007-01-14 Thread Chris Reagan
Oh boohoo boohoo boohoo! That's know excuse. Grow up! Chris - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 3:38 AM Subject: Re: [Audyssey] Dragon Warrior it is not a matter of sounds. he has taken

Re: [Audyssey] Dragon Warriors

2007-01-14 Thread Mich
hi all yes I to notest that the guy spoke to close to the mike it was vary distorted. from Mich. - Original Message - From: Rachel D Keyte [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 12:31 AM Subject: Re: [Audyssey] Dragon Warriors I

Re: [Audyssey] Golf and Simon

2007-01-14 Thread Jim Kitchen
Hi Damien, Actually I have used Jaws and nothing but Jaws since Jaws for dos version 1. I probably should have said that I do not want to support instead of saying promote the windows text version of Trucker. Putting text on the screen just didn't work out so good for me and windows games.

Re: [Audyssey] Dragon Warrior

2007-01-14 Thread Steve Crawford
Hey did anyone listen to Ivan's Goldwave demo podcast on Blindcooltech? Maybe he'll give himself away. --- Azabat Software: accessible games for visually impaired beginners Web: www.azabat.co.uk Email: mailto:[EMAIL PROTECTED] Tel (UK): 07740 777 364 International: +44

Re: [Audyssey] Dragon Warrior

2007-01-14 Thread Steve Crawford
If you create a game with external WAV files there's a risk that someone will come along with their copy of Goldwave, or some other such package, and make changes. You can save them as a resource file which just adds it to the executible, so you can end up with a huge executible which probably

Re: [Audyssey] Golf and Simon

2007-01-14 Thread aaron danvers-jukes
but you made it in the trivia game so you use up and down arrows, and make your own trivia sets. can't you do the same with simon? title=doctor who sounds so you use up and down arrows and then it says: doctor who sounds. you would then go assigning sounds to numbers. sound4key1=simon21.wav

Re: [Audyssey] Dragon Warriors

2007-01-14 Thread Yohandy
I had originally subscribed to the beta team before listening to the demo, but I'm unsubscribing now. the more I listen to this thing, the more it sounds like a fraud. Not only are the stationary dragons exactly the same as the monkeys in SL, but how about the boss level? Bit suspicious huh?

Re: [Audyssey] wii

2007-01-14 Thread aaron danvers-jukes
what wii game? erm? where can i get this? ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the

Re: [Audyssey] Monty penalties.

2007-01-14 Thread aaron danvers-jukes
cool, accessible sidescrollers. i have many sidescrollers... and i mean many, over 100. and i've completed lots of em. heck, i played a game called king of dragons with no sighted assistance completed the game in about an hour. i can play sonic without assistance, but marrio... no! i cannot play

Re: [Audyssey] Dragon Warrior

2007-01-14 Thread Yohandy
It is not liam's sounds, but man, it is Liam's game. If you made a game, would you appreciate people ripping it apart and claiming it's their game? I doubt it. That's is why game devs encrypt sounds now. - For an amazing video gaming site containing original soundtracks, game

Re: [Audyssey] centipede was sarah

2007-01-14 Thread aaron danvers-jukes
what the... how did you... what! you... where... how... did you et those machines! i... i... i i... i waaant! the full things! i mean, full, huge, big monster of arcade machines! ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe

Re: [Audyssey] Dragon Warrior

2007-01-14 Thread Yohandy
hahaha. You know what I wonder, what all the little clicks were. He's here talking, and then you here like him clicking somewhere on his computer. Any ideas? - For an amazing video gaming site containing original soundtracks, game art, etc, go here.

Re: [Audyssey] dragon worriors

2007-01-14 Thread Yohandy
Just press enter on it. - For an amazing video gaming site containing original soundtracks, game art, etc, go here. http://gh.ffshrine.org?r=16426 - Original Message - From: nicol [EMAIL PROTECTED] To: Audyssey Blind gaming Gamers discussion list Gamers@audyssey.org

[Audyssey] dragon worriors

2007-01-14 Thread nicol
Sheesh, I feele hurt now. Its not me who must grow up. I was just feeling sorry for ivan, but now I understand what you guys are sayhing. Its no excuse. I want to tell you something I have picked up which might also identify ivan as lier. I was, and am still subscribed to the e-ray games list.

Re: [Audyssey] dragon worriors

2007-01-14 Thread nicol
NO, but the message I'm getting is not only a cannot find server sometimes. I right click on the name of the pot cast and then in the drop down menu I select save target as. Then after a while a message box, a standard windows message box would pop up and say: so and so file couldn't be

[Audyssey] tecno shock

2007-01-14 Thread nicol
Hay all I also got as far as the room with the mosquito robot. I can hear an object beeping meaning there is something to pick up, perhaps the mosquito spray , but I just can't find my way to pick it up. Everywhere I bump into walls and step into acid, I just can't follow that beep to pick up

[Audyssey] star wars sounds

2007-01-14 Thread Josh
Hi, I'm happy to report the meg-extractor tool worked good! I now have over 2000 or maybe close to 3000 star wars sound effects, speech files for use in games, and 26 music tracks in mp3 and .wav format. If anyone wants these files for use in programming any of their own games I can put them

Re: [Audyssey] Dragon Warriors

2007-01-14 Thread Josh
yes I agree. Why doesn't he get creative and use his own sounds and not copy someone else's game? What's the use of haveing two of the same game out there? but under different names? Josh - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] Montezuma's Revenge was dragon unpack

2007-01-14 Thread Josh
so, the only copyrighted sounds you used are in stfc, right? Josh - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 2:01 AM Subject: [Audyssey] Montezuma's Revenge was dragon unpack Hi Josh, No

Re: [Audyssey] to proove my point about game developers - Re: sarah

2007-01-14 Thread Josh
does the vb-xpress come with help files or some sort of built-in reference guide? If I would have known this six months ago I wouldn't have spent tons of time downloading vb6 pro. So does this mean I can delete vb6 pro off my machine? because I do not need vb6 pro to write games, just the free

Re: [Audyssey] star wars sounds

2007-01-14 Thread Angel L Adorno
that would be great please do that. thanks. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the

Re: [Audyssey] to proove my point about game developers - Re: sarah

2007-01-14 Thread rob
Well, in my opinion you should search for a feature comparison which can tell you which version is the best for you. - Original Message - From: Josh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date: Sun, 14 Jan 2007 09:22:28 -0500 Subject: Re: [Audyssey] to proove

Re: [Audyssey] Dragon Warriors

2007-01-14 Thread rob
Maybe he thinks he can fool the others with the sounds, and he can get money for it. I am just interested how will he able to generate license keys for it. - Original Message - From: Josh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date: Sun, 14 Jan 2007

Re: [Audyssey] light-tech interactive intro sound

2007-01-14 Thread Josh
yes he sure is very good at it. And the start-up fingle really fits the site and the games you produce! Josh - Original Message - From: x-sight interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 4:13 AM Subject: Re: [Audyssey]

Re: [Audyssey] Dragon Warrior

2007-01-14 Thread x-sight interactive
even if you used resource files, the user can hack it with resourcehacker or a similar program. i think if i wanted to hide my sounds i'd stick to straight encryption. regards, damien - Original Message - From: Steve Crawford [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] Dragon Warrior

2007-01-14 Thread Josh
I guess Ican's parents never told him lying is bad and can get you into trouble. Josh - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 3:06 AM Subject: Re: [Audyssey] Dragon Warrior Hi Dark,

Re: [Audyssey] light-tech interactive intro sound

2007-01-14 Thread Josh
well then if he's doing that I'm sure it'll be good as the startup fingle he made the first time around I thought was excellent! Josh - Original Message - From: x-sight interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 4:11 AM

Re: [Audyssey] Dragon Warriors

2007-01-14 Thread x-sight interactive
how do i unsubscribe from that stupid eray list? regards, damien - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 1:21 PM Subject: Re: [Audyssey] Dragon Warriors I had originally subscribed to the

Re: [Audyssey] dragon worriors

2007-01-14 Thread x-sight interactive
no i think he actually is moderator on that. don't know why he chose that but ... regards, damien - Original Message - From: nicol [EMAIL PROTECTED] To: Audyssey Blind gaming Gamers discussion list Gamers@audyssey.org Sent: Sunday, January 14, 2007 1:52 PM Subject: [Audyssey] dragon

Re: [Audyssey] star wars sounds

2007-01-14 Thread Josh
ok. Since the files or rather the files are spread across three or four folders I'll upload them a folder at a time in zip files. and then I'll paste the links here. I'll call the files swsounds1.zip swsounds2.zip and so on. I'll do it later on this afternoon. I think it'd be cool to have a

Re: [Audyssey] light-tech interactive intro sound

2007-01-14 Thread x-sight interactive
no the first jingle on my site i made. but kelly is redoing it for me as he has a lot better equipment than me lol regards, damien - Original Message - From: Josh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 2:44 PM Subject: Re:

Re: [Audyssey] Dragon Warriors

2007-01-14 Thread Josh
I don't think he'd be able to. Josh - Original Message - From: rob [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 9:41 AM Subject: Re: [Audyssey] Dragon Warriors Maybe he thinks he can fool the others with the sounds, and he can get

Re: [Audyssey] star wars sounds

2007-01-14 Thread rob
Well, since enemy attack and jedi quest will have two different consepts i don't think so we'll have two same (or slightly different) sw games. Basically in jedi quest you'll be able to move in a 3d environment (just like in shades of doom) with a lightsaber in hand, and if you pick up a

Re: [Audyssey] Dragon Warriors

2007-01-14 Thread Josh
if he's 15 he probably doesn't have the baility to generate such things as keys. Josh - Original Message - From: rob [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 9:41 AM Subject: Re: [Audyssey] Dragon Warriors Maybe he thinks he

[Audyssey] game programming visual basic xpress

2007-01-14 Thread Josh
Hi, I looked at the features. It seems like vb-xpress will do what I want. So, now that I can delete vb6pro off my computer since it's technically not mine anyway, where can I get vb-xpress, and the help files for vb-xpress? also, can I access sapi5 synths if I want to or need to using

Re: [Audyssey] star wars sounds

2007-01-14 Thread nicol
Are you going to sell the game? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of rob Sent: Sunday, January 14, 2007 5:17 PM To: Gamers Discussion list Subject: Re: [Audyssey] star wars sounds Well, since enemy attack and jedi quest will have two different

Re: [Audyssey] star wars sounds

2007-01-14 Thread rob
This is not decided yet, we have to consider the copyrighted sounds and everything. One possibility is that it would be free, and we'll sell other games just for a small price which covers the money which we invested into the projects. - Original Message - From: nicol [EMAIL

Re: [Audyssey] centipede was sarah

2007-01-14 Thread Cara Quinn
Lol! where do you live, you're getting a house guest!!! lol lol lol! Smiles, Cara At 08:08 PM 1/13/2007 -0800, you wrote: Hi Cara! I have both Tempest and Dig Dug as well. the others I have are Tron, Galaga,Stargate, and zevious.. I also have Black Knight Pinball from 1980, which was

Re: [Audyssey] Dragon Warriors

2007-01-14 Thread x-sight interactive
well if philip bennefall can at 16, then i'm sure ivan, if he actually learned to program rather than break copyrights, would also be able to. regards, damien - Original Message - From: Josh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 14,

Re: [Audyssey] Golf and Simon

2007-01-14 Thread Jim Kitchen
Hi Aaron, I'm sorry, but those are two different games with different concepts. The Trivia game engine was written with the idea that people would create files for the engine thus the game is looking for all files in that folder with the file extension tgf and then lists as it's name each of

Re: [Audyssey] Golf and Simon

2007-01-14 Thread x-sight interactive
i do think that's cool. i do have a suggestion for that though. how about you can have a set of files in directories? so you could have a directory called presets and custom and in custom you check for the files in there? yes i would agree that 28 sets is rather a lot but it would be cool if users

Re: [Audyssey] Dragon Warriors

2007-01-14 Thread x-sight interactive
i don't think he got the source code. i think he just took the exe. regards, damien - Original Message - From: Cara Quinn [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 4:45 PM Subject: Re: [Audyssey] Dragon Warriors I heard the

Re: [Audyssey] Dragon Warriors

2007-01-14 Thread Cara Quinn
I heard the demo, and judgments aside, as I don't know this person, the game to me, sounds absolutely identical to my experience with the demo of Super Liam, with simply the sounds being changed. My question is this; How did he get the game code? I'd be curious to know if someone gave

Re: [Audyssey] Dragon Warriors

2007-01-14 Thread Sky Taylor
Ivan does know how to program because Justin taught him. - Original Message - From: x-sight interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 8:39 AM Subject: Re: [Audyssey] Dragon Warriors well if philip bennefall can at 16,

Re: [Audyssey] Dragon Warrior

2007-01-14 Thread Cara Quinn
Actually, it's Warriors... Smiles, Cara At 09:59 PM 1/14/2007 +1300, you wrote: Hi. Its not warior, its wariors. Not one but many. -- No virus found in this outgoing message. Checked by AVG Free Edition. Version: 7.1.410 / Virus Database: 268.16.10/625 - Release Date:

Re: [Audyssey] Dragon Warrior

2007-01-14 Thread Cara Quinn
Hi Nicol, just so you know, I don't know Ivan at all, so this is my somewhat objective view on the game. for me, the similarity didn't come from the sounds, but from the actual game play itself. It sounds to me as if someone simply took the game code and put their own sounds into it,

Re: [Audyssey] Golf and Simon

2007-01-14 Thread aaron danvers-jukes
sure, but then people will get bored and probably want to make their own sets. you could put this in, and then see if anyone submits anything. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit

Re: [Audyssey] game programming visual basic xpress

2007-01-14 Thread Cara Quinn
Hey Josh, you'll also need to get the Direct X sdk as well as the sapi sdk if you want to use sapi I believe. I could be wrong on that last one. smile anyway, have a great day!... Smiles, Cara At 10:08 AM 1/14/2007 -0500, you wrote: Hi, I looked at the features. It seems like

Re: [Audyssey] Dragon Warriors

2007-01-14 Thread Cara Quinn
Josh, please understand, I don't say this to flame you or put you on the spot, as I really feel your intentions are good, but this is exactly the sort of thing you've been talking about doing on list, by basically copying all the sounds from a given game and putting them in your own. Do you

Re: [Audyssey] Dragon Warrior

2007-01-14 Thread david
The question is, why would he work so hard to fake this? Is he trying to sell something, or just get attention? - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 1:19 AM Subject: Re: [Audyssey] Dragon

Re: [Audyssey] star wars sounds

2007-01-14 Thread david
Are the sounds sorted by name? - Original Message - From: Josh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 8:58 AM Subject: Re: [Audyssey] star wars sounds ok. Since the files or rather the files are spread across three or four

Re: [Audyssey] dragon worriors

2007-01-14 Thread david
And how can we be absolutely sure that he has lost family members? For all we know, he could be saying that so people would feel sorry for him. - Original Message - From: nicol [EMAIL PROTECTED] To: Audyssey Blind gaming Gamers discussion list Gamers@audyssey.org Sent: Sunday, January

[Audyssey] tecno shock

2007-01-14 Thread nicol
HI all The manual says you can only shoot the mosquito robot with insect spray. But I can't find the insect spray anywhere. Has anyone find it? It seems like no other weapon works on the mosquito robot. ___ Gamers mailing list .. Gamers@audyssey.org To

[Audyssey] Technoshock: Story 4 is absolutely twisted!!!

2007-01-14 Thread Karl
Hi all, If any of you have reached technoshock story 4, then you know how twisted it is. Be ready for multiple things coming at you at once, devious puzzles, etc. It's a royal pain, and the developers either have rather twisted ideas, or were very annoyed at something when they created this

Re: [Audyssey] dragon worriors

2007-01-14 Thread nicol
true -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of david Sent: Sunday, January 14, 2007 8:12 PM To: Gamers Discussion list Subject: Re: [Audyssey] dragon worriors And how can we be absolutely sure that he has lost family members? For all we know, he could

Re: [Audyssey] star wars sounds

2007-01-14 Thread Liam Erven
does anyone want to think about how totally illegal this is? Of course not. I'm starting to get annoyed. - Original Message - From: david [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 12:14 PM Subject: Re: [Audyssey] star wars sounds

Re: [Audyssey] light-tech interactive intro sound

2007-01-14 Thread Sean Mealin
One of the best around, from what I have heard of his work. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Josh Sent: Saturday, January 13, 2007 9:05 PM To: Gamers Discussion list Subject: Re: [Audyssey] light-tech interactive intro sound is he good at

Re: [Audyssey] tecno shock

2007-01-14 Thread Karl
to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. __ NOD32 1978 (20070114) Information __ This message was checked by NOD32 antivirus system. http://www.eset.com

Re: [Audyssey] wii

2007-01-14 Thread Sean Mealin
Hi; What game are you talking about? I have found that WII sports is playable; I can beat everyone in my family at tennis. Boling is a lot of fun also. Sean -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of shaun everiss Sent: Saturday, January 13, 2007

Re: [Audyssey] star wars sounds

2007-01-14 Thread michael feir
I've never understood why some developers are so keen to needlessly break copyright laws and risk prosecution. When you're dealing with classic arcade games which have been cloned a million times over, I can certainly understand. It would surprise me tremendously if Pacman Talks or Dynaman

Re: [Audyssey] star wars sounds

2007-01-14 Thread Dark
Indeed, though I thought once we'd established the fact that Ivan has completely coppied a commercially available program, it was rather obvious that this is completely illegal. The same way you don't need to remind somebody that robbing a bank is illegal. I think it's just the intrinsic

Re: [Audyssey] star wars sounds

2007-01-14 Thread david
I can agree with you, but in order to make Star Wars and Star Trek games, you must use the sound effects relating to those trademarks. You can't just design them yourself. Otherwise, it won't be star wars or star trek. Unfortunately, Lucas Film and Paramount don't sell there sounds, making

[Audyssey] Ivan's bologna

2007-01-14 Thread Che
Ivan is a habitual liar, plain and simple. He was briefly on the Rail Racer beta team, until I took him off the list for being abusive and spamming the list repeatedly. I gave him a lot of slack because of his age, and the obvious fact his parents did a horrible job instilling in him the

[Audyssey] Illegal activity was: star wars sounds

2007-01-14 Thread Che
Earlier, Liam wrote: does anyone want to think about how totally illegal this is? Of course not. I'm starting to get annoyed. end quote I am with Liam here. I don't think ripping off other companies copyrighted material is something that should even be discussed here, as far as how to do

Re: [Audyssey] Dragon Warriors

2007-01-14 Thread x-sight interactive
who told you that? because if it was him, don't believe him. justin wouldn't teach me because he hardly has any time, so there's suspicion in that too. regards, damien - Original Message - From: Sky Taylor [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday,

[Audyssey] Demo on BlindCoolTech

2007-01-14 Thread Sean Mealin
Hi everyone; Maybe I missed it, but I don't see the demo of Iven's game on the BlindCoolTech website. Did they take it down? I would have liked to see it, and just see how close it is to SL. Thanks! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of michael

Re: [Audyssey] to proove my point about game developers - Re: sarah

2007-01-14 Thread Charles Rivard
Pirating is stealing, no ifs, ands, or buts, and should be dealt with acordingly. - Original Message - From: Cara Quinn [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 10:25 AM Subject: Re: [Audyssey] to proove my point about game

Re: [Audyssey] Demo on BlindCoolTech

2007-01-14 Thread rob
Yes, they removed it. - Original Message - From: Sean Mealin [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Date: Sun, 14 Jan 2007 14:42:48 -0500 Subject: [Audyssey] Demo on BlindCoolTech Hi everyone; Maybe I missed it, but I don't see the demo of Iven's game on

[Audyssey] Sryth and Mapping

2007-01-14 Thread Yvonne Alaniz
Okay, I am in Daggerspire and I am trying tacks and cardboard as a map but the problem is that my map always gets bunched up and looks like squares. I had someone look at the graphical map and he said that the map was drawn on a 10x10 grid and that walls were represented on the grid but not on

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-14 Thread x-sight interactive
yes. if i want to use someone else's sounds, for whatever reason, i ask them first. regards, damien - Original Message - From: Che [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 7:34 PM Subject: [Audyssey] Illegal activity was: star

Re: [Audyssey] Ivan's bologna

2007-01-14 Thread x-sight interactive
tell you somethin', he emailed me too, asking to be a beta tester for a new piece of software i was creating. i told him no way, he said he'd changed, etc, etc, blah blah blah, i still said no. then, similarly, i got an email from this john dude saying that ivan has changed from all that. he

[Audyssey] tecno shock

2007-01-14 Thread nicol
Hi all I sent the developer of tecno shock a mail to the address I found in the documentation. I asked him if he used the GMA ENGINE, AND HE said NO not at all. Its his own development. So to put you at rest: this game is produced legally. He also says that I can just dodge the mosquito robot and

[Audyssey] technoshock

2007-01-14 Thread Mich
hello all. i tryed to download this game but for some reason it didn't work i herd the opening musicand then the game just seemed to stop since i herd nothing. has any one elts had this rpoblum? and also what'sthe web sight to download technoshock? so that i can try again. many thanks. from

Re: [Audyssey] star wars sounds

2007-01-14 Thread Charles Rivard
So, if you cannot buy them, swipe them?? Somehow, I don't think so. - Original Message - From: david [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 1:26 PM Subject: Re: [Audyssey] star wars sounds I can agree with you, but in order to

Re: [Audyssey] star wars sounds

2007-01-14 Thread Josh
well then that's good. I'll try to make my game like enemy attack, but an enhanced version. By the way, Rob, if or when I put the sounds on sendspace would you like the mp3 and .wav files also? There are at least 2000 .wav and mp3 files mixed together and there are 26 instrumental star wars

Re: [Audyssey] star wars sounds

2007-01-14 Thread Josh
no. since the sounds I'll be using are copyrighted I don't think it'd be a good idea for me to sell it even though I very much would like to to make some money. Unless people on this list advise me otherwise, that is, unless they tell me it might be ok for me to sell the game I will be

Re: [Audyssey] Dragon Warrior

2007-01-14 Thread Sky Taylor
I still trust Ivan, I have him on my Skype list, he'll let me beta test it. Their isn't any sounds in sl into his game, for example, their are new sounds, and stuff. I don't want to get band from this list, i'm just telling you what I heard in the podcast. Thanks, Sky. - Original Message

Re: [Audyssey] super leeum and dragon warriors

2007-01-14 Thread Sean Mealin
You said: Leeum if I were you I would find out who this kid's parents were and have a lawyer send a nasty cease and decist letter to them and their son leeting them know that legal action will follow if he doesn't stop portraying his game as his own intelectual property and does not remove it from

Re: [Audyssey] Technoshock: Story 4 is absolutely twisted!!!

2007-01-14 Thread Søren Jensen
Hi. I'm only in level 2. I love this game. Especially because it's a hard game and it's just like the normally Doom made for sighted people. I love these peds and other things you have to jump over for continue the game. I think this game is the coolest freeware game we have. Best regards

Re: [Audyssey] tecno shock

2007-01-14 Thread Søren Jensen
Hi Nicol. You'll find the insect spray in level 2. You just have to leave the room in level one before the mosquito robot arived. I don't know what it comes from, but just leave the room after you have picked up the items. Best regards Søren. Mail MSN: [EMAIL PROTECTED] Webside:

Re: [Audyssey] Illegal activity was: star wars sounds

2007-01-14 Thread Josh
but would paramount and Lucas arts give permission to use their sounds in games that only blind people would be playing? Or would they still want a ton of money that most of us don't have for licenses and such? Josh - Original Message - From: x-sight interactive [EMAIL PROTECTED] To:

Re: [Audyssey] super leeum and dragon warriors

2007-01-14 Thread Yvonne Alaniz
Okay, well I figured the gathering of proof was a requirement before taking any legal action. Yvonne Stressed out? Need to relax? Call Yvonne and schedule your massage today! (361) 249-8739 [EMAIL PROTECTED] - Original Message - From: Sean Mealin [EMAIL PROTECTED] To: 'Gamers

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